diff options
author | Jesusaves <cpntb1@ymail.com> | 2020-01-23 21:22:43 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-01-23 21:22:43 -0300 |
commit | 45d61f21e3407c18c633cc61f243d6620fba840d (patch) | |
tree | 0fac95e6a53c07759015222d6926a2a0050a170e | |
parent | a821ff180faaca91a921aaa24c877ae12c07acfc (diff) | |
download | docs-45d61f21e3407c18c633cc61f243d6620fba840d.tar.gz docs-45d61f21e3407c18c633cc61f243d6620fba840d.tar.bz2 docs-45d61f21e3407c18c633cc61f243d6620fba840d.tar.xz docs-45d61f21e3407c18c633cc61f243d6620fba840d.zip |
Clean up and update TODO file
-rw-r--r-- | todo.md | 71 |
1 files changed, 14 insertions, 57 deletions
@@ -3,16 +3,11 @@ ## Urgent Requests +* [ ] Random Dungeon Map Generator +* [ ] Splash Damage - Ineffective or Harmful on 1v1 situations * [x] tmw2.itch.io : Mark “powered by Hercules and ManaPlus” on download list -* [x] Ched Reward Logic Rewrite * [ ] Make PF_HPCONVERSION a Mana Skill if needed, but add it. * [x] Transmutation/Transmigration Interface - * [x] Snake Skin Subsystem (D) - * [x] Snake Egg Subsystem (D) - * [x] Snake Tongue Subsystem (D) - * [x] Scorpion Stinger Subsystem (D) - * [x] Scorpion Claw Subsystem (D) - * [x] Ore Subsystem (D) * [ ] Boia/Bola Subsystem (D) * [ ] Evol Potions Subsystem (DD) * [ ] Alcohol Subsystem (A) @@ -25,15 +20,12 @@ * [x] Forgetful NPC (Magic Academy, free) * [x] Friend Refer milestones, similar to Eisten using rodex (gift box, arcmage) * [x] rodex fix -* [x] Event 2019-07-20 - * [x] EXP Conversion Rules - * [x] Custom config - * [x] Server features -* [x] Crafting System - * [x] Bows - * [x] Dagger - * [x] Intense Beard Prologue - * [x] Pickaxe Weapon +* [ ] Crafting System + * [x] Gloves (White Fur) + * [ ] Chestplates () + * [ ] Pants () + * [ ] Headgear (Lifestone) + * [ ] Shoes () * [ ] Assassin Archery * [x] Raise all bow range in +1 (or add the add_range passive skill) * [ ] Verify Explosive Arrow @@ -66,6 +58,9 @@ * [ ] Guild Badge Shop * [ ] Max dungeon attempts: Guild Level? * [ ] Badge Reward based on Guild Level? (1 badge/level)? + * [ ] Guild - Warp object + * [ ] Guild - Kamelot Castle + * [ ] Guild - GvG * [ ] Ancient Blueprints on Ancient Desert (blame @Saulc with all your mighty) * [x] Main Story 6 and 7 * [x] LoF Townhall @@ -83,10 +78,7 @@ * [ ] Kingdom War System (reoutfit for GS-3) * [ ] Impregnable Fortress Boss Room (and the boss fight) * [ ] Final Boss and Cutscenes -* [x] Main Story 2 - * [x] Lua redesign * [ ] Gemini Assassins Quest -* [x] Candor Visual Redesign * [ ] The Academy * [ ] Maps * [x] Main Class Redesign @@ -113,20 +105,9 @@ * [ ] Frostia * [ ] World's Edge Village * [x] Mercenary System Redesign - * [x] Up to 7* is it? - * See properly how level is distributed among mercenaries - * [x] More mercenary boxsets - * [x] Fixed-star-rating boxsets - * [x] Superior boxsets (never a weak mercenary - for events) - * [x] Inferior boxsets (never a strong mercenary - for quests) - * Weak/Strong should be based on player level. - * If you got a weak or a strong, based on luck. - * [x] Ranged mercenaries - * [x] Event rewards vs Daily Quest rewards - * Maybe in Tulimshar Guard House, and make it work like a guild? - * [x] Random-monster-killing daily quest (based on your level) - * [x] Explain how system works - ie. group with Lua, Player Quest - * Maybe even give a fixed-star-rating 1* mercenary + * [x] Nivalis: Hire Mercenaries + * [x] Nivalis: Buy Mercenaries + * [ ] Nivalis: Upgrade Mercenaries * [ ] Setzer * [ ] Monster Potion - dyed, special avatar * [ ] Monster Potion Item @@ -134,13 +115,6 @@ * [x] Short Sword *somewhere* besides HH Store. * [ ] Pour the potion over the short sword... (How?) * [ ] Zambacutou -* [x] Blue Sage Quest - * [x] Blue Sage Maps - * [x] Blue Sage Quest Special Reward -* [x] Frostia - * [x] AF King - * AFK Cap (all ready, just push) - * [x] Replace Desert Bow by Elfic Bow and make it available. * [ ] Lilit * [ ] Real Estate * [x] Leather Trousers @@ -149,11 +123,8 @@ * [x] town.txt - Users coming back from death might need LOCATION$ reset * [ ] NPC_<Ele>ATTACK to all relevant monsters (overpopulating mob skill db) * [ ] Monsters - * [x] Evil Goblin - * [x] Terranite and Terranite King * [ ] Spider * [ ] Flowers - * [x] Ice Sprite (TMW-DE) * [ ] Cursed Soldiers (Micksha) * Concepts: * [ ] THE MOUBOOTAUR @@ -174,21 +145,9 @@ * [ ] Wyverns and Drakes can be done, too * [ ] Other - * [ ] Guild - Warp object - * [ ] Guild - Kamelot Castle - * [x] Lightbringer - only gm - guild_lv minutes - rent system - * [ ] Guild - GvG - * [x] Braknar Shield - * [x] Add Baktar - * [x] Add Khafar * [ ] Katzei Family * [ ] Black Cat Boots ( serverdata#47 ) * [ ] Cat Ears ( serverdata#47 and LOW PRIORITY ) - * [x] Craft Systems - * [x] Alchemy Recipes - * [x] Smith Recipes - * [x] Smith forge to houses and rental - * [x] Blueprint improvement * [ ] Block @spawn of Moubootaur or Monster King * [ ] Automatic Treasure Chest monster spawn in dungeons (maybe with an event so previous spawns are killed each cycle, and population is kept roughly based @@ -198,8 +157,6 @@ * [ ] Experience Orb items * Treasure chests drop those? -* [x] Light Platemail - * Saulc said nothing - do whatever * [ ] Tulimshar's Legacy Quest * Red (Crimson) Knights and the Red Queen * Time Flask warp target |