From b07e923a07cbb964a93b8f0032a81c75e5058089 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 14 Aug 2006 14:54:14 +0000 Subject: - Fixed script engine allowing scripts to set a player's zeny to negative values. - Fixed setting hide_woe_damage making even "miss" attacks seem to connect. - Cleaned up pc_getzeny to not require doubles. - When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?) - Some sign/unsigned comparison warning fixes. - Some 'may be used unitialized' warning fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 310937112..1d3a68d73 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,13 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2006/08/14 + * Fixed script engine allowing scripts to set a player's zeny to negative + values. [Skotlex] + * Fixed setting hide_woe_damage making even "miss" attacks seem to connect. + [Skotlex] + * When readjusting the fame-list, the last entry's id is also reset (may + fix characters appearing more than once on it?) [Skotlex] 2006/08/13 * Removed @itemcheck as it was totally pointless. [Skotlex] * Corrected states killer/killable being easily dispellable. [Skotlex] -- cgit v1.2.3-60-g2f50