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authorJesusaves <cpntb1@ymail.com>2019-05-05 00:28:06 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-05 00:28:06 -0300
commitb984e62859746a567d5f22a35e9967739664b102 (patch)
tree4cfecf38a1ba38a3cfaebe1f7e8e57b42f334222 /monsters.xml
parentd21a310ddc1358c7297aac732665f0fb1d6b7868 (diff)
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Anise Inc.
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml8
1 files changed, 1 insertions, 7 deletions
diff --git a/monsters.xml b/monsters.xml
index 23b638ce..4e444614 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -773,13 +773,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="miss">monsters/piou/miss1.ogg</sound>
<sound event="spawn">monsters/piou/spawn1.ogg</sound>
</monster>
- <monster id="1156" name="Bronze Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#ccaa00</sprite>
- </monster>
- <monster id="1157" name="Silver Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#ccdccc</sprite>
- </monster>
- <!-- 1156 to 1166 reserved for mimics -->
+ <!-- ID 1156 to 1166 reserved for mimics - doesn't needs a XML sprite -->
<monster id="1167" name="Terranite">
<sprite>monsters/terranite.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>