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path: root/db/pre-re/skill_tree.conf
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//================= Hercules Database =====================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2013-2015  Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//================= More Information ======================================
// http://herc.ws/board/topic/1188-skill-tree-db-redesign/
//=========================================================================

/**************************************************************************
 ************* Entry structure ********************************************
 **************************************************************************
Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
	inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source

	skills: { // SKILL_NAMEs come from the Name (16th column) value in db/pre-re/skill_db.txt
		SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files
		SKILL_NAME2: { // Use this for skills which have other skills as prerequisites
			MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files
			SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files
			SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way
	}
}
**************************************************************************/

Novice: {
	skills: {
		NV_BASIC: 9
		NV_FIRSTAID: 1
		NV_TRICKDEAD: 1
		WE_BABY: 1
		WE_CALLPARENT: 1
		WE_CALLBABY: 1
		ALL_INCCARRY: 1
	}
}
Swordsman: {
	inherit: ( "Novice" );

	skills: {
		SM_SWORD: 10
		SM_TWOHAND: {
			MaxLevel: 10
			SM_SWORD: 1
		}
		SM_RECOVERY: 10
		SM_BASH: 10
		SM_PROVOKE: 10
		SM_MAGNUM: {
			MaxLevel: 10
			SM_BASH: 5
		}
		SM_ENDURE: {
			MaxLevel: 10
			SM_PROVOKE: 5
		}
		SM_MOVINGRECOVERY: 1
		SM_FATALBLOW: 1
		SM_AUTOBERSERK: 1
	}
}
Magician: {
	inherit: ( "Novice" );

	skills: {
		MG_SRECOVERY: 10
		MG_SIGHT: 1
		MG_NAPALMBEAT: 10
		MG_SAFETYWALL: {
			MaxLevel: 10
			MG_NAPALMBEAT: 7
			MG_SOULSTRIKE: 5
		}
		MG_SOULSTRIKE: {
			MaxLevel: 10
			MG_NAPALMBEAT: 4
		}
		MG_COLDBOLT: 10
		MG_FROSTDIVER: {
			MaxLevel: 10
			MG_COLDBOLT: 5
		}
		MG_STONECURSE: 10
		MG_FIREBALL: {
			MaxLevel: 10
			MG_FIREBOLT: 4
		}
		MG_FIREWALL: {
			MaxLevel: 10
			MG_FIREBALL: 5
			MG_SIGHT: 1
		}
		MG_FIREBOLT: 10
		MG_LIGHTNINGBOLT: 10
		MG_THUNDERSTORM: {
			MaxLevel: 10
			MG_LIGHTNINGBOLT: 4
		}
		MG_ENERGYCOAT: 1
	}
}
Archer: {
	inherit: ( "Novice" );

	skills: {
		AC_OWL: 10
		AC_VULTURE: {
			MaxLevel: 10
			AC_OWL: 3
		}
		AC_CONCENTRATION: {
			MaxLevel: 10
			AC_VULTURE: 1
		}
		AC_DOUBLE: 10
		AC_SHOWER: {
			MaxLevel: 10
			AC_DOUBLE: 5
		}
		AC_MAKINGARROW: 1
		AC_CHARGEARROW: 1
	}
}
Acolyte: {
	inherit: ( "Novice" );

	skills: {
		AL_DP: 10
		AL_DEMONBANE: {
			MaxLevel: 10
			AL_DP: 3
		}
		AL_RUWACH: 1
		AL_PNEUMA: {
			MaxLevel: 1
			AL_WARP: 4
		}
		AL_TELEPORT: {
			MaxLevel: 2
			AL_RUWACH: 1
		}
		AL_WARP: {
			MaxLevel: 4
			AL_TELEPORT: 2
		}
		AL_HEAL: 10
		AL_INCAGI: {
			MaxLevel: 10
			AL_HEAL: 3
		}
		AL_DECAGI: {
			MaxLevel: 10
			AL_INCAGI: 1
		}
		AL_HOLYWATER: 1
		AL_CRUCIS: {
			MaxLevel: 10
			AL_DEMONBANE: 3
		}
		AL_ANGELUS: {
			MaxLevel: 10
			AL_DP: 3
		}
		AL_BLESSING: {
			MaxLevel: 10
			AL_DP: 5
		}
		AL_CURE: {
			MaxLevel: 1
			AL_HEAL: 2
		}
		AL_HOLYLIGHT: 1
	}
}
Merchant: {
	inherit: ( "Novice" );

	skills: {
		MC_INCCARRY: 10
		MC_DISCOUNT: {
			MaxLevel: 10
			MC_INCCARRY: 3
		}
		MC_OVERCHARGE: {
			MaxLevel: 10
			MC_DISCOUNT: 3
		}
		MC_PUSHCART: {
			MaxLevel: 10
			MC_INCCARRY: 5
		}
		MC_IDENTIFY: 1
		MC_VENDING: {
			MaxLevel: 10
			MC_PUSHCART: 3
		}
		MC_MAMMONITE: 10
		MC_CARTREVOLUTION: 1
		MC_CHANGECART: 1
		MC_LOUD: 1
		ALL_BUYING_STORE: {
			MaxLevel: 1
			MC_VENDING: 1
		}
	}
}
Thief: {
	inherit: ( "Novice" );

	skills: {
		TF_DOUBLE: 10
		TF_MISS: 10
		TF_STEAL: 10
		TF_HIDING: {
			MaxLevel: 10
			TF_STEAL: 5
		}
		TF_POISON: 10
		TF_DETOXIFY: {
			MaxLevel: 1
			TF_POISON: 3
		}
		TF_SPRINKLESAND: 1
		TF_BACKSLIDING: 1
		TF_PICKSTONE: 1
		TF_THROWSTONE: 1
	}
}
Knight: {
	inherit: ( "Swordsman" );

	skills: {
		KN_SPEARMASTERY: 10
		KN_PIERCE: {
			MaxLevel: 10
			KN_SPEARMASTERY: 1
		}
		KN_BRANDISHSPEAR: {
			MaxLevel: 10
			KN_RIDING: 1
			KN_SPEARSTAB: 3
		}
		KN_SPEARSTAB: {
			MaxLevel: 10
			KN_PIERCE: 5
		}
		KN_SPEARBOOMERANG: {
			MaxLevel: 5
			KN_PIERCE: 3
		}
		KN_TWOHANDQUICKEN: {
			MaxLevel: 10
			SM_TWOHAND: 1
		}
		KN_AUTOCOUNTER: {
			MaxLevel: 5
			SM_TWOHAND: 1
		}
		KN_BOWLINGBASH: {
			MaxLevel: 10
			SM_BASH: 10
			SM_MAGNUM: 3
			SM_TWOHAND: 5
			KN_TWOHANDQUICKEN: 10
			KN_AUTOCOUNTER: 5
		}
		KN_RIDING: {
			MaxLevel: 1
			SM_ENDURE: 1
		}
		KN_CAVALIERMASTERY: {
			MaxLevel: 5
			KN_RIDING: 1
		}
		KN_CHARGEATK: 1
		KN_ONEHAND: {
			MaxLevel: 1
			KN_TWOHANDQUICKEN: 10
		}
	}
}
Priest: {
	inherit: ( "Acolyte" );

	skills: {
		MG_SRECOVERY: 10
		MG_SAFETYWALL: {
			MaxLevel: 10
			PR_ASPERSIO: 4
			PR_SANCTUARY: 3
		}
		ALL_RESURRECTION: {
			MaxLevel: 4
			PR_STRECOVERY: 1
			MG_SRECOVERY: 4
		}
		PR_MACEMASTERY: 10
		PR_IMPOSITIO: 5
		PR_SUFFRAGIUM: {
			MaxLevel: 3
			PR_IMPOSITIO: 2
		}
		PR_ASPERSIO: {
			MaxLevel: 5
			AL_HOLYWATER: 1
			PR_IMPOSITIO: 3
		}
		PR_BENEDICTIO: {
			MaxLevel: 5
			PR_GLORIA: 3
			PR_ASPERSIO: 5
		}
		PR_SANCTUARY: {
			MaxLevel: 10
			AL_HEAL: 1
		}
		PR_SLOWPOISON: 4
		PR_STRECOVERY: 1
		PR_KYRIE: {
			MaxLevel: 10
			AL_ANGELUS: 2
		}
		PR_MAGNIFICAT: 5
		PR_GLORIA: {
			MaxLevel: 5
			PR_KYRIE: 4
			PR_MAGNIFICAT: 3
		}
		PR_LEXDIVINA: {
			MaxLevel: 10
			AL_RUWACH: 1
		}
		PR_TURNUNDEAD: {
			MaxLevel: 10
			ALL_RESURRECTION: 1
			PR_LEXDIVINA: 3
		}
		PR_LEXAETERNA: {
			MaxLevel: 1
			PR_LEXDIVINA: 5
		}
		PR_MAGNUS: {
			MaxLevel: 10
			MG_SAFETYWALL: 1
			PR_LEXAETERNA: 1
			PR_TURNUNDEAD: 3
		}
		PR_REDEMPTIO: 1
	}
}
Wizard: {
	inherit: ( "Magician" );

	skills: {
		WZ_FIREPILLAR: {
			MaxLevel: 10
			MG_FIREWALL: 1
		}
		WZ_SIGHTRASHER: {
			MaxLevel: 10
			MG_LIGHTNINGBOLT: 1
			MG_SIGHT: 1
		}
		WZ_METEOR: {
			MaxLevel: 10
			WZ_SIGHTRASHER: 2
			MG_THUNDERSTORM: 1
		}
		WZ_JUPITEL: {
			MaxLevel: 10
			MG_NAPALMBEAT: 1
			MG_LIGHTNINGBOLT: 1
		}
		WZ_VERMILION: {
			MaxLevel: 10
			MG_THUNDERSTORM: 1
			WZ_JUPITEL: 5
		}
		WZ_WATERBALL: {
			MaxLevel: 5
			MG_COLDBOLT: 1
			MG_LIGHTNINGBOLT: 1
		}
		WZ_ICEWALL: {
			MaxLevel: 10
			MG_STONECURSE: 1
			MG_FROSTDIVER: 1
		}
		WZ_FROSTNOVA: {
			MaxLevel: 10
			WZ_ICEWALL: 1
		}
		WZ_STORMGUST: {
			MaxLevel: 10
			MG_FROSTDIVER: 1
			WZ_JUPITEL: 3
		}
		WZ_EARTHSPIKE: {
			MaxLevel: 5
			MG_STONECURSE: 1
		}
		WZ_HEAVENDRIVE: {
			MaxLevel: 5
			WZ_EARTHSPIKE: 3
		}
		WZ_QUAGMIRE: {
			MaxLevel: 5
			WZ_HEAVENDRIVE: 1
		}
		WZ_ESTIMATION: 1
		WZ_SIGHTBLASTER: 1
	}
}
Blacksmith: {
	inherit: ( "Merchant" );

	skills: {
		BS_IRON: 5
		BS_STEEL: {
			MaxLevel: 5
			BS_IRON: 1
		}
		BS_ENCHANTEDSTONE: {
			MaxLevel: 5
			BS_IRON: 1
		}
		BS_ORIDEOCON: {
			MaxLevel: 5
			BS_ENCHANTEDSTONE: 1
		}
		BS_DAGGER: 3
		BS_SWORD: {
			MaxLevel: 3
			BS_DAGGER: 1
		}
		BS_TWOHANDSWORD: {
			MaxLevel: 3
			BS_SWORD: 1
		}
		BS_AXE: {
			MaxLevel: 3
			BS_SWORD: 2
		}
		BS_MACE: {
			MaxLevel: 3
			BS_KNUCKLE: 1
		}
		BS_KNUCKLE: {
			MaxLevel: 3
			BS_DAGGER: 1
		}
		BS_SPEAR: {
			MaxLevel: 3
			BS_DAGGER: 2
		}
		BS_HILTBINDING: 1
		BS_FINDINGORE: {
			MaxLevel: 1
			BS_STEEL: 1
			BS_HILTBINDING: 1
		}
		BS_WEAPONRESEARCH: {
			MaxLevel: 10
			BS_HILTBINDING: 1
		}
		BS_REPAIRWEAPON: {
			MaxLevel: 1
			BS_WEAPONRESEARCH: 1
		}
		BS_SKINTEMPER: 5
		BS_HAMMERFALL: 5
		BS_ADRENALINE: {
			MaxLevel: 5
			BS_HAMMERFALL: 2
		}
		BS_WEAPONPERFECT: {
			MaxLevel: 5
			BS_WEAPONRESEARCH: 2
			BS_ADRENALINE: 2
		}
		BS_OVERTHRUST: {
			MaxLevel: 5
			BS_ADRENALINE: 3
		}
		BS_MAXIMIZE: {
			MaxLevel: 5
			BS_WEAPONPERFECT: 3
			BS_OVERTHRUST: 2
		}
		BS_UNFAIRLYTRICK: 1
		BS_GREED: 1
		BS_ADRENALINE2: {
			MaxLevel: 1
			BS_ADRENALINE: 5
		}
	}
}
Hunter: {
	inherit: ( "Archer" );

	skills: {
		HT_SKIDTRAP: 5
		HT_LANDMINE: 5
		HT_ANKLESNARE: {
			MaxLevel: 5
			HT_SKIDTRAP: 1
		}
		HT_SHOCKWAVE: {
			MaxLevel: 5
			HT_ANKLESNARE: 1
		}
		HT_SANDMAN: {
			MaxLevel: 5
			HT_FLASHER: 1
		}
		HT_FLASHER: {
			MaxLevel: 5
			HT_SKIDTRAP: 1
		}
		HT_FREEZINGTRAP: {
			MaxLevel: 5
			HT_FLASHER: 1
		}
		HT_BLASTMINE: {
			MaxLevel: 5
			HT_LANDMINE: 1
			HT_SANDMAN: 1
			HT_FREEZINGTRAP: 1
		}
		HT_CLAYMORETRAP: {
			MaxLevel: 5
			HT_SHOCKWAVE: 1
			HT_BLASTMINE: 1
		}
		HT_REMOVETRAP: {
			MaxLevel: 1
			HT_LANDMINE: 1
		}
		HT_TALKIEBOX: {
			MaxLevel: 1
			HT_SHOCKWAVE: 1
			HT_REMOVETRAP: 1
		}
		HT_BEASTBANE: 10
		HT_FALCON: {
			MaxLevel: 1
			HT_BEASTBANE: 1
		}
		HT_STEELCROW: {
			MaxLevel: 10
			HT_BLITZBEAT: 5
		}
		HT_BLITZBEAT: {
			MaxLevel: 5
			HT_FALCON: 1
		}
		HT_DETECTING: {
			MaxLevel: 4
			AC_CONCENTRATION: 1
			HT_FALCON: 1
		}
		HT_SPRINGTRAP: {
			MaxLevel: 5
			HT_REMOVETRAP: 1
			HT_FALCON: 1
		}
		HT_PHANTASMIC: 1
		HT_POWER: {
			MaxLevel: 1
			AC_DOUBLE: 10
		}
	}
}
Assassin: {
	inherit: ( "Thief" );

	skills: {
		AS_RIGHT: 5
		AS_LEFT: {
			MaxLevel: 5
			AS_RIGHT: 2
		}
		AS_KATAR: 10
		AS_CLOAKING: {
			MaxLevel: 10
			TF_HIDING: 2
		}
		AS_SONICBLOW: {
			MaxLevel: 10
			AS_KATAR: 4
		}
		AS_GRIMTOOTH: {
			MaxLevel: 5
			AS_CLOAKING: 2
			AS_SONICBLOW: 5
		}
		AS_ENCHANTPOISON: {
			MaxLevel: 10
			TF_POISON: 1
		}
		AS_POISONREACT: {
			MaxLevel: 10
			AS_ENCHANTPOISON: 3
		}
		AS_VENOMDUST: {
			MaxLevel: 10
			AS_ENCHANTPOISON: 5
		}
		AS_SPLASHER: {
			MaxLevel: 10
			AS_POISONREACT: 5
			AS_VENOMDUST: 5
		}
		AS_SONICACCEL: 1
		AS_VENOMKNIFE: 1
	}
}
Crusader: {
	inherit: ( "Swordsman" );

	skills: {
		KN_RIDING: {
			MaxLevel: 1
			SM_ENDURE: 1
		}
		KN_CAVALIERMASTERY: {
			MaxLevel: 5
			KN_RIDING: 1
		}
		KN_SPEARMASTERY: 10
		AL_CURE: {
			MaxLevel: 1
			CR_TRUST: 5
		}
		AL_DP: {
			MaxLevel: 10
			AL_CURE: 1
		}
		AL_DEMONBANE: {
			MaxLevel: 10
			AL_DP: 3
		}
		AL_HEAL: {
			MaxLevel: 10
			AL_DEMONBANE: 5
			CR_TRUST: 10
		}
		CR_TRUST: 10
		CR_AUTOGUARD: 10
		CR_SHIELDCHARGE: {
			MaxLevel: 5
			CR_AUTOGUARD: 5
		}
		CR_SHIELDBOOMERANG: {
			MaxLevel: 5
			CR_SHIELDCHARGE: 3
		}
		CR_REFLECTSHIELD: {
			MaxLevel: 10
			CR_SHIELDBOOMERANG: 3
		}
		CR_HOLYCROSS: {
			MaxLevel: 10
			CR_TRUST: 7
		}
		CR_GRANDCROSS: {
			MaxLevel: 10
			CR_HOLYCROSS: 6
			CR_TRUST: 10
		}
		CR_DEVOTION: {
			MaxLevel: 5
			CR_REFLECTSHIELD: 5
			CR_GRANDCROSS: 4
		}
		CR_PROVIDENCE: {
			MaxLevel: 5
			AL_DP: 5
			AL_HEAL: 5
		}
		CR_DEFENDER: {
			MaxLevel: 5
			CR_SHIELDBOOMERANG: 1
		}
		CR_SPEARQUICKEN: {
			MaxLevel: 10
			KN_SPEARMASTERY: 10
		}
		CR_SHRINK: 1
	}
}
Monk: {
	inherit: ( "Acolyte" );

	skills: {
		MO_IRONHAND: {
			MaxLevel: 10
			AL_DEMONBANE: 10
			AL_DP: 10
		}
		MO_SPIRITSRECOVERY: {
			MaxLevel: 5
			MO_BLADESTOP: 2
		}
		MO_CALLSPIRITS: {
			MaxLevel: 5
			MO_IRONHAND: 2
		}
		MO_ABSORBSPIRITS: {
			MaxLevel: 1
			MO_CALLSPIRITS: 5
		}
		MO_TRIPLEATTACK: {
			MaxLevel: 10
			MO_DODGE: 5
		}
		MO_BODYRELOCATION: {
			MaxLevel: 1
			MO_EXTREMITYFIST: 3
			MO_SPIRITSRECOVERY: 2
			MO_STEELBODY: 3
		}
		MO_DODGE: {
			MaxLevel: 10
			MO_IRONHAND: 5
			MO_CALLSPIRITS: 5
		}
		MO_INVESTIGATE: {
			MaxLevel: 5
			MO_CALLSPIRITS: 5
		}
		MO_FINGEROFFENSIVE: {
			MaxLevel: 5
			MO_INVESTIGATE: 3
		}
		MO_STEELBODY: {
			MaxLevel: 5
			MO_COMBOFINISH: 3
		}
		MO_BLADESTOP: {
			MaxLevel: 5
			MO_DODGE: 5
		}
		MO_EXPLOSIONSPIRITS: {
			MaxLevel: 5
			MO_ABSORBSPIRITS: 1
		}
		MO_EXTREMITYFIST: {
			MaxLevel: 5
			MO_EXPLOSIONSPIRITS: 3
			MO_FINGEROFFENSIVE: 3
		}
		MO_CHAINCOMBO: {
			MaxLevel: 5
			MO_TRIPLEATTACK: 5
		}
		MO_COMBOFINISH: {
			MaxLevel: 5
			MO_CHAINCOMBO: 3
		}
		MO_KITRANSLATION: 1
		MO_BALKYOUNG: 1
	}
}
Sage: {
	inherit: ( "Magician" );

	skills: {
		WZ_ESTIMATION: 1
		WZ_EARTHSPIKE: {
			MaxLevel: 5
			SA_SEISMICWEAPON: 1
		}
		WZ_HEAVENDRIVE: {
			MaxLevel: 5
			WZ_EARTHSPIKE: 1
		}
		SA_ADVANCEDBOOK: 10
		SA_CASTCANCEL: {
			MaxLevel: 5
			SA_ADVANCEDBOOK: 2
		}
		SA_MAGICROD: {
			MaxLevel: 5
			SA_ADVANCEDBOOK: 4
		}
		SA_SPELLBREAKER: {
			MaxLevel: 5
			SA_MAGICROD: 1
		}
		SA_FREECAST: {
			MaxLevel: 10
			SA_CASTCANCEL: 1
		}
		SA_AUTOSPELL: {
			MaxLevel: 10
			SA_FREECAST: 4
		}
		SA_FLAMELAUNCHER: {
			MaxLevel: 5
			MG_FIREBOLT: 1
			SA_ADVANCEDBOOK: 5
		}
		SA_FROSTWEAPON: {
			MaxLevel: 5
			MG_COLDBOLT: 1
			SA_ADVANCEDBOOK: 5
		}
		SA_LIGHTNINGLOADER: {
			MaxLevel: 5
			MG_LIGHTNINGBOLT: 1
			SA_ADVANCEDBOOK: 5
		}
		SA_SEISMICWEAPON: {
			MaxLevel: 5
			MG_STONECURSE: 1
			SA_ADVANCEDBOOK: 5
		}
		SA_DRAGONOLOGY: {
			MaxLevel: 5
			SA_ADVANCEDBOOK: 9
		}
		SA_VOLCANO: {
			MaxLevel: 5
			SA_FLAMELAUNCHER: 2
		}
		SA_DELUGE: {
			MaxLevel: 5
			SA_FROSTWEAPON: 2
		}
		SA_VIOLENTGALE: {
			MaxLevel: 5
			SA_LIGHTNINGLOADER: 2
		}
		SA_LANDPROTECTOR: {
			MaxLevel: 5
			SA_VOLCANO: 3
			SA_DELUGE: 3
			SA_VIOLENTGALE: 3
		}
		SA_DISPELL: {
			MaxLevel: 5
			SA_SPELLBREAKER: 3
		}
		SA_ABRACADABRA: {
			MaxLevel: 10
			SA_AUTOSPELL: 5
			SA_DISPELL: 1
			SA_LANDPROTECTOR: 1
		}
		SA_CREATECON: 1
		SA_ELEMENTWATER: 1
		SA_ELEMENTGROUND: 1
		SA_ELEMENTFIRE: 1
		SA_ELEMENTWIND: 1
	}
}
Rogue: {
	inherit: ( "Thief" );

	skills: {
		SM_SWORD: 10
		AC_VULTURE: 10
		AC_DOUBLE: {
			MaxLevel: 10
			AC_VULTURE: 10
		}
		HT_REMOVETRAP: {
			MaxLevel: 1
			AC_DOUBLE: 5
		}
		RG_SNATCHER: {
			MaxLevel: 10
			TF_STEAL: 1
		}
		RG_STEALCOIN: {
			MaxLevel: 10
			RG_SNATCHER: 4
		}
		RG_BACKSTAP: {
			MaxLevel: 10
			RG_STEALCOIN: 4
		}
		RG_TUNNELDRIVE: {
			MaxLevel: 5
			TF_HIDING: 1
		}
		RG_RAID: {
			MaxLevel: 5
			RG_BACKSTAP: 2
			RG_TUNNELDRIVE: 2
		}
		RG_STRIPWEAPON: {
			MaxLevel: 5
			RG_STRIPARMOR: 5
		}
		RG_STRIPSHIELD: {
			MaxLevel: 5
			RG_STRIPHELM: 5
		}
		RG_STRIPARMOR: {
			MaxLevel: 5
			RG_STRIPSHIELD: 5
		}
		RG_STRIPHELM: {
			MaxLevel: 5
			RG_STEALCOIN: 2
		}
		RG_INTIMIDATE: {
			MaxLevel: 5
			RG_BACKSTAP: 4
			RG_RAID: 5
		}
		RG_GRAFFITI: {
			MaxLevel: 1
			RG_FLAGGRAFFITI: 5
		}
		RG_FLAGGRAFFITI: {
			MaxLevel: 5
			RG_CLEANER: 1
		}
		RG_CLEANER: {
			MaxLevel: 1
			RG_GANGSTER: 1
		}
		RG_GANGSTER: {
			MaxLevel: 1
			RG_STRIPSHIELD: 3
		}
		RG_COMPULSION: {
			MaxLevel: 5
			RG_GANGSTER: 1
		}
		RG_PLAGIARISM: {
			MaxLevel: 10
			RG_INTIMIDATE: 5
		}
		RG_CLOSECONFINE: 1
	}
}
Alchemist: {
	inherit: ( "Merchant" );

	skills: {
		AM_AXEMASTERY: 10
		AM_LEARNINGPOTION: 10
		AM_PHARMACY: {
			MaxLevel: 10
			AM_LEARNINGPOTION: 5
		}
		AM_DEMONSTRATION: {
			MaxLevel: 5
			AM_PHARMACY: 4
		}
		AM_ACIDTERROR: {
			MaxLevel: 5
			AM_PHARMACY: 5
		}
		AM_POTIONPITCHER: {
			MaxLevel: 5
			AM_PHARMACY: 3
		}
		AM_CANNIBALIZE: {
			MaxLevel: 5
			AM_PHARMACY: 6
		}
		AM_SPHEREMINE: {
			MaxLevel: 5
			AM_PHARMACY: 2
		}
		AM_CP_WEAPON: {
			MaxLevel: 5
			AM_CP_ARMOR: 3
		}
		AM_CP_SHIELD: {
			MaxLevel: 5
			AM_CP_HELM: 3
		}
		AM_CP_ARMOR: {
			MaxLevel: 5
			AM_CP_SHIELD: 3
		}
		AM_CP_HELM: {
			MaxLevel: 5
			AM_PHARMACY: 2
		}
		AM_BIOETHICS: 1
		AM_CALLHOMUN: {
			MaxLevel: 1
			AM_REST: 1
		}
		AM_REST: {
			MaxLevel: 1
			AM_BIOETHICS: 1
		}
		AM_RESURRECTHOMUN: {
			MaxLevel: 5
			AM_CALLHOMUN: 1
		}
		AM_BERSERKPITCHER: 1
		AM_TWILIGHT1: {
			MaxLevel: 1
			AM_PHARMACY: 10
		}
		AM_TWILIGHT2: {
			MaxLevel: 1
			AM_PHARMACY: 10
		}
		AM_TWILIGHT3: {
			MaxLevel: 1
			AM_PHARMACY: 10
		}
	}
}
Bard: {
	inherit: ( "Archer" );

	skills: {
		BA_MUSICALLESSON: 10
		BA_MUSICALSTRIKE: {
			MaxLevel: 5
			BA_MUSICALLESSON: 3
		}
		BA_DISSONANCE: {
			MaxLevel: 5
			BA_MUSICALLESSON: 1
			BD_ADAPTATION: 1
		}
		BA_FROSTJOKER: {
			MaxLevel: 5
			BD_ENCORE: 1
		}
		BA_WHISTLE: {
			MaxLevel: 10
			BA_DISSONANCE: 3
		}
		BA_ASSASSINCROSS: {
			MaxLevel: 10
			BA_DISSONANCE: 3
		}
		BA_POEMBRAGI: {
			MaxLevel: 10
			BA_DISSONANCE: 3
		}
		BA_APPLEIDUN: {
			MaxLevel: 10
			BA_DISSONANCE: 3
		}
		BD_ADAPTATION: 1
		BD_ENCORE: {
			MaxLevel: 1
			BD_ADAPTATION: 1
		}
		BD_LULLABY: {
			MaxLevel: 1
			BA_WHISTLE: 10
		}
		BD_RICHMANKIM: {
			MaxLevel: 5
			BD_SIEGFRIED: 3
		}
		BD_ETERNALCHAOS: {
			MaxLevel: 1
			BD_ROKISWEIL: 1
		}
		BD_DRUMBATTLEFIELD: {
			MaxLevel: 5
			BA_APPLEIDUN: 10
		}
		BD_RINGNIBELUNGEN: {
			MaxLevel: 5
			BD_DRUMBATTLEFIELD: 3
		}
		BD_ROKISWEIL: {
			MaxLevel: 1
			BA_ASSASSINCROSS: 10
		}
		BD_INTOABYSS: {
			MaxLevel: 1
			BD_LULLABY: 1
		}
		BD_SIEGFRIED: {
			MaxLevel: 5
			BA_POEMBRAGI: 10
		}
		BA_PANGVOICE: 1
	}
}
Dancer: {
	inherit: ( "Archer" );

	skills: {
		DC_DANCINGLESSON: 10
		DC_THROWARROW: {
			MaxLevel: 5
			DC_DANCINGLESSON: 3
		}
		DC_UGLYDANCE: {
			MaxLevel: 5
			DC_DANCINGLESSON: 1
			BD_ADAPTATION: 1
		}
		DC_SCREAM: {
			MaxLevel: 5
			BD_ENCORE: 1
		}
		DC_HUMMING: {
			MaxLevel: 10
			DC_UGLYDANCE: 3
		}
		DC_DONTFORGETME: {
			MaxLevel: 10
			DC_UGLYDANCE: 3
		}
		DC_FORTUNEKISS: {
			MaxLevel: 10
			DC_UGLYDANCE: 3
		}
		DC_SERVICEFORYOU: {
			MaxLevel: 10
			DC_UGLYDANCE: 3
		}
		BD_ADAPTATION: 1
		BD_ENCORE: {
			MaxLevel: 1
			BD_ADAPTATION: 1
		}
		BD_LULLABY: {
			MaxLevel: 1
			DC_HUMMING: 10
		}
		BD_RICHMANKIM: {
			MaxLevel: 5
			BD_SIEGFRIED: 3
		}
		BD_ETERNALCHAOS: {
			MaxLevel: 1
			BD_ROKISWEIL: 1
		}
		BD_DRUMBATTLEFIELD: {
			MaxLevel: 5
			DC_SERVICEFORYOU: 10
		}
		BD_RINGNIBELUNGEN: {
			MaxLevel: 5
			BD_DRUMBATTLEFIELD: 3
		}
		BD_ROKISWEIL: {
			MaxLevel: 1
			DC_DONTFORGETME: 10
		}
		BD_INTOABYSS: {
			MaxLevel: 1
			BD_LULLABY: 1
		}
		BD_SIEGFRIED: {
			MaxLevel: 5
			DC_FORTUNEKISS: 10
		}
		DC_WINKCHARM: 1
	}
}
Super_Novice: {
	inherit: ( "Novice" );

	skills: {
		SM_SWORD: 10
		SM_RECOVERY: 10
		SM_BASH: 10
		SM_PROVOKE: 10
		SM_MAGNUM: {
			MaxLevel: 10
			SM_BASH: 5
		}
		SM_ENDURE: {
			MaxLevel: 10
			SM_PROVOKE: 5
		}
		MG_SRECOVERY: 10
		MG_SIGHT: 1
		MG_NAPALMBEAT: 10
		MG_SAFETYWALL: {
			MaxLevel: 10
			MG_NAPALMBEAT: 7
			MG_SOULSTRIKE: 5
		}
		MG_SOULSTRIKE: {
			MaxLevel: 10
			MG_NAPALMBEAT: 4
		}
		MG_COLDBOLT: 10
		MG_FROSTDIVER: {
			MaxLevel: 10
			MG_COLDBOLT: 5
		}
		MG_STONECURSE: 10
		MG_FIREBALL: {
			MaxLevel: 10
			MG_FIREBOLT: 4
		}
		MG_FIREWALL: {
			MaxLevel: 10
			MG_FIREBALL: 5
			MG_SIGHT: 1
		}
		MG_FIREBOLT: 10
		MG_LIGHTNINGBOLT: 10
		MG_THUNDERSTORM: {
			MaxLevel: 10
			MG_LIGHTNINGBOLT: 4
		}
		AL_DP: 10
		AL_DEMONBANE: {
			MaxLevel: 10
			AL_DP: 3
		}
		AL_RUWACH: 1
		AL_PNEUMA: {
			MaxLevel: 1
			AL_WARP: 4
		}
		AL_TELEPORT: {
			MaxLevel: 2
			AL_RUWACH: 1
		}
		AL_WARP: {
			MaxLevel: 4
			AL_TELEPORT: 2
		}
		AL_HEAL: 10
		AL_INCAGI: {
			MaxLevel: 10
			AL_HEAL: 3
		}
		AL_DECAGI: {
			MaxLevel: 10
			AL_INCAGI: 1
		}
		AL_HOLYWATER: 1
		AL_CRUCIS: {
			MaxLevel: 10
			AL_DEMONBANE: 3
		}
		AL_ANGELUS: {
			MaxLevel: 10
			AL_DP: 3
		}
		AL_BLESSING: {
			MaxLevel: 10
			AL_DP: 5
		}
		AL_CURE: {
			MaxLevel: 1
			AL_HEAL: 2
		}
		MC_INCCARRY: 10
		MC_DISCOUNT: {
			MaxLevel: 10
			MC_INCCARRY: 3
		}
		MC_OVERCHARGE: {
			MaxLevel: 10
			MC_DISCOUNT: 3
		}
		MC_PUSHCART: {
			MaxLevel: 10
			MC_INCCARRY: 5
		}
		MC_IDENTIFY: 1
		MC_VENDING: {
			MaxLevel: 10
			MC_PUSHCART: 3
		}
		MC_MAMMONITE: 10
		AC_OWL: 10
		AC_VULTURE: {
			MaxLevel: 10
			AC_OWL: 3
		}
		AC_CONCENTRATION: {
			MaxLevel: 10
			AC_VULTURE: 1
		}
		TF_DOUBLE: 10
		TF_MISS: 10
		TF_STEAL: 10
		TF_HIDING: {
			MaxLevel: 10
			TF_STEAL: 5
		}
		TF_POISON: 10
		TF_DETOXIFY: {
			MaxLevel: 1
			TF_POISON: 3
		}
		ALL_BUYING_STORE: {
			MaxLevel: 1
			MC_VENDING: 1
		}
	}
}
Gunslinger: {
	inherit: ( "Novice" );

	skills: {
		GS_GLITTERING: 5
		GS_FLING: {
			MaxLevel: 1
			GS_GLITTERING: 1
		}
		GS_TRIPLEACTION: {
			MaxLevel: 1
			GS_GLITTERING: 1
			GS_CHAINACTION: 10
		}
		GS_BULLSEYE: {
			MaxLevel: 1
			GS_GLITTERING: 5
			GS_TRACKING: 10
		}
		GS_MADNESSCANCEL: {
			MaxLevel: 1
			GS_GLITTERING: 4
			GS_GATLINGFEVER: 10
		}
		GS_ADJUSTMENT: {
			MaxLevel: 1
			GS_GLITTERING: 4
			GS_DISARM: 5
		}
		GS_INCREASING: {
			MaxLevel: 1
			GS_GLITTERING: 2
			GS_SNAKEEYE: 10
		}
		GS_MAGICALBULLET: {
			MaxLevel: 1
			GS_GLITTERING: 1
		}
		GS_CRACKER: {
			MaxLevel: 1
			GS_GLITTERING: 1
		}
		GS_SINGLEACTION: 10
		GS_SNAKEEYE: 10
		GS_CHAINACTION: {
			MaxLevel: 10
			GS_SINGLEACTION: 1
		}
		GS_TRACKING: {
			MaxLevel: 10
			GS_SINGLEACTION: 5
		}
		GS_DISARM: {
			MaxLevel: 5
			GS_TRACKING: 7
		}
		GS_PIERCINGSHOT: {
			MaxLevel: 5
			GS_TRACKING: 5
		}
		GS_RAPIDSHOWER: {
			MaxLevel: 10
			GS_CHAINACTION: 3
		}
		GS_DESPERADO: {
			MaxLevel: 10
			GS_RAPIDSHOWER: 5
		}
		GS_GATLINGFEVER: {
			MaxLevel: 10
			GS_RAPIDSHOWER: 7
			GS_DESPERADO: 5
		}
		GS_DUST: {
			MaxLevel: 10
			GS_SINGLEACTION: 5
		}
		GS_FULLBUSTER: {
			MaxLevel: 10
			GS_DUST: 3
		}
		GS_SPREADATTACK: {
			MaxLevel: 10
			GS_FULLBUSTER: 5
		}
		GS_GROUNDDRIFT: {
			MaxLevel: 10
			GS_SPREADATTACK: 7
		}
	}
}
Ninja: {
	inherit: ( "Novice" );

	skills: {
		NJ_TOBIDOUGU: 10
		NJ_SYURIKEN: {
			MaxLevel: 10
			NJ_TOBIDOUGU: 1
		}
		NJ_KUNAI: {
			MaxLevel: 5
			NJ_SYURIKEN: 5
		}
		NJ_HUUMA: {
			MaxLevel: 5
			NJ_TOBIDOUGU: 5
			NJ_KUNAI: 5
		}
		NJ_ZENYNAGE: {
			MaxLevel: 10
			NJ_TOBIDOUGU: 10
			NJ_HUUMA: 5
		}
		NJ_TATAMIGAESHI: 5
		NJ_KASUMIKIRI: {
			MaxLevel: 10
			NJ_SHADOWJUMP: 1
		}
		NJ_SHADOWJUMP: {
			MaxLevel: 5
			NJ_TATAMIGAESHI: 1
		}
		NJ_KIRIKAGE: {
			MaxLevel: 5
			NJ_KASUMIKIRI: 5
		}
		NJ_UTSUSEMI: {
			MaxLevel: 5
			NJ_SHADOWJUMP: 5
		}
		NJ_BUNSINJYUTSU: {
			MaxLevel: 10
			NJ_UTSUSEMI: 4
			NJ_KIRIKAGE: 3
			NJ_NEN: 1
		}
		NJ_NINPOU: 10
		NJ_KOUENKA: {
			MaxLevel: 10
			NJ_NINPOU: 1
		}
		NJ_KAENSIN: {
			MaxLevel: 10
			NJ_KOUENKA: 5
		}
		NJ_BAKUENRYU: {
			MaxLevel: 5
			NJ_NINPOU: 10
			NJ_KAENSIN: 7
		}
		NJ_HYOUSENSOU: {
			MaxLevel: 10
			NJ_NINPOU: 1
		}
		NJ_SUITON: {
			MaxLevel: 10
			NJ_HYOUSENSOU: 5
		}
		NJ_HYOUSYOURAKU: {
			MaxLevel: 5
			NJ_NINPOU: 10
			NJ_SUITON: 7
		}
		NJ_HUUJIN: {
			MaxLevel: 10
			NJ_NINPOU: 1
		}
		NJ_RAIGEKISAI: {
			MaxLevel: 5
			NJ_HUUJIN: 5
		}
		NJ_KAMAITACHI: {
			MaxLevel: 5
			NJ_NINPOU: 10
			NJ_RAIGEKISAI: 5
		}
		NJ_NEN: {
			MaxLevel: 5
			NJ_NINPOU: 5
		}
		NJ_ISSEN: {
			MaxLevel: 10
			NJ_TOBIDOUGU: 7
			NJ_KIRIKAGE: 5
			NJ_NEN: 1
		}
	}
}
Novice_High: {
	inherit: ( "Novice" );
}
Swordsman_High: {
	inherit: ( "Swordsman" );
}
Magician_High: {
	inherit: ( "Magician" );
}
Archer_High: {
	inherit: ( "Archer" );
}
Acolyte_High: {
	inherit: ( "Acolyte" );
}
Merchant_High: {
	inherit: ( "Merchant" );
}
Thief_High: {
	inherit: ( "Thief" );
}
Lord_Knight: {
	inherit: ( "Knight" );
	skills: {
		LK_AURABLADE: {
			MaxLevel: 5
			SM_BASH: 5
			SM_MAGNUM: 5
			SM_TWOHAND: 5
		}
		LK_PARRYING: {
			MaxLevel: 10
			SM_TWOHAND: 10
			SM_PROVOKE: 5
			KN_TWOHANDQUICKEN: 3
		}
		LK_CONCENTRATION: {
			MaxLevel: 5
			SM_RECOVERY: 5
			KN_SPEARMASTERY: 5
			KN_RIDING: 1
		}
		LK_TENSIONRELAX: {
			MaxLevel: 1
			SM_RECOVERY: 10
			SM_PROVOKE: 5
			SM_ENDURE: 3
		}
		LK_BERSERK: {
			MaxLevel: 1
			MinJobLevel: 50
		}
		LK_SPIRALPIERCE: {
			MaxLevel: 5
			KN_SPEARMASTERY: 10
			KN_PIERCE: 5
			KN_SPEARSTAB: 5
			KN_RIDING: 1
		}
		LK_HEADCRUSH: {
			MaxLevel: 5
			KN_SPEARMASTERY: 9
			KN_RIDING: 1
		}
		LK_JOINTBEAT: {
			MaxLevel: 10
			KN_SPEARMASTERY: 9
			KN_CAVALIERMASTERY: 3
			LK_HEADCRUSH: 3
		}
	}
}
High_Priest: {
	inherit: ( "Priest" );

	skills: {
		HP_ASSUMPTIO: {
			MaxLevel: 5
			AL_ANGELUS: 1
			MG_SRECOVERY: 3
			PR_IMPOSITIO: 3
		}
		HP_BASILICA: {
			MaxLevel: 5
			PR_GLORIA: 2
			MG_SRECOVERY: 1
			PR_KYRIE: 3
		}
		HP_MEDITATIO: {
			MaxLevel: 10
			PR_ASPERSIO: 3
			MG_SRECOVERY: 5
			PR_LEXDIVINA: 5
		}
		HP_MANARECHARGE: {
			MaxLevel: 5
			PR_MACEMASTERY: 10
			AL_DEMONBANE: 10
		}
	}
}
High_Wizard: {
	inherit: ( "Wizard" );

	skills: {
		HW_SOULDRAIN: {
			MaxLevel: 10
			MG_SRECOVERY: 5
			MG_SOULSTRIKE: 7
		}
		HW_MAGICCRASHER: {
			MaxLevel: 1
			MG_SRECOVERY: 1
		}
		HW_MAGICPOWER: 10
		HW_NAPALMVULCAN: {
			MaxLevel: 5
			MG_NAPALMBEAT: 5
		}
		HW_GANBANTEIN: {
			MaxLevel: 1
			WZ_ESTIMATION: 1
			WZ_ICEWALL: 1
		}
		HW_GRAVITATION: {
			MaxLevel: 5
			HW_MAGICCRASHER: 1
			HW_MAGICPOWER: 10
			WZ_QUAGMIRE: 1
		}
	}
}
Whitesmith: {
	inherit: ( "Blacksmith" );

	skills: {
		WS_MELTDOWN: {
			MaxLevel: 10
			BS_SKINTEMPER: 3
			BS_HILTBINDING: 1
			BS_WEAPONRESEARCH: 5
			BS_OVERTHRUST: 3
		}
		WS_CARTBOOST: {
			MaxLevel: 1
			MC_PUSHCART: 5
			MC_CARTREVOLUTION: 1
			MC_CHANGECART: 1
			BS_HILTBINDING: 1
		}
		WS_WEAPONREFINE: {
			MaxLevel: 10
			BS_WEAPONRESEARCH: 10
		}
		WS_CARTTERMINATION: {
			MaxLevel: 10
			MC_MAMMONITE: 10
			BS_HAMMERFALL: 5
			WS_CARTBOOST: 1
		}
		WS_OVERTHRUSTMAX: {
			MaxLevel: 5
			BS_OVERTHRUST: 5
		}
	}
}
Sniper: {
	inherit: ( "Hunter" );

	skills: {
		SN_SIGHT: {
			MaxLevel: 10
			AC_OWL: 10
			AC_VULTURE: 10
			AC_CONCENTRATION: 10
			HT_FALCON: 1
		}
		SN_FALCONASSAULT: {
			MaxLevel: 5
			HT_STEELCROW: 3
			AC_VULTURE: 5
			HT_BLITZBEAT: 5
			HT_FALCON: 1
		}
		SN_SHARPSHOOTING: {
			MaxLevel: 5
			AC_CONCENTRATION: 10
			AC_DOUBLE: 5
		}
		SN_WINDWALK: {
			MaxLevel: 10
			AC_CONCENTRATION: 9
		}
	}
}
Assassin_Cross: {
	inherit: ( "Assassin" );

	skills: {
		ASC_KATAR: {
			MaxLevel: 5
			TF_DOUBLE: 5
			AS_KATAR: 7
		}
		ASC_EDP: {
			MaxLevel: 5
			ASC_CDP: 1
		}
		ASC_BREAKER: {
			MaxLevel: 10
			TF_DOUBLE: 5
			AS_CLOAKING: 3
			AS_ENCHANTPOISON: 6
			TF_POISON: 5
		}
		ASC_METEORASSAULT: {
			MaxLevel: 10
			AS_RIGHT: 3
			AS_KATAR: 5
			AS_SONICBLOW: 5
			ASC_BREAKER: 1
		}
		ASC_CDP: {
			MaxLevel: 1
			TF_POISON: 10
			TF_DETOXIFY: 1
			AS_ENCHANTPOISON: 5
		}
	}
}
Paladin: {
	inherit: ( "Crusader" );

	skills: {
		PA_PRESSURE: {
			MaxLevel: 5
			SM_ENDURE: 5
			CR_TRUST: 5
			CR_SHIELDCHARGE: 2
		}
		PA_SACRIFICE: {
			MaxLevel: 5
			SM_ENDURE: 1
			CR_TRUST: 5
			CR_DEVOTION: 3
		}
		PA_GOSPEL: {
			MaxLevel: 10
			CR_TRUST: 8
			AL_DP: 3
			AL_DEMONBANE: 5
		}
		PA_SHIELDCHAIN: {
			MaxLevel: 5
			CR_SHIELDBOOMERANG: 5
		}
	}
}
Champion: {
	inherit: ( "Monk" );

	skills: {
		CH_PALMSTRIKE: {
			MaxLevel: 5
			MO_IRONHAND: 7
			MO_CALLSPIRITS: 5
		}
		CH_TIGERFIST: {
			MaxLevel: 5
			MO_IRONHAND: 5
			MO_TRIPLEATTACK: 5
			MO_CALLSPIRITS: 5
			MO_COMBOFINISH: 3
		}
		CH_CHAINCRUSH: {
			MaxLevel: 10
			MO_IRONHAND: 5
			MO_CALLSPIRITS: 5
			CH_TIGERFIST: 2
		}
		CH_SOULCOLLECT: {
			MaxLevel: 1
			MO_CALLSPIRITS: 5
			MO_ABSORBSPIRITS: 1
			MO_EXPLOSIONSPIRITS: 5
		}
	}
}
Professor: {
	inherit: ( "Sage" );

	skills: {
		PF_HPCONVERSION: {
			MaxLevel: 5
			MG_SRECOVERY: 1
			SA_MAGICROD: 1
		}
		PF_SOULCHANGE: {
			MaxLevel: 1
			SA_MAGICROD: 3
			SA_SPELLBREAKER: 2
		}
		PF_SOULBURN: {
			MaxLevel: 5
			SA_CASTCANCEL: 5
			SA_MAGICROD: 3
			SA_DISPELL: 3
		}
		PF_MINDBREAKER: {
			MaxLevel: 5
			MG_SRECOVERY: 3
			PF_SOULBURN: 1
		}
		PF_MEMORIZE: {
			MaxLevel: 1
			SA_ADVANCEDBOOK: 5
			SA_FREECAST: 5
			SA_AUTOSPELL: 1
		}
		PF_FOGWALL: {
			MaxLevel: 1
			SA_DELUGE: 2
			SA_VIOLENTGALE: 2
		}
		PF_SPIDERWEB: {
			MaxLevel: 1
			SA_DRAGONOLOGY: 4
		}
		PF_DOUBLECASTING: {
			MaxLevel: 5
			SA_AUTOSPELL: 1
		}
	}
}
Stalker: {
	inherit: ( "Rogue" );

	skills: {
		ST_CHASEWALK: {
			MaxLevel: 5
			TF_HIDING: 5
			RG_TUNNELDRIVE: 3
		}
		ST_REJECTSWORD: {
			MaxLevel: 5
			RG_STRIPWEAPON: 1
		}
		ST_PRESERVE: {
			MaxLevel: 1
			RG_PLAGIARISM: 10
		}
		ST_FULLSTRIP: {
			MaxLevel: 5
			RG_STRIPWEAPON: 5
			RG_STRIPSHIELD: 5
			RG_STRIPARMOR: 5
			RG_STRIPHELM: 5
		}
	}
}
Creator: {
	inherit: ( "Alchemist" );

	skills: {
		CR_SLIMPITCHER: {
			MaxLevel: 10
			AM_POTIONPITCHER: 5
		}
		CR_FULLPROTECTION: {
			MaxLevel: 5
			AM_CP_WEAPON: 5
			AM_CP_SHIELD: 5
			AM_CP_ARMOR: 5
			AM_CP_HELM: 5
		}
		CR_ACIDDEMONSTRATION: {
			MaxLevel: 10
			AM_DEMONSTRATION: 5
			AM_ACIDTERROR: 5
		}
		CR_CULTIVATION: 2
	}
}
Clown: {
	inherit: ( "Bard" );

	skills: {
		CG_ARROWVULCAN: {
			MaxLevel: 10
			AC_SHOWER: 5
			BA_MUSICALSTRIKE: 1
		}
		CG_MOONLIT: {
			MaxLevel: 5
			AC_CONCENTRATION: 5
			BA_MUSICALLESSON: 7
		}
		CG_MARIONETTE: {
			MaxLevel: 1
			AC_CONCENTRATION: 5
			BA_MUSICALLESSON: 5
		}
		CG_LONGINGFREEDOM: {
			MaxLevel: 5
			BA_MUSICALLESSON: 10
			CG_MARIONETTE: 1
		}
		CG_HERMODE: {
			MaxLevel: 5
			AC_CONCENTRATION: 10
			BA_MUSICALLESSON: 10
		}
		CG_TAROTCARD: {
			MaxLevel: 5
			AC_CONCENTRATION: 10
			BA_DISSONANCE: 3
		}
	}
}
Gypsy: {
	inherit: ( "Dancer" );

	skills: {
		CG_ARROWVULCAN: {
			MaxLevel: 10
			AC_SHOWER: 5
			DC_THROWARROW: 1
		}
		CG_MOONLIT: {
			MaxLevel: 5
			AC_CONCENTRATION: 5
			DC_DANCINGLESSON: 7
		}
		CG_MARIONETTE: {
			MaxLevel: 1
			AC_CONCENTRATION: 5
			DC_DANCINGLESSON: 5
		}
		CG_LONGINGFREEDOM: {
			MaxLevel: 5
			DC_DANCINGLESSON: 10
			CG_MARIONETTE: 1
		}
		CG_HERMODE: {
			MaxLevel: 5
			AC_CONCENTRATION: 10
			DC_DANCINGLESSON: 10
		}
		CG_TAROTCARD: {
			MaxLevel: 5
			AC_CONCENTRATION: 10
			DC_UGLYDANCE: 3
		}
	}
}
Baby_Novice: {
	inherit: ( "Novice" );
}
Baby_Swordsman: {
	inherit: ( "Swordsman" );
}
Baby_Magician: {
	inherit: ( "Magician" );
}
Baby_Archer: {
	inherit: ( "Archer" );
}
Baby_Acolyte: {
	inherit: ( "Acolyte" );
}
Baby_Merchant: {
	inherit: ( "Merchant" );
}
Baby_Thief: {
	inherit: ( "Thief" );
}
Baby_Knight: {
	inherit: ( "Knight" );
}
Baby_Priest: {
	inherit: ( "Priest" );
}
Baby_Wizard: {
	inherit: ( "Wizard" );
}
Baby_Blacksmith: {
	inherit: ( "Blacksmith" );
}
Baby_Hunter: {
	inherit: ( "Hunter" );
}
Baby_Assassin: {
	inherit: ( "Assassin" );
}
Baby_Crusader: {
	inherit: ( "Crusader" );
}
Baby_Monk: {
	inherit: ( "Monk" );
}
Baby_Sage: {
	inherit: ( "Sage" );
}
Baby_Rogue: {
	inherit: ( "Rogue" );
}
Baby_Alchemist: {
	inherit: ( "Alchemist" );
}
Baby_Bard: {
	inherit: ( "Bard" );
}
Baby_Dancer: {
	inherit: ( "Dancer" );
}
Super_Baby: {
	inherit: ( "Super_Novice" );
}
Taekwon: {
	inherit: ( "Novice" );

	skills: {
		TK_RUN: 10
		TK_READYSTORM: {
			MaxLevel: 1
			TK_STORMKICK: 1
		}
		TK_STORMKICK: 7
		TK_READYDOWN: {
			MaxLevel: 1
			TK_DOWNKICK: 1
		}
		TK_DOWNKICK: 7
		TK_READYTURN: {
			MaxLevel: 1
			TK_TURNKICK: 1
		}
		TK_TURNKICK: 7
		TK_READYCOUNTER: {
			MaxLevel: 1
			TK_COUNTER: 1
		}
		TK_COUNTER: 7
		TK_DODGE: {
			MaxLevel: 1
			TK_JUMPKICK: 7
		}
		TK_JUMPKICK: 7
		TK_HPTIME: 10
		TK_SPTIME: 10
		TK_POWER: 5
		TK_SEVENWIND: {
			MaxLevel: 7
			TK_HPTIME: 5
			TK_SPTIME: 5
			TK_POWER: 5
		}
		TK_HIGHJUMP: 5
		TK_MISSION: {
			MaxLevel: 1
			TK_POWER: 5
		}
	}
}
Star_Gladiator: {
	inherit: ( "Taekwon" );

	skills: {
		SG_FEEL: 3
		SG_SUN_WARM: {
			MaxLevel: 3
			SG_FEEL: 1
		}
		SG_MOON_WARM: {
			MaxLevel: 3
			SG_FEEL: 2
		}
		SG_STAR_WARM: {
			MaxLevel: 3
			SG_FEEL: 3
		}
		SG_SUN_COMFORT: {
			MaxLevel: 4
			SG_FEEL: 1
		}
		SG_MOON_COMFORT: {
			MaxLevel: 4
			SG_FEEL: 2
		}
		SG_STAR_COMFORT: {
			MaxLevel: 4
			SG_FEEL: 3
		}
		SG_HATE: 3
		SG_SUN_ANGER: {
			MaxLevel: 3
			SG_HATE: 1
		}
		SG_MOON_ANGER: {
			MaxLevel: 3
			SG_HATE: 2
		}
		SG_STAR_ANGER: {
			MaxLevel: 3
			SG_HATE: 3
		}
		SG_SUN_BLESS: {
			MaxLevel: 5
			SG_FEEL: 1
			SG_HATE: 1
		}
		SG_MOON_BLESS: {
			MaxLevel: 5
			SG_FEEL: 2
			SG_HATE: 2
		}
		SG_STAR_BLESS: {
			MaxLevel: 5
			SG_FEEL: 3
			SG_HATE: 3
		}
		SG_DEVIL: 10
		SG_FRIEND: 3
		SG_KNOWLEDGE: 10
		SG_FUSION: {
			MaxLevel: 1
			SG_KNOWLEDGE: 9
		}
	}
}
Soul_Linker: {
	inherit: ( "Taekwon" );

	skills: {
		SL_ALCHEMIST: 5
		SL_MONK: 5
		SL_STAR: 5
		SL_SAGE: 5
		SL_CRUSADER: 5
		SL_SUPERNOVICE: 5
		SL_KNIGHT: {
			MaxLevel: 5
			SL_CRUSADER: 1
		}
		SL_WIZARD: {
			MaxLevel: 5
			SL_SAGE: 1
		}
		SL_PRIEST: {
			MaxLevel: 5
			SL_MONK: 1
		}
		SL_BARDDANCER: 5
		SL_ROGUE: {
			MaxLevel: 5
			SL_ASSASIN: 1
		}
		SL_ASSASIN: 5
		SL_BLACKSMITH: {
			MaxLevel: 5
			SL_ALCHEMIST: 1
		}
		SL_HUNTER: {
			MaxLevel: 5
			SL_BARDDANCER: 1
		}
		SL_SOULLINKER: {
			MaxLevel: 5
			SL_STAR: 1
		}
		SL_KAIZEL: {
			MaxLevel: 7
			SL_PRIEST: 1
		}
		SL_KAAHI: {
			MaxLevel: 7
			SL_PRIEST: 1
			SL_CRUSADER: 1
		}
		SL_KAUPE: {
			MaxLevel: 3
			SL_ROGUE: 1
		}
		SL_KAITE: {
			MaxLevel: 7
			SL_WIZARD: 1
		}
		SL_KAINA: {
			MaxLevel: 7
			TK_SPTIME: 1
		}
		SL_STIN: {
			MaxLevel: 7
			SL_WIZARD: 1
		}
		SL_STUN: {
			MaxLevel: 7
			SL_WIZARD: 1
		}
		SL_SMA: {
			MaxLevel: 10
			SL_STIN: 7
			SL_STUN: 7
		}
		SL_SWOO: {
			MaxLevel: 7
			SL_PRIEST: 1
		}
		SL_SKE: {
			MaxLevel: 3
			SL_KNIGHT: 1
		}
		SL_SKA: {
			MaxLevel: 3
			SL_MONK: 1
		}
		SL_HIGH: {
			MaxLevel: 5
			SL_SUPERNOVICE: 5
		}
	}
}
Gangsi: {
	inherit: ( "Novice" );
}
Death_Knight: {
	inherit: ( "Novice" );
}
Dark_Collector: {
	inherit: ( "Novice" );
}
Rune_Knight: {
	inherit: ( "Knight" );

	skills: {
		RK_ENCHANTBLADE: {
			MaxLevel: 5
			RK_RUNEMASTERY: 2
		}
		RK_SONICWAVE: {
			MaxLevel: 5
			RK_ENCHANTBLADE: 3
		}
		RK_DEATHBOUND: {
			MaxLevel: 10
			KN_AUTOCOUNTER: 1
			RK_ENCHANTBLADE: 2
		}
		RK_HUNDREDSPEAR: {
			MaxLevel: 10
			RK_PHANTOMTHRUST: 3
		}
		RK_WINDCUTTER: {
			MaxLevel: 5
			RK_ENCHANTBLADE: 5
		}
		RK_IGNITIONBREAK: {
			MaxLevel: 5
			RK_SONICWAVE: 2
			RK_DEATHBOUND: 5
			RK_WINDCUTTER: 3
		}
		RK_DRAGONTRAINING: {
			MaxLevel: 5
			KN_CAVALIERMASTERY: 1
		}
		RK_DRAGONBREATH: {
			MaxLevel: 10
			RK_DRAGONTRAINING: 2
		}
		RK_DRAGONHOWLING: {
			MaxLevel: 5
			RK_DRAGONTRAINING: 2
		}
		RK_RUNEMASTERY: 10
		RK_PHANTOMTHRUST: {
			MaxLevel: 5
			KN_BRANDISHSPEAR: 2
		}
		RK_DRAGONBREATH_WATER: {
			MaxLevel: 10
			RK_DRAGONTRAINING: 2
		}
		ALL_FULL_THROTTLE: 5
	}
}
Warlock: {
	inherit: ( "Wizard" );

	skills: {
		WL_WHITEIMPRISON: {
			MaxLevel: 5
			WL_SOULEXPANSION: 3
		}
		WL_SOULEXPANSION: {
			MaxLevel: 5
			WL_DRAINLIFE: 1
		}
		WL_FROSTMISTY: {
			MaxLevel: 5
			WL_SUMMONWB: 1
		}
		WL_JACKFROST: {
			MaxLevel: 5
			WL_FROSTMISTY: 2
		}
		WL_MARSHOFABYSS: {
			MaxLevel: 5
			WZ_QUAGMIRE: 1
		}
		WL_RECOGNIZEDSPELL: {
			MaxLevel: 5
			WL_WHITEIMPRISON: 1
			WL_STASIS: 1
			WL_RELEASE: 2
		}
		WL_SIENNAEXECRATE: {
			MaxLevel: 5
			WL_SUMMONSTONE: 1
		}
		WL_RADIUS: 3
		WL_STASIS: {
			MaxLevel: 5
			WL_DRAINLIFE: 1
		}
		WL_DRAINLIFE: {
			MaxLevel: 5
			WL_RADIUS: 1
		}
		WL_CRIMSONROCK: {
			MaxLevel: 5
			WL_SUMMONFB: 1
		}
		WL_HELLINFERNO: {
			MaxLevel: 5
			WL_CRIMSONROCK: 2
		}
		WL_COMET: {
			MaxLevel: 5
			WL_HELLINFERNO: 3
		}
		WL_CHAINLIGHTNING: {
			MaxLevel: 5
			WL_SUMMONBL: 1
		}
		WL_EARTHSTRAIN: {
			MaxLevel: 5
			WL_SIENNAEXECRATE: 2
		}
		WL_TETRAVORTEX: {
			MaxLevel: 5
			WL_JACKFROST: 5
			WL_HELLINFERNO: 5
			WL_CHAINLIGHTNING: 5
			WL_EARTHSTRAIN: 5
		}
		WL_SUMMONFB: {
			MaxLevel: 5
			WZ_METEOR: 1
		}
		WL_SUMMONBL: {
			MaxLevel: 5
			WZ_VERMILION: 1
		}
		WL_SUMMONWB: {
			MaxLevel: 5
			WZ_STORMGUST: 1
		}
		WL_SUMMONSTONE: {
			MaxLevel: 5
			WZ_HEAVENDRIVE: 1
		}
		WL_RELEASE: 2
		WL_READING_SB: 1
		WL_FREEZE_SP: 5
		WL_TELEKINESIS_INTENSE: {
			MaxLevel: 5
			WL_SOULEXPANSION: 5
		}
		ALL_FULL_THROTTLE: 5
	}
}
Ranger: {
	inherit: ( "Hunter" );

	skills: {
		RA_ARROWSTORM: {
			MaxLevel: 10
			RA_AIMEDBOLT: 5
		}
		RA_FEARBREEZE: {
			MaxLevel: 5
			RA_ARROWSTORM: 5
			RA_CAMOUFLAGE: 1
		}
		RA_RANGERMAIN: 10
		RA_AIMEDBOLT: {
			MaxLevel: 10
			HT_ANKLESNARE: 5
		}
		RA_DETONATOR: {
			MaxLevel: 1
			RA_CLUSTERBOMB: 3
		}
		RA_ELECTRICSHOCKER: {
			MaxLevel: 5
			HT_SHOCKWAVE: 5
		}
		RA_CLUSTERBOMB: {
			MaxLevel: 5
			RA_RESEARCHTRAP: 3
		}
		RA_WUGMASTERY: 1
		RA_WUGRIDER: {
			MaxLevel: 3
			RA_WUGMASTERY: 1
		}
		RA_WUGDASH: {
			MaxLevel: 1
			RA_WUGRIDER: 1
		}
		RA_WUGSTRIKE: {
			MaxLevel: 5
			RA_TOOTHOFWUG: 1
		}
		RA_WUGBITE: {
			MaxLevel: 5
			RA_WUGMASTERY: 1
		}
		RA_TOOTHOFWUG: {
			MaxLevel: 10
			RA_WUGMASTERY: 1
		}
		RA_SENSITIVEKEEN: {
			MaxLevel: 5
			RA_TOOTHOFWUG: 3
		}
		RA_CAMOUFLAGE: {
			MaxLevel: 5
			RA_RANGERMAIN: 1
		}
		RA_RESEARCHTRAP: {
			MaxLevel: 5
			HT_CLAYMORETRAP: 1
			HT_REMOVETRAP: 1
		}
		RA_MAGENTATRAP: {
			MaxLevel: 1
			RA_RESEARCHTRAP: 1
		}
		RA_COBALTTRAP: {
			MaxLevel: 1
			RA_RESEARCHTRAP: 1
		}
		RA_MAIZETRAP: {
			MaxLevel: 1
			RA_RESEARCHTRAP: 1
		}
		RA_VERDURETRAP: {
			MaxLevel: 1
			RA_RESEARCHTRAP: 1
		}
		RA_FIRINGTRAP: {
			MaxLevel: 5
			RA_DETONATOR: 1
		}
		RA_ICEBOUNDTRAP: {
			MaxLevel: 5
			RA_DETONATOR: 1
		}
		RA_UNLIMIT: {
			MaxLevel: 5
			RA_FEARBREEZE: 5
		}
		ALL_FULL_THROTTLE: 5
	}
}
Arch_Bishop: {
	inherit: ( "Priest" );

	skills: {
		AB_JUDEX: {
			MaxLevel: 5
			PR_TURNUNDEAD: 1
		}
		AB_ANCILLA: {
			MaxLevel: 1
			AB_CLEMENTIA: 3
		}
		AB_ADORAMUS: {
			MaxLevel: 10
			PR_MAGNUS: 1
			AB_JUDEX: 1
			AB_ANCILLA: 1
		}
		AB_CLEMENTIA: {
			MaxLevel: 3
			AL_BLESSING: 1
		}
		AB_CANTO: {
			MaxLevel: 3
			AL_INCAGI: 1
		}
		AB_CHEAL: {
			MaxLevel: 3
			AL_HEAL: 1
		}
		AB_EPICLESIS: {
			MaxLevel: 5
			AB_ANCILLA: 1
			AB_HIGHNESSHEAL: 1
		}
		AB_PRAEFATIO: {
			MaxLevel: 10
			PR_KYRIE: 1
		}
		AB_ORATIO: {
			MaxLevel: 10
			AB_PRAEFATIO: 5
		}
		AB_LAUDAAGNUS: {
			MaxLevel: 4
			PR_STRECOVERY: 1
		}
		AB_LAUDARAMUS: {
			MaxLevel: 4
			AB_LAUDAAGNUS: 2
		}
		AB_EUCHARISTICA: {
			MaxLevel: 10
			AB_EPICLESIS: 1
			AB_EXPIATIO: 1
		}
		AB_RENOVATIO: {
			MaxLevel: 1
			AB_CHEAL: 3
		}
		AB_HIGHNESSHEAL: {
			MaxLevel: 5
			AB_RENOVATIO: 1
		}
		AB_CLEARANCE: {
			MaxLevel: 5
			AB_LAUDARAMUS: 2
		}
		AB_EXPIATIO: {
			MaxLevel: 5
			AB_ORATIO: 5
			AB_DUPLELIGHT: 5
		}
		AB_DUPLELIGHT: {
			MaxLevel: 10
			PR_ASPERSIO: 1
		}
		AB_SILENTIUM: {
			MaxLevel: 5
			AB_CLEARANCE: 1
		}
		AB_SECRAMENT: {
			MaxLevel: 5
			AB_EPICLESIS: 1
			AB_EXPIATIO: 1
		}
		AB_OFFERTORIUM: {
			MaxLevel: 5
			AB_HIGHNESSHEAL: 2
		}
		ALL_FULL_THROTTLE: 5
	}
}
Mechanic: {
	inherit: ( "Blacksmith" );

	skills: {
		NC_MADOLICENCE: 5
		NC_BOOSTKNUCKLE: {
			MaxLevel: 5
			NC_MADOLICENCE: 1
		}
		NC_PILEBUNKER: {
			MaxLevel: 3
			NC_BOOSTKNUCKLE: 2
		}
		NC_VULCANARM: {
			MaxLevel: 3
			NC_BOOSTKNUCKLE: 2
		}
		NC_FLAMELAUNCHER: {
			MaxLevel: 3
			NC_VULCANARM: 3
		}
		NC_COLDSLOWER: {
			MaxLevel: 3
			NC_VULCANARM: 3
		}
		NC_ARMSCANNON: {
			MaxLevel: 3
			NC_FLAMELAUNCHER: 2
			NC_COLDSLOWER: 2
		}
		NC_ACCELERATION: {
			MaxLevel: 3
			NC_MADOLICENCE: 1
		}
		NC_HOVERING: {
			MaxLevel: 1
			NC_ACCELERATION: 1
		}
		NC_F_SIDESLIDE: {
			MaxLevel: 1
			NC_HOVERING: 1
		}
		NC_B_SIDESLIDE: {
			MaxLevel: 1
			NC_HOVERING: 1
		}
		NC_MAINFRAME: {
			MaxLevel: 4
			NC_MADOLICENCE: 4
		}
		NC_SELFDESTRUCTION: {
			MaxLevel: 3
			NC_MAINFRAME: 2
		}
		NC_SHAPESHIFT: {
			MaxLevel: 4
			NC_MAINFRAME: 2
		}
		NC_EMERGENCYCOOL: {
			MaxLevel: 1
			NC_SELFDESTRUCTION: 2
		}
		NC_INFRAREDSCAN: {
			MaxLevel: 1
			NC_SHAPESHIFT: 2
		}
		NC_ANALYZE: {
			MaxLevel: 3
			NC_INFRAREDSCAN: 1
		}
		NC_MAGNETICFIELD: {
			MaxLevel: 3
			NC_EMERGENCYCOOL: 1
		}
		NC_NEUTRALBARRIER: {
			MaxLevel: 3
			NC_MAGNETICFIELD: 2
		}
		NC_STEALTHFIELD: {
			MaxLevel: 3
			NC_ANALYZE: 3
			NC_NEUTRALBARRIER: 2
		}
		NC_REPAIR: {
			MaxLevel: 5
			NC_MADOLICENCE: 1
		}
		NC_TRAININGAXE: 10
		NC_RESEARCHFE: 5
		NC_AXEBOOMERANG: {
			MaxLevel: 5
			NC_TRAININGAXE: 1
		}
		NC_POWERSWING: {
			MaxLevel: 5
			NC_AXEBOOMERANG: 3
		}
		NC_AXETORNADO: {
			MaxLevel: 5
			NC_TRAININGAXE: 1
		}
		NC_SILVERSNIPER: {
			MaxLevel: 5
			NC_RESEARCHFE: 2
		}
		NC_MAGICDECOY: {
			MaxLevel: 5
			NC_RESEARCHFE: 2
		}
		NC_DISJOINT: {
			MaxLevel: 1
			NC_SILVERSNIPER: 1
		}
		NC_MAGMA_ERUPTION: 5
		ALL_FULL_THROTTLE: 5
	}
}
Guillotine_Cross: {
	inherit: ( "Assassin" );

	skills: {
		GC_VENOMIMPRESS: {
			MaxLevel: 5
			AS_ENCHANTPOISON: 3
		}
		GC_CROSSIMPACT: {
			MaxLevel: 5
			AS_SONICBLOW: 10
		}
		GC_DARKILLUSION: {
			MaxLevel: 5
			GC_CROSSIMPACT: 3
		}
		GC_RESEARCHNEWPOISON: 10
		GC_CREATENEWPOISON: {
			MaxLevel: 1
			GC_RESEARCHNEWPOISON: 1
		}
		GC_ANTIDOTE: {
			MaxLevel: 1
			GC_RESEARCHNEWPOISON: 5
		}
		GC_POISONINGWEAPON: {
			MaxLevel: 5
			GC_CREATENEWPOISON: 1
		}
		GC_WEAPONBLOCKING: {
			MaxLevel: 5
			AS_LEFT: 5
		}
		GC_COUNTERSLASH: {
			MaxLevel: 5
			GC_WEAPONBLOCKING: 1
		}
		GC_WEAPONCRUSH: {
			MaxLevel: 5
			GC_WEAPONBLOCKING: 1
		}
		GC_VENOMPRESSURE: {
			MaxLevel: 5
			GC_POISONINGWEAPON: 3
			GC_WEAPONBLOCKING: 1
		}
		GC_POISONSMOKE: {
			MaxLevel: 5
			GC_POISONINGWEAPON: 5
			GC_VENOMPRESSURE: 5
		}
		GC_CLOAKINGEXCEED: {
			MaxLevel: 5
			AS_CLOAKING: 3
		}
		GC_PHANTOMMENACE: {
			MaxLevel: 1
			GC_DARKILLUSION: 5
			GC_CLOAKINGEXCEED: 5
		}
		GC_HALLUCINATIONWALK: {
			MaxLevel: 5
			GC_PHANTOMMENACE: 1
		}
		GC_ROLLINGCUTTER: {
			MaxLevel: 5
			AS_SONICBLOW: 10
		}
		GC_CROSSRIPPERSLASHER: {
			MaxLevel: 5
			GC_ROLLINGCUTTER: 1
		}
		GC_DARKCROW: {
			MaxLevel: 5
			GC_DARKILLUSION: 5
		}
		ALL_FULL_THROTTLE: 5
	}
}
Rune_Knight_Trans: {
	inherit: ( "Lord_Knight", "Rune_Knight" );
}
Warlock_Trans: {
	inherit: ( "High_Wizard", "Warlock" );
}
Ranger_Trans: {
	inherit: ( "Sniper", "Ranger" );
}
Arch_Bishop_Trans: {
	inherit: ( "High_Priest", "Arch_Bishop" );
}
Mechanic_Trans: {
	inherit: ( "Whitesmith", "Mechanic" );
}
Guillotine_Cross_Trans: {
	inherit: ( "Assassin_Cross", "Guillotine_Cross" );
}
Royal_Guard: {
	inherit: ( "Crusader" );

	skills: {
		LG_CANNONSPEAR: {
			MaxLevel: 5
			LG_PINPOINTATTACK: 1
		}
		LG_BANISHINGPOINT: {
			MaxLevel: 10
			KN_SPEARMASTERY: 1
		}
		LG_TRAMPLE: 3
		LG_SHIELDPRESS: {
			MaxLevel: 5
			CR_SHIELDCHARGE: 3
		}
		LG_REFLECTDAMAGE: {
			MaxLevel: 5
			CR_REFLECTSHIELD: 5
		}
		LG_PINPOINTATTACK: {
			MaxLevel: 5
			LG_BANISHINGPOINT: 5
		}
		LG_FORCEOFVANGUARD: 5
		LG_RAGEBURST: {
			MaxLevel: 1
			LG_FORCEOFVANGUARD: 1
		}
		LG_SHIELDSPELL: {
			MaxLevel: 3
			LG_SHIELDPRESS: 3
			LG_EARTHDRIVE: 2
		}
		LG_EXEEDBREAK: {
			MaxLevel: 5
			LG_BANISHINGPOINT: 3
		}
		LG_OVERBRAND: {
			MaxLevel: 5
			LG_PINPOINTATTACK: 1
			LG_MOONSLASHER: 3
		}
		LG_PRESTIGE: {
			MaxLevel: 5
			LG_TRAMPLE: 3
		}
		LG_BANDING: {
			MaxLevel: 5
			LG_PINPOINTATTACK: 3
			LG_RAGEBURST: 1
		}
		LG_MOONSLASHER: {
			MaxLevel: 5
			KN_SPEARMASTERY: 1
		}
		LG_RAYOFGENESIS: {
			MaxLevel: 5
			CR_GRANDCROSS: 5
		}
		LG_PIETY: {
			MaxLevel: 5
			CR_TRUST: 3
		}
		LG_EARTHDRIVE: {
			MaxLevel: 5
			LG_REFLECTDAMAGE: 3
		}
		LG_HESPERUSLIT: {
			MaxLevel: 5
			LG_PRESTIGE: 3
			LG_BANDING: 3
		}
		LG_INSPIRATION: {
			MaxLevel: 5
			LG_SHIELDSPELL: 3
			LG_RAYOFGENESIS: 4
			LG_PIETY: 5
		}
		LG_KINGS_GRACE: {
			MaxLevel: 5
			LG_REFLECTDAMAGE: 5
		}
		ALL_FULL_THROTTLE: 5
	}
}
Sorcerer: {
	inherit: ( "Sage" );

	skills: {
		SO_FIREWALK: {
			MaxLevel: 5
			SA_VOLCANO: 1
		}
		SO_ELECTRICWALK: {
			MaxLevel: 5
			SA_VIOLENTGALE: 1
		}
		SO_SPELLFIST: {
			MaxLevel: 5
			SA_AUTOSPELL: 4
		}
		SO_EARTHGRAVE: {
			MaxLevel: 5
			WZ_EARTHSPIKE: 5
		}
		SO_DIAMONDDUST: {
			MaxLevel: 5
			SA_DELUGE: 3
		}
		SO_POISON_BUSTER: {
			MaxLevel: 5
			SO_CLOUD_KILL: 2
		}
		SO_PSYCHIC_WAVE: {
			MaxLevel: 5
			SA_DISPELL: 2
		}
		SO_CLOUD_KILL: {
			MaxLevel: 5
			WZ_HEAVENDRIVE: 5
		}
		SO_STRIKING: {
			MaxLevel: 5
			SA_FLAMELAUNCHER: 1
			SA_FROSTWEAPON: 1
			SA_LIGHTNINGLOADER: 1
			SA_SEISMICWEAPON: 1
		}
		SO_WARMER: {
			MaxLevel: 5
			SA_VOLCANO: 1
			SA_VIOLENTGALE: 1
		}
		SO_VACUUM_EXTREME: {
			MaxLevel: 5
			SA_LANDPROTECTOR: 2
		}
		SO_VARETYR_SPEAR: {
			MaxLevel: 5
			SA_SEISMICWEAPON: 1
			SA_VIOLENTGALE: 4
		}
		SO_ARRULLO: {
			MaxLevel: 5
			SO_WARMER: 2
		}
		SO_EL_CONTROL: {
			MaxLevel: 4
			SO_EL_ANALYSIS: 1
		}
		SO_SUMMON_AGNI: {
			MaxLevel: 3
			SO_WARMER: 3
			SO_EL_CONTROL: 1
		}
		SO_SUMMON_AQUA: {
			MaxLevel: 3
			SO_DIAMONDDUST: 3
			SO_EL_CONTROL: 1
		}
		SO_SUMMON_VENTUS: {
			MaxLevel: 3
			SO_VARETYR_SPEAR: 3
			SO_EL_CONTROL: 1
		}
		SO_SUMMON_TERA: {
			MaxLevel: 3
			SO_EARTHGRAVE: 3
			SO_EL_CONTROL: 1
		}
		SO_EL_ACTION: {
			MaxLevel: 1
			SO_EL_CONTROL: 3
		}
		SO_EL_ANALYSIS: {
			MaxLevel: 2
			SA_FLAMELAUNCHER: 1
			SA_FROSTWEAPON: 1
			SA_LIGHTNINGLOADER: 1
			SA_SEISMICWEAPON: 1
		}
		SO_EL_SYMPATHY: {
			MaxLevel: 5
			SO_EL_CONTROL: 3
		}
		SO_EL_CURE: {
			MaxLevel: 1
			SO_EL_SYMPATHY: 1
		}
		SO_FIRE_INSIGNIA: {
			MaxLevel: 3
			SO_SUMMON_AGNI: 3
		}
		SO_WATER_INSIGNIA: {
			MaxLevel: 3
			SO_SUMMON_AQUA: 3
		}
		SO_WIND_INSIGNIA: {
			MaxLevel: 3
			SO_SUMMON_VENTUS: 3
		}
		SO_EARTH_INSIGNIA: {
			MaxLevel: 3
			SO_SUMMON_TERA: 3
		}
		SO_ELEMENTAL_SHIELD: {
			MaxLevel: 5
			SO_EL_CONTROL: 3
		}
		ALL_FULL_THROTTLE: 5
	}
}
Minstrel: {
	inherit: ( "Bard" );

	skills: {
		MI_RUSH_WINDMILL: {
			MaxLevel: 5
			WM_LULLABY_DEEPSLEEP: 1
		}
		MI_ECHOSONG: {
			MaxLevel: 5
			WM_LULLABY_DEEPSLEEP: 1
		}
		MI_HARMONIZE: {
			MaxLevel: 5
			WM_LULLABY_DEEPSLEEP: 1
		}
		WM_LESSON: 10
		WM_METALICSOUND: {
			MaxLevel: 5
			WM_DOMINION_IMPULSE: 1
		}
		WM_REVERBERATION: {
			MaxLevel: 5
			BA_DISSONANCE: 5
		}
		WM_DOMINION_IMPULSE: {
			MaxLevel: 1
			WM_REVERBERATION: 1
		}
		WM_SEVERE_RAINSTORM: {
			MaxLevel: 5
			BA_MUSICALSTRIKE: 5
		}
		WM_POEMOFNETHERWORLD: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		WM_VOICEOFSIREN: {
			MaxLevel: 5
			WM_POEMOFNETHERWORLD: 3
		}
		WM_DEADHILLHERE: {
			MaxLevel: 5
			WM_SIRCLEOFNATURE: 3
		}
		WM_LULLABY_DEEPSLEEP: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		WM_SIRCLEOFNATURE: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		WM_RANDOMIZESPELL: {
			MaxLevel: 5
			WM_POEMOFNETHERWORLD: 1
		}
		WM_GLOOMYDAY: {
			MaxLevel: 5
			WM_RANDOMIZESPELL: 1
		}
		WM_GREAT_ECHO: {
			MaxLevel: 5
			WM_METALICSOUND: 1
		}
		WM_SONG_OF_MANA: {
			MaxLevel: 5
			MI_RUSH_WINDMILL: 1
			MI_ECHOSONG: 1
			MI_HARMONIZE: 1
		}
		WM_DANCE_WITH_WUG: {
			MaxLevel: 5
			MI_RUSH_WINDMILL: 1
			MI_ECHOSONG: 1
			MI_HARMONIZE: 1
		}
		WM_SOUND_OF_DESTRUCTION: {
			MaxLevel: 5
			WM_SATURDAY_NIGHT_FEVER: 3
			WM_MELODYOFSINK: 3
		}
		WM_SATURDAY_NIGHT_FEVER: {
			MaxLevel: 5
			WM_DANCE_WITH_WUG: 1
		}
		WM_LERADS_DEW: {
			MaxLevel: 5
			MI_RUSH_WINDMILL: 1
			MI_ECHOSONG: 1
			MI_HARMONIZE: 1
		}
		WM_MELODYOFSINK: {
			MaxLevel: 5
			WM_SONG_OF_MANA: 1
		}
		WM_BEYOND_OF_WARCRY: {
			MaxLevel: 5
			WM_LERADS_DEW: 1
		}
		WM_UNLIMITED_HUMMING_VOICE: {
			MaxLevel: 5
			WM_SOUND_OF_DESTRUCTION: 1
			WM_BEYOND_OF_WARCRY: 1
		}
		WM_FRIGG_SONG: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		ALL_FULL_THROTTLE: 5
	}
}
Wanderer: {
	inherit: ( "Dancer" );

	skills: {
		WA_SWING_DANCE: {
			MaxLevel: 5
			WM_LULLABY_DEEPSLEEP: 1
		}
		WA_SYMPHONY_OF_LOVER: {
			MaxLevel: 5
			WM_LULLABY_DEEPSLEEP: 1
		}
		WA_MOONLIT_SERENADE: {
			MaxLevel: 5
			WM_LULLABY_DEEPSLEEP: 1
		}
		WM_LESSON: 10
		WM_METALICSOUND: {
			MaxLevel: 5
			WM_DOMINION_IMPULSE: 1
		}
		WM_REVERBERATION: {
			MaxLevel: 5
			DC_UGLYDANCE: 5
		}
		WM_DOMINION_IMPULSE: {
			MaxLevel: 1
			WM_REVERBERATION: 1
		}
		WM_SEVERE_RAINSTORM: {
			MaxLevel: 5
			DC_THROWARROW: 5
		}
		WM_POEMOFNETHERWORLD: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		WM_VOICEOFSIREN: {
			MaxLevel: 5
			WM_POEMOFNETHERWORLD: 3
		}
		WM_DEADHILLHERE: {
			MaxLevel: 5
			WM_SIRCLEOFNATURE: 3
		}
		WM_LULLABY_DEEPSLEEP: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		WM_SIRCLEOFNATURE: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		WM_RANDOMIZESPELL: {
			MaxLevel: 5
			WM_POEMOFNETHERWORLD: 1
		}
		WM_GLOOMYDAY: {
			MaxLevel: 5
			WM_RANDOMIZESPELL: 1
		}
		WM_GREAT_ECHO: {
			MaxLevel: 5
			WM_METALICSOUND: 1
		}
		WM_SONG_OF_MANA: {
			MaxLevel: 5
			WA_SWING_DANCE: 1
			WA_SYMPHONY_OF_LOVER: 1
			WA_MOONLIT_SERENADE: 1
		}
		WM_DANCE_WITH_WUG: {
			MaxLevel: 5
			WA_SWING_DANCE: 1
			WA_SYMPHONY_OF_LOVER: 1
			WA_MOONLIT_SERENADE: 1
		}
		WM_SOUND_OF_DESTRUCTION: {
			MaxLevel: 5
			WM_SATURDAY_NIGHT_FEVER: 3
			WM_MELODYOFSINK: 3
		}
		WM_SATURDAY_NIGHT_FEVER: {
			MaxLevel: 5
			WM_DANCE_WITH_WUG: 1
		}
		WM_LERADS_DEW: {
			MaxLevel: 5
			WA_SWING_DANCE: 1
			WA_SYMPHONY_OF_LOVER: 1
			WA_MOONLIT_SERENADE: 1
		}
		WM_MELODYOFSINK: {
			MaxLevel: 5
			WM_SONG_OF_MANA: 1
		}
		WM_BEYOND_OF_WARCRY: {
			MaxLevel: 5
			WM_LERADS_DEW: 1
		}
		WM_UNLIMITED_HUMMING_VOICE: {
			MaxLevel: 5
			WM_SOUND_OF_DESTRUCTION: 1
			WM_BEYOND_OF_WARCRY: 1
		}
		WM_FRIGG_SONG: {
			MaxLevel: 5
			WM_LESSON: 1
		}
		ALL_FULL_THROTTLE: 5
	}
}
Sura: {
	inherit: ( "Monk" );

	skills: {
		SR_DRAGONCOMBO: {
			MaxLevel: 10
			MO_TRIPLEATTACK: 5
		}
		SR_SKYNETBLOW: {
			MaxLevel: 5
			SR_DRAGONCOMBO: 3
		}
		SR_EARTHSHAKER: {
			MaxLevel: 5
			SR_DRAGONCOMBO: 1
			SR_CURSEDCIRCLE: 1
		}
		SR_FALLENEMPIRE: {
			MaxLevel: 5
			SR_DRAGONCOMBO: 1
		}
		SR_TIGERCANNON: {
			MaxLevel: 10
			SR_FALLENEMPIRE: 3
		}
		SR_RAMPAGEBLASTER: {
			MaxLevel: 5
			SR_EARTHSHAKER: 2
		}
		SR_CRESCENTELBOW: {
			MaxLevel: 5
			SR_SKYNETBLOW: 1
		}
		SR_CURSEDCIRCLE: {
			MaxLevel: 5
			MO_BLADESTOP: 2
			SR_GENTLETOUCH_QUIET: 2
		}
		SR_LIGHTNINGWALK: {
			MaxLevel: 5
			SR_WINDMILL: 1
		}
		SR_KNUCKLEARROW: {
			MaxLevel: 5
			SR_RAMPAGEBLASTER: 3
			SR_LIGHTNINGWALK: 3
		}
		SR_WINDMILL: {
			MaxLevel: 1
			SR_CURSEDCIRCLE: 1
		}
		SR_RAISINGDRAGON: {
			MaxLevel: 10
			SR_RAMPAGEBLASTER: 3
			SR_GENTLETOUCH_ENERGYGAIN: 3
		}
		SR_ASSIMILATEPOWER: {
			MaxLevel: 1
			MO_ABSORBSPIRITS: 1
			SR_POWERVELOCITY: 1
		}
		SR_POWERVELOCITY: {
			MaxLevel: 1
			MO_CALLSPIRITS: 5
		}
		SR_GATEOFHELL: {
			MaxLevel: 10
			SR_TIGERCANNON: 5
			SR_RAISINGDRAGON: 5
		}
		SR_GENTLETOUCH_QUIET: {
			MaxLevel: 5
			SR_POWERVELOCITY: 1
		}
		SR_GENTLETOUCH_CURE: {
			MaxLevel: 5
			SR_POWERVELOCITY: 1
		}
		SR_GENTLETOUCH_ENERGYGAIN: {
			MaxLevel: 5
			SR_GENTLETOUCH_QUIET: 3
		}
		SR_GENTLETOUCH_CHANGE: {
			MaxLevel: 5
			SR_GENTLETOUCH_CURE: 4
		}
		SR_GENTLETOUCH_REVITALIZE: {
			MaxLevel: 5
			SR_GENTLETOUCH_CHANGE: 5
		}
		SR_HOWLINGOFLION: {
			MaxLevel: 5
			SR_ASSIMILATEPOWER: 1
			SR_RIDEINLIGHTNING: 3
		}
		SR_RIDEINLIGHTNING: {
			MaxLevel: 5
			MO_FINGEROFFENSIVE: 3
		}
		SR_FLASHCOMBO: {
			MaxLevel: 5
			SR_DRAGONCOMBO: 3
			SR_FALLENEMPIRE: 3
			SR_TIGERCANNON: 1
			SR_SKYNETBLOW: 1
		}
		ALL_FULL_THROTTLE: 5
	}
}
Genetic: {
	inherit: ( "Alchemist" );

	skills: {
		GN_TRAINING_SWORD: 5
		GN_REMODELING_CART: 5
		GN_CART_TORNADO: {
			MaxLevel: 5
			GN_REMODELING_CART: 1
		}
		GN_CARTCANNON: {
			MaxLevel: 5
			GN_REMODELING_CART: 2
		}
		GN_CARTBOOST: {
			MaxLevel: 5
			GN_REMODELING_CART: 3
		}
		GN_THORNS_TRAP: {
			MaxLevel: 5
			GN_S_PHARMACY: 2
		}
		GN_BLOOD_SUCKER: {
			MaxLevel: 5
			GN_S_PHARMACY: 3
		}
		GN_SPORE_EXPLOSION: {
			MaxLevel: 5
			GN_S_PHARMACY: 4
		}
		GN_WALLOFTHORN: {
			MaxLevel: 5
			GN_THORNS_TRAP: 3
		}
		GN_CRAZYWEED: {
			MaxLevel: 10
			GN_WALLOFTHORN: 3
		}
		GN_DEMONIC_FIRE: {
			MaxLevel: 5
			GN_SPORE_EXPLOSION: 3
		}
		GN_FIRE_EXPANSION: {
			MaxLevel: 5
			GN_DEMONIC_FIRE: 3
		}
		GN_HELLS_PLANT: {
			MaxLevel: 5
			GN_BLOOD_SUCKER: 3
		}
		GN_MANDRAGORA: {
			MaxLevel: 5
			GN_HELLS_PLANT: 3
		}
		GN_SLINGITEM: {
			MaxLevel: 1
			GN_CHANGEMATERIAL: 1
		}
		GN_CHANGEMATERIAL: 1
		GN_MIX_COOKING: {
			MaxLevel: 2
			GN_S_PHARMACY: 1
		}
		GN_MAKEBOMB: {
			MaxLevel: 2
			GN_MIX_COOKING: 1
		}
		GN_S_PHARMACY: 10
		GN_ILLUSIONDOPING: {
			MaxLevel: 5
			GN_S_PHARMACY: 1
		}
		ALL_FULL_THROTTLE: 5
	}
}
Shadow_Chaser: {
	inherit: ( "Rogue" );

	skills: {
		SC_FATALMENACE: {
			MaxLevel: 5
			RG_INTIMIDATE: 5
		}
		SC_REPRODUCE: {
			MaxLevel: 10
			RG_PLAGIARISM: 5
		}
		SC_AUTOSHADOWSPELL: {
			MaxLevel: 10
			SC_REPRODUCE: 5
		}
		SC_SHADOWFORM: {
			MaxLevel: 5
			RG_TUNNELDRIVE: 3
		}
		SC_TRIANGLESHOT: {
			MaxLevel: 10
			AC_DOUBLE: 7
		}
		SC_BODYPAINT: 5
		SC_INVISIBILITY: {
			MaxLevel: 5
			SC_AUTOSHADOWSPELL: 7
			SC_DEADLYINFECT: 5
			SC_UNLUCKY: 3
		}
		SC_DEADLYINFECT: {
			MaxLevel: 5
			SC_AUTOSHADOWSPELL: 5
			SC_SHADOWFORM: 3
		}
		SC_ENERVATION: {
			MaxLevel: 3
			SC_BODYPAINT: 1
		}
		SC_GROOMY: {
			MaxLevel: 3
			SC_BODYPAINT: 1
		}
		SC_IGNORANCE: {
			MaxLevel: 3
			SC_BODYPAINT: 1
		}
		SC_LAZINESS: {
			MaxLevel: 3
			SC_ENERVATION: 1
			SC_GROOMY: 1
			SC_IGNORANCE: 1
		}
		SC_UNLUCKY: {
			MaxLevel: 3
			SC_LAZINESS: 1
			SC_WEAKNESS: 1
		}
		SC_WEAKNESS: {
			MaxLevel: 3
			SC_ENERVATION: 1
			SC_GROOMY: 1
			SC_IGNORANCE: 1
		}
		SC_STRIPACCESSARY: {
			MaxLevel: 5
			RG_STRIPWEAPON: 1
		}
		SC_MANHOLE: {
			MaxLevel: 3
			RG_FLAGGRAFFITI: 1
		}
		SC_DIMENSIONDOOR: {
			MaxLevel: 3
			SC_MANHOLE: 1
		}
		SC_CHAOSPANIC: {
			MaxLevel: 3
			SC_MANHOLE: 1
		}
		SC_MAELSTROM: {
			MaxLevel: 3
			SC_UNLUCKY: 3
			SC_CHAOSPANIC: 3
		}
		SC_BLOODYLUST: {
			MaxLevel: 3
			SC_DIMENSIONDOOR: 3
		}
		SC_FEINTBOMB: {
			MaxLevel: 3
			SC_DIMENSIONDOOR: 3
		}
		SC_ESCAPE: {
			MaxLevel: 5
			SC_TRIANGLESHOT: 2
		}
		ALL_FULL_THROTTLE: 5
	}
}
Royal_Guard_Trans: {
	inherit: ( "Paladin", "Royal_Guard" );
}
Sorcerer_Trans: {
	inherit: ( "Professor", "Sorcerer" );
}
Minstrel_Trans: {
	inherit: ( "Clown", "Minstrel" );
}
Wanderer_Trans: {
	inherit: ( "Gypsy", "Wanderer" );
}
Sura_Trans: {
	inherit: ( "Champion", "Sura" );
}
Genetic_Trans: {
	inherit: ( "Creator", "Genetic" );
}
Shadow_Chaser_Trans: {
	inherit: ( "Stalker", "Shadow_Chaser" );
}
Baby_Rune_Knight: {
	inherit: ( "Rune_Knight" );
}
Baby_Warlock: {
	inherit: ( "Warlock" );
}
Baby_Ranger: {
	inherit: ( "Ranger" );
}
Baby_Arch_Bishop: {
	inherit: ( "Arch_Bishop" );
}
Baby_Mechanic: {
	inherit: ( "Mechanic" );
}
Baby_Guillotine_Cross: {
	inherit: ( "Guillotine_Cross" );
}
Baby_Royal_Guard: {
	inherit: ( "Royal_Guard" );
}
Baby_Sorcerer: {
	inherit: ( "Sorcerer" );
}
Baby_Minstrel: {
	inherit: ( "Minstrel" );
}
Baby_Wanderer: {
	inherit: ( "Wanderer" );
}
Baby_Sura: {
	inherit: ( "Sura" );
}
Baby_Genetic: {
	inherit: ( "Genetic" );
}
Baby_Shadow_Chaser: {
	inherit: ( "Shadow_Chaser" );
}
Expanded_Super_Novice: {
	inherit: ( "Super_Novice" );

	skills: {
		PR_IMPOSITIO: 5
		PR_SANCTUARY: {
			MaxLevel: 10
			AL_HEAL: 1
		}
		PR_STRECOVERY: 1
		PR_GLORIA: {
			MaxLevel: 5
			PR_SANCTUARY: 7
		}
		WZ_FIREPILLAR: {
			MaxLevel: 10
			MG_FIREWALL: 1
		}
		WZ_SIGHTRASHER: {
			MaxLevel: 10
			MG_LIGHTNINGBOLT: 1
			MG_SIGHT: 1
		}
		WZ_JUPITEL: {
			MaxLevel: 10
			MG_NAPALMBEAT: 1
			MG_LIGHTNINGBOLT: 1
		}
		WZ_WATERBALL: {
			MaxLevel: 5
			MG_COLDBOLT: 1
			MG_LIGHTNINGBOLT: 1
		}
		WZ_ICEWALL: {
			MaxLevel: 10
			MG_STONECURSE: 1
			MG_FROSTDIVER: 1
		}
		WZ_FROSTNOVA: {
			MaxLevel: 10
			WZ_ICEWALL: 1
		}
		WZ_EARTHSPIKE: {
			MaxLevel: 5
			MG_STONECURSE: 1
		}
		WZ_HEAVENDRIVE: {
			MaxLevel: 5
			WZ_EARTHSPIKE: 3
		}
		WZ_QUAGMIRE: {
			MaxLevel: 5
			WZ_HEAVENDRIVE: 1
		}
		WZ_ESTIMATION: 1
		BS_HILTBINDING: 1
		BS_WEAPONRESEARCH: {
			MaxLevel: 10
			BS_HILTBINDING: 1
		}
		HT_SKIDTRAP: 5
		HT_SANDMAN: {
			MaxLevel: 5
			HT_FLASHER: 1
		}
		HT_FLASHER: {
			MaxLevel: 5
			HT_SKIDTRAP: 1
		}
		HT_FREEZINGTRAP: {
			MaxLevel: 5
			HT_FLASHER: 1
		}
		AS_ENCHANTPOISON: {
			MaxLevel: 10
			TF_POISON: 1
		}
		RG_TUNNELDRIVE: {
			MaxLevel: 5
			TF_HIDING: 1
		}
		AM_AXEMASTERY: 10
		CR_TRUST: 10
		CR_HOLYCROSS: {
			MaxLevel: 10
			CR_TRUST: 7
		}
		MO_IRONHAND: {
			MaxLevel: 10
			AL_DEMONBANE: 10
			AL_DP: 10
		}
		MO_CALLSPIRITS: {
			MaxLevel: 5
			MO_IRONHAND: 2
		}
		MO_ABSORBSPIRITS: {
			MaxLevel: 1
			MO_CALLSPIRITS: 5
		}
		HW_MAGICCRASHER: {
			MaxLevel: 1
			MG_SRECOVERY: 1
		}
		ALL_BUYING_STORE: {
			MaxLevel: 1
			MC_VENDING: 1
		}
	}
}
Expanded_Super_Baby: {
	inherit: ( "Expanded_Super_Novice" );
}
Kagerou: {
	inherit: ( "Ninja" );

	skills: {
		KO_YAMIKUMO: {
			MaxLevel: 1
			NJ_KIRIKAGE: 5
		}
		KO_RIGHT: 5
		KO_LEFT: 5
		KO_JYUMONJIKIRI: {
			MaxLevel: 5
			KO_YAMIKUMO: 1
		}
		KO_SETSUDAN: {
			MaxLevel: 5
			KO_JYUMONJIKIRI: 2
		}
		KO_BAKURETSU: {
			MaxLevel: 5
			NJ_KUNAI: 5
		}
		KO_HAPPOKUNAI: {
			MaxLevel: 5
			KO_BAKURETSU: 1
		}
		KO_MUCHANAGE: {
			MaxLevel: 10
			KO_MAKIBISHI: 3
		}
		KO_HUUMARANKA: {
			MaxLevel: 5
			NJ_HUUMA: 5
		}
		KO_MAKIBISHI: {
			MaxLevel: 5
			NJ_ZENYNAGE: 1
		}
		KO_MEIKYOUSISUI: {
			MaxLevel: 5
			NJ_NINPOU: 10
		}
		KO_ZANZOU: {
			MaxLevel: 5
			NJ_UTSUSEMI: 1
		}
		KO_KYOUGAKU: {
			MaxLevel: 5
			KO_GENWAKU: 2
		}
		KO_JYUSATSU: {
			MaxLevel: 5
			KO_KYOUGAKU: 3
		}
		KO_KAHU_ENTEN: 1
		KO_HYOUHU_HUBUKI: 1
		KO_KAZEHU_SEIRAN: 1
		KO_DOHU_KOUKAI: 1
		KO_KAIHOU: {
			MaxLevel: 1
			KO_KAHU_ENTEN: 1
			KO_HYOUHU_HUBUKI: 1
			KO_KAZEHU_SEIRAN: 1
			KO_DOHU_KOUKAI: 1
		}
		KO_ZENKAI: {
			MaxLevel: 1
			KO_KAIHOU: 1
			KO_IZAYOI: 1
		}
		KO_GENWAKU: {
			MaxLevel: 5
			NJ_UTSUSEMI: 1
		}
		KO_IZAYOI: {
			MaxLevel: 5
			NJ_NINPOU: 5
		}
		KG_KAGEHUMI: {
			MaxLevel: 5
			KO_ZANZOU: 1
		}
		KG_KYOMU: {
			MaxLevel: 5
			KG_KAGEHUMI: 2
		}
		KG_KAGEMUSYA: {
			MaxLevel: 5
			KG_KYOMU: 3
		}
	}
}
Oboro: {
	inherit: ( "Ninja" );

	skills: {
		KO_YAMIKUMO: {
			MaxLevel: 1
			NJ_KIRIKAGE: 5
		}
		KO_RIGHT: 5
		KO_LEFT: 5
		KO_JYUMONJIKIRI: {
			MaxLevel: 5
			KO_YAMIKUMO: 1
		}
		KO_SETSUDAN: {
			MaxLevel: 5
			KO_JYUMONJIKIRI: 2
		}
		KO_BAKURETSU: {
			MaxLevel: 5
			NJ_KUNAI: 5
		}
		KO_HAPPOKUNAI: {
			MaxLevel: 5
			KO_BAKURETSU: 1
		}
		KO_MUCHANAGE: {
			MaxLevel: 10
			KO_MAKIBISHI: 3
		}
		KO_HUUMARANKA: {
			MaxLevel: 5
			NJ_HUUMA: 5
		}
		KO_MAKIBISHI: {
			MaxLevel: 5
			NJ_ZENYNAGE: 1
		}
		KO_MEIKYOUSISUI: {
			MaxLevel: 5
			NJ_NINPOU: 10
		}
		KO_ZANZOU: {
			MaxLevel: 5
			NJ_UTSUSEMI: 1
		}
		KO_KYOUGAKU: {
			MaxLevel: 5
			KO_GENWAKU: 2
		}
		KO_JYUSATSU: {
			MaxLevel: 5
			KO_KYOUGAKU: 3
		}
		KO_KAHU_ENTEN: 1
		KO_HYOUHU_HUBUKI: 1
		KO_KAZEHU_SEIRAN: 1
		KO_DOHU_KOUKAI: 1
		KO_KAIHOU: {
			MaxLevel: 1
			KO_KAHU_ENTEN: 1
			KO_HYOUHU_HUBUKI: 1
			KO_KAZEHU_SEIRAN: 1
			KO_DOHU_KOUKAI: 1
		}
		KO_ZENKAI: {
			MaxLevel: 1
			KO_KAIHOU: 1
			KO_IZAYOI: 1
		}
		KO_GENWAKU: {
			MaxLevel: 5
			NJ_UTSUSEMI: 1
		}
		KO_IZAYOI: {
			MaxLevel: 5
			NJ_NINPOU: 5
		}
		OB_ZANGETSU: {
			MaxLevel: 5
			KO_GENWAKU: 1
		}
		OB_OBOROGENSOU: {
			MaxLevel: 5
			OB_AKAITSUKI: 3
		}
		OB_AKAITSUKI: {
			MaxLevel: 5
			OB_ZANGETSU: 2
		}
	}
}
Rebellion: {
	inherit: ( "Gunslinger" );

	skills: {
		RL_RICHS_COIN: {
			MaxLevel: 1
			GS_GLITTERING: 5
		}
		RL_MASS_SPIRAL: {
			MaxLevel: 5
			GS_PIERCINGSHOT: 1
		}
		RL_BANISHING_BUSTER: {
			MaxLevel: 5
			RL_S_STORM: 1
		}
		RL_B_TRAP: 5
		RL_FLICKER: {
			MaxLevel: 1
			GS_FLING: 1
		}
		RL_S_STORM: {
			MaxLevel: 5
			GS_DISARM: 1
			GS_DUST: 1
		}
		RL_E_CHAIN: {
			MaxLevel: 10
			GS_CHAINACTION: 10
		}
		RL_QD_SHOT: {
			MaxLevel: 1
			RL_E_CHAIN: 1
		}
		RL_C_MARKER: {
			MaxLevel: 1
			GS_INCREASING: 1
		}
		RL_FIREDANCE: {
			MaxLevel: 5
			RL_FALLEN_ANGEL: 1
		}
		RL_H_MINE: {
			MaxLevel: 5
			GS_SPREADATTACK: 1
		}
		RL_P_ALTER: 5
		RL_FALLEN_ANGEL: {
			MaxLevel: 5
			GS_DESPERADO: 10
		}
		RL_R_TRIP: {
			MaxLevel: 5
			RL_FIRE_RAIN: 1
		}
		RL_D_TAIL: {
			MaxLevel: 5
			RL_H_MINE: 3
			RL_C_MARKER: 1
		}
		RL_FIRE_RAIN: {
			MaxLevel: 5
			GS_GATLINGFEVER: 1
		}
		RL_HEAT_BARREL: {
			MaxLevel: 5
			RL_FIREDANCE: 2
		}
		RL_AM_BLAST: {
			MaxLevel: 5
			RL_MASS_SPIRAL: 1
		}
		RL_SLUGSHOT: {
			MaxLevel: 5
			RL_BANISHING_BUSTER: 3
		}
		RL_HAMMER_OF_GOD: {
			MaxLevel: 5
			RL_AM_BLAST: 3
		}
	}
}