summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/halloweenjack'o.xml
diff options
context:
space:
mode:
authorSaulc <lucashelaine14@gmail.com>2018-01-14 15:31:05 +0100
committerSaulc <lucashelaine14@gmail.com>2018-01-14 15:31:05 +0100
commitd30e48c50fc167311a6ec12634f75b4302bda0fc (patch)
treeb2c4ba271703897cc929c02ae65f7ee48833e4dc /graphics/sprites/monsters/halloweenjack'o.xml
parentbb43a4cc9261dfdf4d548415155e80af69eac6b6 (diff)
downloadclientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.gz
clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.bz2
clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.xz
clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.zip
add lot of monsters
Diffstat (limited to 'graphics/sprites/monsters/halloweenjack'o.xml')
-rw-r--r--graphics/sprites/monsters/halloweenjack'o.xml43
1 files changed, 43 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/halloweenjack'o.xml b/graphics/sprites/monsters/halloweenjack'o.xml
new file mode 100644
index 00000000..c9d2015f
--- /dev/null
+++ b/graphics/sprites/monsters/halloweenjack'o.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/halloweenjack'o.png" width="60" height="60"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="3" end="5" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="11" delay="200"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="12" end="14" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="17" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="20" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="200"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="28" delay="200"/>
+ <frame index="28" delay="0"/>
+ </animation>
+ </action>
+
+</sprite>