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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-27 03:49:08 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-27 03:49:08 +0000
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- Corrected the element of hunter traps.
- Deadly Poison now also reduces def2 by 25% - Changed skill_setmapcell to use skill splash rather than range. - Cleaned up a bit skill_moonlit, now it knocks back the correct amount of cells. - Fixed @mi displaying always 0 instead of the mob's class. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7351 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/26
+ * Corrected the element of hunter traps. [Skotlex]
+ * Deadly Poison now also reduces def2 by 25% [Skotlex]
+ * Cleaned up a bit skill_moonlit, Moonlit Petals should work correctly now.
+ [Skotlex]
+ * Fixed @mi displaying always 0 instead of the mob's class. [Skotlex]
* Rough implementation of Ground Drift according to description and jA
info. [Skotlex]
* Implemented Tatami Gaeshi using skill description and jA implementation