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authorshennetsind <ind@henn.et>2013-03-11 20:49:57 -0300
committershennetsind <ind@henn.et>2013-03-11 20:49:57 -0300
commitd5439137b778dc22c20c583f29c39663444b1cdc (patch)
treeed3c9404ec69e3570553b71df911895bcfe09b13
parentebc14bcfc958d8fd31e42435da449f7bb3756f72 (diff)
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Dropping leftovers from when battle.c wasn't all wired to the interface
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r--src/map/battle.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 25c06ecaa..ea0254a99 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1642,9 +1642,6 @@ int battle_blewcount_bonus(struct map_session_data *sd, uint16 skill_id) {
return 0;
}
-struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag);
-struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag);
-
//For quick div adjustment.
#define damage_div_fix(dmg, div) { if (div > 1) (dmg)*=div; else if (div < 0) (div)*=-1; }
/*==========================================