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authorJesusaves <cpntb1@ymail.com>2020-07-27 19:58:32 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-27 19:58:32 -0300
commitc07ea8558a22474383c57fe119a2a606c490968a (patch)
tree3457ad8f0c2cc139d54eb73972914f9c3c2830e5 /monsters.xml
parent7af761e7a8f88a82f07f7dec72d5683d85117f70 (diff)
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Prepare Tengu and Golem (for Fortress Island) (to clean up workspace)
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 3e67f894..00d9e248 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1330,6 +1330,12 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/skullslime.xml|#494949,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
+ <monster id="1409" name="Tengu">
+ <sprite>monsters/tengu.xml</sprite>
+ </monster>
+ <monster id="1410" name="Golem">
+ <sprite>monsters/golem.xml</sprite>
+ </monster>
<!-- RESERVED -->
<monster id="1493" name="Game Master">