summaryrefslogblamecommitdiff
path: root/src/map/atcommand.c
blob: 2104eb1b4339ed7007a9a6a98a87044e4621c2dd (plain) (tree)
1
2
3
4
5
6
7
8
9
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
6201
6202
6203
6204
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
6232
6233
6234
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467
6468
6469
6470
8450
8451
8452
8453
8454
8455
8456
8457
8458
8459
8460
8461
8462
8463
8464
8465
8466
8467
8468
8469
8470
8471
8472
8473
8474
8475
8476
8477
8478
8479
8480
8481
8482
8483
8484
8485
8486
8487
8488
8489
8490
8491
8492
8493
8494
8495
8496
8497
8498
8499
8500
8501
8502
8503
8504
8505
8506
8507
8508
8509
8510
8511
8512
8513
8514
8515
8516
8517
8518
8519
8520
8521
8522
8523
8524
8525
8526
8527
8528
8529
8530
8531
8532
8533
8534
8535
8536
8537
8538
8539
8540
8541
8542
8543
8544
8545
8546
8547
8548
8549
8550
8551
8552
8553
8554
8555
8556
8557
8558
8559
8560
8561
8562
8563
8564
8565
8566
8567
8568
8569
8570
8571
8572
8573
8574
8575
8576
8577
8578
8579
8580
8581
8582
8583
8584
8585
8586
8587
8588
8589
8590
8591
8592
8593
8594
8595
8596
8597
8598
8599
8600
8601
8602
8603
8604
8605
8606
8607
8608
8609
8610
8611
8612
8613
8614
8615
8616
8617
8618
8619
8620
8621
8622
8623
8624
8625
8626
8627
8628
8629
8630
8631
8632
8633
8634
8635
8636
8637
8638
8639
8640
8641
8642
8643
8644
8645
8646
8647
8648
8649
8650
8651
8652
8653
8654
8655
8656
8657
8658
8659
8660
8661
8662
8663
8664
8665
8666
8667
8668
8669
8670
8671
8672
8673
8674
8675
8676
8677
8678
8679
8680
8681
8682
8683
8684
8685
8686
8687
8688
8689
8690
8691
8692
8693
8694
8695
8696
8697
8698
8699
8700
8701
8702
8703
8704
8705
8706
8707
8708
8709
8710
8711
8712
8713
8714
8715
8716
8717
8718
8719
8720
8721
8722
8723
8724
8725
8726
8727
8728
8729
8730
8731
8732
8733
8734
8735
8736
8737
8738
8739
8740
8741
8742
8743
8744
8745
8746
8747
8748
8749
8750
8751
8752
8753
8754
8755
8756
8757
8758
8759
8760
8761
8762
8763
8764
8765
8766
8767
8768
8769
8770
8771
8772
8773
8774
8775
8776
8777
8778
8779
8780
8781
8782
8783
8784
8785
8786
8787
8788
8789
8790
8791
8792
8793
8794
8795
8796
8797
8798
8799
8800
8801
8802
8803
8804
8805
8806
8807
8808
8809
8810
8811
8812
8813
8814
8815
8816
8817
8818
8819
8820
8821
8822
8823
8824
8825
8826
8827
8828
8829
8830
8831
8832
8833
8834
8835
8836
8837
8838
8839
8840
8841
8842
8843
8844
8845
8846
8847
8848
8849
8850
8851
8852
8853
8854
8855
8856
8857
8858
8859
8860
8861
8862
8863
8864
8865
8866
8867
8868
8869
8870
8871
8872
8873
8874
8875
8876
8877
8878
8879
8880
8881
8882
8883
8884
8885
8886
8887
8888
8889
8890
8891
8892
8893
8894
8895
8896
8897
8898
8899
8900
8901
8902
8903
8904
8905
8906
8907
8908
8909
8910
8911
8912
8913
8914
8915
8916
8917
8918
8919
8920
8921
8922
8923
8924
8925
8926
8927
8928
8929
8930
8931
8932
8933
8934
8935
8936
8937
8938
8939
8940
8941
8942
8943
8944
8945
8946
8947
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002
9003
9004
9005
9006
9007
9008
9009
9010
9011
9012
9013
9014
9015
9016
9017
9018
9019
9020
9021
9022
9023
9024
9025
9026
9027
9028
9029
9030
9031
9032
9033
9034
9035
9036
9037
9038
9039
9040
9041
9042
9043
9044
9045
9046
9047
9048
9049
9050







                                                           
                    







                               
                       













                    


                    
                  




















































































































































































                                                                                                                               
                  










































                                                               
                              








                                     
                                






















                                                        
                            
                                  
                           
                                





















































































































































































































                                                                                                                                                                  
                                                                                                                                                                              













                                                                                                                                                   
                                                                                                       














































                                                                                                                            
                                                                                                             









                                                                                                                       
                                                                                                       



                                                                                                                                             
                                                                                                               



















                                                                                                                             
                                                                                                                         
                                                                                                              
                                                                                                                          
                                                                                                                              




















































































































































                                                                                           
                                                                      















                                                                          






                                                                               










































































































                                                                                                                                      
                                                                                                                 


















































































                                                                                                           


























                                                                        










                                                                                   



                                                             
                 
                          













                                                                                                       
                                                  


































                                                                                            
                                                                      









                                                                                     






                                                                    


                                                             
                          


                                                                         
                                                                      



                                                
                                                          















                                                                         
                                                                      

















                                                                         
                                                                      











                                             
                                                                      

                                             

                                                   

                                                  









                                                       
                                               















                                                                                            
                  
 






                                                                                                          



                                             





































































                                                                                                                                                                                                                                                                                                                                                        





                                                                                                                         

          










                                                                                                                                           
 

                                                                
                                                            
          











                                                                                                               














                                                                         
                                   

                             






                                                                                                     



                            
                                                                         





                                                                                                                         

                                                                                                             





                                                                   
                                                                                                  













































































































                                                                                                                                                
                                                                                                                                                                                









































































                                                                                                                                            
                                                                                                                                                                                



















































                                                                                                                                                                     
                              


















                                                          
                                                                                                                                                                                

















                                                                                                                
                                                                                             



























































                                                                                                                                                   
                                                                                                                                                                                


























































                                                                                                                                                                                                              
                                                                                                                                                                                







































                                                                                                                                                                                                                                              
                              
























                                                                                                                                                   
                                                                                                                                                                                









                                                                                  
                                                                                     











                                                                                                                                                                      
                                                                                                      
                             
                                                                                                     
               
                                                                                                              





















                                                    
                              




















                                                          
                                                                                                                                                                                        
















                                                                                                                                                                                                              
                                                                                             

















































                                                                                                                         

                                                      













































































































































                                                                                                                               

                                                    

















































































                                                                                                                                             


                                                                  
                                   

















                                                                   

                                                    



                                                                         

                                                                          
                                                   
                                                 












































                                                                                   


                                              










































                                                        
                                                        






















































                                                                                                            
                                              
                              
























                                                                                                    
                                                 





















                                                                                                                                       

                                               
                                                                   

                                                                                        















                                                          
                                                             






                                                                                                      
                                                                                                                                      







                                                                                                                       
                                       






















                                                                                  
                                                             






                                                                                                               
                                                     







                                                                                                               
                                                                              


                                                                                   
 


                            
                                                        







                                                                                      
                                                        
                     
                                                                    

          
                                                                           














                                                                                             
                          











                                                                                                                       





                                                                                    
 

                                     
                                   




                                                                
                                  
                                                    


                                                                
 

                                                                           
                  

          





                                                                 






































































































































                                                                                                                                                               
                                          








                                                                                                                                    
                                                                                                             


                                                                                                      
                                                                                                                                                      
                                                                          
                                             





                                                                              
                                                              



                                                       
                                                        






                                                                                                      
                           
                                                                  
                                                         
                                                   
                                                     
                                                                                      
                                                                    

                                                                    
                                                             

                                                                         

                                                                
                                                              

                                                       














                                                                                  








                                                                                                                                      
                         
                                                               


                                                                                                  
                                                                                                                                                   
                                                                        
                                                             

                                                      



                                                                








                                                                                                  
                            
                                                                                         
                                                        
                                                             

                                                      

                                                                                                       
                                                    
                                                    

                                                         
                                                      













































































































































































                                                                                                                 
                                       





























































































































































































































































































































































































































                                                                                                                                                                     
                   

                         









                                                                                                                   

                                                                                       
                                                 
                                                                                          


                                                                                           
                                                                                  




























                                                                                                                                                              
                                                                                                       


                                                                 
                                                                                                                                            

                   
                                                                                        
                                       

                                                                             




















































































                                                                                                                                                              
                                                                                                                            











































































                                                                                                                                                              
                                                                                                                            





















                                                                               


                                                   
                  
                                 

                                                                
                  































































                                                                                                                                                   
                                                                           









                                                                                                                                  



                                      



                              
                                          


















                                                                                   






































                                                                                                                                                       








                                                                                         







                                                                            
                                                


                                                                  

                                                    









                                                                             
                                                                                                                              



































































































































































































                                                                                                                                                                                                                                                                     



                                                                      
                                      

                                                                    
                                                                
                                                                            




























                                                                                                             


                                                                     
                                     


                                                                  
                                                              
                                                                          

























































                                                                                                             
                                              
                                                                                        
                          
                                                                                      
                             






                                      









                                                                                                                               

                                                                           
                               
          

                                                                                  



                                                                                                                               








                                                        

























                                                                                                             
                                                     

                                                                                      
                             






                                      




                                                                                      
                                   

                                                                                      


                                                                
                                       


                                                           





































































































































                                                                                                                                           






                                                                                                        
                       


                                                                                        













                                                                                                    





































































































































                                                                                                                                       



                                                


                                                                               





                                                                      



















































































                                                                                                                                               
                                                                                                    



























































































































































                                                                                                                                           
                                                     


                                                                                                                                             
                                                 


















                                                                                                                  
                                                    




                                                                                                    
                                                 














                                                                                                                  






                                                                             

















































































































































































































































































































































































                                                                                                                                                     
                                                  











                                                                                                                      








                                                                                                             






















































































                                                                                                                                             

                                                                               






























                                                                                                                                                     
                              






















                                                                                                                     
                                                                           

                                                                               





                                                                                                                                           
                                                                                                                            


























































































































































                                                                                                                                                     




















































































                                                                                                                                                                              









































                                                                                                                                                                 


                                                                                      


































                                                                                                                      

                                                      

                                                   



                                                      
                 


                                               

                                                      




























                                                                                                     
                                             



















































                                                                                                                      
                                                                  





                                                                                                            
                                                           



























                                                                                                             
                                                                                





                                                                                                                    
                                                                         






























































                                                                                                                     
                              

















                                                                                                                     
                                                         
                                          
                                                                                                                   

                                                               

                                                                                                         


























































                                                                                                                     
                                                                                                                  












                                                                                                                                       































                                                                                                 























































































































                                                                                                            






















































































































































































































































































































                                                                                                                                                                                                                      
                             




























                                                                                                                                    

                                                            


















                                                                              
                                    























                                                                                  

                                                             




                                                                        

























                                                                                                                                        

























































































                                                                                                                                                                   
                                                    
































                                                                                                                                       


                                                       






























































                                                                                                                                       
                                





                                                                                                      


                                                                             




































































































































































































                                                                                                                                                                                                                                                                
                             



















                                                                                                                             


                                                     



                                                  
                                                                               
                                                 
                                                                              
























































































































































































































































                                                                                                             

                                                                                         
             
                                                                            































                                                                                  
                                                  














































































































































































































                                                                                                                                          
                                                                                           
                                                     
                                                                              












                                                            

                    
 




                                                                      






































































































                                                                                                                              
                              









                                                                                                 
                                                                    



                                              
                                         















                                                                                                             
                                                                                   




                                              







                                                                                                                      











                                              
                                                                                                            
  
                                       
                  
 
                             















                                                                         
          
 
                                      
                                            

                                   
                         








                                                                                           
                                                                             
                       

                                                                         
                  
                          





                                                   
                                                                            
                       

                                                                        
                  
                          


                                               
                                                                                                                            
                                               
                                   


                  



































































































































































































































                                                                                                       
                                                      





















































































































































































                                                                                                   











                                                                                                        










                                                   





















                                                             
                                                                                  
 
                

                                         

                                                                                        


                                                                                       
          



























































































                                                                                              
                                       



















































                                                                                             
                                                          












































































                                                                                                       



                                                                                                                                       


                                                
                                                                
























































































































































































































































































































































































































































































































































































































                                                                                                                           
                                     














































                                                                                                                           
                                     


















































































































































































































                                                                                                                                                                
                                                                                                                                    

                                     
                                                    
                   
                     









                                                                                                                       
                                                
          
                                          


                                                                                
 
                      



                                                                                       



                                                                          
          




                                      
                                                                                                                                       
                     
                                                                                                                                   
                                                       
                                                                                                                                                                         
                                                       


                                                                                                          
                                                       




                                                                                                            



                                                       
                       
                                                     
                                                                                                                          
                                          
                                                      
                                                                                                                               
                                                                     



                                                                               


                            





                                                                                                                     
                                                               


















                                                                                                                                             
          














                                                                                                                                            
                                                              
                          




                                                                                                                    

                                                                                  
 



                                                            
 




                                                                          
                                      
                                           
                                                                                              
                                                                                            




                                                                                 
                                                                                                                                                                                                                                                                 









                                                                                                                                 
          
                  


                                             







                                                              
                            

















                                                                                                                    
                                      











                                                                                                                               
                                                                                       
                          
                                                                                                                                               







                                                                       























































































                                                                                             
                                                                

                                                                                   




















                                                                                             
                   






















































































                                                                                            
                                                                       































                                                                    
                                                      

                                  
                                                      


















                                                   
                                                                               

                                              
                                                                          


















                                                                  
                                              






















































































































































































































































                                                                                                                          
                                                       




                                                 
                                               











































                                                                                                           
                                                     



                                           
                                                       









                                                                                             
                                                               












                                                                        
                 
                                                                                           
                                                              

                          
                                                      













                                                   


















                                                                                                        
                                                                  





















                                                                                                 




















                                                                                        









                                                          
                                                          


                           
                                                      

                                                                                 
                                                  


                  









                                                                                
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <math.h>
#include <limits.h>

#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
#include "../common/mmo.h"
#include "../common/core.h"
#include "../common/showmsg.h"

#include "atcommand.h"
#include "log.h"
#include "clif.h"
#include "chrif.h"
#include "intif.h"
#include "itemdb.h"
#include "map.h"
#include "pc.h"
#include "status.h"
#include "skill.h"
#include "mob.h"
#include "pet.h"
#include "battle.h"
#include "party.h"
#include "guild.h"
#include "script.h"
#include "npc.h"
#include "trade.h"
#include "unit.h"

#ifndef TXT_ONLY
#include "mail.h"
#endif

static char command_symbol = '@'; // first char of the commands (by [Yor])

char *msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)

#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
ACMD_FUNC(broadcast);
ACMD_FUNC(localbroadcast);
ACMD_FUNC(rura);
ACMD_FUNC(where);
ACMD_FUNC(jumpto);
ACMD_FUNC(jump);
ACMD_FUNC(who);
ACMD_FUNC(who2);
ACMD_FUNC(who3);
ACMD_FUNC(whomap);
ACMD_FUNC(whomap2);
ACMD_FUNC(whomap3);
ACMD_FUNC(whogm); // by Yor
ACMD_FUNC(whozeny); // [Valaris]
ACMD_FUNC(happyhappyjoyjoy); // [Valaris]
ACMD_FUNC(save);
ACMD_FUNC(load);
ACMD_FUNC(speed);
ACMD_FUNC(storage);
ACMD_FUNC(guildstorage);
ACMD_FUNC(option);
ACMD_FUNC(hide);
ACMD_FUNC(jobchange);
ACMD_FUNC(die);
ACMD_FUNC(kill);
ACMD_FUNC(alive);
ACMD_FUNC(kami);
ACMD_FUNC(heal);
ACMD_FUNC(item);
ACMD_FUNC(item2);
ACMD_FUNC(itemreset);
ACMD_FUNC(itemcheck);
ACMD_FUNC(baselevelup);
ACMD_FUNC(joblevelup);
ACMD_FUNC(help);
ACMD_FUNC(help2);
ACMD_FUNC(gm);
ACMD_FUNC(pvpoff);
ACMD_FUNC(pvpon);
ACMD_FUNC(gvgoff);
ACMD_FUNC(gvgon);
ACMD_FUNC(model);
ACMD_FUNC(go);
ACMD_FUNC(monster);
ACMD_FUNC(monstersmall);
ACMD_FUNC(monsterbig);
ACMD_FUNC(spawn);
ACMD_FUNC(killmonster);
ACMD_FUNC(killmonster2);
ACMD_FUNC(refine);
ACMD_FUNC(produce);
ACMD_FUNC(memo);
ACMD_FUNC(gat);
ACMD_FUNC(packet);
ACMD_FUNC(waterlevel);
ACMD_FUNC(statuspoint);
ACMD_FUNC(skillpoint);
ACMD_FUNC(zeny);
ACMD_FUNC(param);
ACMD_FUNC(guildlevelup);
ACMD_FUNC(makeegg);
ACMD_FUNC(hatch);
ACMD_FUNC(petfriendly);
ACMD_FUNC(pethungry);
ACMD_FUNC(petrename);
ACMD_FUNC(recall);
ACMD_FUNC(recallall);
ACMD_FUNC(revive);
ACMD_FUNC(night);
ACMD_FUNC(day);
ACMD_FUNC(doom);
ACMD_FUNC(doommap);
ACMD_FUNC(raise);
ACMD_FUNC(raisemap);
ACMD_FUNC(kick);
ACMD_FUNC(kickall);
ACMD_FUNC(allskill);
ACMD_FUNC(questskill);
ACMD_FUNC(lostskill);
ACMD_FUNC(spiritball);
ACMD_FUNC(party);
ACMD_FUNC(guild);
ACMD_FUNC(agitstart);
ACMD_FUNC(agitend);
ACMD_FUNC(reloaditemdb);
ACMD_FUNC(reloadmobdb);
ACMD_FUNC(reloadskilldb);
ACMD_FUNC(reloadscript);
ACMD_FUNC(reloadgmdb); // by Yor
ACMD_FUNC(reloadatcommand);
ACMD_FUNC(reloadbattleconf);
ACMD_FUNC(reloadstatusdb);
ACMD_FUNC(reloadpcdb);
ACMD_FUNC(reloadmotd); // [Valaris]
ACMD_FUNC(mapexit);
ACMD_FUNC(idsearch);
ACMD_FUNC(mapinfo);
ACMD_FUNC(dye); //** by fritz
ACMD_FUNC(hair_style); //** by fritz
ACMD_FUNC(hair_color); //** by fritz
ACMD_FUNC(stat_all); //** by fritz
ACMD_FUNC(char_block); // by Yor
ACMD_FUNC(char_ban); // by Yor
ACMD_FUNC(char_unblock); // by Yor
ACMD_FUNC(char_unban); // by Yor
ACMD_FUNC(mount_peco); // by Valaris
ACMD_FUNC(char_mount_peco); // by Yor
ACMD_FUNC(guildspy); // [Syrus22]
ACMD_FUNC(partyspy); // [Syrus22]
ACMD_FUNC(repairall); // [Valaris]
ACMD_FUNC(guildrecall); // by Yor
ACMD_FUNC(partyrecall); // by Yor
ACMD_FUNC(nuke); // [Valaris]
ACMD_FUNC(shownpc);
ACMD_FUNC(hidenpc);
ACMD_FUNC(loadnpc);
ACMD_FUNC(unloadnpc);
ACMD_FUNC(servertime); // by Yor
ACMD_FUNC(chardelitem); // by Yor
ACMD_FUNC(jail); // by Yor
ACMD_FUNC(unjail); // by Yor
ACMD_FUNC(disguise); // [Valaris]
ACMD_FUNC(undisguise); // by Yor
ACMD_FUNC(chardisguise); // Kalaspuff
ACMD_FUNC(charundisguise); // Kalaspuff
ACMD_FUNC(email); // by Yor
ACMD_FUNC(effect);//by Apple
ACMD_FUNC(character_cart_list); // by Yor
ACMD_FUNC(addwarp); // by MouseJstr
ACMD_FUNC(follow); // by MouseJstr
ACMD_FUNC(skillon); // by MouseJstr
ACMD_FUNC(skilloff); // by MouseJstr
ACMD_FUNC(killer); // by MouseJstr
ACMD_FUNC(npcmove); // by MouseJstr
ACMD_FUNC(killable); // by MouseJstr
ACMD_FUNC(charkillable); // by MouseJstr
ACMD_FUNC(dropall); // by MouseJstr
ACMD_FUNC(chardropall); // by MouseJstr
ACMD_FUNC(storeall); // by MouseJstr
ACMD_FUNC(charstoreall); // by MouseJstr
ACMD_FUNC(skillid); // by MouseJstr
ACMD_FUNC(useskill); // by MouseJstr
ACMD_FUNC(summon);
ACMD_FUNC(rain);
ACMD_FUNC(snow);
ACMD_FUNC(sakura);
ACMD_FUNC(clouds);
ACMD_FUNC(clouds2); // [Valaris]
ACMD_FUNC(fog);
ACMD_FUNC(fireworks);
ACMD_FUNC(leaves);
ACMD_FUNC(adjgmlvl); // by MouseJstr
ACMD_FUNC(adjcmdlvl); // by MouseJstr
ACMD_FUNC(trade); // by MouseJstr
ACMD_FUNC(send); // by davidsiaw
ACMD_FUNC(setbattleflag); // by MouseJstr
ACMD_FUNC(unmute); // [Valaris]
ACMD_FUNC(clearweather); // Dexity
ACMD_FUNC(uptime); // by MC Cameri
ACMD_FUNC(changesex); // by MC Cameri
ACMD_FUNC(mute); // celest
ACMD_FUNC(refresh); // by MC Cameri
ACMD_FUNC(petid); // by MC Cameri
ACMD_FUNC(identify); // by MC Cameri
ACMD_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw
ACMD_FUNC(misceffect); // by MC Cameri
ACMD_FUNC(mobsearch);
ACMD_FUNC(cleanmap);
ACMD_FUNC(npctalk);
ACMD_FUNC(pettalk);
ACMD_FUNC(users);
ACMD_FUNC(reset);
ACMD_FUNC(autoloot);  // Improved version imported from Freya.

#ifndef TXT_ONLY
ACMD_FUNC(checkmail); // [Valaris]
ACMD_FUNC(listmail); // [Valaris]
ACMD_FUNC(listnewmail); // [Valaris]
ACMD_FUNC(readmail); // [Valaris]
ACMD_FUNC(sendmail); // [Valaris]
ACMD_FUNC(sendprioritymail); // [Valaris]
ACMD_FUNC(deletemail); // [Valaris]
ACMD_FUNC(refreshonline); // [Valaris]
#endif /* TXT_ONLY */

ACMD_FUNC(skilltree); // by MouseJstr

ACMD_FUNC(marry); // by MouseJstr
ACMD_FUNC(divorce); // by MouseJstr

ACMD_FUNC(grind); // by MouseJstr
ACMD_FUNC(grind2); // by MouseJstr

#ifdef DMALLOC
ACMD_FUNC(dmstart); // by MouseJstr
ACMD_FUNC(dmtick); // by MouseJstr
#endif

ACMD_FUNC(jumptoid); // by Dino9021
ACMD_FUNC(jumptoid2); // by Dino9021
ACMD_FUNC(recallid); // by Dino9021
ACMD_FUNC(recallid2); // by Dino9021
ACMD_FUNC(kickid); // by Dino9021
ACMD_FUNC(kickid2); // by Dino9021
ACMD_FUNC(reviveid); // by Dino9021
ACMD_FUNC(reviveid2); // by Dino9021
ACMD_FUNC(killid); // by Dino9021
ACMD_FUNC(killid2); // by Dino9021
ACMD_FUNC(charkillableid); // by Dino9021
ACMD_FUNC(charkillableid2);  // by Dino9021
ACMD_FUNC(sound);
ACMD_FUNC(undisguiseall);
ACMD_FUNC(disguiseall);
ACMD_FUNC(changelook);
ACMD_FUNC(mobinfo);	//by Lupus
ACMD_FUNC(exp);	// by Skotlex
ACMD_FUNC(adopt); // by Veider

ACMD_FUNC(version); // by Ancyker

ACMD_FUNC(mutearea); // by MouseJstr
ACMD_FUNC(shuffle); // by MouseJstr
ACMD_FUNC(rates); // by MouseJstr

ACMD_FUNC(iteminfo); // Lupus
ACMD_FUNC(whodrops); //Skotlex 
ACMD_FUNC(mapflag); // Lupus
ACMD_FUNC(me); //added by massdriller, code by lordalfa
ACMD_FUNC(monsterignore); // [Valaris]
ACMD_FUNC(fakename); //[Valaris]
ACMD_FUNC(size); //[Valaris]
ACMD_FUNC(showexp); //moved from charcommand [Kevin]
ACMD_FUNC(showzeny); 
ACMD_FUNC(showdelay); //moved from charcommand [Kevin]
ACMD_FUNC(autotrade);// durf
ACMD_FUNC(changeleader);// [Skotlex]
ACMD_FUNC(changegm);// durf

// Duel [LuzZza]
ACMD_FUNC(invite);
ACMD_FUNC(duel);
ACMD_FUNC(leave);
ACMD_FUNC(accept);
ACMD_FUNC(reject);

ACMD_FUNC(away); // LuzZza
ACMD_FUNC(main); // LuzZza

ACMD_FUNC(clone); // [Valaris]
ACMD_FUNC(tonpc); // LuzZza
ACMD_FUNC(commands); // [Skotlex]
ACMD_FUNC(noask); //LuzZza
ACMD_FUNC(request); //[Skotlex]

/*==========================================
 *AtCommandInfo atcommand_info[]�\���̂̒�`
 *------------------------------------------
 */

// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
// to set default level, read atcommand_athena.conf first please.
static AtCommandInfo atcommand_info[] = {
	{ AtCommand_Rura,				"@rura",			40, atcommand_rura },
	{ AtCommand_Warp,				"@warp",			40, atcommand_rura },
	{ AtCommand_Where,			"@where",			 1, atcommand_where },
	{ AtCommand_JumpTo,			"@jumpto",			20, atcommand_jumpto }, // + /shift
	{ AtCommand_JumpTo,			"@warpto",			20, atcommand_jumpto },
	{ AtCommand_JumpTo,			"@goto",			20, atcommand_jumpto },
	{ AtCommand_Jump,				"@jump",			40, atcommand_jump },
	{ AtCommand_Who,				"@who",			20, atcommand_who },
	{ AtCommand_Who,				"@whois",			20, atcommand_who },
	{ AtCommand_Who,				"@w",				20, atcommand_who },
	{ AtCommand_Who2,				"@who2",			20, atcommand_who2 },
	{ AtCommand_Who3,				"@who3",			20, atcommand_who3 },
	{ AtCommand_WhoMap,			"@whomap",			20, atcommand_whomap },
	{ AtCommand_WhoMap2,			"@whomap2",			20, atcommand_whomap2 },
	{ AtCommand_WhoMap3,			"@whomap3",			20, atcommand_whomap3 },
	{ AtCommand_WhoGM,			"@whogm",			20, atcommand_whogm }, // by Yor
	{ AtCommand_Save,				"@save",			40, atcommand_save },
	{ AtCommand_Load,				"@return",			40, atcommand_load },
	{ AtCommand_Load,				"@load",			40, atcommand_load },
	{ AtCommand_Speed,			"@speed",			40, atcommand_speed },
	{ AtCommand_Storage,			"@storage",			 1, atcommand_storage },
	{ AtCommand_GuildStorage,		"@gstorage",		50, atcommand_guildstorage },
	{ AtCommand_Option,			"@option",			40, atcommand_option },
	{ AtCommand_Hide,				"@hide",			40, atcommand_hide }, // + /hide
	{ AtCommand_JobChange,			"@jobchange",		40, atcommand_jobchange },
	{ AtCommand_JobChange,			"@job",			40, atcommand_jobchange },
	{ AtCommand_Die,				"@die",			 1, atcommand_die },
	{ AtCommand_Kill,				"@kill",			60, atcommand_kill },
	{ AtCommand_Alive,			"@alive",			60, atcommand_alive },
	{ AtCommand_Kami,				"@kami",			40, atcommand_kami },
	{ AtCommand_KamiB,			"@kamib",			40, atcommand_kami },
	{ AtCommand_KamiC,				"@kamic",			40, atcommand_kami }, //[LuzZza]
	{ AtCommand_Heal,				"@heal",			40, atcommand_heal },
	{ AtCommand_Item,				"@item",			60, atcommand_item },
	{ AtCommand_Item2,			"@item2",			60, atcommand_item2 },
	{ AtCommand_ItemReset,			"@itemreset",		40, atcommand_itemreset },
	{ AtCommand_ItemCheck,			"@itemcheck",		60, atcommand_itemcheck },
	{ AtCommand_BaseLevelUp,		"@lvup",			60, atcommand_baselevelup },
	{ AtCommand_BaseLevelUp,		"@blevel",			60, atcommand_baselevelup },
	{ AtCommand_BaseLevelUp,		"@baselvlup",		60, atcommand_baselevelup },
	{ AtCommand_JobLevelUp,			"@jlevel",			60, atcommand_joblevelup },
	{ AtCommand_JobLevelUp,			"@joblvup",			60, atcommand_joblevelup },
	{ AtCommand_JobLevelUp,			"@joblvlup",		60, atcommand_joblevelup },
	{ AtCommand_H,				"@h",				20, atcommand_help },
	{ AtCommand_Help,				"@help",			20, atcommand_help },
	{ AtCommand_H2,				"@h2",			20, atcommand_help2 },
	{ AtCommand_Help2,			"@help2",			20, atcommand_help2 },
	{ AtCommand_GM,				"@gm",			100,atcommand_gm },
	{ AtCommand_PvPOff,			"@pvpoff",			40, atcommand_pvpoff },
	{ AtCommand_PvPOn,			"@pvpon",			40, atcommand_pvpon },
	{ AtCommand_GvGOff,			"@gvgoff",			40, atcommand_gvgoff },
	{ AtCommand_GvGOff,			"@gpvpoff",			40, atcommand_gvgoff },
	{ AtCommand_GvGOn,			"@gvgon",			40, atcommand_gvgon },
	{ AtCommand_GvGOn,			"@gpvpon",			40, atcommand_gvgon },
	{ AtCommand_Model,			"@model",			20, atcommand_model },
	{ AtCommand_Go,				"@go",			10, atcommand_go },
	{ AtCommand_Spawn,			"@monster",			50, atcommand_monster },
	{ AtCommand_Spawn,			"@spawn",			50, atcommand_monster },
	{ AtCommand_MonsterSmall,		"@monstersmall",		50, atcommand_monstersmall },
	{ AtCommand_MonsterBig,			"@monsterbig",		50, atcommand_monsterbig },
	{ AtCommand_KillMonster,		"@killmonster",		60, atcommand_killmonster },
	{ AtCommand_KillMonster2,		"@killmonster2",		40, atcommand_killmonster2 },
	{ AtCommand_Refine,			"@refine",			60, atcommand_refine },
	{ AtCommand_Produce,			"@produce",         	60, atcommand_produce },
	{ AtCommand_Memo,				"@memo",			40, atcommand_memo },
	{ AtCommand_GAT,				"@gat",			99, atcommand_gat }, // debug function
	{ AtCommand_Packet,			"@packet",			99, atcommand_packet }, // debug function
	{ AtCommand_Packet,			"@packetmode",		99, atcommand_packet }, // debug function
	{ AtCommand_WaterLevel,			"@waterlevel",		99, atcommand_waterlevel }, // debug function
	{ AtCommand_StatusPoint,		"@stpoint",			60, atcommand_statuspoint },
	{ AtCommand_SkillPoint,			"@skpoint",			60, atcommand_skillpoint },
	{ AtCommand_Zeny,				"@zeny",			60, atcommand_zeny },
	{ AtCommand_Strength,			"@str",			60, atcommand_param },
	{ AtCommand_Agility,			"@agi",			60, atcommand_param },
	{ AtCommand_Vitality,			"@vit",			60, atcommand_param },
	{ AtCommand_Intelligence,		"@int",			60, atcommand_param },
	{ AtCommand_Dexterity,			"@dex",			60, atcommand_param },
	{ AtCommand_Luck,				"@luk",			60, atcommand_param },
	{ AtCommand_GuildLevelUp,		"@guildlvup",		60, atcommand_guildlevelup },
	{ AtCommand_GuildLevelUp,		"@guildlvlup",		60, atcommand_guildlevelup },
	{ AtCommand_MakeEgg,			"@makeegg",			60, atcommand_makeegg },
	{ AtCommand_Hatch,			"@hatch",			60, atcommand_hatch },
	{ AtCommand_PetFriendly,		"@petfriendly",		40, atcommand_petfriendly },
	{ AtCommand_PetHungry,			"@pethungry",		40, atcommand_pethungry },
	{ AtCommand_PetRename,			"@petrename",		 1, atcommand_petrename },
	{ AtCommand_Recall,			"@recall",			60, atcommand_recall }, // + /recall
	{ AtCommand_Revive,			"@revive",			60, atcommand_revive },
	{ AtCommand_Night,			"@night",			80, atcommand_night },
	{ AtCommand_Day,				"@day",			80, atcommand_day },
	{ AtCommand_Doom,				"@doom",			80, atcommand_doom },
	{ AtCommand_DoomMap,			"@doommap",			80, atcommand_doommap },
	{ AtCommand_Raise,			"@raise",			80, atcommand_raise },
	{ AtCommand_RaiseMap,			"@raisemap",		80, atcommand_raisemap },
	{ AtCommand_Kick,				"@kick",			20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
	{ AtCommand_KickAll,			"@kickall",			99, atcommand_kickall },
	{ AtCommand_AllSkill,			"@allskill",		60, atcommand_allskill },
	{ AtCommand_AllSkill,			"@allskills",		60, atcommand_allskill },
	{ AtCommand_AllSkill,			"@skillall",		60, atcommand_allskill },
	{ AtCommand_AllSkill,			"@skillsall",		60, atcommand_allskill },
	{ AtCommand_QuestSkill,			"@questskill",		40, atcommand_questskill },
	{ AtCommand_LostSkill,			"@lostskill",		40, atcommand_lostskill },
	{ AtCommand_SpiritBall,			"@spiritball",		40, atcommand_spiritball },
	{ AtCommand_Party,			"@party",			 1, atcommand_party },
	{ AtCommand_Guild,			"@guild",			50, atcommand_guild },
	{ AtCommand_AgitStart,			"@agitstart",		60, atcommand_agitstart },
	{ AtCommand_AgitEnd,			"@agitend",			60, atcommand_agitend },
	{ AtCommand_MapExit,			"@mapexit",			99, atcommand_mapexit },
	{ AtCommand_IDSearch,			"@idsearch",		60, atcommand_idsearch },
	{ AtCommand_MapMove,			"@mapmove",			40, atcommand_rura }, // /mm command
	{ AtCommand_Broadcast,			"@broadcast",		40, atcommand_broadcast }, // /b and /nb command
	{ AtCommand_LocalBroadcast,		"@localbroadcast",	40, atcommand_localbroadcast }, // /lb and /nlb command
	{ AtCommand_RecallAll,			"@recallall",		80, atcommand_recallall },
	{ AtCommand_ReloadItemDB,		"@reloaditemdb",		99, atcommand_reloaditemdb }, // admin command
	{ AtCommand_ReloadMobDB,		"@reloadmobdb",		99, atcommand_reloadmobdb }, // admin command
	{ AtCommand_ReloadSkillDB,		"@reloadskilldb",		99, atcommand_reloadskilldb }, // admin command
	{ AtCommand_ReloadScript,		"@reloadscript",		99, atcommand_reloadscript }, // admin command
	{ AtCommand_ReloadGMDB,			"@reloadgmdb",		99, atcommand_reloadgmdb }, // admin command
	{ AtCommand_ReloadAtcommand,		"@reloadatcommand",	99, atcommand_reloadatcommand },
	{ AtCommand_ReloadBattleConf,		"@reloadbattleconf",	99, atcommand_reloadbattleconf },
	{ AtCommand_ReloadStatusDB,		"@reloadstatusdb",	99, atcommand_reloadstatusdb },
	{ AtCommand_ReloadPcDB,			"@reloadpcdb",		99, atcommand_reloadpcdb },
	{ AtCommand_ReloadMOTD,			"@reloadmotd",		99, atcommand_reloadmotd }, // [Valaris]
	{ AtCommand_MapInfo,			"@mapinfo",			99, atcommand_mapinfo },
	{ AtCommand_Dye,				"@dye",			40, atcommand_dye }, // by fritz
	{ AtCommand_Dye,				"@ccolor",			40, atcommand_dye }, // by fritz
	{ AtCommand_Hstyle,			"@hairstyle", 		40, atcommand_hair_style }, // by fritz
	{ AtCommand_Hstyle,			"@hstyle",			40, atcommand_hair_style }, // by fritz
	{ AtCommand_Hcolor,			"@haircolor",		40, atcommand_hair_color }, // by fritz
	{ AtCommand_Hcolor,			"@hcolor",			40, atcommand_hair_color }, // by fritz
	{ AtCommand_StatAll,			"@statall",			60, atcommand_stat_all }, // by fritz
	{ AtCommand_StatAll,			"@statsall",		60, atcommand_stat_all },
	{ AtCommand_StatAll,			"@allstats",		60, atcommand_stat_all }, // by fritz
	{ AtCommand_StatAll,			"@allstat",			60, atcommand_stat_all }, // by fritz
	{ AtCommand_CharBlock,			"@block",			60, atcommand_char_block }, // by Yor
	{ AtCommand_CharBlock,			"@charblock",		60, atcommand_char_block }, // by Yor
	{ AtCommand_CharBan,			"@ban",			60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharBan,			"@banish",			60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharBan,			"@charban",			60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharBan,			"@charbanish",		60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharUnBlock,		"@unblock",			60, atcommand_char_unblock }, // by Yor
	{ AtCommand_CharUnBlock,		"@charunblock",		60, atcommand_char_unblock }, // by Yor
	{ AtCommand_CharUnBan,			"@unban",			60, atcommand_char_unban }, // by Yor
	{ AtCommand_CharUnBan,			"@unbanish",		60, atcommand_char_unban }, // by Yor
	{ AtCommand_CharUnBan,			"@charunban",		60, atcommand_char_unban }, // by Yor
	{ AtCommand_CharUnBan,			"@charunbanish",		60, atcommand_char_unban }, // by Yor
	{ AtCommand_MountPeco,			"@mountpeco",		20, atcommand_mount_peco }, // by Valaris
	{ AtCommand_CharMountPeco,		"@charmountpeco",		50, atcommand_char_mount_peco }, // by Yor
	{ AtCommand_GuildSpy,			"@guildspy",		60, atcommand_guildspy }, // [Syrus22]
	{ AtCommand_PartySpy,			"@partyspy",		60, atcommand_partyspy }, // [Syrus22]
	{ AtCommand_RepairAll,			"@repairall",		60, atcommand_repairall }, // [Valaris]
	{ AtCommand_GuildRecall,		"@guildrecall",		60, atcommand_guildrecall }, // by Yor
	{ AtCommand_PartyRecall,		"@partyrecall",		60, atcommand_partyrecall }, // by Yor
	{ AtCommand_Nuke,				"@nuke",			60, atcommand_nuke }, // [Valaris]
	{ AtCommand_Shownpc,			"@shownpc",			80, atcommand_shownpc }, // []
	{ AtCommand_Hidenpc,			"@hidenpc",			80, atcommand_hidenpc }, // []
	{ AtCommand_Loadnpc,			"@loadnpc",			80, atcommand_loadnpc }, // []
	{ AtCommand_Unloadnpc,			"@unloadnpc",		80, atcommand_unloadnpc }, // []
	{ AtCommand_ServerTime,			"@time",			 1, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@date",			 1, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@server_date",		 1, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@serverdate",		 1, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@server_time",		 1, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@servertime",		 1, atcommand_servertime }, // by Yor
	{ AtCommand_CharDelItem,		"@chardelitem",		60, atcommand_chardelitem }, // by Yor
	{ AtCommand_Jail,				"@jail",			60, atcommand_jail }, // by Yor
	{ AtCommand_UnJail,			"@unjail",			60, atcommand_unjail }, // by Yor
	{ AtCommand_UnJail,			"@discharge",		60, atcommand_unjail }, // by Yor
	{ AtCommand_Disguise,			"@disguise",		20, atcommand_disguise }, // [Valaris]
	{ AtCommand_UnDisguise,			"@undisguise",		20, atcommand_undisguise }, // by Yor
	{ AtCommand_CharDisguise,		"@chardisguise",		60, atcommand_chardisguise }, // Kalaspuff
	{ AtCommand_CharUnDisguise,		"@charundisguise",	60, atcommand_charundisguise }, // Kalaspuff
	{ AtCommand_EMail,			"@email",			 1, atcommand_email }, // by Yor
	{ AtCommand_Effect,			"@effect",			40, atcommand_effect }, // by Apple
	{ AtCommand_Char_Cart_List,		"@charcartlist",		40, atcommand_character_cart_list }, // by Yor
	{ AtCommand_Follow,			"@follow",			20, atcommand_follow }, // by MouseJstr
	{ AtCommand_AddWarp,			"@addwarp",			60, atcommand_addwarp }, // by MouseJstr
	{ AtCommand_SkillOn,			"@skillon",			80, atcommand_skillon }, // by MouseJstr
	{ AtCommand_SkillOff,			"@skilloff",		80, atcommand_skilloff }, // by MouseJstr
	{ AtCommand_Killer,			"@killer",			60, atcommand_killer }, // by MouseJstr
	{ AtCommand_NpcMove,			"@npcmove",			20, atcommand_npcmove }, // by MouseJstr
	{ AtCommand_Killable,			"@killable",		40, atcommand_killable }, // by MouseJstr
	{ AtCommand_CharKillable,		"@charkillable",		40, atcommand_charkillable }, // by MouseJstr
	{ AtCommand_Dropall,			"@dropall",			40, atcommand_dropall }, // MouseJstr
	{ AtCommand_Chardropall,		"@chardropall",		40, atcommand_chardropall }, // MouseJstr
	{ AtCommand_Storeall,			"@storeall",		40, atcommand_storeall }, // MouseJstr
	{ AtCommand_Charstoreall,		"@charstoreall",		40, atcommand_charstoreall }, // MouseJstr
	{ AtCommand_Skillid,			"@skillid",			40, atcommand_skillid }, // MouseJstr
	{ AtCommand_Useskill,			"@useskill",		40, atcommand_useskill }, // MouseJstr
	{ AtCommand_Rain,				"@rain",			99, atcommand_rain },
	{ AtCommand_Snow,				"@snow",			99, atcommand_snow },
	{ AtCommand_Sakura,			"@sakura",			99, atcommand_sakura },
	{ AtCommand_Clouds,			"@clouds",			99, atcommand_clouds },
	{ AtCommand_Clouds2,			"@clouds2",			99, atcommand_clouds2 },
	{ AtCommand_Fog,				"@fog",			99, atcommand_fog },
	{ AtCommand_Fireworks,			"@fireworks",		99, atcommand_fireworks },
	{ AtCommand_Leaves,			"@leaves",			99, atcommand_leaves },
	{ AtCommand_Summon,			"@summon",			60, atcommand_summon },
	{ AtCommand_AdjGmLvl,			"@adjgmlvl",		99, atcommand_adjgmlvl },
	{ AtCommand_AdjCmdLvl,			"@adjcmdlvl",		99, atcommand_adjcmdlvl },
	{ AtCommand_Trade,			"@trade",			60, atcommand_trade },
	{ AtCommand_Send,				"@send",			60, atcommand_send },
	{ AtCommand_SetBattleFlag,		"@setbattleflag",		99, atcommand_setbattleflag },
	{ AtCommand_UnMute,			"@unmute",			60, atcommand_unmute }, // [Valaris]
	{ AtCommand_Clearweather,		"@clearweather",		99, atcommand_clearweather }, // Dexity
	{ AtCommand_UpTime,			"@uptime",			 1, atcommand_uptime }, // by MC Cameri
	{ AtCommand_ChangeSex,			"@changesex",		 60, atcommand_changesex }, // by MC Cameri <- do we still need this? [Foruken] <- why not? [Skotlex]
	{ AtCommand_Mute,				"@mute",			99, atcommand_mute }, // [celest]
	{ AtCommand_Mute,				"@red",			99, atcommand_mute }, // [celest]
	{ AtCommand_WhoZeny,			"@whozeny",			20, atcommand_whozeny }, // [Valaris]
	{ AtCommand_HappyHappyJoyJoy,		"@happyhappyjoyjoy",	40, atcommand_happyhappyjoyjoy }, // [Valaris]
	{ AtCommand_Refresh,	        	"@refresh",			 1, atcommand_refresh }, // by MC Cameri
	{ AtCommand_PetId,	    	    	"@petid",			40, atcommand_petid }, // by MC Cameri
	{ AtCommand_Identify,	   	    	"@identify",		40, atcommand_identify }, // by MC Cameri
	{ AtCommand_Gmotd,			"@gmotd",			20, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw
	{ AtCommand_MiscEffect,			"@misceffect",		50, atcommand_misceffect }, // by MC Cameri
	{ AtCommand_MobSearch,			"@mobsearch",		10, atcommand_mobsearch },
	{ AtCommand_CleanMap,			"@cleanmap",		40, atcommand_cleanmap },
	{ AtCommand_NpcTalk,			"@npctalk",			20, atcommand_npctalk },
	{ AtCommand_PetTalk,			"@pettalk",			10, atcommand_pettalk },
	{ AtCommand_Users,			"@users",			40, atcommand_users },
	{ AtCommand_ResetState,			"@reset",			40, atcommand_reset },

#ifndef TXT_ONLY // sql-only commands
	{ AtCommand_CheckMail,			"@checkmail",		 1, atcommand_listmail }, // [Valaris]
	{ AtCommand_ListMail,			"@listmail",		 1, atcommand_listmail }, // [Valaris]
	{ AtCommand_ListNewMail,		"@listnewmail",		 1, atcommand_listmail }, // [Valaris]
	{ AtCommand_ReadMail,			"@readmail",		 1, atcommand_readmail }, // [Valaris]
	{ AtCommand_DeleteMail,			"@deletemail",		 1, atcommand_readmail }, // [Valaris]
	{ AtCommand_SendMail,			"@sendmail",		 1, atcommand_sendmail }, // [Valaris]
	{ AtCommand_SendPriorityMail,		"@sendprioritymail",	80, atcommand_sendmail }, // [Valaris]
	{ AtCommand_RefreshOnline,		"@refreshonline",		99, atcommand_refreshonline }, // [Valaris]

#endif /* TXT_ONLY */
	{ AtCommand_SkillTree,			"@skilltree",		40, atcommand_skilltree }, // [MouseJstr]
	{ AtCommand_Marry,			"@marry",			40, atcommand_marry }, // [MouseJstr]
	{ AtCommand_Divorce,			"@divorce",			40, atcommand_divorce }, // [MouseJstr]
	{ AtCommand_Grind,			"@grind",			99, atcommand_grind }, // [MouseJstr]
	{ AtCommand_Grind2,			"@grind2",			99, atcommand_grind2 }, // [MouseJstr]

#ifdef DMALLOC
	{ AtCommand_DMStart,			"@dmstart",			99, atcommand_dmstart }, // [MouseJstr]
	{ AtCommand_DMTick,			"@dmtick",			99, atcommand_dmtick }, // [MouseJstr]
#endif

	{ AtCommand_JumpToId,			"@jumptoid",		20, atcommand_jumptoid }, // [Dino9021]
	{ AtCommand_JumpToId,			"@warptoid",		20, atcommand_jumptoid }, // [Dino9021]
	{ AtCommand_JumpToId,			"@gotoid",			20, atcommand_jumptoid }, // [Dino9021]
	{ AtCommand_JumpToId2,			"@jumptoid2",		20, atcommand_jumptoid2 }, // [Dino9021]
	{ AtCommand_JumpToId2,			"@warptoid2",		20, atcommand_jumptoid2 }, // [Dino9021]
	{ AtCommand_JumpToId2,			"@gotoid2",			20, atcommand_jumptoid2 }, // [Dino9021]
	{ AtCommand_RecallId,			"@recallid",		60, atcommand_recallid }, // [Dino9021]
	{ AtCommand_RecallId2,			"@recallid2",		60, atcommand_recallid2 }, // [Dino9021]
	{ AtCommand_KickId,			"@kickid",			99, atcommand_kickid }, // [Dino9021]
	{ AtCommand_KickId2,			"@kickid2",			99, atcommand_kickid2 }, // [Dino9021]
	{ AtCommand_ReviveId,			"@reviveid",		60, atcommand_reviveid }, // [Dino9021]
	{ AtCommand_ReviveId2,			"@reviveid2",		60, atcommand_reviveid2 }, // [Dino9021]
	{ AtCommand_KillId,			"@killid",			60, atcommand_killid }, // [Dino9021]
	{ AtCommand_KillId2,			"@killid2",			60, atcommand_killid2 }, // [Dino9021]
	{ AtCommand_CharKillableId,		"@charkillableid",	40, atcommand_charkillableid }, // [Dino9021]
	{ AtCommand_CharKillableId2,		"@charkillableid2",	40, atcommand_charkillableid2 }, // [Dino9021]
	{ AtCommand_Sound,			"@sound",			40, atcommand_sound },
	{ AtCommand_UndisguiseAll,		"@undisguiseall",		99, atcommand_undisguiseall },
	{ AtCommand_DisguiseAll,		"@disguiseall",		99, atcommand_disguiseall },
	{ AtCommand_ChangeLook,			"@changelook",		99, atcommand_changelook },
	{ AtCommand_AutoLoot,			"@autoloot",		10, atcommand_autoloot }, // Upa-Kun
	{ AtCommand_MobInfo,			"@mobinfo",			 1, atcommand_mobinfo }, // [Lupus]
	{ AtCommand_MobInfo,			"@monsterinfo",		 1, atcommand_mobinfo }, // [Lupus]
	{ AtCommand_MobInfo,			"@mi",			 1, atcommand_mobinfo }, // [Lupus]
	{ AtCommand_Exp,				"@exp",	0,	atcommand_exp },	// [Skotlex]
	{ AtCommand_Adopt,            	"@adopt",			40, atcommand_adopt }, // [Veider]
	{ AtCommand_Version,			"@version",			 1, atcommand_version },

	{ AtCommand_MuteArea,			"@mutearea",		99, atcommand_mutearea }, // MouseJstr
	{ AtCommand_MuteArea,			"@stfu",			99, atcommand_mutearea }, // MouseJstr
	{ AtCommand_Shuffle,			"@shuffle",			40, atcommand_shuffle }, // MouseJstr
	{ AtCommand_Rates,			"@rates",			 1, atcommand_rates }, // MouseJstr

	{ AtCommand_ItemInfo,			"@iteminfo",		 1, atcommand_iteminfo }, // [Lupus]
	{ AtCommand_ItemInfo,			"@ii",			 1, atcommand_iteminfo }, // [Lupus]
	{ AtCommand_WhoDrops,			"@whodrops",	 1, atcommand_whodrops }, // [Skotlex]
	{ AtCommand_MapFlag,			"@mapflag",			99, atcommand_mapflag }, // [Lupus]

	{ AtCommand_Me,					"@me",			20, atcommand_me }, //added by massdriller, code by lordalfa
	{ AtCommand_MonsterIgnore,		"@monsterignore",		99, atcommand_monsterignore }, // [Valaris]
	{ AtCommand_MonsterIgnore,		"@battleignore",		99, atcommand_monsterignore },
	{ AtCommand_FakeName,			"@fakename",		20, atcommand_fakename }, // [Valaris]
	{ AtCommand_Size,				"@size",			20, atcommand_size },
	{ AtCommand_ShowExp,			"@showexp", 		10, atcommand_showexp},
	{ AtCommand_ShowZeny,			"@showzeny", 		10, atcommand_showzeny},
	{ AtCommand_ShowDelay,			"@showdelay",		 1, atcommand_showdelay},
	{ AtCommand_AutoTrade,			"@autotrade",		10, atcommand_autotrade }, // durf
	{ AtCommand_AutoTrade,			"@at",			10, atcommand_autotrade },
	{ AtCommand_ChangeGM,			"@changegm",		10, atcommand_changegm }, // durf
	{ AtCommand_ChangeLeader,		"@changeleader",		10, atcommand_changeleader }, // durf
	{ AtCommand_Invite,				"@invite",			 1, atcommand_invite }, // By LuzZza
	{ AtCommand_Duel,				"@duel",			 1, atcommand_duel }, // By LuzZza
	{ AtCommand_Leave,				"@leave",			 1, atcommand_leave }, // By LuzZza
	{ AtCommand_Accept,				"@accept",			 1, atcommand_accept }, // By LuzZza
	{ AtCommand_Reject,				"@reject",			 1, atcommand_reject }, // By LuzZza
	{ AtCommand_Away,				"@away",			 1, atcommand_away }, // [LuzZza]
	{ AtCommand_Away,				"@aw",				 1, atcommand_away }, // [LuzZza]
	{ AtCommand_Main,				"@main",			 1, atcommand_main }, // [LuzZza]
	{ AtCommand_Clone,				"@clone",			50, atcommand_clone },
	{ AtCommand_Clone,				"@slaveclone",		50, atcommand_clone },
	{ AtCommand_Clone,				"@evilclone",		50, atcommand_clone }, // [Valaris]
	{ AtCommand_ToNPC,				"@tonpc",			40, atcommand_tonpc }, // LuzZza
	{ AtCommand_Commands,			"@commands",		1, atcommand_commands }, // [Skotlex]
	{ AtCommand_NoAsk,				"@noask",			1, atcommand_noask }, // [LuzZza]
	{ AtCommand_Request,				"@request",			20, atcommand_request }, // [Skotlex]

// add new commands before this line
	{ AtCommand_Unknown,			NULL,				 1, NULL }
};

/*=========================================
 * Generic variables
 *-----------------------------------------
 */
char atcmd_output[200];
char atcmd_player_name[100];
char atcmd_temp[100];

/*==========================================
 * estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator)
 *------------------------------------------
 */
char *estr_lower(char *str)
{
	int i;

	for (i=0; str[i]; i++)
		if ((str[i] >= 65) && (str[i] <= 90))
			str[i] += 32;
	return str;
}

// compare function for sorting high to lowest
int hightolow_compare (const void * a, const void * b)
{
  return ( *(int*)b - *(int*)a );
}

// compare function for sorting lowest to highest
int lowtohigh_compare (const void * a, const void * b)
{
  return ( *(int*)a - *(int*)b );
}

//-----------------------------------------------------------
// Return the message string of the specified number by [Yor]
//-----------------------------------------------------------
char * msg_txt(int msg_number) {
	if (msg_number >= 0 && msg_number < MAX_MSG &&
	    msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
		return msg_table[msg_number];

	return "??";
}

//-----------------------------------------------------------
// Returns Players title (from msg_athena.conf) [Lupus]
//-----------------------------------------------------------
char * player_title_txt(int level) {
	if (level < battle_config.title_lvl1)
		return ""; //w/o any titles

	if (level >= battle_config.title_lvl8)
		sprintf(atcmd_temp, msg_table[332], level);
	else
	if (level >= battle_config.title_lvl7)
		sprintf(atcmd_temp, msg_table[331], level);
	else
	if (level >= battle_config.title_lvl6)
		sprintf(atcmd_temp, msg_table[330], level);
	else
	if (level >= battle_config.title_lvl5)
		sprintf(atcmd_temp, msg_table[329], level);
	else
	if (level >= battle_config.title_lvl4)
		sprintf(atcmd_temp, msg_table[328], level);
	else
	if (level >= battle_config.title_lvl3)
		sprintf(atcmd_temp, msg_table[327], level);
	else
	if (level >= battle_config.title_lvl2)
		sprintf(atcmd_temp, msg_table[326], level);
	else
		sprintf(atcmd_temp, msg_table[325], level); //lvl1
	return atcmd_temp;
}

//------------------------------------------------------------
// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
//------------------------------------------------------------
int e_mail_check(char *email) {
	char ch;
	char* last_arobas;

	// athena limits
	if (strlen(email) < 3 || strlen(email) > 39)
		return 0;

	// part of RFC limits (official reference of e-mail description)
	if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
		return 0;

	if (email[strlen(email)-1] == '.')
		return 0;

	last_arobas = strrchr(email, '@');

	if (strstr(last_arobas, "@.") != NULL ||
	    strstr(last_arobas, "..") != NULL)
		return 0;

	for(ch = 1; ch < 32; ch++) {
		if (strchr(last_arobas, ch) != NULL) {
			return 0;
			break;
		}
	}

	if (strchr(last_arobas, ' ') != NULL ||
	    strchr(last_arobas, ';') != NULL)
		return 0;

	// all correct
	return 1;
}

/*==========================================
 * get_atcommand_level @�R�}���h�̕K�v���x�����擾
 *------------------------------------------
 */
int get_atcommand_level(const AtCommandType type) {
	int i;

	for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
		if (atcommand_info[i].type == type)
			return atcommand_info[i].level;

	return 100; // 100: command can not be used
}

/*==========================================
 *is_atcommand @�R�}���h�ɑ��݂��邩�ǂ����m�F����
 *------------------------------------------
 */
AtCommandType
is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) {
	const char* str = message;
	int s_flag = 0;
	AtCommandInfo info;
	AtCommandType type;

	nullpo_retr(AtCommand_None, sd);

	if (!battle_config.allow_atcommand_when_mute &&
		sd->sc.count && sd->sc.data[SC_NOCHAT].timer != -1) {
		return AtCommand_Unknown;
	}

	if (!message || !*message)
		return AtCommand_None;

	memset(&info, 0, sizeof(info));
	str += strlen(sd->status.name);
	while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
		if (*str == ':')
			s_flag = 1;
		str++;
	}
	if (!*str)
		return AtCommand_None;

	if (map[sd->bl.m].flag.nocommand &&
		(gmlvl > 0? gmlvl:pc_isGM(sd)) < battle_config.gm_skilluncond)
	{	//Command not allowed on this map.
		sprintf(atcmd_output, msg_table[143]); 
		clif_displaymessage(fd, atcmd_output);
		return AtCommand_None;
	}	
	type = atcommand(sd, gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info);
	if (type != AtCommand_None) {
		char command[100];
		const char* p = str;
		memset(command, '\0', sizeof(command));
		memset(atcmd_output, '\0', sizeof(atcmd_output));
		while (*p && !isspace(*p))
			p++;
		if (p - str >= sizeof(command)) // too long
			return AtCommand_Unknown;
		strncpy(command, str, p - str);
		while (isspace(*p))
			p++;

		if (type == AtCommand_Unknown || info.proc == NULL) {
			sprintf(atcmd_output, msg_table[153], command); // %s is Unknown Command.
			clif_displaymessage(fd, atcmd_output);
		} else {
			if (info.proc(fd, sd, command, p) != 0) {
				// Command can not be executed
				sprintf(atcmd_output, msg_table[154], command); // %s failed.
				clif_displaymessage(fd, atcmd_output);
			}
		}

		return info.type;
	}

	return AtCommand_None;
}

/*==========================================
 *
 *------------------------------------------
 */
AtCommandType atcommand(struct map_session_data* sd, const int level, const char* message, struct AtCommandInfo* info) {
	char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary

	if (!info)
		return AtCommand_None;
	if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
		return AtCommand_None;
	if (!p || !*p) {
		ShowError("at command message is empty\n");
		return AtCommand_None;
	}

	if (*p == command_symbol) { // check first char.
		char command[101];
		int i = 0;
		memset(info, 0, sizeof(AtCommandInfo));
		sscanf(p, "%100s", command);
		command[sizeof(command)-1] = '\0';

		while (atcommand_info[i].type != AtCommand_Unknown) {
			if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
				p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
				break;
			}
			i++;
		}

		if (atcommand_info[i].type == AtCommand_Unknown) {
			// doesn't return Unknown if player is normal player (display the text, not display: unknown command)
			if (level == 0)
				return AtCommand_None;
			else
				return AtCommand_Unknown;
		} else if((log_config.gm) && (atcommand_info[i].level >= log_config.gm)) {
			log_atcommand(sd, message);
		}
		memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
	} else {
		return AtCommand_None;
	}

	return info->type;
}

/*==========================================
 * Read Message Data
 *------------------------------------------
 */
int msg_config_read(const char *cfgName) {
	int msg_number;
	char line[1024], w1[1024], w2[1024];
	FILE *fp;
	static int called = 1;

	if ((fp = fopen(cfgName, "r")) == NULL) {
		ShowError("Messages file not found: %s\n", cfgName);
		return 1;
	}

	if ((--called) == 0)
		memset(&msg_table[0], 0, sizeof(msg_table[0]) * MAX_MSG);
	while(fgets(line, sizeof(line)-1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;
		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
			if (strcmpi(w1, "import") == 0) {
				msg_config_read(w2);
			} else {
				msg_number = atoi(w1);
				if (msg_number >= 0 && msg_number < MAX_MSG) {
					if (msg_table[msg_number] != NULL)
						aFree(msg_table[msg_number]);
					msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
					strcpy(msg_table[msg_number],w2);
				//	printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
				}
			}
		}
	}
	fclose(fp);

	return 0;
}

/*==========================================
 * Cleanup Message Data
 *------------------------------------------
 */
void do_final_msg (void) {
	int i;
	for (i = 0; i < MAX_MSG; i++)
		aFree(msg_table[i]);
	return;
}

/*==========================================
 *
 *------------------------------------------
 */
static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
	int i;

	for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
		if (strcmpi(atcommand_info[i].command + 1, name) == 0)
			return &atcommand_info[i];

	return NULL;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_config_read(const char *cfgName) {
	char line[1024], w1[1024], w2[1024];
	AtCommandInfo* p;
	FILE* fp;

	if ((fp = fopen(cfgName, "r")) == NULL) {
		ShowError("At commands configuration file not found: %s\n", cfgName);
		return 1;
	}

	while (fgets(line, sizeof(line)-1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;

		if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
			continue;
		p = get_atcommandinfo_byname(w1);
		if (p != NULL) {
			p->level = atoi(w2);
			if (p->level > 100)
				p->level = 100;
			else if (p->level < 0)
				p->level = 0;
		}

		if (strcmpi(w1, "import") == 0)
			atcommand_config_read(w2);
		else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
				w2[0] != '/' && // symbol of standard ragnarok GM commands
				w2[0] != '%' && // symbol of party chat speaking
				w2[0] != '$' && // symbol of guild chat
				w2[0] != '#')	// symbol of charcommand
			command_symbol = w2[0];
	}
	fclose(fp);

	return 0;
}

/*==========================================
 * Duel organizing functions [LuzZza]
 *------------------------------------------
 */
void duel_savetime(struct map_session_data* sd) {

	time_t timer;
	struct tm *t;
	
	time(&timer);
	t = localtime(&timer);
	
	pc_setglobalreg(sd, "PC_LAST_DUEL_TIME",
		t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min);	
	return;
}

int duel_checktime(struct map_session_data* sd) {

	int diff;
	time_t timer;
	struct tm *t;
	
	time(&timer);
    t = localtime(&timer);
	
	diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min -
		pc_readglobalreg(sd, "PC_LAST_DUEL_TIME");
	
	return !(diff >= 0 && diff < battle_config.duel_time_interval);
}
static int duel_showinfo_sub(struct map_session_data* sd,va_list va) {
	struct map_session_data *ssd = va_arg(va, struct map_session_data*);
	int *p = va_arg(va, int*);
	char output[256];

	if (sd->duel_group != ssd->duel_group) return 0;
	
	sprintf(output, "      %d. %s", ++(*p), (unsigned char *)sd->status.name);
	clif_disp_onlyself(ssd, output, strlen(output));
	return 1;
}

int duel_showinfo(
	const unsigned int did, struct map_session_data* sd)
{
	int p=0;
	char output[256];

	if(duel_list[did].max_players_limit > 0)
		sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
			did, duel_count,
			duel_list[did].members_count,
			duel_list[did].members_count + duel_list[did].invites_count,
			duel_list[did].max_players_limit);
	else
		sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --"
			did, duel_count,
			duel_list[did].members_count,
			duel_list[did].members_count + duel_list[did].invites_count);

	clif_disp_onlyself(sd, output, strlen(output));
   clif_foreachclient(duel_showinfo_sub, sd, &p);
	return 0;
}

int duel_create(
	struct map_session_data* sd, const unsigned int maxpl)
{
	int i=1;
	char output[256];
	
	while(duel_list[i].members_count > 0 && i < MAX_DUEL) i++;
	if(i == MAX_DUEL) return 0;
	
	duel_count++;
	sd->duel_group = i;
	duel_list[i].members_count++;
	duel_list[i].invites_count = 0;
	duel_list[i].max_players_limit = maxpl;
	
	strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --"
	clif_disp_onlyself(sd, output, strlen(output));
	
	clif_set0199(sd->fd, 1);
	//clif_misceffect2(&sd->bl, 159);
	return i;
}

int duel_invite(
	const unsigned int did, struct map_session_data* sd,
	struct map_session_data* target_sd)
{
	char output[256];

	sprintf(output, msg_txt(373), // " -- Player %s invites %s to duel --"
		(unsigned char *)sd->status.name, (unsigned char *)target_sd->status.name);

	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);

	target_sd->duel_invite = did;
	duel_list[did].invites_count++;
	
	// "Blue -- Player %s invites you to PVP duel (@accept/@reject) --"
	sprintf(output, msg_txt(374), (unsigned char *)sd->status.name);
	clif_GMmessage((struct block_list *)target_sd, output, strlen(output)+1, 3);
	return 0;
}

static int duel_leave_sub(struct map_session_data* sd,va_list va) {
	int did = va_arg(va, int);
	if (sd->duel_invite == did)
		sd->duel_invite = 0;
	return 0;
}

int duel_leave(
	const unsigned int did, struct map_session_data* sd)
{
	char output[256];
	
	// " <- Player %s has left duel --"
	sprintf(output, msg_txt(375), (unsigned char *)sd->status.name);
	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
	
	duel_list[did].members_count--;
	
	if(duel_list[did].members_count == 0) {
		clif_foreachclient(duel_leave_sub, did); 
		duel_count--;
	}
	
	sd->duel_group = 0;
	duel_savetime(sd);
	clif_set0199(sd->fd, 0);
	return 0;
}

int duel_accept(
	const unsigned int did, struct map_session_data* sd)
{
	char output[256];
	
	// " -> Player %s has accepted duel --"
	sprintf(output, msg_txt(376), (unsigned char *)sd->status.name);
	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
	
	duel_list[did].members_count++;
	sd->duel_group = sd->duel_invite;
	duel_list[did].invites_count--;
	sd->duel_invite = 0;
	
	clif_set0199(sd->fd, 1);
	//clif_misceffect2(&sd->bl, 159);
	return 0;
}

int duel_reject(
	const unsigned int did, struct map_session_data* sd)
{
	char output[256];
	
	// " -- Player %s has rejected duel --"
	sprintf(output, msg_txt(377), (unsigned char *)sd->status.name);
	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
	
	duel_list[did].invites_count--;
	sd->duel_invite = 0;
	return 0;
}

/*==========================================
// @ command processing functions
 *------------------------------------------
 */

/*==========================================
 * @commands Lists available @ commands to you (code 98% from Meruru)
 *------------------------------------------
 */
int atcommand_commands(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char cz_line_buff[MESSAGE_SIZE+1];

	register char *lpcz_cur = cz_line_buff;
	register unsigned int ui_slen;

	int i_cur_cmd,gm_lvl = pc_isGM(sd), count = 0;

	memset(cz_line_buff,' ',MESSAGE_SIZE);
	cz_line_buff[MESSAGE_SIZE] = 0;

	clif_displaymessage(fd, msg_txt(273));

	for (i_cur_cmd = 0;atcommand_info[i_cur_cmd].type != AtCommand_Unknown;i_cur_cmd++)
	{
		if(gm_lvl  < atcommand_info[i_cur_cmd].level)
		continue;

		count++;
		ui_slen = (unsigned int)strlen(atcommand_info[i_cur_cmd].command);

		//rember not <= bc we need null terminator
		if(((MESSAGE_SIZE+(int)cz_line_buff)-(int)lpcz_cur) < (int)ui_slen)
		{
			clif_displaymessage(fd,(char*)cz_line_buff);
			lpcz_cur = cz_line_buff;
			memset(cz_line_buff,' ',MESSAGE_SIZE);
			cz_line_buff[MESSAGE_SIZE] = 0;
		}

		memcpy(lpcz_cur,atcommand_info[i_cur_cmd].command,ui_slen);
		lpcz_cur += ui_slen+(10-ui_slen%10);
	}

	clif_displaymessage(fd,(char*)cz_line_buff);
	sprintf(atcmd_output, msg_txt(274), count); //There will always be at least 1 command (@commands)
	clif_displaymessage(fd, atcmd_output);	
	return 0;
}

/*==========================================
 * @send (used for testing packet sends from the client)
 *------------------------------------------
 */
int atcommand_send(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i,type=0;
	int info[20];
	
   	if (!message || !*message || sscanf(message, "%x %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d", &type, &info[1], &info[2], &info[3], &info[4], &info[5], &info[6], &info[7], &info[8], &info[9], &info[10], &info[11], &info[12], &info[13], &info[14], &info[15], &info[16], &info[17], &info[18], &info[19], &info[20]) < 1) {
		clif_displaymessage(fd, "Please enter a packet number, and - if required - up to 20 additional values.");
		return -1;
	}

	if (type > 0 && type < MAX_PACKET_DB) {

		switch (type)
		{
		case 0x209: {
                        WFIFOHEAD(fd, packet_db[sd->packet_ver][type].len);
			WFIFOW(fd,0) = 0x209;
			WFIFOW(fd,2) = 2;
			memcpy(WFIFOP(fd, 12), sd->status.name, NAME_LENGTH);
			WFIFOSET(fd, packet_db[sd->packet_ver][type].len);
			break;
                }
		case 0x1b1:
		case 0x1c2:
		//case xxx:
		//	add others here
		//	break;
		default: {
                        WFIFOHEAD(fd, packet_db[sd->packet_ver][type].len);
			WFIFOW(fd,0) = type;
			for(i=1;i<=sizeof(info);i++)
				if(info[i])
					WFIFOW(fd,i) = info[i];
			WFIFOSET(fd, packet_db[sd->packet_ver][type].len);
			break;
                }
		}

		sprintf (atcmd_output, msg_table[258], type, type);
		clif_displaymessage(fd, atcmd_output);
	} else {
		clif_displaymessage(fd, msg_table[259]);
	}

	return 0;
}

// @rura
/*==========================================
 *
 *------------------------------------------
 */
int atcommand_rura(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char map_name[MAP_NAME_LENGTH];
	unsigned short mapindex;
	int x = 0, y = 0;
	int m = -1;

	nullpo_retr(-1, sd);

	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message ||
		(sscanf(message, "%15s %d %d", map_name, &x, &y) < 3 &&
		 sscanf(message, "%15[^,],%d,%d", map_name, &x, &y) < 1)) {
		 
			clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
			return -1;
	}

	if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
		strcat(map_name, ".gat");

	mapindex = mapindex_name2id(map_name);
	if (mapindex)
		m = map_mapindex2mapid(mapindex);
	
	if (!mapindex || m < 0) {
		clif_displaymessage(fd, msg_table[1]); // Map not found.
		return -1;
	}

	if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) {
		clif_displaymessage(fd, msg_table[2]);
		x = y = 0; //Invalid cell, use random spot.
	}
	if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, msg_table[247]);
		return -1;
	}
	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, msg_table[248]);
		return -1;
	}
	if (pc_setpos(sd, mapindex, x, y, 3) == 0)
		clif_displaymessage(fd, msg_table[0]); // Warped.
	else {
		clif_displaymessage(fd, msg_table[1]); // Map not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * Displays where a character is. Corrected version by Silent. [Skotlex]
 *------------------------------------------
 */
int atcommand_where(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	int GM_level, pl_GM_level;

	nullpo_retr(-1, sd);
	memset(atcmd_player_name, '\0', sizeof atcmd_player_name);

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>).");
		return -1;
	}
	pl_sd = map_nick2sd(atcmd_player_name);

	if (pl_sd == NULL) 
		return -1;

	if(strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH)!=0)
		return -1;
		
	GM_level = pc_isGM(sd);//also hide gms depending on settings in battle_athena.conf, show if they are aid [Kevin]
	pl_GM_level = pc_isGM(pl_sd);
	
	if (battle_config.hide_GM_session) {
		if(GM_level < pl_GM_level) {
			if (!(battle_config.who_display_aid && GM_level >= battle_config.who_display_aid)) {
				return -1;
			}
		}
	}

	snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d",
		pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
	clif_displaymessage(fd, atcmd_output);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_jumpto(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;

	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
		return -1;
	}

	memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
	if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
		return -1;
	if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0) //Yourself mate? Tsk tsk tsk.
		return -1;

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, msg_table[247]);
			return -1;
		}
		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, msg_table[248]);
			return -1;
		}
		pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
		sprintf(atcmd_output, msg_table[4], atcmd_player_name); // Jump to %s
		clif_displaymessage(fd, atcmd_output);
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_jump(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int x = 0, y = 0;

	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	sscanf(message, "%d %d", &x, &y);

	if (x <= 0) //If coordinates are 'wrong', random jump.
		x = -1;
	if (y <= 0)
		y = -1;
	if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, msg_table[248]);
		return -1;
	}
	pc_setpos(sd, sd->mapindex, x, y, 3);
	sprintf(atcmd_output, msg_table[5], sd->bl.x, sd->bl.y); // Jump to %d %d
	clif_displaymessage(fd, atcmd_output);
	return 0;
}

/*==========================================
 * @who3 = Player name, his location
 *------------------------------------------
 */
int atcommand_who3(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	struct map_session_data *pl_sd, **pl_allsd;
	int i, j, count, users;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[NAME_LENGTH];

	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive

					if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) {
						sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id);
					} else {
						atcmd_output[0]=0;
					}
					//Player name
					sprintf(temp0, msg_txt(333), pl_sd->status.name);
					strcat(atcmd_output,temp0);
					//Player title, if exists
					if (pl_GM_level > 0) {
						//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
						sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
						strcat(atcmd_output,temp0);
					}
					//Players Location: map x y
					sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
					strcat(atcmd_output,temp0);

					clif_displaymessage(fd, atcmd_output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[28]); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[29]); // 1 player found.
	else {
		sprintf(atcmd_output, msg_table[30], count); // %d players found.
		clif_displaymessage(fd, atcmd_output);
	}

	return 0;
}

/*==========================================
 * Player name, BLevel, Job, 
 *------------------------------------------
 */
int atcommand_who2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	struct map_session_data *pl_sd, **pl_allsd;
	int i, j, count, users;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[NAME_LENGTH];

	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
					//Players Name
					//sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
					sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
					//Player title, if exists
					if (pl_GM_level > 0) {
						//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
						sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
						strcat(atcmd_output,temp0);
					}
					//Players Base Level / Job name
					//sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
					sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
					strcat(atcmd_output,temp0);

					clif_displaymessage(fd, atcmd_output);
					count++;
				}
			}
		}
	}
	
	if (count == 0)
		clif_displaymessage(fd, msg_txt(28)); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_txt(29)); // 1 player found.
	else {
		sprintf(atcmd_output, msg_txt(30), count); // %d players found.
		clif_displaymessage(fd, atcmd_output);
	}

	return 0;
}

/*==========================================
 * Player name, Playrs Party / Guild name
 *------------------------------------------
 */
int atcommand_who(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	struct map_session_data *pl_sd, **pl_allsd;
	int i, j, count, users;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[NAME_LENGTH];
	struct guild *g;
	struct party_data *p;

	nullpo_retr(-1, sd);

	memset(temp0, '\0', sizeof(temp0));
	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
					g = guild_search(pl_sd->status.guild_id);
					p = party_search(pl_sd->status.party_id);
					//Players Name
					//sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
					sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
					//Player title, if exists
					if (pl_GM_level > 0) {
						//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
						sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
						strcat(atcmd_output,temp0);
					}
					//Players Party if exists
					if (p != NULL) {
						//sprintf(temp0," | Party: '%s'", p->name);
						sprintf(temp0, msg_txt(335), p->party.name);
						strcat(atcmd_output,temp0);
					}
					//Players Guild if exists
					if (g != NULL) {
						//sprintf(temp0," | Guild: '%s'", g->name);
						sprintf(temp0, msg_txt(336), g->name);
						strcat(atcmd_output,temp0);
					}
					clif_displaymessage(fd, atcmd_output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_txt(28)); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_txt(29)); // 1 player found.
	else {
		sprintf(atcmd_output, msg_txt(30), count); // %d players found.
		clif_displaymessage(fd, atcmd_output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whomap3(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, count, users;
	int pl_GM_level, GM_level;
	int map_id;
	char map_name[MAP_NAME_LENGTH];

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message)
		map_id = sd->bl.m;
	else {
		sscanf(message, "%15s", map_name);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	count = 0;
	GM_level = pc_isGM(sd);
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				if (pl_sd->bl.m == map_id) {
					if (pl_GM_level > 0)
						sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
					else
						sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
					clif_displaymessage(fd, atcmd_output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
	else if (count == 1)
		sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
	else {
		sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
	}
	clif_displaymessage(fd, atcmd_output);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whomap2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, count, users;
	int pl_GM_level, GM_level;
	int map_id = 0;
	char map_name[MAP_NAME_LENGTH];

	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message)
		map_id = sd->bl.m;
	else {
		sscanf(message, "%15s", map_name);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	count = 0;
	GM_level = pc_isGM(sd);
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				if (pl_sd->bl.m == map_id) {
					if (pl_GM_level > 0)
						sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
					else
						sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
					clif_displaymessage(fd, atcmd_output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		sprintf(atcmd_output, msg_table[54], map[map_id].name); // No player found in map '%s'.
	else if (count == 1)
		sprintf(atcmd_output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
	else {
		sprintf(atcmd_output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
	}
	clif_displaymessage(fd, atcmd_output);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whomap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	char temp1[100];
	struct map_session_data *pl_sd, **pl_allsd;
	int i, count, users;
	int pl_GM_level, GM_level;
	int map_id = 0;
	char map_name[MAP_NAME_LENGTH];
	struct guild *g;
	struct party_data *p;

	nullpo_retr(-1, sd);

	memset(temp0, '\0', sizeof(temp0));
	memset(temp1, '\0', sizeof(temp1));
	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message)
		map_id = sd->bl.m;
	else {
		sscanf(message, "%15s", map_name);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	count = 0;
	GM_level = pc_isGM(sd);

	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				if (pl_sd->bl.m == map_id) {
					g = guild_search(pl_sd->status.guild_id);
					if (g == NULL)
						sprintf(temp1, "None");
					else
						sprintf(temp1, "%s", g->name);
					p = party_search(pl_sd->status.party_id);
					if (p == NULL)
						sprintf(temp0, "None");
					else
						sprintf(temp0, "%s", p->party.name);
					if (pl_GM_level > 0)
						sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
					else
						sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
					clif_displaymessage(fd, atcmd_output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
	else if (count == 1)
		sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
	else {
		sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
	}
	clif_displaymessage(fd, atcmd_output);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whogm(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	char temp1[100];
	struct map_session_data *pl_sd, **pl_allsd;
	int i, j, count, users;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[NAME_LENGTH];
	struct guild *g;
	struct party_data *p;

	nullpo_retr(-1, sd);

	memset(temp0, '\0', sizeof(temp0));
	memset(temp1, '\0', sizeof(temp1));
	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			pl_GM_level = pc_isGM(pl_sd);
			if (pl_GM_level > 0) {
				if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
					memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
					for (j = 0; player_name[j]; j++)
						player_name[j] = tolower(player_name[j]);
					if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
						sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
						clif_displaymessage(fd, atcmd_output);
						sprintf(atcmd_output, "       BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
						clif_displaymessage(fd, atcmd_output);
						g = guild_search(pl_sd->status.guild_id);
						if (g == NULL)
							sprintf(temp1, "None");
						else
							sprintf(temp1, "%s", g->name);
						p = party_search(pl_sd->status.party_id);
						if (p == NULL)
							sprintf(temp0, "None");
						else
							sprintf(temp0, "%s", p->party.name);
						sprintf(atcmd_output, "       Party: '%s' | Guild: '%s'", temp0, temp1);
						clif_displaymessage(fd, atcmd_output);
						count++;
					}
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[150]); // No GM found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[151]); // 1 GM found.
	else {
		sprintf(atcmd_output, msg_table[152], count); // %d GMs found.
		clif_displaymessage(fd, atcmd_output);
	}

	return 0;
}

int atcommand_whozeny(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, j, count,c, users;
	char match_text[100];
	char player_name[NAME_LENGTH];
	int *zeny;
	int *counted;

	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	pl_allsd = map_getallusers(&users);
	if (users < 1)
	{
		clif_displaymessage(fd, msg_table[28]); // No player found.
		return 0;
	}	
	zeny = (int *)aMallocA(users*sizeof(int));
	counted = (int *)aMallocA(users*sizeof(int));
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
				memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
					zeny[count]=pl_sd->status.zeny;
					counted[i]=0;
					count++;
				}
		}
	}

	qsort(zeny, count, sizeof(int), hightolow_compare);
	for (c = 0; c < count && c < 50; c++) {
		if(!zeny[c])
			continue;
		for (i = 0; i < users; i++) {
			if(!zeny[c])
				continue;
			if ((pl_sd = pl_allsd[i]) && counted[i]==0) {
				if(pl_sd->status.zeny==zeny[c]) {
					sprintf(atcmd_output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny);
					clif_displaymessage(fd, atcmd_output);
					zeny[c]=0;
					counted[i]=1;
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[28]); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[29]); // 1 player found.
	else {
		sprintf(atcmd_output, msg_table[30], count); // %d players found.
		clif_displaymessage(fd, atcmd_output);
	}

	aFree(zeny);
	aFree(counted);

	return 0;
}


// cause random emote on all online players [Valaris]
int atcommand_happyhappyjoyjoy(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i,e, users;

	nullpo_retr(-1, sd);

	pl_allsd = map_getallusers(&users);

	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i])) {
			e=rand()%40;
			if(e==34)
				e = 0;
			clif_emotion(&pl_sd->bl,e);
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_save(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
	if (sd->status.pet_id > 0 && sd->pd)
		intif_save_petdata(sd->status.account_id, &sd->pet);

	chrif_save(sd,0);
	
	clif_displaymessage(fd, msg_table[6]); // Character data respawn point saved.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_load(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int m;

	nullpo_retr(-1, sd);

	m = map_mapindex2mapid(sd->status.save_point.map);
	if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, msg_table[249]);
		return -1;
	}
	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, msg_table[248]);
		return -1;
	}

	pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
	clif_displaymessage(fd, msg_table[7]); // Warping to respawn point.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_speed(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int speed;

	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message) {
		sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	speed = atoi(message);
	if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
		sd->base_status.speed = speed;
		status_calc_bl(&sd->bl, SCB_SPEED);
		clif_displaymessage(fd, msg_table[8]); // Speed changed.
	} else {
		sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_storage(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct storage *stor; //changes from Freya/Yor
	nullpo_retr(-1, sd);

	if (sd->state.storage_flag) {
		clif_displaymessage(fd, msg_table[250]);
		return -1;
	}

	if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
		clif_displaymessage(fd, msg_table[250]);
		return -1;
	}

	storage_storageopen(sd);

	return 0;
}


/*==========================================
 *
 *------------------------------------------
 */
int atcommand_guildstorage(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct storage *stor; //changes from Freya/Yor
	nullpo_retr(-1, sd);

	if (sd->status.guild_id > 0) {
		if (sd->state.storage_flag) {
			clif_displaymessage(fd, msg_table[251]);
			return -1;
		}
		if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
			clif_displaymessage(fd, msg_table[251]);
			return -1;
		}
		storage_guild_storageopen(sd);
	} else {
		clif_displaymessage(fd, msg_table[252]);
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_option(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int param1 = 0, param2 = 0, param3 = 0;
	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%d %d %d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
		clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
		return -1;
	}

	sd->sc.opt1 = param1;
	sd->sc.opt2 = param2;
	if (!(sd->sc.option & CART_MASK) && param3 & CART_MASK) {
		clif_cartlist(sd);
		clif_updatestatus(sd, SP_CARTINFO);
	}
	pc_setoption(sd, param3);
	
	clif_displaymessage(fd, msg_table[9]); // Options changed.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_hide(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (sd->sc.option & OPTION_INVISIBLE) {
		sd->sc.option &= ~OPTION_INVISIBLE;
		if (sd->disguise)
			status_set_viewdata(&sd->bl, sd->disguise);
		else
			status_set_viewdata(&sd->bl, sd->status.class_);
		clif_displaymessage(fd, msg_table[10]); // Invisible: Off
	} else {
		sd->sc.option |= OPTION_INVISIBLE;
		sd->vd.class_ = INVISIBLE_CLASS;
		clif_displaymessage(fd, msg_table[11]); // Invisible: On
	}
	clif_changeoption(&sd->bl);

	return 0;
}

/*==========================================
 * �]�E���� upper���w�肷��Ɠ]����{�q�ɂ��Ȃ��
 *------------------------------------------
 */
int atcommand_jobchange(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int job = 0, upper = 0;
	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {

		int i, found = 0;
		const struct { char name[16]; int id; } jobs[] = {
			{ "novice",		0 },
			{ "swordsman",	1 },
			{ "mage",		2 },
			{ "archer",		3 },
			{ "acolyte",	4 },
			{ "merchant",	5 },
			{ "thief",		6 },
			{ "knight",		7 },
			{ "priest",		8 },
			{ "priestess",	8 },
			{ "wizard",		9 },
			{ "blacksmith",	10 },
			{ "hunter",		11 },
			{ "assassin",	12 },
			{ "crusader",	14 },
			{ "monk",		15 },
			{ "sage",		16 },
			{ "rogue",		17 },
			{ "alchemist",	18 },
			{ "bard",		19 },
			{ "dancer",		20 },
			{ "super novice",	23 },
			{ "supernovice",	23 },
			{ "gunslinger",	24 },
			{ "gunner",	24 },
			{ "ninja",	25 },
			{ "high novice",	4001 },
			{ "swordsman high",	4002 },
			{ "mage high",		4003 },
			{ "archer high",	4004 },
			{ "acolyte high",	4005 },
			{ "merchant high",	4006 },
			{ "thief high",		4007 },
			{ "lord knight",	4008 },
			{ "high priest",	4009 },
			{ "high priestess",	4009 },
			{ "high wizard",	4010 },
			{ "whitesmith",		4011 },
			{ "sniper",		4012 },
			{ "assassin cross",	4013 },
			{ "paladin",	4015 },
			{ "champion",	4016 },
			{ "professor",	4017 },
			{ "stalker",	4018 },
			{ "creator",	4019 },
			{ "clown",		4020 },
			{ "gypsy",		4021 },
			{ "baby novice",	4023 },
			{ "baby swordsman",	4024 },
			{ "baby mage",		4025 },
			{ "baby archer",	4026 },
			{ "baby acolyte",	4027 },
			{ "baby merchant",	4028 },
			{ "baby thief",		4029 },
			{ "baby knight",	4030 },
			{ "baby priest",	4031 },
			{ "baby priestess",	4031 },
			{ "baby wizard",	4032 },
			{ "baby blacksmith",4033 },
			{ "baby hunter",	4034 },
			{ "baby assassin",	4035 },
			{ "baby crusader",	4037 },
			{ "baby monk",		4038 },
			{ "baby sage",		4039 },
			{ "baby rogue",		4040 },
			{ "baby alchemist",	4041 },
			{ "baby bard",		4042 },
			{ "baby dancer",	4043 },
			{ "super baby",		4045 },
			{ "taekwon",		4046 },
			{ "taekwon boy",	4046 },
			{ "taekwon girl",	4046 },
			{ "star gladiator",	4047 },
			{ "soul linker",	4049 },
		};

		for (i=0; i < (int)(sizeof(jobs) / sizeof(jobs[0])); i++) {
			if (strncmpi(message, jobs[i].name, 16) == 0) {
				job = jobs[i].id;
				upper = 0;
				found = 1;
				break;
			}
		}

		if (!found) {
			clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>).");
			return -1;
		}
	}

	if (job == 37 ||job == 45)
		return 0;

	if ((job >= 0 && job < MAX_PC_CLASS))
	{
		int j;

		for (j=0; j < MAX_INVENTORY; j++) {
			if(sd->status.inventory[j].nameid>0 && sd->status.inventory[j].equip!=0)
				pc_unequipitem(sd, j, 3);
		}
		if (pc_jobchange(sd, job, upper) == 0)
			clif_displaymessage(fd, msg_table[12]); // Your job has been changed.
		else {
			clif_displaymessage(fd, msg_table[155]); // Impossible to change your job.
			return -1;
		}
	} else {
		clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>).");
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_die(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	clif_specialeffect(&sd->bl,450,SELF);
	status_kill(&sd->bl);
	clif_displaymessage(fd, msg_table[13]); // A pity! You've died.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_kill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
			status_kill(&pl_sd->bl);
			clif_displaymessage(fd, msg_table[14]); // Character killed.
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_alive(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (!status_revive(&sd->bl, 100, 100))
		return -1;
	clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
	clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
	return 0;
}

/*==========================================
 * +kamic [LuzZza]
 *------------------------------------------
 */
int atcommand_kami(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{

	unsigned long color=0;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if(*(command + 5) != 'c' && *(command + 5) != 'C') {

		if (!message || !*message) {
			clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
			return -1;
		}

		sscanf(message, "%199[^\n]", atcmd_output);
		intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0);
	
	} else {
	
		if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
			clif_displaymessage(fd, "Please, enter color and message (usage: @kamic <color> <message>).");
			return -1;
		}
	
		if(color > 0xFFFFFF) {
			clif_displaymessage(fd, "Invalid color.");
			return -1;
		}
	
		intif_announce(atcmd_output, strlen(atcmd_output) + 1, color, 0);
	}
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_heal(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int hp = 0, sp = 0; // [Valaris] thanks to fov
	nullpo_retr(-1, sd);

	sscanf(message, "%d %d", &hp, &sp);

	if (hp == 0 && sp == 0) {
		if (!status_percent_heal(&sd->bl, 100, 100))
			clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value.
		else
			clif_displaymessage(fd, msg_table[17]); // HP, SP recovered.
		return 0;
	}
	
	if(hp > 0 && sp >= 0) {
		if(!status_heal(&sd->bl, hp, sp, 0))
			clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value.
		else
			clif_displaymessage(fd, msg_table[17]); // HP, SP recovered.
		return 0;
	}

	if(hp < 0 && sp <= 0) {
		status_damage(NULL, &sd->bl, -hp, -sp, 0, 0);
		clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
		clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified.
		return 0;
	}

	//Opposing signs.
	if (hp) {
		if (hp > 0)
			status_heal(&sd->bl, hp, 0, 0);
		else {
			status_damage(NULL, &sd->bl, -hp, 0, 0, 0);
			clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
		}
	}

	if (sp) {
		if (sp > 0)
			status_heal(&sd->bl, 0, sp, 0);
		else
			status_damage(NULL, &sd->bl, 0, -sp, 0, 0);
	}

	clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified.
	return 0;
}

/*==========================================
 * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
 *------------------------------------------
 */
int atcommand_item(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char item_name[100];
	int number = 0, item_id, flag;
	struct item item_tmp;
	struct item_data *item_data;
	int get_count, i;
	nullpo_retr(-1, sd);

	memset(item_name, '\0', sizeof(item_name));

	if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
		clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
		return -1;
	}

	if (number <= 0)
		number = 1;

	if ((item_data = itemdb_searchname(item_name)) == NULL &&
	    (item_data = itemdb_exists(atoi(item_name))) == NULL)
	{
		clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
		return -1;
	}

	item_id = item_data->nameid;
	get_count = number;
	//Check if it's stackable.
	if (item_data->type == 4 || item_data->type == 5 ||
		item_data->type == 7 || item_data->type == 8) {
		get_count = 1;
	}
	for (i = 0; i < number; i += get_count) {
		// if not pet egg
		if (!pet_create_egg(sd, item_id)) {
			memset(&item_tmp, 0, sizeof(item_tmp));
			item_tmp.nameid = item_id;
			item_tmp.identify = 1;

			if ((flag = pc_additem(sd, &item_tmp, get_count)))
				clif_additem(sd, 0, 0, flag);
		}
	}

	//Logs (A)dmins items [Lupus]
	if(log_config.pick > 0 )
		log_pick(sd, "A", 0, item_id, number, NULL);
	//Logs

	clif_displaymessage(fd, msg_table[18]); // Item created.
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_item2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct item item_tmp;
	struct item_data *item_data;
	char item_name[100];
	int item_id, number = 0;
	int identify = 0, refine = 0, attr = 0;
	int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
	int flag;
	int loop, get_count, i;
	nullpo_retr(-1, sd);

	memset(item_name, '\0', sizeof(item_name));

	if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) {
		clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
		clif_displaymessage(fd, "  <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
		return -1;
	}

	if (number <= 0)
		number = 1;

	item_id = 0;
	if ((item_data = itemdb_searchname(item_name)) != NULL ||
	    (item_data = itemdb_exists(atoi(item_name))) != NULL)
		item_id = item_data->nameid;

	if (item_id > 500) {
		loop = 1;
		get_count = number;
		if (item_data->type == 4 || item_data->type == 5 ||
			item_data->type == 7 || item_data->type == 8) {
			loop = number;
			get_count = 1;
			if (item_data->type == 7) {
				identify = 1;
				refine = 0;
			}
			if (item_data->type == 8)
				refine = 0;
			if (refine > 10)
				refine = 10;
		} else {
			identify = 1;
			refine = attr = 0;
		}
		for (i = 0; i < loop; i++) {
			memset(&item_tmp, 0, sizeof(item_tmp));
			item_tmp.nameid = item_id;
			item_tmp.identify = identify;
			item_tmp.refine = refine;
			item_tmp.attribute = attr;
			item_tmp.card[0] = c1;
			item_tmp.card[1] = c2;
			item_tmp.card[2] = c3;
			item_tmp.card[3] = c4;
			if ((flag = pc_additem(sd, &item_tmp, get_count)))
				clif_additem(sd, 0, 0, flag);
		}

		//Logs (A)dmins items [Lupus]
		if(log_config.pick > 0 ) {
			log_pick(sd, "A", 0, item_tmp.nameid, number, &item_tmp);
		}
		//Logs

		clif_displaymessage(fd, msg_table[18]); // Item created.
	} else {
		clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_itemreset(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	nullpo_retr(-1, sd);

	for (i = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {

			//Logs (A)dmins items [Lupus]
			if(log_config.pick > 0 ) {
				log_pick(sd, "A", 0, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
			}
			//Logs

			pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
		}
	}
	clif_displaymessage(fd, msg_table[20]); // All of your items have been removed.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_itemcheck(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	pc_checkitem(sd);

	return 0;
}

/*==========================================
 * Atcommand @lvlup
 *------------------------------------------
 */
int atcommand_baselevelup(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int level=0, i=0, status_point=0;
	nullpo_retr(-1, sd);
	level = atoi(message);

	if (!message || !*message || !level) {
		clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>).");
		return -1;
	}

	if (level > 0) {
		if (sd->status.base_level == pc_maxbaselv(sd)) {	/* check for max level by Valaris */
			clif_displaymessage(fd, msg_table[47]); /* Base level can't go any higher. */
			return -1;
		}	/* End Addition */
		if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
			level = pc_maxbaselv(sd) - sd->status.base_level;
		for (i = 1; i <= level; i++)
			status_point += (sd->status.base_level + i + 14) / 5;

		if (sd->status.status_point > USHRT_MAX - status_point)
			sd->status.status_point = USHRT_MAX;
		else
			sd->status.status_point += status_point;
		sd->status.base_level += (unsigned int)level;
		clif_updatestatus(sd, SP_BASELEVEL);
		clif_updatestatus(sd, SP_NEXTBASEEXP);
		clif_updatestatus(sd, SP_STATUSPOINT);
		status_calc_pc(sd, 0);
		status_percent_heal(&sd->bl, 100, 100);
		clif_misceffect(&sd->bl, 0);
		clif_displaymessage(fd, msg_table[21]); /* Base level raised. */
	} else {
		if (sd->status.base_level == 1) {
			clif_displaymessage(fd, msg_table[158]); /* Base level can't go any lower. */
			return -1;
		}
		level*=-1;
		if ((unsigned int)level >= sd->status.base_level)
			level = sd->status.base_level-1;
		if (sd->status.status_point > 0) {
			for (i = 0; i > -level; i--)
				status_point += (sd->status.base_level + i + 14) / 5;
			if (sd->status.status_point < status_point)
				pc_resetstate(sd);
			if (sd->status.status_point < status_point)
				sd->status.status_point = 0;
			else
				sd->status.status_point -= status_point;
			clif_updatestatus(sd, SP_STATUSPOINT);
		} /* to add: remove status points from stats */
		sd->status.base_level -= (unsigned int)level;
		clif_updatestatus(sd, SP_BASELEVEL);
		clif_updatestatus(sd, SP_NEXTBASEEXP);
		status_calc_pc(sd, 0);
		clif_displaymessage(fd, msg_table[22]); /* Base level lowered. */
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_joblevelup(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int level=0;
	nullpo_retr(-1, sd);
	
	level = atoi(message);

	if (!message || !*message || !level) {
		clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
		return -1;
	}
	if (level > 0) {
		if (sd->status.job_level == pc_maxjoblv(sd)) {
			clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
			return -1;
		}
		if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
			level = pc_maxjoblv(sd) - sd->status.job_level;
		sd->status.job_level += (unsigned int)level;
		clif_updatestatus(sd, SP_JOBLEVEL);
		clif_updatestatus(sd, SP_NEXTJOBEXP);
		if (sd->status.skill_point > USHRT_MAX - level)
			sd->status.skill_point = USHRT_MAX;
		else
			sd->status.skill_point += level;
		clif_updatestatus(sd, SP_SKILLPOINT);
		status_calc_pc(sd, 0);
		clif_misceffect(&sd->bl, 1);
		clif_displaymessage(fd, msg_table[24]); // Job level raised.
	} else {
		if (sd->status.job_level == 1) {
			clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower.
			return -1;
		}
		level *=-1;
		if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
			level = sd->status.job_level-1;
		sd->status.job_level -= (unsigned int)level;
		clif_updatestatus(sd, SP_JOBLEVEL);
		clif_updatestatus(sd, SP_NEXTJOBEXP);
		if (sd->status.skill_point < level)
			pc_resetskill(sd,0);	//Reset skills since we need to substract more points.
		if (sd->status.skill_point < level)
			sd->status.skill_point = 0;
		else
			sd->status.skill_point -= level;
		clif_updatestatus(sd, SP_SKILLPOINT);
		status_calc_pc(sd, 0);
		clif_displaymessage(fd, msg_table[25]); // Job level lowered.
	}

	return 0;
}

/*==========================================
 * @help
 *------------------------------------------
 */
int atcommand_help(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char buf[2048], w1[2048], w2[2048];
	int i, gm_level;
	FILE* fp;
	nullpo_retr(-1, sd);

	memset(buf, '\0', sizeof(buf));

	if ((fp = fopen(help_txt, "r")) != NULL) {
		clif_displaymessage(fd, msg_table[26]); /* Help commands: */
		gm_level = pc_isGM(sd);
		while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
			if (buf[0] == '/' && buf[1] == '/')
				continue;
			for (i = 0; buf[i] != '\0'; i++) {
				if (buf[i] == '\r' || buf[i] == '\n') {
					buf[i] = '\0';
					break;
				}
			}
			if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
				clif_displaymessage(fd, buf);
			else if (gm_level >= atoi(w1))
				clif_displaymessage(fd, w2);
		}
		fclose(fp);
	} else {
		clif_displaymessage(fd, msg_table[27]); /*  File help.txt not found. */
		return -1;
	}

	return 0;
}

/*==========================================
 * @help2 - Char commands [Kayla]
 *------------------------------------------
 */
int atcommand_help2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char buf[2048], w1[2048], w2[2048];
	int i, gm_level;
	FILE* fp;
	nullpo_retr(-1, sd);

	memset(buf, '\0', sizeof(buf));

	if ((fp = fopen(help2_txt, "r")) != NULL) {
		clif_displaymessage(fd, msg_table[26]); /* Help commands: */
		gm_level = pc_isGM(sd);
		while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
			if (buf[0] == '/' && buf[1] == '/')
				continue;
			for (i = 0; buf[i] != '\0'; i++) {
				if (buf[i] == '\r' || buf[i] == '\n') {
					buf[i] = '\0';
					break;
				}
			}
			if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
				clif_displaymessage(fd, buf);
			else if (gm_level >= atoi(w1))
				clif_displaymessage(fd, w2);
		}
		fclose(fp);
	} else {
		clif_displaymessage(fd, msg_table[27]); /*  File help.txt not found. */
		return -1;
	}

	return 0;
}


/*==========================================
 * @gm
 *------------------------------------------
 */
int atcommand_gm(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char password[100];
	nullpo_retr(-1, sd);

	memset(password, '\0', sizeof(password));

	if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
		clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
		return -1;
	}

	if (pc_isGM(sd)) { /* a GM can not use this function. only a normal player (become gm is not for gm!) */
		clif_displaymessage(fd, msg_table[50]); /* You already have some GM powers. */
		return -1;
	} else
		chrif_changegm(sd->status.account_id, password, strlen(password) + 1);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_pvpoff(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users;
	nullpo_retr(-1, sd);

	if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
		clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
		return -1;
	}

	if (map[sd->bl.m].flag.pvp) {
		map[sd->bl.m].flag.pvp = 0;
		clif_send0199(sd->bl.m, 0);

		pl_allsd = map_getallusers(&users);
		for (i = 0; i < users; i++) {	//�l�������[�v
			if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m) {
				clif_pvpset(pl_sd, 0, 0, 2);
				if (pl_sd->pvp_timer != -1) {
					delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
					pl_sd->pvp_timer = -1;
				}
			}
		}
		clif_displaymessage(fd, msg_table[31]); // PvP: Off.
	} else {
		clif_displaymessage(fd, msg_table[160]); // PvP is already Off.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_pvpon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users;
	nullpo_retr(-1, sd);

	if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
		clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
		return -1;
	}

	if (!map[sd->bl.m].flag.pvp) {
		map[sd->bl.m].flag.pvp = 1;
		clif_send0199(sd->bl.m, 1);
		pl_allsd = map_getallusers(&users);
		for (i = 0; i < users; i++) {
			if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
				pl_sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, pl_sd->bl.id, 0);
				pl_sd->pvp_rank = 0;
				pl_sd->pvp_lastusers = 0;
				pl_sd->pvp_point = 5;
				pl_sd->pvp_won = 0;
				pl_sd->pvp_lost = 0;
			}
		}
		clif_displaymessage(fd, msg_table[32]); // PvP: On.
	} else {
		clif_displaymessage(fd, msg_table[161]); // PvP is already On.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_gvgoff(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.gvg) {
		map[sd->bl.m].flag.gvg = 0;
		clif_send0199(sd->bl.m, 0);
		clif_displaymessage(fd, msg_table[33]); // GvG: Off.
	} else {
		clif_displaymessage(fd, msg_table[162]); // GvG is already Off.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_gvgon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (!map[sd->bl.m].flag.gvg) {
		map[sd->bl.m].flag.gvg = 1;
		clif_send0199(sd->bl.m, 3);
		clif_displaymessage(fd, msg_table[34]); // GvG: On.
	} else {
		clif_displaymessage(fd, msg_table[163]); // GvG is already On.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_model(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int hair_style = 0, hair_color = 0, cloth_color = 0;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
		sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
		        MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
		hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
		cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
		/* Removed because this check is TOO strange. [Skotlex]
		//�b̐F�ύX
		if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN ||  sd->status.class_ == JOB_ROGUE)) {
			//The hell? Why Rogue/Assassins can't... change their option if they have clothes colors and are males? o.O [Skotlex]
			//�b̐F�������E�̔���
			clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
			return -1;
		} else {
		*/
			pc_changelook(sd, LOOK_HAIR, hair_style);
			pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
			pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
			clif_displaymessage(fd, msg_table[36]); // Appearence changed.
//		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @dye && @ccolor
 *------------------------------------------
 */
int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
	int cloth_color = 0;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
		sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
		pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
		clif_displaymessage(fd, msg_table[36]); // Appearence changed.
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @hairstyle && @hstyle
 *------------------------------------------
 */
int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
	int hair_style = 0;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
		sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
		/* Removed because this check is TOO strange. [Skotlex]
		if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { //???
			clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
			return -1;
		} else {
		*/
			pc_changelook(sd, LOOK_HAIR, hair_style);
			clif_displaymessage(fd, msg_table[36]); // Appearence changed.
//		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @charhairstyle by [MouseJstr]
 *------------------------------------------
 */
int
atcommand_charhairstyle(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
    return 0;
}

/*==========================================
 * @haircolor && @hcolor
 *------------------------------------------
 */
int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
	int hair_color = 0;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
		sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
		/* Removed for being such a strange check. [Skotlex]
		if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
			clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
			return -1;
		} else {
		*/
			pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
			clif_displaymessage(fd, msg_table[36]); // Appearence changed.
//		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @go [city_number or city_name] - Updated by Harbin
 *------------------------------------------
 */
int atcommand_go(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	int town;
	char map_name[MAP_NAME_LENGTH];
	int m;
 
	const struct { char map[MAP_NAME_LENGTH]; int x,   y; } data[] = {
		{ MAP_PRONTERA,	156, 191  },		//	 0=Prontera
		{ MAP_MORROC,		156, 93  },			//	 1=Morroc
		{ MAP_GEFFEN,		119, 59  },			//	 2=Geffen
		{ MAP_PAYON,		162, 233  },		//	 3=Payon
		{ MAP_ALBERTA,		192, 147  },	//	 4=Alberta
		{ MAP_IZLUDE,		128, 114  },		//	 5=Izlude
		{ MAP_ALDEBARAN,	140, 131  },		//	 6=Al de Baran
		{ MAP_LUTIE,		147, 134  },		//	 7=Lutie
		{ MAP_COMODO,		209, 143  },		//	 8=Comodo
		{ MAP_YUNO,		157,  51  },		//	 9=Yuno
		{ MAP_AMATSU,		198,  84  },		//	10=Amatsu
		{ MAP_GONRYUN,		160, 120  },	//	11=Gon Ryun
		{ MAP_UMBALA,		89,  157  },		//	12=Umbala
		{ MAP_NIFLHEIM,	21,  153  },		//	13=Niflheim
		{ MAP_LOUYANG,		217,  40  },	//	14=Lou Yang
		{ "new_1-1.gat",		53,  111  },	//	15=Training Grounds
		{ MAP_JAIL,		23,   61  },	//	16=Prison
		{ MAP_JAWAII,		249, 127  },		//  17=Jawaii
		{ MAP_AYOTHAYA,	151, 117  },		//  18=Ayothaya
		{ MAP_EINBROCH,	64,  200  },		//  19=Einbroch
		{ MAP_LIGHTHALZEN,	158,  92  },	//  20=Lighthalzen
		{ MAP_EINBECH,		70,   95  },	//  21=Einbech
		{ MAP_HUGEL,		96,  145  },		//  22=Hugel
	};
 
	nullpo_retr(-1, sd);
 
	if(map[sd->bl.m].flag.nogo) {
		clif_displaymessage(sd->fd,"You can not use @go on this map.");
		return 0;
	}
 
	memset(map_name, '\0', sizeof(map_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));
 
	// get the number
	town = atoi(message);
 
	// if no value, display all value
	if (!message || !*message || sscanf(message, "%15s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
		clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
		clif_displaymessage(fd, msg_table[82]); // Please, use one of this number/name:
		clif_displaymessage(fd, " 0=Prontera         1=Morroc       2=Geffen");
		clif_displaymessage(fd, " 3=Payon            4=Alberta      5=Izlude");
		clif_displaymessage(fd, " 6=Al De Baran      7=Lutie        8=Comodo");
		clif_displaymessage(fd, " 9=Yuno             10=Amatsu      11=Gon Ryun");
		clif_displaymessage(fd, " 12=Umbala          13=Niflheim    14=Lou Yang");
		clif_displaymessage(fd, " 15=Novice Grounds  16=Prison      17=Jawaii");
		clif_displaymessage(fd, " 18=Ayothaya        19=Einbroch    20=Lighthalzen");
		clif_displaymessage(fd, " 21=Einbech         22=Hugel");
		return -1;
	} else {
		// get possible name of the city and add .gat if not in the name
		map_name[MAP_NAME_LENGTH-1] = '\0';
		for (i = 0; map_name[i]; i++)
			map_name[i] = tolower(map_name[i]);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		// try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
		if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
			town = 0;
		} else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
			town = 1;
		} else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
			town = 2;
		} else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
			town = 3;
		} else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
			town = 4;
		} else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
			town = 5;
		} else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
		           strcmp(map_name,  "al.gat") == 0) { // al (de baran)
			town = 6;
		} else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
		           strcmp(map_name,  "christmas.gat") == 0 || // name of the symbol
		           strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
			town = 7;
		} else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
			town = 8;
		} else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
			town = 9;
		} else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
			town = 10;
		} else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
			town = 11;
		} else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
			town = 12;
		} else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
			town = 13;
		} else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
			town = 14;
		} else if (strncmp(map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies")
		           strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
		           strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
			town = 15;
		} else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
		           strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
			town = 16;
		} else if (strncmp(map_name, "jawaii.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "jawai.gat", 3) == 0) { // writing error (3 first characters)
			town = 17;
		} else if (strncmp(map_name, "ayothaya.gat", 2) == 0 || // 2 first characters
		           strncmp(map_name, "ayotaya.gat", 2) == 0) { // writing error (2 first characters)
			town = 18;
		} else if (strncmp(map_name, "einbroch.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "ainbroch.gat", 3) == 0) { // writing error (3 first characters)
			town = 19;
		} else if (strncmp(map_name, "lighthalzen.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "reichthalzen.gat", 3) == 0) { // 'alternative' name (3 first characters)
			town = 20;
		} else if (strncmp(map_name, "einbech.gat", 5) == 0) {		// 5 first characters
			town = 21;
		} else if (strncmp(map_name, "hugel.gat", 3) == 0) {		// 3 first characters
			town = 22;
		}
 
		if (town >= -3 && town <= -1) {
			if (sd->status.memo_point[-town-1].map) {
				m = map_mapindex2mapid(sd->status.memo_point[-town-1].map);
				if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
					clif_displaymessage(fd, msg_table[247]);
					return -1;
				}
				if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
					clif_displaymessage(fd, msg_table[248]);
					return -1;
				}
				if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
					clif_displaymessage(fd, msg_table[0]); // Warped.
				} else {
					clif_displaymessage(fd, msg_table[1]); // Map not found.
					return -1;
				}
			} else {
				sprintf(atcmd_output, msg_table[164], -town-1); // Your memo point #%d doesn't exist.
				clif_displaymessage(fd, atcmd_output);
				return -1;
			}
		} else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
			m = map_mapname2mapid((char *)data[town].map);
			if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, msg_table[247]);
				return -1;
			}
			if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, msg_table[248]);
				return -1;
			}
			if (pc_setpos(sd, mapindex_name2id((char *)data[town].map), data[town].x, data[town].y, 3) == 0) {
				clif_displaymessage(fd, msg_table[0]); // Warped.
			} else {
				clif_displaymessage(fd, msg_table[1]); // Map not found.
				return -1;
			}
		} else { // if you arrive here, you have an error in town variable when reading of names
			clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
			return -1;
		}
	}
 
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_monster(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char name[NAME_LENGTH];
	char monster[NAME_LENGTH];
	int mob_id;
	int number = 0;
	int count;
	int i, k, range;
	short mx, my;
	nullpo_retr(-1, sd);

	memset(name, '\0', sizeof(name));
	memset(monster, '\0', sizeof(monster));
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message) {
			clif_displaymessage(fd, msg_table[80]); // Give a display name and monster name/id please.
			return -1;
	}
	if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
		sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
		//All data can be left as it is.
	} else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
		//Here, it is possible name was not given and we are using monster for it.
		if (count < 3) //Blank mob's name.
			name[0] = '\0';
	} else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
		//All data can be left as it is.
	} else if (sscanf(message, "%23s", monster) > 0) {
		//As before, name may be already filled.
		name[0] = '\0';
	} else {
		clif_displaymessage(fd, msg_table[80]); // Give a display name and monster name/id please.
		return -1;
	}

	if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = mobdb_checkid(atoi(monster));

	if (mob_id == 0) {
		clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
		return -1;
	}

	if (mob_id == MOBID_EMPERIUM) {
		clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium.
		return -1;
	}

	if (number <= 0)
		number = 1;

	if (strlen(name) < 1)
		strcpy(name, "--ja--");

	// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
	if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
		number = battle_config.atc_spawn_quantity_limit;

	if (battle_config.etc_log)
		ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);

	count = 0;
	range = (int)sqrt(number) +2; // calculation of an odd number (+ 4 area around)
	for (i = 0; i < number; i++) {
		map_search_freecell(&sd->bl, 0, &mx,  &my, range, range, 0);
		k = mob_once_spawn(sd, "this", mx, my, name, mob_id, 1, "");
		count += (k != 0) ? 1 : 0;
	}

	if (count != 0)
		if (number == count)
			clif_displaymessage(fd, msg_table[39]); // All monster summoned!
		else {
			sprintf(atcmd_output, msg_table[240], count); // %d monster(s) summoned!
			clif_displaymessage(fd, atcmd_output);
		}
	else {
		clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
		return -1;
	}

	return 0;
}

// small monster spawning [Valaris]
int atcommand_monstersmall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message) {
	char name[NAME_LENGTH] = "";
	char monster[NAME_LENGTH] = "";
	int mob_id = 0;
	int number = 0;
	int x = 0;
	int y = 0;
	int count;
	int i;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return -1;
	}

	if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
	    sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
	    sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return -1;
	}

	// If monster identifier/name argument is a name
	if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = atoi(monster);

	if (mob_id == 0) {
		clif_displaymessage(fd, msg_table[40]);
		return -1;
	}

	if (mob_id == MOBID_EMPERIUM) {
		clif_displaymessage(fd, msg_table[83]);
		return -1;
	}

	if (mobdb_checkid(mob_id) == 0) {
		clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
		return -1;
	}

	if (number <= 0)
		number = 1;

	if (strlen(name) < 1)
		strcpy(name, "--ja--");

	// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
	if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
		number = battle_config.atc_spawn_quantity_limit;

	count = 0;
	for (i = 0; i < number; i++) {
		int mx, my;
		if (x <= 0)
			mx = sd->bl.x + (rand() % 11 - 5);
		else
			mx = x;
		if (y <= 0)
			my = sd->bl.y + (rand() % 11 - 5);
		else
			my = y;
		count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
	}

	if (count != 0)
		clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
	else
		clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.

	return 0;
}
// big monster spawning [Valaris]
int atcommand_monsterbig(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message) {
	char name[NAME_LENGTH] = "";
	char monster[NAME_LENGTH] = "";
	int mob_id = 0;
	int number = 0;
	int x = 0;
	int y = 0;
	int count;
	int i;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return -1;
	}

	if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
	    sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
	    sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return -1;
	}

	// If monster identifier/name argument is a name
	if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = atoi(monster);

	if (mob_id == 0) {
		clif_displaymessage(fd, msg_table[40]);
		return -1;
	}

	if (mob_id == MOBID_EMPERIUM) {
		clif_displaymessage(fd, msg_table[83]);
		return -1;
	}

	if (mobdb_checkid(mob_id) == 0) {
		clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
		return -1;
	}

	if (number <= 0)
		number = 1;

	if (strlen(name) < 1)
		strcpy(name, "--ja--");

	// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
	if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
		number = battle_config.atc_spawn_quantity_limit;

	count = 0;
	for (i = 0; i < number; i++) {
		int mx, my;
		if (x <= 0)
			mx = sd->bl.x + (rand() % 11 - 5);
		else
			mx = x;
		if (y <= 0)
			my = sd->bl.y + (rand() % 11 - 5);
		else
			my = y;
		count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
	}

	if (count != 0)
		clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
	else
		clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
static int atkillmonster_sub(struct block_list *bl, va_list ap) {
	struct mob_data *md;
	int flag;
	
	nullpo_retr(0, ap);
	nullpo_retr(0, md=(struct mob_data *)bl);
	flag = va_arg(ap, int);

	if (md->guardian_data)
		return 0; //Do not touch WoE mobs!
	
	if (flag)
		status_kill(bl);
	else //FIXME: Eh.. what exactly is the difference here?
		status_kill(bl);	
	return 1;
}
void atcommand_killmonster_sub(
	const int fd, struct map_session_data* sd, const char* message,
	const int drop)
{
	int map_id;
	char map_name[MAP_NAME_LENGTH];

	if (!sd) return;

	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
		map_id = sd->bl.m;
	else {
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, drop);

	clif_displaymessage(fd, msg_table[165]); // All monsters killed!

	return;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_killmonster(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (!sd) return 0;
	atcommand_killmonster_sub(fd, sd, message, 1);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_killmonster2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (!sd) return 0;
	atcommand_killmonster_sub(fd, sd, message, 0);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_refine(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i,j, position = 0, refine = 0, current_position, final_refine;
	int count;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
		clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>).");
		return -1;
	}

	if (refine < -MAX_REFINE)
		refine = -MAX_REFINE;
	else if (refine > MAX_REFINE)
		refine = MAX_REFINE;
	else if (refine == 0)
		refine = 1;

	count = 0;
	for (j = 0; j < EQI_MAX-1; j++) {
		if ((i = sd->equip_index[j]) < 0)
			continue;
		if(position && !(sd->status.inventory[i].equip & position))
			continue;
		final_refine = sd->status.inventory[i].refine + refine;
		if (final_refine > MAX_REFINE)
			final_refine = MAX_REFINE;
		else if (final_refine < 0)
			final_refine = 0;
		if (sd->status.inventory[i].refine != final_refine) {
			sd->status.inventory[i].refine = final_refine;
			current_position = sd->status.inventory[i].equip;
			pc_unequipitem(sd, i, 3);
			clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
			clif_delitem(sd, i, 1);
			clif_additem(sd, i, 1, 0);
			pc_equipitem(sd, i, current_position);
			clif_misceffect(&sd->bl, 3);
			count++;
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[166]); // No item has been refined!
	else if (count == 1)
		clif_displaymessage(fd, msg_table[167]); // 1 item has been refined!
	else {
		sprintf(atcmd_output, msg_table[168], count); // %d items have been refined!
		clif_displaymessage(fd, atcmd_output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_produce(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char item_name[100];
	int item_id, attribute = 0, star = 0;
	int flag = 0;
	struct item_data *item_data;
	struct item tmp_item;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(item_name, '\0', sizeof(item_name));

	if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
		clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
		return -1;
	}

	item_id = 0;
	if ((item_data = itemdb_searchname(item_name)) == NULL &&
	    (item_data = itemdb_exists(atoi(item_name))) == NULL)
	{
		sprintf(atcmd_output, msg_table[170]); // This item is not an equipment.
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}
	item_id = item_data->nameid;
	if (itemdb_isequip2(item_data) && item_data->type == IT_WEAPON) {
		if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
			attribute = ATTRIBUTE_NORMAL;
		if (star < MIN_STAR || star > MAX_STAR)
			star = 0;
		memset(&tmp_item, 0, sizeof tmp_item);
		tmp_item.nameid = item_id;
		tmp_item.amount = 1;
		tmp_item.identify = 1;
		tmp_item.card[0] = CARD0_FORGE;
		tmp_item.card[1] = ((star * 5) << 8) + attribute;
		tmp_item.card[2] = GetWord(sd->char_id, 0);
		tmp_item.card[3] = GetWord(sd->char_id, 1);
		clif_produceeffect(sd, 0, item_id);
		clif_misceffect(&sd->bl, 3);

		//Logs (A)dmins items [Lupus]
		if(log_config.pick > 0 ) {
			log_pick(sd, "A", 0, tmp_item.nameid, 1, &tmp_item);
		}
		//Logs

		if ((flag = pc_additem(sd, &tmp_item, 1)))
			clif_additem(sd, 0, 0, flag);
	} else {
		sprintf(atcmd_output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment.
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	return 0;
}

/*==========================================
 * Sub-function to display actual memo points
 *------------------------------------------
 */
void atcommand_memo_sub(struct map_session_data* sd) {
	int i;

	if (!sd) return;

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	clif_displaymessage(sd->fd,  "Your actual memo positions are (except respawn point):");
	for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
		if (sd->status.memo_point[i].map)
			sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
		else
			sprintf(atcmd_output, msg_table[171], i); // %d - void
		clif_displaymessage(sd->fd, atcmd_output);
	}

	return;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_memo(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int position = 0;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%d", &position) < 1)
		atcommand_memo_sub(sd);
	else {
		if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
			if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarpto || map[sd->bl.m].flag.nomemo) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, msg_table[253]);
				return -1;
			}
			if (sd->status.memo_point[position].map) {
				sprintf(atcmd_output, msg_table[172], position, mapindex_id2name(sd->status.memo_point[position].map), sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
				clif_displaymessage(fd, atcmd_output);
			}
			sd->status.memo_point[position].map = map[sd->bl.m].index;
			sd->status.memo_point[position].x = sd->bl.x;
			sd->status.memo_point[position].y = sd->bl.y;
			clif_skill_memo(sd, 0);
			if (pc_checkskill(sd, AL_WARP) <= (position + 1))
				clif_displaymessage(fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it.
			atcommand_memo_sub(sd);
		} else {
			sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
			clif_displaymessage(fd, atcmd_output);
			atcommand_memo_sub(sd);
			return -1;
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_gat(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int y;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	for (y = 2; y >= -2; y--) {
		sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
			map[sd->bl.m].name,   sd->bl.x - 2, sd->bl.y + y,
 			map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
 			map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
 			map_getcell(sd->bl.m, sd->bl.x,     sd->bl.y + y, CELL_GETTYPE),
 			map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
 			map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));

		clif_displaymessage(fd, atcmd_output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_packet(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	static int packet_mode = 0;
	int i, x = 0, y = 0;
	nullpo_retr(-1, sd);

	if (strstr(command, "packetmode")) {
		packet_mode = atoi(message);
		clif_displaymessage(fd, "Packet mode changed.");
		return 0;
	}
	
	if (!message || !*message || (i = sscanf(message, "%d %d", &x, &y)) < 1) {
		clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
		return -1;
	}
	if (i == 1) y = 1;

	switch (packet_mode)
	{
	case 0:
		clif_status_change(&sd->bl, x, y);
		break;
	case 1:
		sd->status.skill[sd->cloneskill_id].id=0;
		sd->status.skill[sd->cloneskill_id].lv=0;
		sd->status.skill[sd->cloneskill_id].flag=0;
		sd->cloneskill_id = x;
		sd->status.skill[x].id = x;
		sd->status.skill[x].lv = skill_get_max(x);
		sd->status.skill[x].flag = 13;//cloneskill flag
		clif_skillinfoblock(sd);
		break;
	case 2:
		clif_skill_nodamage(&sd->bl,&sd->bl,x,y,1);
	case 3:
		clif_skill_poseffect(&sd->bl,x,y,sd->bl.x,sd->bl.y,gettick());
	default:
		break;
		//added later
	}

	return 0;
}

/*==========================================
 * @waterlevel [Skotlex]
 *------------------------------------------
 */

int atcommand_waterlevel(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int newlevel;
	if (!message || !*message || sscanf(message, "%d", &newlevel) < 1) {
		sprintf(atcmd_output, "%s's current water level: %d", map[sd->bl.m].name, map_waterheight(map[sd->bl.m].name));
		clif_displaymessage(fd, atcmd_output);
		return 0;
	}

	if (map_setwaterheight(sd->bl.m, map[sd->bl.m].name, newlevel)) {
		if (newlevel > 0)
			sprintf(atcmd_output, "%s's water level changed to: %d", map[sd->bl.m].name, newlevel);
		else
			sprintf(atcmd_output, "Removed %s's water level information.", map[sd->bl.m].name);
		clif_displaymessage(fd, atcmd_output);
	} else {
		sprintf(atcmd_output, "Failed to change %s's water level.", map[sd->bl.m].name);
		clif_displaymessage(fd, atcmd_output);
	}
	return 0;
}

/*==========================================
 * @stpoint (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_statuspoint(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int point, new_status_point;

	if (!message || !*message || (point = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
		return -1;
	}

	if (point > 0 && sd->status.status_point > USHRT_MAX - point)
		new_status_point = USHRT_MAX;
	else
	if (point < 0 && sd->status.status_point < -point)
		new_status_point = 0;
	else
		new_status_point = sd->status.status_point + point;
	if (new_status_point != (int)sd->status.status_point) {
		sd->status.status_point = (unsigned short)new_status_point;
		clif_updatestatus(sd, SP_STATUSPOINT);
		clif_displaymessage(fd, msg_table[174]); // Number of status points changed!
	} else {
		if (point < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 * @skpoint (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_skillpoint(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int point, new_skill_point;
	nullpo_retr(-1, sd);

	if (!message || !*message || (point = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
		return -1;
	}

	if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
		new_skill_point = USHRT_MAX;
	else if (point < 0 && sd->status.skill_point < -point)
		new_skill_point = 0;
	else
		new_skill_point = sd->status.skill_point + point;
	
	if (new_skill_point != (int)sd->status.skill_point) {
		sd->status.skill_point = (unsigned short)new_skill_point;
		clif_updatestatus(sd, SP_SKILLPOINT);
		clif_displaymessage(fd, msg_table[175]); // Number of skill points changed!
	} else {
		if (point < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 * @zeny (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_zeny(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int zeny, new_zeny;
	nullpo_retr(-1, sd);

	if (!message || !*message || (zeny = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
		return -1;
	}

	new_zeny = sd->status.zeny + zeny;
	if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
		new_zeny = MAX_ZENY;
	else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
		new_zeny = 0;

	if (new_zeny != sd->status.zeny) {
		sd->status.zeny = new_zeny;
		clif_updatestatus(sd, SP_ZENY);
		clif_displaymessage(fd, msg_table[176]); // Number of zenys changed!
	} else {
		if (zeny < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_param(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int index, value = 0, new_value, max;
	const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
	short* status[6];
 	//we don't use direct initialization because it isn't part of the c standard.
	nullpo_retr(-1, sd);
	
	status[0] = &sd->status.str;
	status[1] = &sd->status.agi;
	status[2] = &sd->status.vit;
	status[3] = &sd->status.int_;
	status[4] = &sd->status.dex;
	status[5] = &sd->status.luk;

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
		sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	index = -1;
	for (index = 0; index < sizeof(param)/sizeof(param[0]); index++) {
		if (strcmpi(command, param[index]) == 0)
			break;
	}
	if (index == sizeof(param)/sizeof(param[0]) || index > MAX_STATUS_TYPE) {
		// normaly impossible...
		sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
		clif_displaymessage(fd, atcmd_output);
		return -1;
	}

	max = pc_maxparameter(sd);
	if (value > 0 && *status[index] > max - value)
		new_value = max;
	else if (value < 0 && *status[index] <= -value)
		new_value = 1;
	else
		new_value = *status[index] + value;
	
	if (new_value != (int)*status[index]) {
		*status[index] = new_value;
		clif_updatestatus(sd, SP_STR + index);
		clif_updatestatus(sd, SP_USTR + index);
		status_calc_pc(sd, 0);
		clif_displaymessage(fd, msg_table[42]); // Stat changed.
	} else {
		if (value < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
//** Stat all by fritz (rewritten by [Yor])
int atcommand_stat_all(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int index, count, value = 0, max, new_value;
	short* status[6];
 	//we don't use direct initialization because it isn't part of the c standard.
	nullpo_retr(-1, sd);
	
	status[0] = &sd->status.str;
	status[1] = &sd->status.agi;
	status[2] = &sd->status.vit;
	status[3] = &sd->status.int_;
	status[4] = &sd->status.dex;
	status[5] = &sd->status.luk;

	if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
		value = pc_maxparameter(sd);

	count = 0;
	max = pc_maxparameter(sd);
	for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {

		if (value > 0 && *status[index] > max - value)
			new_value = max;
		else if (value < 0 && *status[index] <= -value)
			new_value = 1;
		else
			new_value = *status[index] +value;
		
		if (new_value != (int)*status[index]) {
			*status[index] = new_value;
			clif_updatestatus(sd, SP_STR + index);
			clif_updatestatus(sd, SP_USTR + index);
			status_calc_pc(sd, 0);
			count++;
		}
	}

	if (count > 0) // if at least 1 stat modified
		clif_displaymessage(fd, msg_table[84]); // All stats changed!
	else {
		if (value < 0)
			clif_displaymessage(fd, msg_table[177]); // Impossible to decrease a stat.
		else
			clif_displaymessage(fd, msg_table[178]); // Impossible to increase a stat.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_guildlevelup(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int level = 0;
	short added_level;
	struct guild *guild_info;
	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
		clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
		return -1;
	}

	if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
		clif_displaymessage(fd, msg_table[43]); // You're not in a guild.
		return -1;
	}
	if (strcmp(sd->status.name, guild_info->master) != 0) {
		clif_displaymessage(fd, msg_table[44]); // You're not the master of your guild.
		return -1;
	}

	added_level = (short)level;
	if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
		added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
	else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
		added_level = 1 - guild_info->guild_lv;

	if (added_level != 0) {
		intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
		clif_displaymessage(fd, msg_table[179]); // Guild level changed.
	} else {
		clif_displaymessage(fd, msg_table[45]); // Guild level change failed.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_makeegg(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct item_data *item_data;
	int id, pet_id;
	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>).");
		return -1;
	}

	if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
		id = item_data->nameid;
	else if ((id = mobdb_searchname(message)) == 0) // for monster name
		id = atoi(message);

	pet_id = search_petDB_index(id, PET_CLASS);
	if (pet_id < 0)
		pet_id = search_petDB_index(id, PET_EGG);
	if (pet_id >= 0) {
		sd->catch_target_class = pet_db[pet_id].class_;
		intif_create_pet(
			sd->status.account_id, sd->status.char_id,
			(short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
			(short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
			100, 0, 1, pet_db[pet_id].jname);
	} else {
		clif_displaymessage(fd, msg_table[180]); // The monter/egg name/id doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_hatch(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (sd->status.pet_id <= 0)
		clif_sendegg(sd);
	else {
		clif_displaymessage(fd, msg_table[181]); // You already have a pet.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_petfriendly(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int friendly;
	nullpo_retr(-1, sd);

	if (!message || !*message || (friendly = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
		return -1;
	}

	if (!sd->pd) {
		clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
		return -1;
	}
	
	if (friendly < 0 || friendly > 1000)
	{
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}
	
	if (friendly == sd->pet.intimate) {
		clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value.
		return -1;
	}
	sd->pet.intimate = friendly;
	clif_send_petstatus(sd);
	clif_displaymessage(fd, msg_table[182]); // Pet friendly value changed!
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_pethungry(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int hungry;
	nullpo_retr(-1, sd);

	if (!message || !*message || (hungry = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
		return -1;
	}

	if (sd->status.pet_id > 0 && sd->pd) {
		if (hungry >= 0 && hungry <= 100) {
			if (hungry != sd->pet.hungry) {
				sd->pet.hungry = hungry;
				clif_send_petstatus(sd);
				clif_displaymessage(fd, msg_table[185]); // Pet hungry value changed!
			} else {
				clif_displaymessage(fd, msg_table[186]); // Pet hungry is already the good value.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_petrename(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (sd->status.pet_id > 0 && sd->pd) {
		if (sd->pet.rename_flag != 0) {
			sd->pet.rename_flag = 0;
			intif_save_petdata(sd->status.account_id, &sd->pet);
			clif_send_petstatus(sd);
			clif_displaymessage(fd, msg_table[187]); // You can now rename your pet.
		} else {
			clif_displaymessage(fd, msg_table[188]); // You can already rename your pet.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int
atcommand_recall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;

	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
		return -1;
	}

	memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
	if(sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
		return -1;
	if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0)
		return -1;

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
			if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
				return -1;
			}
			if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, "You are not authorized to warp this player from its actual map.");
				return -1;
			}
			pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
			sprintf(atcmd_output, msg_table[46], atcmd_player_name); // %s recalled!
			clif_displaymessage(fd, atcmd_output);
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_revive(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
		return -1;
	}
	
	pl_sd = map_nick2sd(atcmd_player_name);
	
	if (!pl_sd) {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}
	
	if (!status_revive(&sd->bl, 100, 0))
		return -1;
	
	clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
	clif_displaymessage(fd, msg_table[51]); // Character revived.
	return 0;
}

/*==========================================
 * charblock command (usage: charblock <player_name>)
 * This command do a definitiv ban on a player
 *------------------------------------------
 */
int atcommand_char_block(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
		return -1;
	}

	// check player name
	if (strlen(atcmd_player_name) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(atcmd_player_name) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 * charban command (usage: charban <time> <player_name>)
 * This command do a limited ban on a player
 * Time is done as follows:
 *   Adjustment value (-1, 1, +1, etc...)
 *   Modified element:
 *     a or y: year
 *     m:  month
 *     j or d: day
 *     h:  hour
 *     mn: minute
 *     s:  second
 * <example> @ban +1m-2mn1s-6y test_player
 *           this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
 *------------------------------------------
 */
int atcommand_char_ban(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char * modif_p;
	int year, month, day, hour, minute, second, value;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%s %99[^\n]", atcmd_output, atcmd_player_name) < 2) {
		clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
		return -1;
	}

	atcmd_output[sizeof(atcmd_output)-1] = '\0';

	modif_p = atcmd_output;
	year = month = day = hour = minute = second = 0;
	while (modif_p[0] != '\0') {
		value = atoi(modif_p);
		if (value == 0)
			modif_p++;
		else {
			if (modif_p[0] == '-' || modif_p[0] == '+')
				modif_p++;
			while (modif_p[0] >= '0' && modif_p[0] <= '9')
				modif_p++;
			if (modif_p[0] == 's') {
				second = value;
				modif_p++;
			} else if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
				minute = value;
				modif_p = modif_p + 2;
			} else if (modif_p[0] == 'h') {
				hour = value;
				modif_p++;
			} else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
				day = value;
				modif_p++;
			} else if (modif_p[0] == 'm') {
				month = value;
				modif_p++;
			} else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
				year = value;
				modif_p++;
			} else if (modif_p[0] != '\0') {
				modif_p++;
			}
		}
	}
	if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
		clif_displaymessage(fd, msg_table[85]); // Invalid time for ban command.
		return -1;
	}

	// check player name
	if (strlen(atcmd_player_name) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(atcmd_player_name) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 * charunblock command (usage: charunblock <player_name>)
 *------------------------------------------
 */
int atcommand_char_unblock(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
		return -1;
	}

	// check player name
	if (strlen(atcmd_player_name) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(atcmd_player_name) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		// send answer to login server via char-server
		chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 * charunban command (usage: charunban <player_name>)
 *------------------------------------------
 */
int atcommand_char_unban(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
		return -1;
	}

	// check player name
	if (strlen(atcmd_player_name) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(atcmd_player_name) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		// send answer to login server via char-server
		chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_night(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	if (night_flag != 1) {
		map_night_timer(night_timer_tid, 0, 0, 1);
	} else {
		clif_displaymessage(fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_day(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	if (night_flag != 0) {
		map_day_timer(day_timer_tid, 0, 0, 1);
	} else {
		clif_displaymessage(fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_doom(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users;
	nullpo_retr(-1, sd);
	clif_specialeffect(&sd->bl,450,ALL_SAMEMAP);
	pl_allsd = map_getallusers(&users);
	for(i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
			status_kill(&pl_sd->bl);
			clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
		}
	}
	clif_displaymessage(fd, msg_table[62]); // Judgement was made.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_doommap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users;
	nullpo_retr(-1, sd);
	clif_specialeffect(&sd->bl,450,ALL_CLIENT);
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m &&
			pc_isGM(sd) >= pc_isGM(pl_sd))	// you can doom only lower or same gm level
		{
			status_kill(&pl_sd->bl);
//			clif_specialeffect(&pl_sd->bl,450,1);
			clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
		}
	}
	clif_displaymessage(fd, msg_table[62]); // Judgement was made.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
static void atcommand_raise_sub(struct map_session_data* sd)
{
	if (!sd->state.auth || !status_isdead(&sd->bl))
		return;

	if(!status_revive(&sd->bl, 100, 100))
		return;
	clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
	clif_displaymessage(sd->fd, msg_table[63]); // Mercy has been shown.
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_raise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i, users;
	struct map_session_data **all_sd;
		
	nullpo_retr(-1, sd);

	all_sd = map_getallusers(&users);

	for (i = 0; i < users; i++) {
		atcommand_raise_sub(all_sd[i]);
	}
	clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_raisemap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data **pl_allsd;
	int i, users;

	nullpo_retr(-1, sd);

	pl_allsd = map_getallusers(&users);
	
	for (i = 0; i < users; i++) {
		if (sd->bl.m == pl_allsd[i]->bl.m)
			atcommand_raise_sub(pl_allsd[i]);
	}
	clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_kick(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
			clif_GM_kick(sd, pl_sd, 1);
		else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_kickall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users;
	nullpo_retr(-1, sd);

	pl_allsd = map_getallusers(&users);
	
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i]) && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
			if (sd->status.account_id != pl_sd->status.account_id)
				clif_GM_kick(sd, pl_sd, 0);
			}
		}

	clif_displaymessage(fd, msg_table[195]); // All players have been kicked!

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_allskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	pc_allskillup(sd); // all skills
	sd->status.skill_point = 0; // 0 skill points
	clif_updatestatus(sd, SP_SKILLPOINT); // update
	clif_displaymessage(fd, msg_table[76]); // You have received all skills.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_questskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int skill_id;
	nullpo_retr(-1, sd);

	if (!message || !*message || (skill_id = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
		return -1;
	}

	if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
		if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
			if (pc_checkskill(sd, skill_id) == 0) {
				pc_skill(sd, skill_id, 1, 0);
				clif_displaymessage(fd, msg_table[70]); // You have learned the skill.
			} else {
				clif_displaymessage(fd, msg_table[196]); // You already have this quest skill.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_lostskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int skill_id;
	nullpo_retr(-1, sd);

	if (!message || !*message || (skill_id = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
		return -1;
	}

	if (skill_id >= 0 && skill_id < MAX_SKILL) {
		if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
			if (pc_checkskill(sd, skill_id) > 0) {
				sd->status.skill[skill_id].lv = 0;
				sd->status.skill[skill_id].flag = 0;
				clif_skillinfoblock(sd);
				clif_displaymessage(fd, msg_table[71]); // You have forgotten the skill.
			} else {
				clif_displaymessage(fd, msg_table[201]); // You don't have this quest skill.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_spiritball(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int number;
	nullpo_retr(-1, sd);

	if (!message || !*message || (number = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>).");
		return -1;
	}

	// set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more)
	if (number > 500)
		number = 500;

	if (number >= 0 && number <= 0x7FFF) {
		if (sd->spiritball != number || number > 499) {
			if (sd->spiritball > 0)
				pc_delspiritball(sd, sd->spiritball, 1);
			sd->spiritball = number;
			clif_spiritball(sd);
			// no message, player can look the difference
			if (number > 1000)
				clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
		} else {
			clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_party(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char party[NAME_LENGTH];
	nullpo_retr(-1, sd);

	memset(party, '\0', sizeof(party));

	if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
		clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
		return -1;
	}

	party_create(sd, party, 0, 0);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_guild(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char guild[NAME_LENGTH];
	int prev;
	nullpo_retr(-1, sd);

	memset(guild, '\0', sizeof(guild));

	if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
		clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
		return -1;
	}

	prev = battle_config.guild_emperium_check;
	battle_config.guild_emperium_check = 0;
	guild_create(sd, guild);
	battle_config.guild_emperium_check = prev;

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_agitstart(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (agit_flag == 1) {
		clif_displaymessage(fd, msg_table[73]); // Already it has started siege warfare.
		return -1;
	}

	agit_flag = 1;
	guild_agit_start();
	clif_displaymessage(fd, msg_table[72]); // Guild siege warfare start!

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_agitend(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (agit_flag == 0) {
		clif_displaymessage(fd, msg_table[75]); // Siege warfare hasn't started yet.
		return -1;
	}

	agit_flag = 0;
	guild_agit_end();
	clif_displaymessage(fd, msg_table[74]); // Guild siege warfare end!

	return 0;
}

/*==========================================
 * @mapexit�Ń}�b�v�T�[�o�[���I��������
 *------------------------------------------
 */
int atcommand_mapexit(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users;
	nullpo_retr(-1, sd);

	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id)
			clif_GM_kick(sd, pl_sd, 0);
	}
	clif_GM_kick(sd, sd, 0);
	
	flush_fifos();

	runflag = 0;

	return 0;
}

/*==========================================
 * idsearch <part_of_name>: revrited by [Yor]
 *------------------------------------------
 */
int atcommand_idsearch(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char item_name[100];
	unsigned int i, match;
	struct item_data *item_array[MAX_SEARCH];
	nullpo_retr(-1, sd);

	memset(item_name, '\0', sizeof(item_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
		clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
		return -1;
	}

	sprintf(atcmd_output, msg_table[77], item_name); // The reference result of '%s' (name: id):
	clif_displaymessage(fd, atcmd_output);
	match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
	if (match > MAX_SEARCH) {
		sprintf(atcmd_output, msg_table[269], MAX_SEARCH, match);
		clif_displaymessage(fd, atcmd_output);
		match = MAX_SEARCH;
	}	
	for(i = 0; i < match; i++) {
		sprintf(atcmd_output, msg_table[78], item_array[i]->jname, item_array[i]->nameid); // %s: %d
		clif_displaymessage(fd, atcmd_output);
	}
	sprintf(atcmd_output, msg_table[79], match); // It is %d affair above.
	clif_displaymessage(fd, atcmd_output);

	return 0;
}

/*==========================================
 * Recall All Characters Online To Your Location
 *------------------------------------------
 */
int atcommand_recallall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i;
	int count, users;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
		return -1;
	}

	count = 0;
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
		    pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
			if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
				count++;
			else {
				if (pc_isdead(pl_sd)) { //Wake them up
					pc_setstand(pl_sd);
					pc_setrestartvalue(pl_sd,1);
				}
				pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
			}
		}
	}

	clif_displaymessage(fd, msg_table[92]); // All characters recalled!
	if (count) {
		sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
		clif_displaymessage(fd, atcmd_output);
	}

	return 0;
}

/*==========================================
 * Recall online characters of a guild to your location
 *------------------------------------------
 */
int atcommand_guildrecall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users, count;
	char guild_name[NAME_LENGTH];
	struct guild *g;
	nullpo_retr(-1, sd);

	memset(guild_name, '\0', sizeof(guild_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
		clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
		return -1;
	}

	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
		return -1;
	}

	if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
	    (g = guild_search(atoi(message))) != NULL) {
		count = 0;
		pl_allsd = map_getallusers(&users);
		for (i = 0; i < users; i++) {
			if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
			    pl_sd->status.guild_id == g->guild_id) {
				if (pc_isGM(pl_sd) > pc_isGM(sd))
					continue; //Skip GMs greater than you.
				if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
					count++;
				else
					pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
			}
		}
		sprintf(atcmd_output, msg_table[93], g->name); // All online characters of the %s guild are near you.
		clif_displaymessage(fd, atcmd_output);
		if (count) {
			sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
			clif_displaymessage(fd, atcmd_output);
		}
	} else {
		clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
		return -1;
	}

	return 0;
}

/*==========================================
 * Recall online characters of a party to your location
 *------------------------------------------
 */
int atcommand_partyrecall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	struct map_session_data *pl_sd, **pl_allsd;
	char party_name[NAME_LENGTH];
	struct party_data *p;
	int count, users;
	nullpo_retr(-1, sd);

	memset(party_name, '\0', sizeof(party_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
		clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
		return -1;
	}

	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
		return -1;
	}

	if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
	    (p = party_search(atoi(message))) != NULL) {
		count = 0;

		pl_allsd = map_getallusers(&users);
		for (i = 0; i < users; i++) {
			if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
			    pl_sd->status.party_id == p->party.party_id) {
				if (pc_isGM(pl_sd) > pc_isGM(sd))
					continue; //Skip GMs greater than you.
				if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
					count++;
				else
					pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
			}
		}
		sprintf(atcmd_output, msg_table[95], p->party.name); // All online characters of the %s party are near you.
		clif_displaymessage(fd, atcmd_output);
		if (count) {
			sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
			clif_displaymessage(fd, atcmd_output);
		}
	} else {
		clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloaditemdb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	itemdb_reload();
	clif_displaymessage(fd, msg_table[97]); // Item database reloaded.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloadmobdb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	mob_reload();
	do_final_pet();
	read_petdb();
	clif_displaymessage(fd, msg_table[98]); // Monster database reloaded.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloadskilldb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	skill_reload();
	clif_displaymessage(fd, msg_table[99]); // Skill database reloaded.

	return 0;
}

/*==========================================
 * @reloadatcommand
 *   atcommand_athena.conf �̃����[�h
 *------------------------------------------
 */
int
atcommand_reloadatcommand(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	atcommand_config_read(ATCOMMAND_CONF_FILENAME);
	clif_displaymessage(fd, msg_table[254]);
	return 0;
}
/*==========================================
 * @reloadbattleconf
 *   battle_athena.conf �̃����[�h
 *------------------------------------------
 */
int
atcommand_reloadbattleconf(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	battle_config_read(BATTLE_CONF_FILENAME);
	mob_reload(); //Needed as well so rate changes take effect.
	clif_displaymessage(fd, msg_table[255]);
	return 0;
}
/*==========================================
 * @reloadstatusdb
 *   job_db1.txt job_db2.txt job_db2-2.txt 
 *   refine_db.txt size_fix.txt
 *   �̃����[�h
 *------------------------------------------
 */
int
atcommand_reloadstatusdb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	status_readdb();
	clif_displaymessage(fd, msg_table[256]);
	return 0;
}
/*==========================================
 * @reloadpcdb
 *   exp.txt skill_tree.txt attr_fix.txt 
 *   �̃����[�h
 *------------------------------------------
 */
int
atcommand_reloadpcdb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	pc_readdb();
	clif_displaymessage(fd, msg_table[257]);
	return 0;
}

/*==========================================
 * @reloadmotd [Valaris]
 *   Reloads motd.txt
 *------------------------------------------
 */
int
atcommand_reloadmotd(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	pc_read_motd();
	clif_displaymessage(fd, msg_table[268]);
	return 0;
}



/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloadscript(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
	atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
	atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
	flush_fifos();

	//do_init_npc();
	script_reload();
	npc_reload();

	clif_displaymessage(fd, msg_table[100]); // Scripts reloaded.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloadgmdb( // by [Yor]
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	chrif_reloadGMdb();

	clif_displaymessage(fd, msg_table[101]); // Login-server asked to reload GM accounts and their level.

	return 0;
}

/*==========================================
 * @mapinfo <map name> [0-3] by MC_Cameri
 * => Shows information about the map [map name]
 * 0 = no additional information
 * 1 = Show users in that map and their location
 * 2 = Shows NPCs in that map
 * 3 = Shows the shops/chats in that map (not implemented)
 *------------------------------------------
 */
int atcommand_mapinfo(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	struct npc_data *nd = NULL;
	struct chat_data *cd = NULL;
	char direction[12];
	int m_id, i, chat_num, users, list = 0;
	unsigned short m_index;
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
	memset(direction, '\0', sizeof(direction));

	sscanf(message, "%d %23[^\n]", &list, atcmd_player_name);

	if (list < 0 || list > 3) {
		clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
		return -1;
	}

	if (atcmd_player_name[0] == '\0') {
		memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
		atcmd_player_name[MAP_NAME_LENGTH] = '\0';
		m_id =  map_mapindex2mapid(sd->mapindex);
	} else {
		if (strstr(atcmd_player_name, ".gat") == NULL && strstr(atcmd_player_name, ".afm") == NULL && strlen(atcmd_player_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
			strcat(atcmd_player_name, ".gat");
		m_id = map_mapname2mapid(atcmd_player_name);
	}
	if (m_id < 0) {
		clif_displaymessage(fd, msg_table[1]); // Map not found.
		return -1;
	}
	m_index = mapindex_name2id(atcmd_player_name); //This one shouldn't fail since the previous seek did not.
	
	clif_displaymessage(fd, "------ Map Info ------");
	chat_num = 0;
	pl_allsd = map_getallusers(&users);
	for (i = 0; i < users; i++) {
		if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
			chat_num++;
		}
	}
	sprintf(atcmd_output, "Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d", atcmd_player_name, map[m_id].users, map[m_id].npc_num, chat_num);
	clif_displaymessage(fd, atcmd_output);
	if (map[m_id].flag.alias)
		strcat(atcmd_output, "This map is an alias (a named clone of some other map).");
	clif_displaymessage(fd, "------ Map Flags ------");
	strcpy(atcmd_output,"PvP Flags: ");
	if (map[m_id].flag.pvp)
		strcat(atcmd_output, "Pvp ON | ");
	if (map[m_id].flag.pvp_noguild)
		strcat(atcmd_output, "NoGuild | ");
	if (map[m_id].flag.pvp_noparty)
		strcat(atcmd_output, "NoParty | ");
	if (map[m_id].flag.pvp_nightmaredrop)
		strcat(atcmd_output, "NightmareDrop | ");
	if (map[m_id].flag.pvp_nocalcrank)
		strcat(atcmd_output, "NoCalcRank | ");
	clif_displaymessage(fd, atcmd_output);

	strcpy(atcmd_output,"GvG Flags: ");
	if (map[m_id].flag.gvg)
		strcat(atcmd_output, "GvG ON | ");
	if (map[m_id].flag.gvg_dungeon)
		strcat(atcmd_output, "GvG Dungeon | ");
	if (map[m_id].flag.gvg_castle)
		strcat(atcmd_output, "GvG Castle | ");
	if (map[m_id].flag.gvg_noparty)
		strcat(atcmd_output, "NoParty | ");
	clif_displaymessage(fd, atcmd_output);

	strcpy(atcmd_output,"Teleport Flags: ");
	if (map[m_id].flag.noteleport)
		strcat(atcmd_output, "NoTeleport | ");
	if (map[m_id].flag.monster_noteleport)
		strcat(atcmd_output, "Monster NoTeleport | ");
	if (map[m_id].flag.nowarp)
		strcat(atcmd_output, "NoWarp | ");
	if (map[m_id].flag.nowarpto)
		strcat(atcmd_output, "NoWarpTo | ");
	if (map[m_id].flag.noreturn)
		strcat(atcmd_output, "NoReturn | ");
	if (map[m_id].flag.nogo)
		strcat(atcmd_output, "NoGo | ");
	if (map[m_id].flag.nomemo)
		strcat(atcmd_output, "NoMemo | ");
	clif_displaymessage(fd, atcmd_output);

	sprintf(atcmd_output, "No Penalty: %s | No Zeny Penalty: %s", (map[m_id].flag.nopenalty) ? "On" : "Off", (map[m_id].flag.nozenypenalty) ? "On" : "Off");
	clif_displaymessage(fd, atcmd_output);

	if (map[m_id].flag.nosave) {
		if (!map[m_id].save.map)
			sprintf(atcmd_output, "No Save (Return to last Save Point)");
		else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 )
			sprintf(atcmd_output, "No Save, Save Point: %s,Random",mapindex_id2name(map[m_id].save.map));
		else
			sprintf(atcmd_output, "No Save, Save Point: %s,%d,%d",
				mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
		clif_displaymessage(fd, atcmd_output);
	}

	strcpy(atcmd_output,"Weather Flags: ");
	if (map[m_id].flag.snow)
		strcat(atcmd_output, "Snow | ");
	if (map[m_id].flag.fog)
		strcat(atcmd_output, "Fog | ");
	if (map[m_id].flag.sakura)
		strcat(atcmd_output, "Sakura | ");
	if (map[m_id].flag.clouds)
		strcat(atcmd_output, "Clouds | ");
	if (map[m_id].flag.clouds2)
		strcat(atcmd_output, "Clouds2 | ");
	if (map[m_id].flag.fireworks)
		strcat(atcmd_output, "Fireworks | ");
	if (map[m_id].flag.leaves)
		strcat(atcmd_output, "Leaves | ");
	if (map[m_id].flag.rain)
		strcat(atcmd_output, "Rain | ");
	if (map[m_id].flag.indoors)
		strcat(atcmd_output, "Indoors | ");
	if (map[m_id].flag.nightenabled)
		strcat(atcmd_output, "Displays Night | ");
	clif_displaymessage(fd, atcmd_output);

	strcpy(atcmd_output,"Other Flags: ");
	if (map[m_id].flag.nobranch)
		strcat(atcmd_output, "NoBranch | ");
	if (map[m_id].flag.notrade)
		strcat(atcmd_output, "NoTrade | ");
	if (map[m_id].flag.novending)
		strcat(atcmd_output, "NoVending | ");
	if (map[m_id].flag.nodrop)
		strcat(atcmd_output, "NoDrop | ");
	if (map[m_id].flag.noskill)
		strcat(atcmd_output, "NoSkill | ");
	if (map[m_id].flag.noicewall)
		strcat(atcmd_output, "NoIcewall | ");
		
	clif_displaymessage(fd, atcmd_output);

	strcpy(atcmd_output,"Other Flags: ");
	if (map[m_id].flag.nocommand)
		strcat(atcmd_output, "NoCommand | ");
	if (map[m_id].flag.nobaseexp)
		strcat(atcmd_output, "NoBaseEXP | ");
	if (map[m_id].flag.nojobexp)
		strcat(atcmd_output, "NoJobEXP | ");
	if (map[m_id].flag.nomobloot)
		strcat(atcmd_output, "NoMobLoot | ");
	if (map[m_id].flag.nomvploot)
		strcat(atcmd_output, "NoMVPLoot | ");
	clif_displaymessage(fd, atcmd_output);


	switch (list) {
	case 0:
		// Do nothing. It's list 0, no additional display.
		break;
	case 1:
		clif_displaymessage(fd, "----- Players in Map -----");
		for (i = 0; i < users; i++) {
			if ((pl_sd = pl_allsd[i]) && pl_sd->mapindex == m_index) {
				sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d",
				        pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
				clif_displaymessage(fd, atcmd_output);
			}
		}
		break;
	case 2:
		clif_displaymessage(fd, "----- NPCs in Map -----");
		for (i = 0; i < map[m_id].npc_num;) {
			nd = map[m_id].npc[i];
			switch(nd->ud.dir) {
			case 0:  strcpy(direction, "North"); break;
			case 1:  strcpy(direction, "North West"); break;
			case 2:  strcpy(direction, "West"); break;
			case 3:  strcpy(direction, "South West"); break;
			case 4:  strcpy(direction, "South"); break;
			case 5:  strcpy(direction, "South East"); break;
			case 6:  strcpy(direction, "East"); break;
			case 7:  strcpy(direction, "North East"); break;
			case 9:  strcpy(direction, "North"); break;
			default: strcpy(direction, "Unknown"); break;
			}
			sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
			        ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
			clif_displaymessage(fd, atcmd_output);
		}
		break;
	case 3:
		clif_displaymessage(fd, "----- Chats in Map -----");
		for (i = 0; i < users; i++) {
			if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
			    pl_sd->mapindex == m_index &&
			    cd->usersd[0] == pl_sd) {
				sprintf(atcmd_output, "Chat %d: %s | Player: %s | Location: %d %d",
				        i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
				clif_displaymessage(fd, atcmd_output);
				sprintf(atcmd_output, "   Users: %d/%d | Password: %s | Public: %s",
				        cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
				clif_displaymessage(fd, atcmd_output);
			}
		}
		break;
	default: // normally impossible to arrive here
		clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
		return -1;
		break;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_mount_peco(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	if (!pc_isriding(sd)) { // if actually no peco
		if (pc_checkskill(sd, KN_RIDING)) {
			pc_setoption(sd, sd->sc.option | 0x0020);
			clif_displaymessage(fd, msg_table[102]); // Mounted Peco.
		} else {
			clif_displaymessage(fd, msg_table[213]); // You can not mount a peco with your job.
			return -1;
		}
	} else {	//Dismount
		pc_setoption(sd, sd->sc.option & ~0x0020);
		clif_displaymessage(fd, msg_table[214]); // Unmounted Peco.
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_char_mount_peco(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {

		if (!pc_isriding(pl_sd)) { // if actually no peco
			if (pc_checkskill(pl_sd, KN_RIDING)) {
				pc_setoption(pl_sd, pl_sd->sc.option | 0x0020);
				clif_displaymessage(fd, msg_table[216]); // Mounted Peco.
			} else {
				clif_displaymessage(fd, msg_table[217]); // You can not mount a peco with your job.
				return -1;
			}
		} else {	//Dismount
			pc_setoption(pl_sd, pl_sd->sc.option & ~0x0020);
			clif_displaymessage(fd, msg_table[218]); // Unmounted Peco.
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *Spy Commands by Syrus22
 *------------------------------------------
 */
int atcommand_guildspy(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char guild_name[NAME_LENGTH];
	struct guild *g;
	nullpo_retr(-1, sd);

	memset(guild_name, '\0', sizeof(guild_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!enable_spy)
	{
		clif_displaymessage(fd, "The mapserver has spy command support disabled.");
		return -1;
	}
	if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
		clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
		return -1;
	}

	if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
	    (g = guild_search(atoi(message))) != NULL) {
		if (sd->guildspy == g->guild_id) {
			sd->guildspy = 0;
			sprintf(atcmd_output, msg_table[103], g->name); // No longer spying on the %s guild.
			clif_displaymessage(fd, atcmd_output);
		} else {
			sd->guildspy = g->guild_id;
			sprintf(atcmd_output, msg_table[104], g->name); // Spying on the %s guild.
			clif_displaymessage(fd, atcmd_output);
		}
	} else {
		clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_partyspy(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char party_name[NAME_LENGTH];
	struct party_data *p;
	nullpo_retr(-1, sd);

	memset(party_name, '\0', sizeof(party_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!enable_spy)
	{
		clif_displaymessage(fd, "The mapserver has spy command support disabled.");
		return -1;
	}

	if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
		clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
		return -1;
	}

	if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
	    (p = party_search(atoi(message))) != NULL) {
		if (sd->partyspy == p->party.party_id) {
			sd->partyspy = 0;
			sprintf(atcmd_output, msg_table[105], p->party.name); // No longer spying on the %s party.
			clif_displaymessage(fd, atcmd_output);
		} else {
			sd->partyspy = p->party.party_id;
			sprintf(atcmd_output, msg_table[106], p->party.name); // Spying on the %s party.
			clif_displaymessage(fd, atcmd_output);
		}
	} else {
		clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
		return -1;
	}

	return 0;
}

/*==========================================
 * @repairall [Valaris]
 *------------------------------------------
 */
int atcommand_repairall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int count, i;
	nullpo_retr(-1, sd);

	count = 0;
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
			sd->status.inventory[i].attribute = 0;
			clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
			count++;
		}
	}

	if (count > 0) {
		clif_misceffect(&sd->bl, 3);
		clif_equiplist(sd);
		clif_displaymessage(fd, msg_table[107]); // All items have been repaired.
	} else {
		clif_displaymessage(fd, msg_table[108]); // No item need to be repaired.
		return -1;
	}

	return 0;
}

// Removed @nuke for now in favor of alchemist marine sphere skill [Valaris]
int atcommand_nuke(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
			skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
			clif_displaymessage(fd, msg_table[109]); // Player has been nuked!
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @tonpc
 *------------------------------------------
 */
int atcommand_tonpc(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{

	char npcname[NAME_LENGTH];
	struct npc_data *nd;

	nullpo_retr(-1, sd);

	memset(npcname, 0, sizeof(npcname));

	if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
		clif_displaymessage(fd, "Please, enter a NPC name (usage: @tonpc <NPC_name>).");
		return -1;
	}

	if ((nd = npc_name2id(npcname)) != NULL) {
		if (pc_setpos(sd, map[nd->bl.m].index, nd->bl.x, nd->bl.y, 3) == 0)
			clif_displaymessage(fd, msg_table[0]); // Warped.
		else
			return -1;
	} else {
		clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_shownpc(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char NPCname[NAME_LENGTH];
	nullpo_retr(-1, sd);

	memset(NPCname, '\0', sizeof(NPCname));

	if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
		clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>).");
		return -1;
	}

	if (npc_name2id(NPCname) != NULL) {
		npc_enable(NPCname, 1);
		clif_displaymessage(fd, msg_table[110]); // Npc Enabled.
	} else {
		clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_hidenpc(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char NPCname[NAME_LENGTH];
	nullpo_retr(-1, sd);

	memset(NPCname, '\0', sizeof(NPCname));

	if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
		clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
		return -1;
	}

	if (npc_name2id(NPCname) != NULL) {
		npc_enable(NPCname, 0);
		clif_displaymessage(fd, msg_table[112]); // Npc Disabled.
	} else {
		clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
		return -1;
	}

	return 0;
}

int atcommand_loadnpc(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	FILE *fp;

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a script file name (usage: @loadnpc <file name>).");
		return -1;
	}

	// check if script file exists
	if ((fp = fopen(message, "r")) == NULL) {
		clif_displaymessage(fd, msg_table[261]);
		return -1;
	}
	fclose(fp);

	// add to list of script sources and run it
	npc_addsrcfile((char *)message);
	npc_parsesrcfile((char *)message);

	clif_displaymessage(fd, msg_table[262]);

	return 0;
}

int atcommand_unloadnpc(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct npc_data *nd;
	char NPCname[NAME_LENGTH];
	nullpo_retr(-1, sd);

	memset(NPCname, '\0', sizeof(NPCname));

	if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
		clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
		return -1;
	}

	if ((nd = npc_name2id(NPCname)) != NULL) {
		npc_unload(nd);
		clif_displaymessage(fd, msg_table[112]); // Npc Disabled.
	} else {
		clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 * time in txt for time command (by [Yor])
 *------------------------------------------
 */
char * txt_time(unsigned int duration) {
	int days, hours, minutes, seconds;
	char temp[256];
	static char temp1[256];

	memset(temp, '\0', sizeof(temp));
	memset(temp1, '\0', sizeof(temp1));

	days = duration / (60 * 60 * 24);
	duration = duration - (60 * 60 * 24 * days);
	hours = duration / (60 * 60);
	duration = duration - (60 * 60 * hours);
	minutes = duration / 60;
	seconds = duration - (60 * minutes);

	if (days < 2)
		sprintf(temp, msg_table[219], days); // %d day
	else
		sprintf(temp, msg_table[220], days); // %d days
	if (hours < 2)
		sprintf(temp1, msg_table[221], temp, hours); // %s %d hour
	else
		sprintf(temp1, msg_table[222], temp, hours); // %s %d hours
	if (minutes < 2)
		sprintf(temp, msg_table[223], temp1, minutes); // %s %d minute
	else
		sprintf(temp, msg_table[224], temp1, minutes); // %s %d minutes
	if (seconds < 2)
		sprintf(temp1, msg_table[225], temp, seconds); // %s and %d second
	else
		sprintf(temp1, msg_table[226], temp, seconds); // %s and %d seconds

	return temp1;
}

/*==========================================
 * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
 * Calculation management of GM modification (@day/@night GM commands) is done
 *------------------------------------------
 */
int atcommand_servertime(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct TimerData * timer_data;
	struct TimerData * timer_data2;
	time_t time_server;  // variable for number of seconds (used with time() function)
	struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
	char temp[256];
	nullpo_retr(-1, sd);

	memset(temp, '\0', sizeof(temp));

	time(&time_server);  // get time in seconds since 1/1/1970
	datetime = localtime(&time_server); // convert seconds in structure
	// like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
	strftime(temp, sizeof(temp)-1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X.
	clif_displaymessage(fd, temp);

	if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
		if (night_flag == 0)
			clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
		else
			clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
	} else if (battle_config.night_duration == 0)
		if (night_flag == 1) { // we start with night
			timer_data = get_timer(day_timer_tid);
			sprintf(temp, msg_table[233], txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s.
			clif_displaymessage(fd, temp);
			clif_displaymessage(fd, msg_table[234]); // Game time: After, the game will be in permanent daylight.
		} else
			clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
	else if (battle_config.day_duration == 0)
		if (night_flag == 0) { // we start with day
			timer_data = get_timer(night_timer_tid);
			sprintf(temp, msg_table[235], txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
			clif_displaymessage(fd, temp);
			clif_displaymessage(fd, msg_table[236]); // Game time: After, the game will be in permanent night.
		} else
			clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
	else {
		if (night_flag == 0) {
			timer_data = get_timer(night_timer_tid);
			timer_data2 = get_timer(day_timer_tid);
			sprintf(temp, msg_table[235], txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
			clif_displaymessage(fd, temp);
			if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
				sprintf(temp, msg_table[237], txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
			else
				sprintf(temp, msg_table[237], txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
			clif_displaymessage(fd, temp);
			sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
			clif_displaymessage(fd, temp);
		} else {
			timer_data = get_timer(day_timer_tid);
			timer_data2 = get_timer(night_timer_tid);
			sprintf(temp, msg_table[233], txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s.
			clif_displaymessage(fd, temp);
			if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
				sprintf(temp, msg_table[239], txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
			else
				sprintf(temp, msg_table[239], txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
			clif_displaymessage(fd, temp);
			sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
			clif_displaymessage(fd, temp);
		}
	}

	return 0;
}

/*==========================================
 * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
 * removes <quantity> item from a character
 * item can be equiped or not.
 * Inspired from a old command created by RoVeRT
 *------------------------------------------
 */
int atcommand_chardelitem(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char item_name[100];
	int i, number = 0, item_id, item_position, count;
	struct item_data *item_data;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
	memset(item_name, '\0', sizeof(item_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, atcmd_player_name) < 3 || number < 1) {
		clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
		return -1;
	}

	item_id = 0;
	if ((item_data = itemdb_searchname(item_name)) != NULL ||
	    (item_data = itemdb_exists(atoi(item_name))) != NULL)
		item_id = item_data->nameid;

	if (item_id > 500) {
		if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
			if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
				item_position = pc_search_inventory(pl_sd, item_id);
				if (item_position >= 0) {
					count = 0;
					for(i = 0; i < number && item_position >= 0; i++) {

						//Logs (A)dmins items [Lupus]
						if(log_config.pick > 0 ) {
							log_pick(pl_sd, "A", 0, pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]);
						}
						//Logs

						pc_delitem(pl_sd, item_position, 1, 0);
						count++;
						item_position = pc_search_inventory(pl_sd, item_id); // for next loop
					}
					sprintf(atcmd_output, msg_table[113], count); // %d item(s) removed by a GM.
					clif_displaymessage(pl_sd->fd, atcmd_output);
					if (number == count)
						sprintf(atcmd_output, msg_table[114], count); // %d item(s) removed from the player.
					else
						sprintf(atcmd_output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items.
					clif_displaymessage(fd, atcmd_output);
				} else {
					clif_displaymessage(fd, msg_table[116]); // Character does not have the item.
					return -1;
				}
			} else {
				clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[3]); // Character not found.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
		return -1;
	}

	return 0;
}

/*==========================================
 * @jail <char_name> by [Yor]
 * Special warp! No check with nowarp and nowarpto flag
 *------------------------------------------
 */
int atcommand_jail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int x, y;
	unsigned short m_index;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
			switch(rand() % 2) {
			case 0:
				x = 24;
				y = 75;
				break;
			default:
				x = 49;
				y = 75;
				break;
			}
			m_index = mapindex_name2id(MAP_JAIL);
			if (pc_setpos(pl_sd, m_index, x, y, 3) == 0) {
				pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus]
				clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails.
				clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
			} else {
				clif_displaymessage(fd, msg_table[1]); // Map not found.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @unjail/@discharge <char_name> by [Yor]
 * Special warp! No check with nowarp and nowarpto flag
 *------------------------------------------
 */
int atcommand_unjail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	unsigned short m_index;

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		m_index = mapindex_name2id(MAP_PRONTERA);
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
			if (pl_sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
				clif_displaymessage(fd, msg_table[119]); // This player is not in jails.
				return -1;
			} else if (pc_setpos(pl_sd, m_index, 0, 0, 3) == 0) { //old coords: 156,191
				pc_setsavepoint(pl_sd, m_index, 0, 0); // Save char respawn point in Prontera
				clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
				clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera.
			} else {
				clif_displaymessage(fd, msg_table[1]); // Map not found.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @disguise <mob_id> by [Valaris] (simplified by [Yor])
 *------------------------------------------
 */
int atcommand_disguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int id = 0;
	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
		return -1;
	}

	if ((id = atoi(message)) > 0)
	{	//Acquired an ID
		if (!mobdb_checkid(id) && !npcdb_checkid(id))
			id = 0; //Invalid id for either mobs or npcs.
	}	else	{ //Acquired a Name
		if ((id = mobdb_searchname(message)) == 0)
		{
			struct npc_data* nd = npc_name2id(message);
			if (nd != NULL)
				id = nd->n;
		}
	}

	if (id == 0)
	{	// Monster/NPC name/id hasn't been found.
		clif_displaymessage(fd, msg_table[123]); 
		return -1;
	}

	pc_disguise(sd, id);
	clif_displaymessage(fd, msg_table[122]); // Disguise applied.

	return 0;
}

/*==========================================
 * DisguiseAll
 *------------------------------------------
 */

int atcommand_disguiseall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int mob_id=0, i=0, users;
	struct map_session_data *pl_sd, **pl_allsd;
	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster_name_or_monster_ID>).");
		return -1;
	}

	if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = atoi(message);

	if (mobdb_checkid(mob_id) || npcdb_checkid(mob_id)) { //if mob or npc...
		pl_allsd = map_getallusers(&users);
		for(i=0; i < users; i++) {
			if((pl_sd = pl_allsd[i]))
				pc_disguise(pl_sd, mob_id);
		}
		clif_displaymessage(fd, msg_table[122]); // Disguise applied.
	} else {
		return -1;
	}

	return 0;
}

/*==========================================
 * @undisguise by [Yor]
 *------------------------------------------
 */
int atcommand_undisguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (sd->disguise) {
		pc_disguise(sd, 0);
		clif_displaymessage(fd, msg_table[124]); // Undisguise applied.
	} else {
		clif_displaymessage(fd, msg_table[125]); // You're not disguised.
		return -1;
	}

	return 0;
}

/*==========================================
 * UndisguiseAll
 *------------------------------------------
 */
int atcommand_undisguiseall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd, **pl_allsd;
	int i, users;
	nullpo_retr(-1, sd);

	pl_allsd = map_getallusers(&users);
	
	for(i=0; i < users; i++) {
		if((pl_sd = pl_allsd[i]) && pl_sd->disguise)
			pc_disguise(pl_sd, 0);
	}
	clif_displaymessage(fd, msg_table[124]); // Undisguise applied.

	return 0;
}
/*==========================================
 * @exp by [Skotlex]
 *------------------------------------------
 */
int atcommand_exp(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	double nextb, nextj;
	nullpo_retr(-1, sd);
	memset(output, '\0', sizeof(output));
	
	nextb = pc_nextbaseexp(sd);
	if (nextb)
		nextb = sd->status.base_exp*100.0/nextb;
	
	nextj = pc_nextjobexp(sd);
	if (nextj)
		nextj = sd->status.job_exp*100.0/nextj;
	
	sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", sd->status.base_level, nextb, sd->status.job_level, nextj);
	clif_displaymessage(fd, output);
	return 0;
}


/*==========================================
 * @broadcast by [Valaris]
 *------------------------------------------
 */
int atcommand_broadcast(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
		return -1;
	}

	sprintf(atcmd_output, "%s : %s", sd->status.name, message);
	intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, 0);

	return 0;
}

/*==========================================
 * @localbroadcast by [Valaris]
 *------------------------------------------
 */
int atcommand_localbroadcast(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
		return -1;
	}

	sprintf(atcmd_output, "%s : %s", sd->status.name, message);

	clif_GMmessage(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 1); // 1: ALL_SAMEMAP

	return 0;
}

/*==========================================
 * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
 *------------------------------------------
 */
int atcommand_chardisguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int mob_id;
	char mob_name[NAME_LENGTH];
	struct map_session_data* pl_sd;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
	memset(mob_name, '\0', sizeof(mob_name));

	if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, atcmd_player_name) < 2) {
		clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
		return -1;
	}

	if ((mob_id = atoi(mob_name)) > 0)
	{	//Acquired an ID
		if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id))
			mob_id = 0; //Invalid id for either mobs or npcs.
	}	else	{ //Acquired a Name
		if ((mob_id = mobdb_searchname(mob_name)) == 0)
		{
			struct npc_data* nd = npc_name2id(mob_name);
			if (nd != NULL)
				mob_id = nd->n;
		}
	}

	if (mob_id == 0)
	{
		clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
			pc_disguise(pl_sd, mob_id);
			clif_displaymessage(fd, msg_table[140]); // Character's disguise applied.
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @charundisguise <character> by Kalaspuff (based off Yor's work)
 *------------------------------------------
 */
int atcommand_charundisguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data* pl_sd;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
			if (pl_sd->disguise)
				pc_disguise(pl_sd, 0);
			else {
				clif_displaymessage(fd, msg_table[142]); // Character is not disguised.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @email <actual@email> <new@email> by [Yor]
 *------------------------------------------
 */
int atcommand_email(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char actual_email[100];
	char new_email[100];
	nullpo_retr(-1, sd);

	memset(actual_email, '\0', sizeof(actual_email));
	memset(new_email, '\0', sizeof(new_email));

	if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
		clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
		return -1;
	}

	if (e_mail_check(actual_email) == 0) {
		clif_displaymessage(fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com.
		return -1;
	} else if (e_mail_check(new_email) == 0) {
		clif_displaymessage(fd, msg_table[145]); // Invalid new email. Please enter a real e-mail.
		return -1;
	} else if (strcmpi(new_email, "a@a.com") == 0) {
		clif_displaymessage(fd, msg_table[146]); // New email must be a real e-mail.
		return -1;
	} else if (strcmpi(actual_email, new_email) == 0) {
		clif_displaymessage(fd, msg_table[147]); // New email must be different of the actual e-mail.
		return -1;
	} else {
		chrif_changeemail(sd->status.account_id, actual_email, new_email);
		clif_displaymessage(fd, msg_table[148]); // Information sended to login-server via char-server.
	}

	return 0;
}

/*==========================================
 *@effect
 *------------------------------------------
 */
int atcommand_effect(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int type = 0, flag = 0;
	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
		clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
		return -1;
	}

	clif_specialeffect(&sd->bl, type, flag);
	clif_displaymessage(fd, msg_table[229]); // Your effect has changed.

	return 0;
}

/*==========================================
 * @charcartlist <character>: Displays the items list of a player's cart.
 *------------------------------------------
 */
int
atcommand_character_cart_list(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char outputtmp[200];
	struct map_session_data *pl_sd;
	struct item_data *item_data, *item_temp;
	int i, j, count, counter, counter2;
	nullpo_retr(-1, sd);

	memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(outputtmp, '\0', sizeof(outputtmp));

	if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
			counter = 0;
			count = 0;
			for (i = 0; i < MAX_CART; i++) {
				if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
					counter = counter + pl_sd->status.cart[i].amount;
					count++;
					if (count == 1) {
						sprintf(atcmd_output, "------ Cart items list of '%s' ------", pl_sd->status.name);
						clif_displaymessage(fd, atcmd_output);
					}
					if (pl_sd->status.cart[i].refine)
						sprintf(atcmd_output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
					else
						sprintf(atcmd_output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
					clif_displaymessage(fd, atcmd_output);
					memset(atcmd_output, '\0', sizeof(atcmd_output));
					counter2 = 0;
					for (j = 0; j < item_data->slot; j++) {
						if (pl_sd->status.cart[i].card[j]) {
							if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
								if (atcmd_output[0] == '\0')
									sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
								else
									sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
								strcat(atcmd_output, outputtmp);
							}
						}
					}
					if (atcmd_output[0] != '\0') {
						atcmd_output[strlen(atcmd_output) - 2] = ')';
						atcmd_output[strlen(atcmd_output) - 1] = '\0';
						clif_displaymessage(fd, atcmd_output);
					}
				}
			}
			if (count == 0)
				clif_displaymessage(fd, "No item found in the cart of this player.");
			else {
				sprintf(atcmd_output, "%d item(s) found in %d kind(s) of items.", counter, count);
				clif_displaymessage(fd, atcmd_output);
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @killer by MouseJstr
 * enable killing players even when not in pvp
 *------------------------------------------
 */
int
atcommand_killer(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	sd->special_state.killer = !sd->special_state.killer;

	if(sd->special_state.killer)
	  clif_displaymessage(fd, msg_table[241]);
        else
	  clif_displaymessage(fd, msg_table[242]);

	return 0;
}

/*==========================================
 * @killable by MouseJstr
 * enable other people killing you
 *------------------------------------------
 */
int
atcommand_killable(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	sd->special_state.killable = !sd->special_state.killable;

	if(sd->special_state.killable)
	  clif_displaymessage(fd, msg_table[242]);
        else
	  clif_displaymessage(fd, msg_table[241]);

	return 0;
}

/*==========================================
 * @charkillable by MouseJstr
 * enable another player to be killed
 *------------------------------------------
 */
int
atcommand_charkillable(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;

	if((pl_sd=map_nick2sd((char *) message)) == NULL)
                return -1;

	pl_sd->special_state.killable = !pl_sd->special_state.killable;

	if(pl_sd->special_state.killable)
	  clif_displaymessage(fd, "The player is now killable");
        else
	  clif_displaymessage(fd, "The player is no longer killable");

	return 0;
}


/*==========================================
 * @skillon by MouseJstr
 * turn skills on for the map
 *------------------------------------------
 */
int
atcommand_skillon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	map[sd->bl.m].flag.noskill = 0;
	clif_displaymessage(fd, msg_table[244]);
	return 0;
}

/*==========================================
 * @skilloff by MouseJstr
 * Turn skills off on the map
 *------------------------------------------
 */
int
atcommand_skilloff(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	map[sd->bl.m].flag.noskill = 1;
	clif_displaymessage(fd, msg_table[243]);
	return 0;
}

/*==========================================
 * @npcmove by MouseJstr
 *
 * move a npc
 *------------------------------------------
 */
int
atcommand_npcmove(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int x = 0, y = 0, m;
	struct npc_data *nd = 0;
	nullpo_retr(-1, sd);


	if (!message || !*message)
		return -1;

	memset(atcmd_player_name, '\0', sizeof atcmd_player_name);

	if (sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
		clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>");
		return -1;
	}

	//Who's idea was this? nullpo's are meant to check pointers that SHOULDN'T be null unless there's a bug... [Skotlex]
//	nullpo_retr(-1, (nd = npc_name2id(atcmd_player_name)));

	if ((nd = npc_name2id(atcmd_player_name)) == NULL)
		return -1;

	if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL)
		return -1;	//Not on a map.
	
	if (x < 0) x = 0;
	else if (x >= map[m].xs) x = map[m].xs-1;
	if (y < 0) y = 0;
	else if (y >= map[m].ys) y = map[m].ys-1;
	map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
	map_moveblock(&nd->bl, x, y, gettick());
	map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);

	return 0;
}

/*==========================================
 * @addwarp by MouseJstr
 *
 * Create a new static warp point.
 *------------------------------------------
 */
int
atcommand_addwarp(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char w1[64], w3[64], w4[64];
	int x,y,ret;
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;

	if (sscanf(message, "%99s %d %d[^\n]", atcmd_player_name, &x, &y ) < 3)
		return -1;

	sprintf(w1,"%s,%d,%d", mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y);
	sprintf(w3,"%s%d%d%d%d", atcmd_player_name,sd->bl.x, sd->bl.y, x, y);
	sprintf(w4,"1,1,%s.gat,%d,%d", atcmd_player_name, x, y);

	ret = npc_parse_warp(w1, "warp", w3, w4);

	sprintf(atcmd_output, "New warp NPC => %s",w3);

	clif_displaymessage(fd, atcmd_output);

	return ret;
}

/*==========================================
 * @follow by [MouseJstr]
 *
 * Follow a player .. staying no more then 5 spaces away
 *------------------------------------------
 */
int
atcommand_follow(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	nullpo_retr(-1, sd);

	if (!message || !*message) { 
		if (sd->followtarget == -1) 
			return -1; 
	
		pc_stop_following (sd); 
		clif_displaymessage(fd, "Stop following"); 
		return 0; 
	} 
	if ((pl_sd = map_nick2sd((char *) message)) != NULL) {
		if (sd->followtarget == pl_sd->bl.id)
			pc_stop_following (sd);
		else
			pc_follow(sd, pl_sd->bl.id);
		return 0;
	}
	
	return 1;
}


/*==========================================
 * @dropall by [MouseJstr]
 *
 * Drop all your possession on the ground
 *------------------------------------------
 */
int
atcommand_dropall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	nullpo_retr(-1, sd);
	for (i = 0; i < MAX_INVENTORY; i++) {
	if (sd->status.inventory[i].amount) {
		if(sd->status.inventory[i].equip != 0)
			pc_unequipitem(sd, i, 3);
			pc_dropitem(sd,  i, sd->status.inventory[i].amount);
		}
	}
	return 0;
}
/*==========================================
 * @chardropall by [MouseJstr]
 *
 * Throw all the characters possessions on the ground.  Normally
 * done in response to them being disrespectful of a GM
 *------------------------------------------
 */
int
atcommand_chardropall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	struct map_session_data *pl_sd = NULL;
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if((pl_sd=map_nick2sd((char *) message)) == NULL)
		return -1;
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (pl_sd->status.inventory[i].amount) {
			if(pl_sd->status.inventory[i].equip != 0)
				pc_unequipitem(pl_sd, i, 3);
			pc_dropitem(pl_sd,  i, pl_sd->status.inventory[i].amount);
		}
	}

	clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
	clif_displaymessage(fd, "It is done");
	//clif_displaymessage(fd, "It is offical.. your a jerk");

	return 0;
}
/*==========================================
 * @storeall by [MouseJstr]
 *
 * Put everything into storage to simplify your inventory to make
 * debugging easie
 *------------------------------------------
 */
int
atcommand_storeall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	nullpo_retr(-1, sd);
	if (storage_storageopen(sd) == 1) {
		clif_displaymessage(fd, "run this command again..");
		return 0;
	}
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].amount) {
			if(sd->status.inventory[i].equip != 0)
				pc_unequipitem(sd, i, 3);
			storage_storageadd(sd,  i, sd->status.inventory[i].amount);
		}
	}
	storage_storageclose(sd);

	clif_displaymessage(fd, "It is done");
	return 0;
}
/*==========================================
 * @charstoreall by [MouseJstr]
 *
 * A way to screw with players who piss you off
 *------------------------------------------
 */
int
atcommand_charstoreall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	struct map_session_data *pl_sd = NULL;
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if((pl_sd=map_nick2sd((char *) message)) == NULL)
		return -1;

	if (storage_storageopen(pl_sd) == 1) {
		clif_displaymessage(fd, "Had to open the characters storage window...");
		clif_displaymessage(fd, "run this command again..");
		return 0;
	}
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (pl_sd->status.inventory[i].amount) {
			if(pl_sd->status.inventory[i].equip != 0)
				pc_unequipitem(pl_sd, i, 3);
			storage_storageadd(pl_sd,  i, sd->status.inventory[i].amount);
		}
	}
	storage_storageclose(pl_sd);

	clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
	clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
	clif_displaymessage(pl_sd->fd, "   -- the management");

	clif_displaymessage(fd, "It is done");

	return 0;
}
/*==========================================
 * @skillid by [MouseJstr]
 *
 * lookup a skill by name
 *------------------------------------------
 */
int
atcommand_skillid(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int skillen, idx;
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	skillen = strlen(message);

	for (idx = 0; idx < MAX_SKILL_DB; idx++) {
		if ((skill_db[idx].name != NULL && strnicmp(skill_db[idx].name, message, skillen) == 0) ||
			(skill_db[idx].desc != NULL && strnicmp(skill_db[idx].desc, message, skillen) == 0))
		{
			sprintf(atcmd_output, "skill %d: %s", idx, skill_db[idx].desc);
			clif_displaymessage(fd, atcmd_output);
		}
	}

	return 0;
}

/*==========================================
 * @useskill by [MouseJstr]
 *
 * A way of using skills without having to find them in the skills menu
 *------------------------------------------
 */
int
atcommand_useskill(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	int skillnum;
	int skilllv;
	char target[255];
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if(sscanf(message, "%d %d %99[^\n]", &skillnum, &skilllv, target) != 3) {
		clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
		return -1;
	}
	if((pl_sd=map_nick2sd(target)) == NULL) {
		return -1;
	}

	if (skill_get_inf(skillnum)&INF_GROUND_SKILL)
		unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
	else
		unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, skilllv);

	return 0;
}

/*==========================================
 * @skilltree by [MouseJstr]
 *
 * prints the skill tree for a player required to get to a skill
 *------------------------------------------
 */
int
atcommand_skilltree(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	int skillnum, skillidx = -1;
	int meets = 1, j, c=0;
	char target[NAME_LENGTH], *tbl;
	struct skill_tree_entry *ent;
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;

	if(sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) {
		clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
		return -1;
	}
	if((pl_sd=map_nick2sd(target)) == NULL)
		return -1;

	c = pc_calc_skilltree_normalize_job(pl_sd);
	c = pc_mapid2jobid(c, pl_sd->status.sex);

	tbl = job_name(c);

	sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)",
	tbl, pc_checkskill(pl_sd, 1));
	clif_displaymessage(fd, atcmd_output);

	for (j = 0; skill_tree[c][j].id != 0; j++) {
		if (skill_tree[c][j].id == skillnum) {
			skillidx = j;
			break;
		}
	}

	if (skillidx == -1) {
		sprintf(atcmd_output, "I do not believe the player can use that skill");
		clif_displaymessage(fd, atcmd_output);
		return 0;
	}

	ent = &skill_tree[c][skillidx];

	for(j=0;j<5;j++)
		if( ent->need[j].id &&
			pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
		{
			char *desc = (skill_db[ ent->need[j].id ].desc) ? skill_db[ ent->need[j].id ].desc : "Unknown skill";
			sprintf(atcmd_output, "player requires level %d of skill %s",
				ent->need[j].lv, desc);
			clif_displaymessage(fd, atcmd_output);
			meets = 0;
		}

		if (meets == 1) {
			sprintf(atcmd_output, "I believe the player meets all the requirements for that skill");
			clif_displaymessage(fd, atcmd_output);
		}

	return 0;
}

// Hand a ring with partners name on it to this char
void getring (struct map_session_data *sd)
{
	int flag,item_id = 0;
	struct item item_tmp;
	if(sd->status.sex==0)
		item_id = 2635;
	else
		item_id = 2634;

	memset(&item_tmp,0,sizeof(item_tmp));
	item_tmp.nameid=item_id;
	item_tmp.identify=1;
	item_tmp.card[0]=255;
	item_tmp.card[2]=sd->status.partner_id;
	item_tmp.card[3]=sd->status.partner_id >> 16;

	//Logs (A)dmins items [Lupus]
	if(log_config.pick > 0 ) {
		log_pick(sd, "A", 0, item_id, 1, &item_tmp);
	}
	//Logs

	if((flag = pc_additem(sd,&item_tmp,1))) {
		clif_additem(sd,0,0,flag);
		map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
	}

}


/*==========================================
 * @marry by [MouseJstr], fixed by Lupus
 *
 * Marry two players
 *------------------------------------------
 */
int
atcommand_marry(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
  struct map_session_data *pl_sd1 = NULL;
  struct map_session_data *pl_sd2 = NULL;
  char player1[128], player2[128]; //Length used for return error msgs

  nullpo_retr(-1, sd);

  if (!message || !*message || sscanf(message, "%23[^,],%23[^\r\n]", player1, player2) != 2) {
	clif_displaymessage(fd, "Usage: @marry <player1>,<player2>");
	return -1;
  }

  if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
	sprintf(player2, "Cannot find player '%s' online", player1);
	clif_displaymessage(fd, player2);
	return -1;
  }

  if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
	sprintf(player1, "Cannot find player '%s' online", player2);
	clif_displaymessage(fd, player1);
	return -1;
  }

  if (pc_marriage(pl_sd1, pl_sd2) == 0) {
	clif_displaymessage(fd, "They are married.. wish them well");
	clif_wedding_effect(&sd->bl);	//wedding effect and music [Lupus]
	// Auto-give named rings (Aru)
	getring (pl_sd1);
	getring (pl_sd2);
	return 0;
  }
  return -1;
}

/*==========================================
 * @divorce by [MouseJstr], fixed by [Lupus]
 *
 * divorce two players 
 *------------------------------------------
 */
int
atcommand_divorce(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
  struct map_session_data *pl_sd = NULL;

  nullpo_retr(-1, sd);

  if (!message || !*message || sscanf(message, "%23[^\r\n]", atcmd_player_name) != 1) {
	clif_displaymessage(fd, "Usage: @divorce <player>.");
	return -1;
  }

  if((pl_sd=map_nick2sd((char *) atcmd_player_name)) != NULL) {
	if (pc_divorce(pl_sd) != 0) {
		sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name);
		clif_displaymessage(fd, atcmd_output);
		return -1;
	} else {
		sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name);
		clif_displaymessage(fd, atcmd_output);
		return 0;
	}
  }
  sprintf(atcmd_output, "Cannot find player '%s' online", atcmd_player_name);
  clif_displaymessage(fd, atcmd_output);
  return -1;
}


#ifdef DMALLOC
unsigned long dmark_;
int
atcommand_dmstart(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
  dmark_ = dmalloc_mark();

  clif_displaymessage(fd, "debug mark set");

  return 0;
}

int
atcommand_dmtick(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
  dmalloc_log_changed ( dmark_, 1, 0, 1 ) ;
  dmark_ = dmalloc_mark();
  clif_displaymessage(fd, "malloc changes logged");

  return 0;
}
#endif

/*==========================================
 * @grind by [MouseJstr]
 *------------------------------------------
 */
int
atcommand_grind(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	int skillnum;
	int inf;
	char target[NAME_LENGTH];
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if(sscanf(message, "%23s", target) != 1) {
		clif_displaymessage(fd, "Usage: @grind <target>");
		return -1;
	}
	if((pl_sd=map_nick2sd(target)) == NULL)
		return -1;

	for (skillnum = 1; skillnum < 500; skillnum++) {
		sd->status.sp = sd->status.max_sp;
		atcommand_alive(fd, sd, command, message);

		inf = skill_get_inf(skillnum);

		if (inf & INF_GROUND_SKILL)
			unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, 1);
		else if (!(inf & INF_SUPPORT_SKILL))
			unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, 1);
	}

	return 0;
}

/*==========================================
 * @grind2 by [MouseJstr]
 *------------------------------------------
 */
int
atcommand_grind2(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	short x, y;

	for (i = 1000; i < MAX_MOB_DB; i++) {
		if (!mobdb_checkid(i))
			continue;
		map_search_freecell(&sd->bl, 0, &x,  &y, 5, 5, 0);
		mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
	}

	return 0;
}

/*==========================================
 * @changelook by [Celest]
 *------------------------------------------
 */
int
atcommand_changelook(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i, j = 0, k = 0;
	int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES };

	if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
		clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional");
		clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield");
		return -1;
	} else if (i == 2) {
		if (j < 1) j = 1;
		else if (j > 6) j = 6;	// 6 = Shoes - for beta clients only perhaps
		j = pos[j - 1];
	} else if (i == 1) {	// position not defined, use HEAD_TOP as default
		k = j;	// swap
		j = LOOK_HEAD_TOP;
	}

	clif_changelook(&sd->bl,j,k);

	return 0;
}

/*==========================================
 *Turns on/off Autotrade for a specific player
 *------------------------------------------
 *by durf (changed by Lupus)
 */
int
atcommand_autotrade(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (sd->vender_id) //check if player's vending
	{
		sd->state.autotrade = 1;
		clif_authfail_fd(fd, 15);
	}
	else 
	{
		//"You should be vending to use @Autotrade."
		clif_displaymessage(fd, msg_txt(549));
	}
	return 0;  
}   


/*==========================================
 * Changes Master of your Guild to a specified guild member
 *------------------------------------------
 *by durf (changed by Lupus)
 */
int
atcommand_changegm(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct guild *g;
	struct map_session_data *pl_sd;
	nullpo_retr(-1, sd);

	if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name))
	{
		clif_displaymessage(fd, "You need to be a Guild Master to use this command.");
		return -1;
	}
	if (strlen(message)==0)
	{
		clif_displaymessage(fd, "Command usage: @changegm <guildmember name>");
		return -1;
	}
	
	if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
		clif_displaymessage(fd, "Target character must be online and be a guildmate.");
		return -1;
	}

	guild_gm_change(sd->status.guild_id, pl_sd);
	return 0;  
}   

/*==========================================
 *Changes the leader of a party.
 *------------------------------------------
 *by Skotlex
 */
int
atcommand_changeleader(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct party_data *p;
	struct map_session_data *pl_sd;
	int mi, pl_mi;
	nullpo_retr(-1, sd);

	if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
	{
		clif_displaymessage(fd, "You need to be a party's leader to use this command.");
		return -1;
	}
	
	for (mi = 0; mi < MAX_PARTY && p->data[mi].sd != sd; mi++);
	
	if (mi == MAX_PARTY)
		return -1; //Shouldn't happen

	if (!p->party.member[mi].leader)
	{
		clif_displaymessage(fd, "You need to be the party's leader to use this command.");
		return -1;
	}
	
	if (strlen(message)==0)
	{
		clif_displaymessage(fd, "Command usage: @changeleader <party member name>");
		return -1;
	}
	
	if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.party_id != sd->status.party_id) {
		clif_displaymessage(fd, "Target character must be online and be in your party.");
		return -1;
	}

	for (pl_mi = 0; pl_mi < MAX_PARTY && p->data[pl_mi].sd != pl_sd; pl_mi++);
	
	if (pl_mi == MAX_PARTY)
		return -1; //Shouldn't happen

	//Change leadership.
	p->party.member[mi].leader = 0;
	if (p->data[mi].sd->fd)
		clif_displaymessage(p->data[mi].sd->fd, "Leadership transferred.");
	p->party.member[pl_mi].leader = 1;
	if (p->data[pl_mi].sd->fd)
		clif_displaymessage(p->data[pl_mi].sd->fd, "You've become the party leader.");

	intif_party_leaderchange(p->party.party_id,p->party.member[pl_mi].account_id,p->party.member[pl_mi].char_id);
	//Update info.
	clif_party_main_info(p,-1);
	clif_party_info(p,-1);
	
	return 0;  
}   

/*==========================================
 *Turns on/off AutoLoot for a specific player
 *------------------------------------------
 *by Upa-Kun
 */
int atcommand_autoloot(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
	// autoloot command with value
	int rate;

	nullpo_retr(-1, sd);

	// autoloot command without value
	if(!message || !*message)
	{
		// autoloot on -> off
		if(sd->state.autoloot)
		{
			clif_displaymessage(fd, "Autoloot is now off.");
			sd->state.autoloot = 0;
			return 0;
		// autoloot off -> on
		} else {
			clif_displaymessage(fd, "Autoloot is now on.");
			sd->state.autoloot = 10000;
			return 0;
		}
	}

	// get maximum droprate limit
	rate = (int)(atof(message) * 100.);

	// check for invalid value
	if(rate > 10000)
	{
		clif_displaymessage(fd, "Invalid value. Choose value between 0 and 100.");
		return 0;
	}

	// autoloot value is 0, turn autoloot off
	if(rate == 0)
	{
		if(sd->state.autoloot == 0)
			clif_displaymessage(fd, "Autoloot is already off.");
		else {
			clif_displaymessage(fd, "Autoloot is now off.");
			sd->state.autoloot = 0;
		}
		return 0;
	}

	// autoloot value is 100, turn autoloot on
	if(rate == 10000)
	{
		if(sd->state.autoloot == 10000)
			clif_displaymessage(fd, "Autoloot is already on.");
		else {
			clif_displaymessage(fd, "Autoloot is now on.");
			sd->state.autoloot = 10000;
		}
		return 0;
	}

	// autoloot value is between 0 and 100
	snprintf(atcmd_output, sizeof atcmd_output, "Autolooting items with drop rates of %0.02f%% and below.", rate/100.);
	clif_displaymessage(fd, atcmd_output);
	sd->state.autoloot = rate;

	return 0;
}


/*==========================================
 * It is made to rain.
 *------------------------------------------
 */
int
atcommand_rain(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.rain) {
		map[sd->bl.m].flag.rain=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "The rain has stopped.");
	} else {
		map[sd->bl.m].flag.rain=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "It is made to rain.");
	}
	return 0;
}
/*==========================================
 * It is made to snow.
 *------------------------------------------
 */
int
atcommand_snow(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.snow) {
		map[sd->bl.m].flag.snow=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Snow has stopped falling.");
	} else {
		map[sd->bl.m].flag.snow=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "It is made to snow.");
	}

	return 0;
}

/*==========================================
 * Cherry tree snowstorm is made to fall. (Sakura)
 *------------------------------------------
 */
int
atcommand_sakura(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.sakura) {
		map[sd->bl.m].flag.sakura=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Cherry tree leaves no longer fall.");
	} else {
		map[sd->bl.m].flag.sakura=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Cherry tree leaves is made to fall.");
	}
	return 0;
}

/*==========================================
 * Clouds appear.
 *------------------------------------------
 */
int
atcommand_clouds(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.clouds) {
		map[sd->bl.m].flag.clouds=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "The clouds has disappear.");
	} else {
		map[sd->bl.m].flag.clouds=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Clouds appear.");
	}

	return 0;
}

/*==========================================
 * Different type of clouds using effect 516
 *------------------------------------------
 */
int
atcommand_clouds2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.clouds2) {
		map[sd->bl.m].flag.clouds2=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "The alternative clouds disappear.");
	} else {
		map[sd->bl.m].flag.clouds2=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Alternative clouds appear.");
	}

	return 0;
}

/*==========================================
 * Fog hangs over.
 *------------------------------------------
 */
int
atcommand_fog(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.fog) {
		map[sd->bl.m].flag.fog=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "The fog has gone.");
	} else {
		map[sd->bl.m].flag.fog=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Fog hangs over.");
	}
		return 0;
}

/*==========================================
 * Fallen leaves fall.
 *------------------------------------------
 */
int
atcommand_leaves(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.leaves) {
		map[sd->bl.m].flag.leaves=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Leaves no longer fall.");
	} else {
		map[sd->bl.m].flag.leaves=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Fallen leaves fall.");
	}

	return 0;
}

/*==========================================
 * Fireworks appear.
 *------------------------------------------
 */
int
atcommand_fireworks(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	if (map[sd->bl.m].flag.fireworks) {
		map[sd->bl.m].flag.fireworks=0;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Fireworks are ended.");
	} else {
		map[sd->bl.m].flag.fireworks=1;
		clif_weather(sd->bl.m);
		clif_displaymessage(fd, "Fireworks are launched.");
	}

	return 0;
}

/*==========================================
 * Clearing Weather Effects by Dexity
 *------------------------------------------
 */
int
atcommand_clearweather(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	map[sd->bl.m].flag.rain=0;
	map[sd->bl.m].flag.snow=0;
	map[sd->bl.m].flag.sakura=0;
	map[sd->bl.m].flag.clouds=0;
	map[sd->bl.m].flag.clouds2=0;
	map[sd->bl.m].flag.fog=0;
	map[sd->bl.m].flag.fireworks=0;
	map[sd->bl.m].flag.leaves=0;
	clif_weather(sd->bl.m);
	
	return 0;
}

/*===============================================================
 * Sound Command - plays a sound for everyone! [Codemaster]
 *---------------------------------------------------------------
 */
int
atcommand_sound(
	const int fd, struct map_session_data *sd,
	const char *command, const char *message)
{
	char sound_file[100];

	if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
		clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)");
		return -1;
	}

	memset(sound_file, '\0', sizeof(sound_file));
	if(sscanf(message, "%99[^\n]", sound_file) < 1)
		return -1;

	if(strstr(sound_file, ".wav") == NULL)
		strcat(sound_file, ".wav");

	clif_soundeffectall(&sd->bl, sound_file,0,2);

	return 0;
}

/*==========================================
 * 	MOB Search
 *------------------------------------------
 */
static int atmobsearch_sub(struct block_list *bl,va_list ap)
{
	int mob_id,fd;
	static int number=0;
	struct mob_data *md;

	nullpo_retr(0, bl);

	if(!ap){
		number=0;
		return 0;
	}
	mob_id = va_arg(ap,int);
	fd = va_arg(ap,int);

	md = (struct mob_data *)bl;

	if(md && fd && (mob_id==-1 || (md->class_==mob_id))){
		snprintf(atcmd_output, sizeof atcmd_output, "%2d[%3d:%3d] %s",
				++number,bl->x, bl->y,md->name);
		clif_displaymessage(fd, atcmd_output);
	}
	return 0;
}
int atcommand_mobsearch(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char mob_name[100];
	int mob_id,map_id = 0;

	nullpo_retr(-1, sd);

	if (sscanf(message, "%99[^\n]", mob_name) < 0)
		return -1;

	if ((mob_id = atoi(mob_name)) == 0)
		 mob_id = mobdb_searchname(mob_name);
	if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
		snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
		clif_displaymessage(fd, atcmd_output);
		return 0;
	}
	if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
				strcpy(mob_name,mob_db(mob_id)->jname);	// --ja--
//				strcpy(mob_name,mob_db(mob_id)->name);	// --en--

	map_id = sd->bl.m;

	snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
		mob_name, mapindex_id2name(sd->mapindex));
	clif_displaymessage(fd, atcmd_output);

	map_foreachinmap(atmobsearch_sub, map_id, BL_MOB, mob_id, fd);

	atmobsearch_sub(&sd->bl,0);		// �ԍ����Z�b�g

	return 0;
}
/*==========================================
 * �h���b�v�A�C�e���̑|��
 *------------------------------------------
 */
/*==========================================
 * cleanmap
 *------------------------------------------
 */
static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
{
	nullpo_retr(0, bl);
	map_clearflooritem(bl->id);

	return 0;
}

int
atcommand_cleanmap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
		sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
		sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
		BL_ITEM);
	clif_displaymessage(fd, "All dropped items have been cleaned up.");
	return 0;
}

/*==========================================
 * NPC/PET�ɘb������
 *------------------------------------------
 */
int
atcommand_npctalk(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char name[NAME_LENGTH],mes[100],temp[100];
	struct npc_data *nd;

	if (sscanf(message, "%23[^,],%99[^\n]", name, mes) < 2)
		return -1;

	if (!(nd = npc_name2id(name)))
		return -1;
	
	snprintf(temp, sizeof temp ,"%s : %s",name,mes);
	clif_message(&nd->bl, temp);

	return 0;
}
int
atcommand_pettalk(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char mes[100],temp[100];
	struct pet_data *pd;

	nullpo_retr(-1, sd);

	if(!sd->status.pet_id || !(pd=sd->pd))
		return -1;

	if (sscanf(message, "%99[^\n]", mes) < 1)
		return -1;

	snprintf(temp, sizeof temp ,"%s : %s",sd->pet.name,mes);
	clif_message(&pd->bl, temp);

	return 0;
}

/*==========================================
 * @users
 * �T�[�o�[���̐l���}�b�v��\��������
 * �蔲���̂��߉����Ȃ��Ă���͎̂d�l�ł��B
 *------------------------------------------
 */

static struct dbt *users_db = NULL;
static int users_all;

static int atcommand_users_sub1(struct map_session_data* sd,va_list va) {
	int users = (int)(uidb_get(users_db,(unsigned int)sd->mapindex)) + 1;
	users_all++;
	uidb_put(users_db,(unsigned int)sd->mapindex,(void *)users);
	return 0;
}

static int atcommand_users_sub2(DBKey key,void* val,va_list va) {
	char buf[256];
	struct map_session_data* sd = va_arg(va,struct map_session_data*);
	sprintf(buf,"%s : %d (%d%%)",mapindex_id2name(key.i),(int)val,(int)val * 100 / users_all);
	clif_displaymessage(sd->fd,buf);
	return 0;
}

int
atcommand_users(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char buf[256];
	users_all = 0;

	users_db->clear(users_db, NULL);
	clif_foreachclient(atcommand_users_sub1);
	users_db->foreach(users_db,atcommand_users_sub2,sd);
	sprintf(buf,"all : %d",users_all);
	clif_displaymessage(fd,buf);
	return 0;
}

int
atcommand_reset(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	pc_resetstate(sd);
	pc_resetskill(sd,1);
	sprintf(atcmd_output, msg_table[208], sd->status.name); // '%s' skill and stats points reseted!
	clif_displaymessage(fd, atcmd_output);
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int
atcommand_summon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char name[NAME_LENGTH];
	int mob_id = 0;
	int id = 0;
	int duration = 0;
	struct mob_data *md;
	unsigned int tick=gettick();

	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if (sscanf(message, "%23s %d", name, &duration) < 1)
		return -1;

	if (duration < 1)
		duration =1;
	else if (duration > 60)
		duration =60;
	
	if ((mob_id = atoi(name)) == 0)
		mob_id = mobdb_searchname(name);
	if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
		return -1;

	md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "");

	if(md){
		md->master_id=sd->bl.id;
		md->special_state.ai=1;
		md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,id,0);
		clif_misceffect2(&md->bl,344);
		mob_spawn(md);
		sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
		clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
	}

	return 0;
}


/*==========================================
 * @adjcmdlvl by [MouseJstr]
 *
 * Temp adjust the GM level required to use a GM command
 *
 * Used during beta testing to allow players to use GM commands
 * for short periods of time
 *------------------------------------------
 */
int
atcommand_adjcmdlvl(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
    int i, newlev;
    char cmd[100];
	nullpo_retr(-1, sd);

    if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
        clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>.");
        return -1;
    }

    for (i = 0; (atcommand_info[i].command) && atcommand_info[i].type != AtCommand_None; i++)
        if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
            atcommand_info[i].level = newlev;
            clif_displaymessage(fd, "@command level changed.");
            return 0;
        }

    clif_displaymessage(fd, "@command not found.");
    return -1;
}

/*==========================================
 * @adjgmlvl by [MouseJstr]
 *
 * Create a temp GM
 *
 * Used during beta testing to allow players to use GM commands
 * for short periods of time
 *------------------------------------------
 */
int
atcommand_adjgmlvl(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
    int newlev;
    char user[NAME_LENGTH];
    struct map_session_data *pl_sd;
	nullpo_retr(-1, sd);

    if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) {
        clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>.");
        return -1;
    }

    if((pl_sd=map_nick2sd((char *) user)) == NULL)
        return -1;

    pc_set_gm_level(pl_sd->status.account_id, newlev);

    return 0;
}


/*==========================================
 * @trade by [MouseJstr]
 *
 * Open a trade window with a remote player
 *
 * If I have to jump to a remote player one more time, I am
 * gonna scream!
 *------------------------------------------
 */
int
atcommand_trade(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
    struct map_session_data *pl_sd = NULL;
	nullpo_retr(-1, sd);

    if (!message || !*message)
        return -1;
    if((pl_sd=map_nick2sd((char *) message)) != NULL) {
        trade_traderequest(sd, pl_sd);
        return 0;
    }
    return -1;
}

/*==========================================
 * @setbattleflag by [MouseJstr]
 *
 * set a battle_config flag without having to reboot
 */
int
atcommand_setbattleflag(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char flag[128], value[128];
	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
        	clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>.");
        	return -1;
    	}

	if (battle_set_value(flag, value) == 0)
        	clif_displaymessage(fd, "unknown battle_config flag");
	else
        	clif_displaymessage(fd, "battle_config set as requested");

	return 0;
}


/*===========================
 * @unmute [Valaris]
 *===========================
*/
int atcommand_unmute(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	nullpo_retr(-1, sd);

	if(!battle_config.muting_players) {
		clif_displaymessage(fd, "Please enable the muting system before using it.");
		return 0;
	}

	if (!message || !*message)
        	return -1;

	if((pl_sd=map_nick2sd((char *) message)) != NULL) {
		if(pl_sd->sc.data[SC_NOCHAT].timer!=-1) {
			pl_sd->status.manner = 0; // have to set to 0 first [celest]
			status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
			clif_displaymessage(sd->fd,"Player unmuted");
		}
		else
			clif_displaymessage(sd->fd,"Player is not muted");
	}

	return 0;
}

/*==========================================
 * @uptime by MC Cameri
 *------------------------------------------
 */
int
atcommand_uptime(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
		minute = 60, days = 0, hours = 0, minutes = 0;
	nullpo_retr(-1, sd);

	seconds = get_uptime();
	days = seconds/day;
	seconds -= (seconds/day>0)?(seconds/day)*day:0;
	hours = seconds/hour;
	seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
	minutes = seconds/minute;
	seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;

	snprintf(atcmd_output, sizeof(atcmd_output), msg_table[245], days, hours, minutes, seconds);
	clif_displaymessage(fd, atcmd_output);

	return 0;
}

/*==========================================
 * @changesex <sex>
 * => Changes one's sex. Argument sex can be
 * 0 or 1, m or f, male or female.
 *------------------------------------------
 */
int
atcommand_changesex(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0);
	return 0;
}

/*================================================
 * @mute - Mutes a player for a set amount of time
 *------------------------------------------------
 */
int atcommand_mute(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	int manner;
	nullpo_retr(-1, sd);

	if(!battle_config.muting_players) {
		clif_displaymessage(fd, "Please enable the muting system before using it.");
		return 0;
	}

	if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
		clif_displaymessage(fd, "Usage: @mute <time> <character name>.");
		return -1;
	}

	if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
		if (pc_isGM(pl_sd) > pc_isGM(sd)) {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
		clif_GM_silence(sd, pl_sd, 0);
		pl_sd->status.manner -= manner;
		if(pl_sd->status.manner < 0)
			sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
	}
	else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @refresh (like @jumpto <<yourself>>)
 *------------------------------------------
 */
int atcommand_refresh(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);
	clif_refresh(sd);
	return 0;
}

/*==========================================
 * @petid <part of pet name>
 * => Displays a list of matching pets.
 *------------------------------------------
 */
int
atcommand_petid(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char searchtext[100];
	char temp0[100];
	char temp1[100];
	int cnt = 0, i = 0;

	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if (sscanf(message, "%99s", searchtext) < 1)
		return -1;
	estr_lower(searchtext);
	snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext);
	clif_displaymessage(fd,temp0);
	while (i < MAX_PET_DB) {
		strcpy(temp1,pet_db[i].name);
		strcpy(temp1, estr_lower(temp1));
		strcpy(temp0,pet_db[i].jname);
		strcpy(temp0, estr_lower(temp1));
		if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) {
  			snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class_,
     			pet_db[i].jname);
  			if (cnt >= 100) { // Only if there are custom pets
	  			clif_displaymessage(fd, "Be more specific, can't send more than"
					" 100 results.");
			} else {
				clif_displaymessage(fd, temp0);
			}
    		cnt++;
		}
	i++;
	}
	snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext);
	clif_displaymessage(fd, temp0);
	return 0;
}

/*==========================================
 * @identify
 * => GM's magnifier.
 *------------------------------------------
 */
int
atcommand_identify(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i,num;

	nullpo_retr(-1, sd);

	for(i=num=0;i<MAX_INVENTORY;i++){
		if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
			num++;
		}
	}
	if (num > 0) {
		clif_item_identify_list(sd);
	} else {
		clif_displaymessage(fd,"There are no items to appraise.");
	}
	return 0;
}

/*==========================================
 * @gmotd (Global MOTD)
 * by davidsiaw :P
 *------------------------------------------
 */
int
atcommand_gmotd(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
		char buf[256];
		FILE *fp;
	nullpo_retr(-1, sd);
		if(	(fp = fopen(motd_txt, "r"))!=NULL){
			while (fgets(buf, 250, fp) != NULL){
				int i;
				for( i=0; buf[i]; i++){
					if( buf[i]=='\r' || buf[i]=='\n'){
						buf[i]=0;
						break;
					}
				}
				intif_GMmessage(buf,strlen(buf)+1,8);
			}
			fclose(fp);
		}
		return 0;
}

int atcommand_misceffect(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int effect = 0;
	nullpo_retr(-1, sd);
	if (!message || !*message)
		return -1;
	if (sscanf(message, "%d", &effect) < 1)
		return -1;
	clif_misceffect(&sd->bl,effect);

	return 0;
}

int charid2sessionid(int charid)
{
   struct map_session_data *pl_sd = NULL;

	pl_sd = map_charid2sd(charid);
	if (pl_sd) return pl_sd->fd;

	return 0;
}

int accountid2sessionid(int accountid)
{
   struct map_session_data *pl_sd = NULL;

	pl_sd = map_id2sd(accountid);
	if (pl_sd) return pl_sd->fd;
	
	return 0;
}


/*==========================================
 * Jump to a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */

int atcommand_jumptoid(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int cid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
   memset(atcmd_output, '\0', sizeof(atcmd_output));

   if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>).");
      return -1;
   }

   cid=atoi(message);

   if ((session_id=charid2sessionid(cid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
            clif_displaymessage(fd, msg_table[247]);
            return -1;
         }
         if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
            clif_displaymessage(fd, msg_table[248]);
            return -1;
         }
         pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
         sprintf(atcmd_output, msg_table[4], pl_sd->status.name); // Jump to %s
         clif_displaymessage(fd, atcmd_output);
      } else {
         clif_displaymessage(fd, msg_table[154]); // Character not found.
         return -1;
      }
   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, cid = %d\n",session_id,cid);

   return 0;
}

/*==========================================
 * Jump to a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */

int atcommand_jumptoid2(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int aid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
   memset(atcmd_output, '\0', sizeof(atcmd_output));

   if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>).");
      return -1;
   }

   aid=atoi(message);

   if ((session_id=accountid2sessionid(aid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
            clif_displaymessage(fd, msg_table[247]);
            return -1;
         }
         if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
            clif_displaymessage(fd, msg_table[248]);
            return -1;
         }
         pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
         sprintf(atcmd_output, msg_table[4], pl_sd->status.name); // Jump to %s
         clif_displaymessage(fd, atcmd_output);
      } else {
         clif_displaymessage(fd, msg_table[154]); // Character not found.
         return -1;
      }
   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, aid = %d\n",session_id,aid);

   return 0;
}

/*==========================================
 * Recall a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_recallid(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int cid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
   memset(atcmd_output, '\0', sizeof(atcmd_output));

   if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>).");
      return -1;
   }

   cid=atoi(message);

   if ((session_id=charid2sessionid(cid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
            if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
               clif_displaymessage(fd, msg_table[247]);
               return -1;
            }
            if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
               clif_displaymessage(fd, msg_table[248]);
               return -1;
            }
            pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
            sprintf(atcmd_output, msg_table[46], pl_sd->status.name); // Jump to %s
            clif_displaymessage(fd, atcmd_output);
         } else {
            clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
            return -1;
         }
      } else {
         clif_displaymessage(fd, msg_table[154]); // Character not found.
         return -1;
      }
   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, cid = %d\n",session_id,cid);

   return 0;
}

/*==========================================
 * Recall a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_recallid2(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int aid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
   memset(atcmd_output, '\0', sizeof(atcmd_output));

   if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>).");
      return -1;
   }

   aid=atoi(message);

   if ((session_id=accountid2sessionid(aid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
            if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, msg_table[247]);
				return -1;
            }
            if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
               clif_displaymessage(fd, msg_table[248]);
               return -1;
            }
            pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
            sprintf(atcmd_output, msg_table[46], pl_sd->status.name); // Jump to %s
            clif_displaymessage(fd, atcmd_output);
         } else {
            clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
            return -1;
         }
      } else {
         clif_displaymessage(fd, msg_table[154]); // Character not found.
         return -1;
      }
   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, aid = %d\n",session_id,aid);

   return 0;
}

/*==========================================
 * Kick a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_kickid(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   struct map_session_data *pl_sd;
   int cid=0;
   int session_id=0;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

   if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>).");
      return -1;
   }

   cid=atoi(message);

   if ((session_id=charid2sessionid(cid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
            clif_GM_kick(sd, pl_sd, 1);
         else {
            clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
            return -1;
         }
      } else {
         clif_displaymessage(fd, msg_table[3]); // Character not found.
         return -1;
      }

   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, cid = %d\n",session_id,cid);

   return 0;
}

/*==========================================
 * Kick a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_kickid2(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   struct map_session_data *pl_sd;
   int aid=0;
   int session_id=0;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

   if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>).");
      return -1;
   }

   aid=atoi(message);

   if ((session_id=accountid2sessionid(aid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
            clif_GM_kick(sd, pl_sd, 1);
         else {
            clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
            return -1;
         }
      } else {
         clif_displaymessage(fd, msg_table[3]); // Character not found.
         return -1;
      }

   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, aid = %d\n",session_id,aid);

   return 0;
}

/*==========================================
 * Revive a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_reviveid(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int cid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

   if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>).");
      return -1;
   }

   cid=atoi(message);

   if ((session_id=charid2sessionid(cid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         pl_sd->status.hp = pl_sd->status.max_hp;
         pc_setstand(pl_sd);
         if (battle_config.pc_invincible_time > 0)
            pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
         clif_updatestatus(pl_sd, SP_HP);
         clif_updatestatus(pl_sd, SP_SP);
         clif_resurrection(&pl_sd->bl, 1);
         clif_displaymessage(fd, msg_table[51]); // Character revived.
      } else {
         clif_displaymessage(fd, msg_table[3]); // Character not found.
         return -1;
      }

   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, cid = %d\n",session_id,cid);


   return 0;
}

/*==========================================
 * Revive a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_reviveid2(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int aid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

   if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>).");
      return -1;
   }

   aid=atoi(message);

   if ((session_id=accountid2sessionid(aid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         pl_sd->status.hp = pl_sd->status.max_hp;
         pc_setstand(pl_sd);
         if (battle_config.pc_invincible_time > 0)
            pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
         clif_updatestatus(pl_sd, SP_HP);
         clif_updatestatus(pl_sd, SP_SP);
         clif_resurrection(&pl_sd->bl, 1);
         clif_displaymessage(fd, msg_table[51]); // Character revived.
      } else {
         clif_displaymessage(fd, msg_table[3]); // Character not found.
         return -1;
      }

   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, aid = %d\n",session_id,aid);


   return 0;
}

/*==========================================
 * Kill a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_killid(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int cid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

   if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>).");
      return -1;
   }

   cid=atoi(message);

   if ((session_id=charid2sessionid(cid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
            status_kill(&pl_sd->bl);
            clif_displaymessage(fd, msg_table[14]); // Character killed.
         } else {
            clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
            return -1;
         }
      } else {
         clif_displaymessage(fd, msg_table[3]); // Character not found.
         return -1;
      }

   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, cid = %d\n",session_id,cid);

   return 0;
}

/*==========================================
 * Kill a player by PID number
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int atcommand_killid2(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   int aid=0;
   int session_id=0;
   struct map_session_data *pl_sd;

   memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));

   if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
      clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>).");
      return -1;
   }

   aid=atoi(message);

   if ((session_id=accountid2sessionid(aid))!=0)
   {
      if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
         if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
            status_kill(&pl_sd->bl);
            clif_displaymessage(fd, msg_table[14]); // Character killed.
         } else {
            clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
            return -1;
         }
      } else {
         clif_displaymessage(fd, msg_table[3]); // Character not found.
         return -1;
      }

   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, aid = %d\n",session_id,aid);

   return 0;
}

/*==========================================
 * Make a player killable, by PID
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int
atcommand_charkillableid(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   struct map_session_data *pl_sd = NULL;
   int cid=0;
   int session_id=0;

   if (!message || (cid = atoi(message)) == 0  || !*message)
      return -1;

   cid=atoi(message);

   if ((session_id=charid2sessionid(cid))!=0)
   {
      if((pl_sd= (struct map_session_data *) session[session_id]->session_data) == NULL)
                   return -1;

      pl_sd->special_state.killable = !pl_sd->special_state.killable;

      if(pl_sd->special_state.killable)
        clif_displaymessage(fd, "The player is now killable");
           else
        clif_displaymessage(fd, "The player is no longer killable");
   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, cid = %d\n",session_id,cid);
   return 0;
}


/*==========================================
 * Make a player killable, by PID
 * Original by Dino9021
 * Added in by nsstrunks
 *------------------------------------------
 */
int
atcommand_charkillableid2(
   const int fd, struct map_session_data* sd,
   const char* command, const char* message)
{
   struct map_session_data *pl_sd = NULL;
   int aid=0;
   int session_id=0;

   if (!message || (aid = atoi(message)) == 0 || !*message)
      return -1;

   aid=atoi(message);

   if ((session_id=accountid2sessionid(aid))!=0)
   {
      if((pl_sd= (struct map_session_data *) session[session_id]->session_data) == NULL)
                   return -1;

      pl_sd->special_state.killable = !pl_sd->special_state.killable;

      if(pl_sd->special_state.killable)
        clif_displaymessage(fd, "The player is now killable");
           else
        clif_displaymessage(fd, "The player is no longer killable");
   }
   else
   {
      clif_displaymessage(fd,msg_table[3]);
   }
   //printf("Session_id = %d, aid = %d\n",session_id,aid);
   return 0;
}

#ifndef TXT_ONLY  /* Begin SQL-Only commands */

/*==========================================
 * Mail System commands by [Valaris]
 *------------------------------------------
 */
int atcommand_listmail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if(!mail_server_enable)
		return 0;

	nullpo_retr(-1, sd);

	if(strlen(command)==12)
		mail_check(sd,3);
	else if(strlen(command)==9)
		mail_check(sd,2);
	else
		mail_check(sd,1);
	return 0;
}

int atcommand_readmail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int index;
	if(!mail_server_enable)
		return 0;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(sd->fd,"You must specify a message number.");
		return 0;
	}

	index = atoi(message);
	if (index < 1) {
		clif_displaymessage(sd->fd,"Message number cannot be negative or zero.");
		return 0;
	}

	if(strlen(command)==11)
		mail_delete(sd,index);
	else
		mail_read(sd,index);

	return 0;
}

int atcommand_sendmail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char name[NAME_LENGTH],text[80];

	if(!mail_server_enable)
		return 0;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
		return 0;
	}

	if ((sscanf(message, "\"%23[^\"]\" %79[^\n]", name, text) < 2) &&
		(sscanf(message, "%23s %79[^\n]", name, text) < 2)) {
		clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
		return 0;
	}

	if(strlen(command)==17)
		mail_send(sd,name,text,1);
	else
		mail_send(sd,name,text,0);

	return 0;
}

/*==========================================
 * Refresh online command for SQL [Valaris]
 * Will refresh and check online column of
 * players and set correctly.
 *------------------------------------------
 */
int atcommand_refreshonline(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	send_users_tochar(-1, gettick(), 0, 0);
	return 0;
}

#endif /* end sql only */

/*==========================================
 * Show Monster DB Info   v 1.0
 * originally by [Lupus] eAthena
 *------------------------------------------
 */
int atcommand_mobinfo(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	unsigned char msize[3][7] = {"Small", "Medium", "Large"};
	unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
	unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
	char atcmd_output2[200];
	struct item_data *item_data;
	struct mob_db *mob, *mob_array[MAX_SEARCH];
	int count;
	int i, j, k;

	memset(atcmd_output, '\0', sizeof(atcmd_output));
	memset(atcmd_output2, '\0', sizeof(atcmd_output2));

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @mobinfo <monster_name_or_monster_ID>).");
		return -1;
	}

	// If monster identifier/name argument is a name
	if ((i = mobdb_checkid(atoi(message))))
	{
		mob_array[0] = mob_db(i);
		count = 1;
	} else
		count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);

	if (!count) {
		clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
		return -1;
	}

	if (count > MAX_SEARCH) {
		sprintf(atcmd_output, msg_table[269], MAX_SEARCH, count);
		clif_displaymessage(fd, atcmd_output);
		count = MAX_SEARCH;
	}
	for (k = 0; k < count; k++) {
		mob = mob_array[k];

		// stats
		if (mob->mexp)
			sprintf(atcmd_output, "MVP Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
		else
			sprintf(atcmd_output, "Monster: '%s'/'%s'/'%s' (%d)", mob->name, mob->jname, mob->sprite, mob->vd.class_);
		clif_displaymessage(fd, atcmd_output);
		sprintf(atcmd_output, " Level:%d  HP:%d  SP:%d  Base EXP:%u  Job EXP:%u", mob->lv, mob->status.max_hp, mob->status.max_sp, mob->base_exp, mob->job_exp);
		clif_displaymessage(fd, atcmd_output);
		sprintf(atcmd_output, " DEF:%d  MDEF:%d  STR:%d  AGI:%d  VIT:%d  INT:%d  DEX:%d  LUK:%d",
			mob->status.def, mob->status.mdef, mob->status.str, mob->status.agi,
			mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
		clif_displaymessage(fd, atcmd_output);
		
		sprintf(atcmd_output, " ATK:%d~%d  Range:%d~%d~%d  Size:%s  Race: %s  Element: %s (Lv:%d)",
			mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range,
			mob->range2 , mob->range3, msize[mob->status.size],
			mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
		clif_displaymessage(fd, atcmd_output);
		// drops
		clif_displaymessage(fd, " Drops:");
		strcpy(atcmd_output, " ");
		j = 0;
		for (i = 0; i < MAX_MOB_DROP; i++) {
			if (mob->dropitem[i].nameid <= 0 || (item_data = itemdb_search(mob->dropitem[i].nameid)) == NULL)
				continue;
			if (mob->dropitem[i].p > 0) {
				sprintf(atcmd_output2, " - %s  %02.02f%%", item_data->jname, (float)mob->dropitem[i].p / 100);
				strcat(atcmd_output, atcmd_output2);
				if (++j % 3 == 0) {
					clif_displaymessage(fd, atcmd_output);
					strcpy(atcmd_output, " ");
				}
			}
		}
		if (j == 0)
			clif_displaymessage(fd, "This monster has no drops.");
		else if (j % 3 != 0)
			clif_displaymessage(fd, atcmd_output);
		// mvp
		if (mob->mexp) {
			sprintf(atcmd_output, " MVP Bonus EXP:%d  %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
			clif_displaymessage(fd, atcmd_output);
			strcpy(atcmd_output, " MVP Items:");
			j = 0;
			for (i = 0; i < 3; i++) {
				if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_search(mob->mvpitem[i].nameid)) == NULL)
					continue;
				if (mob->mvpitem[i].p > 0) {
					j++;
					if (j == 1)
						sprintf(atcmd_output2, " %s  %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
					else
						sprintf(atcmd_output2, " - %s  %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
					strcat(atcmd_output, atcmd_output2);
				}
			}
			if (j == 0)
				clif_displaymessage(fd, "This monster has no MVP prizes.");
			else
				clif_displaymessage(fd, atcmd_output);
		}
	}
	return 0;
}

/*==========================================
 * Show Items DB Info   v 1.0
 * originally by [Lupus] eAthena
 *------------------------------------------
 */
int atcommand_iteminfo(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char *itype[12] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow"};
	//, "Lure/Scroll"}; No need, type 11 items are converted to type 2 upon loading [Skotlex]

	struct item_data *item_data, *item_array[MAX_SEARCH];
	int i, count = 1;

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @iteminfo <item_name_or_ID>).");
		return -1;
	}
	if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
		count = itemdb_searchname_array(item_array, MAX_SEARCH, message);

	if (!count) {
		clif_displaymessage(fd, "Item not found.");
		return -1;
	}

	if (count > MAX_SEARCH) {
		sprintf(atcmd_output, msg_table[269], MAX_SEARCH, count);
		clif_displaymessage(fd, atcmd_output);
		count = MAX_SEARCH;
	}
	for (i = 0; i < count; i++) {
		item_data = item_array[i];
		sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s",
			item_data->name,item_data->jname,item_data->slot,item_data->nameid,
			item_data->type < 12 ? itype[item_data->type] : "BUG!", 
			(item_data->script==NULL)? "None" : "With script"
		);
		clif_displaymessage(fd, atcmd_output);

		sprintf(atcmd_output, "NPC Buy:%dz%s, Sell:%dz%s | Weight: %.1f ", item_data->value_buy, item_data->flag.value_notdc ? "(No Discount!)":"", item_data->value_sell, item_data->flag.value_notoc ? "(No Overcharge!)":"", item_data->weight/10. );
		clif_displaymessage(fd, atcmd_output);

		if (item_data->maxchance == 10000)
			strcpy(atcmd_output, " - Available in the shops only");
		else if (item_data->maxchance)
			sprintf(atcmd_output, " - Maximal monsters drop chance: %02.02f%%", (float)item_data->maxchance / 100 );
		else
			strcpy(atcmd_output, " - Monsters don't drop this item");
		clif_displaymessage(fd, atcmd_output);

	}
	return 0;
}

/*==========================================
 * Show who drops the item.
 *------------------------------------------
 */
int atcommand_whodrops(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct item_data *item_data, *item_array[MAX_SEARCH];
	int i,j, count = 1;

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @whodrops <item_name_or_ID>).");
		return -1;
	}
	if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
		count = itemdb_searchname_array(item_array, MAX_SEARCH, message);

	if (!count) {
		clif_displaymessage(fd, "Item not found.");
		return -1;
	}

	if (count > MAX_SEARCH) {
		sprintf(atcmd_output, msg_table[269], MAX_SEARCH, count);
		clif_displaymessage(fd, atcmd_output);
		count = MAX_SEARCH;
	}
	for (i = 0; i < count; i++) {
		item_data = item_array[i];
		sprintf(atcmd_output, "Item: '%s'[%d]",
			item_data->jname,item_data->slot);
		clif_displaymessage(fd, atcmd_output);

		if (item_data->mob[0].chance == 0) {
			strcpy(atcmd_output, " - Item is not dropped by mobs.");
			clif_displaymessage(fd, atcmd_output);
		} else {
			sprintf(atcmd_output, "- Common mobs with highest drop chance (only max %d are listed):", MAX_SEARCH);
			clif_displaymessage(fd, atcmd_output);
		
			for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
			{
				sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
				clif_displaymessage(fd, atcmd_output);
			}
		}
	}
	return 0;
}

/*==========================================
 * @adopt by [Veider]
 *
 * adopt a novice
 *------------------------------------------
 */
int
atcommand_adopt(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
	struct map_session_data *pl_sd1 = NULL;
	struct map_session_data *pl_sd2 = NULL;
	struct map_session_data *pl_sd3 = NULL;
	char player1[NAME_LENGTH], player2[NAME_LENGTH], player3[NAME_LENGTH];
	
        nullpo_retr(-1, sd);

        if (!message || !*message)
                return -1;

        if (sscanf(message, "%23[^,],%23[^,],%23[^\r\n]", player1, player2, player3) != 3) {
                clif_displaymessage(fd, "usage: @adopt <player1>,<player2>,<player3>.");
                return -1;
        }

		  if (battle_config.etc_log)
	        printf("Adopting: --%s--%s--%s--\n",player1,player2,player3);

        if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
                sprintf(player2, "Cannot find player %s online", player1);
                clif_displaymessage(fd, player2);
                return -1;
        }

        if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
                sprintf(player1, "Cannot find player %s online", player2);
                clif_displaymessage(fd, player1);
                return -1;
	}
 
       if((pl_sd3=map_nick2sd((char *) player3)) == NULL) {
                sprintf(player1, "Cannot find player %s online", player3);
                clif_displaymessage(fd, player1);
                return -1;
        }

        if((pl_sd1->status.base_level < 70) || (pl_sd2->status.base_level < 70)){
                clif_displaymessage(fd, "They are too young to be parents!");
                return -1;
        }

        if (pc_adoption(pl_sd1, pl_sd2, pl_sd3) == 0) {
                clif_displaymessage(fd, "They are family.. wish them luck");
                return 0;
        }
        else
                return -1;
}

int atcommand_version(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	const char * revision;

 	if ((revision = get_svn_revision()) != 0) {
 		sprintf(atcmd_output,"eAthena Version SVN r%s",revision);
            clif_displaymessage(fd,atcmd_output);
 	} else 
          clif_displaymessage(fd,"Cannot determine SVN revision");

	return 0;
}


static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
{
	
	int time, id;
	struct map_session_data *pl_sd = (struct map_session_data *)bl;
	if (pl_sd == NULL)
		return 0;

	id = va_arg(ap, int);
	time = va_arg(ap, int);	

	if (id != bl->id && !pc_isGM(pl_sd)) {
		pl_sd->status.manner -= time;
		if (pl_sd->status.manner < 0)
			sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
		else if (pl_sd->sc.count && pl_sd->sc.data[SC_NOCHAT].timer != -1)
			status_change_end(&pl_sd->bl, SC_NOCHAT, -1);
	}
	return 0;
}

/*==========================================
 * @mutearea by MouseJstr
 *------------------------------------------
 */
int atcommand_mutearea(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int time;
	nullpo_retr(0, sd);

	if(!battle_config.muting_players) {
		clif_displaymessage(fd, "Please enable the muting system before using it.");
		return 0;
	}

	time = atoi(message);
	if (!time)
		time = 15; // 15 minutes default
	map_foreachinarea(atcommand_mutearea_sub,sd->bl.m, 
		sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, 
		sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);

	return 0;
}

static int atcommand_shuffle_sub(struct block_list *bl,va_list ap)
{
  struct map_session_data *pl_sd = (struct map_session_data *) bl;
  if (bl == NULL)
    return 0;

  if (!pc_isGM(pl_sd)) 
    pc_setpos(pl_sd, pl_sd->mapindex, rand() % 399 + 1, rand() % 399 + 1, 3);

  return 0;
}

/*==========================================
 * @shuffle by MouseJstr
 *------------------------------------------
 */
int atcommand_shuffle(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
  nullpo_retr(0, sd);

  if (strcmp(message, "area")== 0) {
    map_foreachinarea(atcommand_shuffle_sub,sd->bl.m, 
      sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE, 
      sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC);  
  } else if (strcmp(message, "map")== 0) {
    map_foreachinmap(atcommand_shuffle_sub,sd->bl.m, BL_PC);
  } else if (strcmp(message, "world") == 0) {
    struct map_session_data **pl_allsd;
    int i, users;
	 pl_allsd = map_getallusers(&users);
    for (i = 0; i < users; i++) 
        atcommand_shuffle_sub(&pl_allsd[i]->bl, 0);
  } else 
    clif_displaymessage(fd, "options are area, map, or world");

  return 0;
}

int atcommand_rates(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
  char buf[255];

  nullpo_retr(0, sd);

  sprintf(buf, "Experience rates: Base %.1fx / Job %.1fx",
    battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);

  clif_displaymessage(fd, buf);

  return 0;
}

/*==========================================
 * @me by lordalfa
 * => Displays the OUTPUT string on top of 
 *    the Visible players Heads.
 *------------------------------------------
 */

int atcommand_me(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char tempmes[200];
	nullpo_retr(-1, sd);
   	
	memset(tempmes, '\0', sizeof(tempmes));    
	memset(atcmd_output, '\0', sizeof(atcmd_output));

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a message (usage: @me <message>).");
		return -1;
	}
	
	sscanf(message, "%199[^\n]", tempmes);
	sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes);
	     clif_disp_overhead(sd, atcmd_output);
    
	return 0;
	
}

/*==========================================
 * @size
 * => Resize your character sprite. [Valaris]
 *------------------------------------------
 */
int atcommand_size(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int size=0;

	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;

	if (sscanf(message,"%d", &size) < 1)
		return -1;

	if(sd->state.size) {
		sd->state.size=0;
		pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3);
	}

	if(size==1) {
		sd->state.size=1;
		clif_specialeffect(&sd->bl,420,AREA);
	} else if(size==2) {
		sd->state.size=2;
		clif_specialeffect(&sd->bl,422,AREA);
	}

	return 0;
}

/*==========================================
 * @monsterignore
 * => Makes monsters ignore you. [Valaris]
 *------------------------------------------
 */
 
int atcommand_monsterignore(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	if (!sd->state.monster_ignore) {
		sd->state.monster_ignore = 1;
		clif_displaymessage(sd->fd, "You are now inmune to attacks.");
	} else {
		sd->state.monster_ignore = 0;
		clif_displaymessage(sd->fd, "Returned to normal state.");
	}

	return 0;
}
/*==========================================
 * @fakename
 * => Gives your character a fake name. [Valaris]
 *------------------------------------------
 */
int atcommand_fakename(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	
	char name[NAME_LENGTH];
	nullpo_retr(-1, sd);
	
	if((!message || !*message) && strlen(sd->fakename) > 1) {
		sd->fakename[0]='\0';
		clif_charnameack(0, &sd->bl);
		clif_displaymessage(sd->fd,"Returned to real name.");
		return 0;
	}

	if (!message || !*message) {
		clif_displaymessage(sd->fd,"You must enter a name.");
		return 0;
	}


	if (sscanf(message, "%23[^\n]", name) < 1) {
		return 0;
	}
	
	if(strlen(name) < 2) {
		clif_displaymessage(sd->fd,"Fake name must be at least two characters.");
		return 0;
	}
	
	memcpy(sd->fakename,name,NAME_LENGTH-1);
	clif_charnameack(0, &sd->bl);
	clif_displaymessage(sd->fd,"Fake name enabled.");
	
	return 0;
}
/*==========================================
 * @mapflag [flagap name] [1|0|on|off] [map name] by Lupus
 * => Shows information about the map flags [map name]
 * Also set flags
 *------------------------------------------
 */
int atcommand_mapflag(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
// WIP
	return 0;
}

/*===================================
 * Remove some messages
 *-----------------------------------
 */
int atcommand_showexp(
       const int fd, struct map_session_data* sd,
       const char* command, const char* message)
{
	if (sd->state.showexp) {
		sd->state.showexp = 0;
		clif_displaymessage(fd, "Gained exp will not be shown.");
		return 0;
	}

	sd->state.showexp = 1;
	clif_displaymessage(fd, "Gained exp is now shown");
	return 0;
}

int atcommand_showzeny(
       const int fd, struct map_session_data* sd,
       const char* command, const char* message)
{
	if (sd->state.showzeny) {
		sd->state.showzeny = 0;
		clif_displaymessage(fd, "Gained zeny will not be shown.");
		return 0;
	}

	sd->state.showzeny = 1;
	clif_displaymessage(fd, "Gained zeny is now shown");
	return 0;
}

int atcommand_showdelay(
       const int fd, struct map_session_data* sd,
       const char* command, const char* message)
{
	if (sd->state.showdelay) {
		sd->state.showdelay = 0;
		clif_displaymessage(fd, "Skill delay failures won't be shown.");
		return 0;
	}
	
	sd->state.showdelay = 1;
	clif_displaymessage(fd, "Skill delay failures are shown now.");
	return 0;
}

/*==========================================
 * Duel organizing functions [LuzZza]
 *
 * @duel [limit|nick] - create a duel
 * @invite <nick> - invite player
 * @accept - accept invitation
 * @reject - reject invitation
 * @leave - leave duel
 *------------------------------------------
 */
int atcommand_invite(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	unsigned int did = sd->duel_group;
	struct map_session_data *target_sd = map_nick2sd((char *)message);

	if(did <= 0)	{
		// "Duel: @invite without @duel."
		clif_displaymessage(fd, msg_txt(350));
		return 0;
	}
	
	if(duel_list[did].max_players_limit > 0 &&
		duel_list[did].members_count >= duel_list[did].max_players_limit) {
		
		// "Duel: Limit of players is reached."
		clif_displaymessage(fd, msg_txt(351));
		return 0;
	}
	
	if(target_sd == NULL) {
		// "Duel: Player not found."
		clif_displaymessage(fd, msg_txt(352));
		return 0;
	}
	
	if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
		// "Duel: Player already in duel."
		clif_displaymessage(fd, msg_txt(353));
		return 0;
	}
	
	duel_invite(did, sd, target_sd);
	// "Duel: Invitation has been sent."
	clif_displaymessage(fd, msg_txt(354));
	return 0;
}

int atcommand_duel(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[256];
	unsigned int maxpl=0, newduel;
	struct map_session_data *target_sd;
    
    /* // Commnted because it can be disabled in at-comms conf.
    if(!battle_config.duel_enable) {
    	clif_displaymessage(fd, "Duel: duel is disable.");
    	return 0;
    }
    */
    
    if(sd->duel_group > 0) {
    	duel_showinfo(sd->duel_group, sd);
    	return 0;
    }

	if(sd->duel_invite > 0) {
		// "Duel: @duel without @reject."
		clif_displaymessage(fd, msg_txt(355));
		return 0;
	}

	if(!duel_checktime(sd)) {
		// "Duel: You can take part in duel only one time per %d minutes."
		sprintf(output, msg_txt(356), battle_config.duel_time_interval);
		clif_displaymessage(fd, output);
		return 0;
	}

	if(strlen(message) > 0) {
		if(sscanf(message, "%d", &maxpl) >= 1) {
			if(maxpl < 2 || maxpl > 65535) {
        		clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value."
        		return 0;
        	}
        	duel_create(sd, maxpl);
        } else {
        	target_sd = map_nick2sd((char *)message);
        	if(target_sd != NULL) {
        		if((newduel = duel_create(sd, 2)) != -1) {
					if(target_sd->duel_group > 0 ||	target_sd->duel_invite > 0) {
						clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel."
						return 0;
					}
        			duel_invite(newduel, sd, target_sd);
        			clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent."
        		}
        	} else {
        		// "Duel: Player not found."
        		clif_displaymessage(fd, msg_txt(352));
        		return 0;
        	}
        }
	} else
		duel_create(sd, 0);
	
	return 0;
}


int atcommand_leave(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if(sd->duel_group <= 0) {
		// "Duel: @leave without @duel."
		clif_displaymessage(fd, msg_txt(358));
		return 0;
	}

	duel_leave(sd->duel_group, sd);
	clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel."
	return 0;
}

int atcommand_accept(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[256];

	if(!duel_checktime(sd)) {
		// "Duel: You can take part in duel only one time per %d minutes."
		sprintf(output, msg_txt(356), battle_config.duel_time_interval);
		clif_displaymessage(fd, output);
		return 0;
	}

	if(sd->duel_invite <= 0) {
		// "Duel: @accept without invititation."
		clif_displaymessage(fd, msg_txt(360));
		return 0;
	}

	duel_accept(sd->duel_invite, sd);
	// "Duel: Invitation has been accepted."
	clif_displaymessage(fd, msg_txt(361));
	return 0;
}

int atcommand_reject(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if(sd->duel_invite <= 0) {
		// "Duel: @reject without invititation."
		clif_displaymessage(fd, msg_txt(362));
		return 0;
	}

	duel_reject(sd->duel_invite, sd);
	// "Duel: Invitation has been rejected."
	clif_displaymessage(fd, msg_txt(363));
	return 0;
}

/*===================================
 * Away message (@away, @aw) [LuzZza]
 *-----------------------------------
 */
int atcommand_away(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if(strlen(message) > 0) {
		if(strlen(message) > 128)
			return -1;
		strcpy(sd->away_message, message);
		//"Away automessage has been activated."
		clif_displaymessage(fd, msg_txt(546));
	} else {
		if(strlen(sd->away_message) > 0) {
			sd->away_message[0] = 0;
			//"Away automessage has been disabled."
			clif_displaymessage(fd, msg_txt(547));
			return 0;
		}
		//"Usage: @away,@aw <message>. Enter empty message for disable it."
		clif_displaymessage(fd, msg_txt(548));
	}
	return 0;
}

// @clone/@slaveclone/@evilclone <playername> [Valaris]
int atcommand_clone(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int x=0,y=0,flag=0,master=0,i=0;
	struct map_session_data *pl_sd=NULL;

	if (!message || !*message) {
		clif_displaymessage(sd->fd,"You must enter a name or character ID.");
		return 0;
	}

	if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) {
		clif_displaymessage(fd, msg_txt(3));
		return 0;
	}

	if(pc_isGM(pl_sd) > pc_isGM(sd)) {
		clif_displaymessage(fd, msg_txt(126));
		return 0;
	}
		
	if (strcmpi(command, "@clone") == 0) 
		flag = 1;
	else if (strcmpi(command, "@slaveclone") == 0) {
	  	flag = 2;
		master = sd->bl.id;
		if (battle_config.atc_slave_clone_limit
			&& mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
			clif_displaymessage(fd, msg_txt(127));
			return 0;
		}
	}
	
	do {
		x = sd->bl.x + (rand() % 10 - 5);
		y = sd->bl.y + (rand() % 10 - 5);
	} while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);

	if (i >= 10) {
		x = sd->bl.x;
		y = sd->bl.y;
	}
		
	if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
		clif_displaymessage(fd, msg_txt(128+flag*2));
		return 0;
	}
	clif_displaymessage(fd, msg_txt(129+flag*2));
	return 0;
}

/*===================================
 * Main chat [LuzZza]
 * Usage: @main <on|off|message>
 *-----------------------------------
 */
int atcommand_main(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if(strlen(message) > 0) {

		if(strcmpi(message, "on") == 0) {
			if(!sd->state.mainchat) {
				sd->state.mainchat = 1;
				clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
			} else {
				clif_displaymessage(fd, msg_txt(381)); // Main chat already activated.
			}
		} else if(strcmpi(message, "off") == 0) {
			if(sd->state.mainchat) {
				sd->state.mainchat = 0;
				clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled.
			} else {
				clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled.
			}
		} else {
			if(!sd->state.mainchat) {
				sd->state.mainchat = 1;
				clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
			}
			if (sd->sc.data[SC_NOCHAT].timer != -1) {
				clif_displaymessage(fd, msg_txt(387));
				return -1;
			}
			sprintf(atcmd_output, msg_txt(386), sd->status.name, message);
			// I use 0xFE000000 color for signalizing that this message is
			// main chat message. 0xFE000000 is invalid color, same using
			// 0xFF000000 for simple (not colored) GM messages. [LuzZza]
			intif_announce(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0);
		}
		
	} else {
	
		if(sd->state.mainchat) 
			// Main chat currently enabled. Usage: @main <on|off>, @main <message>.
			clif_displaymessage(fd, msg_txt(384));
		else
			// Main chat currently disabled. Usage: @main <on|off>, @main <message>.
			clif_displaymessage(fd, msg_txt(385));
	}
	return 0;
}

/*=====================================
 * Autorejecting Invites/Deals [LuzZza]
 * Usage: @noask
 *-------------------------------------
 */
int atcommand_noask(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{

	if(sd->state.noask) {
		clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated.
		sd->state.noask = 0;
	} else {
		clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated.
		sd->state.noask = 1;
	}
	
	return 0;
}

/*=====================================
 * Send a @request message to all GMs of lowest_gm_level.
 * Usage: @request <petition>
 *-------------------------------------
 */
int atcommand_request(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (!message || !*message) {
		clif_displaymessage(sd->fd,msg_txt(277));
		return -1;
	}

	sprintf(atcmd_output, msg_txt(278), message);
	intif_wis_message_to_gm(sd->status.name, lowest_gm_level, atcmd_output);
	clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output));
	clif_displaymessage(sd->fd,msg_txt(279));
	return 0;
}

void do_init_atcommand() {
	users_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
	duel_count = 0;
	memset(&duel_list[0], 0, sizeof(duel_list));
	return;
}

void do_final_atcommand() {
	users_db->destroy(users_db,NULL);
}