summaryrefslogblamecommitdiff
path: root/npc/cities/comodo.txt
blob: 4545da7b2ebd1be826b5cbf02c32cf522557afb8 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426









































































































































































































































































































































































































































                                                                                                                                                                  
//===== eAthena Script ======================================= 
//= Comodo Town
//===== By: ================================================== 
//= eAthena dev team
//===== Current Version: ===================================== 
//= 1.6
//===== Compatible With: ===================================== 
//= eAthena 1.0
//===== Description: ========================================= 
//=
//===== Additional Comments: ================================= 
//= Not complete.
//= 1.1 Rolled back from the wrong Kashy's fix
//= Implemented the 'Cheese'/Stone of Awakening quest.  Re-organized stuff. [kobra_k88]
//= 1.2b Added Baby Class support [Lupus]
//= 1.3 Spell Checked and Fixed [massdriller]
//= 1.4 Fixed typo�s [Nexon]
//= 1.5 Removed Duplicates [Silent]
//= 1.6 Split doomed sword quest to quests/quests_comodo.txt [Evera]
//============================================================



//============================================================================//
//			BBQ Camp Grounds
//============================================================================//

//====================================================
comodo.gat,216,310,4	script	BBQ Papa	85,{
OnStart:
	mes "[BBQ Son]";
	mes "Daddy! Daddy!... Is it true that an ^FF4444Evil Witch^000000 once lived in our village?? Does she still live here???";
	next;
	mes "[BBQ Mama]";
	mes "Son, where did you hear about that?";
	next;
	mes "[BBQ Papa]";
	mes "Ha ha... are you scared of the Evil Witch? It's just an old story......";
	next;
	mes "[BBQ Son]";
	mes "No daddy! If the Witch really lived on our island, her home must be around here still.... She had to have a place to sleep in... Right??";
	next;
	mes "[BBQ Mama]";
	mes "Ho ho ho... now if all of this were true don't you think the ^5555FFChief^000000 would know about it?";
	mes "Anyway, we better start eating before the meat gets overcooked.";
	next;
	mes "[BBQ Son]";
	mes "Okay.... (~crunch~chew~) Yum Yum!!. I'm... I'm...... (~chomp~chomp~).... going to find out the truth!! (~crunch~chomp~) Mmmmm......";
	close;
}

//=======================================================
comodo.gat,215,307,4	script	BBQ Mama	66,{
	doevent "BBQ Papa::OnStart";
	end;
}

//=======================================================
comodo.gat,213,310,4	script	BBQ Son	706,{
	doevent "BBQ Papa::OnStart";
	end;
}

//=======================================================
comodo.gat,221,310,4	script	Rinta	89,{
	mes "[Rinta]";
	mes "I was 'accidentally' eavesdropping on those people having the BBQ over there.";
	mes "It seems that they are long time friends of Comodo's ^5555FFChief^000000.";
	next;
	mes "[Rinta]";
	mes "If this is true, then this means that they can have as much meat and seasoning as they want......";
	emotion e_ic;
	close;
}

//=======================================================
comodo.gat,218,309,4	script	Razy	69,{
	mes "[Razy]";
	mes "I really dislike people who constantly reminisce about the past.  Like that group of people over there.  They're really starting to bug me.";
	next;
	mes "[Razy]";
	mes "However, the lady in that group looks really beautiful.... her skin is so light and her complexion is wonderful.";
	mes "If only she didn't have that scar on her face.... she would be perfect...........";
	close;
}



//============================================================================//
//				Casino
//============================================================================//

//=============================================================
cmd_in02.gat,172,105,4	script	G . J	86,{
	mes "[G . J]";
	mes "The more I think about it, the more I realize that it is easier and quicker to get rich by working a steady job and saving my money";
	mes "than it is to gamble it away on false hopes of hitting the jackpot. ";
	next;
	mes "[G . J]";
	mes "It just seems like a smarter choice.  I can still earn a good living even after paying my bills and taxes.";
	mes "I feel that it is much more respectable to earn your living through hard work than it is to try to make a living on easy money.";
	next;
	mes "[G . J]";
	mes "Wouldn't you agree? Think about it in this way: You and your friend have been gambling and your friend hits the jackpot.";
	mes "You would want your friend to buy you dinner or even lend you some of the prize money right?";
	next;
	mes "[G . J]";
	mes "After all it's not like your friend EARNED the money.... he/she just got lucky that�s all.";
	mes "Your friend shouldn't mind sharing money that really isn't his/hers.";
	next;
	mes "[G . J]";
	mes "On the other hand, if that same friend had a steady job and worked hard for every penny he/she earned......";
	mes "would you be comfortable asking your friend for some of that hard earned money?";
	next;
	mes "[G . J]";
	mes "You wouldn't dare would you! That money was well earned and represents your friends hard work.";
	mes "You have respect for you friend because of that, and value his/her money more than some prize money.";
	close;
}

//=============================================================
cmd_in02.gat,178,92,4	script	Shalone	101,{
	mes "[Shalone]";
	mes "Ok, ok............ A-4!! Looks like you've lost again sir.... Hoo hoo, if you'd like a little advice, you shouldn't play when your luck's this bad.";
	next;
	mes "[Shalone]";
	mes "( This costumer just can't seem to win! I feel so sorry for him... ~sigh~)";
	close;
}

//=============================================================
cmd_in02.gat,178,86,4	script	Stonae	98,{
	mes "[Stonae]";
	mes "WHAT!! Dang it!! AGAIN!! Arghhhhhhh!!!............";
	emotion e_omg;
	next;
	mes "[Stonae]";
	mes "Sheesh! I can't quit after losing this badly! I won't quit until I win!";
	emotion e_ag;
	next;
	mes "[Stonae]";
	mes "Let's go!!";
	emotion e_go;
	close;
}

//=============================================================
cmd_in02.gat,174,126,4	script	Loyar	83,{
	set @TEMP,0;
	mes "[Loyar]";
	mes "The Comodo Casino has a very pleasing decor... It's quite clean and simple!";
	mes "The atmosphere is perfect and makes you really want to play more!";
	emotion e_ok;
	next;
	mes "[Loyar]";
	mes "Atmosphere is everything when it comes to gaming.";
	next;
	mes "[Loyar]";
	mes "No matter how much fun a game is, no one would be willing to play for a long time if the environment was dirty.";
	mes "A shabby interior and bad odors can wreck a good casino!";
	next;
	mes "[Loyar]";
	mes "The Comodo Casino is the best... NOTHING can beat it! The interior design might even change the mood of a sensitive player.";
	mes "Isn't it great?!";
	close;
}

//=============================================================
cmd_in02.gat,73,81,4	script	Martine	48,{
	set @temp, 2;
	mes "[Martine]";
	mes "Gambling? Oh no, it's NOT gambling! Don't say that the Comodo 'CASINO' houses gambling.....";
	emotion e_gasp;
	next;
	mes "[Martine]";
	mes "We provide some of the greatest 'GAMES' in the world. It's much more of a sophisticated form of 'GAMING' than it is 'GAMBLING'.....";
	mes "You know what I mean?? (~wink~)";
	next;
	mes "[Martine]";
	mes "What?......... Don't look at me like that!...";
	emotion e_gasp;
	next;
	mes "[Martine]";
	mes "..... Ok, FINE! I see how it is.  I don't care what you think.  I've lost all my zeny playing in this casino and I have NO regrets whatsoever!";
	emotion e_ag;
	next;
	mes "[Martine]";
	mes "Today's competition is over! I'll have to go to the ^5555FFComodo Dungeon^000000 and kill some monsters to earn back the zeny I lost.";
	mes "But no worries here cause after I've made some zeny, I'll be right back were I left off!!";
	next;
	mes "[Martine]";
	mes "WOO HOO!! I'm going to have a blast!! HAHAHA!";
	emotion e_gg;
	close;
}

//=============================================================
cmd_in02.gat,64,43,4	script	Roberto#01	709,{
	mes "[Roberto]";
	mes "Muhahaha... What a stupid man! Now that's easy money! (~counts his money~)";
	emotion e_gg;
	next;
	mes "[Roberto]";
	mes "Hey you! What are you looking at!? Get out of here!! What... you've never seen someone count money before??";
	emotion e_what;
	close;
}

//=============================================================
cmd_in02.gat,89,72,4	script	Deniroz	89,{
	mes "[Deniroz]";
	mes "If the bead falls in this time, I'll hit the JACKPOT!! All I have to do is put this small bead into that little hole.";
	emotion e_gasp;
	next;
	mes "[Deniroz]";
	mes "Most people give up after a few tries, but not me..... *whispers*(the can of beer in my hand is actually a powerful magnet)...";
	next;
	mes "[Deniroz]";
	mes "Keee hee hee hee!! I'm going to get rich with my secret plan!!";
	emotion e_gg;
	close;
}

//=============================================================
cmd_in02.gat,57,62,4	script	Casino Manager Moo	109,{
	mes "[Casino Manager Moo]";
	mes "I am the manager of Comodo Casino.  My name is ^3355FF'Moo'^000000.";
	next;
	mes "[Casino Manager Moo]";
	mes "Here at the Comodo Casino, we strive to serve our customers and accommodate their needs as best we can.";
	mes "Please let us know if you need anything.";
	next;
	mes "[Casino Manager Moo]";
	mes "This area is for the VIP guest at our Casino.  Our VIP program facilitates a more sophisticated level of gaming.";
	mes "If you're interested in a more easy going gaming environment, I recommend choosing a more general gaming area.";
	next;
	mes "[Casino Manager Moo]";
	mes "We are continually expanding and trying to develop a more enjoyable environment for our guests here so check back with us often.";
	close;
}

//====================================================
cmd_in02.gat,48,55,4	script	Scoursege	51,{
	mes "[Scoursege]";
	mes "Darn it, where is that guy who borrowed my zeny? He better not be hiding from me, he told me he would double my money!";
	emotion e_swt2;
	next;
	mes "[Scoursege]";
	mes "He was positive that he could double my money and make a little for himself! Where is he!...";
	next;
	mes "[Scoursege]";
	mes "Have I been scammed!?? On no! What should I do?? My zeny..... (~sob~sob~)";
	emotion e_sob;
	close;
}



//============================================================================//
//			Comodo Pharos Lighthouse (Beacon Island)
//============================================================================//

//==================================================
cmd_fild07.gat,192,58,4	script	Light House Guard#01	100,{
	mes "[Rahasu]";
	mes "Good morning, I am Rahasu, your guide to the";
	mes "^3355FF`lighthouses'^000000";
	mes "Do you wish to learn more about these lighthouses?";
	next;
	menu "Learn more about these Lighthouses..",M0,"Cancel",MEnd;

	M0:
		mes "[Rahasu]";
		mes "As you probably have noticed, there are two huge lighthouses located in this area.";
		mes "Both of these lighthouses were used to signal nearby fortresses of incoming invasions many years ago.";
		next;
		mes "[Rahasu]";
		mes "Too bad tourists can not enter these lighthouses yet, because they are still under heavy restrictions.";
		mes "There are many, many beautiful paintings inside.";
		close;
	MEnd:
		mes "[Rahasu]";
		mes "That's too bad, hope you could find some time to learn more about these ancient structures.";
		close;
}

//=========================================================
cmd_fild07.gat,52,280,4	script	Light House Guard#02	100,{
	mes "[Hallosu]";
	mes "That's correct, this is one of the two lighthouses in this area.";
	mes "However, I can not let anyone go in yet because the lighthouse's interior is still under reconstruction.";
	next;
	mes "[Hallosu]";
	mes "We hope to have a grand opening soon, thank you for your time!";
	mes "^3355FF(The guard is very nervous)^000000";
	close;
}

//=========================================================
cmd_fild07.gat,299,83,4	script	Sailor#01	100,{
	mes "[Zain]";
	mes "Hello my friend, where do you wish to go?";
	next;
	menu "Alberta = 600 Zeny",M0,"Izlude = 800 Zeny",M1,"Cancel",MEnd;

	M0:
		if(Zeny < 600) goto NoZeny;
		set Zeny, Zeny - 600;
		warp "alberta.gat",192,169;
		close;
	M1:
		if(Zeny < 800) goto NoZeny;
		set Zeny, Zeny - 800;
		warp "izlude.gat",176,182;
		close;

		NoZeny:
			mes "[Zain]";
			mes "Umm, you do not have enough zeny.";
			close;
	MEnd:
		mes "[Zain]";
		mes "Thank you, come again";
		close;
}

//=========================================================
cmd_fild07.gat,94,134,4	script	Sailor#02	100,{
	mes "[Sarumane]";
	mes "Hello my friend, where do you wish to go?";
	next;
	menu "Alberta = 600 Zeny",M0,"Izlude = 800 Zeny",M1,"Cancel",MEnd;

	M0:
		if(Zeny < 600) goto NoZeny;
		set Zeny, Zeny - 600;
		warp "alberta.gat",192,169;
		close;
	M1:
		if(Zeny < 800) goto NoZeny;
		set Zeny, Zeny - 800;
		warp "izlude.gat",176,182;
		close;

		NoZeny:
			mes "[Sarumane]";
			mes "Umm, you do not have enough zeny.";
			close;
	MEnd:
		mes "[Sarumane]";
		mes "Thank you, come again.";
		close;
}


//============================================================================//
//			Kokomo Beach
//============================================================================//

//=============================================================
cmd_fild04.gat,188,74,4	script	Zyosegirl	93,{
	mes "[Zyosegirl]";
	mes "Hello, I am Zyosegirl, I gather seashells in the sea all day and sell them to make a living.";
	next;
	mes "[Zyosegirl]";
	mes "Even though it seems to be a simple lifestyle, I absolutely love it here.";
	close;
}

//=========================================================
cmd_fild04.gat,248,86,4	script	Ziyaol	709,{
	mes "[Ziyaol]";
	mes "I don't care what you think of me, I am a fisherman, and it is a very tough profession.";
	next;
	mes "[Ziyaol]";
	mes "I am just taking a short break right now, then I will resume fishing again in a few minutes...";
	close;
}

//=========================================================
cmd_fild04.gat,267,137,4	script	Kid	703,{
	mes "[Daeguro]";
	mes "The sand here are so gentle and the smell of the ocean is great.";
	mes "I hope one day I could get on one of those boats and head to Alberta.";
	close;
}


//============================================================================//
//						Others
//============================================================================//

//============================================================
moc_fild12.gat,35,303,4	script	Saint Darmain Gatekeeper	59,{
	mes "[Serutero]";
	mes "Good day, my name is Sertutero and I am the Gatekeeper for the road to Saint Darmain.";
	mes "Do wish to proceed to Saint Darmain?";
	next;
	menu "Proceed to Saint Darmain",M0,"Learn more about Saint Darmain",M1,"Cancel",MEnd;
	
	M0:
		mes "[Serutero]";
		mes "Good luck out there, things could get rough, so be extra careful.";
		mes ". . . . .";
		warp "cmd_fild08.gat",331,319;
		close;
	M1:
		mes "[Serutero]";
		mes "Long time ago, due to many waves of invasion by monsters in Saint Darmain, many defensive structures were constructed to keep the peace.";
		mes "And slowly, Saint Darmain became a natural fortress.";
		mes "During an invasion, the southern edge of Saint Darmain's lighthouse also sends warning signals to surrounding cities.";
		next;
		mes "[Serutero]";
		mes "Because of the vastness of all the defensive structures, Saint Darmain is also commonly known as";
		mes "^3355FF` Fortress Saint Darmain '^000000.";
		next;
		mes "[Serutero]";
		mes "If you are looking for the lighthouse, proceed in the direction of south-west.";
		close;
	MEnd:
		mes "[Serutero]";
		mes "If you ever become exhausted on your journey, you should stop by the nearby island of";
		mes "^3355FF`Comodo'^000000 City.";
		mes "The tropical weather over there is a brand new experience for most people.";
		close;
}