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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-23 17:11:02 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-23 17:11:02 +0000
commitf33b7d85498201c97a744d7e8e3c655c21dff584 (patch)
treef1a25a361b0beb55bc0621ead9ac9cbc7489ca2f
parent9f093e19cddfb698725d41c758c2285d0c9345c6 (diff)
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- Modified SC_STONE so that the duration of the "petrifying" time is 5 secs reduced by your natural resistance to petrify (which is mdef%)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9047 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/status.c9
2 files changed, 11 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 3ff697d30..c3ea0eccf 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/23
+ * Modified SC_STONE so that the duration of the "petrifying" time is 5 secs
+ reduced by your natural resistance to petrify (which is mdef%) [Skotlex]
* Modified the meaning of the third column in the skill_require_db. Instead
of MaxHP, this is now called MaxHPTrigger. This column (which was
previously unused by all skills) signals the limit HP% that you can have to
diff --git a/src/map/status.c b/src/map/status.c
index bc30ada23..c46d16a01 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4497,6 +4497,10 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
if (!(rand()%10000 < rate))
return 0;
+
+ //Need to store resistance so the petrifying time can also be reduced. [Skotlex]
+ if (type == SC_STONE)
+ val4 = def;
}
undead_flag=battle_check_undead(status->race,status->def_ele);
@@ -4993,6 +4997,11 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
val3 = tick/1000; //Petrified HP-damage iterations.
if(val3 < 1) val3 = 1;
tick = 5000; //Petrifying time.
+ if (val4)
+ { //Apply duration resist to petrifying time as well.
+ tick -= tick*val4/10000;
+ val4 = 0; //Is later used as a tick-damage counter.
+ }
calc_flag = 0; //Actual status changes take effect on petrified state.
break;