Age | Commit message (Expand) | Author | Files | Lines |
2016-07-08 | Fix moon's house architecture. | Reid | 1 | -36/+36 |
2016-07-07 | Fixed issue with height and collision on 001-2-3, 36,29 & 43,29. | Alige | 1 | -2/+2 |
2016-07-06 | 001-1: removed dead tree that was overlapped by a Manana Tree: 152,32 & 153,32 | Alige | 1 | -1/+1 |
2016-07-05 | Added a 2nd tile on the Over layer, on top of doors, because of tall hairstyl... | Alige | 1 | -23/+23 |
2016-07-05 | Fixed overlapping fish (npc) and a lilypad tile (116,122). | Alige | 1 | -2/+2 |
2016-07-05 | Fixed visual bug on a cliff in artis map 001-1: 105,53. Needed to add an extr... | Alige | 1 | -4/+4 |
2016-07-05 | Duplicate croconut fringe tile on 000-1 map: 41,43. | Alige | 1 | -1/+1 |
2016-07-04 | Changed the 3 water tiles of tileset, from ground to water tileset. | Alige | 2 | -42/+42 |
2016-07-04 | Added 3 new water variant tiles. Added them to Artis and Drasil Island map. | Alige | 2 | -81/+81 |
2016-07-02 | Add some missing water/wall collisions. | Reid | 1 | -375/+375 |
2016-07-02 | Added new tiles to accessory tileset and 000-1 map: dead palm tree leaves. | Alige | 1 | -117/+117 |
2016-07-01 | Changed tiles (ground2) where silvio is standing: 86,98 & 87,98. | Alige | 1 | -1/+1 |
2016-07-01 | Finished the ground of the western land in Artis map. | Alige | 1 | -267/+267 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 53 | -954/+23132 |
2016-07-01 | Changed candle tilesets using .png to using the .tsx. | Alige | 5 | -90/+45 |
2016-07-01 | Removed candle tileset in Alige's Hiding Place, it may reveal him if he lits ... | Alige | 1 | -11/+10 |
2016-07-01 | Candle on wrong layer, was shown under a barrel instead of on top of it. | Alige | 1 | -2/+2 |
2016-07-01 | Added a candle on some maps that already had the candle tileset but didn't us... | Alige | 5 | -7/+7 |
2016-07-01 | Removed candle tileset from 001-2-18 map, it's a warehouse, fire is not allow... | Alige | 1 | -18/+8 |
2016-06-30 | Fixed the harbour tilesets names (-x?x?.png). | Alige | 1 | -3/+3 |
2016-06-30 | Organised the names of the tilesets inside the .tmx files. | Alige | 39 | -233/+233 |
2016-06-30 | Fixed some indoor shadows in several maps (in the shadow layer only). | Alige | 6 | -6/+6 |
2016-06-30 | Removed useless tiles (black, empty ones) from maps & added some missing tile... | Alige | 9 | -13/+13 |
2016-06-30 | Renamed candle to candle-x1x2. | Alige | 38 | -38/+38 |
2016-06-30 | Renamed artis-pillar-x2.png to artis-pillar-x1x2.png. | Alige | 2 | -4/+4 |
2016-06-30 | Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4. | Alige | 36 | -146/+146 |
2016-06-30 | Renamed artis-fountain-x4.png to artis-fountain-x1x4.png. | Alige | 1 | -1/+1 |
2016-06-30 | Renamed artis-archway-x4.png (& x5.png) to artis-archway-x1x4.png (& x1x5.png). | Alige | 1 | -2/+2 |
2016-06-30 | Renamed artis-accessory-x2.png to artis-accessory-x1x2.png. | Alige | 15 | -27/+27 |
2016-06-30 | Updated iron bars on Artis map & added 1 variation tile on its tileset. | Alige | 1 | -2/+2 |
2016-06-28 | Fixed a tile that was in over instead of Fringe: 147, 54 | Alige | 1 | -2/+2 |
2016-06-27 | Missing collision tiles on Artis map: 73,129 & 73, 130. | Alige | 1 | -1/+1 |
2016-06-27 | Added furniture under the shark to avoid using an entire other tileset. | Alige | 1 | -5/+5 |
2016-06-27 | Updated the map around the fish shop. | Alige | 1 | -5/+5 |
2016-06-26 | Fixed many collision tiles problems in Artis map. | Alige | 1 | -2/+2 |
2016-06-25 | Updated many collision tiles in Artis map + other small fixes. | Alige | 1 | -5/+5 |
2016-06-24 | Added the Mananatrees on 001-1 (Artis map). And now, no more fruit on tiletset. | Alige | 1 | -5/+5 |
2016-06-24 | Fixed a shadow pixel on the top right corner of the wooden planks that are us... | Alige | 1 | -32/+32 |
2016-06-23 | Add some missing grass ground tiles on Artis, aside moon's house. | Reid | 1 | -1/+1 |
2016-06-22 | Move Shadows layer under Over layers to fix particle effects. | Mikko | 1 | -24/+24 |
2016-06-19 | Cut the fountain tileset in two parts (one for the fringe layer, one for grou... | Reid | 1 | -41/+47 |
2016-06-19 | Added a particle effect to the fountain. Although, doesn't appear through "Ov... | Alige | 1 | -1/+2 |
2016-06-18 | Renamed the Desert Island map to Drasil Island. | Alige | 1 | -1/+1 |
2016-06-14 | Placed some accessory croconuts elsewhere, so people don't mistake them with ... | Alige | 1 | -2/+2 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 40 | -40/+40 |
2016-06-14 | Updated remaining maps with the new "columns" feature of the latest Tiled v. | Alige | 6 | -35/+34 |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 41 | -54/+54 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 40 | -555/+555 |
2016-06-13 | Fix tile layer in 001-1 (32 71) (36-37 71) | Monwarez | 1 | -31/+31 |
2016-06-10 | Fix last commit. | Mikko | 1 | -3/+3 |