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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-01 20:24:28 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-01 20:24:28 +0000
commitd1ad9a53e71f2b2cc51c82259e8a5e23b20c09b8 (patch)
tree2da104bb0722e385c8f3960465e6d7457494c8ef
parent873bd917842c3977ab3b1dcf33ada3df66de29e2 (diff)
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Fixed 12.1 Swords and Daggers
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13651 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--db/Changelog.txt2
-rw-r--r--db/item_db.txt6
2 files changed, 5 insertions, 3 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 89031dcb5..2c4dfdc81 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -39,6 +39,8 @@
2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
=======================
+2009/04/01
+ * Fixed 12.1 Swords and Daggers [Playtester]
2009/03/31
* Fixed Nemesis [Playtester]
* Some fixes on the 12.1 Rods [Playtester]
diff --git a/db/item_db.txt b/db/item_db.txt
index c49ccd12f..9d9239595 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -540,8 +540,8 @@
1178,Schweizersabel_,Schweizersabel,4,20,,1600,160,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{}
1179,Executioner__,Executioner,4,20,,2200,155,,1,1,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; },{},{}
1180,Dragon_Slayer_,Dragon Slayer,4,20,,1300,150,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
-1181,Tae_Goo_Lyeon,Tae Goo Lyeon,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,79,1,3,{ bonus bFlee2,10; if (JobLevel>=70) bonusautoscript "{ sc_start SC_INCBASEATK,5000,50; }",10; if (getrefine() > 8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{}
-1182,Bloody_Eater,Bloody Eater,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,79,1,3,{ bonusautoscript "{ sc_start SC_INCCRI,15000,100; sc_start SC_INCBASEATK,15000,100; }",10; bonus bHPGainValue,100; },{},{}
+1181,Tae_Goo_Lyeon,Tae Goo Lyeon,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if (JobLevel>=70) bonusautoscript "{ sc_start SC_INCBASEATK,10000,50; }",10; if (getrefine() > 8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{}
+1182,Bloody_Eater,Bloody Eater,4,20,,1200,200,,1,2,0x00004082,7,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; bonusautoscript "{ sc_start SC_INCCRI,5000,100; sc_start SC_INCBASEATK,5000,50; }",10; bonus bHPGainValue,100; },{},{}
1183,Brave_Assaulter's_Katzbalger,Brave Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}
1184,Valorous_Assaulter's_Katzbalger,Valorous Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{}
1185,Violet_Fear,Violet Fear,4,,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,10; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10; },{},{}
@@ -3994,7 +3994,7 @@
13031,Sword_Breaker_,Swordbreaker,4,20,,1000,70,,1,3,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{}
13032,Mail_Breaker_,Mailbreaker,4,20,,1000,70,,1,3,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{}
13033,Assasin_Dagger_,Assassin Dagger,4,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{}
-13034,Twilight_Desert,Desert Twilight,4,20,,600,130,,1,2,0x00001000,2,2,2,3,70,1,1,{ if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; bonusautoscript "{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,7000,100; }",1; } },{},{}
+13034,Twilight_Desert,Desert Twilight,4,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{ if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; bonusautoscript "{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,7000,100; }",1; } },{},{}
13035,Sandstorm,Sandstorm,4,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{}
13036,Brave_Assassin's_Damascus,Brave Assassin's Damascus,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}
13037,Valorous_Assassin's_Damascus,Valorous Assassin's Damascus,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript "{ sc_start SC_DEFRATIOATK,6000,2; }",50; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}