summaryrefslogtreecommitdiff
path: root/graphics
diff options
context:
space:
mode:
authorjesusalva <cpntb1@ymail.com>2018-02-24 16:51:19 -0300
committerjesusalva <cpntb1@ymail.com>2018-02-24 16:51:37 -0300
commit171882f8220e9ed77ea752f619660c4bb72774f9 (patch)
treeca614ed57aa02de2554015a5180a271954d38175 /graphics
parent7bac90a3e73880d7a6ca4a0d5527ea2b4619d260 (diff)
downloadclientdata-171882f8220e9ed77ea752f619660c4bb72774f9.tar.gz
clientdata-171882f8220e9ed77ea752f619660c4bb72774f9.tar.bz2
clientdata-171882f8220e9ed77ea752f619660c4bb72774f9.tar.xz
clientdata-171882f8220e9ed77ea752f619660c4bb72774f9.zip
Redknight armor set - needs rework.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/equipment/chest/redknight.pngbin0 -> 726 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknight-female.pngbin0 -> 11481 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknight-female.xml86
-rw-r--r--graphics/sprites/equipment/chest/redknight-male.pngbin0 -> 12513 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknight-male.xml86
5 files changed, 172 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/redknight.png b/graphics/items/equipment/chest/redknight.png
new file mode 100644
index 00000000..5ec39538
--- /dev/null
+++ b/graphics/items/equipment/chest/redknight.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknight-female.png b/graphics/sprites/equipment/chest/redknight-female.png
new file mode 100644
index 00000000..7558c15f
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknight-female.xml b/graphics/sprites/equipment/chest/redknight-female.xml
new file mode 100644
index 00000000..93cbda3a
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-female.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0"?>
+
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/redknight-female.png" width="34" height="49"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/redknight-male.png b/graphics/sprites/equipment/chest/redknight-male.png
new file mode 100644
index 00000000..9c2f94a9
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknight-male.xml b/graphics/sprites/equipment/chest/redknight-male.xml
new file mode 100644
index 00000000..ba6a79c6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknight-male.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0"?>
+
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/redknight-male.png" width="34" height="49"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>