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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-24 03:53:29 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-24 03:53:29 +0000 |
commit | 1800c885bb10c31ac22ba222e79ae17e7459e8ac (patch) | |
tree | 5f479b72d13c248c5018b37d7c9c5f1313c4861f /Changelog-Trunk.txt | |
parent | 1ee38cb82d69a58dbff91a148d68658ab679e352 (diff) | |
download | hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.gz hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.bz2 hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.xz hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.zip |
- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Columns Name and JName now hold the mob's english and kro names respectively.
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 0c273e4f5..b0eb662ad 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,16 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/23
+ * Added new column to mob_db Sprite_Name to hold the mob's sprite name.
+ Columns Name and JName now hold the mob's english and kro names
+ respectively. [Skotlex]
+ - Currently both Name and Jname have the KRO names, so someone will have to
+ update the Name column with the english Mob Names.
+ * Updated mob_db.sql and mob_db2.sql to latest. [Skotlex]
+ * Added battle_config option override_mob_names to make the spawned mob use
+ the mob_db names instead of the specified names in the spawn files.
+ Defaults to 0, 1 is to use Name column while 2 is to use the JName column
+ (see battle/monster.conf) [Skotlex]
* Idle skills won't trigger while the mob is walking (that is for the state
"walk") [Skotlex]
* Idle skills will now trigger each IDLE_SKILL_INTERVAL iterations (10
|