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/**
 * This file is part of Hercules.
 * http://herc.ws - http://github.com/HerculesWS/Hercules
 *
 * Copyright (C) 2012-2018  Hercules Dev Team
 * Copyright (C)  Athena Dev Teams
 *
 * Hercules is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef MAP_CHAT_H
#define MAP_CHAT_H

#include "map/map.h" // struct block_list, CHATROOM_TITLE_SIZE
#include "common/hercules.h"

/* Forward Declarations */
struct DBMap; // common/db.h
struct chat_data;
struct map_session_data;
struct npc_data;

#define MAX_CHAT_USERS 20

struct chat_data {
	struct block_list bl;            ///< data for this map object
	char title[CHATROOM_TITLE_SIZE]; ///< room title
	char pass[CHATROOM_PASS_SIZE];   ///< password
	bool pub;                        ///< private/public flag
	uint8 users;                     ///< current user count
	uint8 limit;                     ///< join limit
	uint8 trigger;                   ///< number of users needed to trigger event
	uint32 zeny;                     ///< required zeny to join
	int min_level;                   ///< minimum base level to join
	int max_level;                   ///< maximum base level allowed to join
	struct map_session_data* usersd[MAX_CHAT_USERS];
	struct block_list* owner;
	char npc_event[EVENT_NAME_LENGTH];
	/* isn't this a waste? there is a enormous overhead, wouldn't something like skill_blockpc_start be better here? [Ind] */
	struct DBMap *kick_list;         ///< DBMap of users who were kicked from this chat
};

/*=====================================
* Interface : chat.h
* Generated by HerculesInterfaceMaker
* created by Susu
*-------------------------------------*/
struct chat_interface {
	/* funcs */
	bool (*create_pc_chat) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
	bool (*join) (struct map_session_data* sd, int chatid, const char* pass);
	int (*leave) (struct map_session_data* sd, bool kicked);
	bool (*change_owner) (struct map_session_data* sd, const char* nextownername);
	bool (*change_status) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
	bool (*kick) (struct map_session_data* sd, const char* kickusername);
	bool (*create_npc_chat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level);
	bool (*delete_npc_chat) (struct npc_data* nd);
	bool (*enable_event) (struct chat_data* cd);
	bool (*disable_event) (struct chat_data* cd);
	bool (*npc_kick_all) (struct chat_data* cd);
	bool (*trigger_event) (struct chat_data *cd);
	struct chat_data* (*create) (struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level);
};

#ifdef HERCULES_CORE
void chat_defaults(void);
#endif // HERCULES_CORE

HPShared struct chat_interface *chat;

#endif /* MAP_CHAT_H */