Age | Commit message (Expand) | Author | Files | Lines |
2015-10-24 | Remove collision on warp place on #2. | Reid | 1 | -6/+6 |
2015-10-24 | Add 000-2-4, Alige's hide. | Reid | 1 | -0/+81 |
2015-10-24 | Add warp highlight on 000-2-2. | Reid | 1 | -3/+43 |
2015-10-24 | Fix the bad lapping of oversized tiles with OpenGL on #33. | Reid | 1 | -2/+2 |
2015-10-24 | Remove actorfix on #35. | Reid | 1 | -4/+3 |
2015-10-23 | Remove some useless collisions on #35 and improve height/collision rendering. | Reid | 1 | -5/+5 |
2015-10-23 | Add #36, Left Wing of Aemil's Legion building (Training Room). | Reid | 1 | -0/+82 |
2015-10-23 | Add #35, Right Wing of Aemil's Legion building (Fighting Room). | Reid | 1 | -0/+99 |
2015-10-23 | Add #37, Left Wing 1st floor of Aemil's Legion building. | Reid | 1 | -0/+87 |
2015-10-23 | Add #38, Right Wing 1st floor of Aemil's Legion building. | Reid | 1 | -0/+87 |
2015-10-23 | Remove a collision on the warp place on #32. | Reid | 1 | -1/+1 |
2015-10-23 | Resize maps #32 and #34. | Reid | 2 | -26/+26 |
2015-10-22 | Complete #34. | Reid | 1 | -5/+5 |
2015-10-21 | Add condition water and wall layers to test map. | Andrei Karas | 1 | -6/+21 |
2015-10-21 | Add #34, Waiting Chamber for the Training Room. | Reid | 1 | -0/+96 |
2015-10-21 | Complete #32. | Reid | 1 | -36/+45 |
2015-10-20 | Remove bottom side rooms on #33. | Reid | 1 | -19/+5 |
2015-10-20 | Add some missing collisions on #33. | Reid | 1 | -1/+1 |
2015-10-20 | Complete 001-2-33. | Reid | 1 | -17/+17 |
2015-10-20 | Move one of the newly added tile to another slot. | Reid | 1 | -5/+5 |
2015-10-16 | Add mapmask on #33 and improve its shape. | Reid | 1 | -12/+52 |
2015-10-12 | Update test map. | Andrei Karas | 1 | -2/+2 |
2015-10-12 | Update test map. | Andrei Karas | 1 | -2/+7 |
2015-10-12 | Update #33. | Reid | 1 | -19/+36 |
2015-10-09 | Add #33. | Reid | 1 | -0/+100 |
2015-10-05 | Update Artis's dock area. | Reid | 1 | -4/+4 |
2015-10-03 | Add some more collisions to test map and allow npc4 swim | Andrei Karas | 1 | -2/+2 |
2015-10-03 | Update test map (move collision). | Andrei Karas | 1 | -2/+2 |
2015-10-03 | Update test map. | Andrei Karas | 1 | -3/+3 |
2015-10-03 | Add some collisions in test map. | Andrei Karas | 1 | -3/+6 |
2015-10-02 | Add missing and fix collisions on the hill of Artis. | Reid | 1 | -11/+11 |
2015-10-02 | Fix the transition from the dock to the cliff part of Artis. | Reid | 1 | -12/+12 |
2015-09-28 | Improve legion of aemil's building and its surrounding. | Reid | 1 | -9/+9 |
2015-09-27 | Change the shape of the warrior guild. | Reid | 1 | -9/+9 |
2015-09-24 | Add missing windows on Artis, #19 and #25. | Reid | 3 | -27/+27 |
2015-09-24 | Add missing collisions on Artis. | Reid | 1 | -2/+2 |
2015-09-22 | Advance #32's shape. | Reid | 1 | -6/+6 |
2015-09-21 | Add dock decorations on Artis | Reid | 1 | -6/+6 |
2015-09-21 | Improve the dock part of Artis. | Reid | 1 | -6/+6 |
2015-09-20 | Offset some harbour tiles on the dock. | Reid | 1 | -5/+5 |
2015-09-18 | Add left corridor map, #32. | Reid | 1 | -0/+87 |
2015-09-18 | Add some other black over tiles next to the warp on #2. | Reid | 1 | -1/+1 |
2015-09-14 | Add door over on Artis. | Reid | 1 | -2/+2 |
2015-09-08 | Complete #31. | Reid | 1 | -14/+15 |
2015-09-08 | Add ground tiles instead of wood tiles on the right warp of #28. | Reid | 1 | -1/+1 |
2015-09-08 | Add map #31. | Reid | 1 | -0/+93 |
2015-09-07 | Add alternative woods and add them on Artis. | Reid | 1 | -2/+2 |
2015-09-07 | Add missing height and removed some collisions on #28 following the map resize. | Reid | 1 | -16/+16 |
2015-09-07 | Decore Artis's Dojo. | Reid | 1 | -29/+29 |
2015-09-07 | Move some oversized tiles to another layer on #29. | Reid | 1 | -3/+3 |