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path: root/monsters.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2010-2014 Evol Online -->

<!--
<monsters>       Parent of the monster strings. 
<monster>        Monster tag. Every new tag contain some specific attribute of the monster. The following paramaters is a list of them:
id=""            ID of the monster. It is different for each monster and starts from 0.
name=""          Name of the monster which will be displayed in game, it is also used by the server.
targetCursor=""  Cursor size used by the client, different size are: small, medium and large.
walkType=""      The walk type is used to manage which monster can fly over collision tiles or swim under the sea, or fly over it. Different walktype are: walk, walkswim and fly. By default, walk option is used and if the monster is static, this tag can be removed.
<sprite>         This tag shows the path to the xml of the monster.
<sound>          Sound tag. Contains an event which displays the sound effects to the corresponding action. The next paramaters lists them:
event=""         Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
-->

<monsters>
    <monster id="1002" name="Piou" targetCursor="small" walkType="fly">
        <sprite>monsters/piou.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="1003" name="Piousse" targetCursor="small">
        <sprite>monsters/piou.xml</sprite>
        <sprite>accessories/piousse-egg.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="1004" name="Tortuga" targetCursor="small" walkType="walkswim" sortOffsetY="30">
        <sprite>monsters/tortuga.xml</sprite>
        <sound event="die">monsters/tortuga/die1.ogg</sound> 
        <sound event="hit">monsters/tortuga/hit1.ogg</sound>
        <sound event="hit">monsters/tortuga/hit2.ogg</sound>
        <sound event="hurt">monsters/tortuga/hurt1.ogg</sound>
        <sound event="miss">monsters/tortuga/miss1.ogg</sound>
        <sound event="spawn">monsters/tortuga/spawn1.ogg</sound>
    </monster>
    <monster id="1005" name="Ratto" targetCursor="small">
        <sprite>monsters/ratto.xml</sprite>
        <sprite>accessories/ratto-tail.xml</sprite>
        <sound event="die">monsters/ratto/die1.ogg</sound>
        <sound event="hit">monsters/ratto/hit1.ogg</sound>
        <sound event="hit">monsters/ratto/hit2.ogg</sound>
        <sound event="hurt">monsters/ratto/hurt1.ogg</sound>
        <sound event="spawn">monsters/ratto/spawn1.ogg</sound>
    </monster>
    <monster id="1006" name="Croc" targetCursor="small" sortOffsetY="30">
        <sprite>monsters/croc.xml</sprite>
        <sound event="hit">monsters/croc/hit1.ogg</sound>
        <sound event="hit">monsters/croc/hit2.ogg</sound>
        <sound event="hurt">monsters/croc/hurt1.ogg</sound>
        <sound event="hurt">monsters/croc/hurt2.ogg</sound>
        <sound event="hurt">monsters/croc/hurt3.ogg</sound>
        <sound event="miss">monsters/croc/miss1.ogg</sound>
        <sound event="spawn">monsters/croc/spawn1.ogg</sound>
    </monster>
    <monster id="1007" name="Little Blub" targetCursor="small" walkType="walkswim" sortOffsetY="30">
        <sprite>monsters/blub-little.xml</sprite>
        <sprite>accessories/littleblub-tentacle.xml</sprite>
        <sound event="die">monsters/blub/die1.ogg</sound>
        <sound event="hit">monsters/blub/hit1.ogg</sound>
        <sound event="spawn">monsters/blub/spawn1.ogg</sound>
    </monster>
    <monster id="1008" name="Blub" targetCursor="medium" walkType="walkswim" targetOffsetY="10">
        <sprite>monsters/blub.xml</sprite>
        <sprite>accessories/blub-tentacle.xml|#3e4164,3a3968,544a82,64437a,7d6db4,a26392,8f99c4,d294ab,b3cdcd,e7b8b8,d9ecd1,f0e8c5</sprite>
        <sound event="die">monsters/blub/die1.ogg</sound>
        <sound event="hit">monsters/blub/hit1.ogg</sound>
        <sound event="spawn">monsters/blub/spawn1.ogg</sound>
    </monster>
    <monster id="1009" name="Toppy Blub" targetCursor="medium" walkType="walkswim" targetOffsetY="10">
        <sprite>monsters/blub-toppy.xml</sprite>
        <sprite>accessories/blub-tentacle.xml</sprite>
        <sound event="die">monsters/blub/die1.ogg</sound>
        <sound event="hit">monsters/blub/hit1.ogg</sound>
        <sound event="spawn">monsters/blub/spawn1.ogg</sound>
    </monster>
    <monster id="1010" name="Crocotree" targetCursor="small" targetOffsetX="-28" targetOffsetY="4" nameOffsetX="-29">
        <sprite>monsters/crocotree.xml</sprite>
        <sound event="die">monsters/crocotree/die1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
    </monster>
    <monster id="1011" name="Plushroom Field" targetCursor="large" sortOffsetY="70">
        <sprite>monsters/plushroom.xml</sprite>
        <sound event="die">monsters/mushroom/die1.ogg</sound>
        <sound event="die">monsters/mushroom/die2.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
    </monster>
    <monster id="1012" name="Frostiana" targetCursor="small">
        <sprite>monsters/frostiana.xml</sprite>
        <attack id="1" effect-id="21"/>
        <sound event="die">monsters/mushroom/die1.ogg</sound>
        <sound event="die">monsters/mushroom/die2.ogg</sound>
        <sound event="hit">monsters/frostiana/hit1.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
    </monster>
    <monster id="1013" name="Pikpik" targetCursor="small">
        <sprite>monsters/pikpik.xml</sprite>
    </monster>
    <monster id="1014" name="Croconut" targetCursor="small">
        <sprite>monsters/croconut.xml</sprite>
        <sound event="hit">monsters/crocotree/die1.ogg</sound>
        <sound event="die">monsters/crocotree/die1.ogg</sound>
    </monster>
    <monster id="1015" name="Tipiu" targetCursor="medium" walkType="fly">
        <sprite>monsters/tipiou.xml</sprite>
        <sprite>accessories/tipiou-hat.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="1016" name="Tipiou" targetCursor="medium" walkType="fly">
        <sprite>monsters/tipiou.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="1017" name="Manana Tree" targetCursor="medium">
        <sprite>monsters/mananatree.xml</sprite>
    </monster>
    <monster id="1018" name="Crafty" targetCursor="small">
        <sprite>monsters/crafty.xml</sprite>
        <sound event="die">monsters/piou/die1.ogg</sound>
        <sound event="hit">monsters/piou/hit1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt1.ogg</sound>
        <sound event="hurt">monsters/piou/hurt2.ogg</sound>
        <sound event="miss">monsters/piou/miss1.ogg</sound>
        <sound event="spawn">monsters/piou/spawn1.ogg</sound>
    </monster>
    <monster id="1019" name="Pumpkin" walkType="walk">
        <sprite>monsters/pumpkish.xml</sprite>
        <sound event="die">monsters/pumpkin/die1.ogg</sound>
        <sound event="hit">monsters/pumpkin/hit1.ogg</sound>
    </monster>
    <monster id="1020" name="Cuco" walkType="walk" targetCursor="large">
        <sprite>monsters/cuco.xml</sprite>
        <sound event="die">monsters/pumpkin/die1.ogg</sound>
        <sound event="hit">monsters/pumpkin/hit1.ogg</sound>
    </monster>
    <monster id="1021" name="Pillar Dummy" targetCursor="medium">
        <sprite>monsters/dummy.xml</sprite>
        <sound event="die">monsters/crocotree/die1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt1.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
        <sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
    </monster>
    <monster id="1022" name="Fluffy" targetCursor="small">
        <sprite>monsters/fluffy.xml</sprite>
        <sound event="hit">monsters/fluffy/hit1.ogg</sound>
        <sound event="hit">monsters/fluffy/hit2.ogg</sound>
        <sound event="hit">monsters/fluffy/hit3.ogg</sound>
        <sound event="hurt">monsters/fluffy/hurt1.ogg</sound>
        <sound event="miss">monsters/fluffy/miss1.ogg</sound>
    </monster>
    <monster id="1023" name="Mouboo" targetCursor="large">
        <sprite>monsters/mouboo.xml</sprite>
    </monster>
   <monster id="1024" name="Bandit" targetCursor="medium">
        <sprite>monsters/bandit.xml</sprite>
        <sound event="die">monsters/mushroom/die1.ogg</sound>
        <sound event="die">monsters/mushroom/die2.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
        <sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
    </monster>
    <monster id="1025" name="Butterfly" targetCursor="small">
        <sprite>monsters/butterfly.xml</sprite>
    </monster>
    <monster id="1026" name="Archant" targetCursor="small">
        <sprite>monsters/archant.xml</sprite>
    </monster>
    <monster id="1027" name="Cave Maggot" targetCursor="small">
        <sprite>monsters/cavemaggot.xml</sprite>
    </monster>
    <monster id="1028" name="Clover Patch" targetCursor="medium">
        <sprite>monsters/cloverpatch.xml</sprite>
    </monster>
    <monster id="1029" name="Duck" targetCursor="medium">
        <sprite>monsters/duck.xml</sprite>
    </monster>
    <monster id="1030" name="Maggot" targetCursor="small">
        <sprite>monsters/maggot.xml</sprite>
    </monster>
    <monster id="1031" name="Giant Maggot" targetCursor="large">
        <sprite>monsters/giantmaggot.xml</sprite>
    </monster>
    <monster id="1032" name="Plant" targetCursor="medium">
        <sprite>monsters/plant.xml</sprite>
    </monster>
    <monster id="1033" name="Pumpkin" targetCursor="medium">
        <sprite>monsters/pumpkin.xml</sprite>
    </monster>
    <monster id="1034" name="Silk Worm" targetCursor="medium">
        <sprite>monsters/silkworm.xml</sprite>
    </monster>
    <monster id="1035" name="Cave Snake" targetCursor="medium">
        <sprite>monsters/cavesnake.xml</sprite>
    </monster>
    <monster id="1036" name="Demonic Scythe" targetCursor="large">
        <sprite>monsters/demonicscythe.xml</sprite>
    </monster>
    <monster id="1037" name="Wolvern" targetCursor="medium">
        <sprite>monsters/wolvern.xml</sprite>
    </monster>
    <monster id="1038" name="Zombie" targetCursor="medium">
        <sprite>monsters/zombie.xml</sprite>
    </monster>
    <monster id="1039" name="Bat" targetCursor="small">
        <sprite>monsters/bat.xml</sprite>
    </monster>
    <monster id="1040" name="Yeti King" targetCursor="large">
        <sprite>monsters/yetiking.xml</sprite>
    </monster>
    <monster id="1041" name="Iced FLuffy" targetCursor="medium">
        <sprite>monsters/icedfluffy.xml</sprite>
    </monster>
    <monster id="1042" name="Red Mushroom" targetCursor="medium">
        <sprite>monsters/redmushroom.xml</sprite>
    </monster>
    <monster id="1043" name="Poison Spiky Mushroom" targetCursor="medium">
        <sprite>monsters/poisonspikymushroom.xml</sprite>
    </monster>
    <monster id="1044" name="Giant Mutated Bat" targetCursor="large">
        <sprite>monsters/giantmutatedbat.xml</sprite>
    </monster>
    <monster id="1045" name="Warlord Skull" targetCursor="medium">
        <sprite>monsters/warlordskull.xml</sprite>
    </monster>
    <monster id="1046" name="Red Dragon" targetCursor="large">
        <sprite>monsters/reddragon.xml</sprite>
    </monster>
    <monster id="1047" name="Golden Skull" targetCursor="medium">
        <sprite>monsters/goldenskull.xml</sprite>
    </monster>
    <monster id="1048" name="Smoke Dragon" targetCursor="large">
        <sprite>monsters/smokedragon.xml</sprite>
    </monster>
    <monster id="1049" name="Bhop FLuffy" targetCursor="medium">
        <sprite>monsters/bhopfluffy.xml</sprite>
    </monster>
    <monster id="1050" name="Forest Dragon" targetCursor="large">
        <sprite>monsters/forestdragon.xml</sprite>
    </monster>
    <monster id="1051" name="Dark Lizard" targetCursor="medium">
        <sprite>monsters/darklizard.xml</sprite>
    </monster>
    <monster id="1052" name="Demonic Goblin" targetCursor="medium">
        <sprite>monsters/demonicgoblin.xml</sprite>
    </monster>
	<monster id="1053" name="Halloween Jack'O" targetCursor="medium">
        <sprite>monsters/halloweenjack'o.xml</sprite>
    </monster>
	<monster id="1054" name="Witch Jack'O" targetCursor="medium">
        <sprite>monsters/witchjack'o.xml</sprite>
    </monster>
	<monster id="1055" name="Scar" targetCursor="medium">
        <sprite>monsters/scar.xml</sprite>
    </monster>
	<monster id="1056" name="Alpha Mouboo" targetCursor="medium">
        <sprite>monsters/alphamouboo.xml</sprite>
    </monster>
	<monster id="1057" name="Witched Zombie" targetCursor="medium">
        <sprite>monsters/witchedzombie.xml</sprite>
    </monster>
	<monster id="1058" name="Iron Fragments" targetCursor="medium">
        <sprite>monsters/ironfragments.xml</sprite>
    </monster>
	<monster id="1059" name="Night Dragon" targetCursor="large">
        <sprite>monsters/nightdragon.xml</sprite>
    </monster>
	<monster id="1060" name="Forest Mushroom" targetCursor="medium">
        <sprite>monsters/forestmushroom.xml</sprite>
    </monster>
	<monster id="1061" name="Forain" targetCursor="medium">
        <sprite>monsters/forain.xml</sprite>
    </monster>
	<monster id="1062" name="Assassin" targetCursor="medium">
        <sprite>monsters/assassin.xml</sprite>
    </monster>
	<monster id="1063" name="Vampire Bat" targetCursor="small">
        <sprite>monsters/vampirebat.xml</sprite>
    </monster>
	<monster id="1064" name="Yeti" targetCursor="medium">
        <sprite>monsters/yeti.xml</sprite>
    </monster>
	<monster id="1065" name="Bee" targetCursor="small">
        <sprite>monsters/bee.xml</sprite>
    </monster>
	<monster id="1066" name="Log Head" targetCursor="medium">
        <sprite>monsters/loghead.xml</sprite>
    </monster>
	<monster id="1067" name="Fire Goblin" targetCursor="medium">
        <sprite>monsters/firegoblin.xml</sprite>
    </monster>
    <monster id="1068" name="Mana Ghost" targetCursor="medium">
        <sprite>monsters/managhost.xml</sprite>
    </monster>
    <monster id="1069" name="Moonshroom" targetCursor="medium">
        <sprite>monsters/moonshroom.xml</sprite>
    </monster>
    <monster id="1070" name="Moggun" targetCursor="medium">
        <sprite>monsters/moggun.xml</sprite>
    </monster>
    <monster id="1071" name="Scorpion" targetCursor="medium">
        <sprite>monsters/scorpion.xml</sprite>
    </monster>
    <monster id="1072" name="Red Scorpion" targetCursor="medium">
        <sprite>monsters/redscorpion.xml</sprite>
    </monster>
    <monster id="1073" name="Candor Scorpion" targetCursor="medium">
        <sprite>monsters/candorscorpion.xml</sprite>
    </monster>
    <monster id="1074" name="Black Scorpion" targetCursor="medium">
        <sprite>monsters/blackscorpion.xml</sprite>
    </monster>
    <monster id="1075" name="Mana Bug" targetCursor="medium">
        <sprite>monsters/manabug.xml</sprite>
    </monster>
    <monster id="1076" name="Saxso Ghost" targetCursor="medium">
        <sprite>monsters/managhost.xml</sprite>
    </monster>
    <monster id="1077" name="Night Scorpion" targetCursor="medium">
        <sprite>monsters/nightscorpion.xml</sprite>
    </monster>
    <monster id="1078" name="Golden Scorpion" targetCursor="medium">
        <sprite>monsters/goldenscorpion.xml</sprite>
    </monster>

  <!-- Need rewrite: Fallen King/Guard -->
  <monster id="1079" name="Fallen King">
    <sprite>races/elven-male.xml</sprite>
    <sprite>equipment/legs/assassinpants-male.xml</sprite>
    <sprite>equipment/feet/boots-male.xml</sprite>
    <sprite>equipment/hands/armbands-male.xml</sprite>
    <sprite>hairstyles/hairstyle15.xml|#585858,A4A4A4,C0C0C0,ffffff</sprite>
    <sprite>equipment/head/crown.xml</sprite>
    <sprite>equipment/weapons/knife.xml</sprite>
    <sprite>equipment/chest/warlordplate-male.xml</sprite>
    <!--sprite>equipment/charm/manta-imperial-male.xml</sprite-->
    <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
    <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
    <!--sound event="die">short-sword-die1.ogg</sound-->
  </monster>
  <monster id="1080" name="Fallen King">
    <sprite>races/raijin-male.xml</sprite>
    <sprite>equipment/legs/assassinpants-male.xml</sprite>
    <sprite>equipment/feet/boots-male.xml</sprite>
    <sprite>equipment/hands/armbands-male.xml</sprite>
    <sprite>hairstyles/hairstyle21.xml|#585858,A4A4A4,C0C0C0,ffffff</sprite>
    <sprite>equipment/head/crown.xml</sprite>
    <sprite>equipment/weapons/knife.xml</sprite>
    <sprite>equipment/chest/terranitearmor-male.xml</sprite>
    <!--sprite>equipment/charm/manta-imperial-male.xml</sprite-->
    <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
    <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
    <!--sound event="die">short-sword-die1.ogg</sound-->
  </monster>
  <monster id="1081" name="Fallen Guard">
    <sprite>races/elven-male.xml</sprite>
    <sprite>equipment/legs/assassinpants-male.xml</sprite>
    <sprite>equipment/feet/boots-male.xml</sprite>
    <sprite>equipment/hands/armbands-male.xml</sprite>
    <sprite>hairstyles/hairstyle16.xml|#585858,A4A4A4,C0C0C0,ffffff</sprite>
    <sprite>equipment/head/darkhelm.xml</sprite>
    <sprite>equipment/weapons/knife.xml</sprite>
    <sprite>equipment/chest/warlordplate-male.xml</sprite>
    <!--sprite>equipment/charm/manta-imperial-male.xml</sprite-->
    <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
    <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
    <!--sound event="die">short-sword-die1.ogg</sound-->
  </monster>
  <monster id="1082" name="Fallen Guard">
    <sprite>races/raijin-male.xml</sprite>
    <sprite>equipment/legs/assassinpants-male.xml</sprite>
    <sprite>equipment/feet/boots-male.xml</sprite>
    <sprite>equipment/hands/armbands-male.xml</sprite>
    <sprite>hairstyles/hairstyle26.xml|#585858,A4A4A4,C0C0C0,ffffff</sprite>
    <sprite>equipment/head/darkhelm.xml</sprite>
    <sprite>equipment/weapons/knife.xml</sprite>
    <sprite>equipment/chest/terranitearmor-male.xml</sprite>
    <!--sprite>equipment/charm/manta-imperial-male.xml</sprite-->
    <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
    <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
    <!--sound event="die">short-sword-die1.ogg</sound-->
  </monster>

</monsters>