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-rw-r--r--tmw-darkside.servegame.com/rules/woodland/rule_woodland_003.tmx150
1 files changed, 150 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/rules/woodland/rule_woodland_003.tmx b/tmw-darkside.servegame.com/rules/woodland/rule_woodland_003.tmx
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--- /dev/null
+++ b/tmw-darkside.servegame.com/rules/woodland/rule_woodland_003.tmx
@@ -0,0 +1,150 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
+ </tileset>
+ <layer name="RuleRegions" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXTGRkwAAAXfyfXJAAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAUzGBkwAAA2D7irJAAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAUzGRkwAABwNN/OJAAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAWzGBkwAAC6eXZhJAAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAWzGRkwAAD8QhEEJAAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAVzGBkwAABv5FXlJAAAAA==
+ </data>
+ </layer>
+ <layer name="ruleSet" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAVzGRkwAAAp3zKAJAAAAA==
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule1_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule2_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule3_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule4_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule5_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule6_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule7_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule8_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule9_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule10_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule11_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule12_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule13_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule14_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule15_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="rule16_Ground" width="3" height="3">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
+ </data>
+ </layer>
+ <layer name="ruleSP_Ground" width="3" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAX9DJgAANiC2H0kAAAA
+ </data>
+ </layer>
+ <layer name="ruleSP1_Ground" width="3" height="3" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgQAXzGTABAP0pHp0kAAAA
+ </data>
+ </layer>
+</map>