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path: root/src/emap/script_buildins.c
AgeCommit message (Expand)AuthorFilesLines
2021-12-29Add a fallback if source ends up messed upJesusaves1-0/+6
2021-12-29Allow source to be specified in harm() - for more precise calculationsJesusaves1-12/+15
2021-12-26Add advanced wrappers for Battle GroundsJesusaves1-0/+70
2021-09-20Update consoleinfo wrapper because the whole purpose of it is being caught by...Jesusaves1-1/+2
2021-09-20I'll need notice capability tooJesusaves1-0/+20
2021-09-20Add consolewarn() and consolebug() replacements for consolemes() and debugmes()Jesusaves1-0/+40
2021-06-06add a script command to kick players offlineJesusaves1-0/+34
2020-09-12add a script command to get craft recipe ingredientsgumi1-12/+77
2020-09-12Fix all remaining bugsJesusaves1-1/+1
2020-09-12Partly Revert "update the call syntax of some internal functions"Jesusaves1-1/+1
2020-09-12update the call syntax of some internal functionsgumi1-3/+4
2020-09-12add buildin getnpcsubtype() to get nd->subtypeJesusaves1-0/+24
2020-08-07Revert "add a script command to kick players offline"Jesusaves1-34/+0
2020-08-07add a script command to kick players offlinegumi1-0/+34
2020-07-29calcdmg() - Force base attack to fluctuate.Jesusaves1-1/+2
2020-07-29Allow calcdmg() to be called without a target (MUST be ID 0 or lower)Jesusaves1-2/+33
2020-07-03Fix getskillnameJesusaves1-2/+7
2020-06-25Fix shiny tiny bugsJesusaves1-1/+2
2020-06-25TypoJesusaves1-1/+1
2020-06-25getskillname() - strictly requiredJesusaves1-1/+12
2020-06-07Update harm() - It now accepts element, and now uses raw damage.Jesusaves1-36/+85
2020-05-28Theoretical fix for crafting.Jesusaves1-7/+65
2020-05-22Improve harm() logic, to allow "true/false" usageJesusaves1-5/+4
2020-05-22New builtin: harm()Jesusaves1-0/+101
2020-05-22(I don't like surprises, so load the library, just in case)Jesusaves1-0/+1
2020-05-22Override built-in atcommand() to ensure it'll survive upstream changes.Jesusaves1-0/+38
2020-05-15New (DANGEROUS) Function for Moubootaur Legends runtime: resetrng()Jesusaves1-0/+24
2020-04-26New builtin script command: aggravateJesusaves1-0/+43
2020-02-26New utility function: instanceowner.Jesusaves1-0/+18
2020-01-25ChangePlayerMusic()Jesusaves1-0/+27
2020-01-22Merge branch 'master' into tmw2Jesusaves1-12/+3
2020-01-13New function: readbattleparam( <param> )Jesusaves1-0/+91
2019-11-06countitem() - add support for RIDJesusaves1-0/+49
2019-10-31This should do the trickJesusaves1-1/+1
2019-10-28Tweak homstatus() to lie if Homunculus is deadJesusaves1-1/+5
2019-10-20Fix the broken functionJesusaves1-7/+1
2019-10-19Explicit the conversion to shut up clangJesusaves1-4/+4
2019-10-19Add a function to retrieve EXP tax for a certain guild role.Jesusaves1-0/+54
2019-10-04Merge branch 'master' into tmw2Jesusaves1-0/+6
2019-10-04Change packet input limit in each input buildin invocationAndrei Karas1-0/+6
2019-10-02New function: readbattleparam( <param> )Jesusaves1-0/+102
2019-09-21Improve reportJesusaves1-1/+1
2019-09-14TypoJesusaves1-1/+1
2019-09-14Merge branch 'master' into tmw2Jesusaves1-2/+10
2019-09-14Force debugmes to don't be deprecated. I'm not going to change that on ML. Dot.Jesusaves1-0/+20
2019-09-03Add new function: readparam2(-)Jesusaves1-0/+66
2019-08-25[TMW2 Patch]Jesusaves1-1/+34
2019-08-17Homunculus Dispatch core rulesJesusaves1-5/+65
2019-08-17Get Homunculus EXP command (Homunculus need to be alive)Jesusaves1-0/+29
2019-06-26Update from herculess20190819Andrei Karas1-2/+9