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authorJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
commitacaa280f67a64e71d46711e7309c53c10f1632d7 (patch)
treedc4cfa7f79de2c724dac402f94a08f8ce6f23901 /graphics/sprites/monsters/dragon.xml
parent9b50adbe43d0d7c828fd32707aaa3bf6683de285 (diff)
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New monsters - the great import - some mobs from BR included
(ie. Fafi Dragon, Gift Box, Living Potato, Fairies alpha)
Diffstat (limited to 'graphics/sprites/monsters/dragon.xml')
-rw-r--r--graphics/sprites/monsters/dragon.xml51
1 files changed, 51 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml
new file mode 100644
index 00000000..58b79e03
--- /dev/null
+++ b/graphics/sprites/monsters/dragon.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="32" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+</sprite>