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//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2020 Hercules Dev Team
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= War of Emperium Second Edition
//================= Description ===========================================
//= WoE SE Guild Flags in Juno and Rachel
//================= Current Version =======================================
//= 1.0
//=========================================================================

//== Juno ==================================================
yuno,109,167,5	script	Himinn	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleSc01:
	flagemblem getcastledata("schg_cas01",1);
	end;
}

yuno,110,171,5	script	Andlangr	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleSc02:
	flagemblem getcastledata("schg_cas02",1);
	end;
}

yuno,111,175,5	script	Viblainn	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleSc03:
	flagemblem getcastledata("schg_cas03",1);
	end;
}

yuno,112,179,5	script	Hljod	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleSc04:
	flagemblem getcastledata("schg_cas04",1);
	end;
}

yuno,114,183,5	script	Skidbladnir	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleSc05:
	flagemblem getcastledata("schg_cas05",1);
	end;
}

//== Arunafeltz ============================================
rachel,124,120,3	script	Mardol	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleAr01:
	flagemblem getcastledata("arug_cas01",1);
	end;
}

rachel,136,120,5	script	Cyr	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleAr02:
	flagemblem getcastledata("arug_cas02",1);
	end;
}

rachel,138,126,6	script	Horn	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleAr03:
	flagemblem getcastledata("arug_cas03",1);
	end;
}

rachel,135,131,7	script	Gefn	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleAr04:
	flagemblem getcastledata("arug_cas04",1);
	end;
}

rachel,124,130,1	script	Banadis	GUILD_FLAG,{
	end;

OnAgitInit2:
OnRecvCastleAr05:
	flagemblem getcastledata("arug_cas05",1);
	end;
}