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//===== Hercules Script ======================================
//= Advance Class jobchanger after kRO Normals.
//===== By: ==================================================
//= Nana
//= finished, optimized and tested by Lupus
//===== Current Version: =====================================
//= 1.3
//===== Description: =========================================
//= Advance Class jobchanger after kRO Normals.
//===== Additional Comments: =================================
//= 1.1 Made all into functions, additional checks, etc. [Lupus]
//= 1.2 Made numbers into constants. [Vicious]
//= 1.3 Now saves/restores all the quest skills [Lupus]
//============================================================
valkyrie,44,50,5 script MasterSmith#Valkyrie 4_M_JOB_BLACKSMITH,{
if (ADVJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[MasterSmith]";
mes "Congratulations.";
mes "Honor to the warriors!";
close;
}
mes "[MasterSmith]";
mes "Ah...";
mes "The pinnacle";
mes "of craftsmanship.";
mes "That's the work of";
mes "a MasterSmith.";
next;
mes "[MasterSmith]";
mes "Once you're the";
mes "the best of the best,";
mes "you begin forging with";
mes "the goal of discovering";
mes "new and better ways of";
mes "crafting...";
close;
}
else if (ADVJOB == Job_Whitesmith && Class == Job_Merchant_High && JobLevel > 39) {
mes "[MasterSmith]";
mes "The time has come!";
mes "Our world needs brave,";
mes "hard-working adventurers";
mes "like you...";
next;
mes "[MasterSmith]";
mes "Would you like to";
mes "become a MasterSmith?";
next;
if (select("No.:Yes.") == 1) {
mes "[MasterSmith]";
mes "When you're ready,";
mes "feel free to come back.";
mes "Honor to the warriors!";
close;
}
if (SkillPoint) {
mes "[MasterSmith]";
mes "It is still possible for you to learn more skills. Please use";
mes "all of your remaining Skill Points before returning to me.";
close;
}
jobchange Job_Whitesmith;
set ADVJOB,0;
mes "[MasterSmith]";
mes "Congratulations!";
mes "As a MasterSmith,";
mes "I hope you will forge";
mes "a path towards a brighter";
mes "future for Rune-Midgard.";
close;
}
mes "[MasterSmith]";
mes "Welcome";
mes "to Valhalla,";
mes "the Hall of Honor.";
next;
mes "[MasterSmith]";
mes "Please make";
mes "yourself comfortable";
mes "while you are here.";
mes "Honor to the warriors!";
close;
}
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