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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-24 22:28:36 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-24 22:28:36 +0000
commitb96c98c51940db6199fe08a2539e1a1fd7129cef (patch)
treee7749a23bbedce92b0e502497292f47711246294
parentb662970da23f356ec05a06f3b10d14cd28d6f276 (diff)
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* Changed the Keil Hyre Black Keycard distributing NPCs slightly.
Changes to the Keil Hyre quest were mirrored on Stable as well. * Bug fixes to the Wizard and Knight job quests. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11076 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/jobs/2-1/knight.txt7
-rw-r--r--npc/jobs/2-1/wizard.txt15
-rw-r--r--npc/quests/Kiel_Hyre_Quest.txt36
4 files changed, 24 insertions, 37 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index b793a0a24..835f09b65 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,8 @@
Date Added
======
+2007/08/24
+ * Rev. 11076 Changed the Keil Hyre Black Keycard distributing NPCs slightly. [L0ne_W0lf]
+ * Bug fixes to the Wizard and Knight job quests.
2007/08/22
* Updated Cursed Abbey spawns [Playtester]
2007/08/19
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 9b051fdfa..c7d2e4e76 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.3
+//= 2.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -28,6 +28,7 @@
//= 2.1 Merged JFunc [Lupus]
//= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 2.3 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
+//= 2.4 Minor fixes to timer#knt. [L0ne_W0lf]
//============================================================
prt_in,88,101,4 script Chivalry Captain#knt 56,{
@@ -2068,8 +2069,8 @@ OnTimer300500:
end;
OnTimer301500:
- donpcevent "Timer#knt::OnEnable";
stopnpctimer;
+ donpcevent "Timer#knt::OnEnable";
end;
OnInit:
@@ -2096,7 +2097,7 @@ OnEnable:
end;
OnDisable:
- killmonsterall "job_knt";
+ killmonsterall "job_knt","Timer#knt::OnMyMobDead";
disablenpc "Timer#knt";
disablenpc "Warp#knt";
end;
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index 91cd0db8f..e18c685d4 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -4,7 +4,7 @@
//= (Aegis) Translated by yoshiki, converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.5a
+//= 2.5b
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -30,6 +30,7 @@
//= 2.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 2.5 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
//= 2.5a More bugfixes care of Barron-Monster. [L0ne_W0lf]
+//= 2.5b Fixed tests calling on a non-existant label in "Room of x#Failed" npcs. [L0ne_W0lf]
//============================================================
gef_tower,111,37,4 script Wizard Guildsman 70,{
@@ -1164,7 +1165,7 @@ OnTimer185000:
end;
OnTimer186000:
- donpcevent "Room of Water#Failed::OnDisable";
+ disablenpc "Room of Water#Failed";
donpcevent "Room of Water::OnDisable";
donpcevent "Waiting Room#wiz::OnEnable";
}
@@ -1229,7 +1230,7 @@ OnTimer62000:
end;
OnTimer63000:
- donpcevent "Room of Water#Failed::OnDisable";
+ disablenpc "Room of Water#Failed";
donpcevent "Room of Water#Door::OnDisable";
donpcevent "Waiting Room#wiz::OnEnable";
}
@@ -1336,7 +1337,7 @@ OnTimer185000:
end;
OnTimer186000:
- donpcevent "Room of Earth#Failed::OnDisable";
+ disablenpc "Room of Earth#Failed";
donpcevent "Room of Earth::OnDisable";
donpcevent "Waiting Room#wiz::OnEnable";
}
@@ -1404,7 +1405,7 @@ OnTimer62000:
end;
OnTimer63000:
- donpcevent "Room of Earth#Failed::OnDisable";
+ disablenpc "Room of Earth#Failed";
donpcevent "Room of Earth#Door::OnDisable";
donpcevent "Waiting Room#wiz::OnEnable";
}
@@ -1512,7 +1513,7 @@ OnTimer185000:
end;
OnTimer186000:
- donpcevent "Room of Fire#Failed::OnDisable";
+ disablenpc "Room of Fire#Failed";
donpcevent "Room of Fire::OnDisable";
donpcevent "Waiting Room#wiz::OnEnable";
}
@@ -1583,7 +1584,7 @@ OnTimer122000:
end;
OnTimer123000:
- donpcevent "Room of Fire#Failed::OnDisable";
+ disablenpc "Room of Fire#Failed";
donpcevent "Room of Fire#Door::OnDisable";
donpcevent "Waiting Room#wiz::OnEnable";
}
diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt
index da57b5785..a16030575 100644
--- a/npc/quests/Kiel_Hyre_Quest.txt
+++ b/npc/quests/Kiel_Hyre_Quest.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf (Script), DZeroX (Timer)
//===== Current Version: =====================================
-//= 3.4
+//= 3.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -69,6 +69,7 @@
//= 3.4 Fixed bug when u can't get a Yellow Keycard if u got the Blue one at first [Lupus]
//= Note: There are many condition checks that should be omitted in the future fixed item names in item_db.txt / txt resources according the quest
//= for items, should be used bitwise methods in a single variable. So let's fix the rest possible bugs (if they exist) and then optimize ^_-
+//= 3.5 Changed the way the Black Keycard distibuting NPCs work slighty. [L0ne_W0lf]
//============================================================
//============================================================================
// Kiel Hyre Quest/Robotic Lab Dungeon
@@ -6384,7 +6385,7 @@ kh_kiehl01,17,39,0 script Receiver 111,{
set KielHyreQuest,76;
}
close2;
- set .KHKilled,.KHKilled+1;
+ set .KHKilled,2;
monster "kh_kiehl01",16,32,"Alicel",1739,1,"Receiver::OnMyMobDead";
monster "kh_kiehl01",18,31,"Aliot",1740,1,"Receiver::OnMyMobDead";
end;
@@ -6395,8 +6396,8 @@ kh_kiehl01,17,39,0 script Receiver 111,{
}
OnMyMobDead:
- set .KHKilled,.KHKilled+1;
- if (.KHKilled == 3) {
+ set .KHKilled,.KHKilled-1;
+ if (.KHKilled < 1) {
makeitem 7506,1,"this",19,36;
set .KHKilled,0;
}
@@ -6760,7 +6761,7 @@ kh_kiehl01,15,179,0 script Robots#kh1 111,{
mes "a bunch of robots";
mes "suddenly appeared.^000000.";
close2;
- set .KHKilled,.KHKilled+1;
+ set .KHKilled,4;
monster "kh_kiehl01",18,181,"Aliot",1740,1,"Robots#kh1::OnMyMobDead";
monster "kh_kiehl01",18,180,"Alicel",1739,1,"Robots#kh1::OnMyMobDead";
monster "kh_kiehl01",18,179,"Aliot",1740,1,"Robots#kh1::OnMyMobDead";
@@ -6773,8 +6774,8 @@ kh_kiehl01,15,179,0 script Robots#kh1 111,{
}
OnMyMobDead:
- set .KHKilled,.KHKilled+1;
- if (.KHKilled == 4) {
+ set .KHKilled,.KHKilled-1;
+ if (.KHKilled < 1) {
makeitem 7506,1,"this",18,180;
set .KHKilled,0;
}
@@ -6808,26 +6809,7 @@ kh_kiehl01,166,187,0 script Big Door#BigDoorKHQ5 111,{
mes "you can hear the door";
mes "hinges slightly squeak.^000000";
next;
-
- switch(select("Push Door","Kick Door","Shake Door","Pull Door","Lift Door")) {
-
- case 1:
- break;
-
- case 2:
- break;
-
- case 3:
- break;
-
- case 4:
- break;
-
- case 5:
- break;
-
- }
-
+ select("Push Door","Kick Door","Shake Door","Pull Door","Lift Door");
mes "^3355FFA group of monsters";
mes "suddenly appeared as";
mes "soon as you applied";