// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#include "common/hercules.h"
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include "common/HPMi.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "map/channel.h"
#include "map/clif.h"
#include "map/homunculus.h"
#include "map/mercenary.h"
#include "map/pc.h"
#include "map/pet.h"
#include "map/unit.h"
#include "emap/parse.h"
#include "emap/send.h"
#include "emap/map.h"
#include "emap/data/itemd.h"
#include "emap/data/session.h"
#include "emap/struct/itemdext.h"
#include "emap/struct/sessionext.h"
void map_parse_version(int fd)
{
struct SessionExt *data = session_get(fd);
if (!data)
return;
data->clientVersion = RFIFOL(fd, 2);
}
void map_parse_join_channel(int fd)
{
char name[24];
char *p;
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
int res = 0;
if (!sd || !sd->bl.prev)
return;
safestrncpy(name, RFIFOP(fd, 2), 24);
if (name[0] == '#')
p = name + 1;
else
p = name;
struct channel_data *chan = channel->search(p, sd);
if (chan)
{
int k;
ARR_FIND(0, VECTOR_LENGTH(sd->channels), k, VECTOR_INDEX(sd->channels, k) == chan);
if (k < VECTOR_LENGTH(sd->channels) || channel->join(chan, sd, "", true) == HCS_STATUS_OK)
res = 1;
else
res = 0;
}
send_join_ack(fd, name, res);
}
void map_parse_part_channel(int fd)
{
char name[24];
char *p;
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
int k;
if (!sd || !sd->bl.prev)
return;
safestrncpy(name, RFIFOP(fd, 2), 24);
if (name[0] == '#')
p = name + 1;
else
p = name;
ARR_FIND(0, VECTOR_LENGTH(sd->channels), k, strcmpi(p, VECTOR_INDEX(sd->channels, k)->name) == 0);
if (k == VECTOR_LENGTH(sd->channels))
{
return;
}
if (VECTOR_INDEX(sd->channels, k)->type == HCS_TYPE_ALLY)
{
for (k = VECTOR_LENGTH(sd->channels) - 1; k >= 0; k--)
{
// Loop downward to avoid issues when channel->leave() compacts the array
if (VECTOR_INDEX(sd->channels, k)->type == HCS_TYPE_ALLY)
{
channel->leave(VECTOR_INDEX(sd->channels, k), sd);
}
}
}
else
{
channel->leave(VECTOR_INDEX(sd->channels, k), sd);
}
}
void map_parse_pet_say(int fd)
{
char message[500];
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->pd || !sd->bl.prev)
return;
if (!pc->can_talk(sd))
return;
const int len = RFIFOW(fd, 2);
if (len > 500 || len < 6)
return;
safestrncpy(message, RFIFOP(fd, 4), len - 4);
send_slave_say(sd, &sd->pd->bl, sd->pd->pet.name, message);
}
void map_parse_pet_emote(int fd)
{
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->pd || !sd->bl.prev)
return;
const time_t t = time(NULL);
if (sd->emotionlasttime + 1 >= t)
{ // not more than 1 per second
sd->emotionlasttime = t;
return;
}
sd->emotionlasttime = t;
clif->emotion(&sd->pd->bl, RFIFOB(fd, 2));
}
void map_parse_set_status(int fd)
{
struct SessionExt *data = session_get(fd);
if (!data)
return;
data->state = RFIFOB(fd, 2);
}
void map_parse_get_online_list(int fd)
{
emap_online_list(fd);
}
void map_parse_pet_move(int fd)
{
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->pd || !sd->bl.prev)
return;
short x = RFIFOW(fd, 6);
short y = RFIFOW(fd, 8);
struct block_list *pdBl = &sd->pd->bl;
if (map->getcell(pdBl->m, pdBl, x, y, CELL_CHKPASS))
unit->walktoxy(pdBl, x, y, 0);
}
void map_parse_pet_dir(int fd)
{
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->pd || !sd->bl.prev)
return;
unit->setdir(&sd->pd->bl, RFIFOB(fd, 8));
}
void map_parse_homun_say(int fd)
{
char message[500];
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->bl.prev)
return;
if (!pc->can_talk(sd))
return;
const int len = RFIFOW(fd, 2);
if (len > 500 || len < 6)
return;
safestrncpy(message, RFIFOP(fd, 4), len - 4);
if (sd->md && sd->md->db)
send_slave_say(sd, &sd->md->bl, sd->md->db->name, message);
else if (sd->hd && homun_alive(sd->hd))
send_slave_say(sd, &sd->hd->bl, sd->hd->homunculus.name, message);
}
void map_parse_homun_emote(int fd)
{
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->bl.prev)
return;
const time_t t = time(NULL);
if (sd->emotionlasttime + 1 >= t)
{ // not more than 1 per second
sd->emotionlasttime = t;
return;
}
sd->emotionlasttime = t;
if (sd->md && sd->md->db)
clif->emotion(&sd->md->bl, RFIFOB(fd, 2));
else if (sd->hd && homun_alive(sd->hd))
clif->emotion(&sd->hd->bl, RFIFOB(fd, 2));
}
void map_parse_homun_dir(int fd)
{
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->bl.prev)
return;
if (sd->md && sd->md->db)
unit->setdir(&sd->md->bl, RFIFOB(fd, 8));
else if (sd->hd && homun_alive(sd->hd))
unit->setdir(&sd->hd->bl, RFIFOB(fd, 8));
}
void map_clif_parse_useitem2(int fd)
{
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd || !sd->bl.prev)
return;
if (pc_isdead(sd))
{
clif->clearunit_area(&sd->bl, CLR_DEAD);
return;
}
if ((!sd->npc_id && pc_istrading(sd)) || sd->chat_id != 0)
return;
// Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
pc->update_idle_time(sd, BCIDLE_USEITEM);
const int n = RFIFOW(fd, 2) - 2;
if (n < 0 || n >= sd->status.inventorySize)
return;
struct item_data *item = itemdb->exists(sd->inventory_data[n]->nameid);
if (!item)
return;
struct ItemdExt *data = itemd_get(item);
if (!data)
return;
data->tmpUseType = RFIFOW(fd, 4);
if (!pc->useitem(sd, n))
clif->useitemack(sd, n, 0, false); //Send an empty ack packet or the client gets stuck.
}