summaryrefslogblamecommitdiff
path: root/src/char_sql/char.h
blob: 70d8e3b13470ca666806027c617972bc7bb2d364 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13

                                                           

                    








                                





                         



                              
                                                  


                                           


























                                                                                               

                                             
                                          
 

                                            


                                                  

                                 
                          

























                                                                                  

                                     






                                      
                           
                      
 

                                                                                


                                                           
       
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _CHARSQL_H_
#define _CHARSQL_H_

#include "../common/core.h"
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/mmo.h"
#include "../common/version.h"
#include "../common/db.h"
#include "../common/mapindex.h"

#include "inter.h"
#include "int_pet.h"
#include "int_guild.h"
#include "int_party.h"
#include "int_storage.h"
#include "itemdb.h"

#define START_CHAR_NUM 150000
#define MAX_MAP_SERVERS 30

#define LAN_CONF_NAME	"conf/subnet_athena.conf"

#define DEFAULT_AUTOSAVE_INTERVAL 300*1000

struct itemtmp {
	int flag;//checked = 1 else 0
	int id;
	short nameid;
	short amount;
	unsigned short equip;
	char identify;
	char refine;
	char attribute;
	short card[4];
};
enum {
	TABLE_INVENTORY,
	TABLE_CART,
	TABLE_STORAGE,
	TABLE_GUILD_STORAGE,
};
struct itemtemp{
	struct itemtmp equip[MAX_GUILD_STORAGE],notequip[MAX_GUILD_STORAGE];
};
int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id,int tableswitch);

//int memitemdataNEW_to_sql(struct itemtmp mapitem[], int count, int char_id,int tableswitch);
int mapif_sendall(unsigned char *buf,unsigned int len);
int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
int mapif_send(int fd,unsigned char *buf,unsigned int len);

int char_married(int pl1,int pl2);
int char_child(int parent_id, int child_id);
int char_family(int pl1,int pl2,int pl3);

int char_loadName(int char_id, char* name);

int request_accreg2(int account_id, int char_id);
int save_accreg2(unsigned char* buf, int len);

extern int char_name_option;
extern char char_name_letters[];
extern bool char_gm_read;
extern int autosave_interval;
extern int save_log;
extern int charsave_method;
extern char db_path[];
extern char char_db[256];
extern char scdata_db[256];
extern char cart_db[256];
extern char inventory_db[256];
extern char charlog_db[256];
extern char storage_db[256];
extern char interlog_db[256];
extern char reg_db[256];
extern char skill_db[256];
extern char memo_db[256];
extern char guild_db[256];
extern char guild_alliance_db[256];
extern char guild_castle_db[256];
extern char guild_expulsion_db[256];
extern char guild_member_db[256];
extern char guild_position_db[256];
extern char guild_skill_db[256];
extern char guild_storage_db[256];
extern char party_db[256];
extern char pet_db[256];

extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
extern int connection_ping_interval;

extern char login_db_level[32];
extern char login_db_account_id[32];

extern int lowest_gm_level;
extern int GM_num;
extern struct gm_account *gm_account;

extern int guild_exp_rate;
extern int log_inter;

extern int debug_mysql_query(char *file, int line, void *mysql, const char *q);

//Exported for use in the TXT-SQL converter.
int mmo_char_tosql(int char_id, struct mmo_charstatus *p);
void sql_config_read(const char *cfgName);
#endif