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authorNetSysFire <16-NetSysFire@users.noreply.git.themanaworld.org>2022-12-09 16:17:22 +0000
committerNetSysFire <16-NetSysFire@users.noreply.git.themanaworld.org>2022-12-09 16:17:22 +0000
commitdf73c62f29652cf6003dded8c178239d34ad9a89 (patch)
tree05d8e8ceec09faac0a7d645f26cdac3a278b866d
parentea735de535799dc6b008d1ce9c721b2b3c0c24d9 (diff)
parentd9f4f52622a3a9917cb2fe684509920b4f8eb053 (diff)
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Merge branch 'tonori-guards' into 'master'stable
Tonori guards See merge request ml/clientdata!133
-rw-r--r--monsters.xml6
-rw-r--r--npcs.xml22
2 files changed, 25 insertions, 3 deletions
diff --git a/monsters.xml b/monsters.xml
index 4aa7823f..8fb6491c 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -858,13 +858,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
<monster id="1168" name="Tulimshar Guard">
- <sprite>races/human-male.xml</sprite>
+ <sprite>races/human-male-dark.xml</sprite>
<sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
<sprite>equipment/legs/jeanschaps-male.xml</sprite>
- <sprite>equipment/chest/lightplatemail-male.xml</sprite>
+ <sprite>equipment/chest/bromenalchest-male.xml</sprite>
<sprite>equipment/weapons/knife.xml</sprite>
<sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
- <sprite>equipment/head/infantryhelmet.xml</sprite>
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
diff --git a/npcs.xml b/npcs.xml
index 97d5fb7b..218be1a6 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -1237,6 +1237,28 @@ IDs 900-999 = Special
<sprite>npcs/xml/eurni.xml</sprite>
<menu name="Talk" command="talk 'NAME'"/>
</npc>
+ <npc id="463">
+ <!-- Human Tonori Male, walking sprite for guard NPC. -->
+ <sprite>races/human-male-dark.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
+ <sprite>equipment/legs/jeanschaps-male.xml</sprite>
+ <sprite>equipment/chest/bromenalchest-male.xml</sprite>
+ <sprite>equipment/weapons/knife.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="464">
+ <!-- Human Tonori Female, walking sprite for guard NPC. -->
+ <sprite>races/human-female-dark.xml</sprite>
+ <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite>
+ <sprite>equipment/legs/jeanschaps-female.xml</sprite>
+ <sprite>equipment/chest/bromenalchest-female.xml</sprite>
+ <sprite>equipment/weapons/knife.xml</sprite>
+ <sprite>hairstyles/hairstyle25.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite>
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
<!-- Add new animated NPCs above this line -->
<npc id="500">