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authorAlige <aligetmw@hotmail.fr>2013-08-03 15:16:30 +0200
committerAlige <aligetmw@hotmail.fr>2013-08-03 16:49:04 +0200
commitadf10af3017a81d98bac5f03d19902644541b0e0 (patch)
treed1264217d031b4dfbd18e0408177037378e2b11d /npcs.xml
parent2df8eb94e8ce76d4e68bbb38f4d150552281a670 (diff)
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Fixed all NPC offsets, target offsets, name offsets and target sizes.
Created a new ID for the note rules NPC in the ship for good target offset and size. Added a new NPC sprite for the Max NPC, he is now displayed under the tree and its shadow.
Diffstat (limited to 'npcs.xml')
-rw-r--r--npcs.xml59
1 files changed, 33 insertions, 26 deletions
diff --git a/npcs.xml b/npcs.xml
index b529b72a..1d2584fb 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -10,27 +10,27 @@ IDs 990-999 = Special
<npcs>
<!-- Unanimated NPCs -->
- <npc id="100">
- <!-- Knifes -->
+ <npc id="100" targetCursor="small">
+ <!-- Knives -->
<sprite variant="0">npcs/xml/interactive.xml</sprite>
</npc>
- <npc id="101">
+ <npc id="101" nameOffsetX="-7" nameOffsetY="-1" targetOffsetX="-8" targetOffsetY="-1">
<!-- Demon Man, sitting on a chair. -->
<sprite variant="0">npcs/xml/unanimated.xml</sprite>
</npc>
- <npc id="102">
+ <npc id="102" nameOffsetX="-3" targetCursor="small" targetOffsetX="-3" targetOffsetY="-6">
<!-- Hat Box -->
<sprite variant="1">npcs/xml/interactive.xml</sprite>
</npc>
- <npc id="103">
+ <npc id="103" nameOffsetX="10" nameOffsetY="-10" targetOffsetX="10" targetOffsetY="-10">
<!-- Raijin Man, hanged to the ship's ropes. -->
<sprite variant="1">npcs/xml/unanimated.xml</sprite>
</npc>
- <npc id="104">
+ <npc id="104" targetOffsetX="-1">
<!-- Orc Man, standing with a box in his hands. -->
<sprite variant="2">npcs/xml/unanimated.xml</sprite>
</npc>
- <npc id="105">
+ <npc id="105" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7">
<!-- Demon Man, sitting sailor with his boots near him. (Ship quest) -->
<sprite variant="3">npcs/xml/unanimated.xml</sprite>
</npc>
@@ -46,11 +46,11 @@ IDs 990-999 = Special
<!-- Elven Man, trader. -->
<sprite variant="5">npcs/xml/unanimated.xml</sprite>
</npc>
- <npc id="109">
+ <npc id="109" nameOffsetX="-3" targetCursor="small" targetOffsetX="-2">
<!-- Shop Bag -->
<sprite variant="2">npcs/xml/interactive.xml</sprite>
</npc>
- <npc id="110">
+ <npc id="110" nameOffsetX="-2" targetOffsetX="-3">
<!-- Elven Man, sailor standing. -->
<sprite variant="6">npcs/xml/unanimated.xml</sprite>
</npc>
@@ -58,7 +58,7 @@ IDs 990-999 = Special
<!-- Tritan Man, sailor trader with sandals and bandana. -->
<sprite variant="7">npcs/xml/unanimated.xml</sprite>
</npc>
- <npc id="112">
+ <npc id="112" nameOffsetX="-2" nameOffsetY="-4" targetOffsetX="-2" targetOffsetY="-7">
<!-- Elven Man, sailor sitting. -->
<sprite variant="8">npcs/xml/unanimated.xml</sprite>
</npc>
@@ -70,51 +70,58 @@ IDs 990-999 = Special
<!-- Demon Man, sitting sailor with his boots near him. -->
<sprite variant="3">npcs/xml/unanimated.xml</sprite>
</npc>
+ <npc id="115" nameOffsetX="-1" nameOffsetY="-11" targetOffsetY="-7">
+ <!-- Demon Man, sitting under a tree. -->
+ <sprite variant="9">npcs/xml/unanimated.xml</sprite>
+ </npc>
+ <npc id="116" nameOffsetY="-6" targetCursor="small" targetOffsetY="-2">
+ <!-- Paper note in the ship. No sprite. -->
+ </npc>
<!-- Animated NPCs -->
- <npc id="301">
+ <npc id="301" targetCursor="small">
<!-- Awesome Eyes, reminds you of someone. -->
<sprite>npcs/xml/alige.xml</sprite>
</npc>
- <npc id="302">
+ <npc id="302" nameOffsetY="-1">
<!-- Orc Sailor, sleeping. -->
<sprite>npcs/xml/sleepingorc.xml</sprite>
<particlefx>graphics/particles/afk.xml</particlefx>
</npc>
- <npc id="303">
+ <npc id="303" nameOffsetX="2" targerOffsetX="1">
<!-- Human Man, sailor with a dead ratto in his left hand. -->
<sprite>npcs/xml/rattosailor.xml</sprite>
</npc>
- <npc id="304">
+ <npc id="304" nameOffsetX="1" targetOffsetX="-1">
<!-- Demon Woman, taking care of the ship. -->
<sprite>npcs/xml/julia.xml</sprite>
</npc>
- <npc id="305">
+ <npc id="305" nameOffsetX="4" nameOffsetY="21" targetOffsetX="3" targetOffsetY="20">
<!-- Group of Sailors, standing still. -->
<sprite>npcs/xml/sailors.xml</sprite>
</npc>
- <npc id="306">
+ <npc id="306" nameOffsetX="11" targetOffsetX="11" targetOffsetY="-4">
<!-- Captain, present to an Evol's friend. -->
<sprite>npcs/xml/nard.xml</sprite>
</npc>
- <npc id="307">
+ <npc id="307" targetOffsetX="-2">
<!-- Tritan Man, sitting on a barrel. -->
<sprite>npcs/xml/magicarpan.xml</sprite>
</npc>
- <npc id="308">
+ <npc id="308" targetCursor="small" targetOffsetX="-2" targetOffsetY="-9">
<!-- Piou Rocket, jumping on its wooden bar. -->
<sprite>npcs/xml/piourocket.xml</sprite>
</npc>
- <npc id="309">
+ <npc id="309" nameOffsetX="-4" targetOffsetX="-5">
<!-- Human Man, standing sailor. -->
<sprite>npcs/xml/elmo1.xml</sprite>
</npc>
- <npc id="310">
+ <npc id="310" nameOffsetY="-9" targetOffsetY="-9">
<!-- Ukar Man, sleeping sailor. -->
<sprite variant="0">npcs/xml/hammock.xml</sprite>
<particlefx>graphics/particles/afk.xml</particlefx>
</npc>
- <npc id="311">
+ <npc id="311" nameOffsetX="5" targetOffsetX="5">
<!-- Elf Man, drunk sailor. -->
<sprite>npcs/xml/billybons.xml</sprite>
</npc>
@@ -127,20 +134,20 @@ IDs 990-999 = Special
<sprite>npcs/xml/gugli.xml</sprite>
<sprite>accessories/eye-left-blink.xml</sprite>
</npc>
- <npc id="314">
+ <npc id="314" nameOffsetX="-10" targetOffsetX="-10">
<!-- Tritan Man, with his left arm on a barrel. -->
<sprite>npcs/xml/sapartan.xml</sprite>
</npc>
- <npc id="315">
+ <npc id="315" nameOffsetY="3" targetOffsetX="1" targetOffsetY="4">
<!-- Tritan-Man, hitting a palm tree. -->
<sprite>npcs/xml/tarlan.xml</sprite>
<sprite>accessories/croconut.xml</sprite>
</npc>
- <npc id="316">
+ <npc id="316" targetCursor="small" targetOffsetX="4" targetOffsetY="2">
<!-- Chest, an opening container. -->
<sprite>npcs/xml/chest.xml</sprite>
</npc>
- <npc id="317" targetOffsetX="14" nameOffsetX="16">
+ <npc id="317" targetOffsetX="16" nameOffsetX="16">
<!-- Big Chest, an opening container. -->
<sprite>npcs/xml/chest-big.xml</sprite>
</npc>
@@ -148,7 +155,7 @@ IDs 990-999 = Special
<!-- Human Male, cook of the ship. -->
<sprite>npcs/xml/chefgado.xml</sprite>
</npc>
- <npc id="319">
+ <npc id="319" nameOffsetX="1">
<!-- Human Woman, fat chef with cookie pot. -->
<sprite>npcs/xml/cookiemaster.xml</sprite>
<sprite>accessories/eye-down-blink.xml</sprite>