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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-22 20:39:55 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-22 20:39:55 +0000
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- Removed pc_break_equip, added function skill_break_equip which handles rates, defenses and all that. On non-players it causes the strip effect for the corresponding skill lv1.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/22
+ * Changed the way equipment breaking works. Function pc_break_equip was
+ removed and now skill_break_equip is used. Basicly, it's the same as
+ before, except that when you 'break' a piece of equipment of a
+ non-player, the corresponding strip(weapon/armor/shield/helm) status
+ effect is induced (duration: strip skill lv 1) [Skotlex]
* Cleaned up the Dev folder. [Skotlex]
- Take note of the file todo-for-stable, which holds all modifications in
trunk that have not yet made it into stable. Be sure to update the file