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path:
root
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src
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emap
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script_buildins.c
Age
Commit message (
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)
Author
Files
Lines
2021-12-29
Add a fallback if source ends up messed up
Jesusaves
1
-0
/
+6
2021-12-29
Allow source to be specified in harm() - for more precise calculations
Jesusaves
1
-12
/
+15
2021-12-26
Add advanced wrappers for Battle Grounds
Jesusaves
1
-0
/
+70
2021-09-20
Update consoleinfo wrapper because the whole purpose of it is being caught by...
Jesusaves
1
-1
/
+2
2021-09-20
I'll need notice capability too
Jesusaves
1
-0
/
+20
2021-09-20
Add consolewarn() and consolebug() replacements for consolemes() and debugmes()
Jesusaves
1
-0
/
+40
2021-06-06
add a script command to kick players offline
Jesusaves
1
-0
/
+34
2020-09-12
add a script command to get craft recipe ingredients
gumi
1
-12
/
+77
2020-09-12
Fix all remaining bugs
Jesusaves
1
-1
/
+1
2020-09-12
Partly Revert "update the call syntax of some internal functions"
Jesusaves
1
-1
/
+1
2020-09-12
update the call syntax of some internal functions
gumi
1
-3
/
+4
2020-09-12
add buildin getnpcsubtype() to get nd->subtype
Jesusaves
1
-0
/
+24
2020-08-07
Revert "add a script command to kick players offline"
Jesusaves
1
-34
/
+0
2020-08-07
add a script command to kick players offline
gumi
1
-0
/
+34
2020-07-29
calcdmg() - Force base attack to fluctuate.
Jesusaves
1
-1
/
+2
2020-07-29
Allow calcdmg() to be called without a target (MUST be ID 0 or lower)
Jesusaves
1
-2
/
+33
2020-07-03
Fix getskillname
Jesusaves
1
-2
/
+7
2020-06-25
Fix shiny tiny bugs
Jesusaves
1
-1
/
+2
2020-06-25
Typo
Jesusaves
1
-1
/
+1
2020-06-25
getskillname() - strictly required
Jesusaves
1
-1
/
+12
2020-06-07
Update harm() - It now accepts element, and now uses raw damage.
Jesusaves
1
-36
/
+85
2020-05-28
Theoretical fix for crafting.
Jesusaves
1
-7
/
+65
2020-05-22
Improve harm() logic, to allow "true/false" usage
Jesusaves
1
-5
/
+4
2020-05-22
New builtin: harm()
Jesusaves
1
-0
/
+101
2020-05-22
(I don't like surprises, so load the library, just in case)
Jesusaves
1
-0
/
+1
2020-05-22
Override built-in atcommand() to ensure it'll survive upstream changes.
Jesusaves
1
-0
/
+38
2020-05-15
New (DANGEROUS) Function for Moubootaur Legends runtime: resetrng()
Jesusaves
1
-0
/
+24
2020-04-26
New builtin script command: aggravate
Jesusaves
1
-0
/
+43
2020-02-26
New utility function: instanceowner.
Jesusaves
1
-0
/
+18
2020-01-25
ChangePlayerMusic()
Jesusaves
1
-0
/
+27
2020-01-22
Merge branch 'master' into tmw2
Jesusaves
1
-12
/
+3
2020-01-13
New function: readbattleparam( <param> )
Jesusaves
1
-0
/
+91
2019-11-06
countitem() - add support for RID
Jesusaves
1
-0
/
+49
2019-10-31
This should do the trick
Jesusaves
1
-1
/
+1
2019-10-28
Tweak homstatus() to lie if Homunculus is dead
Jesusaves
1
-1
/
+5
2019-10-20
Fix the broken function
Jesusaves
1
-7
/
+1
2019-10-19
Explicit the conversion to shut up clang
Jesusaves
1
-4
/
+4
2019-10-19
Add a function to retrieve EXP tax for a certain guild role.
Jesusaves
1
-0
/
+54
2019-10-04
Merge branch 'master' into tmw2
Jesusaves
1
-0
/
+6
2019-10-04
Change packet input limit in each input buildin invocation
Andrei Karas
1
-0
/
+6
2019-10-02
New function: readbattleparam( <param> )
Jesusaves
1
-0
/
+102
2019-09-21
Improve report
Jesusaves
1
-1
/
+1
2019-09-14
Typo
Jesusaves
1
-1
/
+1
2019-09-14
Merge branch 'master' into tmw2
Jesusaves
1
-2
/
+10
2019-09-14
Force debugmes to don't be deprecated. I'm not going to change that on ML. Dot.
Jesusaves
1
-0
/
+20
2019-09-03
Add new function: readparam2(-)
Jesusaves
1
-0
/
+66
2019-08-25
[TMW2 Patch]
Jesusaves
1
-1
/
+34
2019-08-17
Homunculus Dispatch core rules
Jesusaves
1
-5
/
+65
2019-08-17
Get Homunculus EXP command (Homunculus need to be alive)
Jesusaves
1
-0
/
+29
2019-06-26
Update from hercules
s20190819
Andrei Karas
1
-2
/
+9
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