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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-07 01:15:52 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-07 01:15:52 +0000
commit764ef67fe496e36859a28c615a463e0ce10ad82a (patch)
tree298fa16676fe212e9aa71b10120ba708001ed05d
parent8df84b5a68a786687c4ed9804c16ee1eaecb62f5 (diff)
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Changed guild skills restore, regen, and battle order to only affect BL_PC. (bugreport:1313)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12513 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/skill.c6
2 files changed, 4 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 72f27d33e..86c9ee035 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/04/06
+ * Changed guild skills restore, regen, and battle order to only affect BL_PC. (r12513) [Kevin]
* Reverted one of the changes in dynamic mobs that may
- be causing the spawning problems. (r12512) [Kevin]
* Equip speed buffs no longer stack with speed consumables. (r12509) [Kevin]
diff --git a/src/map/skill.c b/src/map/skill.c
index d4b25573c..fd7d3994d 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4952,7 +4952,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
} else if (status_get_guild_id(src)) {
clif_skill_nodamage(src,bl,skillid,skilllv,1);
map_foreachinrange(skill_area_sub, src,
- skill_get_splash(skillid, skilllv), BL_CHAR,
+ skill_get_splash(skillid, skilllv), BL_PC,
src,skillid,skilllv,tick, flag|BCT_GUILD|1,
skill_castend_nodamage_id);
if (sd)
@@ -4966,7 +4966,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
} else if (status_get_guild_id(src)) {
clif_skill_nodamage(src,bl,skillid,skilllv,1);
map_foreachinrange(skill_area_sub, src,
- skill_get_splash(skillid, skilllv), BL_CHAR,
+ skill_get_splash(skillid, skilllv), BL_PC,
src,skillid,skilllv,tick, flag|BCT_GUILD|1,
skill_castend_nodamage_id);
if (sd)
@@ -4980,7 +4980,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
} else if (status_get_guild_id(src)) {
clif_skill_nodamage(src,bl,skillid,skilllv,1);
map_foreachinrange(skill_area_sub, src,
- skill_get_splash(skillid, skilllv), BL_CHAR,
+ skill_get_splash(skillid, skilllv), BL_PC,
src,skillid,skilllv,tick, flag|BCT_GUILD|1,
skill_castend_nodamage_id);
if (sd)