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// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#include "common/hercules.h"
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include "common/HPMi.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "common/timer.h"
#include "map/map.h"
#include "map/npc.h"
#include "map/pc.h"
#include "plugins/HPMHooking.h"
#include "emap/data/mapd.h"
#include "emap/data/npcd.h"
#include "emap/struct/mapdext.h"
#include "emap/struct/npcdext.h"
#include "emap/map.h"
#include "emap/npc.h"
void enpc_parse_unknown_mapflag_pre(const char **namePtr,
const char **w3Ptr,
const char **w4Ptr,
const char **startPtr,
const char **bufferPtr,
const char **filepathPtr,
int **retvalPtr)
{
const char *name = *namePtr;
const char *w3 = *w3Ptr;
const char *w4 = *w4Ptr;
int *retval = *retvalPtr;
if (!strcmpi(w3, "invisible"))
{
int16 m = map->mapname2mapid(name);
struct MapdExt *data = mapd_get(m);
if (data)
data->invisible = true;
}
else if (!strcmpi(w3, "mask"))
{
int16 m = map->mapname2mapid(name);
struct MapdExt *data = mapd_get(m);
if (data)
data->mask = atoi(w4);
}
else if (!strcmpi(w3, "nopve"))
{
int16 m = map->mapname2mapid(name);
struct MapdExt *data = mapd_get(m);
if (data)
data->flag.nopve = 1;
}
else
{
ShowError("npc_parse_mapflag: unrecognized mapflag '%s' in file '%s', line '%d'.\n",
w3,
*filepathPtr,
strline(*bufferPtr, *startPtr - *bufferPtr));
if (retval)
*retval = EXIT_FAILURE;
}
hookStop();
}
int enpc_buysellsel_pre(TBL_PC **sdPtr,
int *id,
int *type)
{
TBL_NPC *nd;
TBL_PC *sd = *sdPtr;
if (!sd)
return 1;
if ((nd = npc->checknear(sd, map->id2bl(*id))) == NULL)
{
hookStop();
return 1;
}
if (nd->option & OPTION_INVISIBLE) // can't buy if npc is not visible (hack?)
{
hookStop();
return 1;
}
if (*type == 0 && nd->subtype == SCRIPT && nd->u.scr.shop)
{
if (nd->u.scr.shop->type == NST_MARKET)
{
clif->npc_market_open(sd, nd);
sd->npc_shopid = nd->bl.id;
hookStop();
return 0;
}
else if (nd->u.scr.shop->type == NST_BARTER)
{
clif->npc_barter_open(sd, nd);
sd->npc_shopid = nd->bl.id;
hookStop();
return 0;
}
else if (nd->u.scr.shop->type == NST_CUSTOM)
{
clif->cashshop_show(sd, nd);
sd->npc_shopid = nd->bl.id;
hookStop();
return 0;
}
}
if (nd->subtype != SHOP && !(nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->items))
{
if (nd->subtype == SCRIPT)
ShowError("npc_buysellsel: trader '%s' has no shop list!\n", nd->exname);
else
ShowError("npc_buysellsel: no such shop npc %d (%s)\n", *id, nd->exname);
if (sd->npc_id == *id)
sd->npc_id = 0;
hookStop();
return 1;
}
if (nd->class_ < 0 && !sd->state.callshop)
{ // not called through a script and is not a visible NPC so an invalid call
hookStop();
return 1;
}
// reset the callshop state for future calls
sd->state.callshop = 0;
sd->npc_shopid = *id;
if (*type == 0)
clif->buylist(sd, nd);
else
clif->selllist(sd);
hookStop();
return 0;
}
bool enpc_db_checkid_pre(const int *idPtr)
{
const int id = *idPtr;
hookStop();
if (id == HIDDEN_WARP_CLASS || id == INVISIBLE_CLASS) // Special IDs not included in the valid ranges
return true;
if (id >= 45 && id < MAX_NPC_CLASS) // Second subrange
return true;
if (id >= MAX_NPC_CLASS2_START && id < MAX_NPC_CLASS2_END) // Second range
return true;
if (pc->db_checkid(id))
return true;
// Anything else is invalid
return false;
}
bool enpc_duplicate_script_sub_pre(struct npc_data **ndPtr,
const struct npc_data **sndPtr,
int *xsPtr,
int *ysPtr,
int *optionsPtr __attribute__ ((unused)))
{
struct npc_data *nd = *ndPtr;
const struct npc_data *snd = *sndPtr;
hookStop();
nullpo_retr(false, nd);
nullpo_retr(false, snd);
int xs = *xsPtr;
int ys = *ysPtr;
int i;
bool retval = true;
++npc->npc_script;
nd->u.scr.xs = xs;
nd->u.scr.ys = ys;
nd->u.scr.script = snd->u.scr.script;
nd->u.scr.label_list = snd->u.scr.label_list;
nd->u.scr.label_list_num = snd->u.scr.label_list_num;
nd->u.scr.shop = snd->u.scr.shop;
nd->u.scr.trader = snd->u.scr.trader;
struct script_code *code;
CREATE(code, struct script_code, 1);
const int sz = VECTOR_LENGTH(snd->u.scr.script->script_buf);
VECTOR_INIT(code->script_buf);
VECTOR_ENSURE(code->script_buf, sz , 1);
VECTOR_PUSHARRAY(code->script_buf, VECTOR_DATA(snd->u.scr.script->script_buf), sz);
code->local.vars = NULL;
code->local.arrays = NULL;
nd->u.scr.script = code;
enpc_set_var_num(nd, ".parent", snd->bl.id);
//add the npc to its location
npc->add_to_location(nd);
// Loop through labels to export them as necessary
for (i = 0; i < nd->u.scr.label_list_num; i++)
{
if (npc->event_export(nd, i))
{
ShowWarning("npc_parse_duplicate: duplicate event %s::%s in file '%s'.\n",
nd->exname, nd->u.scr.label_list[i].name, nd->path);
retval = false;
}
npc->timerevent_export(nd, i);
}
nd->u.scr.timerid = INVALID_TIMER;
// run OnInit always
// if (options&NPO_ONINIT)
{
// From npc_parse_script
char evname[EVENT_NAME_LENGTH];
struct event_data *ev;
snprintf(evname, ARRAYLENGTH(evname), "%s::OnInit", nd->exname);
if ((ev = (struct event_data*)strdb_get(npc->ev_db, evname)) != NULL)
{
//Execute OnInit
script->run_npc(nd->u.scr.script,ev->pos,0,nd->bl.id);
}
}
hookStop();
return retval;
}
void enpc_set_var_num(TBL_NPC *const npc,
const char *var,
const int val)
{
const int num = (int)reference_uid(script->add_str(var), 0);
if (!npc->u.scr.script->local.vars)
npc->u.scr.script->local.vars = i64db_alloc(DB_OPT_RELEASE_DATA);
i64db_iput(npc->u.scr.script->local.vars, num, val);
}
int enpc_get_var_num(const TBL_NPC *const npc,
const char *var)
{
const int num = (int)reference_uid(script->add_str(var), 0);
if (npc->u.scr.script->local.vars)
{
return i64db_iget(npc->u.scr.script->local.vars, num);
}
else
{
return 0;
}
}
int enpc_unload_pre(struct npc_data** ndPtr,
bool *singlePtr __attribute__ ((unused)),
bool *unloadMobsPtr __attribute__ ((unused)))
{
struct npc_data *nd = *ndPtr;
nullpo_ret(nd);
map_alwaysVisible_delete(&nd->bl);
if (nd->subtype == SCRIPT)
{
if (nd->src_id != 0)
{
if (nd->u.scr.script)
{
script->free_code(nd->u.scr.script);
nd->u.scr.script = NULL;
}
/*
// this need to clean if we copy this structs too.
if (nd->u.scr.label_list)
{
aFree(nd->u.scr.label_list);
nd->u.scr.label_list = NULL;
nd->u.scr.label_list_num = 0;
}
if (nd->u.scr.shop)
{
if(nd->u.scr.shop->item)
aFree(nd->u.scr.shop->item);
aFree(nd->u.scr.shop);
}
*/
}
}
return 0;
}
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