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author | Jesusaves <cpntb1@ymail.com> | 2019-06-15 14:28:38 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-15 14:28:38 -0300 |
commit | 1d26fb6179647856d4b97fff2c6361277ac88dfd (patch) | |
tree | fec9ab89d32ae6711adb3f558ec1f61976e10ca8 | |
parent | 49f0d2e1be2deac1199da36986ebe7541118564b (diff) | |
download | docs-1d26fb6179647856d4b97fff2c6361277ac88dfd.tar.gz docs-1d26fb6179647856d4b97fff2c6361277ac88dfd.tar.bz2 docs-1d26fb6179647856d4b97fff2c6361277ac88dfd.tar.xz docs-1d26fb6179647856d4b97fff2c6361277ac88dfd.zip |
Detail this a bit further
-rw-r--r-- | todo.md | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -11,12 +11,19 @@ * [ ] Magic Council Redesign * [ ] Mercenary System Redesign * [ ] Up to 7* is it? + * See properly how level is distributed among mercenaries * [ ] More mercenary boxsets + * [ ] Fixed-star-rating boxsets + * [ ] Superior boxsets (never a weak mercenary - for events) + * [ ] Inferior boxsets (never a strong mercenary - for quests) + * Weak/Strong should be based on player level. + * If you got a weak or a strong, based on luck. * [ ] Ranged mercenaries * [ ] Event rewards vs Daily Quest rewards * Maybe in Tulimshar Guard House, and make it work like a guild? * [ ] Random-monster-killing daily quest (based on your level) * [ ] Explain how system works - ie. group with Lua, Player Quest + * Maybe even give a fixed-star-rating 1* mercenary * [ ] Setzer * [ ] Monster Potion - dyed, special avatar * [ ] Monster Potion Item |