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//===== eAthena Script ======================================= 
//= Munak and Bongun accessory / Taming items Quest
//===== By: ================================================== 
//= eAthena Team
//===== Current Version: ===================================== 
//= 1.2
//===== Compatible With: ===================================== 
//= eAthena 1.0
//===== Description: ========================================= 
//= Quest itms:Sword o'Chinese Exorcist,No Recipient,Her Heart
//===== Additional Comments: ================================= 
//= 1.0. merged 3 sep. files, fixed exploits [Lupus]
//= 1.1	Added missing next;'s [Evera]
//= 1.2 Added another missing next; [Evera]
//============================================================ 


comodo,135,227,5	script	Sherri	93,{
	mes "[Sherri]";
	mes " ";
	mes "*sighs*";
	next;
	mes "[Sherri]";
	mes "Oh? Whats the matter? ...Well, I have finally managed to encase the soul of a handsome boy ...";
	next;
	mes "[Sherri]";
	mes "...so why am I sad?";
	mes " ";
	mes "It's because I don't even know how his personality is... say, if you can find me a 'Girl's Diary' about him, I'll give you his diary!";
	next;
	mes "[Sherri]";
	mes "Can you please help me?";
	next;

	menu "What do I need again?",-,"Here! I got what you need!",ExCreate,"Sorry, I can't help you.",ExEnd;

	mes "[Sherri]";
	mes "What I desire is...";
	mes " ";
	mes "A 'Girl's Diary' about him...";
	close;

ExCreate:
	mes "[Sherri]";
	mes "Really!! You'll help me!";
	next;

	if(countitem(1558)<1) goto L_NoItem;//Items: Girl's_Diary,
	delitem 1558,1;//Items: Girl's_Diary,
	getitem 659,1;//Items: Her_Heart,
	mes "[Sherri]";
	mes "YES! I am forever in your debt!";
	mes " ";
	mes "Here is his diary as promised! Again - Thank you!";
	next;
	mes "[Sherri]";
	mes "Wait! Here's his sword, I found it next to him. But it's broken... I know of a old man just west of Geffen who can fix such a sword!";
	getitem 7110,1;//Items: Broken_Sword,
	close;

L_NoItem:
	mes "[Sherri]";
	mes "Waahhhh, stop playing with my feelings!";
	mes " ";
	mes "Go away!";
	close;
ExEnd:
	mes "[Sherri]";
	mes "*sighs*";
	close;    
}

izlude_in,115,76,5	script	Evan	47,{
	mes "[Evan]";
	mes " ";
	mes "*sighs*";
	next;
	mes "[Evan]";
	mes "Oh? Whats the matter? ...Well, I have finally managed to encase the soul of a pretty girl ...";
	next;
	mes "[Evan]";
	mes "...so why am I sad?";
	mes " ";
	mes "It's because I don't even know how she looks like...say, if you can find me and 'Old Portrait' of her, I'll give you her lover's lost letter!";
	next;
	mes "[Evan]";
	mes "Whaddaya say? ..pal?";
	next;

	menu "What do I need again?",-,"Here! I got what you need!",ExCreate,"Sorry, I can't help you.",ExEnd;

	mes "[Evan]";
	mes "A picture of her lovely face...";
	mes " ";
	mes "An 'Old Portrait' preferrably...";
	close;

ExCreate:
	mes "[Evan]";
	mes "Really!! You'll help me!";
	next;
	if(countitem(7014)<1) goto L_NoItem;//Items: Old_Portrait,
	delitem 7014,1;//Items: Old_Portrait,
	getitem 636,1;//Items: No_Recipient,
	mes "[Evan]";
	mes "YES! I am forever in your debt!";
	mes " ";
	mes "Here is lover's lost letter as promised! Again - Thank you!";
	close;

L_NoItem:
	mes "[Evan]";
	mes "Waahhhh, stop playing with my feelings!";
	mes " ";
	mes "Go away!";
	close;

ExEnd:
	mes "[Evan]";
	mes "*sighs*";
	close;
}

gef_fild07,183,239,5	script	Old Smith	120,{
	mes "[Old Smith]";
	mes "Ah, isn't it peaceful up here - I used to be one of the legendary Blacksmiths of midgard...sadly my skills have faded.";
	next;
	if(countitem(7110)<1) goto L_NoItemS;//Items: Broken_Sword,
	mes "[Old Smith]";
	mes "Hmm, it seems as if you need something. What would that be?";
	next;
	menu "Can you fix this broken sword?",-,"Nothing really...",ExEnd;

	mes "[Old Smith]";
	mes "Ahhh, this is a very old sword and yes I can fix it, I'll need an 'Oridecon' to mend the breaks though.";
	next;
	if(countitem(7110)<1 || countitem(984)<1) goto L_NoItem;//Items: Broken_Sword, Oridecon,
	delitem 7110,1;//Items: Broken_Sword,
	delitem 984,1;//Items: Oridecon,
	getitem 10020,1;//Items: Sword_of_Chinese_Exorcist,
	mes "[Old Smith]";
	mes "Ah yes here we go!";
	mes " ";
	mes "Haha! Gramps still has that old magic touch, Here you go!";
	close;

L_NoItem:
	mes "[Old Smith]";
	mes "Hmm, you seem to be missing something... probably that 'Oridecon'.";
	close;

L_NoItemS:
ExEnd:
	mes "[Old Smith]";
	mes "...ah well, go out and live life young one. Time never stops!";
	close;
}