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author | Jesusaves <cpntb1@ymail.com> | 2019-03-06 23:46:32 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-03-06 23:46:46 -0300 |
commit | a9a6762020622cf33a1828636b2c4f0664590cfb (patch) | |
tree | 05120d4c054cb4ef957b8eb5a204a0e11baa703f | |
parent | 69494cb368910f7600592ce7899dac20b495f4dc (diff) | |
download | docs-a9a6762020622cf33a1828636b2c4f0664590cfb.tar.gz docs-a9a6762020622cf33a1828636b2c4f0664590cfb.tar.bz2 docs-a9a6762020622cf33a1828636b2c4f0664590cfb.tar.xz docs-a9a6762020622cf33a1828636b2c4f0664590cfb.zip |
Update todo
-rw-r--r-- | todo.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -7,6 +7,7 @@ * [ ] Rebalance Paxel Quest before it gets available * [ ] (IMPORTANT) Discuss with Saulc about Nahrec the Heavy Armor Maker and about Warlord set * Bring the second helmet from Warlord Set from TMW-BR too, very good quest +* [x] Spring Quest: Wreath ## Game Lore * [ ] Next Main Storyline movement @@ -133,7 +134,7 @@ * Or we could make it like Rush Game. Eh, board games are tricky. * [ ] Global Boss * Defeating it could, as Saulc said, raise server EXP rates for a while. - But that could interfer with @exprate and will probably have a different effect. + By setting $@EXP_EVENT to rad(5,15), `monster(); donpcevent "@exprate::OnPlayerCall"`. * [ ] Heroes Hold * Traps should cause status effects at random too (these need client-data patch) * Add the missing levels for Crazyfefe if needed @@ -200,5 +201,6 @@ * [ ] Minor dialog to Nivalis Town Well - this is the wrong well! * [ ] Treasure Chests animation * [ ] Add story books to Halinarzo Library +* [ ] Experience Orb items * [ ] We could use real money... |