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//===== rAthena Script ======================================= 
//= Malangdo Town
//===== By: ================================================== 
//= Muad_Dib
//===== Current Version: ===================================== 
//= 1.2
//===== Compatible With: ===================================== 
//= rAthena SVN
//===== Description: ========================================= 
//= Malangdo Town Script
//===== Additional Comments: ================================= 
//= 1.0 First version. [Euphy]
//= 1.1 Added entrance scripts.
//= 1.2 Added Official coordinates for Odgnalam [Streusel]
//============================================================

// Entrance :: malangdo_go
//============================================================
-	script	Dolangmal	-1,{
	if (checkquest(5091) == -1) {
		mes "[Dolangmal]";
		mes "Hey~! Hi human~ This is Mr. Dolangmal. kakaka~";
		next;
		mes "[Dolangmal]";
		mes "We are sent to here to take you to the heaven of cat, ^A2314BMeow Meow Island^000000.";
		next;
		mes "[Dolangmal]";
		set .@s$,"Why don't you go to ^A2314BMeow Meow Island^000000? ";
		switch(atoi(strnpcinfo(2))) {
			case 1: mes "How is that? Crowd people in Prontera is good, but why don't you go our heaven of the cat, ^A2314BMeow Meow Island^000000?"; break;
			case 2: mes "Why don't you go to ^A2314BMeow Meow Island^000000? That place is better than geffen where only simple honest wizards are crowded."; break;
			case 3: mes "Fresh air Payon is not bad, but why don't you go better palce the heaven of the cat, ^A2314BMeow Meow Island^000000?"; break;
			case 4: mes .@s$+"The beautiful and quiet place is better than Aldebaran where is so noisy with ticktock sound of clock."; break;
			case 5: mes .@s$+"The beautiful and quiet place is better than Morroc where is so hot and sandstorm?"; break;
			case 6: mes .@s$+"The beautiful place is better than Yuno where are full of headache books."; break;
			case 7: mes .@s$+"The complex place is better than Rachel where is too queit horribly?"; break;
			case 8: mes .@s$+"The safety place is better than Lighthanlzen where is too dangerous."; break;
			case 9: mes .@s$+"The smell of sea place is better than Mora where is full of grass smell."; break;
		}
		next;
		if(select("No:^A2314BMeow Meow Island^000000~ Go~ Go~") == 1) {
			mes "[Dolangmal]";
			mes "What!? You don't want to go ^A2314BMeow Meow Island^000000? Chet!";
			next;
			mes "[Dolangmal]";
			mes "You such an annoying guy. If you don't go, why did you talk to me... but...";
			next;
			mes "[Dolangmal]";
			mes "^9E1837Admiral Thomas^000000 said kidnapping human.. No.. Bring them politely?";
			next;
			mes "[Dolangmal]";
			mes "Anyway I got you. Whenever you want to go, just tell me.";
			close;
		}
		mes "[Dolangmal]";
		mes "Ok! I like your attitude with full of passion.";
		next;
		mes "[Dolangmal]";
		mes "Now, before you go ^A2314BMeow Meow Island^000000, let me tell you some detail of caution.";
		next;
		mes "[Dolangmal]";
		mes "First!! It is natural thing. When you arrive on the ^A2314BMeow Meow Island^000000, should notify that you are here to ^9E1837Admiral Thomas^000000..";
		next;
		mes "[Dolangmal]";
		mes "If you don't do that, you might be attacked by scary and wild cats when you walk on dark street.";
		next;
		mes "[Dolangmal]";
		mes "Secondly!! This ^A2314BMeow Meow Island^000000 is absolutely our island of cat even though we open to the human.";
		next;
		mes "[Dolangmal]";
		mes "We have a personality... no... no... respect us like one catality because we are cats.";
		next;
		mes "[Dolangmal]";
		mes "And the next one is...";
		next;
		mes "Dolangmal must say that just say some cautions, but he said 100 kinds of cautions.";
		next;
		mes "[Dolangmal]";
		mes "Ok! That is all for cautions!! It's easy and simple cautions... how is that? Can you keep this all?";
		next;
		if(select("Keep this cautions:Can't keep this cautions") == 2) {
			mes "[Dolangmal]";
			mes "What!? Can't you keep this easy rule? Chet!";
			next;
			mes "[Dolangmal]";
			mes "You such an annoying guy. If you can't keep this, why did not tell me during the conversation. I told you everything..tierd.. but..";
			next;
			mes "[Dolangmal]";
			mes "^9E1837Admiral Thomas^000000 said kidnapping human.. No.. Bring them politely?";
			next;
			mes "[Dolangmal]";
			mes "Anyway I got you. Just tell me whenever you want to go.";
			close;
		}
		mes "[Dolangmal]";
		mes "Ok! Do not bite two mice with one mouth. ^9E1837Admiral Thomas^000000 is located at the ^A2314Bcenter of ship in Meow Meow Island^000000.";
		next;
		mes "[Dolangmal]";
		mes "Don't forget give notice of arrival.";
		next;
		mes "[Dolangmal]";
		mes "Alright. Let's go to the heaven of the cat, ^A2314BMeow Meow Island^000000~";
		setquest 5091;
		completequest 5091;
		warp "malangdo",217,85;
		close;
	}
	mes "[Dolangmal]";
	mes "Uh? You must be last time...? Alright. Did you visit ^A2314BMeow Meow Island^000000?";
	next;
	if(select("Take me to ^A2314BMeow Meow Island^000000 again:I have visited") == 1) {
		mes "[Dolangmal]";
		mes "I really want to send you there, but I can't because of the policy. It is difficult to send people who visit ^A2314BMeow Meow Island^000000 at first.";
		next;
		mes "[Dolangmal]";
		mes "And you just heard roughly what I said... It is supposed to be rule 53...";
		next;
		mes "[Dolangmal]";
		mes "Specially, let me tell you rule 53. I am an indulgent cat.";
		next;
		mes "[Dolangmal]";
		mes "If you want to go back to ^A2314BMeow Meow Island^000000, just take ship at Izlude or Alberata.";
		next;
		mes "[Dolangmal]";
		mes "If you enjoy pleasant sea trip, you will arrive the heaven of cat ^A2314BMeow Meow Island^000000.";
		next;
		mes "[Dolangmal]";
		mes "So easy! Isn't it? Well, good bye~";
		close;
	}
	mes "[Dolangmal]";
	mes "How is that? You like it? I knew it. Kakaka";
	next;
	mes "[Dolangmal]";
	mes "Ah! I just want to make sure..";
	next;
	mes "[Dolangmal]";
	mes "Again, if you want to go back to ^A2314BMeow Meow Island^000000, do you know that take a ship at Izlude or Alberta?";
	next;
	mes "[Dolangmal]";
	mes "Hm~ You might know that because you are smart person. Well, see you again~";
	close;
}
prontera,114,77,6	duplicate(Dolangmal)	Dolangmal#1	553
geffen,109,61,6	duplicate(Dolangmal)	Dolangmal#2	553
payon,200,106,4	duplicate(Dolangmal)	Dolangmal#3	553
aldebaran,170,104,4	duplicate(Dolangmal)	Dolangmal#4	553
morocc,168,275,4	duplicate(Dolangmal)	Dolangmal#5	553
yuno,165,122,4	duplicate(Dolangmal)	Dolangmal#6	553
rachel,121,126,4	duplicate(Dolangmal)	Dolangmal#7	553
lighthalzen,254,83,5	duplicate(Dolangmal)	Dolangmal#8	553
mora,57,150,4	duplicate(Dolangmal)	Dolangmal#9	553


izlude,182,218,4	script	Odgnalam#iz	554,{
	mes "This cat is sleeping in the warm "+strnpcinfo(2)+" sun.";
	next;
	if(select("Let him sleep:Talk to him") == 1) close;
	mes "[Odgnalam]";
	mes "Meow? Uh?";
	next;
	if (ep13_yong1 == 0) {
		set .@price,1000;
		set .@s1$,"Huh!! You are such an annoying person. Let me send you to the heaven of the cat, ^A2314BMeow Meow Island^000000 with ^0000FF1000 Zeny^000000.";
		set .@s2$,"Money? Where is the money? You can't go anywhere without the money. Shame on you.";
	} else if (ep13_yong1 < 60) {
		set .@price,999;
		set .@s1$,"You have a little relationship with fleet of cat. I'll give you special discount price ^0000FF999 Zeny^000000 to the heaven of the cat, ^A2314BMeow Meow Island^000000, because you have relationship with fleet.";
		set .@s2$,"Where is the money? You don't have a sense of honor.";
	} else if (ep13_yong1 > 59 && ep13_yong1 < 80) {
		set .@price,500;
		set .@s1$,"You gave several help to our cat's fleet so let me give you special that with 50% discount price ^0000FF500 Zeny^000000. I'll send you to the heaven of the cat, ^A2314BMeow Meow Island^000000.";
		set .@s2$,"You don't have any money for paying 50% discount price? I can't believe it.";
	} else {
		mes "[Odgnalam]";
		mes "You are a hero of cat's fleet. Your activity is the legend between us.";
		next;
		mes "[Odgnalam]";
		mes "As you are hero of fleet so let me send you to the heaven of the cat, ^A2314BMeow Meow Island^000000 for free.";
		next;
		if(select("Let's go Meow Meow Island!!:Do not go") == 1) {
			mes "[Odgnalam]";
			mes "Have a comfortable trip... Alright let's go~";
			warp "malangdo",217,85;
		}
		close;
	}
	mes "[Odgnalam]";
	mes .@s1$;
	next;
	if(select("Let's go Meow Meow Island!!:Do not go") == 2) close;
	if (Zeny < .@price) {
		mes "[Odgnalam]";
		mes "Money? Where is the money? You can't go anywhere without the money. Shame on you.";
		close;
	}
	set Zeny, Zeny - .@price;
	mes "[Odgnalam]";
	mes "Let me send you right away. Let's go~";
	warp "malangdo",217,85;
	close;
}
alberta,200,151,4	duplicate(Odgnalam#iz)	Odgnalam#albe	554

malangdo,219,86,4	script	Kong#malang	545,{
	mes "[Kong]";
	mes "Did you have fun in Malangdo?";
	mes "The fleet has a service to Izlude and Alberta.";
	next;
	if (ep13_yong1 == 0) {
		set .@price,1000;
		set .@s1$, "1000 zeny";
		set .@s2$, "Have a nice day in Meow Meow Island.";
		set .@no_money$, "It is difficult for free.";
		set .@yes_money$, "Have a nice trip.";
		mes "[Kong]";
		mes "The fee of ship is only 1000 zeny, where you want to go?";
		next;
	} else if (ep13_yong1 < 60) {
		set .@price,999;
		set .@s1$,"999 zeny";
		set .@s2$, "Have a full of fortune day in Meow Meow Island...";
		set .@no_money$, "It is difficult even though you have a relationship with fleet.";
		set .@yes_money$, "Thanks, have a wonderful trip.";
		mes "[Kong]";
		mes "You have a connection with our fleet. Apply special price 999 zeny. Where do you want to go?";
		next;
	} else if (ep13_yong1 > 59 && ep13_yong1 < 80) {
		set .@price,500;
		set .@s1$,"500 zeny";
		set .@s2$, "There are full of fortune and jackpot in Meow Meow Island.";
		set .@no_money$, "Oh my god. You don't have 500 zeny? It is difficult for free.";
		set .@yes_money$, "Have nice trip and come again.";
		mes "[Kong]";
		mes "Wow~ You contributed our fleet a lot. Alright!! Special discount price 500 zeny. Where do you want to go?";
		next;
	} else {
		set .@price,0;
		set .@s1$,"Free for hero of fleet!!";
		set .@s2$, "No one objects the hero of fleet to stay in Meow Meow Island...";
		mes "[Kong]";
		mes "Ah... You are the hero of cat's fleet and it is the legend.";
		next;
		mes "[Kong]";
		mes "We can't charge from hero of fleet. Where is your destination?";
		next;
	}
	set .@i, select("- Izlude destination --- "+.@s1$+":- Alberta destination --- "+.@s1$+":- Stay on Malangdo");
	mes "[Kong]";
	if (.@i == 3) {
		mes .@s2$;
		close;
	}
	if (ep13_yong1 > 80) {
		mes "Have a comfortable trip.";
		if (.@i == 1)
			warp "izlude",195,212;
		else
			warp "alberta",192,150;
		close;
	}
	if (Zeny < .@price) {
		mes .@no_money$;
		close;
	}
	set Zeny, Zeny - .@price;
	mes .@yes_money$;
	if (.@i == 1)
		warp "izlude",195,212;
	else
		warp "alberta",192,150;
	close;
}

// Town NPCs :: malang_tre
//============================================================
malangdo,147,117,3	script	Innkeeper#malang	554,{
	mes "You see a lazy cat standing on a chair.";
	mes "You guess that this is the Innkeeper.";
	next;
	switch(select("Umm... can I rest here?:Psst... can I save here?:Leave.")) {
	case 1:
		mes "[Innkeeper]";
		mes "You can use hammock as you want but give me ^FF00005 pieces of Malang Sp Can^000000, then will make you stress out.";
		next;
		switch(select("Give the can.:No need.")) {
		case 1:
			if (countitem(12636) > 4) {
				delitem 12636,5; //Malang_Sp_Can
				percentheal 100,100;
				specialeffect2 EF_HEALSP;
				mes "[Innkeeper]";
				mes "Take a relaxation.";
				emotion e_kis;
				next;
				warp "malangdo",140,121;
				close;
			}
			mes "[Innkeeper]";
			mes "It looks like lack of cans.";
			close;
		case 2:
			mes "[Innkeeper]";
			mes "You are strong man than appearance.";
			close;
		}
	case 2:
		mes "[Innkeeper]";
		mes "Storation is done. We should keep company haha.";
		savepoint "malangdo",142,118;
		close;
	case 3:
		mes "[Innkeeper]";
		mes "A busy moment make you hurry and laziness makes you lazy.";
		next;
		mes "- Wonder if there is work time. -";
		close;
	}
	close;
}

malangdo,151,120,3	script	Wandering Minstrel#mal	479,{
	mes "[Wandering Minstrel]";
	mes "Boy, that lazy cat makes me want to just nap all day long.";
	next;
	mes "[Wandering Minstrel]";
	mes "He makes life look so simple";
	close;
}

malangdo,149,120,5	script	Wandering Wanderer#mal	485,5,1,{
	mes "[Wandering Wanderer]";
	mes "Cats living in here is so energetic.";
	mes "And it makes me dance~";
	close;
OnTouch:
	switch(rand(5)) {
	case 0:
		soundeffect "ring_of_nibelungen.wav",0;
		break;
	case 1:
		soundeffect "dont_forget_me_not.wav",0;
		break;
	case 2:
		soundeffect "humming.wav",0;
		break;
	case 3:
		soundeffect "assassin_of_sunset.wav",0;
		break;
	case 4: 
		emotion e_ho;
		emotion e_ho,0,"Wandering Minstrel#mal";
		break;
	}
	end;
}

malangdo,216,168,3	script	Cat Trainer#mal1	558,0,8,{
	emotion e_awsm;
	mes "[Cat Trainer]";
	mes "Phh there is a tail and butt with soft and tender!";
	mes "Can't stand, this is heaven~~!!";
	next;
	emotion e_gg;
	mes "[Cat Trainer]";
	mes "My hidden card ^FF0000<Silvervine Fruit>^000000 can make all cats in Meow Meow Island as my slaves~ haha!";
	next;
	select("^FF0000<Silvervine Fruit>^000000?");
	mes "[Cat Trainer]";
	mes "Silvervine Fruit is a rare item!";
	mes "I can barely get it.";
	mes "But every cat must love this one with no complaint.";
	next;
	select("Where can I get ^FF0000<Silvervine Fruit>^000000?");
	mes "[Cat Trainer]";
	mes "How do you get it that I could have it barely?";
	mes "This can't be taken even with ^3131FFall the zeny in this world^000000!";
	next;
	emotion e_gg;
	mes "[Cat Trainer]";
	mes "Cats in Meow Meow Island is mine...! And it should be done haha~";
	mes "^FF0000<Silvervine Fruit>^000000! I can be a king in Meow Meow Island~ ohhhh!!!";
	close;
OnTouch:
	emotion e_flash;
	end;
}
malangdo,164,203,3	duplicate(Cat Trainer#mal1)	Cat Trainer#mal2	853,5,8