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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-11 10:12:58 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-11 10:12:58 +0000
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- Cleaned up pc_calc_weapontype
- made on-touch areas work with walking npcs. Note that the implementation is performance may not be optimal, but I am not sure if it can be done in any better way. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11713 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/12
+ * Made on-touch areas work with walking npcs (is somewhat process
+ intensive, but people do not really care about that, do they?) [Skotlex]
* Fixed a bug in r11384 letting you bypass requirements for some skills
2007/11/09
* Expanded weapon_type enum with dual-wield constants (bugreport:384)