//===== eAthena Script =======================================
//= War of Emperium (Al De baran)
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= NPCs that relate to Al De Baran Guild Castle 3
//===== Additional Comments: =================================
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
//============================================================
// Guild Flag (Town)
//============================================================
aldebaran,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{
end;
OnRecvCastleA03:
FlagEmblem GetCastleData("aldeg_cas03",1);
end;
}
// Guild Flag (Outside Castle)
//============================================================
alde_gld,138,82,0 script Nuenberg#a3-2::Nuenberg2 722,{
set .@GID, GetCastleData("aldeg_cas03",1);
if (.@GID == 0) {
mes " [ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
}
else {
if (getcharid(2) == .@GID) {
mes "Brave ones...";
mes "Do you wish to return to your honorable place?";
next;
if (select("Return to the guild castle.:Quit.") == 1) {
if (getcharid(2) == GetCastleData("aldeg_cas03",1)) {
warp "aldeg_cas03",118,76;
end;
}
}
close;
}
mes "[ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
}
close;
OnRecvCastleA03:
FlagEmblem GetCastleData("aldeg_cas03",1);
end;
}
alde_gld,146,82,0 duplicate(Nuenberg2) Nuenberg#a3-3 722
// Guild Flag (Inside Castle)
//============================================================
aldeg_cas03,176,175,2 script Nuenberg#a3-4::Nuenberg3 722,{
set .@GID, GetCastleData("aldeg_cas03",1);
if (.@GID == 0) {
mes " [ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
}
else {
mes "[ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
}
close;
OnRecvCastleA03:
FlagEmblem GetCastleData("aldeg_cas03",1);
end;
}
aldeg_cas03,77,115,2 duplicate(Nuenberg3) Nuenberg#a3-5 722
aldeg_cas03,77,215,2 duplicate(Nuenberg3) Nuenberg#a3-6 722
aldeg_cas03,112,107,2 duplicate(Nuenberg3) Nuenberg#a3-7 722
aldeg_cas03,112,117,2 duplicate(Nuenberg3) Nuenberg#a3-8 722
aldeg_cas03,69,71,2 duplicate(Nuenberg3) Nuenberg#a3-9 722
aldeg_cas03,91,69,2 duplicate(Nuenberg3) Nuenberg#a3-10 722
aldeg_cas03,108,60,2 duplicate(Nuenberg3) Nuenberg#a3-11 722
aldeg_cas03,121,73,2 duplicate(Nuenberg3) Nuenberg#a3-12 722
aldeg_cas03,121,73,2 duplicate(Nuenberg3) Nuenberg#a3-13 722
aldeg_cas03,75,102,2 duplicate(Nuenberg3) Nuenberg#a3-14 722
aldeg_cas03,199,169,2 duplicate(Nuenberg3) Nuenberg#a3-15 722
aldeg_cas03,181,179,2 duplicate(Nuenberg3) Nuenberg#a3-16 722
aldeg_cas03,192,44,2 duplicate(Nuenberg3) Nuenberg#a3-17 722
aldeg_cas03,208,145,2 duplicate(Nuenberg3) Nuenberg#a3-18 722
aldeg_cas03,207,75,2 duplicate(Nuenberg3) Nuenberg#a3-19 722
aldeg_cas03,96,62,2 duplicate(Nuenberg3) Nuenberg#a3-20 722
// AGIT Manager
//============================================================
aldeg_cas03,206,32,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas03 -1
// Steward
//============================================================
aldeg_cas03,110,118,0 duplicate(Gld_Mngr_Template) Nahzarf#aldeg_cas03 55
// Guardians
//============================================================
aldeg_cas03,110,118,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas03 -1
// Kafra Staff
//============================================================
aldeg_cas03,118,76,0 duplicate(Gld_Kafra_Template) Kafra Staff#aldeg_cas03 117
// Master's Room Exit
//============================================================
aldeg_cas03,229,267,0 script #switch_A03 111,{
mes " ";
mes "There's a small lever. Will you pull it? ";
next;
switch(select("Pull.:Do not.")) {
case 1:
warp "aldeg_cas03",110,119;
break;
case 2:
break;
}
end;
}
// Guild Treasure Protection
//============================================================
aldeg_cas03,225,269,0 duplicate(Gld_Trea_Protect) ban_warp#aldeg_cas03 -1,8,8
// Guild Treasure Spawns
//============================================================
aldeg_cas03,225,269,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas03 -1
// Guild Dungeon Switch
//============================================================
aldeg_cas03,200,177,0 duplicate(Gld_Dun_Template) #aldeg_cas03 111