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-rw-r--r--Music.md25
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## Under Judgement (Requested)
### Sound tracks which weren't selected but were requested or are RC.
-| Music | Purpose |
-| ----- | -------- |
-| Peritune Prairies | Piou Islands |
+| Music | Purpose | Notes |
+| ----- | ------- | ----- |
+| Peritune Prairies | Piou Islands | Which one? Or pastorale? |
+| ~~maoh lastboss3~~ | Moubootaur Final Battle | LICENSE ISSUE - UBP |
+| Yggrasil + Wisp / GWriter | Mana Tree Theme | Too far on dev terms |
+| ??? | Story music: Happy Theme | Do we need a happy theme? |
+| ??? | Story music: Sad/Thinking Theme | Do we need a thoughtful theme? |
+| ??? | Story music: Funny/Casual Theme | Err, not good on the joke side! |
+| ??? | Story music: Emergency/Serious Theme | OK |
+
+----
+
+### Jesusalva Notes
+##### You can ignore these. They're too technical.
+
+PS. We might want a server-based way to quickly recover music theme from the map.
+Probably by setting $@MAP_DEFAULT_MUSIC$[map_name]=`make maps` and using
+getd(getmap()) to retrieve it... Or just... ignore it?
+PPS. We might want to allow everyone to use @mymusic on event maps. But I'm not
+sure if MZones allow us this sort of control, so these might need to be explicitly
+defined in the `OnCall` block, and command made to zero without authorization if
+GID < 1 except if on map.