From 861ecd7929441a24b63262c902d65886fc7654ff Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 27 Jun 2006 03:49:08 +0000 Subject: - Corrected the element of hunter traps. - Deadly Poison now also reduces def2 by 25% - Changed skill_setmapcell to use skill splash rather than range. - Cleaned up a bit skill_moonlit, now it knocks back the correct amount of cells. - Fixed @mi displaying always 0 instead of the mob's class. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7351 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e8b632748..1024fc659 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/06/26 + * Corrected the element of hunter traps. [Skotlex] + * Deadly Poison now also reduces def2 by 25% [Skotlex] + * Cleaned up a bit skill_moonlit, Moonlit Petals should work correctly now. + [Skotlex] + * Fixed @mi displaying always 0 instead of the mob's class. [Skotlex] * Rough implementation of Ground Drift according to description and jA info. [Skotlex] * Implemented Tatami Gaeshi using skill description and jA implementation -- cgit v1.2.3-60-g2f50