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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-14 14:54:14 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-14 14:54:14 +0000
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- Fixed script engine allowing scripts to set a player's zeny to negative values.
- Fixed setting hide_woe_damage making even "miss" attacks seem to connect. - Cleaned up pc_getzeny to not require doubles. - When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?) - Some sign/unsigned comparison warning fixes. - Some 'may be used unitialized' warning fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,13 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/08/14
+ * Fixed script engine allowing scripts to set a player's zeny to negative
+ values. [Skotlex]
+ * Fixed setting hide_woe_damage making even "miss" attacks seem to connect.
+ [Skotlex]
+ * When readjusting the fame-list, the last entry's id is also reset (may
+ fix characters appearing more than once on it?) [Skotlex]
2006/08/13
* Removed @itemcheck as it was totally pointless. [Skotlex]
* Corrected states killer/killable being easily dispellable. [Skotlex]