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author | Jesusaves <cpntb1@ymail.com> | 2020-10-12 22:18:28 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-10-12 22:18:28 -0300 |
commit | 34c1c90bfb75b705a0349d9e9d24ba1db899c350 (patch) | |
tree | 27e744ed95cb560e908bd34d578b2e0220e6cc54 | |
parent | 38f2d380a2f2623b21d6670a0593fd371641ac30 (diff) | |
download | docs-34c1c90bfb75b705a0349d9e9d24ba1db899c350.tar.gz docs-34c1c90bfb75b705a0349d9e9d24ba1db899c350.tar.bz2 docs-34c1c90bfb75b705a0349d9e9d24ba1db899c350.tar.xz docs-34c1c90bfb75b705a0349d9e9d24ba1db899c350.zip |
Was forgetting Joyplim, thanks Hocus
-rw-r--r-- | todo.md | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -9,6 +9,7 @@ * [ ] Set bounties for sieges with town GP * [ ] Deploy barricades - next town siege easier * [ ] Guard Training - next town siege gives extra map EXP + * [ ] Declare war against another town * [ ] Alchemy: Add ascending recipes (specially ores) * [x] Alchemy: Allow to repeat craft recipe (skip requestitem) * [x] Basic Blueprints: Make them more available @@ -101,6 +102,7 @@ * [x] Subclass Redesign * [x] Magic Council Redesign * [ ] Magic System version 3 + * [ ] Joyplim * [ ] Skill Unit to script System * [ ] Shadowclone (?) * [ ] Revive, Ressurect, Redemption |