summaryrefslogblamecommitdiff
path: root/db/pre-re/skill_db.conf
blob: 21fb933f43a07a384a9582525deded32ce3a8008 (plain) (tree)
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//================= Hercules Database ==========================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ====================================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2020 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//==============================================================================
//= Pre-Renewal Skill Database [Hercules]
//==============================================================================
//= @Format Notes:
//= - All string entries are case-sensitive and must be quoted.
//= - All setting names are case-sensitive and must be keyed accurately.


/******************************************************************************
********************************* Entry structure *****************************
*******************************************************************************
{
	// ------------------------------ Mandatory Fields ----------------------------
	Id: ID                                      (int)     (Required)
	Name: "Skill Name"                          (string)  (Required)
	MaxLevel: Skill Level                       (int)     (Required)
	// ------------------------------ Optional Fields -----------------------------
	Description: "Skill Description"            (string)  (optional but recommended)
	Range: Skill Range                          (int) (optional, defaults to 0) (can be grouped by Levels)
	                                            Note: Range < 5 is considered Melee range.
	Hit: Hit Type                               (int) (optional, default "BDT_NORMAL") (can be grouped by Levels)
	                                            Types - "BDT_SKILL", "BDT_MULTIHIT" or "BDT_NORMAL"
	SkillType: {                                (bool, defaults to "Passive")
		Passive: true/false                     (boolean, defaults to false)
		Enemy: true/false                       (boolean, defaults to false)
		Place: true/false                       (boolean, defaults to false)
		Self: true/false                        (boolean, defaults to false)
		Friend: true/false                      (boolean, defaults to false)
		Trap: true/false                        (boolean, defaults to false)
	}
	SkillInfo: {                                (bool, defaults to "None")
		Quest: true/false                       (boolean, defaults to false)
		NPC: true/false                         (boolean, defaults to false)
		Wedding: true/false                     (boolean, defaults to false)
		Spirit: true/false                      (boolean, defaults to false)
		Guild: true/false                       (boolean, defaults to false)
		Song: true/false                        (boolean, defaults to false)
		Ensemble: true/false                    (boolean, defaults to false)
		Trap: true/false                        (boolean, defaults to false)
		TargetSelf: true/false                  (boolean, defaults to false)
		NoCastSelf: true/false                  (boolean, defaults to false)
		PartyOnly: true/false                   (boolean, defaults to false)
		GuildOnly: true/false                   (boolean, defaults to false)
		NoEnemy: true/false                     (boolean, defaults to false)
		IgnoreLandProtector: true/false         (boolean, defaults to false)
		Chorus: true/false                      (boolean, defaults to false)
		FreeCastReduced: true/false             (boolean, defaults to false)
							Works like skill SA_FREECAST, allow move and attack with reduced speed.
		FreeCastNormal: true/false              (boolean, defaults to false)
							Works like FreeCastReduced, but not reduce speed.
		ShowSkillScale: true/false              (boolean, defaults to false)
		AllowReproduce: true/false              (boolean, defaults to false)
		HiddenTrap: true/false                  (boolean, defaults to false)
		IsCombo: true/false                     (boolean, defaults to false)
	}
	AttackType: "Attack Type"                   (string, defaults to "None") (can be grouped by Levels)
	                                            Types: "None", "Weapon", "Magic" or "Misc"
	Element: "Element Type"                     (string) (Optional field - Default "Ele_Neutral")
	                                            (can be grouped by Levels)
	                                            Types: "Ele_Neutral", "Ele_Water", "Ele_Earth", "Ele_Fire", "Ele_Wind"
	                                            "Ele_Poison", "Ele_Holy", "Ele_Dark", "Ele_Ghost", "Ele_Undead"
	                                            "Ele_Weapon" - Uses weapon's element.
	                                            "Ele_Endowed" - Uses Endowed element.
	                                            "Ele_Random" - Uses random element.
	DamageType: {                               (bool, default to "NK_NONE")
		NoDamage: true/false                     No damage skill
		SplashArea: true/false                   Has splash area (requires source modification)
		SplitDamage: true/false                  Damage should be split among targets (requires 'SplashArea' in order to work)
		IgnoreCards: true/false                  Skill ignores caster's % damage cards (misc type always ignores)
		IgnoreElement: true/false                Skill ignores elemental adjustments
		IgnoreDefense: true/false                Skill ignores target's defense (misc type always ignores)
		IgnoreFlee: true/false                   Skill ignores target's flee (magic type always ignores)
		IgnoreDefCards: true/false               Skill ignores target's def cards
	}
	SplashRange: Damage Splash Area             (int, defaults to 0) (can be grouped by Levels)
	                                            Note: -1 for screen-wide.
	NumberOfHits: Number of Hits                (int, defaults to 1) (can be grouped by Levels)
	                                            Note: when positive, damage is increased by hits,
	                                            negative values just show number of hits without
	                                            increasing total damage.
	InterruptCast: Cast Interruption            (bool, defaults to false) (can be grouped by Levels)
	CastDefRate: Cast Defense Reduction         (int, defaults to 0) (can be grouped by Levels)
	SkillInstances: Skill instances             (int, defaults to 0) (can be grouped by Levels)
	                                            Notes: max amount of skill instances to place on the ground when
	                                            player_land_skill_limit/monster_land_skill_limit is enabled. For skills
	                                            that attack using a path, this is the path length to be used.
	KnockBackTiles: Knock-back by 'n' Tiles     (int, defaults to 0) (can be grouped by Levels)
	CastTime: Skill cast Time (in ms)           (int, defaults to 0) (can be grouped by Levels)
	AfterCastActDelay: Skill Delay (in ms)      (int, defaults to 0) (can be grouped by Levels)
	AfterCastWalkDelay: Walk Delay (in ms)      (int, defaults to 0) (can be grouped by Levels)
	SkillData1: Skill Data/Duration (in ms)     (int, defaults to 0) (can be grouped by Levels)
	SkillData2: Skill Data/Duration (in ms)     (int, defaults to 0) (can be grouped by Levels)
	CoolDown: Skill Cooldown (in ms)            (int, defaults to 0) (can be grouped by Levels)

	CastTimeOptions: {
		IgnoreDex: true/false                   (boolean, defaults to false)
		IgnoreStatusEffect: true/false          (boolean, defaults to false)
		IgnoreItemBonus: true/false             (boolean, defaults to false)
		                                        Note: Delay setting 'IgnoreDex' only makes sense when
		                                        delay_dependon_dex is enabled.
	}
	SkillDelayOptions: {
		IgnoreDex: true/false                   (boolean, defaults to false)
		IgnoreStatusEffect: true/false          (boolean, defaults to false)
		IgnoreItemBonus: true/false             (boolean, defaults to false)
		                                        Note: Delay setting 'IgnoreDex' only makes sense when
		                                        delay_dependon_dex is enabled.
	}
	Requirements: {
		HPCost: HP Cost                         (int, defaults to 0) (can be grouped by Levels)
		SPCost: SP Cost                         (int, defaults to 0) (can be grouped by Levels)
		HPRateCost: HP % Cost                   (int, defaults to 0) (can be grouped by Levels)
		                                        Note: If positive, it is a percent of your current hp,
		                                        otherwise it is a percent of your max hp.
		SPRateCost: SP % Cost                   (int, defaults to 0) (can be grouped by Levels)
		                                        Note: If positive, it is a percent of your current sp,
		                                        otherwise it is a percent of your max sp.
		MaxHPTrigger: Max HP % trigger          (int, defaults to 0) (can be grouped by Levels)
		MaxSPTrigger: Max SP % trigger          (int, defaults to 0) (can be grouped by Levels)
		ZenyCost: Zeny Cost                     (int, defaults to 0) (can be grouped by Levels)
		WeaponTypes: {                          (bool or string, defaults to "All")
			NoWeapon: true/false                (boolean, defaults to false)
			Daggers: true/false                 (boolean, defaults to false)
			1HSwords: true/false                (boolean, defaults to false)
			2HSwords: true/false                (boolean, defaults to false)
			1HSpears: true/false                (boolean, defaults to false)
			2HSpears: true/false                (boolean, defaults to false)
			1HAxes: true/false                  (boolean, defaults to false)
			2HAxes: true/false                  (boolean, defaults to false)
			Maces: true/false                   (boolean, defaults to false)
			2HMaces: true/false                 (boolean, defaults to false)
			Staves: true/false                  (boolean, defaults to false)
			Bows: true/false                    (boolean, defaults to false)
			Knuckles: true/false                (boolean, defaults to false)
			Instruments: true/false             (boolean, defaults to false)
			Whips: true/false                   (boolean, defaults to false)
			Books: true/false                   (boolean, defaults to false)
			Katars: true/false                  (boolean, defaults to false)
			Revolvers: true/false               (boolean, defaults to false)
			Rifles: true/false                  (boolean, defaults to false)
			GatlingGuns: true/false             (boolean, defaults to false)
			Shotguns: true/false                (boolean, defaults to false)
			GrenadeLaunchers: true/false        (boolean, defaults to false)
			FuumaShurikens: true/false          (boolean, defaults to false)
			2HStaves: true/false                (boolean, defaults to false)
			MaxSingleWeaponType: true/false     (boolean, defaults to false)
			DWDaggers: true/false               (boolean, defaults to false)
			DWSwords: true/false                (boolean, defaults to false)
			DWAxes: true/false                  (boolean, defaults to false)
			DWDaggerSword: true/false           (boolean, defaults to false)
			DWDaggerAxe: true/false             (boolean, defaults to false)
			DWSwordAxe: true/false              (boolean, defaults to false)
		}
		AmmoTypes: {                            (for all types use string "All")
			A_ARROW: true/false                 (boolean, defaults to false)
			A_DAGGER: true/false                (boolean, defaults to false)
			A_BULLET: true/false                (boolean, defaults to false)
			A_SHELL: true/false                 (boolean, defaults to false)
			A_GRENADE: true/false               (boolean, defaults to false)
			A_SHURIKEN: true/false              (boolean, defaults to false)
			A_KUNAI: true/false                 (boolean, defaults to false)
			A_CANNONBALL: true/false            (boolean, defaults to false)
			A_THROWWEAPON: true/false           (boolean, defaults to false)
		}
		AmmoAmount: Ammunition Amount           (int, defaults to 0) (can be grouped by Levels)
		State: "Required State"                 (string, defaults to "None") (can be grouped by Levels)
		                                        Types : 'None' = Nothing special
		                                        'Moveable' = Requires to be able to move
		                                        'NotOverWeight' = Requires to be less than 50% weight
		                                        'InWater' = Requires to be standing on a water cell
		                                        'Cart' = Requires a Pushcart
		                                        'Riding' = Requires to ride either a peco or a dragon
		                                        'Falcon' = Requires a Falcon
		                                        'Sight' = Requires Sight skill activated
		                                        'Hiding' = Requires Hiding skill activated
		                                        'Cloaking' = Requires Cloaking skill activated
		                                        'ExplosionSpirits' = Requires Fury skill activated
		                                        'CartBoost' = Requires a Pushcart and Cart Boost skill activated
		                                        'Shield' = Requires a 0,shield equipped
		                                        'Warg' = Requires a Warg
		                                        'Dragon' = Requires to ride a Dragon
		                                        'RidingWarg' = Requires to ride a Warg
		                                        'Mado' = Requires to have an active mado
		                                        'PoisonWeapon' = Requires to be under Poisoning Weapon.
		                                        'RollingCutter' = Requires at least one Rotation Counter from Rolling Cutter.
		                                        'ElementalSpirit' = Requires to have an Elemental Spirit summoned.
		                                        'MH_Fighting' = Requires Eleanor fighthing mode
		                                        'MH_Grappling' = Requires Eleanor grappling mode
		                                        'Peco' = Requires riding a peco
		SpiritSphereCost: Spirit Sphere Cost    (int, defaults to 0) (can be grouped by Levels)
		Items: {
			ItemID or Aegis_Name : Amount       (int, defaults to 0) (can be grouped by Levels)
			                                    Item example: "ID717" or "Blue_Gemstone".
			                                    Notes: Items with amount 0 will not be consumed.
			Any: true/false                     (boolean, defaults to false) (can be grouped by Levels)
		}
		Equip: {
			ItemID or Aegis_Name : Amount       (int, defaults to 1) (can be grouped by Levels)
			                                    Item example: "ID1103" or "Sword__".
			Any: true/false                     (boolean, defaults to false) (can be grouped by Levels)
		}
	}
	Unit: {
		Id: [ UnitID, UnitID2 ]                 (int, defaults to 0) (can be grouped by Levels)
		Layout: Unit Layout                     (int, defaults to 0) (can be grouped by Levels)
		Range: Unit Range                       (int, defaults to 0) (can be grouped by Levels)
		Interval: Unit Interval                 (int, defaults to 0) (can be grouped by Levels)
		Target: "Unit Target"                   (string, defaults to "None") (can be grouped by Levels)
		                                        Types:
		                                        All             - affects everyone
		                                        NotEnemy        - affects anyone who isn't an enemy
		                                        NotParty        - affects anyone who isn't a party member
		                                        NotGuild        - affects anyone who isn't a guild member or guild ally
		                                        Friend          - same as NotEnemy
		                                        Party           - affects party only
		                                        Guild           - affects guild members and guild allies
		                                        Ally            - affects party members, guild members and guild allies
		                                        Sameguild       - affects guild members but not guild allies
		                                        Enemy           - affects enemies only
		                                        Self            - affects only yourself
		                                        GuildAlly       - affects guild allies but not guild members
		                                        Neutral         - affects anyone who isn't a party member, guild member,
		                                                          guild ally, enemy and not yourself
		                                        None            - affects nobody
		Flag: {
			UF_DEFNOTENEMY: true/false          (boolean, defaults to false)
			UF_NOREITERATION: true/false        (boolean, defaults to false)
			UF_NOFOOTSET: true/false            (boolean, defaults to false)
			UF_NOOVERLAP: true/false            (boolean, defaults to false)
			UF_PATHCHECK: true/false            (boolean, defaults to false)
			UF_NOPC: true/false                 (boolean, defaults to false)
			UF_NOMOB: true/false                (boolean, defaults to false)
			UF_SKILL: true/false                (boolean, defaults to false)
			UF_DANCE: true/false                (boolean, defaults to false)
			UF_ENSEMBLE: true/false             (boolean, defaults to false)
			UF_SONG: true/false                 (boolean, defaults to false)
			UF_DUALMODE: true/false             (boolean, defaults to false)
			UF_RANGEDSINGLEUNI: true/false      (boolean, defaults to false)
		}
	}
}
*******************************************************************************/

skill_db: (
{
	Id: 1
	Name: "NV_BASIC"
	Description: "Basic Skill"
	MaxLevel: 9
	NumberOfHits: 0
},
{
	Id: 2
	Name: "SM_SWORD"
	Description: "Sword Mastery"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 3
	Name: "SM_TWOHAND"
	Description: "Two-Handed Sword Mastery"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 4
	Name: "SM_RECOVERY"
	Description: "Increase HP Recovery"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 5
	Name: "SM_BASH"
	Description: "Bash"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: {
			Lv1: 8
			Lv2: 8
			Lv3: 8
			Lv4: 8
			Lv5: 8
			Lv6: 15
			Lv7: 15
			Lv8: 15
			Lv9: 15
			Lv10: 15
		}
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
	}
},
{
	Id: 6
	Name: "SM_PROVOKE"
	Description: "Provoke"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	CoolDown: 1000
	Requirements: {
		SPCost: {
			Lv1: 4
			Lv2: 5
			Lv3: 6
			Lv4: 7
			Lv5: 8
			Lv6: 9
			Lv7: 10
			Lv8: 11
			Lv9: 12
			Lv10: 13
		}
	}
},
{
	Id: 7
	Name: "SM_MAGNUM"
	Description: "Magnum Break"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	KnockBackTiles: 2
	SkillData2: 10000
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		HPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 19
			Lv4: 19
			Lv5: 18
			Lv6: 18
			Lv7: 17
			Lv8: 17
			Lv9: 16
			Lv10: 16
		}
		SPCost: 30
	}
},
{
	Id: 8
	Name: "SM_ENDURE"
	Description: "Endure"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 10000
		Lv2: 13000
		Lv3: 16000
		Lv4: 19000
		Lv5: 22000
		Lv6: 25000
		Lv7: 28000
		Lv8: 31000
		Lv9: 34000
		Lv10: 37000
	}
	SkillData2: 10000
	CoolDown: 10000
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 9
	Name: "MG_SRECOVERY"
	Description: "Increase SP Recovery"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 10
	Name: "MG_SIGHT"
	Description: "Sight"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	InterruptCast: true
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 11
	Name: "MG_NAPALMBEAT"
	Description: "Napalm Beat"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Ghost"
	DamageType: {
		SplashArea: true
		SplitDamage: true
	}
	SplashRange: 1
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 1000
		Lv3: 1000
		Lv4: 900
		Lv5: 900
		Lv6: 800
		Lv7: 800
		Lv8: 700
		Lv9: 600
		Lv10: 500
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 9
			Lv2: 9
			Lv3: 9
			Lv4: 12
			Lv5: 12
			Lv6: 12
			Lv7: 15
			Lv8: 15
			Lv9: 15
			Lv10: 18
		}
	}
},
{
	Id: 12
	Name: "MG_SAFETYWALL"
	Description: "Safety Wall"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Ghost"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 4000
		Lv2: 3500
		Lv3: 3500
		Lv4: 2500
		Lv5: 2000
		Lv6: 1500
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 30
			Lv3: 30
			Lv4: 35
			Lv5: 35
			Lv6: 35
			Lv7: 40
			Lv8: 40
			Lv9: 40
			Lv10: 40
		}
		Items: {
			Blue_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x7e
		Interval: -1
		Target: "All"
		Flag: {
			UF_DEFNOTENEMY: true
			UF_NOREITERATION: true
		}
	}
},
{
	Id: 13
	Name: "MG_SOULSTRIKE"
	Description: "Soul Strike"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Ghost"
	NumberOfHits: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	InterruptCast: true
	CastTime: 500
	AfterCastActDelay: {
		Lv1: 1200
		Lv2: 1000
		Lv3: 1400
		Lv4: 1200
		Lv5: 1600
		Lv6: 1400
		Lv7: 1800
		Lv8: 1600
		Lv9: 2000
		Lv10: 1800
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 14
			Lv3: 24
			Lv4: 20
			Lv5: 30
			Lv6: 26
			Lv7: 36
			Lv8: 32
			Lv9: 42
			Lv10: 38
		}
	}
},
{
	Id: 14
	Name: "MG_COLDBOLT"
	Description: "Cold Bolt"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: {
		Lv1: 700
		Lv2: 1400
		Lv3: 2100
		Lv4: 2800
		Lv5: 3500
		Lv6: 4200
		Lv7: 4900
		Lv8: 5600
		Lv9: 6300
		Lv10: 7000
	}
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 15
	Name: "MG_FROSTDIVER"
	Description: "Frost Diver"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	InterruptCast: true
	CastTime: 800
	AfterCastActDelay: 1500
	SkillData2: {
		Lv1: 3000
		Lv2: 6000
		Lv3: 9000
		Lv4: 12000
		Lv5: 15000
		Lv6: 18000
		Lv7: 21000
		Lv8: 24000
		Lv9: 27000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 24
			Lv3: 23
			Lv4: 22
			Lv5: 21
			Lv6: 20
			Lv7: 19
			Lv8: 18
			Lv9: 17
			Lv10: 16
		}
	}
},
{
	Id: 16
	Name: "MG_STONECURSE"
	Description: "Stone Curse"
	MaxLevel: 10
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	SkillData1: 5000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 24
			Lv3: 23
			Lv4: 22
			Lv5: 21
			Lv6: 20
			Lv7: 19
			Lv8: 18
			Lv9: 17
			Lv10: 16
		}
		Items: {
			Red_Gemstone: 1
		}
	}
},
{
	Id: 17
	Name: "MG_FIREBALL"
	Description: "Fire Ball"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	InterruptCast: true
	CastTime: {
		Lv1: 1500
		Lv2: 1500
		Lv3: 1500
		Lv4: 1500
		Lv5: 1500
		Lv6: 1000
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	AfterCastActDelay: {
		Lv1: 1500
		Lv2: 1500
		Lv3: 1500
		Lv4: 1500
		Lv5: 1500
		Lv6: 1000
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 25
	}
},
{
	Id: 18
	Name: "MG_FIREWALL"
	Description: "Fire Wall"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	InterruptCast: true
	SkillInstances: 3
	KnockBackTiles: 2
	CastTime: {
		Lv1: 2000
		Lv2: 1850
		Lv3: 1700
		Lv4: 1550
		Lv5: 1400
		Lv6: 1250
		Lv7: 1100
		Lv8: 950
		Lv9: 800
		Lv10: 650
	}
	SkillData1: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
	Unit: {
		Id: 0x7f
		Layout: -1
		Interval: 20
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 19
	Name: "MG_FIREBOLT"
	Description: "Fire Bolt"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: {
		Lv1: 700
		Lv2: 1400
		Lv3: 2100
		Lv4: 2800
		Lv5: 3500
		Lv6: 4200
		Lv7: 4900
		Lv8: 5600
		Lv9: 6300
		Lv10: 7000
	}
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 20
	Name: "MG_LIGHTNINGBOLT"
	Description: "Lightning Bolt"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: {
		Lv1: 700
		Lv2: 1400
		Lv3: 2100
		Lv4: 2800
		Lv5: 3500
		Lv6: 4200
		Lv7: 4900
		Lv8: 5600
		Lv9: 6300
		Lv10: 7000
	}
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 21
	Name: "MG_THUNDERSTORM"
	Description: "Thunderstorm"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	AfterCastActDelay: 2000
	SkillData1: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 29
			Lv2: 34
			Lv3: 39
			Lv4: 44
			Lv5: 49
			Lv6: 54
			Lv7: 59
			Lv8: 64
			Lv9: 69
			Lv10: 74
		}
	}
	Unit: {
		Id: 0x86
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 22
	Name: "AL_DP"
	Description: "Divine Protection"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 23
	Name: "AL_DEMONBANE"
	Description: "Demon Bane"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 24
	Name: "AL_RUWACH"
	Description: "Ruwach"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	InterruptCast: true
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 25
	Name: "AL_PNEUMA"
	Description: "Pneuma"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
	Unit: {
		Id: 0x85
		Layout: 1
		Interval: -1
		Target: "All"
		Flag: {
			UF_DEFNOTENEMY: true
			UF_NOREITERATION: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 26
	Name: "AL_TELEPORT"
	Description: "Teleport"
	MaxLevel: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 9
			Lv3: 8
			Lv4: 7
			Lv5: 6
			Lv6: 5
			Lv7: 4
			Lv8: 3
			Lv9: 2
			Lv10: 1
		}
	}
},
{
	Id: 27
	Name: "AL_WARP"
	Description: "Warp Portal"
	MaxLevel: 4
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 3
	CastTime: 1000
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 32
			Lv3: 29
			Lv4: 26
			Lv5: 23
			Lv6: 20
			Lv7: 17
			Lv8: 14
			Lv9: 11
			Lv10: 8
		}
		Items: {
			Blue_Gemstone: 1
		}
	}
	Unit: {
		Id: [ 0x81, 0x80 ]
		Interval: -1
		Target: "All"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
			UF_NOOVERLAP: true
		}
	}
},
{
	Id: 28
	Name: "AL_HEAL"
	Description: "Heal"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		IgnoreDefense: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 13
			Lv2: 16
			Lv3: 19
			Lv4: 22
			Lv5: 25
			Lv6: 28
			Lv7: 31
			Lv8: 34
			Lv9: 37
			Lv10: 40
		}
	}
},
{
	Id: 29
	Name: "AL_INCAGI"
	Description: "Increase AGI"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	Requirements: {
		HPCost: 15
		SPCost: {
			Lv1: 18
			Lv2: 21
			Lv3: 24
			Lv4: 27
			Lv5: 30
			Lv6: 33
			Lv7: 36
			Lv8: 39
			Lv9: 42
			Lv10: 45
		}
	}
},
{
	Id: 30
	Name: "AL_DECAGI"
	Description: "Decrease AGI"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 40000
		Lv2: 50000
		Lv3: 60000
		Lv4: 70000
		Lv5: 80000
		Lv6: 90000
		Lv7: 100000
		Lv8: 110000
		Lv9: 120000
		Lv10: 130000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 17
			Lv3: 19
			Lv4: 21
			Lv5: 23
			Lv6: 25
			Lv7: 27
			Lv8: 29
			Lv9: 31
			Lv10: 33
		}
	}
},
{
	Id: 31
	Name: "AL_HOLYWATER"
	Description: "Aqua Benedicta"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 10
		State: "InWater"
	}
},
{
	Id: 32
	Name: "AL_CRUCIS"
	Description: "Signum Crucis"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	InterruptCast: true
	CastTime: 500
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 35
	}
},
{
	Id: 33
	Name: "AL_ANGELUS"
	Description: "Angelus"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	CastTime: 500
	AfterCastActDelay: 3500
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 23
			Lv2: 26
			Lv3: 29
			Lv4: 32
			Lv5: 35
			Lv6: 38
			Lv7: 41
			Lv8: 44
			Lv9: 47
			Lv10: 50
		}
	}
},
{
	Id: 34
	Name: "AL_BLESSING"
	Description: "Blessing"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 28
			Lv2: 32
			Lv3: 36
			Lv4: 40
			Lv5: 44
			Lv6: 48
			Lv7: 52
			Lv8: 56
			Lv9: 60
			Lv10: 64
		}
	}
},
{
	Id: 35
	Name: "AL_CURE"
	Description: "Cure"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData2: 6000
	CoolDown: 0
	Requirements: {
		SPCost: 15
	}
},
{
	Id: 36
	Name: "MC_INCCARRY"
	Description: "Enlarge Weight Limit"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 37
	Name: "MC_DISCOUNT"
	Description: "Discount"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 38
	Name: "MC_OVERCHARGE"
	Description: "Overcharge"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 39
	Name: "MC_PUSHCART"
	Description: "Pushcart"
	MaxLevel: 10
	Range: 1
	NumberOfHits: 0
},
{
	Id: 40
	Name: "MC_IDENTIFY"
	Description: "Item Appraisal"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 41
	Name: "MC_VENDING"
	Description: "Vending"
	MaxLevel: 10
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 30
		State: "Cart"
	}
},
{
	Id: 42
	Name: "MC_MAMMONITE"
	Description: "Mammonite"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 5
		ZenyCost: {
			Lv1: 100
			Lv2: 200
			Lv3: 300
			Lv4: 400
			Lv5: 500
			Lv6: 600
			Lv7: 700
			Lv8: 800
			Lv9: 900
			Lv10: 1000
		}
	}
},
{
	Id: 43
	Name: "AC_OWL"
	Description: "Owl's Eye"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 44
	Name: "AC_VULTURE"
	Description: "Vulture's Eye"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 45
	Name: "AC_CONCENTRATION"
	Description: "Improve Concentration"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 30
			Lv3: 35
			Lv4: 40
			Lv5: 45
			Lv6: 50
			Lv7: 55
			Lv8: 60
			Lv9: 65
			Lv10: 70
		}
	}
},
{
	Id: 46
	Name: "AC_DOUBLE"
	Description: "Double Strafe"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 2
	SkillData1: 100
	CoolDown: 0
	Requirements: {
		SPCost: 12
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 47
	Name: "AC_SHOWER"
	Description: "Arrow Shower"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		IgnoreLandProtector: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	KnockBackTiles: 2
	SkillData1: 100
	CoolDown: 0
	Requirements: {
		SPCost: 15
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
	Unit: {
		Id: 0x86
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_SKILL: true
		}
	}
},
{
	Id: 48
	Name: "TF_DOUBLE"
	Description: "Double Attack"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_MULTIHIT"
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 2
},
{
	Id: 49
	Name: "TF_MISS"
	Description: "Improve Dodge"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 50
	Name: "TF_STEAL"
	Description: "Steal"
	MaxLevel: 10
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 51
	Name: "TF_HIDING"
	Description: "Hiding"
	MaxLevel: 10
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 52
	Name: "TF_POISON"
	Description: "Envenom"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	SkillData2: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 12
	}
},
{
	Id: 53
	Name: "TF_DETOXIFY"
	Description: "Detoxify"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 54
	Name: "ALL_RESURRECTION"
	Description: "Resurrection"
	MaxLevel: 4
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 6000
		Lv2: 4000
		Lv3: 2000
		Lv4: 0
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: {
		Lv1: 0
		Lv2: 1000
		Lv3: 2000
		Lv4: 3000
		Lv5: 4000
		Lv6: 5000
		Lv7: 6000
		Lv8: 7000
		Lv9: 8000
		Lv10: 9000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 60
		Items: {
			Blue_Gemstone: 1
		}
	}
},
{
	Id: 55
	Name: "KN_SPEARMASTERY"
	Description: "Spear Mastery"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 56
	Name: "KN_PIERCE"
	Description: "Pierce"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 3
	Requirements: {
		SPCost: 7
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 57
	Name: "KN_BRANDISHSPEAR"
	Description: "Brandish Spear"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 3
	CastTime: 700
	CoolDown: 0
	Requirements: {
		SPCost: 12
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
		State: "Riding"
	}
},
{
	Id: 58
	Name: "KN_SPEARSTAB"
	Description: "Spear Stab"
	MaxLevel: 10
	Range: -4
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	KnockBackTiles: 6
	Requirements: {
		SPCost: 9
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 59
	Name: "KN_SPEARBOOMERANG"
	Description: "Spear Boomerang"
	MaxLevel: 5
	Range: {
		Lv1: 3
		Lv2: 5
		Lv3: 7
		Lv4: 9
		Lv5: 11
		Lv6: 13
		Lv7: 15
		Lv8: 17
		Lv9: 19
		Lv10: 21
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 60
	Name: "KN_TWOHANDQUICKEN"
	Description: "Twohand Quicken"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 18
			Lv3: 22
			Lv4: 26
			Lv5: 30
			Lv6: 34
			Lv7: 38
			Lv8: 42
			Lv9: 46
			Lv10: 50
		}
		WeaponTypes: {
			2HSwords: true
		}
	}
},
{
	Id: 61
	Name: "KN_AUTOCOUNTER"
	Description: "Counter Attack"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreDefense: true
	}
	SkillData1: {
		Lv1: 400
		Lv2: 800
		Lv3: 1200
		Lv4: 1600
		Lv5: 2000
		Lv6: 2400
		Lv7: 2800
		Lv8: 3200
		Lv9: 3600
		Lv10: 4000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 3
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
	}
},
{
	Id: 62
	Name: "KN_BOWLINGBASH"
	Description: "Bowling Bash"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	KnockBackTiles: 1
	CastTime: 700
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 13
			Lv2: 14
			Lv3: 15
			Lv4: 16
			Lv5: 17
			Lv6: 18
			Lv7: 19
			Lv8: 20
			Lv9: 21
			Lv10: 22
		}
	}
},
{
	Id: 63
	Name: "KN_RIDING"
	Description: "Peco Peco Riding"
	MaxLevel: 1
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 64
	Name: "KN_CAVALIERMASTERY"
	Description: "Cavalier Mastery"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 65
	Name: "PR_MACEMASTERY"
	Description: "Mace Mastery"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 66
	Name: "PR_IMPOSITIO"
	Description: "Impositio Manus"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 3000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 13
			Lv2: 16
			Lv3: 19
			Lv4: 22
			Lv5: 25
			Lv6: 28
			Lv7: 31
			Lv8: 34
			Lv9: 37
			Lv10: 40
		}
	}
},
{
	Id: 67
	Name: "PR_SUFFRAGIUM"
	Description: "Suffragium"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 30000
		Lv2: 20000
		Lv3: 10000
		Lv4: 1
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 8
	}
},
{
	Id: 68
	Name: "PR_ASPERSIO"
	Description: "Aspersio"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		IgnoreElement: true
		IgnoreDefense: true
	}
	InterruptCast: true
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 18
			Lv3: 22
			Lv4: 26
			Lv5: 30
			Lv6: 34
			Lv7: 38
			Lv8: 42
			Lv9: 46
			Lv10: 50
		}
		Items: {
			Holy_Water: 1
		}
	}
},
{
	Id: 69
	Name: "PR_BENEDICTIO"
	Description: "B.S. Sacramenti"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Ensemble: true
		AllowReproduce: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
		IgnoreDefense: true
	}
	SplashRange: 1
	InterruptCast: true
	SkillData1: {
		Lv1: 40000
		Lv2: 80000
		Lv3: 120000
		Lv4: 160000
		Lv5: 200000
		Lv6: 240000
		Lv7: 280000
		Lv8: 320000
		Lv9: 360000
		Lv10: 400000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
},
{
	Id: 70
	Name: "PR_SANCTUARY"
	Description: "Sanctuary"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		IgnoreDefense: true
	}
	InterruptCast: true
	KnockBackTiles: 1
	CastTime: 5000
	SkillData1: {
		Lv1: 4000
		Lv2: 7000
		Lv3: 10000
		Lv4: 13000
		Lv5: 16000
		Lv6: 19000
		Lv7: 22000
		Lv8: 25000
		Lv9: 28000
		Lv10: 31000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 18
			Lv3: 21
			Lv4: 24
			Lv5: 27
			Lv6: 30
			Lv7: 33
			Lv8: 36
			Lv9: 39
			Lv10: 42
		}
		Items: {
			Blue_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x83
		Layout: -1
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 71
	Name: "PR_SLOWPOISON"
	Description: "Slow Poison"
	MaxLevel: 4
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 30000
		Lv4: 40000
		Lv5: 50000
		Lv6: 60000
		Lv7: 70000
		Lv8: 80000
		Lv9: 90000
		Lv10: 100000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 6
			Lv2: 8
			Lv3: 10
			Lv4: 12
			Lv5: 14
			Lv6: 16
			Lv7: 18
			Lv8: 20
			Lv9: 22
			Lv10: 24
		}
	}
},
{
	Id: 72
	Name: "PR_STRECOVERY"
	Description: "Status Recovery"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 2000
	SkillData2: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 73
	Name: "PR_KYRIE"
	Description: "Kyrie Eleison"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 2000
	SkillData1: 120000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 20
			Lv4: 25
			Lv5: 25
			Lv6: 25
			Lv7: 30
			Lv8: 30
			Lv9: 30
			Lv10: 35
		}
	}
},
{
	Id: 74
	Name: "PR_MAGNIFICAT"
	Description: "Magnificat"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	CastTime: 4000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 75
	Name: "PR_GLORIA"
	Description: "Gloria"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
},
{
	Id: 76
	Name: "PR_LEXDIVINA"
	Description: "Lex Divina"
	MaxLevel: 10
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	InterruptCast: true
	AfterCastActDelay: 3000
	SkillData1: {
		Lv1: 30000
		Lv2: 35000
		Lv3: 40000
		Lv4: 45000
		Lv5: 50000
		Lv6: 60000
		Lv7: 60000
		Lv8: 60000
		Lv9: 60000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 20
			Lv4: 20
			Lv5: 20
			Lv6: 18
			Lv7: 16
			Lv8: 14
			Lv9: 12
			Lv10: 10
		}
	}
},
{
	Id: 77
	Name: "PR_TURNUNDEAD"
	Description: "Turn Undead"
	MaxLevel: 10
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		IgnoreCards: true
		IgnoreDefense: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
},
{
	Id: 78
	Name: "PR_LEXAETERNA"
	Description: "Lex Aeterna"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	InterruptCast: true
	AfterCastActDelay: 3000
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 79
	Name: "PR_MAGNUS"
	Description: "Magnus Exorcismus"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 15000
	AfterCastActDelay: 4000
	SkillData1: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 42
			Lv3: 44
			Lv4: 46
			Lv5: 48
			Lv6: 50
			Lv7: 52
			Lv8: 54
			Lv9: 56
			Lv10: 58
		}
		Items: {
			Blue_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x84
		Layout: -1
		Range: 1
		Interval: 3000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 80
	Name: "WZ_FIREPILLAR"
	Description: "Fire Pillar"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		IgnoreDefense: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 1
		Lv5: 1
		Lv6: 2
		Lv7: 2
		Lv8: 2
		Lv9: 2
		Lv10: 2
	}
	NumberOfHits: {
		Lv1: -3
		Lv2: -4
		Lv3: -5
		Lv4: -6
		Lv5: -7
		Lv6: -8
		Lv7: -9
		Lv8: -10
		Lv9: -11
		Lv10: -12
	}
	InterruptCast: true
	SkillInstances: 5
	CastTime: {
		Lv1: 3000
		Lv2: 2700
		Lv3: 2400
		Lv4: 2100
		Lv5: 1800
		Lv6: 1500
		Lv7: 1200
		Lv8: 900
		Lv9: 600
		Lv10: 300
	}
	AfterCastActDelay: 1000
	SkillData1: 30000
	SkillData2: {
		Lv1: 600
		Lv2: 800
		Lv3: 1000
		Lv4: 1200
		Lv5: 1400
		Lv6: 1600
		Lv7: 1800
		Lv8: 2000
		Lv9: 2200
		Lv10: 2400
	}
	CoolDown: 0
	Requirements: {
		SPCost: 75
		Items: {
			Blue_Gemstone: {
				Lv6: 1
				Lv7: 1
				Lv8: 1
				Lv9: 1
				Lv10: 1
			}
		}
	}
	Unit: {
		Id: [ 0x87, 0x88 ]
		Range: 1
		Interval: 2000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 81
	Name: "WZ_SIGHTRASHER"
	Description: "Sightrasher"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	SplashRange: 3
	InterruptCast: true
	KnockBackTiles: 5
	CastTime: 500
	AfterCastActDelay: 2000
	SkillData1: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 37
			Lv3: 39
			Lv4: 41
			Lv5: 43
			Lv6: 45
			Lv7: 47
			Lv8: 49
			Lv9: 51
			Lv10: 53
		}
		State: "Sight"
	}
},
{
	Id: 83
	Name: "WZ_METEOR"
	Description: "Meteor Storm"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	SplashRange: {
		Lv1: 3
		Lv2: 3
		Lv3: 3
		Lv4: 3
		Lv5: 3
		Lv6: 3
		Lv7: 3
		Lv8: 3
		Lv9: 3
		Lv10: 3
	}
	NumberOfHits: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	InterruptCast: true
	CastTime: 15000
	AfterCastActDelay: {
		Lv1: 2000
		Lv2: 3000
		Lv3: 3000
		Lv4: 4000
		Lv5: 4000
		Lv6: 5000
		Lv7: 5000
		Lv8: 6000
		Lv9: 6000
		Lv10: 7000
	}
	SkillData1: 500
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 30
			Lv4: 34
			Lv5: 40
			Lv6: 44
			Lv7: 50
			Lv8: 54
			Lv9: 60
			Lv10: 64
		}
	}
	Unit: {
		Id: 0x86
		Range: 3
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 84
	Name: "WZ_JUPITEL"
	Description: "Jupitel Thunder"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	NumberOfHits: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	InterruptCast: true
	KnockBackTiles: {
		Lv1: 2
		Lv2: 3
		Lv3: 3
		Lv4: 4
		Lv5: 4
		Lv6: 5
		Lv7: 5
		Lv8: 6
		Lv9: 6
		Lv10: 7
	}
	CastTime: {
		Lv1: 2500
		Lv2: 3000
		Lv3: 3500
		Lv4: 4000
		Lv5: 4500
		Lv6: 5000
		Lv7: 5500
		Lv8: 6000
		Lv9: 6500
		Lv10: 7000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 23
			Lv3: 26
			Lv4: 29
			Lv5: 32
			Lv6: 35
			Lv7: 38
			Lv8: 41
			Lv9: 44
			Lv10: 47
		}
	}
},
{
	Id: 85
	Name: "WZ_VERMILION"
	Description: "Lord of Vermilion"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	NumberOfHits: -10
	InterruptCast: true
	CastTime: {
		Lv1: 15000
		Lv2: 14500
		Lv3: 14000
		Lv4: 13500
		Lv5: 13000
		Lv6: 12500
		Lv7: 12000
		Lv8: 11500
		Lv9: 11000
		Lv10: 10500
	}
	AfterCastActDelay: 5000
	SkillData1: 4000
	SkillData2: {
		Lv1: 5500
		Lv2: 6000
		Lv3: 6500
		Lv4: 7000
		Lv5: 7500
		Lv6: 8000
		Lv7: 8500
		Lv8: 9000
		Lv9: 9500
		Lv10: 10000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 64
			Lv3: 68
			Lv4: 72
			Lv5: 76
			Lv6: 80
			Lv7: 84
			Lv8: 88
			Lv9: 92
			Lv10: 96
		}
	}
	Unit: {
		Id: 0x86
		Layout: 5
		Range: {
			Lv1: 1
			Lv2: 1
			Lv3: 1
			Lv4: 1
			Lv5: 1
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
		Interval: 1250
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 86
	Name: "WZ_WATERBALL"
	Description: "Water Ball"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 20
			Lv3: 20
			Lv4: 25
			Lv5: 25
			Lv6: 25
			Lv7: 25
			Lv8: 25
			Lv9: 25
			Lv10: 25
		}
		State: "InWater"
	}
},
{
	Id: 87
	Name: "WZ_ICEWALL"
	Description: "Ice Wall"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
	Unit: {
		Id: 0x8d
		Layout: -1
		Interval: -1
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 88
	Name: "WZ_FROSTNOVA"
	Description: "Frost Nova"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	InterruptCast: true
	CastTime: {
		Lv1: 6000
		Lv2: 6000
		Lv3: 5500
		Lv4: 5500
		Lv5: 5000
		Lv6: 5000
		Lv7: 4500
		Lv8: 4500
		Lv9: 4000
		Lv10: 4000
	}
	AfterCastActDelay: 1000
	SkillData2: {
		Lv1: 1500
		Lv2: 3000
		Lv3: 4500
		Lv4: 6000
		Lv5: 7500
		Lv6: 9000
		Lv7: 10500
		Lv8: 12000
		Lv9: 13500
		Lv10: 15000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 45
			Lv2: 43
			Lv3: 41
			Lv4: 39
			Lv5: 37
			Lv6: 35
			Lv7: 33
			Lv8: 31
			Lv9: 29
			Lv10: 27
		}
	}
},
{
	Id: 89
	Name: "WZ_STORMGUST"
	Description: "Storm Gust"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	InterruptCast: true
	KnockBackTiles: 2
	CastTime: {
		Lv1: 6000
		Lv2: 7000
		Lv3: 8000
		Lv4: 9000
		Lv5: 10000
		Lv6: 11000
		Lv7: 12000
		Lv8: 13000
		Lv9: 14000
		Lv10: 15000
	}
	AfterCastActDelay: 5000
	SkillData1: 4600
	SkillData2: 12000
	CoolDown: 0
	Requirements: {
		SPCost: 78
	}
	Unit: {
		Id: 0x86
		Layout: 4
		Range: 1
		Interval: 450
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 90
	Name: "WZ_EARTHSPIKE"
	Description: "Earth Spike"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	AfterCastActDelay: 700
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 91
	Name: "WZ_HEAVENDRIVE"
	Description: "Heaven's Drive"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	AfterCastActDelay: 700
	SkillData1: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 28
			Lv2: 32
			Lv3: 36
			Lv4: 40
			Lv5: 44
			Lv6: 48
			Lv7: 52
			Lv8: 56
			Lv9: 60
			Lv10: 64
		}
	}
	Unit: {
		Id: 0x86
		Layout: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 92
	Name: "WZ_QUAGMIRE"
	Description: "Quagmire"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 3
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	SkillData2: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 5
			Lv2: 10
			Lv3: 15
			Lv4: 20
			Lv5: 25
			Lv6: 30
			Lv7: 35
			Lv8: 40
			Lv9: 45
			Lv10: 50
		}
	}
	Unit: {
		Id: 0x8e
		Layout: 2
		Interval: -1
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 93
	Name: "WZ_ESTIMATION"
	Description: "Sense"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 94
	Name: "BS_IRON"
	Description: "Iron Tempering"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 95
	Name: "BS_STEEL"
	Description: "Steel Tempering"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 96
	Name: "BS_ENCHANTEDSTONE"
	Description: "Enchanted Stone Craft"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 97
	Name: "BS_ORIDEOCON"
	Description: "Oridecon Research"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 98
	Name: "BS_DAGGER"
	Description: "Smith Dagger"
	MaxLevel: 3
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 99
	Name: "BS_SWORD"
	Description: "Smith Sword"
	MaxLevel: 3
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 100
	Name: "BS_TWOHANDSWORD"
	Description: "Smith Two-handed Sword"
	MaxLevel: 3
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 101
	Name: "BS_AXE"
	Description: "Smith Axe"
	MaxLevel: 3
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 102
	Name: "BS_MACE"
	Description: "Smith Mace"
	MaxLevel: 3
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 103
	Name: "BS_KNUCKLE"
	Description: "Smith Knucklebrace"
	MaxLevel: 3
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 104
	Name: "BS_SPEAR"
	Description: "Smith Spear"
	MaxLevel: 3
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 105
	Name: "BS_HILTBINDING"
	Description: "Hilt Binding"
	MaxLevel: 1
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 106
	Name: "BS_FINDINGORE"
	Description: "Ore Discovery"
	MaxLevel: 1
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 107
	Name: "BS_WEAPONRESEARCH"
	Description: "Weaponry Research"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 108
	Name: "BS_REPAIRWEAPON"
	Description: "Weapon Repair"
	MaxLevel: 1
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 7500
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 109
	Name: "BS_SKINTEMPER"
	Description: "Skin Tempering"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 110
	Name: "BS_HAMMERFALL"
	Description: "Hammer Fall"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 2
		Lv3: 2
		Lv4: 2
		Lv5: 2
		Lv6: 14
		Lv7: 14
		Lv8: 14
		Lv9: 14
		Lv10: 14
	}
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		WeaponTypes: {
			Daggers: true
			1HSwords: true
			1HAxes: true
			2HAxes: true
			Maces: true
		}
	}
},
{
	Id: 111
	Name: "BS_ADRENALINE"
	Description: "Adrenaline Rush"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 23
			Lv3: 26
			Lv4: 29
			Lv5: 32
			Lv6: 35
			Lv7: 38
			Lv8: 41
			Lv9: 44
			Lv10: 47
		}
		WeaponTypes: {
			1HAxes: true
			2HAxes: true
			Maces: true
		}
	}
},
{
	Id: 112
	Name: "BS_WEAPONPERFECT"
	Description: "Weapon Perfection"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 30000
		Lv4: 40000
		Lv5: 50000
		Lv6: 60000
		Lv7: 70000
		Lv8: 80000
		Lv9: 90000
		Lv10: 100000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 16
			Lv3: 14
			Lv4: 12
			Lv5: 10
			Lv6: 8
			Lv7: 6
			Lv8: 4
			Lv9: 2
			Lv10: 1
		}
	}
},
{
	Id: 113
	Name: "BS_OVERTHRUST"
	Description: "Power-Thrust"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	SkillData1: {
		Lv1: 20000
		Lv2: 40000
		Lv3: 60000
		Lv4: 80000
		Lv5: 100000
		Lv6: 120000
		Lv7: 140000
		Lv8: 160000
		Lv9: 180000
		Lv10: 200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 16
			Lv3: 14
			Lv4: 12
			Lv5: 10
			Lv6: 8
			Lv7: 6
			Lv8: 4
			Lv9: 2
			Lv10: 1
		}
	}
},
{
	Id: 114
	Name: "BS_MAXIMIZE"
	Description: "Maximize Power"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 115
	Name: "HT_SKIDTRAP"
	Description: "Skid Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: {
		Lv1: 6
		Lv2: 7
		Lv3: 8
		Lv4: 9
		Lv5: 10
		Lv6: 11
		Lv7: 12
		Lv8: 13
		Lv9: 14
		Lv10: 15
	}
	SkillData1: {
		Lv1: 300000
		Lv2: 240000
		Lv3: 180000
		Lv4: 120000
		Lv5: 60000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Booby_Trap: 1
		}
	}
	Unit: {
		Id: 0x90
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 116
	Name: "HT_LANDMINE"
	Description: "Land Mine"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	Element: "Ele_Earth"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 1
	SkillData1: {
		Lv1: 200000
		Lv2: 160000
		Lv3: 120000
		Lv4: 80000
		Lv5: 40000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Booby_Trap: 1
		}
	}
	Unit: {
		Id: 0x93
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 117
	Name: "HT_ANKLESNARE"
	Description: "Ankle Snare"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 250000
		Lv2: 200000
		Lv3: 150000
		Lv4: 100000
		Lv5: 50000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: {
		Lv1: 4000
		Lv2: 8000
		Lv3: 12000
		Lv4: 16000
		Lv5: 20000
		Lv6: 24000
		Lv7: 28000
		Lv8: 32000
		Lv9: 36000
		Lv10: 40000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 12
		Items: {
			Booby_Trap: 1
		}
	}
	Unit: {
		Id: 0x91
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 118
	Name: "HT_SHOCKWAVE"
	Description: "Shockwave Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	SkillData1: {
		Lv1: 200000
		Lv2: 160000
		Lv3: 120000
		Lv4: 80000
		Lv5: 40000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 45
		Items: {
			Booby_Trap: 2
		}
	}
	Unit: {
		Id: 0x94
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 119
	Name: "HT_SANDMAN"
	Description: "Sandman"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	SkillData1: {
		Lv1: 150000
		Lv2: 120000
		Lv3: 90000
		Lv4: 60000
		Lv5: 30000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 12
		Items: {
			Booby_Trap: 1
		}
	}
	Unit: {
		Id: 0x95
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 120
	Name: "HT_FLASHER"
	Description: "Flasher"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 1
	SkillData1: {
		Lv1: 150000
		Lv2: 120000
		Lv3: 90000
		Lv4: 60000
		Lv5: 30000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 12
		Items: {
			Booby_Trap: 2
		}
	}
	Unit: {
		Id: 0x96
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 121
	Name: "HT_FREEZINGTRAP"
	Description: "Freezing Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 1
	SkillData1: {
		Lv1: 150000
		Lv2: 120000
		Lv3: 90000
		Lv4: 60000
		Lv5: 30000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: {
		Lv1: 3000
		Lv2: 6000
		Lv3: 9000
		Lv4: 12000
		Lv5: 15000
		Lv6: 18000
		Lv7: 21000
		Lv8: 24000
		Lv9: 27000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Booby_Trap: 2
		}
	}
	Unit: {
		Id: 0x97
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 122
	Name: "HT_BLASTMINE"
	Description: "Blast Mine"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	Element: "Ele_Wind"
	DamageType: {
		SplashArea: true
		SplitDamage: true
		IgnoreFlee: true
	}
	SplashRange: 1
	SkillData1: {
		Lv1: 25000
		Lv2: 20000
		Lv3: 15000
		Lv4: 10000
		Lv5: 5000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Booby_Trap: 1
		}
	}
	Unit: {
		Id: 0x8f
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 123
	Name: "HT_CLAYMORETRAP"
	Description: "Claymore Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
		SplitDamage: true
		IgnoreFlee: true
	}
	SplashRange: 2
	SkillData1: {
		Lv1: 20000
		Lv2: 40000
		Lv3: 60000
		Lv4: 80000
		Lv5: 100000
		Lv6: 120000
		Lv7: 140000
		Lv8: 160000
		Lv9: 180000
		Lv10: 200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 15
		Items: {
			Booby_Trap: 2
		}
	}
	Unit: {
		Id: 0x98
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 124
	Name: "HT_REMOVETRAP"
	Description: "Remove Trap"
	MaxLevel: 1
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 125
	Name: "HT_TALKIEBOX"
	Description: "Talkie Box"
	MaxLevel: 1
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 1
		Items: {
			Booby_Trap: 1
		}
	}
	Unit: {
		Id: 0x99
		Range: 1
		Interval: 1000
		Target: "All"
	}
},
{
	Id: 126
	Name: "HT_BEASTBANE"
	Description: "Beast Bane"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 127
	Name: "HT_FALCON"
	Description: "Falconry Mastery"
	MaxLevel: 1
	AttackType: "Misc"
	NumberOfHits: 0
},
{
	Id: 128
	Name: "HT_STEELCROW"
	Description: "Steel Crow"
	MaxLevel: 10
	AttackType: "Misc"
	NumberOfHits: 0
},
{
	Id: 129
	Name: "HT_BLITZBEAT"
	Description: "Blitz Beat"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Misc"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 1
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 1500
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 13
			Lv3: 16
			Lv4: 19
			Lv5: 22
			Lv6: 25
			Lv7: 28
			Lv8: 31
			Lv9: 34
			Lv10: 37
		}
		State: "Falcon"
	}
},
{
	Id: 130
	Name: "HT_DETECTING"
	Description: "Detect"
	MaxLevel: 4
	Range: {
		Lv1: 3
		Lv2: 5
		Lv3: 7
		Lv4: 9
		Lv5: 11
		Lv6: 13
		Lv7: 15
		Lv8: 17
		Lv9: 19
		Lv10: 21
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	Requirements: {
		SPCost: 8
		State: "Falcon"
	}
},
{
	Id: 131
	Name: "HT_SPRINGTRAP"
	Description: "Spring Trap"
	MaxLevel: 5
	Range: {
		Lv1: 4
		Lv2: 5
		Lv3: 6
		Lv4: 7
		Lv5: 8
		Lv6: 9
		Lv7: 10
		Lv8: 11
		Lv9: 12
		Lv10: 13
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 10
		State: "Falcon"
	}
},
{
	Id: 132
	Name: "AS_RIGHT"
	Description: "Righthand Mastery"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 133
	Name: "AS_LEFT"
	Description: "Lefthand Mastery"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 134
	Name: "AS_KATAR"
	Description: "Katar Mastery"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 135
	Name: "AS_CLOAKING"
	Description: "Cloaking"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 500
		Lv2: 1000
		Lv3: 2000
		Lv4: 3000
		Lv5: 4000
		Lv6: 5000
		Lv7: 6000
		Lv8: 7000
		Lv9: 8000
		Lv10: 9000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 15
	}
},
{
	Id: 136
	Name: "AS_SONICBLOW"
	Description: "Sonic Blow"
	MaxLevel: 10
	Range: 1
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -8
	AfterCastActDelay: 2000
	AfterCastWalkDelay: 2000
	SkillData2: 5000
	CoolDown: 0
	SkillDelayOptions: {
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 16
			Lv2: 18
			Lv3: 20
			Lv4: 22
			Lv5: 24
			Lv6: 26
			Lv7: 28
			Lv8: 30
			Lv9: 32
			Lv10: 34
		}
		WeaponTypes: {
			Katars: true
		}
	}
},
{
	Id: 137
	Name: "AS_GRIMTOOTH"
	Description: "Grimtooth"
	MaxLevel: 5
	Range: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	Requirements: {
		SPCost: 3
		WeaponTypes: {
			Katars: true
		}
		State: "Hiding"
	}
},
{
	Id: 138
	Name: "AS_ENCHANTPOISON"
	Description: "Enchant Poison"
	MaxLevel: 10
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		PartyOnly: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	SkillData2: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 30000
		Lv4: 40000
		Lv5: 50000
		Lv6: 60000
		Lv7: 70000
		Lv8: 80000
		Lv9: 90000
		Lv10: 100000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
},
{
	Id: 139
	Name: "AS_POISONREACT"
	Description: "Poison React"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	SkillData1: {
		Lv1: 20000
		Lv2: 25000
		Lv3: 30000
		Lv4: 35000
		Lv5: 40000
		Lv6: 45000
		Lv7: 50000
		Lv8: 55000
		Lv9: 60000
		Lv10: 65000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 30
			Lv3: 35
			Lv4: 40
			Lv5: 45
			Lv6: 50
			Lv7: 55
			Lv8: 60
			Lv9: 45
			Lv10: 45
		}
	}
},
{
	Id: 140
	Name: "AS_VENOMDUST"
	Description: "Venom Dust"
	MaxLevel: 10
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	SkillData2: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
		Items: {
			Red_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x92
		Layout: -1
		Range: 1
		Interval: 1000
		Target: "Enemy"
	}
},
{
	Id: 141
	Name: "AS_SPLASHER"
	Description: "Venom Splasher"
	MaxLevel: 10
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
		IgnoreElement: true
		IgnoreFlee: true
	}
	SplashRange: 2
	InterruptCast: true
	CastTime: 1000
	SkillData1: {
		Lv1: 5000
		Lv2: 5500
		Lv3: 6000
		Lv4: 6500
		Lv5: 7000
		Lv6: 7500
		Lv7: 8000
		Lv8: 8500
		Lv9: 9000
		Lv10: 9500
	}
	SkillData2: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
		Items: {
			Red_Gemstone: 1
		}
	}
},
{
	Id: 142
	Name: "NV_FIRSTAID"
	Description: "First Aid"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 3
	}
},
{
	Id: 143
	Name: "NV_TRICKDEAD"
	Description: "Play Dead"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 144
	Name: "SM_MOVINGRECOVERY"
	Description: "Moving HP-Recovery"
	MaxLevel: 1
	SkillInfo: {
		Quest: true
	}
	NumberOfHits: 0
},
{
	Id: 145
	Name: "SM_FATALBLOW"
	Description: "Fatal Blow"
	MaxLevel: 1
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	NumberOfHits: 0
	SkillData2: 5000
	CoolDown: 0
},
{
	Id: 146
	Name: "SM_AUTOBERSERK"
	Description: "Auto Berserk"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 147
	Name: "AC_MAKINGARROW"
	Description: "Arrow Crafting"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	Requirements: {
		SPCost: 10
		State: "NotOverWeight"
	}
},
{
	Id: 148
	Name: "AC_CHARGEARROW"
	Description: "Arrow Repel"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	KnockBackTiles: 6
	CastTime: 1500
	CoolDown: 0
	Requirements: {
		SPCost: 15
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 149
	Name: "TF_SPRINKLESAND"
	Description: "Sand Attack"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	Element: "Ele_Earth"
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 9
	}
},
{
	Id: 150
	Name: "TF_BACKSLIDING"
	Description: "Back Slide"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 5
	Requirements: {
		SPCost: 7
	}
},
{
	Id: 151
	Name: "TF_PICKSTONE"
	Description: "Find Stone"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 500
	CoolDown: 0
	Requirements: {
		SPCost: 3
		State: "NotOverWeight"
	}
},
{
	Id: 152
	Name: "TF_THROWSTONE"
	Description: "Stone Fling"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreFlee: true
	}
	SkillData1: 5000
	SkillData2: 8000
	CoolDown: 0
	Requirements: {
		SPCost: 2
		Items: {
			Stone: 1
		}
	}
},
{
	Id: 153
	Name: "MC_CARTREVOLUTION"
	Description: "Cart Revolution"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	KnockBackTiles: 2
	Requirements: {
		SPCost: 12
		State: "Cart"
	}
},
{
	Id: 154
	Name: "MC_CHANGECART"
	Description: "Change Cart"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 40
		State: "Cart"
	}
},
{
	Id: 155
	Name: "MC_LOUD"
	Description: "Crazy Uproar"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 8
	}
},
{
	Id: 156
	Name: "AL_HOLYLIGHT"
	Description: "Holy Light"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	InterruptCast: true
	CastTime: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 15
	}
},
{
	Id: 157
	Name: "MG_ENERGYCOAT"
	Description: "Energy Coat"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 5000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 158
	Name: "NPC_PIERCINGATT"
	Description: "Piercing Attack"
	MaxLevel: 10
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
},
{
	Id: 159
	Name: "NPC_MENTALBREAKER"
	Description: "Spirit Destruction"
	MaxLevel: 5
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
},
{
	Id: 160
	Name: "NPC_RANGEATTACK"
	Description: "Stand off attack"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
},
{
	Id: 161
	Name: "NPC_ATTRICHANGE"
	Description: "Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 162
	Name: "NPC_CHANGEWATER"
	Description: "Water Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 163
	Name: "NPC_CHANGEGROUND"
	Description: "Earth Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 164
	Name: "NPC_CHANGEFIRE"
	Description: "Fire Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 165
	Name: "NPC_CHANGEWIND"
	Description: "Wind Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 166
	Name: "NPC_CHANGEPOISON"
	Description: "Poison Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Poison"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 167
	Name: "NPC_CHANGEHOLY"
	Description: "Holy Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 168
	Name: "NPC_CHANGEDARKNESS"
	Description: "Shadow Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Dark"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 169
	Name: "NPC_CHANGETELEKINESIS"
	Description: "Ghost Attribute Change"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Ghost"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 170
	Name: "NPC_CRITICALSLASH"
	Description: "Defense disregard attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreDefense: true
	}
},
{
	Id: 171
	Name: "NPC_COMBOATTACK"
	Description: "Multi-stage Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: {
		Lv1: -2
		Lv2: -3
		Lv3: -4
		Lv4: -5
		Lv5: -6
		Lv6: -7
		Lv7: -8
		Lv8: -9
		Lv9: -10
		Lv10: -11
	}
},
{
	Id: 172
	Name: "NPC_GUIDEDATTACK"
	Description: "Guided Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
},
{
	Id: 173
	Name: "NPC_SELFDESTRUCTION"
	Description: "Suicide bombing"
	MaxLevel: 10
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Misc"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
		IgnoreDefense: true
		IgnoreFlee: true
		IgnoreDefCards: true
	}
	SplashRange: 5
	KnockBackTiles: 3
	SkillData1: 3500
	CoolDown: 0
},
{
	Id: 174
	Name: "NPC_SPLASHATTACK"
	Description: "Splash attack"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
},
{
	Id: 175
	Name: "NPC_SUICIDE"
	Description: "Suicide"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		IgnoreFlee: true
	}
},
{
	Id: 176
	Name: "NPC_POISON"
	Description: "Poison Attack"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 60000
	CoolDown: 0
},
{
	Id: 177
	Name: "NPC_BLINDATTACK"
	Description: "Blind Attack"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 178
	Name: "NPC_SILENCEATTACK"
	Description: "Silence Attack"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 179
	Name: "NPC_STUNATTACK"
	Description: "Stun Attack"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 5000
	CoolDown: 0
},
{
	Id: 180
	Name: "NPC_PETRIFYATTACK"
	Description: "Petrify Attack"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 20000
	CoolDown: 0
},
{
	Id: 181
	Name: "NPC_CURSEATTACK"
	Description: "Curse Attack"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Dark"
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 182
	Name: "NPC_SLEEPATTACK"
	Description: "Sleep attack"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 183
	Name: "NPC_RANDOMATTACK"
	Description: "Random Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
},
{
	Id: 184
	Name: "NPC_WATERATTACK"
	Description: "Water Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
},
{
	Id: 185
	Name: "NPC_GROUNDATTACK"
	Description: "Earth Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Earth"
},
{
	Id: 186
	Name: "NPC_FIREATTACK"
	Description: "Fire Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
},
{
	Id: 187
	Name: "NPC_WINDATTACK"
	Description: "Wind Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Wind"
},
{
	Id: 188
	Name: "NPC_POISONATTACK"
	Description: "Poison Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
},
{
	Id: 189
	Name: "NPC_HOLYATTACK"
	Description: "Holy Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Holy"
},
{
	Id: 190
	Name: "NPC_DARKNESSATTACK"
	Description: "Shadow Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Dark"
},
{
	Id: 191
	Name: "NPC_TELEKINESISATTACK"
	Description: "Ghost Attribute Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Ghost"
},
{
	Id: 192
	Name: "NPC_MAGICALATTACK"
	Description: "Demon Shock Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData1: 15000
	CoolDown: 0
},
{
	Id: 193
	Name: "NPC_METAMORPHOSIS"
	Description: "Metamorphosis"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 194
	Name: "NPC_PROVOCATION"
	Description: "Provocation"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 195
	Name: "NPC_SMOKING"
	Description: "Smoking"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreElement: true
		IgnoreFlee: true
	}
},
{
	Id: 196
	Name: "NPC_SUMMONSLAVE"
	Description: "Follower Summons"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 197
	Name: "NPC_EMOTION"
	Description: "Emotion"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 198
	Name: "NPC_TRANSFORMATION"
	Description: "Transformation"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 199
	Name: "NPC_BLOODDRAIN"
	Description: "Sucking Blood"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Dark"
	DamageType: {
		IgnoreFlee: true
	}
},
{
	Id: 200
	Name: "NPC_ENERGYDRAIN"
	Description: "Energy Drain"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Dark"
},
{
	Id: 201
	Name: "NPC_KEEPING"
	Description: "Keeping"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 100000
		Lv6: 110000
		Lv7: 120000
		Lv8: 130000
		Lv9: 140000
		Lv10: 150000
	}
	CoolDown: 0
},
{
	Id: 202
	Name: "NPC_DARKBREATH"
	Description: "Dark Breath"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Misc"
	Element: "Ele_Dark"
},
{
	Id: 203
	Name: "NPC_DARKBLESSING"
	Description: "Dark Blessing"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Dark"
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 204
	Name: "NPC_BARRIER"
	Description: "Barrier"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 100000
		Lv6: 110000
		Lv7: 120000
		Lv8: 130000
		Lv9: 140000
		Lv10: 150000
	}
	CoolDown: 0
},
{
	Id: 205
	Name: "NPC_DEFENDER"
	Description: "Defender"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 100000
		Lv6: 110000
		Lv7: 120000
		Lv8: 130000
		Lv9: 140000
		Lv10: 150000
	}
	CoolDown: 0
},
{
	Id: 206
	Name: "NPC_LICK"
	Description: "Lick"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData2: 5000
	CoolDown: 0
},
{
	Id: 207
	Name: "NPC_HALLUCINATION"
	Description: "Hallucination"
	MaxLevel: 10
	Range: 9
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 40000
		Lv3: 50000
		Lv4: 60000
		Lv5: 70000
		Lv6: 80000
		Lv7: 90000
		Lv8: 100000
		Lv9: 110000
		Lv10: 120000
	}
	CoolDown: 0
},
{
	Id: 208
	Name: "NPC_REBIRTH"
	Description: "Rebirth"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 209
	Name: "NPC_SUMMONMONSTER"
	Description: "Monster Summons"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 210
	Name: "RG_SNATCHER"
	Description: "Gank"
	MaxLevel: 10
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 0
},
{
	Id: 211
	Name: "RG_STEALCOIN"
	Description: "Mug"
	MaxLevel: 10
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 15
	}
},
{
	Id: 212
	Name: "RG_BACKSTAP"
	Description: "Back Stab"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 16
	}
},
{
	Id: 213
	Name: "RG_TUNNELDRIVE"
	Description: "Stalk"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 214
	Name: "RG_RAID"
	Description: "Sightless Mind"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	SkillData1: 5000
	SkillData2: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		State: "Hiding"
	}
},
{
	Id: 215
	Name: "RG_STRIPWEAPON"
	Description: "Divest Weapon"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 75000
		Lv2: 90000
		Lv3: 105000
		Lv4: 120000
		Lv5: 135000
		Lv6: 150000
		Lv7: 165000
		Lv8: 180000
		Lv9: 195000
		Lv10: 210000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 17
			Lv2: 19
			Lv3: 21
			Lv4: 23
			Lv5: 25
			Lv6: 27
			Lv7: 29
			Lv8: 31
			Lv9: 33
			Lv10: 35
		}
	}
},
{
	Id: 216
	Name: "RG_STRIPSHIELD"
	Description: "Divest Shield"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 75000
		Lv2: 90000
		Lv3: 105000
		Lv4: 120000
		Lv5: 135000
		Lv6: 150000
		Lv7: 165000
		Lv8: 180000
		Lv9: 195000
		Lv10: 210000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 217
	Name: "RG_STRIPARMOR"
	Description: "Divest Armor"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 75000
		Lv2: 90000
		Lv3: 105000
		Lv4: 120000
		Lv5: 135000
		Lv6: 150000
		Lv7: 165000
		Lv8: 180000
		Lv9: 195000
		Lv10: 210000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 17
			Lv2: 19
			Lv3: 21
			Lv4: 23
			Lv5: 25
			Lv6: 27
			Lv7: 29
			Lv8: 31
			Lv9: 33
			Lv10: 35
		}
	}
},
{
	Id: 218
	Name: "RG_STRIPHELM"
	Description: "Divest Helm"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 75000
		Lv2: 90000
		Lv3: 105000
		Lv4: 120000
		Lv5: 135000
		Lv6: 150000
		Lv7: 165000
		Lv8: 180000
		Lv9: 195000
		Lv10: 210000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 219
	Name: "RG_INTIMIDATE"
	Description: "Snatch"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: {
			Lv1: 13
			Lv2: 16
			Lv3: 19
			Lv4: 22
			Lv5: 25
			Lv6: 28
			Lv7: 31
			Lv8: 34
			Lv9: 37
			Lv10: 40
		}
	}
},
{
	Id: 220
	Name: "RG_GRAFFITI"
	Description: "Scribble"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		Items: {
			Red_Gemstone: 1
		}
	}
	Unit: {
		Id: 0xb0
		Interval: -1
		Target: "All"
		Flag: {
			UF_NOREITERATION: true
		}
	}
},
{
	Id: 221
	Name: "RG_FLAGGRAFFITI"
	Description: "Piece"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 222
	Name: "RG_CLEANER"
	Description: "Remover"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 5
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 223
	Name: "RG_GANGSTER"
	Description: "Slyness"
	MaxLevel: 1
	SplashRange: 1
	NumberOfHits: 0
},
{
	Id: 224
	Name: "RG_COMPULSION"
	Description: "Haggle"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 225
	Name: "RG_PLAGIARISM"
	Description: "Intimidate"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 226
	Name: "AM_AXEMASTERY"
	Description: "Axe Mastery"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 227
	Name: "AM_LEARNINGPOTION"
	Description: "Potion Research"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 228
	Name: "AM_PHARMACY"
	Description: "Prepare Potion"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	Requirements: {
		SPCost: 5
		Items: {
			Medicine_Bowl: 1
		}
	}
},
{
	Id: 229
	Name: "AM_DEMONSTRATION"
	Description: "Bomb"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
		IgnoreCards: true
	}
	InterruptCast: true
	CastTime: 1000
	SkillData1: {
		Lv1: 40000
		Lv2: 45000
		Lv3: 50000
		Lv4: 55000
		Lv5: 60000
		Lv6: 65000
		Lv7: 70000
		Lv8: 75000
		Lv9: 80000
		Lv10: 85000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Fire_Bottle: 1
		}
	}
	Unit: {
		Id: 0xb1
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 230
	Name: "AM_ACIDTERROR"
	Description: "Acid Terror"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	DamageType: {
		IgnoreCards: true
		IgnoreFlee: true
	}
	InterruptCast: true
	CastTime: 1000
	SkillData1: {
		Lv1: 3
		Lv2: 7
		Lv3: 10
		Lv4: 12
		Lv5: 13
		Lv6: 13
		Lv7: 13
		Lv8: 13
		Lv9: 13
		Lv10: 13
	}
	SkillData2: 120000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		Items: {
			Acid_Bottle: 1
		}
	}
},
{
	Id: 231
	Name: "AM_POTIONPITCHER"
	Description: "Aid Potion"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		PartyOnly: true
		GuildOnly: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 1
		Items: {
			Red_Potion: {
				Lv1: 1
			}
			Orange_Potion: {
				Lv2: 1
			}
			Yellow_Potion: {
				Lv3: 1
			}
			White_Potion: {
				Lv4: 1
			}
			Blue_Potion: {
				Lv5: 1
			}
		}
	}
},
{
	Id: 232
	Name: "AM_CANNIBALIZE"
	Description: "Summon Flora"
	MaxLevel: 5
	Range: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillInstances: 5
	CastTime: 2000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 300000
		Lv2: 240000
		Lv3: 180000
		Lv4: 120000
		Lv5: 60000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
		Items: {
			MenEater_Plant_Bottle: 1
		}
	}
},
{
	Id: 233
	Name: "AM_SPHEREMINE"
	Description: "Summon Marine Sphere"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillInstances: 3
	CastTime: 2000
	AfterCastActDelay: 500
	SkillData1: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Mini_Bottle: 1
		}
	}
},
{
	Id: 234
	Name: "AM_CP_WEAPON"
	Description: "Alchemical Weapon"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 240000
		Lv3: 360000
		Lv4: 480000
		Lv5: 600000
		Lv6: 720000
		Lv7: 840000
		Lv8: 960000
		Lv9: 1080000
		Lv10: 1200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 30
		Items: {
			Coating_Bottle: 1
		}
	}
},
{
	Id: 235
	Name: "AM_CP_SHIELD"
	Description: "Synthesized Shield"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 240000
		Lv3: 360000
		Lv4: 480000
		Lv5: 600000
		Lv6: 720000
		Lv7: 840000
		Lv8: 960000
		Lv9: 1080000
		Lv10: 1200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 25
		Items: {
			Coating_Bottle: 1
		}
	}
},
{
	Id: 236
	Name: "AM_CP_ARMOR"
	Description: "Synthetic Armor"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 240000
		Lv3: 360000
		Lv4: 480000
		Lv5: 600000
		Lv6: 720000
		Lv7: 840000
		Lv8: 960000
		Lv9: 1080000
		Lv10: 1200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 25
		Items: {
			Coating_Bottle: 1
		}
	}
},
{
	Id: 237
	Name: "AM_CP_HELM"
	Description: "Biochemical Helm"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 240000
		Lv3: 360000
		Lv4: 480000
		Lv5: 600000
		Lv6: 720000
		Lv7: 840000
		Lv8: 960000
		Lv9: 1080000
		Lv10: 1200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 25
		Items: {
			Coating_Bottle: 1
		}
	}
},
{
	Id: 238
	Name: "AM_BIOETHICS"
	Description: "Bioethics"
	MaxLevel: 1
	SkillInfo: {
		Quest: true
	}
	NumberOfHits: 0
},
{
	Id: 243
	Name: "AM_CALLHOMUN"
	Description: "Call Homunculus"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SplashRange: 1
	NumberOfHits: 0
	Requirements: {
		SPCost: 10
		Items: {
			Germination_Breed: 1
		}
	}
},
{
	Id: 244
	Name: "AM_REST"
	Description: "Vaporize"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	Requirements: {
		SPCost: 50
	}
},
{
	Id: 247
	Name: "AM_RESURRECTHOMUN"
	Description: "Homunculus Resurrection"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SplashRange: 1
	NumberOfHits: 0
	CastTime: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 74
			Lv2: 68
			Lv3: 62
			Lv4: 56
			Lv5: 50
			Lv6: 44
			Lv7: 38
			Lv8: 32
			Lv9: 26
			Lv10: 20
		}
	}
},
{
	Id: 248
	Name: "CR_TRUST"
	Description: "Faith"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 249
	Name: "CR_AUTOGUARD"
	Description: "Guard"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
		State: "Shield"
	}
},
{
	Id: 250
	Name: "CR_SHIELDCHARGE"
	Description: "Smite"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	KnockBackTiles: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		State: "Shield"
	}
},
{
	Id: 251
	Name: "CR_SHIELDBOOMERANG"
	Description: "Shield Boomerang"
	MaxLevel: 5
	Range: {
		Lv1: 3
		Lv2: 5
		Lv3: 7
		Lv4: 9
		Lv5: 11
		Lv6: 13
		Lv7: 15
		Lv8: 17
		Lv9: 19
		Lv10: 21
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	AfterCastActDelay: 700
	CoolDown: 0
	Requirements: {
		SPCost: 12
		State: "Shield"
	}
},
{
	Id: 252
	Name: "CR_REFLECTSHIELD"
	Description: "Shield Reflect"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 40
			Lv3: 45
			Lv4: 50
			Lv5: 55
			Lv6: 60
			Lv7: 65
			Lv8: 70
			Lv9: 75
			Lv10: 80
		}
		State: "Shield"
	}
},
{
	Id: 253
	Name: "CR_HOLYCROSS"
	Description: "Holy Cross"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Holy"
	NumberOfHits: -2
	SkillData2: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 11
			Lv2: 12
			Lv3: 13
			Lv4: 14
			Lv5: 15
			Lv6: 16
			Lv7: 17
			Lv8: 18
			Lv9: 19
			Lv10: 20
		}
	}
},
{
	Id: 254
	Name: "CR_GRANDCROSS"
	Description: "Grand Cross"
	MaxLevel: 10
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		TargetSelf: true
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		IgnoreCards: true
		IgnoreFlee: true
	}
	CastDefRate: 33
	CastTime: 2000
	AfterCastActDelay: 1500
	AfterCastWalkDelay: 900
	SkillData1: 900
	SkillData2: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 37
			Lv2: 44
			Lv3: 51
			Lv4: 58
			Lv5: 65
			Lv6: 72
			Lv7: 79
			Lv8: 86
			Lv9: 93
			Lv10: 100
		}
		HPRateCost: 20
	}
	Unit: {
		Id: 0x86
		Layout: -1
		Interval: 300
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 255
	Name: "CR_DEVOTION"
	Description: "Sacrifice"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
		PartyOnly: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData2: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 25
	}
},
{
	Id: 256
	Name: "CR_PROVIDENCE"
	Description: "Resistant Souls"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 257
	Name: "CR_DEFENDER"
	Description: "Defending Aura"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 800
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		State: "Shield"
	}
},
{
	Id: 258
	Name: "CR_SPEARQUICKEN"
	Description: "Spear Quicken"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		WeaponTypes: {
			2HSpears: true
		}
	}
},
{
	Id: 259
	Name: "MO_IRONHAND"
	Description: "Iron Fists"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 260
	Name: "MO_SPIRITSRECOVERY"
	Description: "Spiritual Cadence"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 261
	Name: "MO_CALLSPIRITS"
	Description: "Summon Spirit Sphere"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 8
	}
},
{
	Id: 262
	Name: "MO_ABSORBSPIRITS"
	Description: "Absorb Spirit Sphere"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 263
	Name: "MO_TRIPLEATTACK"
	Description: "Raging Trifecta Blow"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_MULTIHIT"
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -3
	AfterCastActDelay: 1000
	CoolDown: 0
	SkillDelayOptions: {
		IgnoreStatusEffect: true
	}
},
{
	Id: 264
	Name: "MO_BODYRELOCATION"
	Description: "Snap"
	MaxLevel: 1
	Range: 18
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 14
		SpiritSphereCost: 1
	}
},
{
	Id: 265
	Name: "MO_DODGE"
	Description: "Dodge"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 266
	Name: "MO_INVESTIGATE"
	Description: "Occult Impaction"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	CastTime: 1000
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 14
			Lv3: 17
			Lv4: 19
			Lv5: 20
			Lv6: 20
			Lv7: 20
			Lv8: 20
			Lv9: 20
			Lv10: 20
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 267
	Name: "MO_FINGEROFFENSIVE"
	Description: "Throw Spirit Sphere"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	CastTime: 1000
	AfterCastActDelay: 500
	AfterCastWalkDelay: {
		Lv1: 0
		Lv2: 200
		Lv3: 400
		Lv4: 600
		Lv5: 800
		Lv6: 1000
		Lv7: 1200
		Lv8: 1400
		Lv9: 1600
		Lv10: 1800
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
		SpiritSphereCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
	}
},
{
	Id: 268
	Name: "MO_STEELBODY"
	Description: "Mental Strength"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 5000
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 200
		SpiritSphereCost: 5
	}
},
{
	Id: 269
	Name: "MO_BLADESTOP"
	Description: "Root"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 500
		Lv2: 700
		Lv3: 900
		Lv4: 1100
		Lv5: 1300
		Lv6: 1500
		Lv7: 1700
		Lv8: 1900
		Lv9: 2100
		Lv10: 2300
	}
	SkillData2: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 270
	Name: "MO_EXPLOSIONSPIRITS"
	Description: "Fury"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		SpiritSphereCost: 5
	}
},
{
	Id: 271
	Name: "MO_EXTREMITYFIST"
	Description: "Asura Strike"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
		IsCombo: true
	}
	AttackType: "Weapon"
	DamageType: {
		IgnoreDefense: true
		IgnoreFlee: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 4000
		Lv2: 3500
		Lv3: 3000
		Lv4: 2500
		Lv5: 2000
		Lv6: 1500
		Lv7: 1000
		Lv8: 500
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: {
		Lv1: 3000
		Lv2: 2500
		Lv3: 2000
		Lv4: 1500
		Lv5: 1000
		Lv6: 500
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 1
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
		State: "ExplosionSpirits"
		SpiritSphereCost: 5
	}
},
{
	Id: 272
	Name: "MO_CHAINCOMBO"
	Description: "Raging Quadruple Blow"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		AllowReproduce: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -4
	AfterCastActDelay: 1000
	CoolDown: 0
	SkillDelayOptions: {
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 11
			Lv2: 12
			Lv3: 13
			Lv4: 14
			Lv5: 15
			Lv6: 16
			Lv7: 17
			Lv8: 18
			Lv9: 19
			Lv10: 20
		}
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
	}
},
{
	Id: 273
	Name: "MO_COMBOFINISH"
	Description: "Raging Thrust"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	AfterCastActDelay: 700
	CoolDown: 0
	SkillDelayOptions: {
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 11
			Lv2: 12
			Lv3: 13
			Lv4: 14
			Lv5: 15
			Lv6: 16
			Lv7: 17
			Lv8: 18
			Lv9: 19
			Lv10: 20
		}
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 274
	Name: "SA_ADVANCEDBOOK"
	Description: "Study"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 275
	Name: "SA_CASTCANCEL"
	Description: "Cast Cancel"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 2
	}
},
{
	Id: 276
	Name: "SA_MAGICROD"
	Description: "Magic Rod"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 400
		Lv2: 600
		Lv3: 800
		Lv4: 1000
		Lv5: 1200
		Lv6: 1400
		Lv7: 1600
		Lv8: 1800
		Lv9: 2000
		Lv10: 2200
	}
	CoolDown: 0
	Requirements: {
		SPCost: 2
	}
},
{
	Id: 277
	Name: "SA_SPELLBREAKER"
	Description: "Spell Breaker"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 700
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 278
	Name: "SA_FREECAST"
	Description: "Free Cast"
	MaxLevel: 10
	AttackType: "Magic"
	NumberOfHits: 0
},
{
	Id: 279
	Name: "SA_AUTOSPELL"
	Description: "Hindsight"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 120000
		Lv2: 150000
		Lv3: 180000
		Lv4: 210000
		Lv5: 240000
		Lv6: 270000
		Lv7: 300000
		Lv8: 330000
		Lv9: 360000
		Lv10: 390000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 35
	}
},
{
	Id: 280
	Name: "SA_FLAMELAUNCHER"
	Description: "Endow Blaze"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		PartyOnly: true
		GuildOnly: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 1200000
		Lv2: 1200000
		Lv3: 1200000
		Lv4: 1200000
		Lv5: 1800000
		Lv6: 1800000
		Lv7: 1800000
		Lv8: 1800000
		Lv9: 1800000
		Lv10: 1800000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
		Items: {
			Boody_Red: 1
		}
	}
},
{
	Id: 281
	Name: "SA_FROSTWEAPON"
	Description: "Endow Tsunami"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		PartyOnly: true
		GuildOnly: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 1200000
		Lv2: 1200000
		Lv3: 1200000
		Lv4: 1200000
		Lv5: 1800000
		Lv6: 1800000
		Lv7: 1800000
		Lv8: 1800000
		Lv9: 1800000
		Lv10: 1800000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
		Items: {
			Crystal_Blue: 1
		}
	}
},
{
	Id: 282
	Name: "SA_LIGHTNINGLOADER"
	Description: "Endow Tornado"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		PartyOnly: true
		GuildOnly: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 1200000
		Lv2: 1200000
		Lv3: 1200000
		Lv4: 1200000
		Lv5: 1800000
		Lv6: 1800000
		Lv7: 1800000
		Lv8: 1800000
		Lv9: 1800000
		Lv10: 1800000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
		Items: {
			Wind_Of_Verdure: 1
		}
	}
},
{
	Id: 283
	Name: "SA_SEISMICWEAPON"
	Description: "Endow Quake"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		PartyOnly: true
		GuildOnly: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 1200000
		Lv2: 1200000
		Lv3: 1200000
		Lv4: 1200000
		Lv5: 1800000
		Lv6: 1800000
		Lv7: 1800000
		Lv8: 1800000
		Lv9: 1800000
		Lv10: 1800000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
		Items: {
			Yellow_Live: 1
		}
	}
},
{
	Id: 284
	Name: "SA_DRAGONOLOGY"
	Description: "Dragonology"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 285
	Name: "SA_VOLCANO"
	Description: "Volcano"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 5000
	SkillData1: {
		Lv1: 60000
		Lv2: 120000
		Lv3: 180000
		Lv4: 240000
		Lv5: 300000
		Lv6: 360000
		Lv7: 420000
		Lv8: 480000
		Lv9: 540000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 46
			Lv3: 44
			Lv4: 42
			Lv5: 40
			Lv6: 38
			Lv7: 36
			Lv8: 34
			Lv9: 32
			Lv10: 30
		}
		Items: {
			Yellow_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x9a
		Layout: 3
		Interval: -1
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 286
	Name: "SA_DELUGE"
	Description: "Deluge"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 5000
	SkillData1: {
		Lv1: 60000
		Lv2: 120000
		Lv3: 180000
		Lv4: 240000
		Lv5: 300000
		Lv6: 360000
		Lv7: 420000
		Lv8: 480000
		Lv9: 540000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 46
			Lv3: 44
			Lv4: 42
			Lv5: 40
			Lv6: 38
			Lv7: 36
			Lv8: 34
			Lv9: 32
			Lv10: 30
		}
		Items: {
			Yellow_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x9b
		Layout: 3
		Interval: -1
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 287
	Name: "SA_VIOLENTGALE"
	Description: "Whirlwind"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 5000
	SkillData1: {
		Lv1: 60000
		Lv2: 120000
		Lv3: 180000
		Lv4: 240000
		Lv5: 300000
		Lv6: 360000
		Lv7: 420000
		Lv8: 480000
		Lv9: 540000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 46
			Lv3: 44
			Lv4: 42
			Lv5: 40
			Lv6: 38
			Lv7: 36
			Lv8: 34
			Lv9: 32
			Lv10: 30
		}
		Items: {
			Yellow_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x9c
		Layout: 3
		Interval: -1
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 288
	Name: "SA_LANDPROTECTOR"
	Description: "Magnetic Earth"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 5000
	SkillData1: {
		Lv1: 165000
		Lv2: 210000
		Lv3: 255000
		Lv4: 300000
		Lv5: 345000
		Lv6: 390000
		Lv7: 435000
		Lv8: 480000
		Lv9: 525000
		Lv10: 570000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 66
			Lv2: 62
			Lv3: 58
			Lv4: 54
			Lv5: 50
			Lv6: 46
			Lv7: 42
			Lv8: 38
			Lv9: 34
			Lv10: 30
		}
		Items: {
			Blue_Gemstone: 1
			Yellow_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x9d
		Layout: {
			Lv1: 3
			Lv2: 3
			Lv3: 4
			Lv4: 4
			Lv5: 5
			Lv6: 5
			Lv7: 6
			Lv8: 6
			Lv9: 7
			Lv10: 7
		}
		Interval: -1
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 289
	Name: "SA_DISPELL"
	Description: "Dispell"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NoCastSelf: true
		PartyOnly: true
		GuildOnly: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SplashRange: {
		Lv1: 0
		Lv2: 0
		Lv3: 0
		Lv4: 0
		Lv5: 0
		Lv6: -1
		Lv7: -1
		Lv8: -1
		Lv9: -1
		Lv10: -1
	}
	InterruptCast: true
	CastTime: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 1
		Items: {
			Yellow_Gemstone: 1
		}
	}
},
{
	Id: 290
	Name: "SA_ABRACADABRA"
	Description: "Hocus-pocus"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 50
		Items: {
			Yellow_Gemstone: 2
		}
	}
},
{
	Id: 291
	Name: "SA_MONOCELL"
	Description: "Monocell"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 292
	Name: "SA_CLASSCHANGE"
	Description: "Class Change"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 293
	Name: "SA_SUMMONMONSTER"
	Description: "Monster Chant"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 294
	Name: "SA_REVERSEORCISH"
	Description: "Grampus Morph"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 1200000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 295
	Name: "SA_DEATH"
	Description: "Grim Reaper"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 296
	Name: "SA_FORTUNE"
	Description: "Gold Digger"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 297
	Name: "SA_TAMINGMONSTER"
	Description: "Beastly Hypnosis"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 298
	Name: "SA_QUESTION"
	Description: "Questioning"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 299
	Name: "SA_GRAVITY"
	Description: "Gravity"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 300
	Name: "SA_LEVELUP"
	Description: "Leveling"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 301
	Name: "SA_INSTANTDEATH"
	Description: "Suicide"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 302
	Name: "SA_FULLRECOVERY"
	Description: "Rejuvenation"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 303
	Name: "SA_COMA"
	Description: "Coma"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	InterruptCast: true
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 304
	Name: "BD_ADAPTATION"
	Description: "Amp"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 305
	Name: "BD_ENCORE"
	Description: "Encore"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 1
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 306
	Name: "BD_LULLABY"
	Description: "Lullaby"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0x9e
		Layout: 4
		Interval: 6000
		Target: "Enemy"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 307
	Name: "BD_RICHMANKIM"
	Description: "Mental Sensing"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0x9f
		Layout: 4
		Interval: -1
		Target: "Enemy"
		Flag: {
			UF_NOPC: true
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 308
	Name: "BD_ETERNALCHAOS"
	Description: "Down Tempo"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa0
		Layout: 4
		Interval: -1
		Target: "Enemy"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 309
	Name: "BD_DRUMBATTLEFIELD"
	Description: "Battle Theme"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 38
			Lv2: 41
			Lv3: 44
			Lv4: 47
			Lv5: 50
			Lv6: 53
			Lv7: 56
			Lv8: 59
			Lv9: 62
			Lv10: 65
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa1
		Layout: 4
		Interval: -1
		Target: "Party"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 310
	Name: "BD_RINGNIBELUNGEN"
	Description: "Harmonic Lick"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 38
			Lv2: 41
			Lv3: 44
			Lv4: 47
			Lv5: 50
			Lv6: 53
			Lv7: 56
			Lv8: 59
			Lv9: 62
			Lv10: 65
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa2
		Layout: 4
		Interval: -1
		Target: "Party"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 311
	Name: "BD_ROKISWEIL"
	Description: "Classical Pluck"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa3
		Layout: 4
		Interval: -1
		Target: "All"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 312
	Name: "BD_INTOABYSS"
	Description: "Power Chord"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa4
		Layout: 4
		Interval: -1
		Target: "Party"
		Flag: {
			UF_NOMOB: true
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 313
	Name: "BD_SIEGFRIED"
	Description: "Acoustic Rhythm"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa5
		Layout: 4
		Interval: -1
		Target: "Party"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 315
	Name: "BA_MUSICALLESSON"
	Description: "Music Lessons"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 316
	Name: "BA_MUSICALSTRIKE"
	Description: "Melody Strike"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	CastTime: 1500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 1
			Lv2: 3
			Lv3: 5
			Lv4: 7
			Lv5: 9
			Lv6: 11
			Lv7: 13
			Lv8: 15
			Lv9: 17
			Lv10: 19
		}
		WeaponTypes: {
			Instruments: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 317
	Name: "BA_DISSONANCE"
	Description: "Unchained Serenade"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		IgnoreFlee: true
	}
	SkillData1: 30000
	SkillData2: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 21
			Lv3: 24
			Lv4: 27
			Lv5: 30
			Lv6: 33
			Lv7: 36
			Lv8: 39
			Lv9: 42
			Lv10: 45
		}
		WeaponTypes: {
			Instruments: true
		}
	}
	Unit: {
		Id: 0xa6
		Layout: 3
		Interval: 3000
		Target: "Enemy"
		Flag: {
			UF_SONG: true
		}
	}
},
{
	Id: 318
	Name: "BA_FROSTJOKER"
	Description: "Unbarring Octave"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	AfterCastActDelay: 3000
	SkillData2: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 319
	Name: "BA_WHISTLE"
	Description: "Perfect Tablature"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa7
		Layout: 3
		Interval: 3000
		Target: "All"
		Flag: {
			UF_NOMOB: true
			UF_SONG: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 320
	Name: "BA_ASSASSINCROSS"
	Description: "Impressive Riff"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 120000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 38
			Lv2: 41
			Lv3: 44
			Lv4: 47
			Lv5: 50
			Lv6: 53
			Lv7: 56
			Lv8: 59
			Lv9: 62
			Lv10: 65
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa8
		Layout: 3
		Interval: 3000
		Target: "All"
		Flag: {
			UF_NOMOB: true
			UF_SONG: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 321
	Name: "BA_POEMBRAGI"
	Description: "Magic Strings"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xa9
		Layout: 3
		Interval: 3000
		Target: "All"
		Flag: {
			UF_NOMOB: true
			UF_SONG: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 322
	Name: "BA_APPLEIDUN"
	Description: "Song of Lutie"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xaa
		Layout: 3
		Interval: 6000
		Target: "All"
		Flag: {
			UF_NOMOB: true
			UF_SONG: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 323
	Name: "DC_DANCINGLESSON"
	Description: "Dance Lessons"
	MaxLevel: 10
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 324
	Name: "DC_THROWARROW"
	Description: "Slinging Arrow"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	CastTime: 1500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 1
			Lv2: 3
			Lv3: 5
			Lv4: 7
			Lv5: 9
			Lv6: 11
			Lv7: 13
			Lv8: 15
			Lv9: 17
			Lv10: 19
		}
		WeaponTypes: {
			Whips: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 325
	Name: "DC_UGLYDANCE"
	Description: "Hip Shaker"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	SkillData2: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 23
			Lv2: 26
			Lv3: 29
			Lv4: 32
			Lv5: 35
			Lv6: 38
			Lv7: 41
			Lv8: 44
			Lv9: 47
			Lv10: 50
		}
		WeaponTypes: {
			Whips: true
		}
	}
	Unit: {
		Id: 0xab
		Layout: 3
		Interval: 3000
		Target: "Enemy"
		Flag: {
			UF_DANCE: true
		}
	}
},
{
	Id: 326
	Name: "DC_SCREAM"
	Description: "Dazzler"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	AfterCastActDelay: 3000
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 327
	Name: "DC_HUMMING"
	Description: "Focus Ballet"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 24
			Lv3: 26
			Lv4: 28
			Lv5: 30
			Lv6: 32
			Lv7: 34
			Lv8: 36
			Lv9: 38
			Lv10: 40
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xac
		Layout: 3
		Interval: 3000
		Target: "All"
		Flag: {
			UF_NOMOB: true
			UF_DANCE: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 328
	Name: "DC_DONTFORGETME"
	Description: "Slow Grace"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 28
			Lv2: 31
			Lv3: 34
			Lv4: 37
			Lv5: 40
			Lv6: 43
			Lv7: 46
			Lv8: 49
			Lv9: 52
			Lv10: 55
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xad
		Layout: 3
		Interval: 3000
		Target: "Enemy"
		Flag: {
			UF_DANCE: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 329
	Name: "DC_FORTUNEKISS"
	Description: "Lady Luck"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 120000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 43
			Lv2: 46
			Lv3: 49
			Lv4: 52
			Lv5: 55
			Lv6: 58
			Lv7: 61
			Lv8: 64
			Lv9: 67
			Lv10: 70
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xae
		Layout: 3
		Interval: 3000
		Target: "All"
		Flag: {
			UF_NOMOB: true
			UF_DANCE: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 330
	Name: "DC_SERVICEFORYOU"
	Description: "Gypsy's Kiss"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Song: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xaf
		Layout: 3
		Interval: 3000
		Target: "All"
		Flag: {
			UF_NOMOB: true
			UF_DANCE: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 331
	Name: "NPC_RANDOMMOVE"
	Description: "Random Move"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
},
{
	Id: 332
	Name: "NPC_SPEEDUP"
	Description: "Speed UP"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
},
{
	Id: 333
	Name: "NPC_REVENGE"
	Description: "Revenge"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
},
{
	Id: 334
	Name: "WE_MALE"
	Description: "I Will Protect You"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Wedding: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 1
		HPRateCost: -10
	}
},
{
	Id: 335
	Name: "WE_FEMALE"
	Description: "I Look up to You"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Wedding: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 1
		SPRateCost: -10
	}
},
{
	Id: 336
	Name: "WE_CALLPARTNER"
	Description: "I miss You"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Wedding: true
	}
	DamageType: {
		NoDamage: true
	}
	SplashRange: 3
	InterruptCast: true
	SkillInstances: 1
	SkillData1: 20000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 1
	}
	Unit: {
		Id: 0xb2
		Range: -1
		Interval: -1
	}
},
{
	Id: 337
	Name: "ITM_TOMAHAWK"
	Description: "Throw Tomahawk"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 338
	Name: "NPC_DARKCROSS"
	Description: "Cross of Darkness"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Dark"
	NumberOfHits: -2
},
{
	Id: 339
	Name: "NPC_GRANDDARKNESS"
	Description: "Grand cross of Darkness"
	MaxLevel: 10
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		TargetSelf: true
	}
	AttackType: "Magic"
	Element: "Ele_Dark"
	DamageType: {
		IgnoreCards: true
		IgnoreFlee: true
	}
	CastTime: 2000
	AfterCastActDelay: 1500
	AfterCastWalkDelay: 900
	SkillData1: 900
	SkillData2: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	CoolDown: 0
	Unit: {
		Id: 0x86
		Layout: -1
		Interval: 300
		Target: "Enemy"
	}
},
{
	Id: 340
	Name: "NPC_DARKSTRIKE"
	Description: "Soul Strike of Darkness"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Dark"
	NumberOfHits: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	InterruptCast: true
},
{
	Id: 341
	Name: "NPC_DARKTHUNDER"
	Description: "Darkness Jupitel"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Dark"
	NumberOfHits: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	InterruptCast: true
	KnockBackTiles: {
		Lv1: 2
		Lv2: 3
		Lv3: 3
		Lv4: 4
		Lv5: 4
		Lv6: 5
		Lv7: 5
		Lv8: 6
		Lv9: 6
		Lv10: 7
	}
},
{
	Id: 342
	Name: "NPC_STOP"
	Description: "Stop"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: 10000
	CoolDown: 0
},
{
	Id: 343
	Name: "NPC_WEAPONBRAKER"
	Description: "Break weapon"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
},
{
	Id: 344
	Name: "NPC_ARMORBRAKE"
	Description: "Break armor"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
},
{
	Id: 345
	Name: "NPC_HELMBRAKE"
	Description: "Break helm"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
},
{
	Id: 346
	Name: "NPC_SHIELDBRAKE"
	Description: "Break shield"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
},
{
	Id: 347
	Name: "NPC_UNDEADATTACK"
	Description: "Undead Element Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Undead"
},
{
	Id: 348
	Name: "NPC_CHANGEUNDEAD"
	Description: "Undead Attribute Change"
	MaxLevel: 5
	Range: 9
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	Element: "Ele_Undead"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	CoolDown: 0
},
{
	Id: 349
	Name: "NPC_POWERUP"
	Description: "Power Up"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 0
},
{
	Id: 350
	Name: "NPC_AGIUP"
	Description: "Agility UP"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 0
},
{
	Id: 351
	Name: "NPC_SIEGEMODE"
	Description: "Siege Mode"
	MaxLevel: 1
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
},
{
	Id: 352
	Name: "NPC_CALLSLAVE"
	Description: "Recall Slaves"
	MaxLevel: 1
	Range: 2
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
},
{
	Id: 353
	Name: "NPC_INVISIBLE"
	Description: "Invisible"
	MaxLevel: 1
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: 30000
	CoolDown: 0
},
{
	Id: 354
	Name: "NPC_RUN"
	Description: "Run"
	MaxLevel: 20
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	AfterCastActDelay: {
		Lv1: 0
		Lv2: 500
		Lv3: 1000
		Lv4: 1500
		Lv5: 2000
		Lv6: 2500
		Lv7: 3000
		Lv8: 3500
		Lv9: 4000
		Lv10: 4500
	}
	CoolDown: 0
},
{
	Id: 355
	Name: "LK_AURABLADE"
	Description: "Aura Blade"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 40000
		Lv2: 60000
		Lv3: 80000
		Lv4: 100000
		Lv5: 120000
		Lv6: 140000
		Lv7: 160000
		Lv8: 180000
		Lv9: 200000
		Lv10: 220000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 26
			Lv3: 34
			Lv4: 42
			Lv5: 50
			Lv6: 58
			Lv7: 66
			Lv8: 74
			Lv9: 82
			Lv10: 90
		}
		WeaponTypes: {
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Bows: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
	}
},
{
	Id: 356
	Name: "LK_PARRYING"
	Description: "Parrying"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 50
		WeaponTypes: {
			2HSwords: true
		}
	}
},
{
	Id: 357
	Name: "LK_CONCENTRATION"
	Description: "Concentration"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 25000
		Lv2: 30000
		Lv3: 35000
		Lv4: 40000
		Lv5: 45000
		Lv6: 50000
		Lv7: 55000
		Lv8: 60000
		Lv9: 65000
		Lv10: 70000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 18
			Lv3: 22
			Lv4: 26
			Lv5: 30
			Lv6: 34
			Lv7: 38
			Lv8: 42
			Lv9: 46
			Lv10: 50
		}
	}
},
{
	Id: 358
	Name: "LK_TENSIONRELAX"
	Description: "Relax"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 15
	}
},
{
	Id: 359
	Name: "LK_BERSERK"
	Description: "Frenzy"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	SkillData2: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 200
	}
},
{
	Id: 361
	Name: "HP_ASSUMPTIO"
	Description: "Assumptio"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SplashRange: 1
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	AfterCastActDelay: {
		Lv1: 1100
		Lv2: 1200
		Lv3: 1300
		Lv4: 1400
		Lv5: 1500
		Lv6: 1600
		Lv7: 1700
		Lv8: 1800
		Lv9: 1900
		Lv10: 2000
	}
	SkillData1: {
		Lv1: 20000
		Lv2: 40000
		Lv3: 60000
		Lv4: 80000
		Lv5: 100000
		Lv6: 120000
		Lv7: 140000
		Lv8: 160000
		Lv9: 180000
		Lv10: 200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
	}
},
{
	Id: 362
	Name: "HP_BASILICA"
	Description: "Basilica"
	MaxLevel: 5
	Range: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	KnockBackTiles: 2
	CastTime: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	AfterCastActDelay: {
		Lv1: 2000
		Lv2: 3000
		Lv3: 4000
		Lv4: 5000
		Lv5: 6000
		Lv6: 7000
		Lv7: 8000
		Lv8: 9000
		Lv9: 10000
		Lv10: 11000
	}
	SkillData1: {
		Lv1: 20000
		Lv2: 25000
		Lv3: 30000
		Lv4: 35000
		Lv5: 40000
		Lv6: 45000
		Lv7: 50000
		Lv8: 55000
		Lv9: 60000
		Lv10: 65000
	}
	SkillData2: {
		Lv1: 20000
		Lv2: 25000
		Lv3: 30000
		Lv4: 35000
		Lv5: 40000
		Lv6: 45000
		Lv7: 50000
		Lv8: 55000
		Lv9: 60000
		Lv10: 65000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
		Items: {
			Yellow_Gemstone: 1
			Red_Gemstone: 1
			Blue_Gemstone: 1
			Holy_Water: 1
		}
	}
	Unit: {
		Id: 0xb4
		Range: 2
		Interval: 300
		Target: "All"
	}
},
{
	Id: 363
	Name: "HP_MEDITATIO"
	Description: "Meditatio"
	MaxLevel: 10
	AttackType: "Magic"
	NumberOfHits: 0
},
{
	Id: 364
	Name: "HW_SOULDRAIN"
	Description: "Soul Drain"
	MaxLevel: 10
	AttackType: "Magic"
},
{
	Id: 365
	Name: "HW_MAGICCRASHER"
	Description: "Stave Crasher"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	CastTime: 300
	AfterCastActDelay: 300
	CoolDown: 0
	Requirements: {
		SPCost: 8
	}
},
{
	Id: 366
	Name: "HW_MAGICPOWER"
	Description: "Mystical Amplification"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	CastTime: 700
	SkillData1: 30000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 18
			Lv3: 22
			Lv4: 26
			Lv5: 30
			Lv6: 34
			Lv7: 38
			Lv8: 42
			Lv9: 46
			Lv10: 50
		}
	}
},
{
	Id: 367
	Name: "PA_PRESSURE"
	Description: "Gloria Domini"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreElement: true
		IgnoreFlee: true
		IgnoreDefCards: true
	}
	CastTime: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	AfterCastActDelay: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	SkillData2: {
		Lv1: 2000
		Lv2: 3000
		Lv3: 4000
		Lv4: 5000
		Lv5: 6000
		Lv6: 7000
		Lv7: 8000
		Lv8: 9000
		Lv9: 10000
		Lv10: 11000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
	}
},
{
	Id: 368
	Name: "PA_SACRIFICE"
	Description: "Martyr's Reckoning"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		IgnoreDefense: true
		IgnoreFlee: true
	}
	InterruptCast: true
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 369
	Name: "PA_GOSPEL"
	Description: "Battle Chant"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		IgnoreFlee: true
	}
	InterruptCast: true
	SkillData1: 60000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 80
			Lv3: 80
			Lv4: 80
			Lv5: 80
			Lv6: 100
			Lv7: 100
			Lv8: 100
			Lv9: 100
			Lv10: 100
		}
	}
	Unit: {
		Id: 0xb3
		Layout: -1
		Interval: 10000
		Target: "All"
		Flag: {
			UF_NOOVERLAP: true
		}
	}
},
{
	Id: 370
	Name: "CH_PALMSTRIKE"
	Description: "Raging Palm Strike"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	KnockBackTiles: 3
	AfterCastActDelay: 300
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: {
			Lv1: 2
			Lv2: 4
			Lv3: 6
			Lv4: 8
			Lv5: 10
			Lv6: 12
			Lv7: 14
			Lv8: 16
			Lv9: 18
			Lv10: 20
		}
		State: "ExplosionSpirits"
	}
},
{
	Id: 371
	Name: "CH_TIGERFIST"
	Description: "Glacier Fist"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 700
	SkillData2: {
		Lv1: 2000
		Lv2: 4000
		Lv3: 6000
		Lv4: 8000
		Lv5: 10000
		Lv6: 12000
		Lv7: 14000
		Lv8: 16000
		Lv9: 18000
		Lv10: 20000
	}
	CoolDown: 0
	SkillDelayOptions: {
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 4
			Lv2: 6
			Lv3: 8
			Lv4: 10
			Lv5: 12
			Lv6: 14
			Lv7: 16
			Lv8: 18
			Lv9: 20
			Lv10: 22
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 372
	Name: "CH_CHAINCRUSH"
	Description: "Chain Crush Combo"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: {
		Lv1: -1
		Lv2: -1
		Lv3: -2
		Lv4: -2
		Lv5: -3
		Lv6: -3
		Lv7: -4
		Lv8: -4
		Lv9: -5
		Lv10: -5
	}
	AfterCastActDelay: {
		Lv1: 800
		Lv2: 800
		Lv3: 800
		Lv4: 800
		Lv5: 800
		Lv6: 1000
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	CoolDown: 0
	SkillDelayOptions: {
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 4
			Lv2: 6
			Lv3: 8
			Lv4: 10
			Lv5: 12
			Lv6: 14
			Lv7: 16
			Lv8: 18
			Lv9: 20
			Lv10: 22
		}
		SpiritSphereCost: 2
	}
},
{
	Id: 373
	Name: "PF_HPCONVERSION"
	Description: "Indulge"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
	}
},
{
	Id: 374
	Name: "PF_SOULCHANGE"
	Description: "Soul Exhale"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NoCastSelf: true
		PartyOnly: true
		GuildOnly: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	AfterCastActDelay: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 375
	Name: "PF_SOULBURN"
	Description: "Soul Siphon"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		IgnoreCards: true
		IgnoreElement: true
		IgnoreDefCards: true
	}
	InterruptCast: true
	CoolDown: {
		Lv1: 10000
		Lv2: 10000
		Lv3: 10000
		Lv4: 10000
		Lv5: 15000
		Lv6: 15000
		Lv7: 15000
		Lv8: 15000
		Lv9: 15000
		Lv10: 15000
	}
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
	}
},
{
	Id: 376
	Name: "ASC_KATAR"
	Description: "Advanced Katar Mastery"
	MaxLevel: 5
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 378
	Name: "ASC_EDP"
	Description: "Enchant Deadly Poison"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 40000
		Lv2: 45000
		Lv3: 50000
		Lv4: 55000
		Lv5: 60000
		Lv6: 65000
		Lv7: 70000
		Lv8: 75000
		Lv9: 80000
		Lv10: 85000
	}
	SkillData2: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
		Items: {
			Poison_Bottle: 1
		}
	}
},
{
	Id: 379
	Name: "ASC_BREAKER"
	Description: "Soul Destroyer"
	MaxLevel: 10
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreCards: true
	}
	InterruptCast: true
	CastTime: 700
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 20
			Lv4: 20
			Lv5: 20
			Lv6: 30
			Lv7: 30
			Lv8: 30
			Lv9: 30
			Lv10: 30
		}
	}
},
{
	Id: 380
	Name: "SN_SIGHT"
	Description: "Falcon Eyes"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 25
			Lv4: 25
			Lv5: 30
			Lv6: 30
			Lv7: 35
			Lv8: 35
			Lv9: 40
			Lv10: 40
		}
	}
},
{
	Id: 381
	Name: "SN_FALCONASSAULT"
	Description: "Falcon Assault"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreFlee: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 34
			Lv3: 38
			Lv4: 42
			Lv5: 46
			Lv6: 50
			Lv7: 54
			Lv8: 58
			Lv9: 62
			Lv10: 66
		}
		State: "Falcon"
	}
},
{
	Id: 382
	Name: "SN_SHARPSHOOTING"
	Description: "Focused Arrow Strike"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SplashRange: 1
	InterruptCast: true
	SkillInstances: 13
	CastTime: 2000
	AfterCastActDelay: 1500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 21
			Lv3: 24
			Lv4: 27
			Lv5: 30
			Lv6: 33
			Lv7: 36
			Lv8: 39
			Lv9: 42
			Lv10: 45
		}
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 383
	Name: "SN_WINDWALK"
	Description: "Wind Walker"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2400
		Lv3: 2800
		Lv4: 3200
		Lv5: 3600
		Lv6: 4000
		Lv7: 4400
		Lv8: 4800
		Lv9: 5200
		Lv10: 5600
	}
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 130000
		Lv2: 160000
		Lv3: 190000
		Lv4: 220000
		Lv5: 250000
		Lv6: 280000
		Lv7: 310000
		Lv8: 340000
		Lv9: 370000
		Lv10: 400000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 46
			Lv2: 52
			Lv3: 58
			Lv4: 64
			Lv5: 70
			Lv6: 76
			Lv7: 82
			Lv8: 88
			Lv9: 94
			Lv10: 100
		}
	}
},
{
	Id: 384
	Name: "WS_MELTDOWN"
	Description: "Shattering Strike"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 500
		Lv2: 500
		Lv3: 600
		Lv4: 600
		Lv5: 700
		Lv6: 700
		Lv7: 800
		Lv8: 800
		Lv9: 900
		Lv10: 1000
	}
	SkillData1: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 50
			Lv3: 60
			Lv4: 60
			Lv5: 70
			Lv6: 70
			Lv7: 80
			Lv8: 80
			Lv9: 90
			Lv10: 90
		}
	}
},
{
	Id: 387
	Name: "WS_CARTBOOST"
	Description: "Cart Boost"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		State: "Cart"
	}
},
{
	Id: 389
	Name: "ST_CHASEWALK"
	Description: "Stealth"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 1200
	SkillData1: 10000
	SkillData2: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 390
	Name: "ST_REJECTSWORD"
	Description: "Counter Instinct"
	MaxLevel: 5
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	InterruptCast: true
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 15
			Lv3: 20
			Lv4: 25
			Lv5: 30
			Lv6: 35
			Lv7: 40
			Lv8: 45
			Lv9: 50
			Lv10: 55
		}
	}
},
{
	Id: 392
	Name: "CR_ALCHEMY"
	Description: "Alchemy"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
},
{
	Id: 393
	Name: "CR_SYNTHESISPOTION"
	Description: "Potion Synthesis"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
},
{
	Id: 394
	Name: "CG_ARROWVULCAN"
	Description: "Vulcan Arrow"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -9
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2200
		Lv3: 2400
		Lv4: 2600
		Lv5: 2800
		Lv6: 3000
		Lv7: 3200
		Lv8: 3400
		Lv9: 3600
		Lv10: 3800
	}
	AfterCastActDelay: {
		Lv1: 2800
		Lv2: 2800
		Lv3: 2800
		Lv4: 2800
		Lv5: 2800
		Lv6: 3000
		Lv7: 3000
		Lv8: 3000
		Lv9: 3000
		Lv10: 3000
	}
	AfterCastWalkDelay: 2000
	CoolDown: 0
	SkillDelayOptions: {
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 395
	Name: "CG_MOONLIT"
	Description: "Sheltering Bliss"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SplashRange: 3
	InterruptCast: true
	KnockBackTiles: 2
	SkillData1: {
		Lv1: 20000
		Lv2: 25000
		Lv3: 30000
		Lv4: 35000
		Lv5: 40000
		Lv6: 45000
		Lv7: 50000
		Lv8: 55000
		Lv9: 60000
		Lv10: 65000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xb5
		Layout: 4
		Interval: -1
		Target: "All"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 396
	Name: "CG_MARIONETTE"
	Description: "Marionette Control"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
		PartyOnly: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 397
	Name: "LK_SPIRALPIERCE"
	Description: "Spiral Pierce"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreDefense: true
	}
	NumberOfHits: 5
	CastTime: {
		Lv1: 300
		Lv2: 500
		Lv3: 700
		Lv4: 900
		Lv5: 1000
		Lv6: 1000
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	AfterCastActDelay: {
		Lv1: 1200
		Lv2: 1400
		Lv3: 1600
		Lv4: 1800
		Lv5: 2000
		Lv6: 2200
		Lv7: 2400
		Lv8: 2600
		Lv9: 2800
		Lv10: 3000
	}
	SkillData2: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 21
			Lv3: 24
			Lv4: 27
			Lv5: 30
			Lv6: 33
			Lv7: 36
			Lv8: 39
			Lv9: 42
			Lv10: 45
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 398
	Name: "LK_HEADCRUSH"
	Description: "Traumatic Blow"
	MaxLevel: 5
	Range: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 500
	SkillData2: 120000
	CoolDown: 0
	Requirements: {
		SPCost: 23
	}
},
{
	Id: 399
	Name: "LK_JOINTBEAT"
	Description: "Vital Strike"
	MaxLevel: 10
	Range: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: {
		Lv1: 800
		Lv2: 800
		Lv3: 800
		Lv4: 800
		Lv5: 800
		Lv6: 1000
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	SkillData2: 30000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 12
			Lv3: 14
			Lv4: 14
			Lv5: 16
			Lv6: 16
			Lv7: 18
			Lv8: 18
			Lv9: 20
			Lv10: 20
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 400
	Name: "HW_NAPALMVULCAN"
	Description: "Napalm Vulcan"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Ghost"
	DamageType: {
		SplashArea: true
		SplitDamage: true
	}
	SplashRange: 1
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData2: 45000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 25
			Lv3: 40
			Lv4: 55
			Lv5: 70
			Lv6: 85
			Lv7: 100
			Lv8: 115
			Lv9: 130
			Lv10: 145
		}
	}
},
{
	Id: 401
	Name: "CH_SOULCOLLECT"
	Description: "Zen"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
},
{
	Id: 402
	Name: "PF_MINDBREAKER"
	Description: "Mind Breaker"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: {
		Lv1: 800
		Lv2: 900
		Lv3: 1000
		Lv4: 1100
		Lv5: 1200
		Lv6: 1300
		Lv7: 1400
		Lv8: 1500
		Lv9: 1600
		Lv10: 1700
	}
	SkillData1: 30000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 15
			Lv3: 18
			Lv4: 21
			Lv5: 24
			Lv6: 27
			Lv7: 30
			Lv8: 33
			Lv9: 36
			Lv10: 39
		}
	}
},
{
	Id: 403
	Name: "PF_MEMORIZE"
	Description: "Foresight"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 5000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 404
	Name: "PF_FOGWALL"
	Description: "Blinding Mist"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		TargetSelf: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 2
	SkillData1: 20000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 25
	}
	Unit: {
		Id: 0xb6
		Layout: -1
		Interval: -1
		Target: "All"
	}
},
{
	Id: 405
	Name: "PF_SPIDERWEB"
	Description: "Fiber Lock"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SkillInstances: 3
	SkillData1: 30000
	SkillData2: 8000
	CoolDown: 0
	Requirements: {
		SPCost: 50
		Items: {
			Spiderweb: 1
		}
	}
	Unit: {
		Id: 0xb7
		Interval: -1
		Target: "Enemy"
	}
},
{
	Id: 406
	Name: "ASC_METEORASSAULT"
	Description: "Meteor Assault"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
		IgnoreCards: true
	}
	SplashRange: 2
	CastDefRate: 33
	CastTime: 500
	AfterCastActDelay: 500
	SkillData2: {
		Lv1: 10000
		Lv2: 5000
		Lv3: 120000
		Lv4: 120000
		Lv5: 120000
		Lv6: 120000
		Lv7: 120000
		Lv8: 120000
		Lv9: 120000
		Lv10: 120000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
	}
},
{
	Id: 407
	Name: "ASC_CDP"
	Description: "Create Deadly Poison"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 50
	}
},
{
	Id: 408
	Name: "WE_BABY"
	Description: "Baby"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Wedding: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: 300000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 1
		SPRateCost: -10
	}
},
{
	Id: 409
	Name: "WE_CALLPARENT"
	Description: "Call Parent"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Wedding: true
	}
	DamageType: {
		NoDamage: true
	}
	SplashRange: 3
	InterruptCast: true
	SkillInstances: 1
	SkillData1: 20000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 1
	}
	Unit: {
		Id: 0xb2
		Range: -1
		Interval: -1
	}
},
{
	Id: 410
	Name: "WE_CALLBABY"
	Description: "Call Baby"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Wedding: true
	}
	DamageType: {
		NoDamage: true
	}
	SplashRange: 3
	InterruptCast: true
	SkillInstances: 1
	SkillData1: 20000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 1
	}
	Unit: {
		Id: 0xb2
		Range: -1
		Interval: -1
	}
},
{
	Id: 411
	Name: "TK_RUN"
	Description: "Running"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	KnockBackTiles: 4
	CastTime: {
		Lv1: 6000
		Lv2: 5000
		Lv3: 4000
		Lv4: 3000
		Lv5: 2000
		Lv6: 1000
		Lv7: 0
		Lv8: 0
		Lv9: 0
		Lv10: 0
	}
	SkillData1: 1000
	SkillData2: 150000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 90
			Lv3: 80
			Lv4: 70
			Lv5: 60
			Lv6: 50
			Lv7: 40
			Lv8: 30
			Lv9: 20
			Lv10: 10
		}
		State: "Moveable"
	}
},
{
	Id: 412
	Name: "TK_READYSTORM"
	Description: "Tornado Stance"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 413
	Name: "TK_STORMKICK"
	Description: "Tornado Kick"
	MaxLevel: 7
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	NumberOfHits: -3
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 12
			Lv3: 10
			Lv4: 8
			Lv5: 6
			Lv6: 4
			Lv7: 2
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 414
	Name: "TK_READYDOWN"
	Description: "Heel Drop Stance"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 415
	Name: "TK_DOWNKICK"
	Description: "Heel Drop"
	MaxLevel: 7
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -3
	SkillData2: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 12
			Lv3: 10
			Lv4: 8
			Lv5: 6
			Lv6: 4
			Lv7: 2
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 416
	Name: "TK_READYTURN"
	Description: "Roundhouse Stance"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 417
	Name: "TK_TURNKICK"
	Description: "Roundhouse Kick"
	MaxLevel: 7
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	NumberOfHits: -3
	KnockBackTiles: 2
	SkillData2: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 12
			Lv3: 10
			Lv4: 8
			Lv5: 6
			Lv6: 4
			Lv7: 2
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 418
	Name: "TK_READYCOUNTER"
	Description: "Counter Kick Stance"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 419
	Name: "TK_COUNTER"
	Description: "Counter Kick"
	MaxLevel: 7
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	NumberOfHits: -3
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 12
			Lv3: 10
			Lv4: 8
			Lv5: 6
			Lv6: 4
			Lv7: 2
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 420
	Name: "TK_DODGE"
	Description: "Tumbling"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 421
	Name: "TK_JUMPKICK"
	Description: "Flying Kick"
	MaxLevel: 7
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		AllowReproduce: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: -3
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 60
			Lv3: 50
			Lv4: 40
			Lv5: 30
			Lv6: 20
			Lv7: 10
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 422
	Name: "TK_HPTIME"
	Description: "Peaceful Break"
	MaxLevel: 10
	SplashRange: 1
	NumberOfHits: 0
},
{
	Id: 423
	Name: "TK_SPTIME"
	Description: "Happy Break"
	MaxLevel: 10
	SplashRange: 1
	NumberOfHits: 0
	SkillData1: 1800000
	CoolDown: 0
},
{
	Id: 424
	Name: "TK_POWER"
	Description: "Kihop"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 425
	Name: "TK_SEVENWIND"
	Description: "Mild Wind"
	MaxLevel: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: {
		Lv1: "Ele_Earth"
		Lv2: "Ele_Wind"
		Lv3: "Ele_Water"
		Lv4: "Ele_Fire"
		Lv5: "Ele_Ghost"
		Lv6: "Ele_Dark"
		Lv7: "Ele_Holy"
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 20
			Lv4: 20
			Lv5: 50
			Lv6: 50
			Lv7: 50
			Lv8: 50
			Lv9: 50
			Lv10: 50
		}
	}
},
{
	Id: 426
	Name: "TK_HIGHJUMP"
	Description: "Taekwon Jump"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 5000
		Lv2: 4000
		Lv3: 3000
		Lv4: 2000
		Lv5: 1000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 50
	}
},
{
	Id: 427
	Name: "SG_FEEL"
	Description: "Feeling the Sun Moon and Stars"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 428
	Name: "SG_SUN_WARM"
	Description: "Warmth of the Sun"
	MaxLevel: 3
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	InterruptCast: true
	KnockBackTiles: 2
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 60000
		Lv4: 60000
		Lv5: 60000
		Lv6: 60000
		Lv7: 60000
		Lv8: 60000
		Lv9: 60000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
	Unit: {
		Id: 0x86
		Range: 1
		Interval: 100
		Target: "Enemy"
	}
},
{
	Id: 429
	Name: "SG_MOON_WARM"
	Description: "Warmth of the Moon"
	MaxLevel: 3
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	InterruptCast: true
	KnockBackTiles: 2
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 60000
		Lv4: 60000
		Lv5: 60000
		Lv6: 60000
		Lv7: 60000
		Lv8: 60000
		Lv9: 60000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
	Unit: {
		Id: 0x86
		Range: 1
		Interval: 100
		Target: "Enemy"
	}
},
{
	Id: 430
	Name: "SG_STAR_WARM"
	Description: "Warmth of the Stars"
	MaxLevel: 3
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	InterruptCast: true
	KnockBackTiles: 2
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 60000
		Lv4: 60000
		Lv5: 60000
		Lv6: 60000
		Lv7: 60000
		Lv8: 60000
		Lv9: 60000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
	Unit: {
		Id: 0x86
		Range: 1
		Interval: 100
		Target: "Enemy"
	}
},
{
	Id: 431
	Name: "SG_SUN_COMFORT"
	Description: "Comfort of the Sun"
	MaxLevel: 4
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 80000
		Lv2: 160000
		Lv3: 240000
		Lv4: 320000
		Lv5: 400000
		Lv6: 480000
		Lv7: 560000
		Lv8: 640000
		Lv9: 720000
		Lv10: 800000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 60
			Lv3: 50
			Lv4: 40
			Lv5: 30
			Lv6: 20
			Lv7: 10
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 432
	Name: "SG_MOON_COMFORT"
	Description: "Comfort of the Moon"
	MaxLevel: 4
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 80000
		Lv2: 160000
		Lv3: 240000
		Lv4: 320000
		Lv5: 400000
		Lv6: 480000
		Lv7: 560000
		Lv8: 640000
		Lv9: 720000
		Lv10: 800000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 60
			Lv3: 50
			Lv4: 40
			Lv5: 30
			Lv6: 20
			Lv7: 10
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 433
	Name: "SG_STAR_COMFORT"
	Description: "Comfort of the Stars"
	MaxLevel: 4
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 80000
		Lv2: 160000
		Lv3: 240000
		Lv4: 320000
		Lv5: 400000
		Lv6: 480000
		Lv7: 560000
		Lv8: 640000
		Lv9: 720000
		Lv10: 800000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 60
			Lv3: 50
			Lv4: 40
			Lv5: 30
			Lv6: 20
			Lv7: 10
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 434
	Name: "SG_HATE"
	Description: "Hatred of the Sun Moon and Stars"
	MaxLevel: 3
	Range: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 435
	Name: "SG_SUN_ANGER"
	Description: "Anger of the Sun"
	MaxLevel: 3
	NumberOfHits: 0
},
{
	Id: 436
	Name: "SG_MOON_ANGER"
	Description: "Anger of the Moon"
	MaxLevel: 3
	NumberOfHits: 0
},
{
	Id: 437
	Name: "SG_STAR_ANGER"
	Description: "Anger of the Stars"
	MaxLevel: 3
	NumberOfHits: 0
},
{
	Id: 438
	Name: "SG_SUN_BLESS"
	Description: "Blessing of the Sun"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 439
	Name: "SG_MOON_BLESS"
	Description: "Blessing of the Moon"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 440
	Name: "SG_STAR_BLESS"
	Description: "Blessing of the Stars"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 441
	Name: "SG_DEVIL"
	Description: "Demon of the Sun Moon and Stars"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 442
	Name: "SG_FRIEND"
	Description: "Friend of the Sun Moon and Stars"
	MaxLevel: 3
	NumberOfHits: 0
	SkillData1: 10000
	CoolDown: 0
},
{
	Id: 443
	Name: "SG_KNOWLEDGE"
	Description: "Knowledge of the Sun Moon and Stars"
	MaxLevel: 10
	NumberOfHits: 0
	SkillData1: 600000
	CoolDown: 0
},
{
	Id: 444
	Name: "SG_FUSION"
	Description: "Union of the Sun Moon and Stars"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 445
	Name: "SL_ALCHEMIST"
	Description: "Spirit of the Alchemist"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 446
	Name: "AM_BERSERKPITCHER"
	Description: "Aid Berserk Potion"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		Spirit: true
		PartyOnly: true
		GuildOnly: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 10
		SPRateCost: 8
		Items: {
			Berserk_Potion: 2
		}
	}
},
{
	Id: 447
	Name: "SL_MONK"
	Description: "Spirit of the Monk"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 448
	Name: "SL_STAR"
	Description: "Spirit of the Star Gladiator"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 449
	Name: "SL_SAGE"
	Description: "Spirit of the Sage"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 450
	Name: "SL_CRUSADER"
	Description: "Spirit of the Crusader"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 451
	Name: "SL_SUPERNOVICE"
	Description: "Spirit of the Supernovice"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 452
	Name: "SL_KNIGHT"
	Description: "Spirit of the Knight"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 453
	Name: "SL_WIZARD"
	Description: "Spirit of the Wizard"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 454
	Name: "SL_PRIEST"
	Description: "Spirit of the Priest"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 455
	Name: "SL_BARDDANCER"
	Description: "Spirit of the Artist"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 456
	Name: "SL_ROGUE"
	Description: "Spirit of the Rogue"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 457
	Name: "SL_ASSASIN"
	Description: "Spirit of the Assasin"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 458
	Name: "SL_BLACKSMITH"
	Description: "Spirit of the Blacksmith"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 459
	Name: "BS_ADRENALINE2"
	Description: "Advanced Adrenaline Rush"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Spirit: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	KnockBackTiles: 0
	SkillData1: 150000
	CoolDown: 0
	Requirements: {
		SPCost: 64
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
		}
	}
},
{
	Id: 460
	Name: "SL_HUNTER"
	Description: "Spirit of the Hunter"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 461
	Name: "SL_SOULLINKER"
	Description: "Spirit of the Soul Linker"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 462
	Name: "SL_KAIZEL"
	Description: "Kaizel"
	MaxLevel: 7
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 4500
		Lv2: 4000
		Lv3: 3500
		Lv4: 3000
		Lv5: 2500
		Lv6: 2000
		Lv7: 1500
		Lv8: 1000
		Lv9: 500
		Lv10: 1
	}
	SkillData1: 1800000
	SkillData2: 2000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 110
			Lv3: 100
			Lv4: 90
			Lv5: 80
			Lv6: 70
			Lv7: 60
			Lv8: 50
			Lv9: 40
			Lv10: 30
		}
	}
},
{
	Id: 463
	Name: "SL_KAAHI"
	Description: "Kaahi"
	MaxLevel: 7
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 500
	SkillData1: 1800000
	SkillData2: 500
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 464
	Name: "SL_KAUPE"
	Description: "Kaupe"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 500
	AfterCastActDelay: 500
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
	}
},
{
	Id: 465
	Name: "SL_KAITE"
	Description: "Kaite"
	MaxLevel: 7
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 6000
		Lv2: 5500
		Lv3: 5000
		Lv4: 4500
		Lv5: 4000
		Lv6: 3500
		Lv7: 3000
		Lv8: 2500
		Lv9: 2000
		Lv10: 1500
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 120000
		Lv3: 180000
		Lv4: 240000
		Lv5: 300000
		Lv6: 360000
		Lv7: 600000
		Lv8: 600000
		Lv9: 600000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 70
	}
},
{
	Id: 466
	Name: "SL_KAINA"
	Description: "Kaina"
	MaxLevel: 7
	AttackType: "Magic"
	NumberOfHits: 0
	InterruptCast: true
},
{
	Id: 467
	Name: "SL_STIN"
	Description: "Estin"
	MaxLevel: 7
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Endowed"
	KnockBackTiles: 2
	CastTime: 100
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 20
			Lv3: 22
			Lv4: 24
			Lv5: 26
			Lv6: 28
			Lv7: 30
			Lv8: 32
			Lv9: 34
			Lv10: 36
		}
	}
},
{
	Id: 468
	Name: "SL_STUN"
	Description: "Estun"
	MaxLevel: 7
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Endowed"
	CastTime: 100
	AfterCastActDelay: 500
	SkillData1: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 20
			Lv3: 22
			Lv4: 24
			Lv5: 26
			Lv6: 28
			Lv7: 30
			Lv8: 32
			Lv9: 34
			Lv10: 36
		}
	}
},
{
	Id: 469
	Name: "SL_SMA"
	Description: "Esma"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Endowed"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 500
	SkillData1: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 8
			Lv2: 16
			Lv3: 24
			Lv4: 32
			Lv5: 40
			Lv6: 48
			Lv7: 56
			Lv8: 64
			Lv9: 72
			Lv10: 80
		}
	}
},
{
	Id: 470
	Name: "SL_SWOO"
	Description: "Eswoo"
	MaxLevel: 7
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 75
			Lv2: 65
			Lv3: 55
			Lv4: 45
			Lv5: 35
			Lv6: 25
			Lv7: 15
			Lv8: 5
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 471
	Name: "SL_SKE"
	Description: "Eske"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 3000
		Lv2: 2000
		Lv3: 1000
		Lv4: 1
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 30000
		Lv4: 40000
		Lv5: 50000
		Lv6: 60000
		Lv7: 70000
		Lv8: 80000
		Lv9: 90000
		Lv10: 100000
	}
	SkillData2: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 35
			Lv3: 15
			Lv4: 1
			Lv5: 1
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 472
	Name: "SL_SKA"
	Description: "Eska"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 3000
		Lv2: 2000
		Lv3: 1000
		Lv4: 1
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 30000
		Lv4: 40000
		Lv5: 50000
		Lv6: 60000
		Lv7: 70000
		Lv8: 80000
		Lv9: 90000
		Lv10: 100000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 80
			Lv3: 60
			Lv4: 40
			Lv5: 20
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 473
	Name: "SM_SELFPROVOKE"
	Description: "Provoke Self"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillData1: 30000
	CoolDown: 0
},
{
	Id: 474
	Name: "NPC_EMOTION_ON"
	Description: "Emotion ON"
	MaxLevel: 10
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 475
	Name: "ST_PRESERVE"
	Description: "Preserve"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 476
	Name: "ST_FULLSTRIP"
	Description: "Divest All"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 75000
		Lv2: 90000
		Lv3: 105000
		Lv4: 120000
		Lv5: 135000
		Lv6: 150000
		Lv7: 165000
		Lv8: 180000
		Lv9: 195000
		Lv10: 210000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 24
			Lv3: 26
			Lv4: 28
			Lv5: 30
			Lv6: 32
			Lv7: 34
			Lv8: 36
			Lv9: 38
			Lv10: 40
		}
	}
},
{
	Id: 477
	Name: "WS_WEAPONREFINE"
	Description: "Upgrade Weapon"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 478
	Name: "CR_SLIMPITCHER"
	Description: "Aid Condensed Potion"
	MaxLevel: 10
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		Items: {
			Red_Slim_Potion: {
				Lv1: 1
				Lv2: 1
				Lv3: 1
				Lv4: 1
				Lv5: 1
			}
			Yellow_Slim_Potion: {
				Lv6: 1
				Lv7: 1
				Lv8: 1
				Lv9: 1
			}
			White_Slim_Potion: {
				Lv10: 1
			}
		}
	}
},
{
	Id: 479
	Name: "CR_FULLPROTECTION"
	Description: "Full Protection"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 240000
		Lv3: 360000
		Lv4: 480000
		Lv5: 600000
		Lv6: 720000
		Lv7: 840000
		Lv8: 960000
		Lv9: 1080000
		Lv10: 1200000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
		Items: {
			Coating_Bottle: 1
		}
	}
},
{
	Id: 480
	Name: "PA_SHIELDCHAIN"
	Description: "Shield Chain"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	NumberOfHits: 5
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 28
			Lv2: 31
			Lv3: 34
			Lv4: 37
			Lv5: 40
			Lv6: 43
			Lv7: 46
			Lv8: 49
			Lv9: 52
			Lv10: 55
		}
		State: "Shield"
	}
},
{
	Id: 481
	Name: "HP_MANARECHARGE"
	Description: "Mana Recharge"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 482
	Name: "PF_DOUBLECASTING"
	Description: "Double Casting"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	CastTime: 2000
	SkillData1: 90000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
	}
},
{
	Id: 483
	Name: "HW_GANBANTEIN"
	Description: "Ganbantein"
	MaxLevel: 1
	Range: 16
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	CastTime: 3000
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 40
		Items: {
			Yellow_Gemstone: 1
			Blue_Gemstone: 1
		}
	}
},
{
	Id: 484
	Name: "HW_GRAVITATION"
	Description: "Gravitation Field"
	MaxLevel: 5
	Range: 18
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Misc"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
		IgnoreElement: true
		IgnoreDefCards: true
	}
	InterruptCast: true
	CastTime: 5000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 40
			Lv3: 60
			Lv4: 80
			Lv5: 100
			Lv6: 120
			Lv7: 140
			Lv8: 160
			Lv9: 180
			Lv10: 200
		}
		Items: {
			Blue_Gemstone: 1
		}
	}
	Unit: {
		Id: 0xb8
		Layout: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_DUALMODE: true
		}
	}
},
{
	Id: 485
	Name: "WS_CARTTERMINATION"
	Description: "Cart Termination"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreCards: true
	}
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		ZenyCost: {
			Lv1: 600
			Lv2: 700
			Lv3: 800
			Lv4: 900
			Lv5: 1000
			Lv6: 1100
			Lv7: 1200
			Lv8: 1300
			Lv9: 1400
			Lv10: 1500
		}
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
		State: "CartBoost"
	}
},
{
	Id: 486
	Name: "WS_OVERTHRUSTMAX"
	Description: "Maximum Power Thrust"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		ZenyCost: {
			Lv1: 3000
			Lv2: 3500
			Lv3: 4000
			Lv4: 4500
			Lv5: 5000
			Lv6: 5500
			Lv7: 6000
			Lv8: 6500
			Lv9: 7000
			Lv10: 7500
		}
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
	}
},
{
	Id: 487
	Name: "CG_LONGINGFREEDOM"
	Description: "Longing for Freedom"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 15
	}
},
{
	Id: 488
	Name: "CG_HERMODE"
	Description: "Wand of Hermode"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Ensemble: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	SplashRange: 1
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	SkillData2: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
	Unit: {
		Id: 0xb9
		Layout: 3
		Interval: -1
		Target: "All"
		Flag: {
			UF_ENSEMBLE: true
		}
	}
},
{
	Id: 489
	Name: "CG_TAROTCARD"
	Description: "Tarot Card of Fate"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		IgnoreFlee: true
	}
	CastTime: 1000
	AfterCastActDelay: 3000
	SkillData2: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 490
	Name: "CR_ACIDDEMONSTRATION"
	Description: "Acid Demonstration"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreFlee: true
	}
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		Items: {
			Fire_Bottle: 1
			Acid_Bottle: 1
		}
	}
},
{
	Id: 491
	Name: "CR_CULTIVATION"
	Description: "Plant Cultivation"
	MaxLevel: 2
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Mushroom_Spore: {
				Lv1: 1
			}
			Stem: {
				Lv2: 1
			}
		}
	}
},
{
	Id: 492
	Name: "ITEM_ENCHANTARMS"
	Description: "Weapon Enchantment"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	Element: {
		Lv1: "Ele_Neutral"
		Lv2: "Ele_Water"
		Lv3: "Ele_Earth"
		Lv4: "Ele_Fire"
		Lv5: "Ele_Wind"
		Lv6: "Ele_Poison"
		Lv7: "Ele_Holy"
		Lv8: "Ele_Dark"
		Lv9: "Ele_Ghost"
		Lv10: "Ele_Undead"
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 493
	Name: "TK_MISSION"
	Description: "Taekwon Mission"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 494
	Name: "SL_HIGH"
	Description: "Spirit of Rebirth"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 150000
		Lv2: 200000
		Lv3: 250000
		Lv4: 300000
		Lv5: 350000
		Lv6: 400000
		Lv7: 450000
		Lv8: 500000
		Lv9: 550000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 460
			Lv2: 360
			Lv3: 260
			Lv4: 160
			Lv5: 60
			Lv6: 1
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 495
	Name: "KN_ONEHAND"
	Description: "Onehand Quicken"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Spirit: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 100
		WeaponTypes: {
			1HSwords: true
		}
	}
},
{
	Id: 496
	Name: "AM_TWILIGHT1"
	Description: "Twilight Alchemy 1"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Spirit: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: 3000
	AfterCastActDelay: 10000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 200
		Items: {
			Medicine_Bowl: 200
		}
	}
},
{
	Id: 497
	Name: "AM_TWILIGHT2"
	Description: "Twilight Alchemy 2"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Spirit: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: 3000
	AfterCastActDelay: 10000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 200
		Items: {
			Medicine_Bowl: 200
		}
	}
},
{
	Id: 498
	Name: "AM_TWILIGHT3"
	Description: "Twilight Alchemy 3"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Spirit: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: 3000
	AfterCastActDelay: 10000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 200
		Items: {
			Medicine_Bowl: 200
		}
	}
},
{
	Id: 499
	Name: "HT_POWER"
	Description: "Beast Strafing"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Spirit: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 2
	SkillData1: 100
	CoolDown: 0
	Requirements: {
		SPCost: 12
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 500
	Name: "GS_GLITTERING"
	Description: "Flip the Coin"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreFlee: true
	}
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 2
		ZenyCost: 1
	}
},
{
	Id: 501
	Name: "GS_FLING"
	Description: "Fling"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Misc"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreElement: true
		IgnoreFlee: true
	}
	SkillData1: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		SpiritSphereCost: 5
	}
},
{
	Id: 502
	Name: "GS_TRIPLEACTION"
	Description: "Triple Action"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 3
	Requirements: {
		SPCost: 20
		AmmoTypes: "All"
		AmmoAmount: 1
		SpiritSphereCost: 1
	}
},
{
	Id: 503
	Name: "GS_BULLSEYE"
	Description: "Bulls Eye"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreCards: true
	}
	CastTime: 500
	CoolDown: 0
	Requirements: {
		SPCost: 30
		AmmoTypes: "All"
		AmmoAmount: 1
		SpiritSphereCost: 1
	}
},
{
	Id: 504
	Name: "GS_MADNESSCANCEL"
	Description: "Madness Canceller"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 3000
	AfterCastActDelay: 4000
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		SpiritSphereCost: 4
	}
},
{
	Id: 505
	Name: "GS_ADJUSTMENT"
	Description: "AdJustment"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		SpiritSphereCost: 2
	}
},
{
	Id: 506
	Name: "GS_INCREASING"
	Description: "Increasing Accuracy"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		SpiritSphereCost: 4
	}
},
{
	Id: 507
	Name: "GS_MAGICALBULLET"
	Description: "Magical Bullet"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Ghost"
	Requirements: {
		SPCost: 7
		SpiritSphereCost: 1
	}
},
{
	Id: 508
	Name: "GS_CRACKER"
	Description: "Cracker"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		AmmoTypes: "All"
		AmmoAmount: 1
		SpiritSphereCost: 1
	}
},
{
	Id: 509
	Name: "GS_SINGLEACTION"
	Description: "Single Action"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 510
	Name: "GS_SNAKEEYE"
	Description: "Snake Eye"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 511
	Name: "GS_CHAINACTION"
	Description: "Chain Action"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_MULTIHIT"
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 2
},
{
	Id: 512
	Name: "GS_TRACKING"
	Description: "Tracking"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	CastTime: {
		Lv1: 1200
		Lv2: 1400
		Lv3: 1600
		Lv4: 1800
		Lv5: 2000
		Lv6: 2200
		Lv7: 2400
		Lv8: 2600
		Lv9: 2800
		Lv10: 3000
	}
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 20
			Lv3: 25
			Lv4: 30
			Lv5: 35
			Lv6: 40
			Lv7: 45
			Lv8: 50
			Lv9: 55
			Lv10: 60
		}
		WeaponTypes: {
			Revolvers: true
			Rifles: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 513
	Name: "GS_DISARM"
	Description: "Disarm"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData1: 30000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 20
			Lv3: 25
			Lv4: 30
			Lv5: 35
			Lv6: 40
			Lv7: 45
			Lv8: 50
			Lv9: 55
			Lv10: 60
		}
		WeaponTypes: {
			Revolvers: true
			Rifles: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 514
	Name: "GS_PIERCINGSHOT"
	Description: "Piercing Shot"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreDefense: true
	}
	CastTime: 1500
	SkillData2: 120000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 11
			Lv2: 12
			Lv3: 13
			Lv4: 14
			Lv5: 15
			Lv6: 16
			Lv7: 17
			Lv8: 18
			Lv9: 19
			Lv10: 20
		}
		WeaponTypes: {
			Revolvers: true
			Rifles: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 515
	Name: "GS_RAPIDSHOWER"
	Description: "Rapid Shower"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 5
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 24
			Lv3: 26
			Lv4: 28
			Lv5: 30
			Lv6: 32
			Lv7: 34
			Lv8: 36
			Lv9: 38
			Lv10: 40
		}
		WeaponTypes: {
			Revolvers: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: 5
	}
},
{
	Id: 516
	Name: "GS_DESPERADO"
	Description: "Desperado"
	MaxLevel: 10
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	AfterCastActDelay: 1000
	AfterCastWalkDelay: 1000
	SkillData1: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 32
			Lv2: 34
			Lv3: 36
			Lv4: 38
			Lv5: 40
			Lv6: 42
			Lv7: 44
			Lv8: 46
			Lv9: 48
			Lv10: 50
		}
		WeaponTypes: {
			Revolvers: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: 10
	}
	Unit: {
		Id: 0x86
		Layout: 3
		Interval: 100
		Target: "Enemy"
	}
},
{
	Id: 517
	Name: "GS_GATLINGFEVER"
	Description: "Gatling Fever"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 32
			Lv3: 34
			Lv4: 36
			Lv5: 38
			Lv6: 40
			Lv7: 42
			Lv8: 44
			Lv9: 46
			Lv10: 48
		}
		WeaponTypes: {
			GatlingGuns: true
		}
	}
},
{
	Id: 518
	Name: "GS_DUST"
	Description: "Dust"
	MaxLevel: 10
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	KnockBackTiles: 5
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 3
			Lv2: 6
			Lv3: 9
			Lv4: 12
			Lv5: 15
			Lv6: 18
			Lv7: 21
			Lv8: 24
			Lv9: 27
			Lv10: 30
		}
		WeaponTypes: {
			Shotguns: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 519
	Name: "GS_FULLBUSTER"
	Description: "Full Buster"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	AfterCastActDelay: {
		Lv1: 1200
		Lv2: 1400
		Lv3: 1600
		Lv4: 1800
		Lv5: 2000
		Lv6: 2200
		Lv7: 2400
		Lv8: 2600
		Lv9: 2800
		Lv10: 3000
	}
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
		WeaponTypes: {
			Shotguns: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: {
			Lv1: 2
			Lv2: 2
			Lv3: 4
			Lv4: 4
			Lv5: 6
			Lv6: 6
			Lv7: 8
			Lv8: 8
			Lv9: 10
			Lv10: 10
		}
	}
},
{
	Id: 520
	Name: "GS_SPREADATTACK"
	Description: "Spread Attack"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 2
		Lv5: 2
		Lv6: 2
		Lv7: 3
		Lv8: 3
		Lv9: 3
		Lv10: 4
	}
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 20
			Lv3: 25
			Lv4: 30
			Lv5: 35
			Lv6: 40
			Lv7: 45
			Lv8: 50
			Lv9: 55
			Lv10: 60
		}
		WeaponTypes: {
			Shotguns: true
		}
		AmmoTypes: {
			A_BULLET: true
		}
		AmmoAmount: 5
	}
},
{
	Id: 521
	Name: "GS_GROUNDDRIFT"
	Description: "Ground Drift"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	SplashRange: 1
	KnockBackTiles: 3
	CastTime: 2000
	SkillData1: {
		Lv1: 3000
		Lv2: 6000
		Lv3: 9000
		Lv4: 12000
		Lv5: 15000
		Lv6: 18000
		Lv7: 21000
		Lv8: 24000
		Lv9: 27000
		Lv10: 30000
	}
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 4
			Lv2: 8
			Lv3: 12
			Lv4: 16
			Lv5: 20
			Lv6: 24
			Lv7: 28
			Lv8: 32
			Lv9: 36
			Lv10: 40
		}
		WeaponTypes: {
			GrenadeLaunchers: true
		}
		AmmoTypes: {
			A_GRENADE: true
		}
		AmmoAmount: 1
	}
	Unit: {
		Id: 0xbe
		Range: 1
		Interval: 1000
		Target: "Enemy"
	}
},
{
	Id: 522
	Name: "NJ_TOBIDOUGU"
	Description: "Shuriken Training"
	MaxLevel: 10
	AttackType: "Weapon"
},
{
	Id: 523
	Name: "NJ_SYURIKEN"
	Description: "Throw Shuriken"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	Requirements: {
		SPCost: 2
		AmmoTypes: {
			A_SHURIKEN: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 524
	Name: "NJ_KUNAI"
	Description: "Throw Kunai"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	NumberOfHits: 3
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 25
			Lv3: 20
			Lv4: 15
			Lv5: 10
			Lv6: 5
			Lv7: 1
			Lv8: 1
			Lv9: 1
			Lv10: 1
		}
		AmmoTypes: {
			A_KUNAI: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 525
	Name: "NJ_HUUMA"
	Description: "Throw Huuma Shuriken"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
		SplitDamage: true
	}
	SplashRange: 1
	NumberOfHits: {
		Lv1: -3
		Lv2: -3
		Lv3: -4
		Lv4: -4
		Lv5: -5
		Lv6: -5
		Lv7: -6
		Lv8: -6
		Lv9: -7
		Lv10: -7
	}
	InterruptCast: true
	CastTime: 3000
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
		WeaponTypes: {
			FuumaShurikens: true
		}
	}
},
{
	Id: 526
	Name: "NJ_ZENYNAGE"
	Description: "Throw Zeny"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreElement: true
		IgnoreFlee: true
	}
	AfterCastActDelay: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 50
		ZenyCost: {
			Lv1: 500
			Lv2: 1000
			Lv3: 1500
			Lv4: 2000
			Lv5: 2500
			Lv6: 3000
			Lv7: 3500
			Lv8: 4000
			Lv9: 4500
			Lv10: 5000
		}
	}
},
{
	Id: 527
	Name: "NJ_TATAMIGAESHI"
	Description: "Improvised Defense"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	KnockBackTiles: 3
	AfterCastActDelay: 3000
	SkillData1: 3000
	SkillData2: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 15
	}
	Unit: {
		Id: 0xbc
		Layout: -1
		Interval: 2000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 528
	Name: "NJ_KASUMIKIRI"
	Description: "Vanishing Slash"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
	}
},
{
	Id: 529
	Name: "NJ_SHADOWJUMP"
	Description: "Shadow Leap"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 9
		Lv3: 11
		Lv4: 13
		Lv5: 15
		Lv6: 17
		Lv7: 19
		Lv8: 21
		Lv9: 23
		Lv10: 25
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		State: "Hiding"
	}
},
{
	Id: 530
	Name: "NJ_KIRIKAGE"
	Description: "Shadow Slash"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 9
		Lv3: 11
		Lv4: 13
		Lv5: 15
		Lv6: 17
		Lv7: 19
		Lv8: 21
		Lv9: 23
		Lv10: 25
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 16
			Lv3: 18
			Lv4: 20
			Lv5: 22
			Lv6: 24
			Lv7: 26
			Lv8: 28
			Lv9: 30
			Lv10: 32
		}
		State: "Hiding"
	}
},
{
	Id: 531
	Name: "NJ_UTSUSEMI"
	Description: "Cicada Skin Sheeding"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 7
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 15
			Lv3: 18
			Lv4: 21
			Lv5: 24
			Lv6: 27
			Lv7: 30
			Lv8: 33
			Lv9: 36
			Lv10: 39
		}
	}
},
{
	Id: 532
	Name: "NJ_BUNSINJYUTSU"
	Description: "Mirror Image"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 4000
		Lv2: 3500
		Lv3: 3000
		Lv4: 2500
		Lv5: 2000
		Lv6: 1500
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 32
			Lv3: 34
			Lv4: 36
			Lv5: 38
			Lv6: 40
			Lv7: 42
			Lv8: 44
			Lv9: 46
			Lv10: 48
		}
		Items: {
			Shadow_Orb: 1
		}
	}
},
{
	Id: 533
	Name: "NJ_NINPOU"
	Description: "Spirit of the Blade"
	MaxLevel: 10
	NumberOfHits: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 534
	Name: "NJ_KOUENKA"
	Description: "Crimson Fire Petal"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: {
		Lv1: 700
		Lv2: 1400
		Lv3: 2100
		Lv4: 2800
		Lv5: 3500
		Lv6: 4200
		Lv7: 4900
		Lv8: 5600
		Lv9: 6300
		Lv10: 7000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 20
			Lv3: 22
			Lv4: 24
			Lv5: 26
			Lv6: 28
			Lv7: 30
			Lv8: 32
			Lv9: 34
			Lv10: 36
		}
	}
},
{
	Id: 535
	Name: "NJ_KAENSIN"
	Description: "Crimson Fire Formation"
	MaxLevel: 10
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	InterruptCast: true
	CastTime: {
		Lv1: 6000
		Lv2: 5500
		Lv3: 5000
		Lv4: 4500
		Lv5: 4000
		Lv6: 3500
		Lv7: 3000
		Lv8: 2500
		Lv9: 2000
		Lv10: 1500
	}
	AfterCastActDelay: 1000
	SkillData1: 20000
	CoolDown: 0
	Requirements: {
		SPCost: 25
		Items: {
			Flame_Stone: 1
		}
	}
	Unit: {
		Id: 0xbd
		Layout: -1
		Interval: 20
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 536
	Name: "NJ_BAKUENRYU"
	Description: "Raging Fire Dragon"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	NumberOfHits: 3
	InterruptCast: true
	CastTime: 3000
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
		Items: {
			Flame_Stone: 1
		}
	}
},
{
	Id: 537
	Name: "NJ_HYOUSENSOU"
	Description: "Spear of Ice"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	NumberOfHits: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	InterruptCast: true
	CastTime: {
		Lv1: 700
		Lv2: 1400
		Lv3: 2100
		Lv4: 2800
		Lv5: 3500
		Lv6: 4200
		Lv7: 4900
		Lv8: 5600
		Lv9: 6300
		Lv10: 7000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 18
			Lv3: 21
			Lv4: 24
			Lv5: 27
			Lv6: 30
			Lv7: 33
			Lv8: 36
			Lv9: 39
			Lv10: 42
		}
	}
},
{
	Id: 538
	Name: "NJ_SUITON"
	Description: "Hidden Water"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	SkillData2: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 18
			Lv3: 21
			Lv4: 24
			Lv5: 27
			Lv6: 30
			Lv7: 33
			Lv8: 36
			Lv9: 39
			Lv10: 42
		}
		Items: {
			Ice_Stone: 1
		}
	}
	Unit: {
		Id: 0xbb
		Layout: {
			Lv1: 1
			Lv2: 1
			Lv3: 1
			Lv4: 2
			Lv5: 2
			Lv6: 2
			Lv7: 3
			Lv8: 3
			Lv9: 3
			Lv10: 4
		}
		Interval: -1
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 539
	Name: "NJ_HYOUSYOURAKU"
	Description: "Ice Meteor"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	AfterCastActDelay: 2000
	SkillData2: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		Items: {
			Ice_Stone: 1
		}
	}
},
{
	Id: 540
	Name: "NJ_HUUJIN"
	Description: "Wind Blade"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 2
		Lv4: 3
		Lv5: 3
		Lv6: 4
		Lv7: 4
		Lv8: 5
		Lv9: 5
		Lv10: 6
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 5000
		Lv9: 5500
		Lv10: 6000
	}
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 541
	Name: "NJ_RAIGEKISAI"
	Description: "Lightning Strike of Destruction"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 2
		Lv3: 3
		Lv4: 3
		Lv5: 4
		Lv6: 4
		Lv7: 5
		Lv8: 5
		Lv9: 6
		Lv10: 6
	}
	InterruptCast: true
	CastTime: 4000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 16
			Lv2: 20
			Lv3: 24
			Lv4: 28
			Lv5: 32
			Lv6: 36
			Lv7: 40
			Lv8: 44
			Lv9: 48
			Lv10: 52
		}
		Items: {
			Wind_Stone: 1
		}
	}
},
{
	Id: 542
	Name: "NJ_KAMAITACHI"
	Description: "Kamaitachi"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	SplashRange: 3
	InterruptCast: true
	SkillInstances: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	CastTime: 4000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		Items: {
			Wind_Stone: 1
		}
	}
},
{
	Id: 543
	Name: "NJ_NEN"
	Description: "Soul"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 5000
		Lv2: 4000
		Lv3: 3000
		Lv4: 2000
		Lv5: 1000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
		HPRateCost: -5
	}
},
{
	Id: 544
	Name: "NJ_ISSEN"
	Description: "Final Strike"
	MaxLevel: 10
	Range: -5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
	}
},
{
	Id: 653
	Name: "NPC_EARTHQUAKE"
	Description: "Earthquake"
	MaxLevel: 10
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		IgnoreLandProtector: true
		ShowSkillScale: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
		SplitDamage: true
		IgnoreDefense: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 7
		Lv3: 9
		Lv4: 11
		Lv5: 13
		Lv6: 5
		Lv7: 7
		Lv8: 9
		Lv9: 11
		Lv10: 13
	}
	SkillData1: 900
	CoolDown: 0
	Unit: {
		Id: 0xc6
		Range: {
			Lv1: 5
			Lv2: 7
			Lv3: 9
			Lv4: 11
			Lv5: 13
			Lv6: 5
			Lv7: 7
			Lv8: 9
			Lv9: 11
			Lv10: 13
		}
		Interval: 300
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 654
	Name: "NPC_FIREBREATH"
	Description: "Fire Breath"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	SplashRange: 5
	SkillInstances: 14
},
{
	Id: 655
	Name: "NPC_ICEBREATH"
	Description: "Ice Breath"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
	SplashRange: 5
	SkillInstances: 14
	SkillData2: 12000
	CoolDown: 0
},
{
	Id: 656
	Name: "NPC_THUNDERBREATH"
	Description: "Thunder Breath"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Wind"
	SplashRange: 5
	SkillInstances: 14
},
{
	Id: 657
	Name: "NPC_ACIDBREATH"
	Description: "Acid Breath"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	SplashRange: 5
	SkillInstances: 14
	SkillData2: 60000
	CoolDown: 0
},
{
	Id: 658
	Name: "NPC_DARKNESSBREATH"
	Description: "Darkness Breath"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Dark"
	SplashRange: 5
	SkillInstances: 14
},
{
	Id: 659
	Name: "NPC_DRAGONFEAR"
	Description: "Dragon Fear"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: {
		Lv1: 5000
		Lv2: 30000
		Lv3: 30000
		Lv4: 120000
		Lv5: 120000
		Lv6: 120000
		Lv7: 120000
		Lv8: 120000
		Lv9: 120000
		Lv10: 120000
	}
	CoolDown: 0
},
{
	Id: 660
	Name: "NPC_BLEEDING"
	Description: "Bleeding"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 120000
	CoolDown: 0
},
{
	Id: 661
	Name: "NPC_PULSESTRIKE"
	Description: "Pulse Strike"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 7
	KnockBackTiles: 7
},
{
	Id: 662
	Name: "NPC_HELLJUDGEMENT"
	Description: "Hell's Judgement"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 14
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 663
	Name: "NPC_WIDESILENCE"
	Description: "Wide Silence"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 664
	Name: "NPC_WIDEFREEZE"
	Description: "Wide Freeze"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 12000
	CoolDown: 0
},
{
	Id: 665
	Name: "NPC_WIDEBLEEDING"
	Description: "Wide Bleeding"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 120000
	CoolDown: 0
},
{
	Id: 666
	Name: "NPC_WIDESTONE"
	Description: "Wide Petrify"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 20000
	CoolDown: 0
},
{
	Id: 667
	Name: "NPC_WIDECONFUSE"
	Description: "Wide Confusion"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 668
	Name: "NPC_WIDESLEEP"
	Description: "Wide Sleep"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 669
	Name: "NPC_WIDESIGHT"
	Description: "Wide Sight"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 5
	SkillData1: 10000
	CoolDown: 0
},
{
	Id: 670
	Name: "NPC_EVILLAND"
	Description: "Evil Land"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	AttackType: "Magic"
	Element: "Ele_Dark"
	DamageType: {
		NoDamage: true
		IgnoreElement: true
		IgnoreDefCards: true
	}
	SkillData1: 30000
	SkillData2: 30000
	CoolDown: 0
	Unit: {
		Id: 0xc7
		Layout: 1
		Range: {
			Lv1: 4
			Lv2: 7
			Lv3: 10
			Lv4: 13
			Lv5: 16
			Lv6: 19
			Lv7: 22
			Lv8: 25
			Lv9: 28
			Lv10: 31
		}
		Interval: 1000
		Target: "All"
		Flag: {
			UF_NOOVERLAP: true
		}
	}
},
{
	Id: 671
	Name: "NPC_MAGICMIRROR"
	Description: "Magic Mirror"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	CoolDown: 0
},
{
	Id: 672
	Name: "NPC_SLOWCAST"
	Description: "Slow Cast"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 673
	Name: "NPC_CRITICALWOUND"
	Description: "Critical Wounds"
	MaxLevel: 5
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 674
	Name: "NPC_EXPULSION"
	Description: "Expulsion"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 675
	Name: "NPC_STONESKIN"
	Description: "Stone Skin"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	CoolDown: 0
},
{
	Id: 676
	Name: "NPC_ANTIMAGIC"
	Description: "Anti Magic"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	CoolDown: 0
},
{
	Id: 677
	Name: "NPC_WIDECURSE"
	Description: "Wide Curse"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 30000
	CoolDown: 0
},
{
	Id: 678
	Name: "NPC_WIDESTUN"
	Description: "Wide Stun"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 5
		Lv3: 8
		Lv4: 11
		Lv5: 14
		Lv6: 17
		Lv7: 20
		Lv8: 23
		Lv9: 26
		Lv10: 29
	}
	SkillData2: 5000
	CoolDown: 0
},
{
	Id: 679
	Name: "NPC_VAMPIRE_GIFT"
	Description: "Vampire Gift"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 7
		Lv3: 9
		Lv4: 11
		Lv5: 13
		Lv6: 13
		Lv7: 13
		Lv8: 13
		Lv9: 13
		Lv10: 13
	}
},
{
	Id: 680
	Name: "NPC_WIDESOULDRAIN"
	Description: "Wide Soul Drain"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
		ShowSkillScale: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 7
		Lv3: 9
		Lv4: 11
		Lv5: 13
		Lv6: 13
		Lv7: 13
		Lv8: 13
		Lv9: 13
		Lv10: 13
	}
},
{
	Id: 681
	Name: "ALL_INCCARRY"
	Description: "Increase Weight Limit R"
	MaxLevel: 10
	SkillInfo: {
		Quest: true
	}
	NumberOfHits: 0
},
{
	Id: 682
	Name: "NPC_TALK"
	Description: "Talk"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 683
	Name: "NPC_HELLPOWER"
	Description: "Hell Power"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		NPC: true
	}
	Element: "Ele_Weapon"
	SkillData2: 300000
	CoolDown: 0
},
{
	Id: 684
	Name: "NPC_WIDEHELLDIGNITY"
	Description: "Hell Dignity"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	SkillData2: 300000
	CoolDown: 0
},
{
	Id: 685
	Name: "NPC_INVINCIBLE"
	Description: "Invincible"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
},
{
	Id: 686
	Name: "NPC_INVINCIBLEOFF"
	Description: "Invincible off"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 60000
	CoolDown: 0
},
{
	Id: 687
	Name: "NPC_ALLHEAL"
	Description: "Full Heal"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
},
{
	Id: 688
	Name: "GM_SANDMAN"
	Description: "GM Sandman"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 689
	Name: "CASH_BLESSING"
	Description: "Party Blessing"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
},
{
	Id: 690
	Name: "CASH_INCAGI"
	Description: "Party Increase AGI"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	Requirements: {
		HPCost: 15
	}
},
{
	Id: 691
	Name: "CASH_ASSUMPTIO"
	Description: "Party Assumptio"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	SkillData1: {
		Lv1: 20000
		Lv2: 40000
		Lv3: 60000
		Lv4: 80000
		Lv5: 100000
		Lv6: 120000
		Lv7: 140000
		Lv8: 160000
		Lv9: 180000
		Lv10: 200000
	}
	CoolDown: 0
},
{
	Id: 693
	Name: "ALL_PARTYFLEE"
	Description: "Party Flee"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	CoolDown: 300000
},
{
	Id: 698
	Name: "ALL_WEWISH"
	Description: "Christmas Carol"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NPC: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 20000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 1001
	Name: "KN_CHARGEATK"
	Description: "Charge Attack"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	CastTime: 300
	AfterCastActDelay: 300
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 1002
	Name: "CR_SHRINK"
	Description: "Shrink"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	KnockBackTiles: 2
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		State: "Shield"
	}
},
{
	Id: 1003
	Name: "AS_SONICACCEL"
	Description: "Sonic Acceleration"
	MaxLevel: 1
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 1004
	Name: "AS_VENOMKNIFE"
	Description: "Throw Venom Knife"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	DamageType: {
		IgnoreCards: true
	}
	SkillData2: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 15
		AmmoTypes: {
			A_DAGGER: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 1005
	Name: "RG_CLOSECONFINE"
	Description: "Close Confine"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 25
	}
},
{
	Id: 1006
	Name: "WZ_SIGHTBLASTER"
	Description: "Sight Blaster"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	SplashRange: 1
	InterruptCast: true
	KnockBackTiles: 3
	CastTime: 2000
	SkillData1: 120000
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 1007
	Name: "SA_CREATECON"
	Description: "Create Elemental Converter"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 1008
	Name: "SA_ELEMENTWATER"
	Description: "Elemental Change Water"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: 1800000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		Items: {
			Elemental_Water: 1
		}
	}
},
{
	Id: 1009
	Name: "HT_PHANTASMIC"
	Description: "Phantasmic Arrow"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	KnockBackTiles: 3
	CoolDown: 0
	Requirements: {
		SPCost: 10
		WeaponTypes: {
			Bows: true
		}
	}
},
{
	Id: 1010
	Name: "BA_PANGVOICE"
	Description: "Pang Voice"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: 17000
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
},
{
	Id: 1011
	Name: "DC_WINKCHARM"
	Description: "Wink of Charm"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: 10000
	SkillData2: 17000
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 1012
	Name: "BS_UNFAIRLYTRICK"
	Description: "Unfair Trick"
	MaxLevel: 1
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 1013
	Name: "BS_GREED"
	Description: "Greed"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	NumberOfHits: 0
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 1014
	Name: "PR_REDEMPTIO"
	Description: "Redemptio"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 14
	NumberOfHits: 0
	InterruptCast: true
	CastTime: 4000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
	}
	Requirements: {
		SPCost: 400
	}
},
{
	Id: 1015
	Name: "MO_KITRANSLATION"
	Description: "Ki Translation"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		Quest: true
		PartyOnly: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: 600000
	CoolDown: 0
	Requirements: {
		SPCost: 40
		SpiritSphereCost: 1
	}
},
{
	Id: 1016
	Name: "MO_BALKYOUNG"
	Description: "Ki Explosion"
	MaxLevel: 1
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	KnockBackTiles: 5
	AfterCastActDelay: 2000
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		HPCost: 10
		SPCost: 20
	}
},
{
	Id: 1017
	Name: "SA_ELEMENTGROUND"
	Description: "Elemental Change Earth"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: 1800000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		Items: {
			Elemental_Earth: 1
		}
	}
},
{
	Id: 1018
	Name: "SA_ELEMENTFIRE"
	Description: "Elemental Change Fire"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: 1800000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		Items: {
			Elemental_Fire: 1
		}
	}
},
{
	Id: 1019
	Name: "SA_ELEMENTWIND"
	Description: "Elemental Change Wind"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: 1800000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		Items: {
			Elemental_Wind: 1
		}
	}
},
{
	Id: 2001
	Name: "RK_ENCHANTBLADE"
	Description: "Enchant Blade"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
	}
},
{
	Id: 2002
	Name: "RK_SONICWAVE"
	Description: "Sonic Wave"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
	}
},
{
	Id: 2003
	Name: "RK_DEATHBOUND"
	Description: "Death Bound"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 3
	AfterCastActDelay: 2000
	SkillData1: 2000
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 28
			Lv2: 31
			Lv3: 34
			Lv4: 37
			Lv5: 40
			Lv6: 43
			Lv7: 46
			Lv8: 49
			Lv9: 52
			Lv10: 55
		}
	}
},
{
	Id: 2004
	Name: "RK_HUNDREDSPEAR"
	Description: "Hundred Spear"
	MaxLevel: 10
	Range: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -5
	CastTime: {
		Lv1: 1000
		Lv2: 900
		Lv3: 800
		Lv4: 700
		Lv5: 600
		Lv6: 500
		Lv7: 400
		Lv8: 300
		Lv9: 200
		Lv10: 100
	}
	AfterCastActDelay: 500
	CoolDown: 3000
	Requirements: {
		SPCost: 60
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2005
	Name: "RK_WINDCUTTER"
	Description: "Wind Cutter"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Wind"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	KnockBackTiles: 3
	SkillData1: 15000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
		WeaponTypes: {
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2006
	Name: "RK_IGNITIONBREAK"
	Description: "Ignition Break"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 5
	CastTime: 1000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 40
			Lv3: 45
			Lv4: 50
			Lv5: 55
			Lv6: 60
			Lv7: 65
			Lv8: 70
			Lv9: 75
			Lv10: 80
		}
		WeaponTypes: {
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2007
	Name: "RK_DRAGONTRAINING"
	Description: "Dragon Training"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 2008
	Name: "RK_DRAGONBREATH"
	Description: "Dragon Breath"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 2
		Lv5: 2
		Lv6: 2
		Lv7: 3
		Lv8: 3
		Lv9: 4
		Lv10: 4
	}
	CastTime: {
		Lv1: 0
		Lv2: 0
		Lv3: 0
		Lv4: 1000
		Lv5: 1000
		Lv6: 1000
		Lv7: 1500
		Lv8: 1500
		Lv9: 2000
		Lv10: 2000
	}
	AfterCastActDelay: 2000
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
		State: "Dragon"
	}
},
{
	Id: 2009
	Name: "RK_DRAGONHOWLING"
	Description: "Dragon Howling"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	InterruptCast: true
	SkillData1: 15000
	CoolDown: 10000
	Requirements: {
		SPCost: 30
		State: "Dragon"
	}
},
{
	Id: 2010
	Name: "RK_RUNEMASTERY"
	Description: "Rune Mastery"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 2011
	Name: "RK_MILLENNIUMSHIELD"
	Description: "Millenium Shield"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 180000
	SkillData2: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2012
	Name: "RK_CRUSHSTRIKE"
	Description: "Crush Strike"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SplashRange: 0
	InterruptCast: true
	SkillData1: 180000
	SkillData2: 30000
	CoolDown: 0
	Requirements: {
		SPCost: 1
		WeaponTypes: {
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Bows: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
			2HStaves: true
		}
	}
},
{
	Id: 2013
	Name: "RK_REFRESH"
	Description: "Refresh"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 60000
	SkillData2: 120000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2014
	Name: "RK_GIANTGROWTH"
	Description: "Giant Growth"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2015
	Name: "RK_STONEHARDSKIN"
	Description: "Stone Hard Skin"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 180000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2016
	Name: "RK_VITALITYACTIVATION"
	Description: "Vitality Activation"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2017
	Name: "RK_STORMBLAST"
	Description: "Storm Blast"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	KnockBackTiles: 7
	CastTime: 2000
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2018
	Name: "RK_FIGHTINGSPIRIT"
	Description: "Fighting Spirit"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2019
	Name: "RK_ABUNDANCE"
	Description: "Abundance"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2020
	Name: "RK_PHANTOMTHRUST"
	Description: "Phantom Thrust"
	MaxLevel: 5
	Range: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 18
			Lv3: 21
			Lv4: 24
			Lv5: 27
			Lv6: 30
			Lv7: 33
			Lv8: 36
			Lv9: 39
			Lv10: 42
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2021
	Name: "GC_VENOMIMPRESS"
	Description: "Venom Impress"
	MaxLevel: 5
	Range: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: {
		Lv1: 3000
		Lv2: 2500
		Lv3: 2000
		Lv4: 1500
		Lv5: 1000
		Lv6: 500
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData1: {
		Lv1: 10000
		Lv2: 20000
		Lv3: 30000
		Lv4: 40000
		Lv5: 50000
		Lv6: 60000
		Lv7: 70000
		Lv8: 80000
		Lv9: 90000
		Lv10: 100000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 16
			Lv3: 20
			Lv4: 24
			Lv5: 28
			Lv6: 32
			Lv7: 36
			Lv8: 40
			Lv9: 44
			Lv10: 48
		}
	}
},
{
	Id: 2022
	Name: "GC_CROSSIMPACT"
	Description: "Cross Impact"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -7
	AfterCastActDelay: {
		Lv1: 2500
		Lv2: 2000
		Lv3: 1500
		Lv4: 1000
		Lv5: 500
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 25
		State: "Moveable"
	}
},
{
	Id: 2023
	Name: "GC_DARKILLUSION"
	Description: "Dark Illusion"
	MaxLevel: 5
	Range: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
	}
},
{
	Id: 2024
	Name: "GC_RESEARCHNEWPOISON"
	Description: "Research New Poison"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 2025
	Name: "GC_CREATENEWPOISON"
	Description: "Create New Poison"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 2026
	Name: "GC_ANTIDOTE"
	Description: "Antidote"
	MaxLevel: 1
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 10
		Items: {
			Guillotine_Antidote: 1
		}
	}
},
{
	Id: 2027
	Name: "GC_POISONINGWEAPON"
	Description: "Poisoning Weapon"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 120000
		Lv3: 180000
		Lv4: 240000
		Lv5: 300000
		Lv6: 360000
		Lv7: 420000
		Lv8: 480000
		Lv9: 540000
		Lv10: 600000
	}
	SkillData2: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
	}
},
{
	Id: 2028
	Name: "GC_WEAPONBLOCKING"
	Description: "Weapon Blocking"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 2000
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 36
			Lv3: 32
			Lv4: 28
			Lv5: 24
			Lv6: 20
			Lv7: 16
			Lv8: 12
			Lv9: 8
			Lv10: 4
		}
	}
},
{
	Id: 2029
	Name: "GC_COUNTERSLASH"
	Description: "Counter Slash"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	KnockBackTiles: 3
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 5
			Lv2: 8
			Lv3: 11
			Lv4: 14
			Lv5: 17
			Lv6: 20
			Lv7: 23
			Lv8: 26
			Lv9: 29
			Lv10: 32
		}
	}
},
{
	Id: 2030
	Name: "GC_WEAPONCRUSH"
	Description: "Weapon Crush"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 20
	}
},
{
	Id: 2031
	Name: "GC_VENOMPRESSURE"
	Description: "Venom Pressure"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		State: "PoisonWeapon"
	}
},
{
	Id: 2032
	Name: "GC_POISONSMOKE"
	Description: "Poison Smoke"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 6000
		Lv2: 8000
		Lv3: 10000
		Lv4: 12000
		Lv5: 14000
		Lv6: 16000
		Lv7: 18000
		Lv8: 20000
		Lv9: 22000
		Lv10: 24000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 40
		State: "PoisonWeapon"
	}
	Unit: {
		Id: 0xe1
		Layout: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2033
	Name: "GC_CLOAKINGEXCEED"
	Description: "Cloaking Exceed"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 45
	}
},
{
	Id: 2034
	Name: "GC_PHANTOMMENACE"
	Description: "Phantom Menace"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 2035
	Name: "GC_HALLUCINATIONWALK"
	Description: "Hallucination Walk"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 35000
		Lv3: 40000
		Lv4: 45000
		Lv5: 50000
		Lv6: 55000
		Lv7: 60000
		Lv8: 65000
		Lv9: 70000
		Lv10: 75000
	}
	SkillData2: 25000
	CoolDown: 300000
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 2036
	Name: "GC_ROLLINGCUTTER"
	Description: "Rolling Cutter"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 1
		Lv5: 2
		Lv6: 2
		Lv7: 2
		Lv8: 2
		Lv9: 2
		Lv10: 2
	}
	AfterCastActDelay: 200
	SkillData1: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 5
		WeaponTypes: {
			Katars: true
		}
	}
},
{
	Id: 2037
	Name: "GC_CROSSRIPPERSLASHER"
	Description: "Cross Ripper Slasher"
	MaxLevel: 5
	Range: {
		Lv1: 9
		Lv2: 10
		Lv3: 11
		Lv4: 12
		Lv5: 13
		Lv6: 14
		Lv7: 15
		Lv8: 16
		Lv9: 17
		Lv10: 18
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
		WeaponTypes: {
			Katars: true
		}
		State: "RollingCutter"
	}
},
{
	Id: 2038
	Name: "AB_JUDEX"
	Description: "Judex"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	NumberOfHits: -3
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 23
			Lv3: 26
			Lv4: 29
			Lv5: 32
			Lv6: 35
			Lv7: 38
			Lv8: 41
			Lv9: 44
			Lv10: 47
		}
	}
},
{
	Id: 2039
	Name: "AB_ANCILLA"
	Description: "Ancilla"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		SPRateCost: -30
	}
},
{
	Id: 2040
	Name: "AB_ADORAMUS"
	Description: "Adoramus"
	MaxLevel: 10
	Range: 11
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	NumberOfHits: -10
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 6000
		Lv2: 7000
		Lv3: 8000
		Lv4: 9000
		Lv5: 10000
		Lv6: 11000
		Lv7: 12000
		Lv8: 13000
		Lv9: 14000
		Lv10: 15000
	}
	SkillData2: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
		Items: {
			Blue_Gemstone: 1
		}
	}
},
{
	Id: 2041
	Name: "AB_CLEMENTIA"
	Description: "Crementia"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 7
		Lv3: 15
		Lv4: 15
		Lv5: 15
		Lv6: 15
		Lv7: 15
		Lv8: 15
		Lv9: 15
		Lv10: 15
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 120000
		Lv2: 180000
		Lv3: 240000
		Lv4: 300000
		Lv5: 360000
		Lv6: 420000
		Lv7: 480000
		Lv8: 540000
		Lv9: 600000
		Lv10: 660000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 280
			Lv2: 320
			Lv3: 360
			Lv4: 400
			Lv5: 440
			Lv6: 480
			Lv7: 520
			Lv8: 560
			Lv9: 600
			Lv10: 640
		}
	}
},
{
	Id: 2042
	Name: "AB_CANTO"
	Description: "Canto Candidus"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 7
		Lv3: 15
		Lv4: 15
		Lv5: 15
		Lv6: 15
		Lv7: 15
		Lv8: 15
		Lv9: 15
		Lv10: 15
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: {
		Lv1: 120000
		Lv2: 180000
		Lv3: 240000
		Lv4: 300000
		Lv5: 360000
		Lv6: 420000
		Lv7: 480000
		Lv8: 540000
		Lv9: 600000
		Lv10: 660000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 200
			Lv2: 220
			Lv3: 240
			Lv4: 260
			Lv5: 280
			Lv6: 300
			Lv7: 320
			Lv8: 340
			Lv9: 360
			Lv10: 380
		}
	}
},
{
	Id: 2043
	Name: "AB_CHEAL"
	Description: "Coluceo Heal"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 7
		Lv3: 15
		Lv4: 15
		Lv5: 15
		Lv6: 15
		Lv7: 15
		Lv8: 15
		Lv9: 15
		Lv10: 15
	}
	InterruptCast: true
	CastTime: 3000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 200
			Lv2: 220
			Lv3: 240
			Lv4: 260
			Lv5: 280
			Lv6: 300
			Lv7: 320
			Lv8: 340
			Lv9: 360
			Lv10: 380
		}
	}
},
{
	Id: 2044
	Name: "AB_EPICLESIS"
	Description: "Epiclesis"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	CastTime: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 18000
		Lv2: 21000
		Lv3: 24000
		Lv4: 27000
		Lv5: 30000
		Lv6: 33000
		Lv7: 36000
		Lv8: 39000
		Lv9: 42000
		Lv10: 45000
	}
	CoolDown: 60000
	Requirements: {
		SPCost: 300
		Items: {
			Ansila: 1
			Holy_Water: 1
		}
	}
	Unit: {
		Id: 0xca
		Range: 2
		Interval: 1000
		Target: "All"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2045
	Name: "AB_PRAEFATIO"
	Description: "Praefatio"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	InterruptCast: true
	CastTime: 2000
	SkillData1: 120000
	CoolDown: {
		Lv1: 13000
		Lv2: 16000
		Lv3: 19000
		Lv4: 22000
		Lv5: 25000
		Lv6: 28000
		Lv7: 31000
		Lv8: 34000
		Lv9: 37000
		Lv10: 40000
	}
	Requirements: {
		SPCost: {
			Lv1: 90
			Lv2: 100
			Lv3: 110
			Lv4: 120
			Lv5: 130
			Lv6: 140
			Lv7: 150
			Lv8: 160
			Lv9: 170
			Lv10: 180
		}
	}
},
{
	Id: 2046
	Name: "AB_ORATIO"
	Description: "Oratio"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	InterruptCast: true
	CastTime: 4000
	SkillData1: 30000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 38
			Lv3: 41
			Lv4: 44
			Lv5: 47
			Lv6: 50
			Lv7: 53
			Lv8: 56
			Lv9: 59
			Lv10: 62
		}
	}
},
{
	Id: 2047
	Name: "AB_LAUDAAGNUS"
	Description: "Lauda Agnus"
	MaxLevel: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	InterruptCast: true
	CastTime: 1000
	SkillData1: 60000
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 60
			Lv3: 70
			Lv4: 80
			Lv5: 90
			Lv6: 100
			Lv7: 110
			Lv8: 120
			Lv9: 130
			Lv10: 140
		}
	}
},
{
	Id: 2048
	Name: "AB_LAUDARAMUS"
	Description: "Lauda Ramus"
	MaxLevel: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	InterruptCast: true
	CastTime: 1000
	SkillData1: 60000
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 60
			Lv3: 70
			Lv4: 80
			Lv5: 90
			Lv6: 100
			Lv7: 110
			Lv8: 120
			Lv9: 130
			Lv10: 140
		}
	}
},
{
	Id: 2049
	Name: "AB_EUCHARISTICA"
	Description: "Eucharistica"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 2050
	Name: "AB_RENOVATIO"
	Description: "Renovatio"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData1: 90000
	CoolDown: 1000
	Requirements: {
		SPCost: 70
	}
},
{
	Id: 2051
	Name: "AB_HIGHNESSHEAL"
	Description: "Highness Heal"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		IgnoreDefense: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 100
			Lv3: 130
			Lv4: 160
			Lv5: 190
			Lv6: 220
			Lv7: 250
			Lv8: 280
			Lv9: 310
			Lv10: 340
		}
	}
},
{
	Id: 2052
	Name: "AB_CLEARANCE"
	Description: "Clearance"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 4000
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 54
			Lv2: 60
			Lv3: 66
			Lv4: 72
			Lv5: 78
			Lv6: 84
			Lv7: 90
			Lv8: 96
			Lv9: 102
			Lv10: 108
		}
	}
},
{
	Id: 2053
	Name: "AB_EXPIATIO"
	Description: "Expiatio"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	SkillData1: {
		Lv1: 150000
		Lv2: 180000
		Lv3: 210000
		Lv4: 240000
		Lv5: 270000
		Lv6: 300000
		Lv7: 330000
		Lv8: 360000
		Lv9: 390000
		Lv10: 420000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 40
			Lv3: 45
			Lv4: 50
			Lv5: 55
			Lv6: 60
			Lv7: 65
			Lv8: 70
			Lv9: 75
			Lv10: 80
		}
	}
},
{
	Id: 2054
	Name: "AB_DUPLELIGHT"
	Description: "Duple Light"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 90000
		Lv2: 120000
		Lv3: 150000
		Lv4: 180000
		Lv5: 210000
		Lv6: 240000
		Lv7: 270000
		Lv8: 300000
		Lv9: 330000
		Lv10: 360000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
	}
},
{
	Id: 2055
	Name: "AB_DUPLELIGHT_MELEE"
	Description: "Duple Light Melee"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2056
	Name: "AB_DUPLELIGHT_MAGIC"
	Description: "Duple Light Magic"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2057
	Name: "AB_SILENTIUM"
	Description: "Silentium"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 4
		Lv2: 5
		Lv3: 6
		Lv4: 7
		Lv5: 8
		Lv6: 9
		Lv7: 10
		Lv8: 11
		Lv9: 12
		Lv10: 13
	}
	InterruptCast: true
	CastTime: 4000
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 15000
	Requirements: {
		SPCost: {
			Lv1: 64
			Lv2: 68
			Lv3: 72
			Lv4: 76
			Lv5: 80
			Lv6: 84
			Lv7: 88
			Lv8: 92
			Lv9: 96
			Lv10: 100
		}
	}
},
{
	Id: 2201
	Name: "WL_WHITEIMPRISON"
	Description: "White Imprison"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	InterruptCast: true
	SkillData1: {
		Lv1: 6000
		Lv2: 8000
		Lv3: 10000
		Lv4: 12000
		Lv5: 14000
		Lv6: 16000
		Lv7: 18000
		Lv8: 20000
		Lv9: 22000
		Lv10: 24000
	}
	SkillData2: 15000
	CoolDown: 4000
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 55
			Lv3: 60
			Lv4: 65
			Lv5: 70
			Lv6: 75
			Lv7: 80
			Lv8: 85
			Lv9: 90
			Lv10: 95
		}
	}
},
{
	Id: 2202
	Name: "WL_SOULEXPANSION"
	Description: "Soul Expansion"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Ghost"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 2
		Lv5: 2
		Lv6: 2
		Lv7: 2
		Lv8: 2
		Lv9: 2
		Lv10: 2
	}
	NumberOfHits: -2
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
	}
},
{
	Id: 2203
	Name: "WL_FROSTMISTY"
	Description: "Frosty Misty"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 13
	NumberOfHits: {
		Lv1: -3
		Lv2: -4
		Lv3: -5
		Lv4: -6
		Lv5: -7
		Lv6: -8
		Lv7: -9
		Lv8: -10
		Lv9: -11
		Lv10: -12
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	AfterCastActDelay: 1000
	SkillData1: 40000
	CoolDown: 4000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 48
			Lv3: 56
			Lv4: 64
			Lv5: 72
			Lv6: 80
			Lv7: 88
			Lv8: 96
			Lv9: 104
			Lv10: 112
		}
	}
},
{
	Id: 2204
	Name: "WL_JACKFROST"
	Description: "Jack Frost"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 13
	NumberOfHits: -5
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 60
			Lv3: 70
			Lv4: 80
			Lv5: 90
			Lv6: 100
			Lv7: 110
			Lv8: 120
			Lv9: 130
			Lv10: 140
		}
	}
},
{
	Id: 2205
	Name: "WL_MARSHOFABYSS"
	Description: "Marsh of Abyss"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 30000
	CoolDown: {
		Lv1: 2500
		Lv2: 3000
		Lv3: 3500
		Lv4: 4000
		Lv5: 4500
		Lv6: 5000
		Lv7: 5500
		Lv8: 6000
		Lv9: 6500
		Lv10: 7000
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 42
			Lv3: 44
			Lv4: 46
			Lv5: 48
			Lv6: 50
			Lv7: 52
			Lv8: 54
			Lv9: 56
			Lv10: 58
		}
	}
},
{
	Id: 2206
	Name: "WL_RECOGNIZEDSPELL"
	Description: "Recognized Spell"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: {
		Lv1: 50000
		Lv2: 80000
		Lv3: 110000
		Lv4: 140000
		Lv5: 170000
		Lv6: 200000
		Lv7: 230000
		Lv8: 260000
		Lv9: 290000
		Lv10: 320000
	}
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 120
			Lv3: 140
			Lv4: 160
			Lv5: 180
			Lv6: 200
			Lv7: 220
			Lv8: 240
			Lv9: 260
			Lv10: 280
		}
	}
},
{
	Id: 2207
	Name: "WL_SIENNAEXECRATE"
	Description: "Sienna Execrate"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 2
		Lv3: 2
		Lv4: 3
		Lv5: 3
		Lv6: 4
		Lv7: 4
		Lv8: 5
		Lv9: 5
		Lv10: 6
	}
	NumberOfHits: 0
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 10000
		Lv2: 12000
		Lv3: 14000
		Lv4: 16000
		Lv5: 18000
		Lv6: 20000
		Lv7: 22000
		Lv8: 24000
		Lv9: 26000
		Lv10: 28000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 32
			Lv2: 34
			Lv3: 36
			Lv4: 38
			Lv5: 40
			Lv6: 42
			Lv7: 44
			Lv8: 46
			Lv9: 48
			Lv10: 50
		}
		Items: {
			Red_Gemstone: 2
		}
	}
},
{
	Id: 2208
	Name: "WL_RADIUS"
	Description: "Radius"
	MaxLevel: 3
	NumberOfHits: 0
},
{
	Id: 2209
	Name: "WL_STASIS"
	Description: "Stasis"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 9
		Lv2: 10
		Lv3: 11
		Lv4: 12
		Lv5: 13
		Lv6: 14
		Lv7: 15
		Lv8: 16
		Lv9: 17
		Lv10: 18
	}
	InterruptCast: true
	CastTime: 3000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	SkillData2: 1000
	CoolDown: {
		Lv1: 180000
		Lv2: 190000
		Lv3: 200000
		Lv4: 210000
		Lv5: 220000
		Lv6: 230000
		Lv7: 240000
		Lv8: 250000
		Lv9: 260000
		Lv10: 270000
	}
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 60
			Lv3: 70
			Lv4: 80
			Lv5: 90
			Lv6: 100
			Lv7: 110
			Lv8: 120
			Lv9: 130
			Lv10: 140
		}
	}
},
{
	Id: 2210
	Name: "WL_DRAINLIFE"
	Description: "Drain Life"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	InterruptCast: true
	CastTime: 4000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
	}
},
{
	Id: 2211
	Name: "WL_CRIMSONROCK"
	Description: "Crimson Rock"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	NumberOfHits: -7
	InterruptCast: true
	KnockBackTiles: 3
	CastTime: 5000
	AfterCastActDelay: 2000
	SkillData1: 5000
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
	}
},
{
	Id: 2212
	Name: "WL_HELLINFERNO"
	Description: "Hell Inferno"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	InterruptCast: true
	CastTime: 3000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 40
			Lv3: 45
			Lv4: 50
			Lv5: 55
			Lv6: 60
			Lv7: 65
			Lv8: 70
			Lv9: 75
			Lv10: 80
		}
	}
},
{
	Id: 2213
	Name: "WL_COMET"
	Description: "Comet"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	NumberOfHits: -20
	InterruptCast: true
	KnockBackTiles: 2
	CastTime: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	SkillData1: 100
	SkillData2: 42000
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 480
			Lv2: 560
			Lv3: 640
			Lv4: 720
			Lv5: 800
			Lv6: 880
			Lv7: 960
			Lv8: 1040
			Lv9: 1120
			Lv10: 1200
		}
		Items: {
			Red_Gemstone: 2
		}
	}
	Unit: {
		Id: 0x86
		Range: 8
		Interval: 100
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2214
	Name: "WL_CHAINLIGHTNING"
	Description: "Chain Lightning"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	SplashRange: 3
	InterruptCast: true
	CastTime: {
		Lv1: 3500
		Lv2: 4000
		Lv3: 4500
		Lv4: 5000
		Lv5: 5500
		Lv6: 6000
		Lv7: 6500
		Lv8: 7000
		Lv9: 7500
		Lv10: 8000
	}
	SkillData1: 100
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
	}
},
{
	Id: 2215
	Name: "WL_CHAINLIGHTNING_ATK"
	Description: "Chain Lightning Attack"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2216
	Name: "WL_EARTHSTRAIN"
	Description: "Earth Strain"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	NumberOfHits: {
		Lv1: -6
		Lv2: -7
		Lv3: -8
		Lv4: -9
		Lv5: -10
		Lv6: -11
		Lv7: -12
		Lv8: -13
		Lv9: -14
		Lv10: -15
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 3000
		Lv3: 4000
		Lv4: 5000
		Lv5: 6000
		Lv6: 7000
		Lv7: 8000
		Lv8: 9000
		Lv9: 10000
		Lv10: 11000
	}
	AfterCastActDelay: 1000
	SkillData1: 100
	SkillData2: {
		Lv1: 75000
		Lv2: 90000
		Lv3: 105000
		Lv4: 120000
		Lv5: 135000
		Lv6: 150000
		Lv7: 165000
		Lv8: 180000
		Lv9: 195000
		Lv10: 210000
	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 78
			Lv3: 86
			Lv4: 94
			Lv5: 102
			Lv6: 110
			Lv7: 118
			Lv8: 126
			Lv9: 134
			Lv10: 142
		}
	}
	Unit: {
		Id: 0xcb
		Layout: -1
		Interval: 100
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2217
	Name: "WL_TETRAVORTEX"
	Description: "Tetra Vortex"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	InterruptCast: true
	CastTime: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 15000
		Lv2: 120000
		Lv3: 40000
		Lv4: 5000
		Lv5: 5000
		Lv6: 5000
		Lv7: 5000
		Lv8: 5000
		Lv9: 5000
		Lv10: 5000
	}
	CoolDown: 15000
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 150
			Lv3: 180
			Lv4: 210
			Lv5: 240
			Lv6: 270
			Lv7: 300
			Lv8: 330
			Lv9: 360
			Lv10: 390
		}
	}
},
{
	Id: 2218
	Name: "WL_TETRAVORTEX_FIRE"
	Description: "Tetra Vortex Fire"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2219
	Name: "WL_TETRAVORTEX_WATER"
	Description: "Tetra Vortex Water"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2220
	Name: "WL_TETRAVORTEX_WIND"
	Description: "Tetra Vortex Wind"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2221
	Name: "WL_TETRAVORTEX_GROUND"
	Description: "Tetra Vortex Earth"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2222
	Name: "WL_SUMMONFB"
	Description: "Summon Fire Ball"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 160000
		Lv3: 200000
		Lv4: 240000
		Lv5: 280000
		Lv6: 320000
		Lv7: 360000
		Lv8: 400000
		Lv9: 440000
		Lv10: 480000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
	}
},
{
	Id: 2223
	Name: "WL_SUMMONBL"
	Description: "Summon Lightning Ball"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 160000
		Lv3: 200000
		Lv4: 240000
		Lv5: 280000
		Lv6: 320000
		Lv7: 360000
		Lv8: 400000
		Lv9: 440000
		Lv10: 480000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
	}
},
{
	Id: 2224
	Name: "WL_SUMMONWB"
	Description: "Summon Water Ball"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 160000
		Lv3: 200000
		Lv4: 240000
		Lv5: 280000
		Lv6: 320000
		Lv7: 360000
		Lv8: 400000
		Lv9: 440000
		Lv10: 480000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
	}
},
{
	Id: 2225
	Name: "WL_SUMMON_ATK_FIRE"
	Description: "Summon Attack Fire"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	SkillInstances: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2226
	Name: "WL_SUMMON_ATK_WIND"
	Description: "Summon Attack Wind"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	SkillInstances: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2227
	Name: "WL_SUMMON_ATK_WATER"
	Description: "Summon Attack Water"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	SkillInstances: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2228
	Name: "WL_SUMMON_ATK_GROUND"
	Description: "Summon Attack Earth"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	SkillInstances: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2229
	Name: "WL_SUMMONSTONE"
	Description: "Summon Stone"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	SkillData1: {
		Lv1: 120000
		Lv2: 160000
		Lv3: 200000
		Lv4: 240000
		Lv5: 280000
		Lv6: 320000
		Lv7: 360000
		Lv8: 400000
		Lv9: 440000
		Lv10: 480000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
	}
},
{
	Id: 2230
	Name: "WL_RELEASE"
	Description: "Release"
	MaxLevel: 2
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	InterruptCast: true
	Requirements: {
		SPCost: {
			Lv1: 3
			Lv2: 20
			Lv3: 37
			Lv4: 54
			Lv5: 71
			Lv6: 88
			Lv7: 105
			Lv8: 122
			Lv9: 139
			Lv10: 156
		}
	}
},
{
	Id: 2231
	Name: "WL_READING_SB"
	Description: "Reading Spellbook"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 5000
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 2232
	Name: "WL_FREEZE_SP"
	Description: "Freeze Spell"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 2233
	Name: "RA_ARROWSTORM"
	Description: "Arrow Storm"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 3
		Lv3: 3
		Lv4: 3
		Lv5: 3
		Lv6: 4
		Lv7: 4
		Lv8: 4
		Lv9: 4
		Lv10: 5
	}
	NumberOfHits: -3
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2200
		Lv3: 2400
		Lv4: 2600
		Lv5: 2800
		Lv6: 3000
		Lv7: 3200
		Lv8: 3400
		Lv9: 3600
		Lv10: 3800
	}
	CoolDown: {
		Lv1: 5000
		Lv2: 4800
		Lv3: 4600
		Lv4: 4400
		Lv5: 4200
		Lv6: 4000
		Lv7: 3800
		Lv8: 3600
		Lv9: 3400
		Lv10: 3200
	}
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 32
			Lv3: 34
			Lv4: 36
			Lv5: 38
			Lv6: 40
			Lv7: 42
			Lv8: 44
			Lv9: 46
			Lv10: 48
		}
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 10
	}
},
{
	Id: 2234
	Name: "RA_FEARBREEZE"
	Description: "Fear Breeze"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
		WeaponTypes: {
			Bows: true
		}
	}
},
{
	Id: 2235
	Name: "RA_RANGERMAIN"
	Description: "Ranger Main"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 2236
	Name: "RA_AIMEDBOLT"
	Description: "Aimed Bolt"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	CastTime: 4000
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 32
			Lv3: 34
			Lv4: 36
			Lv5: 38
			Lv6: 40
			Lv7: 42
			Lv8: 44
			Lv9: 46
			Lv10: 48
		}
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 2237
	Name: "RA_DETONATOR"
	Description: "Detonator"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	SkillData1: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 15
	}
},
{
	Id: 2238
	Name: "RA_ELECTRICSHOCKER"
	Description: "Electric Shocker"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	SkillInstances: 3
	SkillData1: 15000
	SkillData2: {
		Lv1: 20000
		Lv2: 22000
		Lv3: 24000
		Lv4: 26000
		Lv5: 28000
		Lv6: 30000
		Lv7: 32000
		Lv8: 34000
		Lv9: 36000
		Lv10: 38000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 35
		Items: {
			Special_Alloy_Trap: 1
		}
	}
	Unit: {
		Id: 0xd8
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 2239
	Name: "RA_CLUSTERBOMB"
	Description: "Cluster Bomb"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 3
	SkillInstances: 3
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		Items: {
			Special_Alloy_Trap: 1
		}
	}
	Unit: {
		Id: 0xd9
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 2240
	Name: "RA_WUGMASTERY"
	Description: "Warg Mastery"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 5
		Items: {
			Wolfs_Flute: 0
		}
	}
},
{
	Id: 2241
	Name: "RA_WUGRIDER"
	Description: "Warg Rider"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 2
	}
},
{
	Id: 2242
	Name: "RA_WUGDASH"
	Description: "Warg Dash"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	NumberOfHits: 0
	Requirements: {
		SPCost: 4
		State: "Moveable"
	}
},
{
	Id: 2243
	Name: "RA_WUGSTRIKE"
	Description: "Warg Strike"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 22
			Lv3: 24
			Lv4: 26
			Lv5: 28
			Lv6: 30
			Lv7: 32
			Lv8: 34
			Lv9: 36
			Lv10: 38
		}
	}
},
{
	Id: 2244
	Name: "RA_WUGBITE"
	Description: "Warg Bite"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	CoolDown: {
		Lv1: 4000
		Lv2: 6000
		Lv3: 8000
		Lv4: 10000
		Lv5: 12000
		Lv6: 14000
		Lv7: 16000
		Lv8: 18000
		Lv9: 20000
		Lv10: 22000
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 42
			Lv3: 44
			Lv4: 46
			Lv5: 48
			Lv6: 50
			Lv7: 52
			Lv8: 54
			Lv9: 56
			Lv10: 58
		}
		State: "Warg"
	}
},
{
	Id: 2245
	Name: "RA_TOOTHOFWUG"
	Description: "Tooth of Warg"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 2246
	Name: "RA_SENSITIVEKEEN"
	Description: "Sensitive Keen"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	AfterCastActDelay: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 12
		State: "Warg"
	}
},
{
	Id: 2247
	Name: "RA_CAMOUFLAGE"
	Description: "Camouflage"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 2248
	Name: "RA_RESEARCHTRAP"
	Description: "Research Trap"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 2249
	Name: "RA_MAGENTATRAP"
	Description: "Magenta Trap"
	MaxLevel: 1
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 2
	SkillInstances: 1
	AfterCastActDelay: 2000
	SkillData1: 15000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Special_Alloy_Trap: 1
			Boody_Red: 1
		}
	}
	Unit: {
		Id: 0xd2
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOPC: true
		}
	}
},
{
	Id: 2250
	Name: "RA_COBALTTRAP"
	Description: "Cobalt Trap"
	MaxLevel: 1
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 2
	SkillInstances: 1
	AfterCastActDelay: 2000
	SkillData1: 15000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Special_Alloy_Trap: 1
			Crystal_Blue: 1
		}
	}
	Unit: {
		Id: 0xd3
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOPC: true
		}
	}
},
{
	Id: 2251
	Name: "RA_MAIZETRAP"
	Description: "Maize Trap"
	MaxLevel: 1
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 2
	SkillInstances: 1
	AfterCastActDelay: 2000
	SkillData1: 15000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Special_Alloy_Trap: 1
			Yellow_Live: 1
		}
	}
	Unit: {
		Id: 0xd4
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOPC: true
		}
	}
},
{
	Id: 2252
	Name: "RA_VERDURETRAP"
	Description: "Verdure Trap"
	MaxLevel: 1
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 2
	SkillInstances: 1
	AfterCastActDelay: 2000
	SkillData1: 15000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Special_Alloy_Trap: 1
			Wind_Of_Verdure: 1
		}
	}
	Unit: {
		Id: 0xd5
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOPC: true
		}
	}
},
{
	Id: 2253
	Name: "RA_FIRINGTRAP"
	Description: "Firing Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 2
	SkillInstances: 2
	SkillData1: 15000
	SkillData2: 40000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Special_Alloy_Trap: 1
		}
	}
	Unit: {
		Id: 0xd6
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
		}
	}
},
{
	Id: 2254
	Name: "RA_ICEBOUNDTRAP"
	Description: "Icebound Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 2
	SkillInstances: 2
	SkillData1: 15000
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		Items: {
			Special_Alloy_Trap: 1
		}
	}
	Unit: {
		Id: 0xd7
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
		}
	}
},
{
	Id: 2255
	Name: "NC_MADOLICENCE"
	Description: "Mado License"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 2256
	Name: "NC_BOOSTKNUCKLE"
	Description: "Boost Knuckle"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	CastTime: {
		Lv1: 200
		Lv2: 400
		Lv3: 600
		Lv4: 800
		Lv5: 1000
		Lv6: 1200
		Lv7: 1400
		Lv8: 1600
		Lv9: 1800
		Lv10: 2000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 3
			Lv2: 6
			Lv3: 9
			Lv4: 12
			Lv5: 15
			Lv6: 18
			Lv7: 21
			Lv8: 24
			Lv9: 27
			Lv10: 30
		}
		State: "MadoGear"
	}
},
{
	Id: 2257
	Name: "NC_PILEBUNKER"
	Description: "Pile Bunker"
	MaxLevel: 3
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 2000
	CoolDown: 5000
	Requirements: {
		SPCost: 50
		State: "MadoGear"
		Equip: {
			Pilebuncker: 1
			Pilebuncker_S: 1
			Pilebuncker_P: 1
			Pilebuncker_T: 1
			Any: true
		}
	}
},
{
	Id: 2258
	Name: "NC_VULCANARM"
	Description: "Vulcan Arm"
	MaxLevel: 3
	Range: 13
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	AfterCastActDelay: {
		Lv1: 300
		Lv2: 200
		Lv3: 100
		Lv4: 1
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 2
			Lv2: 4
			Lv3: 6
			Lv4: 8
			Lv5: 10
			Lv6: 12
			Lv7: 14
			Lv8: 16
			Lv9: 18
			Lv10: 20
		}
		State: "MadoGear"
		Items: {
			Vulcan_Bullet: 1
		}
	}
},
{
	Id: 2259
	Name: "NC_FLAMELAUNCHER"
	Description: "Flame Launcher"
	MaxLevel: 3
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	SplashRange: 2
	SkillInstances: 5
	CastTime: {
		Lv1: 500
		Lv2: 1000
		Lv3: 1500
		Lv4: 2000
		Lv5: 2500
		Lv6: 3000
		Lv7: 3500
		Lv8: 4000
		Lv9: 4500
		Lv10: 5000
	}
	AfterCastActDelay: {
		Lv1: 1500
		Lv2: 1000
		Lv3: 500
		Lv4: 1
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData1: {
		Lv1: 7000
		Lv2: 14000
		Lv3: 21000
		Lv4: 28000
		Lv5: 35000
		Lv6: 42000
		Lv7: 49000
		Lv8: 56000
		Lv9: 63000
		Lv10: 70000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 20
		State: "MadoGear"
		Items: {
			Flame_Thrower: 0
			Magic_Gear_Fuel: 1
		}
	}
},
{
	Id: 2260
	Name: "NC_COLDSLOWER"
	Description: "Cold Slower"
	MaxLevel: 3
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	CastTime: 1000
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	SkillData1: {
		Lv1: 7000
		Lv2: 14000
		Lv3: 21000
		Lv4: 28000
		Lv5: 35000
		Lv6: 42000
		Lv7: 49000
		Lv8: 56000
		Lv9: 63000
		Lv10: 70000
	}
	SkillData2: 40000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		State: "MadoGear"
		Items: {
			Magic_Gear_Fuel: 1
			Liquid_Condensed_Bullet: 1
		}
	}
},
{
	Id: 2261
	Name: "NC_ARMSCANNON"
	Description: "Arm Cannon"
	MaxLevel: 3
	Range: {
		Lv1: 9
		Lv2: 11
		Lv3: 13
		Lv4: 15
		Lv5: 17
		Lv6: 19
		Lv7: 21
		Lv8: 23
		Lv9: 25
		Lv10: 27
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 2
		Lv3: 1
		Lv4: 1
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CastTime: {
		Lv1: 1400
		Lv2: 1600
		Lv3: 1800
		Lv4: 2000
		Lv5: 2200
		Lv6: 2400
		Lv7: 2600
		Lv8: 2800
		Lv9: 3000
		Lv10: 3200
	}
	AfterCastActDelay: {
		Lv1: 500
		Lv2: 1000
		Lv3: 2000
		Lv4: 2000
		Lv5: 2000
		Lv6: 2000
		Lv7: 2000
		Lv8: 2000
		Lv9: 2000
		Lv10: 2000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		AmmoTypes: {
			A_CANNONBALL: true
		}
		AmmoAmount: 1
		State: "MadoGear"
		Items: {
			Magic_Gear_Fuel: 1
		}
	}
},
{
	Id: 2262
	Name: "NC_ACCELERATION"
	Description: "Acceleration"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 40
			Lv3: 60
			Lv4: 80
			Lv5: 100
			Lv6: 120
			Lv7: 140
			Lv8: 160
			Lv9: 180
			Lv10: 200
		}
		State: "MadoGear"
		Items: {
			Accelerator: 0
			Magic_Gear_Fuel: 1
		}
	}
},
{
	Id: 2263
	Name: "NC_HOVERING"
	Description: "Hovering"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 90000
	CoolDown: 0
	Requirements: {
		SPCost: 25
		State: "MadoGear"
		Items: {
			Magic_Gear_Fuel: 1
		}
		Equip: {
			Hovering_Booster: 1
		}
	}
},
{
	Id: 2264
	Name: "NC_F_SIDESLIDE"
	Description: "Front-Side Slide"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 7
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 5
		State: "MadoGear"
		Items: {
			Magic_Gear_Fuel: 1
		}
	}
},
{
	Id: 2265
	Name: "NC_B_SIDESLIDE"
	Description: "Back-Side Slide"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 7
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: 5
		State: "MadoGear"
		Items: {
			Magic_Gear_Fuel: 1
		}
	}
},
{
	Id: 2266
	Name: "NC_MAINFRAME"
	Description: "Mainframe Restructure"
	MaxLevel: 4
	NumberOfHits: 0
},
{
	Id: 2267
	Name: "NC_SELFDESTRUCTION"
	Description: "Self Destruction"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
		IgnoreDefCards: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	KnockBackTiles: 5
	CastTime: {
		Lv1: 2000
		Lv2: 1500
		Lv3: 1000
		Lv4: 500
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 300000
	Requirements: {
		SPCost: 1
		State: "MadoGear"
		Items: {
			Suicidal_Device: 0
			Magic_Gear_Fuel: 3
		}
	}
},
{
	Id: 2268
	Name: "NC_SHAPESHIFT"
	Description: "Shape Shift"
	MaxLevel: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 2000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 100
		State: "MadoGear"
		Items: {
			Scarlet_Pts: {
				Lv1: 1
			}
			Lime_Green_Pts: {
				Lv2: 1
			}
			Yellow_Wish_Pts:  {
				Lv3: 1
			}
			Indigo_Pts:  {
				Lv4: 1
			}
			Magic_Gear_Fuel: 2
			Shape_Shifter: 0
		}
	}
},
{
	Id: 2269
	Name: "NC_EMERGENCYCOOL"
	Description: "Emergency Cool"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 500
	CoolDown: 5000
	Requirements: {
		SPCost: 20
		State: "MadoGear"
		Items: {
			Cooling_Device: 0
			Magic_Gear_Fuel: 1
		}
	}
},
{
	Id: 2270
	Name: "NC_INFRAREDSCAN"
	Description: "Infrared Scan"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 7
	InterruptCast: true
	AfterCastActDelay: 500
	SkillData1: 3000
	CoolDown: 3000
	Requirements: {
		SPCost: 45
		State: "MadoGear"
	}
},
{
	Id: 2271
	Name: "NC_ANALYZE"
	Description: "Analyze"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 20000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		State: "MadoGear"
		Items: {
			Magic_Gear_Fuel: 1
		}
	}
},
{
	Id: 2272
	Name: "NC_MAGNETICFIELD"
	Description: "Magnetic Field"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	InterruptCast: true
	SkillData1: {
		Lv1: 4000
		Lv2: 6000
		Lv3: 8000
		Lv4: 10000
		Lv5: 12000
		Lv6: 14000
		Lv7: 16000
		Lv8: 18000
		Lv9: 20000
		Lv10: 22000
	}
	CoolDown: {
		Lv1: 20000
		Lv2: 15000
		Lv3: 10000
		Lv4: 5000
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
		State: "MadoGear"
		Items: {
			Mag_Field_Generator: 0
			Magic_Gear_Fuel: 2
		}
	}
},
{
	Id: 2273
	Name: "NC_NEUTRALBARRIER"
	Description: "Neutral Barrier"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 90000
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
		State: "MadoGear"
		Items: {
			Barrier_Builder: 0
			Magic_Gear_Fuel: 1
		}
	}
	Unit: {
		Id: 0xe2
		Layout: 2
		Interval: 500
		Target: "Friend"
	}
},
{
	Id: 2274
	Name: "NC_STEALTHFIELD"
	Description: "Stealth Field"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: {
		Lv1: 20000
		Lv2: 15000
		Lv3: 10000
		Lv4: 5000
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 100
			Lv3: 120
			Lv4: 140
			Lv5: 160
			Lv6: 180
			Lv7: 200
			Lv8: 220
			Lv9: 240
			Lv10: 260
		}
		State: "MadoGear"
		Items: {
			Camouflage_Generator: 0
			Magic_Gear_Fuel: 2
		}
	}
	Unit: {
		Id: 0xe3
		Layout: 2
		Interval: 500
		Target: "All"
	}
},
{
	Id: 2275
	Name: "NC_REPAIR"
	Description: "Repair"
	MaxLevel: 5
	Range: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 200
		Lv2: 300
		Lv3: 400
		Lv4: 500
		Lv5: 600
		Lv6: 700
		Lv7: 800
		Lv8: 900
		Lv9: 1000
		Lv10: 1100
	}
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 30
			Lv3: 35
			Lv4: 40
			Lv5: 45
			Lv6: 50
			Lv7: 55
			Lv8: 60
			Lv9: 65
			Lv10: 70
		}
		State: "MadoGear"
		Items: {
			RepairA: {
				Lv1: 1
				Lv2: 1
			}
			RepairB: {
				Lv3: 1
				Lv4: 1
			}
			RepairC: {
				Lv5: 1
			}
			Repair_Kit: 0
		}
	}
},
{
	Id: 2276
	Name: "NC_TRAININGAXE"
	Description: "Axe Training"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 2277
	Name: "NC_RESEARCHFE"
	Description: "Research Fire/Earth"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 2278
	Name: "NC_AXEBOOMERANG"
	Description: "Axe Boomerang"
	MaxLevel: 5
	Range: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	KnockBackTiles: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	CoolDown: {
		Lv1: 5000
		Lv2: 4500
		Lv3: 4000
		Lv4: 3500
		Lv5: 3000
		Lv6: 2500
		Lv7: 2000
		Lv8: 1500
		Lv9: 1000
		Lv10: 500
	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 22
			Lv3: 24
			Lv4: 26
			Lv5: 28
			Lv6: 30
			Lv7: 32
			Lv8: 34
			Lv9: 36
			Lv10: 38
		}
		WeaponTypes: {
			1HAxes: true
			2HAxes: true
		}
	}
},
{
	Id: 2279
	Name: "NC_POWERSWING"
	Description: "Power Swing"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1000
	SkillData1: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 22
			Lv3: 24
			Lv4: 26
			Lv5: 28
			Lv6: 30
			Lv7: 32
			Lv8: 34
			Lv9: 36
			Lv10: 38
		}
	}
},
{
	Id: 2280
	Name: "NC_AXETORNADO"
	Description: "Axe Tornado"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 2
		Lv3: 3
		Lv4: 3
		Lv5: 3
		Lv6: 3
		Lv7: 3
		Lv8: 3
		Lv9: 3
		Lv10: 3
	}
	NumberOfHits: -3
	AfterCastActDelay: 500
	CoolDown: {
		Lv1: 4000
		Lv2: 3500
		Lv3: 3000
		Lv4: 2500
		Lv5: 2000
		Lv6: 1500
		Lv7: 1000
		Lv8: 500
		Lv9: 1
		Lv10: 1
	}
	Requirements: {
		HPCost: {
			Lv1: 20
			Lv2: 40
			Lv3: 60
			Lv4: 80
			Lv5: 100
			Lv6: 120
			Lv7: 140
			Lv8: 160
			Lv9: 180
			Lv10: 200
		}
		SPCost: {
			Lv1: 18
			Lv2: 20
			Lv3: 22
			Lv4: 24
			Lv5: 26
			Lv6: 28
			Lv7: 30
			Lv8: 32
			Lv9: 34
			Lv10: 36
		}
		WeaponTypes: {
			1HAxes: true
			2HAxes: true
		}
	}
},
{
	Id: 2281
	Name: "NC_SILVERSNIPER"
	Description: "FAW - Silver Sniper"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 2
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 30
			Lv3: 35
			Lv4: 40
			Lv5: 45
			Lv6: 50
			Lv7: 55
			Lv8: 60
			Lv9: 65
			Lv10: 70
		}
		Items: {
			Portable_Furnace: 0
			Oridecon_Hammer: 0
			Iron: 1
			Steel: 2
		}
	}
},
{
	Id: 2282
	Name: "NC_MAGICDECOY"
	Description: "FAW - Magic Decoy"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 2
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		Items: {
			Portable_Furnace: 0
			Oridecon_Hammer: 0
			Iron: 2
			Brigan: 1
		}
	}
},
{
	Id: 2283
	Name: "NC_DISJOINT"
	Description: "FAW Removal"
	MaxLevel: 1
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 2000
	CoolDown: 0
	Requirements: {
		SPCost: 15
		Items: {
			Monkey_Wrench: 1
		}
	}
},
{
	Id: 2284
	Name: "SC_FATALMENACE"
	Description: "Fatal Menace"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
	}
},
{
	Id: 2285
	Name: "SC_REPRODUCE"
	Description: "Reproduce"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
	}
},
{
	Id: 2286
	Name: "SC_AUTOSHADOWSPELL"
	Description: "Auto Shadow Spell"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 4000
		Lv2: 3600
		Lv3: 3200
		Lv4: 2800
		Lv5: 2400
		Lv6: 2000
		Lv7: 1600
		Lv8: 1200
		Lv9: 800
		Lv10: 400
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
	}
},
{
	Id: 2287
	Name: "SC_SHADOWFORM"
	Description: "Shadow Form"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 40000
		Lv3: 50000
		Lv4: 60000
		Lv5: 70000
		Lv6: 80000
		Lv7: 90000
		Lv8: 100000
		Lv9: 110000
		Lv10: 120000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
	}
},
{
	Id: 2288
	Name: "SC_TRIANGLESHOT"
	Description: "Triangle Shot"
	MaxLevel: 10
	Range: {
		Lv1: 7
		Lv2: 7
		Lv3: 7
		Lv4: 9
		Lv5: 9
		Lv6: 9
		Lv7: 9
		Lv8: 11
		Lv9: 11
		Lv10: 11
	}
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -3
	InterruptCast: true
	KnockBackTiles: 3
	CastTime: 1000
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 24
			Lv3: 26
			Lv4: 28
			Lv5: 30
			Lv6: 32
			Lv7: 34
			Lv8: 36
			Lv9: 38
			Lv10: 40
		}
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 3
	}
},
{
	Id: 2289
	Name: "SC_BODYPAINT"
	Description: "Body Painting"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 5000
		Lv2: 7000
		Lv3: 9000
		Lv4: 11000
		Lv5: 13000
		Lv6: 15000
		Lv7: 17000
		Lv8: 19000
		Lv9: 21000
		Lv10: 23000
	}
	SkillData2: 10000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 15
			Lv3: 20
			Lv4: 25
			Lv5: 30
			Lv6: 35
			Lv7: 40
			Lv8: 45
			Lv9: 50
			Lv10: 55
		}
		Items: {
			Paint_Brush: 0
			Surface_Paint: 1
		}
	}
},
{
	Id: 2290
	Name: "SC_INVISIBILITY"
	Description: "Invisibility"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 60000
	CoolDown: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 2291
	Name: "SC_DEADLYINFECT"
	Description: "Deadly Infect"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 44
			Lv3: 48
			Lv4: 52
			Lv5: 56
			Lv6: 60
			Lv7: 64
			Lv8: 68
			Lv9: 72
			Lv10: 76
		}
	}
},
{
	Id: 2292
	Name: "SC_ENERVATION"
	Description: "Masquerade - Enervation"
	MaxLevel: 3
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		Items: {
			Face_Paint: 1
			Makeover_Brush: 0
		}
	}
},
{
	Id: 2293
	Name: "SC_GROOMY"
	Description: "Masquerade - Gloomy"
	MaxLevel: 3
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		Items: {
			Face_Paint: 1
			Makeover_Brush: 0
		}
	}
},
{
	Id: 2294
	Name: "SC_IGNORANCE"
	Description: "Masquerade - Ignorance"
	MaxLevel: 3
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		Items: {
			Face_Paint: 1
			Makeover_Brush: 0
		}
	}
},
{
	Id: 2295
	Name: "SC_LAZINESS"
	Description: "Masquerade - Laziness"
	MaxLevel: 3
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		Items: {
			Face_Paint: 1
			Makeover_Brush: 0
		}
	}
},
{
	Id: 2296
	Name: "SC_UNLUCKY"
	Description: "Masquerade - Unlucky"
	MaxLevel: 3
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		Items: {
			Face_Paint: 1
			Makeover_Brush: 0
		}
	}
},
{
	Id: 2297
	Name: "SC_WEAKNESS"
	Description: "Masquerade - Weakness"
	MaxLevel: 3
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
		Items: {
			Face_Paint: 1
			Makeover_Brush: 0
		}
	}
},
{
	Id: 2298
	Name: "SC_STRIPACCESSARY"
	Description: "Strip Accessory"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 100000
		Lv6: 110000
		Lv7: 120000
		Lv8: 130000
		Lv9: 140000
		Lv10: 150000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 18
			Lv3: 21
			Lv4: 24
			Lv5: 27
			Lv6: 30
			Lv7: 33
			Lv8: 36
			Lv9: 39
			Lv10: 42
		}
	}
},
{
	Id: 2299
	Name: "SC_MANHOLE"
	Description: "Man Hole"
	MaxLevel: 3
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 3
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	SkillData2: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
		Items: {
			Paint_Brush: 0
			Surface_Paint: 1
		}
	}
	Unit: {
		Id: 0xcc
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 2300
	Name: "SC_DIMENSIONDOOR"
	Description: "Dimension Door"
	MaxLevel: 3
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 4000
		Lv2: 8000
		Lv3: 12000
		Lv4: 16000
		Lv5: 20000
		Lv6: 24000
		Lv7: 28000
		Lv8: 32000
		Lv9: 36000
		Lv10: 40000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 36
			Lv3: 42
			Lv4: 48
			Lv5: 54
			Lv6: 60
			Lv7: 66
			Lv8: 72
			Lv9: 78
			Lv10: 84
		}
		Items: {
			Paint_Brush: 0
			Surface_Paint: 1
		}
	}
	Unit: {
		Id: 0xcd
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 2301
	Name: "SC_CHAOSPANIC"
	Description: "Chaos Panic"
	MaxLevel: 3
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SplashRange: 2
	InterruptCast: true
	SkillInstances: 1
	CastTime: 2000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	SkillData2: {
		Lv1: 4000
		Lv2: 8000
		Lv3: 12000
		Lv4: 16000
		Lv5: 20000
		Lv6: 24000
		Lv7: 28000
		Lv8: 32000
		Lv9: 36000
		Lv10: 40000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 36
			Lv3: 42
			Lv4: 48
			Lv5: 54
			Lv6: 60
			Lv7: 66
			Lv8: 72
			Lv9: 78
			Lv10: 84
		}
		Items: {
			Paint_Brush: 0
			Surface_Paint: 2
		}
	}
	Unit: {
		Id: 0xce
		Layout: 2
		Interval: -1
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
			UF_NOOVERLAP: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 2302
	Name: "SC_MAELSTROM"
	Description: "Maelstrom"
	MaxLevel: 3
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	SplashRange: 2
	InterruptCast: true
	SkillInstances: 1
	CastTime: 2000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 7000
		Lv2: 14000
		Lv3: 21000
		Lv4: 28000
		Lv5: 35000
		Lv6: 42000
		Lv7: 49000
		Lv8: 56000
		Lv9: 63000
		Lv10: 70000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 55
			Lv3: 60
			Lv4: 65
			Lv5: 70
			Lv6: 75
			Lv7: 80
			Lv8: 85
			Lv9: 90
			Lv10: 95
		}
		Items: {
			Paint_Brush: 0
			Surface_Paint: 2
		}
	}
	Unit: {
		Id: 0xcf
		Layout: 2
		Interval: -1
		Target: "All"
		Flag: {
			UF_NOREITERATION: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 2303
	Name: "SC_BLOODYLUST"
	Description: "Bloody Lust"
	MaxLevel: 3
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 5000
		Lv2: 10000
		Lv3: 15000
		Lv4: 20000
		Lv5: 25000
		Lv6: 30000
		Lv7: 35000
		Lv8: 40000
		Lv9: 45000
		Lv10: 50000
	}
	CoolDown: 180000
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
		Items: {
			Paint_Brush: 0
			Surface_Paint: 2
		}
	}
	Unit: {
		Id: 0xd0
		Layout: 3
		Interval: -1
		Target: "All"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 2304
	Name: "SC_FEINTBOMB"
	Description: "Feint Bomb"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	CastTime: 1000
	SkillData1: 1000
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		Items: {
			Paint_Brush: 0
			Surface_Paint: 1
		}
	}
	Unit: {
		Id: 0xd1
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2307
	Name: "LG_CANNONSPEAR"
	Description: "Cannon Spear"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SplashRange: 2
	SkillInstances: 10
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 16
			Lv3: 20
			Lv4: 24
			Lv5: 28
			Lv6: 32
			Lv7: 36
			Lv8: 40
			Lv9: 44
			Lv10: 48
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2308
	Name: "LG_BANISHINGPOINT"
	Description: "Banishing Point"
	MaxLevel: 10
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 20
			Lv4: 20
			Lv5: 20
			Lv6: 25
			Lv7: 25
			Lv8: 25
			Lv9: 25
			Lv10: 25
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2309
	Name: "LG_TRAMPLE"
	Description: "Trample"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 45
			Lv3: 60
			Lv4: 75
			Lv5: 90
			Lv6: 105
			Lv7: 120
			Lv8: 135
			Lv9: 150
			Lv10: 165
		}
	}
},
{
	Id: 2310
	Name: "LG_SHIELDPRESS"
	Description: "Shield Press"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	SkillData1: {
		Lv1: 5500
		Lv2: 6000
		Lv3: 6500
		Lv4: 7000
		Lv5: 7500
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
		State: "Shield"
	}
},
{
	Id: 2311
	Name: "LG_REFLECTDAMAGE"
	Description: "Reflect Damage"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 80
			Lv3: 100
			Lv4: 120
			Lv5: 140
			Lv6: 160
			Lv7: 180
			Lv8: 200
			Lv9: 220
			Lv10: 240
		}
		State: "Shield"
	}
},
{
	Id: 2312
	Name: "LG_PINPOINTATTACK"
	Description: "Pinpoint Attack"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 1000
	SkillData1: 5000
	CoolDown: 5000
	Requirements: {
		SPCost: 50
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2313
	Name: "LG_FORCEOFVANGUARD"
	Description: "Force of Vanguard"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 2314
	Name: "LG_RAGEBURST"
	Description: "Rage Burst"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	AfterCastActDelay: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 150
	}
},
{
	Id: 2315
	Name: "LG_SHIELDSPELL"
	Description: "Shield Spell"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	Element: {
		Lv1: "Ele_Neutral"
		Lv2: "Ele_Holy"
		Lv3: "Ele_Neutral"
	}
	DamageType: {
		SplashArea: true
	}
	InterruptCast: true
	KnockBackTiles: {
		Lv1: 2
		Lv2: 0
		Lv3: 0
		Lv4: 0
		Lv5: 0
		Lv6: 0
		Lv7: 0
		Lv8: 0
		Lv9: 0
		Lv10: 0
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: 2000
	Requirements: {
		SPCost: 50
		State: "Shield"
	}
},
{
	Id: 2316
	Name: "LG_EXEEDBREAK"
	Description: "Exceed Break"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 5000
		Lv2: 5500
		Lv3: 6000
		Lv4: 6500
		Lv5: 7000
		Lv6: 7500
		Lv7: 8000
		Lv8: 8500
		Lv9: 9000
		Lv10: 9500
	}
	AfterCastActDelay: 1000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 32
			Lv3: 44
			Lv4: 56
			Lv5: 68
			Lv6: 80
			Lv7: 92
			Lv8: 104
			Lv9: 116
			Lv10: 128
		}
	}
},
{
	Id: 2317
	Name: "LG_OVERBRAND"
	Description: "Over Brand"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	InterruptCast: true
	CastTime: 500
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2318
	Name: "LG_PRESTIGE"
	Description: "Prestige"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 75
			Lv2: 80
			Lv3: 85
			Lv4: 90
			Lv5: 95
			Lv6: 100
			Lv7: 105
			Lv8: 110
			Lv9: 115
			Lv10: 120
		}
	}
},
{
	Id: 2319
	Name: "LG_BANDING"
	Description: "Banding"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SplashRange: 3
	SkillData1: -1
	SkillData2: {
		Lv1: 2000
		Lv2: 4000
		Lv3: 6000
		Lv4: 8000
		Lv5: 10000
		Lv6: 12000
		Lv7: 14000
		Lv8: 16000
		Lv9: 18000
		Lv10: 20000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 36
			Lv3: 42
			Lv4: 48
			Lv5: 54
			Lv6: 60
			Lv7: 66
			Lv8: 72
			Lv9: 78
			Lv10: 84
		}
	}
	Unit: {
		Id: 0xec
		Range: 3
		Interval: 5000
		Target: "All"
	}
},
{
	Id: 2320
	Name: "LG_MOONSLASHER"
	Description: "Moon Slasher"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	CoolDown: {
		Lv1: 6000
		Lv2: 5000
		Lv3: 4000
		Lv4: 3000
		Lv5: 2000
		Lv6: 1000
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2321
	Name: "LG_RAYOFGENESIS"
	Description: "Ray of Genesis"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Holy"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 5
	NumberOfHits: -7
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	AfterCastActDelay: 2000
	SkillData1: 10000
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 65
			Lv3: 70
			Lv4: 75
			Lv5: 80
			Lv6: 85
			Lv7: 90
			Lv8: 95
			Lv9: 100
			Lv10: 105
		}
	}
},
{
	Id: 2322
	Name: "LG_PIETY"
	Description: "Piety"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 1
	InterruptCast: true
	CastTime: {
		Lv1: 3000
		Lv2: 2500
		Lv3: 2000
		Lv4: 1500
		Lv5: 1000
		Lv6: 500
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		Items: {
			Holy_Water: 2
		}
	}
},
{
	Id: 2323
	Name: "LG_EARTHDRIVE"
	Description: "Earth Drive"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Earth"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	NumberOfHits: -5
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 3000
		Lv2: 6000
		Lv3: 9000
		Lv4: 12000
		Lv5: 15000
		Lv6: 18000
		Lv7: 21000
		Lv8: 24000
		Lv9: 27000
		Lv10: 30000
	}
	CoolDown: {
		Lv1: 7000
		Lv2: 6000
		Lv3: 5000
		Lv4: 4000
		Lv5: 3000
		Lv6: 2000
		Lv7: 1000
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	Requirements: {
		SPCost: {
			Lv1: 52
			Lv2: 60
			Lv3: 68
			Lv4: 76
			Lv5: 84
			Lv6: 92
			Lv7: 100
			Lv8: 108
			Lv9: 116
			Lv10: 124
		}
		State: "Shield"
	}
},
{
	Id: 2324
	Name: "LG_HESPERUSLIT"
	Description: "Hesperus Lit"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 3
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 3000
	CoolDown: 20000
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
		WeaponTypes: {
			1HSpears: true
			2HSpears: true
		}
	}
},
{
	Id: 2325
	Name: "LG_INSPIRATION"
	Description: "Inspiration"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: {
		Lv1: 540000
		Lv2: 480000
		Lv3: 420000
		Lv4: 360000
		Lv5: 300000
		Lv6: 240000
		Lv7: 180000
		Lv8: 120000
		Lv9: 60000
		Lv10: 1
	}
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
	}
},
{
	Id: 2519
	Name: "LG_OVERBRAND_BRANDISH"
	Description: "Over Brand"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	InterruptCast: true
	KnockBackTiles: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
},
{
	Id: 2326
	Name: "SR_DRAGONCOMBO"
	Description: "Dragon Combo"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -2
	SkillData1: 3000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 3
			Lv2: 4
			Lv3: 5
			Lv4: 6
			Lv5: 7
			Lv6: 8
			Lv7: 9
			Lv8: 10
			Lv9: 11
			Lv10: 12
		}
	}
},
{
	Id: 2327
	Name: "SR_SKYNETBLOW"
	Description: "Sky Net Blow"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	NumberOfHits: -3
	KnockBackTiles: 3
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 8
			Lv2: 9
			Lv3: 10
			Lv4: 11
			Lv5: 12
			Lv6: 13
			Lv7: 14
			Lv8: 15
			Lv9: 16
			Lv10: 17
		}
	}
},
{
	Id: 2328
	Name: "SR_EARTHSHAKER"
	Description: "Earth Shaker"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	SkillData1: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 2000
		Lv4: 3000
		Lv5: 3000
	}
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 36
			Lv2: 40
			Lv3: 44
			Lv4: 48
			Lv5: 52
			Lv6: 56
			Lv7: 60
			Lv8: 64
			Lv9: 68
			Lv10: 72
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 2329
	Name: "SR_FALLENEMPIRE"
	Description: "Fallen Empire"
	MaxLevel: 5
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -2
	SkillData1: {
		Lv1: 500
		Lv2: 1000
		Lv3: 1500
		Lv4: 2000
		Lv5: 2500
		Lv6: 3000
		Lv7: 3500
		Lv8: 4000
		Lv9: 4500
		Lv10: 5000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
		SpiritSphereCost: 2
	}
},
{
	Id: 2330
	Name: "SR_TIGERCANNON"
	Description: "Tiger Cannon"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
		IsCombo: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 1
		Lv5: 1
		Lv6: 2
		Lv7: 2
		Lv8: 2
		Lv9: 2
		Lv10: 2
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1100
		Lv2: 1200
		Lv3: 1300
		Lv4: 1400
		Lv5: 1500
		Lv6: 1600
		Lv7: 1700
		Lv8: 1800
		Lv9: 1900
		Lv10: 2000
	}
	AfterCastActDelay: 1000
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
		HPRateCost: {
			Lv1: -12
			Lv2: -14
			Lv3: -16
			Lv4: -18
			Lv5: -20
			Lv6: -22
			Lv7: -24
			Lv8: -26
			Lv9: -28
			Lv10: -30
		}
		SPRateCost: {
			Lv1: -6
			Lv2: -7
			Lv3: -8
			Lv4: -9
			Lv5: -10
			Lv6: -11
			Lv7: -12
			Lv8: -13
			Lv9: -14
			Lv10: -15
		}
		State: "ExplosionSpirits"
		SpiritSphereCost: 2
	}
},
{
	Id: 2331
	Name: "SR_HELLGATE"
	Description: "Hell Gate"
	MaxLevel: 10
	NumberOfHits: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2332
	Name: "SR_RAMPAGEBLASTER"
	Description: "Rampage Blaster"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	AfterCastActDelay: 1000
	CoolDown: 10000
	Requirements: {
		SPCost: 150
	}
},
{
	Id: 2333
	Name: "SR_CRESCENTELBOW"
	Description: "Crescent Elbow"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 3000
		Lv2: 4000
		Lv3: 5000
		Lv4: 6000
		Lv5: 7000
		Lv6: 8000
		Lv7: 9000
		Lv8: 10000
		Lv9: 11000
		Lv10: 12000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: 80
		SpiritSphereCost: 2
	}
},
{
	Id: 2334
	Name: "SR_CURSEDCIRCLE"
	Description: "Cursed Circle"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 3000
		Lv2: 4000
		Lv3: 5000
		Lv4: 6000
		Lv5: 7000
		Lv6: 8000
		Lv7: 9000
		Lv8: 10000
		Lv9: 11000
		Lv10: 12000
	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 60
			Lv3: 80
			Lv4: 100
			Lv5: 120
			Lv6: 140
			Lv7: 160
			Lv8: 180
			Lv9: 200
			Lv10: 220
		}
		HPRateCost: {
			Lv1: -1
			Lv2: -2
			Lv3: -3
			Lv4: -4
			Lv5: -5
			Lv6: -6
			Lv7: -7
			Lv8: -8
			Lv9: -9
			Lv10: -10
		}
	}
},
{
	Id: 2335
	Name: "SR_LIGHTNINGWALK"
	Description: "Lightning Walk"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 70
			Lv3: 60
			Lv4: 50
			Lv5: 40
			Lv6: 30
			Lv7: 20
			Lv8: 10
			Lv9: 1
			Lv10: 1
		}
		HPRateCost: {
			Lv1: -5
			Lv2: -4
			Lv3: -3
			Lv4: -2
			Lv5: -1
			Lv6: 0
			Lv7: 1
			Lv8: 2
			Lv9: 3
			Lv10: 4
		}
	}
},
{
	Id: 2336
	Name: "SR_KNUCKLEARROW"
	Description: "Knuckle Arrow"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	KnockBackTiles: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 15
			Lv3: 20
			Lv4: 25
			Lv5: 30
			Lv6: 35
			Lv7: 40
			Lv8: 45
			Lv9: 50
			Lv10: 55
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 2337
	Name: "SR_WINDMILL"
	Description: "Windmill"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	CoolDown: 3000
	Requirements: {
		SPCost: 45
	}
},
{
	Id: 2338
	Name: "SR_RAISINGDRAGON"
	Description: "Raising Dragon"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 30000
	Requirements: {
		SPCost: 120
	}
},
{
	Id: 2339
	Name: "SR_GENTLETOUCH"
	Description: "Gentle Touch"
	MaxLevel: 5
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2340
	Name: "SR_ASSIMILATEPOWER"
	Description: "Assimilate Power"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	AfterCastActDelay: 1000
	CoolDown: 5000
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 2341
	Name: "SR_POWERVELOCITY"
	Description: "Power Velocity"
	MaxLevel: 1
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1500
	CoolDown: 0
	Requirements: {
		SPCost: 50
		SpiritSphereCost: 5
	}
},
{
	Id: 2342
	Name: "SR_CRESCENTELBOW_AUTOSPELL"
	Description: "Crescent Elbow Autospell"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreDefense: true
	}
	KnockBackTiles: 7
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2343
	Name: "SR_GATEOFHELL"
	Description: "Gate of Hell"
	MaxLevel: 10
	Range: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 3
		Lv5: 4
		Lv6: 4
		Lv7: 5
		Lv8: 5
		Lv9: 6
		Lv10: 7
	}
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
		IsCombo: true
	}
	AttackType: "Weapon"
	NumberOfHits: -7
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	AfterCastActDelay: {
		Lv1: 100
		Lv2: 200
		Lv3: 300
		Lv4: 400
		Lv5: 500
		Lv6: 600
		Lv7: 700
		Lv8: 800
		Lv9: 900
		Lv10: 1000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 11
			Lv2: 12
			Lv3: 13
			Lv4: 14
			Lv5: 15
			Lv6: 16
			Lv7: 17
			Lv8: 18
			Lv9: 19
			Lv10: 20
		}
		SPRateCost: {
			Lv1: -11
			Lv2: -12
			Lv3: -13
			Lv4: -14
			Lv5: -15
			Lv6: -16
			Lv7: -17
			Lv8: -18
			Lv9: -19
			Lv10: -20
		}
		SpiritSphereCost: 5
	}
},
{
	Id: 2344
	Name: "SR_GENTLETOUCH_QUIET"
	Description: "Gentle Touch - Quiet"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SkillData1: {
		Lv1: 5000
		Lv2: 7000
		Lv3: 9000
		Lv4: 11000
		Lv5: 13000
		Lv6: 15000
		Lv7: 17000
		Lv8: 19000
		Lv9: 21000
		Lv10: 23000
	}
	CoolDown: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
	}
},
{
	Id: 2345
	Name: "SR_GENTLETOUCH_CURE"
	Description: "Gentle Touch - Cure"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	CoolDown: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
		SpiritSphereCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
	}
},
{
	Id: 2346
	Name: "SR_GENTLETOUCH_ENERGYGAIN"
	Description: "Gentle Touch - Energy Gain"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 240000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
		HPRateCost: {
			Lv1: -1
			Lv2: -2
			Lv3: -3
			Lv4: -4
			Lv5: -5
			Lv6: -6
			Lv7: -7
			Lv8: -8
			Lv9: -9
			Lv10: -10
		}
	}
},
{
	Id: 2347
	Name: "SR_GENTLETOUCH_CHANGE"
	Description: "Gentle Touch - Change"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 240000
	CoolDown: {
		Lv1: 200000
		Lv2: 180000
		Lv3: 160000
		Lv4: 140000
		Lv5: 120000
		Lv6: 100000
		Lv7: 80000
		Lv8: 60000
		Lv9: 40000
		Lv10: 20000
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
		HPRateCost: {
			Lv1: -2
			Lv2: -4
			Lv3: -6
			Lv4: -8
			Lv5: -10
			Lv6: -12
			Lv7: -14
			Lv8: -16
			Lv9: -18
			Lv10: -20
		}
		SpiritSphereCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
	}
},
{
	Id: 2348
	Name: "SR_GENTLETOUCH_REVITALIZE"
	Description: "Gentle Touch - Revitalize"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 240000
	CoolDown: {
		Lv1: 200000
		Lv2: 180000
		Lv3: 160000
		Lv4: 140000
		Lv5: 120000
		Lv6: 100000
		Lv7: 80000
		Lv8: 60000
		Lv9: 40000
		Lv10: 20000
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
		SpiritSphereCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
	}
},
{
	Id: 2350
	Name: "WA_SWING_DANCE"
	Description: "Swing Dance"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 96
			Lv2: 112
			Lv3: 128
			Lv4: 144
			Lv5: 160
			Lv6: 176
			Lv7: 192
			Lv8: 208
			Lv9: 224
			Lv10: 240
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2351
	Name: "WA_SYMPHONY_OF_LOVER"
	Description: "Symphony of Lovers"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 69
			Lv3: 78
			Lv4: 87
			Lv5: 96
			Lv6: 105
			Lv7: 114
			Lv8: 123
			Lv9: 132
			Lv10: 141
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2352
	Name: "WA_MOONLIT_SERENADE"
	Description: "Moonlit Serenade"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 84
			Lv2: 96
			Lv3: 108
			Lv4: 120
			Lv5: 134
			Lv6: 134
			Lv7: 134
			Lv8: 134
			Lv9: 134
			Lv10: 134
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2381
	Name: "MI_RUSH_WINDMILL"
	Description: "Windmill Rush Attack"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 82
			Lv2: 88
			Lv3: 94
			Lv4: 100
			Lv5: 106
			Lv6: 112
			Lv7: 118
			Lv8: 124
			Lv9: 130
			Lv10: 136
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2382
	Name: "MI_ECHOSONG"
	Description: "Echo Song"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 86
			Lv2: 92
			Lv3: 98
			Lv4: 104
			Lv5: 110
			Lv6: 116
			Lv7: 122
			Lv8: 128
			Lv9: 134
			Lv10: 140
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2383
	Name: "MI_HARMONIZE"
	Description: "Harmonize"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 60000
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 75
			Lv3: 80
			Lv4: 85
			Lv5: 90
			Lv6: 95
			Lv7: 100
			Lv8: 105
			Lv9: 110
			Lv10: 115
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2412
	Name: "WM_LESSON"
	Description: "Lesson"
	MaxLevel: 10
	NumberOfHits: 0
},
{
	Id: 2413
	Name: "WM_METALICSOUND"
	Description: "Metallic Sound"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Weapon"
	NumberOfHits: {
		Lv1: -2
		Lv2: -2
		Lv3: -3
		Lv4: -3
		Lv5: -4
		Lv6: -4
		Lv7: -5
		Lv8: -5
		Lv9: -6
		Lv10: -6
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	AfterCastActDelay: 1000
	CoolDown: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	Requirements: {
		SPCost: {
			Lv1: 64
			Lv2: 68
			Lv3: 72
			Lv4: 76
			Lv5: 80
			Lv6: 84
			Lv7: 88
			Lv8: 92
			Lv9: 96
			Lv10: 100
		}
	}
},
{
	Id: 2414
	Name: "WM_REVERBERATION"
	Description: "Reverberation"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	SplashRange: 1
	InterruptCast: true
	CastTime: {
		Lv1: 1100
		Lv2: 1200
		Lv3: 1300
		Lv4: 1400
		Lv5: 1500
		Lv6: 1600
		Lv7: 1700
		Lv8: 1800
		Lv9: 1900
		Lv10: 2000
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 9000
		Lv2: 10000
		Lv3: 11000
		Lv4: 12000
		Lv5: 13000
		Lv6: 14000
		Lv7: 15000
		Lv8: 16000
		Lv9: 17000
		Lv10: 18000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 28
			Lv2: 32
			Lv3: 38
			Lv4: 42
			Lv5: 48
			Lv6: 52
			Lv7: 58
			Lv8: 62
			Lv9: 68
			Lv10: 72
		}
	}
	Unit: {
		Id: 0xda
		Interval: -1
		Target: "Enemy"
	}
},
{
	Id: 2415
	Name: "WM_REVERBERATION_MELEE"
	Description: "Reverberation Melee"
	MaxLevel: 5
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2416
	Name: "WM_REVERBERATION_MAGIC"
	Description: "Reverberation Magic"
	MaxLevel: 5
	AttackType: "Magic"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2417
	Name: "WM_DOMINION_IMPULSE"
	Description: "Dominion Impulse"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 5
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 2418
	Name: "WM_SEVERE_RAINSTORM"
	Description: "Severe Rainstorm"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1500
		Lv2: 2000
		Lv3: 2500
		Lv4: 3000
		Lv5: 3500
		Lv6: 4000
		Lv7: 4500
		Lv8: 5000
		Lv9: 5500
		Lv10: 6000
	}
	AfterCastActDelay: 1000
	SkillData1: 3400
	CoolDown: {
		Lv1: 5000
		Lv2: 5500
		Lv3: 6000
		Lv4: 6500
		Lv5: 7000
		Lv6: 7500
		Lv7: 8000
		Lv8: 8500
		Lv9: 9000
		Lv10: 9500
	}
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
		WeaponTypes: {
			Bows: true
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 20
	}
	Unit: {
		Id: 0xdb
		Range: 5
		Interval: 300
		Target: "Enemy"
		Flag: {
			UF_DUALMODE: true
		}
	}
},
{
	Id: 2419
	Name: "WM_POEMOFNETHERWORLD"
	Description: "Poem of The Netherworld"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 1
	InterruptCast: true
	SkillInstances: 5
	CastTime: 3000
	SkillData1: {
		Lv1: 9000
		Lv2: 11000
		Lv3: 13000
		Lv4: 15000
		Lv5: 17000
		Lv6: 19000
		Lv7: 21000
		Lv8: 23000
		Lv9: 25000
		Lv10: 27000
	}
	SkillData2: {
		Lv1: 8000
		Lv2: 10000
		Lv3: 12000
		Lv4: 14000
		Lv5: 16000
		Lv6: 18000
		Lv7: 20000
		Lv8: 22000
		Lv9: 24000
		Lv10: 26000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 16
			Lv3: 20
			Lv4: 24
			Lv5: 28
			Lv6: 32
			Lv7: 36
			Lv8: 40
			Lv9: 44
			Lv10: 48
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
		Items: {
			Protect_Neck_Candy: 1
		}
	}
	Unit: {
		Id: 0xde
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_NOFOOTSET: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2420
	Name: "WM_VOICEOFSIREN"
	Description: "Voice of Siren"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2200
		Lv3: 2400
		Lv4: 2600
		Lv5: 2800
		Lv6: 3000
		Lv7: 3200
		Lv8: 3400
		Lv9: 3600
		Lv10: 3800
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 15000
		Lv2: 18000
		Lv3: 21000
		Lv4: 24000
		Lv5: 27000
		Lv6: 30000
		Lv7: 33000
		Lv8: 36000
		Lv9: 39000
		Lv10: 42000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 56
			Lv3: 64
			Lv4: 72
			Lv5: 80
			Lv6: 88
			Lv7: 96
			Lv8: 104
			Lv9: 112
			Lv10: 120
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2421
	Name: "WM_DEADHILLHERE"
	Description: "Valley of Death"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 3000
		Lv2: 2500
		Lv3: 2000
		Lv4: 1500
		Lv5: 1000
		Lv6: 500
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 53
			Lv3: 56
			Lv4: 59
			Lv5: 62
			Lv6: 65
			Lv7: 68
			Lv8: 71
			Lv9: 74
			Lv10: 77
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
		Items: {
			Heartbroken_Tears: 1
		}
	}
},
{
	Id: 2422
	Name: "WM_LULLABY_DEEPSLEEP"
	Description: "Deep Sleep Lullaby"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2423
	Name: "WM_SIRCLEOFNATURE"
	Description: "Circle of Nature's Sound"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	SkillData1: 60000
	CoolDown: 15000
	Requirements: {
		SPCost: {
			Lv1: 42
			Lv2: 46
			Lv3: 50
			Lv4: 54
			Lv5: 58
			Lv6: 62
			Lv7: 66
			Lv8: 70
			Lv9: 74
			Lv10: 78
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2424
	Name: "WM_RANDOMIZESPELL"
	Description: "Improvised Song"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
	}
},
{
	Id: 2425
	Name: "WM_GLOOMYDAY"
	Description: "Gloomy Day"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 75
			Lv3: 90
			Lv4: 105
			Lv5: 120
			Lv6: 135
			Lv7: 150
			Lv8: 165
			Lv9: 180
			Lv10: 195
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2426
	Name: "WM_GREAT_ECHO"
	Description: "Great Echo"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Chorus: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 3
		Lv3: 3
		Lv4: 4
		Lv5: 4
		Lv6: 5
		Lv7: 5
		Lv8: 6
		Lv9: 6
		Lv10: 7
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2000
		Lv2: 2200
		Lv3: 2400
		Lv4: 2600
		Lv5: 2800
		Lv6: 3000
		Lv7: 3200
		Lv8: 3400
		Lv9: 3600
		Lv10: 3800
	}
	AfterCastActDelay: 1000
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
		Items: {
			Protect_Neck_Candy: 1
		}
	}
},
{
	Id: 2427
	Name: "WM_SONG_OF_MANA"
	Description: "Song of Mana"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 90000
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 140
			Lv3: 160
			Lv4: 180
			Lv5: 200
			Lv6: 220
			Lv7: 240
			Lv8: 260
			Lv9: 280
			Lv10: 300
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2428
	Name: "WM_DANCE_WITH_WUG"
	Description: "Dance With A Warg"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1500
		Lv2: 2000
		Lv3: 2500
		Lv4: 3000
		Lv5: 3500
		Lv6: 4000
		Lv7: 4500
		Lv8: 5000
		Lv9: 5500
		Lv10: 6000
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 90000
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 140
			Lv3: 160
			Lv4: 180
			Lv5: 200
			Lv6: 220
			Lv7: 240
			Lv8: 260
			Lv9: 280
			Lv10: 300
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2429
	Name: "WM_SOUND_OF_DESTRUCTION"
	Description: "Sound of Destruction"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: {
		Lv1: 4
		Lv2: 4
		Lv3: 5
		Lv4: 5
		Lv5: 6
		Lv6: 6
		Lv7: 7
		Lv8: 7
		Lv9: 8
		Lv10: 8
	}
	InterruptCast: true
	CastTime: {
		Lv1: 0
		Lv2: 500
		Lv3: 1000
		Lv4: 1500
		Lv5: 2000
		Lv6: 2500
		Lv7: 3000
		Lv8: 3500
		Lv9: 4000
		Lv10: 4500
	}
	AfterCastActDelay: 1000
	SkillData1: 5000
	CoolDown: {
		Lv1: 6000
		Lv2: 7000
		Lv3: 8000
		Lv4: 9000
		Lv5: 10000
		Lv6: 11000
		Lv7: 12000
		Lv8: 13000
		Lv9: 14000
		Lv10: 15000
	}
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 60
			Lv3: 70
			Lv4: 80
			Lv5: 90
			Lv6: 100
			Lv7: 110
			Lv8: 120
			Lv9: 130
			Lv10: 140
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2430
	Name: "WM_SATURDAY_NIGHT_FEVER"
	Description: "Saturday Night Fever"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	SkillData2: 3000
	CoolDown: 180000
	Requirements: {
		SPCost: {
			Lv1: 150
			Lv2: 160
			Lv3: 170
			Lv4: 180
			Lv5: 190
			Lv6: 200
			Lv7: 210
			Lv8: 220
			Lv9: 230
			Lv10: 240
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2431
	Name: "WM_LERADS_DEW"
	Description: "Lerad's Dew"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 5
		Lv3: 6
		Lv4: 6
		Lv5: 7
		Lv6: 7
		Lv7: 8
		Lv8: 8
		Lv9: 9
		Lv10: 9
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 180000
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 130
			Lv3: 140
			Lv4: 150
			Lv5: 160
			Lv6: 170
			Lv7: 180
			Lv8: 190
			Lv9: 200
			Lv10: 210
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2432
	Name: "WM_MELODYOFSINK"
	Description: "Melody of Sink"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 5
		Lv3: 6
		Lv4: 6
		Lv5: 7
		Lv6: 7
		Lv7: 8
		Lv8: 8
		Lv9: 9
		Lv10: 9
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 180000
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 130
			Lv3: 140
			Lv4: 150
			Lv5: 160
			Lv6: 170
			Lv7: 180
			Lv8: 190
			Lv9: 200
			Lv10: 210
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2433
	Name: "WM_BEYOND_OF_WARCRY"
	Description: "Warcry of Beyond"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 5
		Lv3: 6
		Lv4: 6
		Lv5: 7
		Lv6: 7
		Lv7: 8
		Lv8: 8
		Lv9: 9
		Lv10: 9
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 180000
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 130
			Lv3: 140
			Lv4: 150
			Lv5: 160
			Lv6: 170
			Lv7: 180
			Lv8: 190
			Lv9: 200
			Lv10: 210
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2434
	Name: "WM_UNLIMITED_HUMMING_VOICE"
	Description: "Unlimited Humming Voice"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Chorus: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 5
		Lv3: 6
		Lv4: 6
		Lv5: 7
		Lv6: 7
		Lv7: 8
		Lv8: 8
		Lv9: 9
		Lv10: 9
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: {
		Lv1: 110000
		Lv2: 120000
		Lv3: 130000
		Lv4: 140000
		Lv5: 150000
		Lv6: 160000
		Lv7: 170000
		Lv8: 180000
		Lv9: 190000
		Lv10: 200000
	}
	Requirements: {
		SPCost: {
			Lv1: 120
			Lv2: 130
			Lv3: 140
			Lv4: 150
			Lv5: 160
			Lv6: 170
			Lv7: 180
			Lv8: 190
			Lv9: 200
			Lv10: 210
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
	}
},
{
	Id: 2443
	Name: "SO_FIREWALK"
	Description: "Fire Walk"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	InterruptCast: true
	SkillInstances: {
		Lv1: 8
		Lv2: 10
		Lv3: 12
		Lv4: 14
		Lv5: 16
		Lv6: 18
		Lv7: 20
		Lv8: 22
		Lv9: 24
		Lv10: 25
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 12000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 34
			Lv3: 38
			Lv4: 42
			Lv5: 46
			Lv6: 50
			Lv7: 54
			Lv8: 58
			Lv9: 62
			Lv10: 66
		}
	}
	Unit: {
		Id: 0xdc
		Interval: 300
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOOVERLAP: true
		}
	}
},
{
	Id: 2444
	Name: "SO_ELECTRICWALK"
	Description: "Electric Walk"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	InterruptCast: true
	SkillInstances: {
		Lv1: 8
		Lv2: 10
		Lv3: 12
		Lv4: 14
		Lv5: 16
		Lv6: 18
		Lv7: 20
		Lv8: 22
		Lv9: 24
		Lv10: 25
	}
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 12000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 34
			Lv3: 38
			Lv4: 42
			Lv5: 46
			Lv6: 50
			Lv7: 54
			Lv8: 58
			Lv9: 62
			Lv10: 66
		}
	}
	Unit: {
		Id: 0xdd
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOOVERLAP: true
		}
	}
},
{
	Id: 2445
	Name: "SO_SPELLFIST"
	Description: "Spell Fist"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 20000
		Lv2: 25000
		Lv3: 30000
		Lv4: 35000
		Lv5: 40000
		Lv6: 45000
		Lv7: 50000
		Lv8: 55000
		Lv9: 60000
		Lv10: 65000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 44
			Lv3: 48
			Lv4: 52
			Lv5: 56
			Lv6: 60
			Lv7: 64
			Lv8: 68
			Lv9: 72
			Lv10: 76
		}
	}
},
{
	Id: 2446
	Name: "SO_EARTHGRAVE"
	Description: "Earth Grave"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	NumberOfHits: -3
	InterruptCast: true
	CastTime: {
		Lv1: 2200
		Lv2: 2400
		Lv3: 2600
		Lv4: 2800
		Lv5: 3000
		Lv6: 3200
		Lv7: 3400
		Lv8: 3600
		Lv9: 3800
		Lv10: 4000
	}
	AfterCastActDelay: 1000
	SkillData1: 500
	SkillData2: {
		Lv1: 8000
		Lv2: 11000
		Lv3: 14000
		Lv4: 17000
		Lv5: 20000
		Lv6: 23000
		Lv7: 26000
		Lv8: 29000
		Lv9: 32000
		Lv10: 35000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 62
			Lv2: 70
			Lv3: 78
			Lv4: 86
			Lv5: 94
			Lv6: 102
			Lv7: 110
			Lv8: 118
			Lv9: 126
			Lv10: 134
		}
	}
	Unit: {
		Id: 0x86
		Range: {
			Lv1: 3
			Lv2: 3
			Lv3: 3
			Lv4: 4
			Lv5: 4
			Lv6: 4
			Lv7: 4
			Lv8: 4
			Lv9: 4
			Lv10: 4
		}
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2447
	Name: "SO_DIAMONDDUST"
	Description: "Diamond Dust"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	NumberOfHits: -5
	InterruptCast: true
	CastTime: {
		Lv1: 5000
		Lv2: 5500
		Lv3: 6000
		Lv4: 6500
		Lv5: 7000
		Lv6: 7500
		Lv7: 8000
		Lv8: 8500
		Lv9: 9000
		Lv10: 9500
	}
	AfterCastActDelay: 1000
	SkillData1: 500
	SkillData2: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 56
			Lv3: 62
			Lv4: 68
			Lv5: 74
			Lv6: 80
			Lv7: 86
			Lv8: 92
			Lv9: 98
			Lv10: 104
		}
	}
	Unit: {
		Id: 0x86
		Range: {
			Lv1: 3
			Lv2: 3
			Lv3: 3
			Lv4: 4
			Lv5: 4
			Lv6: 4
			Lv7: 4
			Lv8: 4
			Lv9: 4
			Lv10: 4
		}
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2448
	Name: "SO_POISON_BUSTER"
	Description: "Poison Buster"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Poison"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 1
		Lv5: 2
		Lv6: 2
		Lv7: 2
		Lv8: 2
		Lv9: 2
		Lv10: 2
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2200
		Lv2: 3400
		Lv3: 4600
		Lv4: 5800
		Lv5: 6000
		Lv6: 6000
		Lv7: 6000
		Lv8: 6000
		Lv9: 6000
		Lv10: 6000
	}
	AfterCastActDelay: 1000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 90
			Lv3: 110
			Lv4: 130
			Lv5: 150
			Lv6: 170
			Lv7: 190
			Lv8: 210
			Lv9: 230
			Lv10: 250
		}
	}
},
{
	Id: 2449
	Name: "SO_PSYCHIC_WAVE"
	Description: "Psychic Wave"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	InterruptCast: true
	CastTime: {
		Lv1: 8000
		Lv2: 9000
		Lv3: 10000
		Lv4: 11000
		Lv5: 12000
		Lv6: 13000
		Lv7: 14000
		Lv8: 15000
		Lv9: 16000
		Lv10: 17000
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 1200
		Lv2: 1700
		Lv3: 2200
		Lv4: 2700
		Lv5: 3200
		Lv6: 3700
		Lv7: 4200
		Lv8: 4700
		Lv9: 5200
		Lv10: 5700
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 56
			Lv3: 64
			Lv4: 70
			Lv5: 78
			Lv6: 78
			Lv7: 78
			Lv8: 78
			Lv9: 78
			Lv10: 78
		}
	}
	Unit: {
		Id: 0xdf
		Range: {
			Lv1: 3
			Lv2: 3
			Lv3: 4
			Lv4: 4
			Lv5: 5
			Lv6: 5
			Lv7: 6
			Lv8: 6
			Lv9: 7
			Lv10: 7
		}
		Interval: 500
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2450
	Name: "SO_CLOUD_KILL"
	Description: "Cloud Kill"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Poison"
	InterruptCast: true
	CastTime: {
		Lv1: 2300
		Lv2: 2500
		Lv3: 2700
		Lv4: 2900
		Lv5: 3100
		Lv6: 3300
		Lv7: 3500
		Lv8: 3700
		Lv9: 3900
		Lv10: 4100
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 8000
		Lv2: 10000
		Lv3: 12000
		Lv4: 14000
		Lv5: 16000
		Lv6: 18000
		Lv7: 20000
		Lv8: 22000
		Lv9: 24000
		Lv10: 26000
	}
	SkillData2: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 56
			Lv3: 64
			Lv4: 70
			Lv5: 78
			Lv6: 78
			Lv7: 78
			Lv8: 78
			Lv9: 78
			Lv10: 78
		}
		Items: {
			Red_Gemstone: 2
		}
	}
	Unit: {
		Id: 0xe0
		Layout: 3
		Interval: 500
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2451
	Name: "SO_STRIKING"
	Description: "Striking"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: 60000
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 50
			Lv2: 55
			Lv3: 60
			Lv4: 65
			Lv5: 70
			Lv6: 75
			Lv7: 80
			Lv8: 85
			Lv9: 90
			Lv10: 95
		}
	}
},
{
	Id: 2452
	Name: "SO_WARMER"
	Description: "Warmer"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2200
		Lv2: 2400
		Lv3: 2600
		Lv4: 2800
		Lv5: 3000
		Lv6: 3200
		Lv7: 3400
		Lv8: 3600
		Lv9: 3800
		Lv10: 4000
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 40000
		Lv2: 45000
		Lv3: 50000
		Lv4: 55000
		Lv5: 60000
		Lv6: 65000
		Lv7: 70000
		Lv8: 75000
		Lv9: 80000
		Lv10: 85000
	}
	SkillData2: 30000
	CoolDown: {
		Lv1: 35000
		Lv2: 40000
		Lv3: 45000
		Lv4: 50000
		Lv5: 55000
		Lv6: 60000
		Lv7: 65000
		Lv8: 70000
		Lv9: 75000
		Lv10: 80000
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 52
			Lv3: 64
			Lv4: 76
			Lv5: 88
			Lv6: 100
			Lv7: 112
			Lv8: 124
			Lv9: 136
			Lv10: 148
		}
	}
	Unit: {
		Id: 0xe4
		Range: 3
		Interval: 3000
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2453
	Name: "SO_VACUUM_EXTREME"
	Description: "Vacuum Extreme"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 4000
		Lv2: 6000
		Lv3: 8000
		Lv4: 10000
		Lv5: 12000
		Lv6: 14000
		Lv7: 16000
		Lv8: 18000
		Lv9: 20000
		Lv10: 22000
	}
	SkillData2: 1000
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 34
			Lv2: 42
			Lv3: 50
			Lv4: 58
			Lv5: 66
			Lv6: 74
			Lv7: 82
			Lv8: 90
			Lv9: 98
			Lv10: 106
		}
	}
	Unit: {
		Id: 0xeb
		Range: {
			Lv1: 1
			Lv2: 1
			Lv3: 2
			Lv4: 2
			Lv5: 3
			Lv6: 3
			Lv7: 4
			Lv8: 4
			Lv9: 5
			Lv10: 5
		}
		Interval: 500
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2454
	Name: "SO_VARETYR_SPEAR"
	Description: "Varetyr Spear"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2200
		Lv2: 2400
		Lv3: 2600
		Lv4: 2800
		Lv5: 3000
		Lv6: 3200
		Lv7: 3400
		Lv8: 3600
		Lv9: 3800
		Lv10: 4000
	}
	AfterCastActDelay: 1000
	SkillData2: {
		Lv1: 2200
		Lv2: 2400
		Lv3: 2600
		Lv4: 2800
		Lv5: 3000
		Lv6: 3200
		Lv7: 3400
		Lv8: 3600
		Lv9: 3800
		Lv10: 4000
	}
	CoolDown: 2000
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 62
			Lv3: 69
			Lv4: 76
			Lv5: 83
			Lv6: 90
			Lv7: 97
			Lv8: 104
			Lv9: 111
			Lv10: 118
		}
	}
},
{
	Id: 2455
	Name: "SO_ARRULLO"
	Description: "Arrullo"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	InterruptCast: true
	CastTime: {
		Lv1: 2200
		Lv2: 2400
		Lv3: 2600
		Lv4: 2800
		Lv5: 3000
		Lv6: 3200
		Lv7: 3400
		Lv8: 3600
		Lv9: 3800
		Lv10: 4000
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 8000
		Lv2: 10000
		Lv3: 12000
		Lv4: 14000
		Lv5: 16000
		Lv6: 18000
		Lv7: 20000
		Lv8: 22000
		Lv9: 24000
		Lv10: 26000
	}
	CoolDown: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
		Items: {
			Yellow_Gemstone: 1
		}
	}
},
{
	Id: 2456
	Name: "SO_EL_CONTROL"
	Description: "Spirit Control"
	MaxLevel: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	CoolDown: 5000
	Requirements: {
		SPCost: 10
		State: "ElementalSpirit"
	}
},
{
	Id: 2457
	Name: "SO_SUMMON_AGNI"
	Description: "Summon Fire Spirit Agni"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	SkillData1: {
		Lv1: 600000
		Lv2: 900000
		Lv3: 1200000
		Lv4: 1500000
		Lv5: 1800000
		Lv6: 2100000
		Lv7: 2400000
		Lv8: 2700000
		Lv9: 3000000
		Lv10: 3300000
	}
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 150
			Lv3: 200
			Lv4: 250
			Lv5: 300
			Lv6: 350
			Lv7: 400
			Lv8: 450
			Lv9: 500
			Lv10: 550
		}
		Items: {
			Boody_Red: {
				Lv1: 3
				Lv2: 6
			}
			Flame_Heart: {
				Lv3: 1
			}
		}
	}
},
{
	Id: 2458
	Name: "SO_SUMMON_AQUA"
	Description: "Summon Water Spirit Aqua"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	SkillData1: {
		Lv1: 600000
		Lv2: 900000
		Lv3: 1200000
		Lv4: 1500000
		Lv5: 1800000
		Lv6: 2100000
		Lv7: 2400000
		Lv8: 2700000
		Lv9: 3000000
		Lv10: 3300000
	}
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 150
			Lv3: 200
			Lv4: 250
			Lv5: 300
			Lv6: 350
			Lv7: 400
			Lv8: 450
			Lv9: 500
			Lv10: 550
		}
		Items: {
			Crystal_Blue: {
				Lv1: 3
				Lv2: 6
			}
			Mistic_Frozen: {
				Lv3: 1
			}
		}
	}
},
{
	Id: 2459
	Name: "SO_SUMMON_VENTUS"
	Description: "Summon Wind Spirit Ventus"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	SkillData1: {
		Lv1: 600000
		Lv2: 900000
		Lv3: 1200000
		Lv4: 1500000
		Lv5: 1800000
		Lv6: 2100000
		Lv7: 2400000
		Lv8: 2700000
		Lv9: 3000000
		Lv10: 3300000
	}
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 150
			Lv3: 200
			Lv4: 250
			Lv5: 300
			Lv6: 350
			Lv7: 400
			Lv8: 450
			Lv9: 500
			Lv10: 550
		}
		Items: {
			Wind_Of_Verdure: {
				Lv1: 3
				Lv2: 6
			}
			Rough_Wind: {
				Lv3: 1
			}
		}
	}
},
{
	Id: 2460
	Name: "SO_SUMMON_TERA"
	Description: "Summon Earth Spirit Tera"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	SkillData1: {
		Lv1: 600000
		Lv2: 900000
		Lv3: 1200000
		Lv4: 1500000
		Lv5: 1800000
		Lv6: 2100000
		Lv7: 2400000
		Lv8: 2700000
		Lv9: 3000000
		Lv10: 3300000
	}
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 150
			Lv3: 200
			Lv4: 250
			Lv5: 300
			Lv6: 350
			Lv7: 400
			Lv8: 450
			Lv9: 500
			Lv10: 550
		}
		Items: {
			Yellow_Live: {
				Lv1: 3
				Lv2: 6
			}
			Great_Nature: {
				Lv3: 1
			}
		}
	}
},
{
	Id: 2461
	Name: "SO_EL_ACTION"
	Description: "Elemental Action"
	MaxLevel: 1
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	CoolDown: 5000
	Requirements: {
		SPCost: 50
		State: "ElementalSpirit"
	}
},
{
	Id: 2462
	Name: "SO_EL_ANALYSIS"
	Description: "Four Spirit Analysis"
	MaxLevel: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 20
			Lv3: 30
			Lv4: 40
			Lv5: 50
			Lv6: 60
			Lv7: 70
			Lv8: 80
			Lv9: 90
			Lv10: 100
		}
	}
},
{
	Id: 2463
	Name: "SO_EL_SYMPATHY"
	Description: "Spirit Sympathy"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 2464
	Name: "SO_EL_CURE"
	Description: "Spirit Recovery"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 10
		State: "ElementalSpirit"
	}
},
{
	Id: 2465
	Name: "SO_FIRE_INSIGNIA"
	Description: "Fire Insignia"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	CastTime: 1000
	SkillData1: 60000
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 30
			Lv3: 38
			Lv4: 46
			Lv5: 54
			Lv6: 62
			Lv7: 70
			Lv8: 78
			Lv9: 86
			Lv10: 94
		}
		Items: {
			Scarlet_Pts: {
				Lv1: 1
				Lv2: 2
				Lv3: 3
			}
		}
	}
	Unit: {
		Id: 0xf1
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2466
	Name: "SO_WATER_INSIGNIA"
	Description: "Water Insignia"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	CastTime: 1000
	SkillData1: 60000
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 30
			Lv3: 38
			Lv4: 46
			Lv5: 54
			Lv6: 62
			Lv7: 70
			Lv8: 78
			Lv9: 86
			Lv10: 94
		}
		Items: {
			Indigo_Pts: {
				Lv1: 1
				Lv2: 2
				Lv3: 3
			}
		}
	}
	Unit: {
		Id: 0xf2
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2467
	Name: "SO_WIND_INSIGNIA"
	Description: "Wind Insignia"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	CastTime: 1000
	SkillData1: 60000
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 30
			Lv3: 38
			Lv4: 46
			Lv5: 54
			Lv6: 62
			Lv7: 70
			Lv8: 78
			Lv9: 86
			Lv10: 94
		}
		Items: {
			Yellow_Wish_Pts: {
				Lv1: 1
				Lv2: 2
				Lv3: 3
			}
		}
	}
	Unit: {
		Id: 0xf3
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2468
	Name: "SO_EARTH_INSIGNIA"
	Description: "Earth Insignia"
	MaxLevel: 3
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	CastTime: 1000
	SkillData1: 60000
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 30
			Lv3: 38
			Lv4: 46
			Lv5: 54
			Lv6: 62
			Lv7: 70
			Lv8: 78
			Lv9: 86
			Lv10: 94
		}
		Items: {
			Lime_Green_Pts: {
				Lv1: 1
				Lv2: 2
				Lv3: 3
			}
		}
	}
	Unit: {
		Id: 0xf4
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 2474
	Name: "GN_TRAINING_SWORD"
	Description: "Sword Training"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 2475
	Name: "GN_REMODELING_CART"
	Description: "Cart Remodeling"
	MaxLevel: 5
	NumberOfHits: 0
},
{
	Id: 2476
	Name: "GN_CART_TORNADO"
	Description: "Cart Tornado"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	KnockBackTiles: 2
	AfterCastActDelay: 500
	SkillData1: 5000
	CoolDown: {
		Lv1: 0
		Lv2: 500
		Lv3: 1000
		Lv4: 1500
		Lv5: 2000
		Lv6: 2500
		Lv7: 3000
		Lv8: 3500
		Lv9: 4000
		Lv10: 4500
	}
	Requirements: {
		SPCost: 30
		State: "Cart"
	}
},
{
	Id: 2477
	Name: "GN_CARTCANNON"
	Description: "Cart Cannon"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 42
			Lv3: 44
			Lv4: 46
			Lv5: 48
			Lv6: 50
			Lv7: 52
			Lv8: 54
			Lv9: 56
			Lv10: 58
		}
		AmmoTypes: {
			A_CANNONBALL: true
		}
		AmmoAmount: 1
		State: "Cart"
	}
},
{
	Id: 2478
	Name: "GN_CARTBOOST"
	Description: "Cart Boost"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1500
	AfterCastActDelay: 500
	SkillData1: 90000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
		State: "Cart"
	}
},
{
	Id: 2479
	Name: "GN_THORNS_TRAP"
	Description: "Thorn Trap"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	AttackType: "Misc"
	InterruptCast: true
	SkillInstances: 5
	CastTime: 1500
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 10000
		Lv2: 12000
		Lv3: 14000
		Lv4: 16000
		Lv5: 18000
		Lv6: 20000
		Lv7: 22000
		Lv8: 24000
		Lv9: 26000
		Lv10: 28000
	}
	SkillData2: 20000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 26
			Lv3: 30
			Lv4: 34
			Lv5: 38
			Lv6: 42
			Lv7: 46
			Lv8: 50
			Lv9: 54
			Lv10: 58
		}
		Items: {
			Seed_Of_Horny_Plant: 1
		}
	}
	Unit: {
		Id: 0xe5
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 2480
	Name: "GN_BLOOD_SUCKER"
	Description: "Blood Sucker"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 3
	CastTime: 1500
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 20000
		Lv2: 22000
		Lv3: 24000
		Lv4: 26000
		Lv5: 28000
		Lv6: 30000
		Lv7: 32000
		Lv8: 34000
		Lv9: 36000
		Lv10: 38000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
		Items: {
			Bloodsuck_Plant_Seed: 1
		}
	}
},
{
	Id: 2481
	Name: "GN_SPORE_EXPLOSION"
	Description: "Spore Explosion"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 1500
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 2000
		Lv2: 2000
		Lv3: 3000
		Lv4: 3000
		Lv5: 4000
		Lv6: 4000
		Lv7: 5000
		Lv8: 5000
		Lv9: 6000
		Lv10: 6000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
		Items: {
			Bomb_Mushroom_Spore: 1
		}
	}
},
{
	Id: 2482
	Name: "GN_WALLOFTHORN"
	Description: "Wall of Thorns"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: -1
	InterruptCast: true
	SkillInstances: 1
	KnockBackTiles: 2
	CastTime: 1500
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
		Items: {
			Seed_Of_Horny_Plant: 1
		}
	}
	Unit: {
		Id: [ 0xe6, 0x7f ]
		Layout: -1
		Range: 2
		Interval: -1
		Target: "All"
	}
},
{
	Id: 2483
	Name: "GN_CRAZYWEED"
	Description: "Crazy Weed"
	MaxLevel: 10
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		IgnoreLandProtector: true
		AllowReproduce: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 4
	InterruptCast: true
	CastTime: {
		Lv1: 3000
		Lv2: 3500
		Lv3: 4000
		Lv4: 4500
		Lv5: 5000
		Lv6: 5500
		Lv7: 6000
		Lv8: 6500
		Lv9: 7000
		Lv10: 7500
	}
	AfterCastActDelay: 500
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		Items: {
			Seed_Of_Horny_Plant: 1
		}
	}
},
{
	Id: 2484
	Name: "GN_CRAZYWEED_ATK"
	Description: "Crazy Weed Attack"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		IgnoreLandProtector: true
	}
	AttackType: "Weapon"
	Element: "Ele_Earth"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	SkillData1: 100
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2485
	Name: "GN_DEMONIC_FIRE"
	Description: "Demonic Fire"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	InterruptCast: true
	CastTime: {
		Lv1: 3000
		Lv2: 3500
		Lv3: 4000
		Lv4: 4500
		Lv5: 5000
		Lv6: 5500
		Lv7: 6000
		Lv8: 6500
		Lv9: 7000
		Lv10: 7500
	}
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 10000
		Lv2: 12000
		Lv3: 14000
		Lv4: 16000
		Lv5: 18000
		Lv6: 20000
		Lv7: 22000
		Lv8: 24000
		Lv9: 26000
		Lv10: 28000
	}
	SkillData2: {
		Lv1: 8000
		Lv2: 16000
		Lv3: 24000
		Lv4: 32000
		Lv5: 40000
		Lv6: 48000
		Lv7: 56000
		Lv8: 64000
		Lv9: 72000
		Lv10: 80000
	}
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		Items: {
			Fire_Bottle: 1
		}
	}
	Unit: {
		Id: 0xe7
		Range: 3
		Interval: 2000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
			UF_SKILL: true
		}
	}
},
{
	Id: 2486
	Name: "GN_FIRE_EXPANSION"
	Description: "Fire Expansion"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
		Items: {
			Oil_Bottle: {
				Lv1: 1
			}
			Explosive_Powder: {
				Lv2: 1
			}
			Smoke_Powder: {
				Lv3: 1
			}
			Tear_Gas: {
				Lv4: 1
			}
			Acid_Bottle: {
				Lv5: 1
			}
		}
	}
},
{
	Id: 2487
	Name: "GN_FIRE_EXPANSION_SMOKE_POWDER"
	Description: "Fire Expansion Smoke Powder"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillData1: {
		Lv1: 10000
		Lv2: 12000
		Lv3: 14000
		Lv4: 16000
		Lv5: 18000
		Lv6: 20000
		Lv7: 22000
		Lv8: 24000
		Lv9: 26000
		Lv10: 28000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
	Unit: {
		Id: 0xe8
		Range: 3
		Interval: 1000
		Target: "Enemy"
	}
},
{
	Id: 2488
	Name: "GN_FIRE_EXPANSION_TEAR_GAS"
	Description: "Fire Expansion Tear Gas"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillData1: {
		Lv1: 10000
		Lv2: 12000
		Lv3: 14000
		Lv4: 16000
		Lv5: 18000
		Lv6: 20000
		Lv7: 22000
		Lv8: 24000
		Lv9: 26000
		Lv10: 28000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
	Unit: {
		Id: 0xe9
		Range: 3
		Interval: 1000
		Target: "Enemy"
	}
},
{
	Id: 2489
	Name: "GN_FIRE_EXPANSION_ACID"
	Description: "Fire Expansion Acid"
	MaxLevel: 10
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2490
	Name: "GN_HELLS_PLANT"
	Description: "Hell's Plant"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
		AllowReproduce: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 1
	InterruptCast: true
	SkillInstances: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	CastTime: {
		Lv1: 3000
		Lv2: 3500
		Lv3: 4000
		Lv4: 4500
		Lv5: 5000
		Lv6: 5500
		Lv7: 6000
		Lv8: 6500
		Lv9: 7000
		Lv10: 7500
	}
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 14000
		Lv2: 21000
		Lv3: 28000
		Lv4: 35000
		Lv5: 42000
		Lv6: 49000
		Lv7: 56000
		Lv8: 63000
		Lv9: 70000
		Lv10: 77000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		Items: {
			MenEater_Plant_Bottle: 1
		}
	}
	Unit: {
		Id: 0xea
		Range: 1
		Interval: 1000
		Target: "All"
		Flag: {
			UF_NOREITERATION: true
		}
	}
},
{
	Id: 2491
	Name: "GN_HELLS_PLANT_ATK"
	Description: "Hell's Plant Attack"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Misc"
	DamageType: {
		IgnoreFlee: true
		IgnoreDefCards: true
	}
	SkillData1: 20000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2492
	Name: "GN_MANDRAGORA"
	Description: "Howling of Mandragora"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 6
		Lv3: 6
		Lv4: 7
		Lv5: 7
		Lv6: 8
		Lv7: 8
		Lv8: 9
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		Items: {
			Mandragora_Flowerpot: 1
		}
	}
},
{
	Id: 2493
	Name: "GN_SLINGITEM"
	Description: "Sling Item"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CoolDown: 1000
	Requirements: {
		SPCost: 4
		AmmoTypes: {
			A_THROWWEAPON: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 2494
	Name: "GN_CHANGEMATERIAL"
	Description: "Change Material"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 2495
	Name: "GN_MIX_COOKING"
	Description: "Mix Cooking"
	MaxLevel: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: {
			Lv1: 5
			Lv2: 40
			Lv3: 75
			Lv4: 110
			Lv5: 145
			Lv6: 180
			Lv7: 215
			Lv8: 250
			Lv9: 285
			Lv10: 320
		}
	}
},
{
	Id: 2496
	Name: "GN_MAKEBOMB"
	Description: "Create Bomb"
	MaxLevel: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: {
			Lv1: 5
			Lv2: 40
			Lv3: 75
			Lv4: 110
			Lv5: 145
			Lv6: 180
			Lv7: 215
			Lv8: 250
			Lv9: 285
			Lv10: 320
		}
	}
},
{
	Id: 2497
	Name: "GN_S_PHARMACY"
	Description: "Special Pharmacy"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 12
	}
},
{
	Id: 2498
	Name: "GN_SLINGITEM_RANGEMELEEATK"
	Description: "Sling Item Attack"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	SkillData1: 3000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2515
	Name: "AB_SECRAMENT"
	Description: "Secrament"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 500
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 120
			Lv3: 140
			Lv4: 160
			Lv5: 180
			Lv6: 200
			Lv7: 220
			Lv8: 240
			Lv9: 260
			Lv10: 280
		}
	}
},
{
	Id: 2516
	Name: "WM_SEVERE_RAINSTORM_MELEE"
	Description: "Severe Rainstorm Melee"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 5
},
{
	Id: 2517
	Name: "SR_HOWLINGOFLION"
	Description: "Howling of Lion"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	CastTime: 1000
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
		SpiritSphereCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
	}
},
{
	Id: 2518
	Name: "SR_RIDEINLIGHTNING"
	Description: "Ride In Lightening"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		AllowReproduce: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 2
		Lv3: 3
		Lv4: 3
		Lv5: 4
		Lv6: 4
		Lv7: 5
		Lv8: 5
		Lv9: 6
		Lv10: 6
	}
	CastTime: {
		Lv1: 1000
		Lv2: 2000
		Lv3: 3000
		Lv4: 4000
		Lv5: 5000
		Lv6: 6000
		Lv7: 7000
		Lv8: 8000
		Lv9: 9000
		Lv10: 10000
	}
	AfterCastActDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
		SpiritSphereCost: {
			Lv1: 1
			Lv2: 2
			Lv3: 3
			Lv4: 4
			Lv5: 5
			Lv6: 6
			Lv7: 7
			Lv8: 8
			Lv9: 9
			Lv10: 10
		}
	}
},
{
	Id: 2534
	Name: "RETURN_TO_ELDICASTES"
	Description: "Return To Eldicastes"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: 3000
	CoolDown: 300000
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	SkillDelayOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2535
	Name: "ALL_BUYING_STORE"
	Description: "Open Buying Store"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	Requirements: {
		SPCost: 1
		Items: {
			Buy_Market_Permit: 1
		}
	}
},
{
	Id: 2536
	Name: "ALL_GUARDIAN_RECALL"
	Description: "Guardian's Recall"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: 3000
	CoolDown: 300000
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	SkillDelayOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2537
	Name: "ALL_ODINS_POWER"
	Description: "Odin's Power"
	MaxLevel: 2
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 100
			Lv3: 130
			Lv4: 160
			Lv5: 190
			Lv6: 220
			Lv7: 250
			Lv8: 280
			Lv9: 310
			Lv10: 340
		}
	}
},
{
	Id: 2544
	Name: "MC_CARTDECORATE"
	Description: "Change Cart 2"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Quest: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 40
		State: "Cart"
	}
},
{
	Id: 2551
	Name: "RL_GLITTERING_GREED"
	Description: "Flip The Coin Greed"
	MaxLevel: 10
	NumberOfHits: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2552
	Name: "RL_RICHS_COIN"
	Description: "Rich's Coin"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 2553
	Name: "RL_MASS_SPIRAL"
	Description: "Mass Spiral"
	MaxLevel: 5
	Range: 15
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 84
			Lv3: 88
			Lv4: 92
			Lv5: 96
			Lv6: 100
			Lv7: 104
			Lv8: 108
			Lv9: 112
			Lv10: 116
		}
	}
},
{
	Id: 2554
	Name: "RL_BANISHING_BUSTER"
	Description: "Banishing Buster"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
	}
},
{
	Id: 2555
	Name: "RL_B_TRAP"
	Description: "Bind Trap"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillInstances: 3
	CoolDown: {
		Lv1: 10000
		Lv2: 11000
		Lv3: 12000
		Lv4: 13000
		Lv5: 14000
		Lv6: 15000
		Lv7: 16000
		Lv8: 17000
		Lv9: 18000
		Lv10: 19000
	}
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 32
			Lv3: 34
			Lv4: 36
			Lv5: 38
			Lv6: 40
			Lv7: 42
			Lv8: 44
			Lv9: 46
			Lv10: 48
		}
	}
	Unit: {
		Id: 0x104
		Range: {
			Lv1: 1
			Lv2: 2
			Lv3: 2
			Lv4: 3
			Lv5: 3
			Lv6: 4
			Lv7: 4
			Lv8: 5
			Lv9: 5
			Lv10: 6
		}
		Interval: 500
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 2556
	Name: "RL_FLICKER"
	Description: "Flicker"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	Requirements: {
		SPCost: 2
	}
},
{
	Id: 2557
	Name: "RL_S_STORM"
	Description: "Shatter Storm"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
	}
},
{
	Id: 2558
	Name: "RL_E_CHAIN"
	Description: "Eternal Chain"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 45
	}
},
{
	Id: 2559
	Name: "RL_QD_SHOT"
	Description: "Quick Draw Shot"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 2560
	Name: "RL_C_MARKER"
	Description: "Crimson Marker"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillInstances: 3
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 2561
	Name: "RL_FIREDANCE"
	Description: "Fire Dance"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 15
			Lv3: 20
			Lv4: 25
			Lv5: 30
			Lv6: 35
			Lv7: 40
			Lv8: 45
			Lv9: 50
			Lv10: 55
		}
	}
},
{
	Id: 2562
	Name: "RL_H_MINE"
	Description: "Howling Mine"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: {
			Lv1: 45
			Lv2: 50
			Lv3: 55
			Lv4: 60
			Lv5: 65
			Lv6: 70
			Lv7: 75
			Lv8: 80
			Lv9: 85
			Lv10: 90
		}
	}
},
{
	Id: 2563
	Name: "RL_P_ALTER"
	Description: "Platinum Alter"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 24
			Lv3: 28
			Lv4: 32
			Lv5: 36
			Lv6: 40
			Lv7: 44
			Lv8: 48
			Lv9: 52
			Lv10: 56
		}
	}
},
{
	Id: 2564
	Name: "RL_FALLEN_ANGEL"
	Description: "Fallen Angel"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 90
	}
},
{
	Id: 2565
	Name: "RL_R_TRIP"
	Description: "Round Trip"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	KnockBackTiles: 3
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
	}
},
{
	Id: 2566
	Name: "RL_D_TAIL"
	Description: "Dragon Tail"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: -1
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
	}
},
{
	Id: 2567
	Name: "RL_FIRE_RAIN"
	Description: "Fire Rain"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 70
	}
},
{
	Id: 2568
	Name: "RL_HEAT_BARREL"
	Description: "Heat Barrel"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
	}
},
{
	Id: 2569
	Name: "RL_AM_BLAST"
	Description: "Anti-Material Blast"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 84
			Lv3: 88
			Lv4: 92
			Lv5: 96
			Lv6: 100
			Lv7: 104
			Lv8: 108
			Lv9: 112
			Lv10: 116
		}
	}
},
{
	Id: 2570
	Name: "RL_SLUGSHOT"
	Description: "Slug Shot"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	KnockBackTiles: 6
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
	}
},
{
	Id: 2571
	Name: "RL_HAMMER_OF_GOD"
	Description: "Hammer of God"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 80
			Lv3: 90
			Lv4: 100
			Lv5: 110
			Lv6: 120
			Lv7: 130
			Lv8: 140
			Lv9: 150
			Lv10: 160
		}
	}
},
{
	Id: 2572
	Name: "RL_R_TRIP_PLUSATK"
	Description: "Round Trip Plus Attack"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreFlee: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2573
	Name: "RL_B_FLICKER_ATK"
	Description: "Bind Flicker Attack"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 2574
	Name: "RL_GLITTERING_GREED_ATK"
	Description: "Flip The Coin Greed Attack"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 3001
	Name: "KO_YAMIKUMO"
	Description: "Yamikumo"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 3002
	Name: "KO_RIGHT"
	Description: "Right Hand Mastery"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 3003
	Name: "KO_LEFT"
	Description: "Left Hand Mastery"
	MaxLevel: 5
	AttackType: "Weapon"
	NumberOfHits: 0
},
{
	Id: 3004
	Name: "KO_JYUMONJIKIRI"
	Description: "Cross Strike"
	MaxLevel: 5
	Range: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -2
	AfterCastActDelay: 500
	SkillData1: 3000
	CoolDown: 5000
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
		WeaponTypes: {
			DWDaggers: true
			DWSwords: true
			DWDaggerSword: true
		}
	}
},
{
	Id: 3005
	Name: "KO_SETSUDAN"
	Description: "Soul Sever"
	MaxLevel: 5
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 16
			Lv3: 20
			Lv4: 24
			Lv5: 28
			Lv6: 32
			Lv7: 36
			Lv8: 40
			Lv9: 44
			Lv10: 48
		}
	}
},
{
	Id: 3006
	Name: "KO_BAKURETSU"
	Description: "Bakuretsu Kunai"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	NumberOfHits: 0
	CastTime: {
		Lv1: 1000
		Lv2: 1400
		Lv3: 1800
		Lv4: 2200
		Lv5: 2600
		Lv6: 3000
		Lv7: 3400
		Lv8: 3800
		Lv9: 4200
		Lv10: 4600
	}
	AfterCastActDelay: 1000
	SkillData1: 100
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 5
			Lv2: 6
			Lv3: 7
			Lv4: 8
			Lv5: 9
			Lv6: 10
			Lv7: 11
			Lv8: 12
			Lv9: 13
			Lv10: 14
		}
		Items: {
			Explosive_Kunai: 1
		}
	}
	Unit: {
		Id: 0x86
		Range: 2
		Interval: 100
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 3007
	Name: "KO_HAPPOKUNAI"
	Description: "Happo Kunai"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: {
		Lv1: 4
		Lv2: 4
		Lv3: 4
		Lv4: 4
		Lv5: 5
		Lv6: 5
		Lv7: 5
		Lv8: 5
		Lv9: 5
		Lv10: 5
	}
	NumberOfHits: 0
	AfterCastActDelay: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 8
			Lv2: 9
			Lv3: 10
			Lv4: 11
			Lv5: 12
			Lv6: 13
			Lv7: 14
			Lv8: 15
			Lv9: 16
			Lv10: 17
		}
		AmmoTypes: {
			A_KUNAI: true
		}
		AmmoAmount: 8
	}
},
{
	Id: 3008
	Name: "KO_MUCHANAGE"
	Description: "Mucha Nage"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	AttackType: "Misc"
	DamageType: {
		SplashArea: true
		IgnoreElement: true
	}
	SplashRange: 2
	NumberOfHits: -10
	CastTime: 1000
	SkillData1: 100
	CoolDown: 10000
	Requirements: {
		SPCost: 50
		ZenyCost: {
			Lv1: 10000
			Lv2: 20000
			Lv3: 30000
			Lv4: 40000
			Lv5: 50000
			Lv6: 60000
			Lv7: 70000
			Lv8: 80000
			Lv9: 90000
			Lv10: 100000
		}
	}
	Unit: {
		Id: 0x86
		Range: 2
		Interval: 100
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 3009
	Name: "KO_HUUMARANKA"
	Description: "Huuma Shuriken Ranka"
	MaxLevel: 5
	Range: {
		Lv1: 9
		Lv2: 10
		Lv3: 11
		Lv4: 12
		Lv5: 13
		Lv6: 14
		Lv7: 15
		Lv8: 16
		Lv9: 17
		Lv10: 18
	}
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
	NumberOfHits: -5
	CastTime: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	AfterCastActDelay: 1000
	SkillData1: 100
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		WeaponTypes: {
			FuumaShurikens: true
		}
	}
	Unit: {
		Id: 0x86
		Range: 3
		Interval: 100
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 3010
	Name: "KO_MAKIBISHI"
	Description: "Makibishi"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	SkillData2: 10000
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 9
			Lv2: 12
			Lv3: 15
			Lv4: 18
			Lv5: 21
			Lv6: 24
			Lv7: 27
			Lv8: 30
			Lv9: 33
			Lv10: 36
		}
		Items: {
			Makibishi: {
				Lv1: 3
				Lv2: 4
				Lv3: 5
				Lv4: 6
				Lv5: 7
			}
		}
	}
	Unit: {
		Id: 0xfc
		Interval: 5000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 3011
	Name: "KO_MEIKYOUSISUI"
	Description: "Meikyo Shisui"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	InterruptCast: true
	CastTime: 3000
	SkillData1: 10000
	CoolDown: 10000
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 3012
	Name: "KO_ZANZOU"
	Description: "Zanzou"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillInstances: 1
	KnockBackTiles: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 27000
		Lv3: 24000
		Lv4: 21000
		Lv5: 18000
		Lv6: 15000
		Lv7: 12000
		Lv8: 9000
		Lv9: 6000
		Lv10: 3000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 44
			Lv3: 48
			Lv4: 52
			Lv5: 56
			Lv6: 60
			Lv7: 64
			Lv8: 68
			Lv9: 72
			Lv10: 76
		}
	}
},
{
	Id: 3013
	Name: "KO_KYOUGAKU"
	Description: "Kyougaku"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: {
		Lv1: 3000
		Lv2: 2500
		Lv3: 2000
		Lv4: 1500
		Lv5: 1000
		Lv6: 500
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 44
			Lv3: 48
			Lv4: 52
			Lv5: 56
			Lv6: 60
			Lv7: 64
			Lv8: 68
			Lv9: 72
			Lv10: 76
		}
	}
},
{
	Id: 3014
	Name: "KO_JYUSATSU"
	Description: "Jyusatsu"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: {
		Lv1: 3000
		Lv2: 2500
		Lv3: 2000
		Lv4: 1500
		Lv5: 1000
		Lv6: 500
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 8000
		Lv2: 10000
		Lv3: 12000
		Lv4: 14000
		Lv5: 16000
		Lv6: 18000
		Lv7: 20000
		Lv8: 22000
		Lv9: 24000
		Lv10: 26000
	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 44
			Lv3: 48
			Lv4: 52
			Lv5: 56
			Lv6: 60
			Lv7: 64
			Lv8: 68
			Lv9: 72
			Lv10: 76
		}
	}
},
{
	Id: 3015
	Name: "KO_KAHU_ENTEN"
	Description: "Kahu Enten"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	CastTime: 2000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		Items: {
			Charm_Fire: 1
		}
	}
},
{
	Id: 3016
	Name: "KO_HYOUHU_HUBUKI"
	Description: "Hyouhu Hubuki"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Water"
	DamageType: {
		NoDamage: true
	}
	CastTime: 2000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		Items: {
			Charm_Ice: 1
		}
	}
},
{
	Id: 3017
	Name: "KO_KAZEHU_SEIRAN"
	Description: "Kazehu Seiran"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Wind"
	DamageType: {
		NoDamage: true
	}
	CastTime: 2000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		Items: {
			Charm_Wind: 1
		}
	}
},
{
	Id: 3018
	Name: "KO_DOHU_KOUKAI"
	Description: "Dohu Koukai"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Earth"
	DamageType: {
		NoDamage: true
	}
	CastTime: 2000
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: 20
		Items: {
			Charm_Earth: 1
		}
	}
},
{
	Id: 3019
	Name: "KO_KAIHOU"
	Description: "Technique Kaihou"
	MaxLevel: 5
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	NumberOfHits: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 3020
	Name: "KO_ZENKAI"
	Description: "Zenkai"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	NumberOfHits: 3
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 10000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 30
	}
	Unit: {
		Id: 0xf8
		Range: 3
		Interval: 500
		Target: "All"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 3021
	Name: "KO_GENWAKU"
	Description: "Genwaku"
	MaxLevel: 5
	Range: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 3000
		Lv2: 2500
		Lv3: 2000
		Lv4: 1500
		Lv5: 1000
		Lv6: 500
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	AfterCastActDelay: 1000
	SkillData1: 5000
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 44
			Lv3: 48
			Lv4: 52
			Lv5: 56
			Lv6: 60
			Lv7: 64
			Lv8: 68
			Lv9: 72
			Lv10: 76
		}
	}
},
{
	Id: 3022
	Name: "KO_IZAYOI"
	Description: "Izayoi"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 75
			Lv3: 80
			Lv4: 85
			Lv5: 90
			Lv6: 95
			Lv7: 100
			Lv8: 105
			Lv9: 110
			Lv10: 115
		}
	}
},
{
	Id: 3023
	Name: "KG_KAGEHUMI"
	Description: "Kagehumi"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 3
		Lv3: 4
		Lv4: 5
		Lv5: 6
		Lv6: 7
		Lv7: 8
		Lv8: 9
		Lv9: 10
		Lv10: 11
	}
	NumberOfHits: 0
	SkillData1: {
		Lv1: 5000
		Lv2: 6000
		Lv3: 7000
		Lv4: 8000
		Lv5: 9000
		Lv6: 10000
		Lv7: 11000
		Lv8: 12000
		Lv9: 13000
		Lv10: 14000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 65
			Lv3: 70
			Lv4: 75
			Lv5: 80
			Lv6: 85
			Lv7: 90
			Lv8: 95
			Lv9: 100
			Lv10: 105
		}
	}
},
{
	Id: 3024
	Name: "KG_KYOMU"
	Description: "Kyomu"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 20000
	Requirements: {
		SPCost: 50
		Items: {
			Shadow_Orb: 1
		}
	}
},
{
	Id: 3025
	Name: "KG_KAGEMUSYA"
	Description: "Kagemusha"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 30
			Lv3: 35
			Lv4: 40
			Lv5: 45
			Lv6: 50
			Lv7: 55
			Lv8: 60
			Lv9: 65
			Lv10: 70
		}
		Items: {
			Shadow_Orb: 1
		}
	}
},
{
	Id: 3026
	Name: "OB_ZANGETSU"
	Description: "Zangetsu"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 75000
		Lv3: 90000
		Lv4: 105000
		Lv5: 120000
		Lv6: 135000
		Lv7: 150000
		Lv8: 165000
		Lv9: 180000
		Lv10: 195000
	}
	CoolDown: 30000
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
	}
},
{
	Id: 3027
	Name: "OB_OBOROGENSOU"
	Description: "Oboro Gensou"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 15000
	Requirements: {
		SPCost: {
			Lv1: 55
			Lv2: 60
			Lv3: 65
			Lv4: 70
			Lv5: 75
			Lv6: 80
			Lv7: 85
			Lv8: 90
			Lv9: 95
			Lv10: 100
		}
	}
},
{
	Id: 3028
	Name: "OB_OBOROGENSOU_TRANSITION_ATK"
	Description: "Hazy Moonlight Illusion Transition Attack"
	MaxLevel: 1
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 3
},
{
	Id: 3029
	Name: "OB_AKAITSUKI"
	Description: "Akaitsuki"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	CoolDown: 30000
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
	}
},
{
	Id: 3031
	Name: "ECL_SNOWFLIP"
	Description: "Snow Flip"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 3032
	Name: "ECL_PEONYMAMY"
	Description: "Peony Mamy"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 3033
	Name: "ECL_SADAGUI"
	Description: "Sadagui"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 3034
	Name: "ECL_SEQUOIADUST"
	Description: "Sequoia Dust"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 3035
	Name: "ECLAGE_RECALL"
	Description: "Return To Eclage"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
},
{
	Id: 5001
	Name: "GC_DARKCROW"
	Description: "Dark Claw"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 3
	AfterCastActDelay: 1500
	SkillData1: 5000
	CoolDown: 60000
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 34
			Lv3: 46
			Lv4: 58
			Lv5: 70
			Lv6: 82
			Lv7: 94
			Lv8: 106
			Lv9: 118
			Lv10: 130
		}
	}
},
{
	Id: 5002
	Name: "RA_UNLIMIT"
	Description: "Unlimited"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 500
	SkillData1: 60000
	CoolDown: 300000
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 120
			Lv3: 140
			Lv4: 160
			Lv5: 180
			Lv6: 200
			Lv7: 220
			Lv8: 240
			Lv9: 260
			Lv10: 280
		}
	}
},
{
	Id: 5003
	Name: "GN_ILLUSIONDOPING"
	Description: "Illusion Doping"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 4
		Lv2: 5
		Lv3: 6
		Lv4: 7
		Lv5: 8
		Lv6: 9
		Lv7: 10
		Lv8: 11
		Lv9: 12
		Lv10: 13
	}
	SkillData1: 10000
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
		Items: {
			Alchol: 1
		}
	}
},
{
	Id: 5004
	Name: "RK_DRAGONBREATH_WATER"
	Description: "Dragon Breath - Water"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 2
		Lv5: 2
		Lv6: 2
		Lv7: 3
		Lv8: 3
		Lv9: 4
		Lv10: 4
	}
	CastTime: {
		Lv1: 0
		Lv2: 0
		Lv3: 0
		Lv4: 1000
		Lv5: 1000
		Lv6: 1000
		Lv7: 1500
		Lv8: 1500
		Lv9: 2000
		Lv10: 2000
	}
	AfterCastActDelay: 2000
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
		State: "Dragon"
	}
},
{
	Id: 5005
	Name: "RK_LUXANIMA"
	Description: "Lux Anima"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 5006
	Name: "NC_MAGMA_ERUPTION"
	Description: "Magma Eruption"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Misc"
	Element: "Ele_Fire"
	SkillInstances: 3
	CastTime: 1000
	SkillData1: 10000
	SkillData2: 42000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 70
			Lv3: 80
			Lv4: 90
			Lv5: 100
			Lv6: 110
			Lv7: 120
			Lv8: 130
			Lv9: 140
			Lv10: 150
		}
	}
	Unit: {
		Id: 0x101
		Range: 3
		Interval: 2000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 5007
	Name: "WM_FRIGG_SONG"
	Description: "Frigg's Song"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 200
			Lv2: 230
			Lv3: 260
			Lv4: 290
			Lv5: 320
			Lv6: 350
			Lv7: 380
			Lv8: 410
			Lv9: 440
			Lv10: 470
		}
		WeaponTypes: {
			Instruments: true
			Whips: true
		}
		Items: {
			Heartbroken_Tears: 1
		}
	}
},
{
	Id: 5008
	Name: "SO_ELEMENTAL_SHIELD"
	Description: "Elemental Shield"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	CastTime: 1000
	SkillData1: 10000
	CoolDown: 10000
	Requirements: {
		SPCost: 120
		State: "ElementalSpirit"
		Items: {
			Blue_Gemstone: 1
		}
	}
	Unit: {
		Id: 0x7e
		Interval: -1
		Target: "All"
		Flag: {
			UF_DEFNOTENEMY: true
			UF_NOREITERATION: true
		}
	}
},
{
	Id: 5009
	Name: "SR_FLASHCOMBO"
	Description: "Flash Combo"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 4000
	SkillData1: 4000
	CoolDown: 0
	Requirements: {
		SPCost: 65
		SpiritSphereCost: {
			Lv1: 5
			Lv2: 5
			Lv3: 4
			Lv4: 4
			Lv5: 3
			Lv6: 3
			Lv7: 2
			Lv8: 2
			Lv9: 1
			Lv10: 1
		}
	}
},
{
	Id: 5010
	Name: "SC_ESCAPE"
	Description: "Emergency Escape"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 1000
	CoolDown: 15000
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 26
			Lv3: 22
			Lv4: 18
			Lv5: 14
			Lv6: 10
			Lv7: 6
			Lv8: 2
			Lv9: 1
			Lv10: 1
		}
		Items: {
			Special_Alloy_Trap: 1
		}
	}
	Unit: {
		Id: 0xfe
		Range: 2
		Interval: -1
		Target: "Enemy"
	}
},
{
	Id: 5011
	Name: "AB_OFFERTORIUM"
	Description: "Offertorium"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 4000
	SkillData1: 90000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 60
			Lv3: 90
			Lv4: 120
			Lv5: 150
			Lv6: 180
			Lv7: 210
			Lv8: 240
			Lv9: 270
			Lv10: 300
		}
	}
},
{
	Id: 5012
	Name: "WL_TELEKINESIS_INTENSE"
	Description: "Intense Telekinesis"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	SkillData1: 60000
	CoolDown: 300000
	Requirements: {
		SPCost: {
			Lv1: 100
			Lv2: 150
			Lv3: 200
			Lv4: 250
			Lv5: 300
			Lv6: 350
			Lv7: 400
			Lv8: 450
			Lv9: 500
			Lv10: 550
		}
	}
},
{
	Id: 5013
	Name: "LG_KINGS_GRACE"
	Description: "King's Grace"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 5
	CastTime: 1000
	SkillData1: 5000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 200
			Lv2: 180
			Lv3: 160
			Lv4: 140
			Lv5: 120
			Lv6: 100
			Lv7: 80
			Lv8: 60
			Lv9: 40
			Lv10: 20
		}
	}
},
{
	Id: 5014
	Name: "ALL_FULL_THROTTLE"
	Description: "Full Throttle"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 10000
		Lv2: 15000
		Lv3: 20000
		Lv4: 25000
		Lv5: 30000
		Lv6: 35000
		Lv7: 40000
		Lv8: 45000
		Lv9: 50000
		Lv10: 55000
	}
	SkillData2: 10000
	CoolDown: 1800000
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 5018
	Name: "SU_BASIC_SKILL"
	Description: "New Basic Skill"
	MaxLevel: 1
	NumberOfHits: 0
},
{
	Id: 5019
	Name: "SU_BITE"
	Description: "Bite"
	MaxLevel: 1
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 5020
	Name: "SU_HIDE"
	Description: "Hide"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: -1
	CoolDown: 15000
	Requirements: {
		SPCost: 30
	}
},
{
	Id: 5021
	Name: "SU_SCRATCH"
	Description: "Scratch"
	MaxLevel: 3
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 10000
	CoolDown: {
		Lv1: 3000
		Lv2: 2000
		Lv3: 1000
		Lv4: 1
		Lv5: 1
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
	}
},
{
	Id: 5022
	Name: "SU_STOOP"
	Description: "Stoop"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 6000
	CoolDown: 15000
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 5023
	Name: "SU_LOPE"
	Description: "Lope"
	MaxLevel: 3
	Range: {
		Lv1: 6
		Lv2: 10
		Lv3: 14
		Lv4: 18
		Lv5: 22
		Lv6: 26
		Lv7: 30
		Lv8: 34
		Lv9: 38
		Lv10: 42
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 500
	AfterCastActDelay: 1000
	CoolDown: {
		Lv1: 2000
		Lv2: 4000
		Lv3: 6000
		Lv4: 8000
		Lv5: 10000
		Lv6: 12000
		Lv7: 14000
		Lv8: 16000
		Lv9: 18000
		Lv10: 20000
	}
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 30
			Lv3: 30
			Lv4: 30
			Lv5: 30
			Lv6: 30
			Lv7: 30
			Lv8: 30
			Lv9: 30
			Lv10: 30
		}
	}
},
{
	Id: 5024
	Name: "SU_SPRITEMABLE"
	Description: "Spirit Marble"
	MaxLevel: 1
	NumberOfHits: 0
},
{
	Id: 5025
	Name: "SU_POWEROFLAND"
	Description: "Power of Land"
	MaxLevel: 1
	NumberOfHits: 0
},
{
	Id: 5026
	Name: "SU_SV_STEMSPEAR"
	Description: "Silvervine Stem Spear"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: {
		Lv1: "Ele_Earth"
		Lv2: "Ele_Fire"
		Lv3: "Ele_Water"
		Lv4: "Ele_Wind"
		Lv5: "Ele_Ghost"
	}
	InterruptCast: true
	CastTime: 2500
	AfterCastActDelay: 1000
	SkillData1: 10000
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 40
			Lv3: 40
			Lv4: 40
			Lv5: 40
			Lv6: 40
			Lv7: 40
			Lv8: 40
			Lv9: 40
			Lv10: 40
		}
	}
},
{
	Id: 5027
	Name: "SU_CN_POWDERING"
	Description: "Catnip Powdering"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: {
		Lv1: 3
		Lv2: 3
		Lv3: 5
		Lv4: 5
		Lv5: 7
	}
	InterruptCast: true
	SkillInstances: 1
	CastTime: 1500
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 3000
		Lv2: 4000
		Lv3: 5000
		Lv4: 6000
		Lv5: 7000
	}
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 36
			Lv3: 32
			Lv4: 28
			Lv5: 24
		}
		Items: {
			Catnip_Fruit: 1
		}
	}
	Unit: {
		Id: 0x106
		Layout: {
			Lv1: 1
			Lv2: 1
			Lv3: 2
			Lv4: 2
			Lv5: 3
		}
		Interval: -1
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 5028
	Name: "SU_CN_METEOR"
	Description: "Catnip Meteor"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	SplashRange: {
		Lv1: 3
		Lv2: 3
		Lv3: 5
		Lv4: 5
		Lv5: 7
	}
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
	}
	InterruptCast: true
	CastTime: 6000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 1500
		Lv2: 2000
		Lv3: 2500
		Lv4: 3000
		Lv5: 3500
	}
	SkillData2: 20000
	CoolDown: {
		Lv1: 2000
		Lv2: 3000
		Lv3: 4000
		Lv4: 5000
		Lv5: 6000

	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 35
			Lv3: 50
			Lv4: 65
			Lv5: 80
		}
		Items: {
			Catnip_Fruit: 1
		}
	}
	Unit: {
		Id: 0x86
		Range: 1
		Interval: 500
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 5029
	Name: "SU_SV_ROOTTWIST"
	Description: "Silvervine Root Twist"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillInstances: 1
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 7000
		Lv2: 9000
		Lv3: 11000
		Lv4: 13000
		Lv5: 15000
		Lv6: 17000
		Lv7: 19000
		Lv8: 21000
		Lv9: 23000
		Lv10: 25000
	}
	CoolDown: 3000
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 12
			Lv3: 14
			Lv4: 16
			Lv5: 18
			Lv6: 20
			Lv7: 22
			Lv8: 24
			Lv9: 26
			Lv10: 28
		}
	}
	Unit: {
		Id: 0x107
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 5030
	Name: "SU_SV_ROOTTWIST_ATK"
	Description: "Silver Vine Root Twist Attack"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Poison"
	DamageType: {
		IgnoreElement: true
		IgnoreDefense: true
	}
	SkillInstances: 1
	AfterCastActDelay: 1000
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 5031
	Name: "SU_POWEROFLIFE"
	Description: "Power of Life"
	MaxLevel: 1
	NumberOfHits: 0
},
{
	Id: 5032
	Name: "SU_SCAROFTAROU"
	Description: "Scar of Tarou"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	InterruptCast: true
	CastTime: 500
	AfterCastActDelay: 1000
	SkillData1: 9000
	SkillData2: 1000
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 14
			Lv3: 18
			Lv4: 22
			Lv5: 26
			Lv6: 30
			Lv7: 34
			Lv8: 38
			Lv9: 42
			Lv10: 46
		}
	}
},
{
	Id: 5033
	Name: "SU_PICKYPECK"
	Description: "Picky Peck"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -5
	InterruptCast: true
	CastTime: 2500
	AfterCastActDelay: 1000
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 19
			Lv3: 28
			Lv4: 37
			Lv5: 46
			Lv6: 55
			Lv7: 64
			Lv8: 73
			Lv9: 82
			Lv10: 91
		}
	}
},
{
	Id: 5034
	Name: "SU_PICKYPECK_DOUBLE_ATK"
	Description: "Picky Peck Double Attack"
	MaxLevel: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: -5
	InterruptCast: true
	AfterCastActDelay: 1000
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 5035
	Name: "SU_ARCLOUSEDASH"
	Description: "Arclouse Dash"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2500
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 100000
		Lv6: 110000
		Lv7: 120000
		Lv8: 130000
		Lv9: 140000
		Lv10: 150000
	}
	CoolDown: 10000
 	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 20
			Lv3: 28
			Lv4: 36
			Lv5: 44
			Lv6: 52
			Lv7: 60
			Lv8: 68
			Lv9: 76
			Lv10: 84
		}
	}
},
{
	Id: 5036
	Name: "SU_LUNATICCARROTBEAT"
	Description: "Lunatic Carrot Beat"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
 	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 2
		Lv4: 2
		Lv5: 3
		Lv6: 3
		Lv7: 4
		Lv8: 4
		Lv9: 5
		Lv10: 5
	}
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	InterruptCast: true
	CastTime: 3000
	AfterCastActDelay: 1000
	SkillData1: 1000
	CoolDown: 8000
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 25
			Lv3: 35
			Lv4: 45
			Lv5: 55
			Lv6: 65
			Lv7: 75
			Lv8: 85
			Lv9: 95
			Lv10: 105
		}
	}
},
{
	Id: 5037
	Name: "SU_POWEROFSEA"
	Description: "Power of Sea"
	MaxLevel: 1
	NumberOfHits: 0
},
{
	Id: 5038
	Name: "SU_TUNABELLY"
	Description: "Tuna Belly"
 	MaxLevel: 5
	Range: 9
 	Hit: "BDT_SKILL"
 	SkillType: {
		Friend: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 1000
	CoolDown: {
		Lv1: 8000
		Lv2: 10000
		Lv3: 12000
		Lv4: 14000
		Lv5: 16000
		Lv6: 18000
		Lv7: 20000
		Lv8: 22000
		Lv9: 24000
		Lv10: 26000
	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
	}
},
{
	Id: 5039
	Name: "SU_TUNAPARTY"
	Description: "Tuna Party"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
 	}
 	DamageType: {
 		NoDamage: true
 	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 30000
	CoolDown: 20000
 	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 30
			Lv3: 40
			Lv4: 50
			Lv5: 60
			Lv6: 70
			Lv7: 80
			Lv8: 90
			Lv9: 100
			Lv10: 110
		}
	}
},
{
	Id: 5040
	Name: "SU_BUNCHOFSHRIMP"
	Description: "Bunch of Shrimp"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
 	}
	CoolDown: 10000
	Requirements: {
		SPCost: {
			Lv1: 44
			Lv2: 48
			Lv3: 52
			Lv4: 56
			Lv5: 60
			Lv6: 64
			Lv7: 68
			Lv8: 72
			Lv9: 76
			Lv10: 80
		}
		Items: {
			Prawn: 1
		}

	}
},
{
	Id: 5041
	Name: "SU_FRESHSHRIMP"
	Description: "Fresh Shrimp"
 	MaxLevel: 5
	Range: 9
 	Hit: "BDT_SKILL"
 	SkillType: {
		Friend: true
 	}
 	DamageType: {
 		NoDamage: true
		SplashArea: true
	}
	InterruptCast: true
	AfterCastActDelay: 1000
	SkillData1: 120000
	CoolDown: 7000
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 24
			Lv3: 26
			Lv4: 28
			Lv5: 30
			Lv6: 32
			Lv7: 34
			Lv8: 36
			Lv9: 38
			Lv10: 40
		}
	}
},
{
	Id: 5042
	Name: "SU_CN_METEOR_ATK"
	Description: ""
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Chorus: true
	}
	AttackType: "Magic"
	InterruptCast: true
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 35
			Lv3: 50
			Lv4: 65
			Lv5: 80
		}
		Items: {
			Catnip_Fruit: 1
		}
	}
},
{
	Id: 5043
	Name: "SU_LUNATICCARROTBEAT2"
	Description: "Lunatic Carrot Beat 2"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Chorus: true
 	}
	AttackType: "Weapon"
	InterruptCast: true
 	Requirements: {
 		SPCost: 1
 	}
},
{
	Id: 8001
	Name: "HLIF_HEAL"
	Description: "Healing Touch"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 13
			Lv2: 16
			Lv3: 19
			Lv4: 22
			Lv5: 25
			Lv6: 28
			Lv7: 31
			Lv8: 34
			Lv9: 37
			Lv10: 40
		}
		Items: {
			Red_Slim_Potion: 1
		}
	}
},
{
	Id: 8002
	Name: "HLIF_AVOID"
	Description: "Avoid"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	AfterCastActDelay: 35000
	SkillData1: {
		Lv1: 40000
		Lv2: 35000
		Lv3: 30000
		Lv4: 25000
		Lv5: 20000
		Lv6: 15000
		Lv7: 10000
		Lv8: 5000
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
	}
},
{
	Id: 8003
	Name: "HLIF_BRAIN"
	Description: "Brain Surgery"
	MaxLevel: 5
	SplashRange: 1
	NumberOfHits: 0
},
{
	Id: 8004
	Name: "HLIF_CHANGE"
	Description: "Change"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	AfterCastActDelay: {
		Lv1: 600000
		Lv2: 900000
		Lv3: 1200000
		Lv4: 1500000
		Lv5: 1800000
		Lv6: 2100000
		Lv7: 2400000
		Lv8: 2700000
		Lv9: 3000000
		Lv10: 3300000
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 120000
		Lv3: 180000
		Lv4: 240000
		Lv5: 300000
		Lv6: 360000
		Lv7: 420000
		Lv8: 480000
		Lv9: 540000
		Lv10: 600000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 8005
	Name: "HAMI_CASTLE"
	Description: "Castling"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData2: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 129000
		Lv6: 129000
		Lv7: 129000
		Lv8: 129000
		Lv9: 129000
		Lv10: 129000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8006
	Name: "HAMI_DEFENCE"
	Description: "Defense"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: {
		Lv1: 40000
		Lv2: 35000
		Lv3: 30000
		Lv4: 25000
		Lv5: 20000
		Lv6: 15000
		Lv7: 10000
		Lv8: 5000
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
	}
},
{
	Id: 8007
	Name: "HAMI_SKIN"
	Description: "Adamantium Skin"
	MaxLevel: 5
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
},
{
	Id: 8008
	Name: "HAMI_BLOODLUST"
	Description: "Bloodlust"
	MaxLevel: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: {
		Lv1: 60000
		Lv2: 180000
		Lv3: 300000
		Lv4: 420000
		Lv5: 540000
		Lv6: 660000
		Lv7: 780000
		Lv8: 900000
		Lv9: 1020000
		Lv10: 1140000
	}
	SkillData2: {
		Lv1: 300000
		Lv2: 600000
		Lv3: 900000
		Lv4: 1200000
		Lv5: 1500000
		Lv6: 1800000
		Lv7: 2100000
		Lv8: 2400000
		Lv9: 2700000
		Lv10: 3000000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 120
	}
},
{
	Id: 8009
	Name: "HFLI_MOON"
	Description: "Moonlight"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	NumberOfHits: {
		Lv1: -1
		Lv2: -2
		Lv3: -2
		Lv4: -2
		Lv5: -3
		Lv6: -3
		Lv7: -3
		Lv8: -3
		Lv9: -3
		Lv10: -3
	}
	AfterCastWalkDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 4
			Lv2: 8
			Lv3: 12
			Lv4: 16
			Lv5: 20
			Lv6: 24
			Lv7: 28
			Lv8: 32
			Lv9: 36
			Lv10: 40
		}
	}
},
{
	Id: 8010
	Name: "HFLI_FLEET"
	Description: "Fleeting Move"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	SkillData1: {
		Lv1: 60000
		Lv2: 55000
		Lv3: 50000
		Lv4: 45000
		Lv5: 40000
		Lv6: 35000
		Lv7: 30000
		Lv8: 25000
		Lv9: 20000
		Lv10: 15000
	}
	SkillData2: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 120000
		Lv6: 120000
		Lv7: 120000
		Lv8: 120000
		Lv9: 120000
		Lv10: 120000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
	}
},
{
	Id: 8011
	Name: "HFLI_SPEED"
	Description: "Speed"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	InterruptCast: true
	SkillData1: {
		Lv1: 60000
		Lv2: 55000
		Lv3: 50000
		Lv4: 45000
		Lv5: 40000
		Lv6: 35000
		Lv7: 30000
		Lv8: 25000
		Lv9: 20000
		Lv10: 15000
	}
	SkillData2: {
		Lv1: 60000
		Lv2: 70000
		Lv3: 80000
		Lv4: 90000
		Lv5: 120000
		Lv6: 120000
		Lv7: 120000
		Lv8: 120000
		Lv9: 120000
		Lv10: 120000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 40
			Lv3: 50
			Lv4: 60
			Lv5: 70
			Lv6: 80
			Lv7: 90
			Lv8: 100
			Lv9: 110
			Lv10: 120
		}
	}
},
{
	Id: 8012
	Name: "HFLI_SBR44"
	Description: "S.B.R.44"
	MaxLevel: 3
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	NumberOfHits: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8013
	Name: "HVAN_CAPRICE"
	Description: "Caprice"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	NumberOfHits: {
		Lv1: 1
		Lv2: 2
		Lv3: 3
		Lv4: 4
		Lv5: 5
		Lv6: 6
		Lv7: 7
		Lv8: 8
		Lv9: 9
		Lv10: 10
	}
	AfterCastActDelay: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 22
			Lv2: 24
			Lv3: 26
			Lv4: 28
			Lv5: 30
			Lv6: 32
			Lv7: 34
			Lv8: 36
			Lv9: 38
			Lv10: 40
		}
	}
},
{
	Id: 8014
	Name: "HVAN_CHAOTIC"
	Description: "Benediction of Chaos"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	AfterCastActDelay: 1000
	AfterCastWalkDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8015
	Name: "HVAN_INSTRUCT"
	Description: "Instruct"
	MaxLevel: 5
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
},
{
	Id: 8016
	Name: "HVAN_EXPLOSION"
	Description: "Bio Explosion"
	MaxLevel: 3
	Range: 4
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Misc"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
		IgnoreElement: true
		IgnoreFlee: true
		IgnoreDefCards: true
	}
	SplashRange: 4
	AfterCastWalkDelay: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8018
	Name: "MH_SUMMON_LEGION"
	Description: "Summon Legion"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 1600
		Lv2: 1400
		Lv3: 1200
		Lv4: 1000
		Lv5: 800
		Lv6: 600
		Lv7: 400
		Lv8: 200
		Lv9: 1
		Lv10: 1
	}
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 80
			Lv3: 100
			Lv4: 120
			Lv5: 140
			Lv6: 160
			Lv7: 180
			Lv8: 200
			Lv9: 220
			Lv10: 240
		}
	}
},
{
	Id: 8019
	Name: "MH_NEEDLE_OF_PARALYZE"
	Description: "Needle of Paralyze"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	CastTime: {
		Lv1: 1000
		Lv2: 1100
		Lv3: 1200
		Lv4: 1300
		Lv5: 1400
		Lv6: 1500
		Lv7: 1600
		Lv8: 1700
		Lv9: 1800
		Lv10: 1900
	}
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 60
			Lv3: 72
			Lv4: 84
			Lv5: 96
			Lv6: 108
			Lv7: 120
			Lv8: 132
			Lv9: 144
			Lv10: 156
		}
	}
},
{
	Id: 8020
	Name: "MH_POISON_MIST"
	Description: "Poison Mist"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Poison"
	SkillInstances: 1
	CastTime: {
		Lv1: 500
		Lv2: 700
		Lv3: 900
		Lv4: 1100
		Lv5: 1300
		Lv6: 1500
		Lv7: 1700
		Lv8: 1900
		Lv9: 2100
		Lv10: 2300
	}
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	SkillData2: {
		Lv1: 4000
		Lv2: 6000
		Lv3: 8000
		Lv4: 10000
		Lv5: 12000
		Lv6: 14000
		Lv7: 16000
		Lv8: 18000
		Lv9: 20000
		Lv10: 22000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 65
			Lv2: 75
			Lv3: 85
			Lv4: 95
			Lv5: 105
			Lv6: 115
			Lv7: 125
			Lv8: 135
			Lv9: 145
			Lv10: 155
		}
	}
	Unit: {
		Id: 0xf5
		Range: 3
		Interval: 2300
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 8021
	Name: "MH_PAIN_KILLER"
	Description: "Pain Killer"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	SkillData1: {
		Lv1: 20000
		Lv2: 30000
		Lv3: 40000
		Lv4: 50000
		Lv5: 60000
		Lv6: 70000
		Lv7: 80000
		Lv8: 90000
		Lv9: 100000
		Lv10: 110000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 48
			Lv2: 52
			Lv3: 56
			Lv4: 60
			Lv5: 64
			Lv6: 68
			Lv7: 72
			Lv8: 76
			Lv9: 80
			Lv10: 84
		}
	}
},
{
	Id: 8022
	Name: "MH_LIGHT_OF_REGENE"
	Description: "Light of Regene"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SplashRange: 0
	SkillData1: {
		Lv1: 360000
		Lv2: 420000
		Lv3: 480000
		Lv4: 540000
		Lv5: 600000
		Lv6: 660000
		Lv7: 720000
		Lv8: 780000
		Lv9: 840000
		Lv10: 900000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 50
			Lv3: 60
			Lv4: 70
			Lv5: 80
			Lv6: 90
			Lv7: 100
			Lv8: 110
			Lv9: 120
			Lv10: 130
		}
	}
},
{
	Id: 8023
	Name: "MH_OVERED_BOOST"
	Description: "Overed Boost"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SplashRange: 0
	CastTime: {
		Lv1: 800
		Lv2: 700
		Lv3: 600
		Lv4: 500
		Lv5: 400
		Lv6: 300
		Lv7: 200
		Lv8: 100
		Lv9: 1
		Lv10: 1
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 70
			Lv2: 90
			Lv3: 110
			Lv4: 130
			Lv5: 150
			Lv6: 170
			Lv7: 190
			Lv8: 210
			Lv9: 230
			Lv10: 250
		}
	}
},
{
	Id: 8024
	Name: "MH_ERASER_CUTTER"
	Description: "Eraser Cutter"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: {
		Lv1: "Ele_Wind"
		Lv2: "Ele_Neutral"
		Lv3: "Ele_Wind"
		Lv4: "Ele_Neutral"
		Lv5: "Ele_Wind"
	}
	NumberOfHits: -6
	InterruptCast: true
	CastTime: {
		Lv1: 1000
		Lv2: 1500
		Lv3: 2000
		Lv4: 2500
		Lv5: 3000
		Lv6: 3500
		Lv7: 4000
		Lv8: 4500
		Lv9: 5000
		Lv10: 5500
	}
	AfterCastActDelay: 2000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 25
			Lv2: 30
			Lv3: 35
			Lv4: 40
			Lv5: 45
			Lv6: 50
			Lv7: 55
			Lv8: 60
			Lv9: 65
			Lv10: 70
		}
	}
},
{
	Id: 8025
	Name: "MH_XENO_SLASHER"
	Description: "Xeno Slasher"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Place: true
	}
	AttackType: "Magic"
	Element: {
		Lv1: "Ele_Wind"
		Lv2: "Ele_Neutral"
		Lv3: "Ele_Wind"
		Lv4: "Ele_Neutral"
		Lv5: "Ele_Wind"
	}
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 2
		Lv2: 2
		Lv3: 3
		Lv4: 3
		Lv5: 4
		Lv6: 4
		Lv7: 5
		Lv8: 5
		Lv9: 6
		Lv10: 6
	}
	NumberOfHits: -6
	CastTime: {
		Lv1: 1500
		Lv2: 2500
		Lv3: 3500
		Lv4: 4500
		Lv5: 5500
		Lv6: 6500
		Lv7: 7500
		Lv8: 8500
		Lv9: 9500
		Lv10: 10500
	}
	AfterCastActDelay: 5000
	SkillData1: 500
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 90
			Lv2: 100
			Lv3: 110
			Lv4: 120
			Lv5: 130
			Lv6: 140
			Lv7: 150
			Lv8: 160
			Lv9: 170
			Lv10: 180
		}
	}
	Unit: {
		Id: 0x86
		Range: {
			Lv1: 2
			Lv2: 2
			Lv3: 3
			Lv4: 3
			Lv5: 4
			Lv6: 4
			Lv7: 5
			Lv8: 5
			Lv9: 6
			Lv10: 6
		}
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 8026
	Name: "MH_SILENT_BREEZE"
	Description: "Silent Breeze"
	MaxLevel: 5
	Range: {
		Lv1: 5
		Lv2: 5
		Lv3: 7
		Lv4: 7
		Lv5: 9
		Lv6: 9
		Lv7: 11
		Lv8: 11
		Lv9: 13
		Lv10: 13
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	SkillData1: {
		Lv1: 9000
		Lv2: 12000
		Lv3: 15000
		Lv4: 18000
		Lv5: 21000
		Lv6: 24000
		Lv7: 27000
		Lv8: 30000
		Lv9: 33000
		Lv10: 36000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 45
			Lv2: 54
			Lv3: 63
			Lv4: 72
			Lv5: 81
			Lv6: 90
			Lv7: 99
			Lv8: 108
			Lv9: 117
			Lv10: 126
		}
	}
},
{
	Id: 8027
	Name: "MH_STYLE_CHANGE"
	Description: "Style Change"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 35
	}
},
{
	Id: 8028
	Name: "MH_SONIC_CRAW"
	Description: "Sonic Claw"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
		State: "MH_Fighting"
	}
},
{
	Id: 8029
	Name: "MH_SILVERVEIN_RUSH"
	Description: "Silver Bain Rush"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Weapon"
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 15
			Lv3: 20
			Lv4: 25
			Lv5: 30
			Lv6: 35
			Lv7: 40
			Lv8: 45
			Lv9: 50
			Lv10: 55
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 8030
	Name: "MH_MIDNIGHT_FRENZY"
	Description: "Midnight Frenzy"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Weapon"
	Requirements: {
		SPCost: {
			Lv1: 8
			Lv2: 16
			Lv3: 24
			Lv4: 32
			Lv5: 40
			Lv6: 48
			Lv7: 56
			Lv8: 64
			Lv9: 72
			Lv10: 80
		}
		SpiritSphereCost: 2
	}
},
{
	Id: 8031
	Name: "MH_STAHL_HORN"
	Description: "Steel Horn"
	MaxLevel: 5
	Range: {
		Lv1: 5
		Lv2: 6
		Lv3: 7
		Lv4: 8
		Lv5: 9
		Lv6: 10
		Lv7: 11
		Lv8: 12
		Lv9: 13
		Lv10: 14
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	KnockBackTiles: 3
	CastTime: {
		Lv1: 800
		Lv2: 600
		Lv3: 400
		Lv4: 200
		Lv5: 0
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData1: 5000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 40
			Lv2: 45
			Lv3: 50
			Lv4: 55
			Lv5: 60
			Lv6: 65
			Lv7: 70
			Lv8: 75
			Lv9: 80
			Lv10: 85
		}
	}
},
{
	Id: 8032
	Name: "MH_GOLDENE_FERSE"
	Description: "Golden Heel"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 1000
		Lv2: 1200
		Lv3: 1400
		Lv4: 1600
		Lv5: 1800
		Lv6: 2000
		Lv7: 2200
		Lv8: 2400
		Lv9: 2600
		Lv10: 2800
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 65
			Lv3: 70
			Lv4: 75
			Lv5: 80
			Lv6: 85
			Lv7: 90
			Lv8: 95
			Lv9: 100
			Lv10: 105
		}
	}
},
{
	Id: 8033
	Name: "MH_STEINWAND"
	Description: "Stone Wall"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 80
			Lv2: 90
			Lv3: 100
			Lv4: 110
			Lv5: 120
			Lv6: 130
			Lv7: 140
			Lv8: 150
			Lv9: 160
			Lv10: 170
		}
	}
	Unit: {
		Id: 0x7e
		Interval: -1
		Target: "All"
		Flag: {
			UF_DEFNOTENEMY: true
			UF_NOREITERATION: true
		}
	}
},
{
	Id: 8034
	Name: "MH_HEILIGE_STANGE"
	Description: "Holy Pole"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Holy"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 1
		Lv5: 2
		Lv6: 2
		Lv7: 2
		Lv8: 2
		Lv9: 2
		Lv10: 2
	}
	CastTime: {
		Lv1: 200
		Lv2: 400
		Lv3: 600
		Lv4: 800
		Lv5: 1000
		Lv6: 1200
		Lv7: 1400
		Lv8: 1600
		Lv9: 1800
		Lv10: 2000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 68
			Lv3: 76
			Lv4: 84
			Lv5: 100
			Lv6: 100
			Lv7: 100
			Lv8: 100
			Lv9: 100
			Lv10: 100
		}
	}
},
{
	Id: 8035
	Name: "MH_ANGRIFFS_MODUS"
	Description: "Attack Mode"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 200
		Lv2: 400
		Lv3: 600
		Lv4: 800
		Lv5: 1000
		Lv6: 1200
		Lv7: 1400
		Lv8: 1600
		Lv9: 1800
		Lv10: 2000
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 65
			Lv3: 70
			Lv4: 75
			Lv5: 80
			Lv6: 85
			Lv7: 90
			Lv8: 95
			Lv9: 100
			Lv10: 105
		}
	}
},
{
	Id: 8036
	Name: "MH_TINDER_BREAKER"
	Description: "Tinder Breaker"
	MaxLevel: 5
	Range: {
		Lv1: 3
		Lv2: 4
		Lv3: 5
		Lv4: 6
		Lv5: 7
		Lv6: 8
		Lv7: 9
		Lv8: 10
		Lv9: 11
		Lv10: 12
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 25
			Lv3: 30
			Lv4: 35
			Lv5: 40
			Lv6: 45
			Lv7: 50
			Lv8: 55
			Lv9: 60
			Lv10: 65
		}
		State: "MH_Grappling"
		SpiritSphereCost: 1
	}
},
{
	Id: 8037
	Name: "MH_CBC"
	Description: "Continual Break Combo"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Weapon"
	Requirements: {
		SPCost: {
			Lv1: 10
			Lv2: 20
			Lv3: 30
			Lv4: 40
			Lv5: 50
			Lv6: 60
			Lv7: 70
			Lv8: 80
			Lv9: 90
			Lv10: 100
		}
		SpiritSphereCost: 1
	}
},
{
	Id: 8038
	Name: "MH_EQC"
	Description: "Eternal Quick Combo"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	SkillInfo: {
		NoCastSelf: true
	}
	AttackType: "Weapon"
	Requirements: {
		SPCost: {
			Lv1: 24
			Lv2: 28
			Lv3: 32
			Lv4: 36
			Lv5: 40
			Lv6: 44
			Lv7: 48
			Lv8: 52
			Lv9: 56
			Lv10: 60
		}
		SpiritSphereCost: 2
	}
},
{
	Id: 8039
	Name: "MH_MAGMA_FLOW"
	Description: "Magma Flow"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SplashRange: {
		Lv1: 1
		Lv2: 1
		Lv3: 1
		Lv4: 2
		Lv5: 2
		Lv6: 2
		Lv7: 2
		Lv8: 2
		Lv9: 2
		Lv10: 2
	}
	CastTime: {
		Lv1: 2000
		Lv2: 2500
		Lv3: 3000
		Lv4: 3500
		Lv5: 4000
		Lv6: 4500
		Lv7: 5000
		Lv8: 5500
		Lv9: 6000
		Lv10: 6500
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 34
			Lv2: 38
			Lv3: 42
			Lv4: 46
			Lv5: 50
			Lv6: 54
			Lv7: 58
			Lv8: 62
			Lv9: 66
			Lv10: 70
		}
	}
},
{
	Id: 8040
	Name: "MH_GRANITIC_ARMOR"
	Description: "Granitic Armor"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 6000
		Lv2: 5500
		Lv3: 5000
		Lv4: 4500
		Lv5: 4000
		Lv6: 3500
		Lv7: 3000
		Lv8: 2500
		Lv9: 2000
		Lv10: 1500
	}
	SkillData1: 60000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 54
			Lv2: 58
			Lv3: 62
			Lv4: 66
			Lv5: 70
			Lv6: 74
			Lv7: 78
			Lv8: 82
			Lv9: 86
			Lv10: 90
		}
	}
},
{
	Id: 8041
	Name: "MH_LAVA_SLIDE"
	Description: "Lava Slide"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SkillInstances: 1
	CastTime: {
		Lv1: 6000
		Lv2: 5500
		Lv3: 5000
		Lv4: 4500
		Lv5: 4000
		Lv6: 3500
		Lv7: 3000
		Lv8: 2500
		Lv9: 2000
		Lv10: 1500
	}
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 30
			Lv2: 35
			Lv3: 40
			Lv4: 45
			Lv5: 50
			Lv6: 55
			Lv7: 60
			Lv8: 65
			Lv9: 70
			Lv10: 75
		}
	}
	Unit: {
		Id: 0xf6
		Layout: {
			Lv1: 1
			Lv2: 1
			Lv3: 2
			Lv4: 2
			Lv5: 3
			Lv6: 3
			Lv7: 4
			Lv8: 4
			Lv9: 5
			Lv10: 5
		}
		Interval: 2000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 8042
	Name: "MH_PYROCLASTIC"
	Description: "Pyroclastic"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
	}
	CastTime: {
		Lv1: 5000
		Lv2: 4500
		Lv3: 4000
		Lv4: 3500
		Lv5: 3000
		Lv6: 2500
		Lv7: 2000
		Lv8: 1500
		Lv9: 1000
		Lv10: 500
	}
	SkillData1: {
		Lv1: 60000
		Lv2: 90000
		Lv3: 120000
		Lv4: 150000
		Lv5: 180000
		Lv6: 210000
		Lv7: 240000
		Lv8: 270000
		Lv9: 300000
		Lv10: 330000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 28
			Lv3: 36
			Lv4: 44
			Lv5: 52
			Lv6: 60
			Lv7: 68
			Lv8: 76
			Lv9: 84
			Lv10: 92
		}
	}
},
{
	Id: 8043
	Name: "MH_VOLCANIC_ASH"
	Description: "Volcanic Ash"
	MaxLevel: 5
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillInstances: 3
	CastTime: {
		Lv1: 5000
		Lv2: 4500
		Lv3: 4000
		Lv4: 3500
		Lv5: 3000
		Lv6: 2500
		Lv7: 2000
		Lv8: 1500
		Lv9: 1000
		Lv10: 500
	}
	SkillData1: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 60
			Lv2: 65
			Lv3: 70
			Lv4: 75
			Lv5: 80
			Lv6: 85
			Lv7: 90
			Lv8: 95
			Lv9: 100
			Lv10: 105
		}
	}
	Unit: {
		Id: 0xf7
		Layout: 1
		Interval: -1
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 8201
	Name: "MS_BASH"
	Description: "Bash"
	MaxLevel: 10
	Range: -1
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	Requirements: {
		SPCost: {
			Lv1: 8
			Lv2: 8
			Lv3: 8
			Lv4: 8
			Lv5: 8
			Lv6: 15
			Lv7: 15
			Lv8: 15
			Lv9: 15
			Lv10: 15
		}
		WeaponTypes: {
			NoWeapon: true
			Daggers: true
			1HSwords: true
			2HSwords: true
			1HSpears: true
			2HSpears: true
			1HAxes: true
			2HAxes: true
			Maces: true
			2HMaces: true
			Staves: true
			Knuckles: true
			Instruments: true
			Whips: true
			Books: true
			Katars: true
			Revolvers: true
			Rifles: true
			GatlingGuns: true
			Shotguns: true
			GrenadeLaunchers: true
			FuumaShurikens: true
		}
	}
},
{
	Id: 8202
	Name: "MS_MAGNUM"
	Description: "Magnum_Break"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	KnockBackTiles: 2
	AfterCastActDelay: 2000
	SkillData2: 10000
	CoolDown: 0
	Requirements: {
		HPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 19
			Lv4: 19
			Lv5: 18
			Lv6: 18
			Lv7: 17
			Lv8: 17
			Lv9: 16
			Lv10: 16
		}
		SPCost: 30
	}
},
{
	Id: 8203
	Name: "MS_BOWLINGBASH"
	Description: "Bowling_Bash"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 1
	KnockBackTiles: 1
	CastTime: 700
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 13
			Lv2: 14
			Lv3: 15
			Lv4: 16
			Lv5: 17
			Lv6: 18
			Lv7: 19
			Lv8: 20
			Lv9: 21
			Lv10: 22
		}
	}
},
{
	Id: 8204
	Name: "MS_PARRYING"
	Description: "Parry"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 15000
		Lv2: 20000
		Lv3: 25000
		Lv4: 30000
		Lv5: 35000
		Lv6: 40000
		Lv7: 45000
		Lv8: 50000
		Lv9: 55000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 50
	}
},
{
	Id: 8205
	Name: "MS_REFLECTSHIELD"
	Description: "Shield_Reflect"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 35
			Lv2: 40
			Lv3: 45
			Lv4: 50
			Lv5: 55
			Lv6: 60
			Lv7: 65
			Lv8: 70
			Lv9: 75
			Lv10: 80
		}
	}
},
{
	Id: 8206
	Name: "MS_BERSERK"
	Description: "Frenzy"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	SkillData2: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 100
	}
},
{
	Id: 8207
	Name: "MA_DOUBLE"
	Description: "Double_Strafe"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 2
	SkillData1: 100
	CoolDown: 0
	Requirements: {
		SPCost: 12
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 8208
	Name: "MA_SHOWER"
	Description: "Arrow_Shower"
	MaxLevel: 10
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		IgnoreLandProtector: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	SplashRange: 2
	KnockBackTiles: 2
	SkillData1: 100
	CoolDown: 0
	Requirements: {
		SPCost: 15
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
	Unit: {
		Id: 0x86
		Range: 2
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_SKILL: true
		}
	}
},
{
	Id: 8209
	Name: "MA_SKIDTRAP"
	Description: "Skid_Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: {
		Lv1: 6
		Lv2: 7
		Lv3: 8
		Lv4: 9
		Lv5: 10
		Lv6: 11
		Lv7: 12
		Lv8: 13
		Lv9: 14
		Lv10: 15
	}
	SkillData1: {
		Lv1: 300000
		Lv2: 240000
		Lv3: 180000
		Lv4: 120000
		Lv5: 60000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
	Unit: {
		Id: 0x90
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 8210
	Name: "MA_LANDMINE"
	Description: "Land_Mine"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	Element: "Ele_Earth"
	DamageType: {
		IgnoreFlee: true
	}
	SkillData1: {
		Lv1: 200000
		Lv2: 160000
		Lv3: 120000
		Lv4: 80000
		Lv5: 40000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
	Unit: {
		Id: 0x93
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 8211
	Name: "MA_SANDMAN"
	Description: "Sandman"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 2
	SkillData1: {
		Lv1: 150000
		Lv2: 120000
		Lv3: 90000
		Lv4: 60000
		Lv5: 30000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: {
		Lv1: 12000
		Lv2: 14000
		Lv3: 16000
		Lv4: 18000
		Lv5: 20000
		Lv6: 22000
		Lv7: 24000
		Lv8: 26000
		Lv9: 28000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 12
	}
	Unit: {
		Id: 0x95
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 8212
	Name: "MA_FREEZINGTRAP"
	Description: "Freezing_Trap"
	MaxLevel: 5
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Place: true
	}
	SkillInfo: {
		Trap: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
	DamageType: {
		SplashArea: true
		IgnoreFlee: true
	}
	SplashRange: 1
	SkillData1: {
		Lv1: 150000
		Lv2: 120000
		Lv3: 90000
		Lv4: 60000
		Lv5: 30000
		Lv6: 1
		Lv7: 1
		Lv8: 1
		Lv9: 1
		Lv10: 1
	}
	SkillData2: {
		Lv1: 3000
		Lv2: 6000
		Lv3: 9000
		Lv4: 12000
		Lv5: 15000
		Lv6: 18000
		Lv7: 21000
		Lv8: 24000
		Lv9: 27000
		Lv10: 30000
	}
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
	Unit: {
		Id: 0x97
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOREITERATION: true
			UF_NOFOOTSET: true
		}
	}
},
{
	Id: 8213
	Name: "MA_REMOVETRAP"
	Description: "Remove_Trap"
	MaxLevel: 1
	Range: 2
	Hit: "BDT_SKILL"
	SkillType: {
		Trap: true
	}
	AttackType: "Misc"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 8214
	Name: "MA_CHARGEARROW"
	Description: "Arrow_Repel"
	MaxLevel: 1
	Range: -9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	SkillInfo: {
		Quest: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		SplashArea: true
	}
	KnockBackTiles: 6
	CastTime: 1500
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 15
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 8215
	Name: "MA_SHARPSHOOTING"
	Description: "Focused_Arrow_Strike"
	MaxLevel: 5
	Range: 9
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	SplashRange: 2
	InterruptCast: true
	SkillInstances: 13
	CastTime: 2000
	AfterCastActDelay: 1500
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 21
			Lv3: 24
			Lv4: 27
			Lv5: 30
			Lv6: 33
			Lv7: 36
			Lv8: 39
			Lv9: 42
			Lv10: 45
		}
		AmmoTypes: {
			A_ARROW: true
		}
		AmmoAmount: 1
	}
},
{
	Id: 8216
	Name: "ML_PIERCE"
	Description: "Pierce"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 3
	Requirements: {
		SPCost: 7
	}
},
{
	Id: 8217
	Name: "ML_BRANDISH"
	Description: "Brandish_Spear"
	MaxLevel: 10
	Range: -2
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 3
	CastTime: 700
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 12
	}
},
{
	Id: 8218
	Name: "ML_SPIRALPIERCE"
	Description: "Spiral_Pierce"
	MaxLevel: 5
	Range: 5
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	DamageType: {
		IgnoreDefense: true
	}
	NumberOfHits: 5
	CastTime: {
		Lv1: 300
		Lv2: 500
		Lv3: 700
		Lv4: 900
		Lv5: 1000
		Lv6: 1000
		Lv7: 1000
		Lv8: 1000
		Lv9: 1000
		Lv10: 1000
	}
	AfterCastActDelay: {
		Lv1: 1200
		Lv2: 1400
		Lv3: 1600
		Lv4: 1800
		Lv5: 2000
		Lv6: 2200
		Lv7: 2400
		Lv8: 2600
		Lv9: 2800
		Lv10: 3000
	}
	SkillData2: 1000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: {
			Lv1: 18
			Lv2: 21
			Lv3: 24
			Lv4: 27
			Lv5: 30
			Lv6: 33
			Lv7: 36
			Lv8: 39
			Lv9: 42
			Lv10: 45
		}
	}
},
{
	Id: 8219
	Name: "ML_DEFENDER"
	Description: "Defending_Aura"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	AfterCastActDelay: 800
	SkillData1: 180000
	CoolDown: 0
	Requirements: {
		SPCost: 30
		State: "Shield"
	}
},
{
	Id: 8220
	Name: "ML_AUTOGUARD"
	Description: "Guard"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: 300000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 12
			Lv2: 14
			Lv3: 16
			Lv4: 18
			Lv5: 20
			Lv6: 22
			Lv7: 24
			Lv8: 26
			Lv9: 28
			Lv10: 30
		}
	}
},
{
	Id: 8221
	Name: "ML_DEVOTION"
	Description: "Sacrifice"
	MaxLevel: 5
	Range: {
		Lv1: 7
		Lv2: 8
		Lv3: 9
		Lv4: 10
		Lv5: 11
		Lv6: 12
		Lv7: 13
		Lv8: 14
		Lv9: 15
		Lv10: 16
	}
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoCastSelf: true
		PartyOnly: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	SkillData2: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 25
	}
},
{
	Id: 8222
	Name: "MER_MAGNIFICAT"
	Description: "Magnificat"
	MaxLevel: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: -1
	InterruptCast: true
	CastTime: 4000
	AfterCastActDelay: 2000
	SkillData1: {
		Lv1: 30000
		Lv2: 45000
		Lv3: 60000
		Lv4: 75000
		Lv5: 90000
		Lv6: 105000
		Lv7: 120000
		Lv8: 135000
		Lv9: 150000
		Lv10: 165000
	}
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8223
	Name: "MER_QUICKEN"
	Description: "Two-Hand_Quicken"
	MaxLevel: 10
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	SkillData1: {
		Lv1: 30000
		Lv2: 60000
		Lv3: 90000
		Lv4: 120000
		Lv5: 150000
		Lv6: 180000
		Lv7: 210000
		Lv8: 240000
		Lv9: 270000
		Lv10: 300000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 14
			Lv2: 18
			Lv3: 22
			Lv4: 26
			Lv5: 30
			Lv6: 34
			Lv7: 38
			Lv8: 42
			Lv9: 46
			Lv10: 50
		}
	}
},
{
	Id: 8224
	Name: "MER_SIGHT"
	Description: "Sight"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 3
	InterruptCast: true
	SkillData1: 10000
	CoolDown: 0
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8225
	Name: "MER_CRASH"
	Description: "Crash"
	MaxLevel: 5
	Range: 1
	Hit: "BDT_MULTIHIT"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Weapon"
	NumberOfHits: 3
	CastTime: 1000
	AfterCastActDelay: 2000
	SkillData2: 5000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8226
	Name: "MER_REGAIN"
	Description: "Regain"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoEnemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8227
	Name: "MER_TENDER"
	Description: "Tender"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoEnemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8228
	Name: "MER_BENEDICTION"
	Description: "Benediction"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoEnemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8229
	Name: "MER_RECUPERATE"
	Description: "Recuperate"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoEnemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8230
	Name: "MER_MENTALCURE"
	Description: "Mental_Cure"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoEnemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8231
	Name: "MER_COMPRESS"
	Description: "Compress"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	SkillInfo: {
		NoEnemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8232
	Name: "MER_PROVOKE"
	Description: "Provoke"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 30000
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 4
			Lv2: 5
			Lv3: 6
			Lv4: 7
			Lv5: 8
			Lv6: 9
			Lv7: 10
			Lv8: 11
			Lv9: 12
			Lv10: 13
		}
	}
},
{
	Id: 8233
	Name: "MER_AUTOBERSERK"
	Description: "Berserk"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 5
	}
},
{
	Id: 8234
	Name: "MER_DECAGI"
	Description: "Decrease_AGI"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 40000
		Lv2: 50000
		Lv3: 60000
		Lv4: 70000
		Lv5: 80000
		Lv6: 90000
		Lv7: 100000
		Lv8: 110000
		Lv9: 120000
		Lv10: 130000
	}
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: {
			Lv1: 15
			Lv2: 17
			Lv3: 19
			Lv4: 21
			Lv5: 23
			Lv6: 25
			Lv7: 27
			Lv8: 29
			Lv9: 31
			Lv10: 33
		}
	}
},
{
	Id: 8235
	Name: "MER_SCAPEGOAT"
	Description: "Scapegoat"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 3000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 10
		HPRateCost: 100
	}
},
{
	Id: 8236
	Name: "MER_LEXDIVINA"
	Description: "Lex_Divina"
	MaxLevel: 10
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	NumberOfHits: 0
	InterruptCast: true
	AfterCastActDelay: 3000
	SkillData1: {
		Lv1: 30000
		Lv2: 35000
		Lv3: 40000
		Lv4: 45000
		Lv5: 50000
		Lv6: 60000
		Lv7: 60000
		Lv8: 60000
		Lv9: 60000
		Lv10: 60000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 20
			Lv4: 20
			Lv5: 20
			Lv6: 18
			Lv7: 16
			Lv8: 14
			Lv9: 12
			Lv10: 10
		}
	}
},
{
	Id: 8237
	Name: "MER_ESTIMATION"
	Description: "Sense"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	Requirements: {
		SPCost: 10
	}
},
{
	Id: 8238
	Name: "MER_KYRIE"
	Description: "Kyrie Eleison"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 2000
	AfterCastActDelay: 2000
	SkillData1: 120000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: {
			Lv1: 20
			Lv2: 20
			Lv3: 20
			Lv4: 25
			Lv5: 25
			Lv6: 25
			Lv7: 30
			Lv8: 30
			Lv9: 30
			Lv10: 35
		}
	}
},
{
	Id: 8239
	Name: "MER_BLESSING"
	Description: "Blessing"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	Requirements: {
		SPCost: {
			Lv1: 28
			Lv2: 32
			Lv3: 36
			Lv4: 40
			Lv5: 44
			Lv6: 48
			Lv7: 52
			Lv8: 56
			Lv9: 60
			Lv10: 64
		}
	}
},
{
	Id: 8240
	Name: "MER_INCAGI"
	Description: "Increase Agility"
	MaxLevel: 10
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Friend: true
	}
	AttackType: "Magic"
	DamageType: {
		NoDamage: true
	}
	InterruptCast: true
	CastTime: 1000
	AfterCastActDelay: 1000
	SkillData1: {
		Lv1: 60000
		Lv2: 80000
		Lv3: 100000
		Lv4: 120000
		Lv5: 140000
		Lv6: 160000
		Lv7: 180000
		Lv8: 200000
		Lv9: 220000
		Lv10: 240000
	}
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		HPCost: 15
		SPCost: {
			Lv1: 18
			Lv2: 21
			Lv3: 24
			Lv4: 27
			Lv5: 30
			Lv6: 33
			Lv7: 36
			Lv8: 39
			Lv9: 42
			Lv10: 45
		}
	}
},
{
	Id: 8401
	Name: "EL_CIRCLE_OF_FIRE"
	Description: "Circle of Fire"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	KnockBackTiles: 2
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8402
	Name: "EL_FIRE_CLOAK"
	Description: "Fire Cloak"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8403
	Name: "EL_FIRE_MANTLE"
	Description: "Fire Mantle"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	SkillInstances: 3
	KnockBackTiles: 2
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 80
	}
	Unit: {
		Id: 0xed
		Layout: -1
		Range: 1
		Interval: 1000
		Target: "Enemy"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
		}
	}
},
{
	Id: 8404
	Name: "EL_WATER_SCREEN"
	Description: "Water Screen"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8405
	Name: "EL_WATER_DROP"
	Description: "Water Drop"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8406
	Name: "EL_WATER_BARRIER"
	Description: "Water Barrier"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	CastTime: 1000
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 80
	}
	Unit: {
		Id: 0xee
		Range: 1
		Interval: -1
		Target: "Friend"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 8407
	Name: "EL_WIND_STEP"
	Description: "Wind Step"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	KnockBackTiles: 5
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8408
	Name: "EL_WIND_CURTAIN"
	Description: "Wind Curtain"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8409
	Name: "EL_ZEPHYR"
	Description: "Zephyr"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 80
	}
	Unit: {
		Id: 0xef
		Range: 1
		Interval: -1
		Target: "Friend"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 8410
	Name: "EL_SOLID_SKIN"
	Description: "Solid Skin"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8411
	Name: "EL_STONE_SHIELD"
	Description: "Stone Shield"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8412
	Name: "EL_POWER_OF_GAIA"
	Description: "Power of Gaia"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 80
	}
	Unit: {
		Id: 0xf0
		Range: 1
		Interval: -1
		Target: "Friend"
		Flag: {
			UF_NOOVERLAP: true
			UF_PATHCHECK: true
			UF_RANGEDSINGLEUNIT: true
		}
	}
},
{
	Id: 8413
	Name: "EL_PYROTECHNIC"
	Description: "Pyrotechnic"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8414
	Name: "EL_HEATER"
	Description: "Heater"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8415
	Name: "EL_TROPIC"
	Description: "Tropic"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8416
	Name: "EL_AQUAPLAY"
	Description: "Aqua Play"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8417
	Name: "EL_COOLER"
	Description: "Cooler"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8418
	Name: "EL_CHILLY_AIR"
	Description: "Cool Air"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8419
	Name: "EL_GUST"
	Description: "Gust"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8420
	Name: "EL_BLAST"
	Description: "Blast"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8421
	Name: "EL_WILD_STORM"
	Description: "Wild Storm"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8422
	Name: "EL_PETROLOGY"
	Description: "Petrology"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8423
	Name: "EL_CURSED_SOIL"
	Description: "Cursed Soil"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8424
	Name: "EL_UPHEAVAL"
	Description: "Upheaval"
	MaxLevel: 1
	Hit: "BDT_SKILL"
	SkillType: {
		Self: true
	}
	DamageType: {
		NoDamage: true
	}
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8425
	Name: "EL_FIRE_ARROW"
	Description: "Fire Arrow"
	MaxLevel: 1
	Range: 6
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8426
	Name: "EL_FIRE_BOMB"
	Description: "Fire Bomb"
	MaxLevel: 1
	Range: 6
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	SplashRange: 1
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8427
	Name: "EL_FIRE_BOMB_ATK"
	Description: "Fire Bomb Attack"
	MaxLevel: 1
	Range: 6
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	SplashRange: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8428
	Name: "EL_FIRE_WAVE"
	Description: "Fire Wave"
	MaxLevel: 1
	Range: 6
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Fire"
	SplashRange: 1
	Requirements: {
		SPCost: 80
	}
},
{
	Id: 8429
	Name: "EL_FIRE_WAVE_ATK"
	Description: "Fire Wave Attack"
	MaxLevel: 1
	Range: 6
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Fire"
	SplashRange: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8430
	Name: "EL_ICE_NEEDLE"
	Description: "Ice Needle"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8431
	Name: "EL_WATER_SCREW"
	Description: "Water Screw"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Water"
	SplashRange: 1
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8432
	Name: "EL_WATER_SCREW_ATK"
	Description: "Water Screw Attack"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
	SplashRange: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8433
	Name: "EL_TIDAL_WEAPON"
	Description: "Tidal Weapon"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Water"
	SplashRange: 1
	SkillData1: -1
	CoolDown: 0
	Requirements: {
		SPCost: 80
	}
},
{
	Id: 8434
	Name: "EL_WIND_SLASH"
	Description: "Wind Slasher"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Wind"
	CastTime: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8435
	Name: "EL_HURRICANE"
	Description: "Hurricane Rage"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Wind"
	SplashRange: 1
	CastTime: 1000
	CoolDown: 0
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8436
	Name: "EL_HURRICANE_ATK"
	Description: "Hurricane Rage Attack"
	MaxLevel: 1
	Range: 7
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8437
	Name: "EL_TYPOON_MIS"
	Description: "Typhoon Missile"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Wind"
	SplashRange: 1
	CastTime: 1000
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 80
	}
},
{
	Id: 8438
	Name: "EL_TYPOON_MIS_ATK"
	Description: "Typhoon Missile Attack"
	MaxLevel: 1
	Range: 11
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Wind"
	SplashRange: 1
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8439
	Name: "EL_STONE_HAMMER"
	Description: "Stone Hammer"
	MaxLevel: 1
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Earth"
	SkillData1: 5000
	CoolDown: 0
	Requirements: {
		SPCost: 40
	}
},
{
	Id: 8440
	Name: "EL_ROCK_CRUSHER"
	Description: "Rock Launcher"
	MaxLevel: 1
	Range: 3
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Earth"
	SplashRange: 1
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 60
	}
},
{
	Id: 8441
	Name: "EL_ROCK_CRUSHER_ATK"
	Description: "Rock Launcher Attack"
	MaxLevel: 1
	Range: 5
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Magic"
	Element: "Ele_Earth"
	SplashRange: 1
	SkillData1: 15000
	CoolDown: 0
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 8442
	Name: "EL_STONE_RAIN"
	Description: "Stone Rain"
	MaxLevel: 1
	Range: 9
	Hit: "BDT_SKILL"
	SkillType: {
		Enemy: true
	}
	AttackType: "Weapon"
	Element: "Ele_Earth"
	SplashRange: 1
	NumberOfHits: -5
	Requirements: {
		SPCost: 80
	}
},
{
	Id: 10000
	Name: "GD_APPROVAL"
	Description: "Official Guild Approval"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	NumberOfHits: 0
},
{
	Id: 10001
	Name: "GD_KAFRACONTRACT"
	Description: "Kafra Contract"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	NumberOfHits: 0
},
{
	Id: 10002
	Name: "GD_GUARDRESEARCH"
	Description: "Guardian Research"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	NumberOfHits: 0
},
{
	Id: 10003
	Name: "GD_GUARDUP"
	Description: "Strengthen Guardians"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	NumberOfHits: 0
},
{
	Id: 10004
	Name: "GD_EXTENSION"
	Description: "Guild Extension"
	MaxLevel: 10
	SkillInfo: {
		Guild: true
	}
	NumberOfHits: 0
},
{
	Id: 10005
	Name: "GD_GLORYGUILD"
	Description: "Guild's Glory"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	NumberOfHits: 0
},
{
	Id: 10006
	Name: "GD_LEADERSHIP"
	Description: "Great Leadership"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	SplashRange: 2
	NumberOfHits: 0
	SkillData1: 300000
	CoolDown: 0
	Unit: {
		Id: 0xc1
		Layout: 2
		Interval: -1
		Target: "Sameguild"
		Flag: {
			UF_NOMOB: true
		}
	}
},
{
	Id: 10007
	Name: "GD_GLORYWOUNDS"
	Description: "Glorious Wounds"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	SplashRange: 2
	NumberOfHits: 0
	SkillData1: 300000
	CoolDown: 0
	Unit: {
		Id: 0xc2
		Layout: 2
		Interval: -1
		Target: "Sameguild"
		Flag: {
			UF_NOMOB: true
		}
	}
},
{
	Id: 10008
	Name: "GD_SOULCOLD"
	Description: "Cold Heart"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	SplashRange: 2
	NumberOfHits: 0
	SkillData1: 300000
	CoolDown: 0
	Unit: {
		Id: 0xc3
		Layout: 2
		Interval: -1
		Target: "Sameguild"
		Flag: {
			UF_NOMOB: true
		}
	}
},
{
	Id: 10009
	Name: "GD_HAWKEYES"
	Description: "Sharp Gaze"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	SplashRange: 2
	NumberOfHits: 0
	SkillData1: 300000
	CoolDown: 0
	Unit: {
		Id: 0xc4
		Layout: 2
		Interval: -1
		Target: "Sameguild"
		Flag: {
			UF_NOMOB: true
		}
	}
},
{
	Id: 10010
	Name: "GD_BATTLEORDER"
	Description: "Battle Orders"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Guild: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	NumberOfHits: 0
	InterruptCast: true
	SkillData1: 180000
	SkillData2: 300000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 10011
	Name: "GD_REGENERATION"
	Description: "Regeneration"
	MaxLevel: 3
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Guild: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	NumberOfHits: 0
	InterruptCast: true
	SkillData1: 60000
	SkillData2: 300000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 10012
	Name: "GD_RESTORE"
	Description: "Restoration"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Guild: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	SplashRange: 15
	NumberOfHits: 0
	InterruptCast: true
	CastTime: 10000
	SkillData2: 300000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 10013
	Name: "GD_EMERGENCYCALL"
	Description: "Urgent Call"
	MaxLevel: 1
	SkillType: {
		Self: true
	}
	SkillInfo: {
		Guild: true
	}
	DamageType: {
		NoDamage: true
		SplashArea: true
	}
	NumberOfHits: 0
	InterruptCast: true
	CastTime: 5000
	SkillData2: 300000
	CoolDown: 0
	CastTimeOptions: {
		IgnoreDex: true
		IgnoreStatusEffect: true
		IgnoreItemBonus: true
	}
	Requirements: {
		SPCost: 1
	}
},
{
	Id: 10014
	Name: "GD_DEVELOPMENT"
	Description: "Permanent Development"
	MaxLevel: 1
	SkillInfo: {
		Guild: true
	}
	NumberOfHits: 0
},
)