summaryrefslogtreecommitdiff
path: root/src/emap/quest.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/emap/quest.c')
-rw-r--r--src/emap/quest.c132
1 files changed, 132 insertions, 0 deletions
diff --git a/src/emap/quest.c b/src/emap/quest.c
new file mode 100644
index 0000000..5ad82f6
--- /dev/null
+++ b/src/emap/quest.c
@@ -0,0 +1,132 @@
+// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// Copyright (c) 2014 Evol developers
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "common/HPMi.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "map/itemdb.h"
+#include "map/quest.h"
+
+#include "emap/quest.h"
+
+/**
+ * Reads and parses an entry from the quest_db.
+ *
+ * @param cs The config setting containing the entry.
+ * @param n The sequential index of the current config setting.
+ * @param source The source configuration file.
+ * @return The parsed quest entry.
+ * @retval NULL in case of errors.
+ */
+struct quest_db *equest_read_db_sub(config_setting_t *cs, int *nPtr, const char *source)
+{
+ struct quest_db *entry = NULL;
+ config_setting_t *t = NULL;
+ int i32 = 0, quest_id;
+ const char *str = NULL;
+ const int n = *nPtr;
+
+ /*
+ * Id: Quest ID [int]
+ * Name: Quest Name [string]
+ * TimeLimit: Time Limit (seconds) [int, optional]
+ * Targets: ( [array, optional]
+ * {
+ * MobId: Mob ID [int]
+ * Count: [int]
+ * },
+ * ... (can repeated up to MAX_QUEST_OBJECTIVES times)
+ * )
+ * Drops: (
+ * {
+ * ItemId: Item ID to drop [int]
+ * Rate: Drop rate [int]
+ * MobId: Mob ID to match [int, optional]
+ * },
+ * ... (can be repeated)
+ * )
+ */
+
+ if (!libconfig->setting_lookup_int(cs, "Id", &quest_id)) {
+ ShowWarning("quest_read_db: Missing id in \"%s\", entry #%d, skipping.\n", source, n);
+ hookStop();
+ return NULL;
+ }
+ if (quest_id < 0 || quest_id >= MAX_QUEST_DB) {
+ ShowWarning("quest_read_db: Invalid quest ID '%d' in \"%s\", entry #%d (min: 0, max: %d), skipping.\n", quest_id, source, n, MAX_QUEST_DB);
+ hookStop();
+ return NULL;
+ }
+
+ if (!libconfig->setting_lookup_string(cs, "Name", &str) || !*str) {
+ ShowWarning("quest_read_db_sub: Missing Name in quest %d of \"%s\", skipping.\n", quest_id, source);
+ hookStop();
+ return NULL;
+ }
+
+ CREATE(entry, struct quest_db, 1);
+ entry->id = quest_id;
+ //safestrncpy(entry->name, str, sizeof(entry->name));
+
+ if (libconfig->setting_lookup_int(cs, "TimeLimit", &i32)) // This is an unsigned value, do not check for >= 0
+ entry->time = (unsigned int)i32;
+
+ if ((t=libconfig->setting_get_member(cs, "Targets")) && config_setting_is_list(t)) {
+/*
+ int i, len = libconfig->setting_length(t);
+ for (i = 0; i < len && entry->objectives_count < MAX_QUEST_OBJECTIVES; i++) {
+ // Note: We ensure that objectives_count < MAX_QUEST_OBJECTIVES because
+ // quest_log (as well as the client) expect this maximum size.
+ config_setting_t *tt = libconfig->setting_get_elem(t, i);
+ int mob_id = 0, count = 0;
+ if (!tt)
+ break;
+ if (!config_setting_is_group(tt))
+ continue;
+ if (!libconfig->setting_lookup_int(tt, "MobId", &mob_id) || mob_id <= 0)
+ continue;
+ if (!libconfig->setting_lookup_int(tt, "Count", &count) || count <= 0)
+ continue;
+ RECREATE(entry->objectives, struct quest_objective, ++entry->objectives_count);
+ entry->objectives[entry->objectives_count-1].mob = mob_id;
+ entry->objectives[entry->objectives_count-1].count = count;
+ }
+*/
+ entry->objectives_count = 1;
+ RECREATE(entry->objectives, struct quest_objective, 1);
+ entry->objectives[0].mob = 1;
+ entry->objectives[0].count = 0;
+ }
+
+ if ((t=libconfig->setting_get_member(cs, "Drops")) && config_setting_is_list(t)) {
+ int i, len = libconfig->setting_length(t);
+ for (i = 0; i < len; i++) {
+ config_setting_t *tt = libconfig->setting_get_elem(t, i);
+ int mob_id = 0, nameid = 0, rate = 0;
+ if (!tt)
+ break;
+ if (!config_setting_is_group(tt))
+ continue;
+ if (!libconfig->setting_lookup_int(tt, "MobId", &mob_id))
+ mob_id = 0; // Zero = any monster
+ if (mob_id < 0)
+ continue;
+ if (!libconfig->setting_lookup_int(tt, "ItemId", &nameid) || !itemdb->exists(nameid))
+ continue;
+ if (!libconfig->setting_lookup_int(tt, "Rate", &rate) || rate <= 0)
+ continue;
+ RECREATE(entry->dropitem, struct quest_dropitem, ++entry->dropitem_count);
+ entry->dropitem[entry->dropitem_count-1].mob_id = mob_id;
+ entry->dropitem[entry->dropitem_count-1].nameid = nameid;
+ entry->dropitem[entry->dropitem_count-1].rate = rate;
+ }
+ }
+ hookStop();
+ return entry;
+}