blob: e22593108508f1c143095dd05f279b4ab05da691 (
plain) (
tree)
|
|
<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/alphamouboo.png" width="80" height="80" />
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" />
</animation>
<animation direction="left">
<frame index="15" />
</animation>
<animation direction="up">
<frame index="30" />
</animation>
<animation direction="right">
<frame index="45" />
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="6" delay="75" />
</animation>
<animation direction="left">
<sequence start="16" end="21" delay="75" />
</animation>
<animation direction="up">
<sequence start="31" end="36" delay="75" />
</animation>
<animation direction="right">
<sequence start="46" end="51" delay="75" />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="14" delay="100" />
<frame index="29" delay="100" />
<frame index="44" delay="100" />
<frame index="59" delay="100" />
</animation>
<animation direction="left">
<frame index="14" delay="100" />
<frame index="29" delay="100" />
<frame index="44" delay="100" />
<frame index="59" delay="100" />
</animation>
<animation direction="up">
<frame index="14" delay="100" />
<frame index="29" delay="100" />
<frame index="44" delay="100" />
<frame index="59" delay="100" />
</animation>
<animation direction="right">
<frame index="14" delay="100" />
<frame index="29" delay="100" />
<frame index="44" delay="100" />
<frame index="59" delay="100" />
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="7" end="13" delay="75" />
<end />
</animation>
<animation direction="left">
<sequence start="21" end="27" delay="75" />
<end />
</animation>
<animation direction="up">
<sequence start="36" end="42" delay="75" />
<end />
</animation>
<animation direction="right">
<sequence start="52" end="58" delay="75" />
<end />
</animation>
</action>
</sprite>
|