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:
ml/clientdata
HurnsSouth
Map-Fix-Xanthem
Map-Fix-Xanthem-2
Pirate-Archipelago
RubberDuckyNerf
SpeedDuck-master-patch-37597
Tonori-Canyon
camelot
guildsfix
jesusalva/QOALdeadmsg
jesusalva/estate
jesusalva/maze
jesusalva/newmaps
master
maximoo.valenzuela.r-master-patch-49051
maximoo.valenzuela.r-master-patch-95878
no-more-soren-meme
patch-10
patch-13
pookiemap
quests
stable
swamp
trithodex-master-patch-66247
trithodex-master-patch-96653-silverdye
trithodex-master-patch-greendye
trithodex-master-patch-orangedye
trithodex-master-patch-reddye
trithodex-master-patch-yellowdye
typo-fixes
TMW2 Client data
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maps
Age
Commit message (
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)
Author
Files
Lines
2014-02-26
Add some more houses.
Reid Yaro
1
-12
/
+23
2014-02-26
Update 001-1 map.
Reid Yaro
1
-4
/
+4
2014-02-25
Update 001-1 map.
Reid Yaro
1
-5
/
+11
2014-02-25
Update 001-1 map.
Reid Yaro
1
-4
/
+4
2014-02-24
Add alternate roof-wall transition.
Reid Yaro
1
-4
/
+4
2014-02-23
Advance 001-1 map.
Reid Yaro
1
-5
/
+5
2014-02-22
Add side woods on artis-house tileset,
Reid Yaro
1
-2
/
+2
2014-02-17
Added the particle effect for the panels directly on the 000-1 map, in case w...
Alige
1
-0
/
+2
2014-02-17
Place the new stairway and remove some useless tiles.
Reid Yaro
1
-3
/
+3
2014-02-17
Replace wall bricks by clif on the noble's area.
Reid Yaro
1
-5
/
+5
2014-02-17
Add new fence on 001-1.
Reid Yaro
1
-2
/
+2
2014-02-17
Add new cloud ambiant image on 000-1 and 001-1.
Reid Yaro
2
-16
/
+16
2014-02-10
Add shadow tilesets (Kestrel)
Reid Yaro
1
-21
/
+21
2014-02-08
Correct wrong ambient image names.
Reid Yaro
2
-22
/
+22
2014-02-02
Start to map the rich part of the city.
Reid Yaro
1
-13
/
+13
2014-02-02
Add new overlay on 000-1 and 001-1 map.
Reid Yaro
2
-0
/
+40
2014-02-02
Update 001-1 map.
Reid Yaro
1
-6
/
+6
2014-01-31
Update 001-1 map,
Reid Yaro
1
-10
/
+21
2014-01-31
Add cloud parameter on 000-1.
Reid Yaro
1
-0
/
+4
2014-01-28
Update the map and the pavement tileset.
Reid Yaro
1
-6
/
+6
2014-01-26
Update 000-1 map.
Reid Yaro
1
-6
/
+3
2014-01-26
Add some more collision and advanced the map.
Reid Yaro
1
-7
/
+10
2014-01-26
Enlarge the dunjon entrance,
Reid Yaro
1
-4
/
+4
2014-01-24
Add the light armor concept place.
Reid Yaro
1
-7
/
+7
2014-01-20
Remove the door sprite (not a tileset) from 001-1.
Reid Yaro
1
-4
/
+1
2014-01-20
Applied latest graphical change.
Reid Yaro
1
-2
/
+2
2014-01-20
Add door emplacement will be added later through NPC script) on the warrior g...
Reid Yaro
1
-3
/
+6
2014-01-20
Add default collision on 001-1 map.
Reid Yaro
1
-15
/
+15
2014-01-19
Complete the warrior guild environment.
Reid Yaro
1
-6
/
+15
2014-01-12
Update 001-1 map.
Reid Yaro
1
-4
/
+4
2014-01-10
Update the map and the work on the legion's house.
Reid Yaro
1
-7
/
+10
2014-01-10
Rename the archway into archway-x4 (32*128 tile format).
Reid Yaro
1
-3
/
+6
2014-01-10
Advance the artis map.
Reid Yaro
1
-4
/
+37
2014-01-08
Add collision layer.
Reid Yaro
1
-3
/
+19
2014-01-08
Add blank map.
Reid Yaro
1
-0
/
+8
2013-09-08
Updated some wrong spawn objects in 000-1.
Alige
1
-4
/
+4
2013-09-06
Correct some wrong tiles and hidden tiles on 000-1 map,
Reid Yaro
1
-10
/
+10
2013-08-19
Fix wrong collision in 000-1 map.
epoc
1
-10
/
+10
2013-07-22
Changed the new big tree by the old versions.
Alige
1
-1
/
+1
2013-07-22
Fixed small collision issues in 000-1 and added 4 of the new giant tree in th...
Alige
1
-2
/
+5
2013-07-09
Fixed misplaced tree on 000-1 according to collision tile position. Tree chan...
Alige
1
-4
/
+4
2013-07-08
Correct some wrong tiles on the east of the map (plushroom fields places.)
Reid Yaro
1
-4
/
+4
2013-06-05
Missplaced a wrong tag on 000-1.tmx.
Reid Yaro
1
-1
/
+1
2013-06-05
Correct wrong plushroom IDs.
Reid Yaro
1
-5
/
+5
2013-06-05
Add new monster spawn design on 000-1 map.
Reid Yaro
1
-63
/
+87
2013-06-04
Remove some wrong grass-water tiles on fringe layer.
Reid Yaro
1
-3
/
+3
2013-06-02
Correct a wrong grass tile.
Reid Yaro
1
-3
/
+3
2013-05-30
Remove a wrong palm tree(missing collision, and wrong place).
Reid Yaro
1
-1
/
+1
2013-05-09
Fixed an issue in the LICENSE file and made all layers be visible when openin...
Alige
1
-2
/
+2
2013-05-06
Correct tiles over monsters on 000-1 map. (var)
Reid Yaro
1
-4
/
+4
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