diff options
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/monsters')
285 files changed, 8375 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml new file mode 100644 index 00000000..0d811374 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="5"/> + </animation> + </action> + <action name="dead" imageset="empty"> + <animation> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml new file mode 100644 index 00000000..0d811374 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="5"/> + </animation> + </action> + <action name="dead" imageset="empty"> + <animation> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png Binary files differnew file mode 100644 index 00000000..e3f17a41 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png Binary files differnew file mode 100644 index 00000000..dabd9f21 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png Binary files differnew file mode 100644 index 00000000..1c43e809 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml new file mode 100644 index 00000000..acf2cd6c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differnew file mode 100644 index 00000000..d5fcfb86 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml new file mode 100644 index 00000000..9affd612 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png Binary files differnew file mode 100644 index 00000000..d034fe67 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml new file mode 100644 index 00000000..6a4d9eb4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle05.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png Binary files differnew file mode 100644 index 00000000..c3a27ddc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml new file mode 100644 index 00000000..d4769375 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle07.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png Binary files differnew file mode 100644 index 00000000..3c81a1a8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml new file mode 100644 index 00000000..f1742e05 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle08.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png Binary files differnew file mode 100644 index 00000000..0421089a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml new file mode 100644 index 00000000..2d70caf2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml @@ -0,0 +1,228 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="32" name="base" src="graphics/sprites/monsters/accessories/hairstyle13.png|W" width="32"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="3" offsetY="-33"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="3" offsetY="-32"/> + <frame delay="150" index="1" offsetX="3" offsetY="-33"/> + <frame delay="75" index="0" offsetX="3" offsetY="-32"/> + <frame delay="150" index="2" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame delay="75" index="3" offsetX="3" offsetY="-33"/> + <frame delay="75" index="4" offsetX="3" offsetY="-32"/> + <frame delay="150" index="4" offsetX="3" offsetY="-33"/> + <frame delay="75" index="5" offsetX="3" offsetY="-32"/> + <frame delay="75" index="5" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="up"> + <frame delay="75" index="6" offsetX="3" offsetY="-33"/> + <frame delay="150" index="7" offsetX="3" offsetY="-34"/> + <frame delay="75" index="6" offsetX="3" offsetY="-33"/> + <frame delay="150" index="8" offsetX="3" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame delay="75" index="9" offsetX="3" offsetY="-33"/> + <frame delay="75" index="10" offsetX="3" offsetY="-32"/> + <frame delay="150" index="10" offsetX="3" offsetY="-33"/> + <frame delay="75" index="11" offsetX="3" offsetY="-32"/> + <frame delay="75" index="11" offsetX="3" offsetY="-33"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="3" offsetY="-30"/> + <frame delay="75" index="0" offsetX="3" offsetY="-31"/> + <frame delay="75" index="0" offsetX="3" offsetY="-28"/> + <frame delay="75" index="0" offsetX="3" offsetY="-27"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="3" offsetX="7" offsetY="-34"/> + <frame delay="75" index="3" offsetX="7" offsetY="-35"/> + <frame delay="75" index="3" offsetX="3" offsetY="-32"/> + <frame delay="75" index="3" offsetX="2" offsetY="-31"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="6" offsetX="2" offsetY="-33"/> + <frame delay="75" index="6" offsetX="2" offsetY="-31"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="9" offsetX="0" offsetY="-34"/> + <frame delay="75" index="9" offsetX="0" offsetY="-35"/> + <frame delay="75" index="9" offsetX="3" offsetY="-32"/> + <frame delay="75" index="9" offsetX="4" offsetY="-31"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="3" offsetY="-32"/> + <frame delay="75" index="0" offsetX="3" offsetY="-31"/> + <frame delay="75" index="0" offsetX="3" offsetY="-32"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="3" offsetX="6" offsetY="-33"/> + <frame delay="150" index="3" offsetX="8" offsetY="-34"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="6" offsetX="3" offsetY="-33"/> + <frame delay="75" index="6" offsetX="2" offsetY="-32"/> + <frame delay="75" index="6" offsetX="2" offsetY="-33"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="9" offsetX="0" offsetY="-33"/> + <frame delay="150" index="9" offsetX="-2" offsetY="-34"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-21"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY="-24"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="12" offsetX="23" offsetY="-8"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="2" offsetY="-29" delay="140"/> + <frame index="0" offsetX="2" offsetY="-26" delay="140"/> + <frame index="0" offsetX="2" offsetY="-31" delay="140"/> + <frame index="0" offsetX="2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="2" offsetY="-30" delay="140"/> + <frame index="3" offsetX="5" offsetY="-33" delay="280"/> + <frame index="3" offsetX="0" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="1" offsetY="-32" delay="280"/> + <frame index="6" offsetX="1" offsetY="-30" delay="140"/> + <frame index="6" offsetX="2" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="5" offsetY="-30" delay="140"/> + <frame index="9" offsetX="2" offsetY="-33" delay="140"/> + <frame index="9" offsetX="0" offsetY="-33" delay="140"/> + <frame index="9" offsetX="6" offsetY="-29" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-30" delay="100"/> + <frame index="0" offsetX="3" offsetY="-31" delay="100"/> + <frame index="0" offsetX="3" offsetY="-28" delay="100"/> + <frame index="0" offsetX="3" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-34" delay="100"/> + <frame index="3" offsetX="7" offsetY="-35" delay="100"/> + <frame index="3" offsetX="3" offsetY="-32" delay="100"/> + <frame index="3" offsetX="2" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="2" offsetY="-33" delay="300"/> + <frame index="6" offsetX="2" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY="-34" delay="100"/> + <frame index="9" offsetX="0" offsetY="-35" delay="100"/> + <frame index="9" offsetX="3" offsetY="-32" delay="100"/> + <frame index="9" offsetX="4" offsetY="-31" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="1" offsetY="-32" delay="280"/> + <frame index="0" offsetX="1" offsetY="-33" delay="140"/> + <frame index="0" offsetX="1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-34" delay="140"/> + <frame index="3" offsetX="10" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-34" delay="140"/> + <frame index="3" offsetX="3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="0" offsetY="-33" delay="140"/> + <frame index="6" offsetX="1" offsetY="-33" delay="140"/> + <frame index="6" offsetX="1" offsetY="-32" delay="140"/> + <frame index="6" offsetX="0" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY="-34" delay="140"/> + <frame index="9" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="9" offsetX="4" offsetY="-34" delay="140"/> + <frame index="9" offsetX="5" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="2" offsetY="-31" delay="140"/> + <frame index="0" offsetX="2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="6" offsetY="-34" delay="140"/> + <frame index="3" offsetX="6" offsetY="-35" delay="280"/> + <frame index="3" offsetX="1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="1" offsetY="-32" delay="140"/> + <frame index="6" offsetX="1" offsetY="-31" delay="280"/> + <frame index="6" offsetX="1" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY="-34" delay="140"/> + <frame index="9" offsetX="1" offsetY="-35" delay="280"/> + <frame index="9" offsetX="6" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png Binary files differnew file mode 100644 index 00000000..cab475ca --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml new file mode 100644 index 00000000..e38c37e8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-antlers.png" width="28" height="21"/> + <action name="stand" imageset="accessory"> + <animation direction="down"> + <frame index="0" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-16" offsetY="-55"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-56"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="16" offsetY="-55"/> + </animation> + </action> + <action name="walk" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="150" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-48"/> + <frame index="0" delay="75" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-16" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-14" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-15" offsetY="-61"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-60"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-51"/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-63"/> + <frame index="0" delay="75" offsetY="-61"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-58"/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="16" offsetY="-59"/> + <frame index="2" delay="75" offsetX="14" offsetY="-59"/> + <frame index="2" delay="75" offsetX="15" offsetY="-61"/> + <frame index="2" delay="75" offsetX="20" offsetY="-60"/> + <frame index="2" delay="75" offsetX="20" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-51"/> + </animation> + </action> + <action name="attack" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-50"/> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="75" offsetY="-39"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-30"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-38"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-14" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-7" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-23" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-27" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-24" offsetY="-49"/> + <frame index="1" delay="75" offsetX="-16" offsetY="-55"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-55"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-56"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="14" offsetY="-56"/> + <frame index="2" delay="75" offsetX="7" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-40"/> + <frame index="2" delay="75" offsetX="23" offsetY="-40"/> + <frame index="2" delay="75" offsetX="27" offsetY="-40"/> + <frame index="2" delay="75" offsetX="24" offsetY="-49"/> + <frame index="2" delay="75" offsetX="16" offsetY="-55"/> + <end/> + </animation> + </action> + <action name="dead" imageset="accessory"> + <animation> + <frame index="3" delay="1600" offsetX="20" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png Binary files differnew file mode 100644 index 00000000..88817f27 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml new file mode 100644 index 00000000..324eda8e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png" width="37" height="30"/> + <action name="stand" imageset="accessory"> + <animation direction="down"> + <frame index="0" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-16" offsetY="-55"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-56"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="19" offsetY="-55"/> + </animation> + </action> + <action name="walk" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="150" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-48"/> + <frame index="0" delay="75" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-16" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-14" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-15" offsetY="-61"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-60"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-51"/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-63"/> + <frame index="0" delay="75" offsetY="-61"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-58"/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="16" offsetY="-59"/> + <frame index="2" delay="75" offsetX="14" offsetY="-59"/> + <frame index="2" delay="75" offsetX="15" offsetY="-61"/> + <frame index="2" delay="75" offsetX="20" offsetY="-60"/> + <frame index="2" delay="75" offsetX="20" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-51"/> + </animation> + </action> + <action name="attack" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-50"/> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="75" offsetY="-39"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-30"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-38"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-14" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-7" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-23" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-27" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-24" offsetY="-49"/> + <frame index="1" delay="75" offsetX="-16" offsetY="-55"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-55"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-56"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="14" offsetY="-56"/> + <frame index="2" delay="75" offsetX="7" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-40"/> + <frame index="2" delay="75" offsetX="23" offsetY="-40"/> + <frame index="2" delay="75" offsetX="27" offsetY="-40"/> + <frame index="2" delay="75" offsetX="24" offsetY="-49"/> + <frame index="2" delay="75" offsetX="16" offsetY="-55"/> + <end/> + </animation> + </action> + <action name="dead" imageset="accessory"> + <animation> + <frame index="3" delay="1600" offsetX="20" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png Binary files differnew file mode 100644 index 00000000..63857cb3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml new file mode 100644 index 00000000..297f18cf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-nose.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png Binary files differnew file mode 100644 index 00000000..1e0973cf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml new file mode 100644 index 00000000..fd2ce1e7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-saddle.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png Binary files differnew file mode 100644 index 00000000..9e2f2dad --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml new file mode 100644 index 00000000..4b48e8df --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-shoes.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png Binary files differnew file mode 100644 index 00000000..b1b89788 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml new file mode 100644 index 00000000..ed788518 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-santa-hat.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png Binary files differnew file mode 100644 index 00000000..aceb7139 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml new file mode 100644 index 00000000..9b903035 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml @@ -0,0 +1,101 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-arms1.png|W" width="22" height="12"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="10" offsetX="-2" offsetY="-5"/> + </animation> + <animation direction="downright"> + <frame index="30" offsetX="2" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-5"/> + <frame index="2" delay="75" offsetY="-10"/> + <frame index="3" delay="150" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="10" delay="150" offsetX="2" offsetY="-5"/> + <frame index="13" delay="75" offsetX="2" offsetY="-8"/> + <frame index="14" delay="75" offsetX="2" offsetY="-5"/> + <frame index="14" delay="75" offsetX="2" offsetY="-6"/> + </animation> + <animation direction="downright"> + <frame index="30" delay="150" offsetX="-2" offsetY="-5"/> + <frame index="33" delay="75" offsetX="-2" offsetY="-6"/> + <frame index="34" delay="75" offsetX="-2" offsetY="-5"/> + <frame index="34" delay="75" offsetX="-2" offsetY="-6"/> + </animation> + <animation direction="left"> + <frame index="10" delay="150" offsetY="-5"/> + <frame index="13" delay="75" offsetY="-8"/> + <frame index="14" delay="75" offsetY="-5"/> + <frame index="14" delay="75" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" delay="150" offsetY="-5"/> + <frame index="23" delay="75" offsetY="-10"/> + <frame index="24" delay="75" offsetY="-5"/> + <frame index="24" delay="75" offsetY="-6"/> + </animation> + <animation direction="right"> + <frame index="30" delay="150" offsetY="-5"/> + <frame index="33" delay="75" offsetY="-6"/> + <frame index="34" delay="75" offsetY="-5"/> + <frame index="34" delay="75" offsetY="-6"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="15" end="18" delay="75" offsetX="2" offsetY="-5"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="35" end="38" delay="75" offsetX="-2" offsetY="-5"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png Binary files differnew file mode 100644 index 00000000..5bdd50d2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml new file mode 100644 index 00000000..c6279afe --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png|W" width="18" height="13"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-20"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="1" offsetY="-20"/> + </animation> + <animation direction="right"> + <frame index="0" offsetY="-20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-20"/> + <frame index="2" delay="75" offsetY="-26"/> + <frame index="0" delay="75" offsetY="-20"/> + <frame index="3" delay="75" offsetY="-20"/> + </animation> + <animation direction="left"> + <frame index="1" delay="150" offsetY="-19"/> + <frame index="1" delay="75" offsetX="2" offsetY="-20"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150" offsetY="-20"/> + <frame index="3" delay="75" offsetY="-25"/> + <frame index="0" delay="75" offsetY="-20"/> + <frame index="0" delay="75" offsetY="-21"/> + </animation> + <animation direction="right"> + <frame index="1" delay="150" offsetY="-19"/> + <frame index="1" delay="75" offsetX="-2" offsetY="-20"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="5" offsetY="12"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-12" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="9" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="10" offsetX="12" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="4" delay="75" offsetY="-19"/> + <frame index="4" delay="75" offsetY="-17"/> + <frame index="0" delay="150" offsetY="-20"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + <frame index="1" delay="150" offsetY="-20"/> + <end/> + </animation> + <animation direction="up"> + <frame index="4" delay="75" offsetY="-19"/> + <frame index="4" delay="75" offsetY="-17"/> + <frame index="0" delay="150" offsetY="-20"/> + <end/> + </animation> + <animation direction="right"> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + <frame index="1" delay="150" offsetY="-20"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png Binary files differnew file mode 100644 index 00000000..49574e9e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml new file mode 100644 index 00000000..f4ffb4ad --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="5" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="6" delay="75" offsetY="-9"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="6" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="5" delay="75" offsetY="-9"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetY="8"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-8"/> + </animation> + <animation direction="up"> + <frame index="8" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png Binary files differnew file mode 100644 index 00000000..56b43e52 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml new file mode 100644 index 00000000..90ea51cc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="5" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="6" delay="75" offsetY="-9"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="6" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="5" delay="75" offsetY="-9"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetY="8"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-8"/> + </animation> + <animation direction="up"> + <frame index="8" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png Binary files differnew file mode 100644 index 00000000..a9cbc128 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml new file mode 100644 index 00000000..a2e7ee1d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face1.png|W;R" width="12" height="12"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="2200" offsetY="-5"/> + <frame index="1" delay="80" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="2200" offsetY="-5"/> + <frame index="19" delay="80" offsetY="-5"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="2200" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="24" delay="2200" offsetY="-5"/> + <frame index="25" delay="80" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="2200" offsetY="-5"/> + <frame index="13" delay="80" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-5"/> + <frame index="2" delay="75" offsetY="-10"/> + <frame index="3" delay="150" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="150" offsetY="-5"/> + <frame index="21" delay="75" offsetY="-8"/> + <frame index="22" delay="75" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-4"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="150" offsetY="-5"/> + <frame index="8" delay="75" offsetY="-8"/> + <frame index="9" delay="75" offsetY="-5"/> + <frame index="9" delay="75" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="24" delay="150" offsetY="-5"/> + <frame index="26" delay="75" offsetY="-6"/> + <frame index="27" delay="75" offsetY="-5"/> + <frame index="27" delay="75" offsetY="-4"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="150" offsetY="-5"/> + <frame index="14" delay="75" offsetY="-6"/> + <frame index="15" delay="75" offsetY="-5"/> + <frame index="15" delay="75" offsetY="-4"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="30"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="150" offsetY="-5"/> + <frame index="4" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downleft"> + <frame index="23" delay="150" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downright"> + <frame index="11" delay="150" offsetY="-5"/> + <frame index="10" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="left"> + <frame index="29" delay="150" offsetY="-5"/> + <frame index="28" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="up"> + <frame index="30"/> + <end/> + </animation> + <animation direction="right"> + <frame index="17" delay="150" offsetY="-5"/> + <frame index="16" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png Binary files differnew file mode 100644 index 00000000..a8e1cf25 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml new file mode 100644 index 00000000..6433a2d3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face2.png|W;R" width="12" height="12"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="2200" offsetY="-5"/> + <frame index="1" delay="80" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="2200" offsetY="-5"/> + <frame index="19" delay="80" offsetY="-5"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="2200" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="24" delay="2200" offsetY="-5"/> + <frame index="25" delay="80" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="2200" offsetY="-5"/> + <frame index="13" delay="80" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-5"/> + <frame index="2" delay="75" offsetY="-10"/> + <frame index="3" delay="150" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="150" offsetY="-5"/> + <frame index="21" delay="75" offsetY="-8"/> + <frame index="22" delay="75" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-4"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="150" offsetY="-5"/> + <frame index="8" delay="75" offsetY="-8"/> + <frame index="9" delay="75" offsetY="-5"/> + <frame index="9" delay="75" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="24" delay="150" offsetY="-5"/> + <frame index="26" delay="75" offsetY="-6"/> + <frame index="27" delay="75" offsetY="-5"/> + <frame index="27" delay="75" offsetY="-4"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="150" offsetY="-5"/> + <frame index="14" delay="75" offsetY="-6"/> + <frame index="15" delay="75" offsetY="-5"/> + <frame index="15" delay="75" offsetY="-4"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="30"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="150" offsetY="-5"/> + <frame index="4" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downleft"> + <frame index="23" delay="150" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downright"> + <frame index="11" delay="150" offsetY="-5"/> + <frame index="10" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="left"> + <frame index="29" delay="150" offsetY="-5"/> + <frame index="28" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="up"> + <frame index="30"/> + <end/> + </animation> + <animation direction="right"> + <frame index="17" delay="150" offsetY="-5"/> + <frame index="16" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png Binary files differnew file mode 100644 index 00000000..e95efc8a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml new file mode 100644 index 00000000..32c8e6bc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1.png|W" width="18" height="25"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="0"/> + </animation> + <animation direction="up"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150"/> + <frame index="1" delay="75" offsetY="-6"/> + <frame index="2" delay="75"/> + <frame index="3" delay="75"/> + </animation> + <animation direction="left"> + <frame index="5" delay="150"/> + <frame index="6" delay="75" offsetY="-4"/> + <frame index="2" delay="75" offsetY="-3"/> + <frame index="8" delay="75" offsetY="-2"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150"/> + <frame index="1" delay="75" offsetY="-6"/> + <frame index="2" delay="75"/> + <frame index="3" delay="75"/> + </animation> + <animation direction="right"> + <frame index="10" delay="150"/> + <frame index="11" delay="75" offsetY="-4"/> + <frame index="2" delay="75" offsetY="-3"/> + <frame index="13" delay="75" offsetY="-2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="20"/> + </animation> + <animation direction="left"> + <frame index="21"/> + </animation> + <animation direction="up"> + <frame index="22"/> + </animation> + <animation direction="right"> + <frame index="23"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="4"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4"/> + <end/> + </animation> + <animation direction="up"> + <frame index="4"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml new file mode 100644 index 00000000..5979c83f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="150"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="2" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-47" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="0" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-44" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-47" delay="225"/> + <frame index="1" offsetX="3" offsetY="-48" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-4" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-4" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-48" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-37"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="3" offsetX="37" offsetY="-10"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml new file mode 100644 index 00000000..94eb61cd --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="-2"/> + </animation> + </action> + <action name="dead" imageset="empty"> + <animation> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png Binary files differnew file mode 100644 index 00000000..c4471ca5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml new file mode 100644 index 00000000..dc14033b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/scythe-shadow.png" width="100" height="100"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="80" offsetY="35"/> + <frame index="9" delay="80" offsetY="35"/> + <frame index="10" delay="80" offsetY="35"/> + <frame index="11" offsetY="35"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differnew file mode 100644 index 00000000..78d92547 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml new file mode 100644 index 00000000..eb2887d5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25"/> + <action name="stand" imageset="base"> + <animation> + <sequence start="0" end="2" offsetY="-7" delay="200"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation> + <sequence start="0" end="2" offsetY="-7" delay="200"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation> + <sequence start="0" end="2" offsetY="-7" delay="200"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="3"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml new file mode 100644 index 00000000..6f3429c2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="bow" src="graphics/sprites/monsters/accessories/bow-slimecovered.png|B;R;W" width="64" height="64"/> + <action name="default" imageset="bow"/> + <action name="attack" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differnew file mode 100644 index 00000000..0abed38a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml new file mode 100644 index 00000000..b985c12b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="16"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200" offsetY="16"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="16"/> + <sequence start="3" end="4" delay="200" offsetY="16"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="16"/> + <sequence start="5" end="6" delay="200" offsetY="16"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="16"/> + <sequence start="7" end="8" delay="200" offsetY="16"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9" offsetY="16"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png Binary files differnew file mode 100644 index 00000000..b786aea4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml new file mode 100644 index 00000000..5db91dfe --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml @@ -0,0 +1,46 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-rudolph.png" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="6" offsetY="-16"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="6" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="6" offsetY="-16"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="7" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="7" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png Binary files differnew file mode 100644 index 00000000..6f9b8c21 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml new file mode 100644 index 00000000..30803a80 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-santa.png" width="18" height="14"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="2" offsetY="-14"/> + </animation> + <animation direction="up"> + <frame index="4" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="7" offsetX="-4" offsetY="-14"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="2" offsetX="3" offsetY="-15"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY="-15"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="-3" offsetY="-15"/> + <end/> + </animation> + <animation direction="right"> + <frame index="6" offsetX="-3" offsetY="-15"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="7" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="7" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png Binary files differnew file mode 100644 index 00000000..8e92c2f4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml new file mode 100644 index 00000000..87c4d928 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-seajelly.png|W" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="1" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation> + <sequence start="0" end="1" delay="600" offsetY="-5"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation> + <sequence start="0" end="1" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="2"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml new file mode 100644 index 00000000..0025d7df --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml @@ -0,0 +1,46 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="2" delay="200" offsetY="0"/> + </animation> + <animation direction="left"> + <sequence start="3" end="4" delay="200" offsetY="0"/> + </animation> + <animation direction="up"> + <sequence start="5" end="6" delay="200" offsetY="0"/> + </animation> + <animation direction="right"> + <sequence start="7" end="8" delay="200" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9" offsetY="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.png Binary files differnew file mode 100644 index 00000000..b554435f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.xml new file mode 100644 index 00000000..40486be3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="-1" offsetY="-3"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="0" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="-1" offsetY="-3"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetX="-1" offsetY="-3"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="0" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="-1" offsetY="-3"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="0" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="-1" offsetY="-3"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX="-1" offsetY="-3"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="0" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="-1" offsetY="-3"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.png Binary files differnew file mode 100644 index 00000000..894dcecc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.xml new file mode 100644 index 00000000..6bc6f98c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/ball-lightning.png" width="70" height="60"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="100"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="3" end="5" delay="100"/> + <frame index="6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.png Binary files differnew file mode 100644 index 00000000..8c860143 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.xml new file mode 100644 index 00000000..eb81d35a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bandit-lord.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.png Binary files differnew file mode 100644 index 00000000..a0c2fd46 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.xml new file mode 100644 index 00000000..f117a8e9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bandit.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.png Binary files differnew file mode 100644 index 00000000..f84a1f76 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.xml new file mode 100644 index 00000000..502325a7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bat.png" width="37" height="58"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="50" offsetY="0"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="50" offsetY="0"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="50" offsetY="0"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="50" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.png Binary files differnew file mode 100644 index 00000000..cd1f8bcd --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.xml new file mode 100644 index 00000000..c718bbd0 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.xml @@ -0,0 +1,94 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bee.png" width="20" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="8" end="11" delay="75" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="0" end="3" delay="75" offsetY="-20"/> + </animation> + <animation direction="up"> + <sequence start="12" end="15" delay="75" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="7" delay="75" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="16" end="19" delay="75" offsetY="-16"/> + <sequence start="16" end="19" delay="75" offsetY="-12"/> + <sequence start="16" end="19" delay="75" offsetY="-8"/> + <sequence start="16" end="19" delay="75" offsetY="-4"/> + <sequence start="16" end="19" delay="75" offsetY="0"/> + <frame index="16" offsetY="16"/> + </animation> + <animation direction="left"> + <sequence start="16" end="19" delay="75" offsetY="-8"/> + <sequence start="16" end="19" delay="75" offsetY="-12"/> + <sequence start="16" end="19" delay="75" offsetY="-8"/> + <sequence start="16" end="19" delay="75" offsetY="-4"/> + <sequence start="16" end="19" delay="75" offsetY="0"/> + <frame index="17" offsetY="8"/> + </animation> + <animation direction="up"> + <sequence start="16" end="19" delay="75" offsetY="-16"/> + <sequence start="16" end="19" delay="75" offsetY="-12"/> + <sequence start="16" end="19" delay="75" offsetY="-8"/> + <sequence start="16" end="19" delay="75" offsetY="-4"/> + <sequence start="16" end="19" delay="75" offsetY="0"/> + <frame index="18" offsetY="4"/> + </animation> + <animation direction="right"> + <sequence start="16" end="19" delay="75" offsetY="-16"/> + <sequence start="16" end="19" delay="75" offsetY="-12"/> + <sequence start="16" end="19" delay="75" offsetY="-8"/> + <sequence start="16" end="19" delay="75" offsetY="-4"/> + <sequence start="16" end="19" delay="75" offsetY="0"/> + <frame index="19" offsetY="12"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="8" delay="75" offsetY="-12"/> + <frame index="9" delay="75" offsetY="-8"/> + <frame index="10" delay="75" offsetY="-4"/> + <frame index="11" delay="75" offsetY="0"/> + <frame index="10" delay="75" offsetY="-4"/> + <frame index="9" delay="75" offsetY="-8"/> + <frame index="8" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="75" offsetY="-16" offsetX="0"/> + <frame index="1" delay="75" offsetY="-16" offsetX="-4"/> + <frame index="2" delay="75" offsetY="-16" offsetX="-8"/> + <frame index="3" delay="75" offsetY="-16" offsetX="-12"/> + <frame index="2" delay="75" offsetY="-16" offsetX="-8"/> + <frame index="1" delay="75" offsetY="-16" offsetX="-4"/> + <frame index="0" delay="75" offsetY="-16" offsetX="0"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" delay="75" offsetY="-14"/> + <frame index="13" delay="75" offsetY="-16"/> + <frame index="14" delay="75" offsetY="-18"/> + <frame index="15" delay="75" offsetY="-20"/> + <frame index="14" delay="75" offsetY="-18"/> + <frame index="13" delay="75" offsetY="-16"/> + <frame index="12" delay="75" offsetY="-14"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4" delay="75" offsetY="-16" offsetX="0"/> + <frame index="5" delay="75" offsetY="-16" offsetX="4"/> + <frame index="6" delay="75" offsetY="-16" offsetX="8"/> + <frame index="7" delay="75" offsetY="-16" offsetX="12"/> + <frame index="6" delay="75" offsetY="-16" offsetX="8"/> + <frame index="5" delay="75" offsetY="-16" offsetX="4"/> + <frame index="4" delay="75" offsetY="-16" offsetX="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.png Binary files differnew file mode 100644 index 00000000..764630a8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.xml new file mode 100644 index 00000000..a5a99067 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-12"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="-12"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-12"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.png Binary files differnew file mode 100644 index 00000000..f15cd2c7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.xml new file mode 100644 index 00000000..9d0af81e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/butterfly.png|W" width="28" height="28"/> + <action name="stand" imageset="base"> + <animation direction="up"> + <sequence start="0" end="3" delay="120" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="0" end="3" delay="120" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="7" delay="120" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="120" offsetY="-20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="up"> + <sequence start="0" end="3" delay="75" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="0" end="3" delay="75" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="7" delay="75" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="75" offsetY="-20"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="up"> + <frame index="0" delay="50" offsetY="-24"/> + <frame index="1" delay="50" offsetY="-36"/> + <frame index="2" delay="50" offsetY="-84"/> + <frame index="3" delay="60" offsetY="-52"/> + <frame index="2" delay="60" offsetY="-36"/> + <frame index="1" delay="60" offsetY="-28"/> + <frame index="0" delay="60" offsetY="-24"/> + <end/> + </animation> + <animation direction="down"> + <frame index="0" delay="50" offsetY="-16"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="44"/> + <frame index="3" delay="60" offsetY="12"/> + <frame index="2" delay="60" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-12"/> + <frame index="0" delay="60" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4" delay="50" offsetY="-20" offsetX="4"/> + <frame index="5" delay="50" offsetY="-20" offsetX="16"/> + <frame index="6" delay="50" offsetY="-20" offsetX="64"/> + <frame index="7" delay="60" offsetY="-20" offsetX="32"/> + <frame index="6" delay="60" offsetY="-20" offsetX="16"/> + <frame index="5" delay="60" offsetY="-20" offsetX="8"/> + <frame index="4" delay="60" offsetY="-20" offsetX="4"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> + <frame index="9" delay="50" offsetY="-20" offsetX="-16"/> + <frame index="10" delay="50" offsetY="-20" offsetX="-64"/> + <frame index="11" delay="60" offsetY="-20" offsetX="-32"/> + <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> + <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> + <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" delay="70" offsetY="-19" offsetX="2"/> + <frame index="13" delay="70" offsetY="-18" offsetX="4"/> + <frame index="14" delay="70" offsetY="-17" offsetX="8"/> + <frame index="13" delay="70" offsetY="-16" offsetX="10"/> + <frame index="12" delay="75" offsetY="-15" offsetX="8"/> + <frame index="13" delay="75" offsetY="-14" offsetX="4"/> + <frame index="14" delay="75" offsetY="-13" offsetX="2"/> + <frame index="13" delay="75" offsetY="-12" offsetX="0"/> + <frame index="12" delay="80" offsetY="-11" offsetX="-2"/> + <frame index="13" delay="80" offsetY="-10" offsetX="-4"/> + <frame index="14" delay="80" offsetY="-9" offsetX="-6"/> + <frame index="13" delay="80" offsetY="-8" offsetX="-8"/> + <frame index="12" delay="85" offsetY="-7" offsetX="-10"/> + <frame index="13" delay="85" offsetY="-6" offsetX="-8"/> + <frame index="14" delay="85" offsetY="-5" offsetX="-6"/> + <frame index="13" delay="85" offsetY="-4" offsetX="-4"/> + <frame index="12" delay="90" offsetY="-3" offsetX="-2"/> + <frame index="13" delay="90" offsetY="-2" offsetX="0"/> + <frame index="14" delay="90" offsetY="-1" offsetX="2"/> + <frame index="15" delay="5000" offsetY="0" offsetX="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.png Binary files differnew file mode 100644 index 00000000..4eee44d7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.xml new file mode 100644 index 00000000..c4a63558 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/cave-maggot-giant.png|W" width="58" height="46"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.png Binary files differnew file mode 100644 index 00000000..fe5f3c0d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.xml new file mode 100644 index 00000000..ce7e9ffe --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/cave-maggot.png|W" width="20" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-11"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY="-11"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.png Binary files differnew file mode 100644 index 00000000..025d0513 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.xml new file mode 100644 index 00000000..074acefb --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="60" variant_offset="1"> + <imageset name="mob" src="graphics/sprites/monsters/christmas-mouboo.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.png Binary files differnew file mode 100644 index 00000000..c2d3ee3d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.xml new file mode 100644 index 00000000..a3976baf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/clover.png" width="30" height="30"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.png Binary files differnew file mode 100644 index 00000000..229e619f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.xml new file mode 100644 index 00000000..16b68baa --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/demon.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.png Binary files differnew file mode 100644 index 00000000..ea97605a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.xml new file mode 100644 index 00000000..2ddbf90b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.xml @@ -0,0 +1,46 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.png Binary files differnew file mode 100644 index 00000000..44319fb9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.xml new file mode 100644 index 00000000..209c0774 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="3" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="11" end="13" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="31" end="33" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.png Binary files differnew file mode 100644 index 00000000..a58f500a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.xml new file mode 100644 index 00000000..dfdcdab7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.xml @@ -0,0 +1,121 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/element-ball.png|W" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" delay="90"/> + <frame index="1" delay="90"/> + <frame index="2" delay="90"/> + <frame index="3" delay="90"/> + <frame index="4" delay="90"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="90"/> + <frame index="10" delay="90"/> + <frame index="11" delay="90"/> + <frame index="12" delay="90"/> + <frame index="13" delay="90"/> + <frame index="14" delay="90"/> + <frame index="15" delay="90"/> + <frame index="16" delay="90"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="0" delay="55" offsetY="1"/> + <frame index="0" delay="55" offsetY="2"/> + <frame index="0" delay="45" offsetY="3"/> + <frame index="0" delay="45" offsetY="4"/> + <frame index="0" delay="45" offsetY="5"/> + <frame index="0" delay="45" offsetY="6"/> + <frame index="0" delay="35" offsetY="7"/> + <frame index="0" delay="35" offsetY="8"/> + <frame index="0" delay="25" offsetY="9"/> + <frame index="0" delay="25" offsetY="10"/> + <frame index="0" delay="25" offsetY="11"/> + <frame index="0" delay="25" offsetY="12"/> + <frame index="0" delay="25" offsetY="13"/> + <frame index="0" delay="15" offsetY="14"/> + <frame index="0" delay="15" offsetY="15"/> + <frame index="40" delay="140" offsetY="15"/> + <frame index="41" delay="140" offsetY="15"/> + <frame index="42" delay="140" offsetY="15"/> + <frame index="43" delay="140" offsetY="15"/> + <frame index="44" delay="140" offsetY="15"/> + <frame index="45" delay="110" offsetY="15"/> + <frame index="46" delay="110" offsetY="15"/> + <frame index="47" delay="110" offsetY="15"/> + <frame index="48" delay="110" offsetY="15"/> + <frame index="49" delay="110" offsetY="15"/> + <frame index="17"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="20" delay="80"/> + <frame index="21" delay="80"/> + <frame index="22" delay="80"/> + <frame index="23" delay="80"/> + <frame index="24" delay="80"/> + <frame index="25" delay="80"/> + <frame index="26" delay="220"/> + <frame index="25" delay="180"/> + <frame index="24" delay="140"/> + <frame index="23" delay="100"/> + <frame index="22" delay="80"/> + <frame index="21" delay="60"/> + <frame index="20" delay="60"/> + <end/> + </animation> + <animation direction="right"> + <frame index="20" delay="80"/> + <frame index="21" delay="80"/> + <frame index="22" delay="80"/> + <frame index="23" delay="80"/> + <frame index="24" delay="80"/> + <frame index="25" delay="80"/> + <frame index="26" delay="220"/> + <frame index="25" delay="180"/> + <frame index="24" delay="140"/> + <frame index="23" delay="100"/> + <frame index="22" delay="80"/> + <frame index="21" delay="60"/> + <frame index="20" delay="60"/> + <end/> + </animation> + <animation direction="up"> + <frame index="36" delay="80"/> + <frame index="35" delay="80"/> + <frame index="34" delay="80"/> + <frame index="33" delay="80"/> + <frame index="32" delay="80"/> + <frame index="31" delay="80"/> + <frame index="30" delay="220"/> + <frame index="31" delay="180"/> + <frame index="32" delay="140"/> + <frame index="33" delay="100"/> + <frame index="34" delay="80"/> + <frame index="35" delay="60"/> + <frame index="36" delay="60"/> + <end/> + </animation> + <animation direction="left"> + <frame index="36" delay="80"/> + <frame index="35" delay="80"/> + <frame index="34" delay="80"/> + <frame index="33" delay="80"/> + <frame index="32" delay="80"/> + <frame index="31" delay="80"/> + <frame index="30" delay="220"/> + <frame index="31" delay="180"/> + <frame index="32" delay="140"/> + <frame index="33" delay="100"/> + <frame index="34" delay="80"/> + <frame index="35" delay="60"/> + <frame index="36" delay="60"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.png Binary files differnew file mode 100644 index 00000000..d2835b85 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.xml new file mode 100644 index 00000000..5a385cb2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/flower.png|W;R;Y" width="58" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="3"/> + </animation> + <animation direction="left"> + <frame index="6" offsetY="3"/> + </animation> + <animation direction="up"> + <frame index="12" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="18" offsetY="3"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="5" offsetY="3"/> + </animation> + <animation direction="left"> + <frame index="11" offsetY="3"/> + </animation> + <animation direction="up"> + <frame index="17" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="23" offsetY="3"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="1" end="5" delay="75" offsetY="3"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="75" offsetY="3"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="13" end="16" delay="75" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="19" end="22" delay="75" offsetY="3"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.png Binary files differnew file mode 100644 index 00000000..8cb26d03 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.xml new file mode 100644 index 00000000..b28330e7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-6"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY="-6"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY="-4"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY="-6"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" offsetY="-6"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="175" offsetY="-4"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="175" offsetY="-6"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.png Binary files differnew file mode 100644 index 00000000..e464c885 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.xml new file mode 100644 index 00000000..85b76e93 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/ghost-pumpkin.png" width="60" height="60"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="3" end="5" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="6" end="8" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="9" end="11" delay="200"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="12" end="14" delay="200"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="200"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="18" end="20" delay="200"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="200"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="24" end="28" delay="200"/> + <frame index="28" delay="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.png Binary files differnew file mode 100644 index 00000000..b52d274e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.xml new file mode 100644 index 00000000..3365c0bf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/goblin-fire.png" width="60" height="43"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="6" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="6" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="6" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.png Binary files differnew file mode 100644 index 00000000..cbba8f3e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.xml new file mode 100644 index 00000000..6359ef5a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/goblin-ice.png" width="60" height="43"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="6" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="-6" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="6" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="6" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.png Binary files differnew file mode 100644 index 00000000..84e9ad6e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.xml new file mode 100644 index 00000000..a431f679 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/larvespa.png|R;G" width="45" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="27" delay="150"/> + </animation> + <animation direction="left"> + <frame index="0" delay="150"/> + </animation> + <animation direction="up"> + <frame index="9" delay="150"/> + </animation> + <animation direction="right"> + <frame index="18" delay="150"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="27" end="31" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="0" end="4" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="9" end="13" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="18" end="22" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="right"> + <frame index="26" delay="0"/> + </animation> + <animation direction="down"> + <frame index="35" delay="0"/> + </animation> + <animation direction="left"> + <frame index="8" delay="0"/> + </animation> + <animation direction="up"> + <frame index="17" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="32" end="34" delay="150"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="5" end="7" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="14" end="16" delay="150"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="23" end="25" delay="150"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.png Binary files differnew file mode 100644 index 00000000..7ce934b0 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.xml new file mode 100644 index 00000000..9558904e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.xml @@ -0,0 +1,58 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/lizard.png|W" width="80" height="56"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="26"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + <animation direction="up"> + <frame index="38"/> + </animation> + <animation direction="right"> + <frame index="2"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="24" end="29" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="12" end="17" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="0" end="5" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="11" delay="100"/> + <frame index="23" delay="100"/> + <frame index="35" delay="100"/> + <frame index="47" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="30" end="34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="18" end="22" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="42" end="46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="6" end="10" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.png Binary files differnew file mode 100644 index 00000000..183faf69 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.xml new file mode 100644 index 00000000..5cd3c847 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/logmonster.png" width="45" height="43"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="3500"/> + <frame index="0" delay="100"/> + <frame index="1" delay="4000"/> + </animation> + <animation direction="right"> + <frame index="18" delay="100"/> + <frame index="19" delay="100"/> + <frame index="18" delay="100"/> + <frame index="19" delay="3500"/> + <frame index="18" delay="100"/> + <frame index="19" delay="4000"/> + </animation> + <animation direction="up"> + <frame index="6"/> + </animation> + <animation direction="left"> + <frame index="12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="2" end="5" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="20" end="23" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="14" end="17" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="24" end="29" delay="400"/> + <frame index="29" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="34" end="35" delay="120"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="46" end="47" delay="120"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="41" delay="120"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="52" end="53" delay="120"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.png Binary files differnew file mode 100644 index 00000000..a9bf0fb7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.xml new file mode 100644 index 00000000..78fdf8ee --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/maggot-giant.png" width="58" height="46"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.png Binary files differnew file mode 100644 index 00000000..64474f94 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.xml new file mode 100644 index 00000000..fa093e05 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/maggot.png" width="20" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-11"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY="-11"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.png Binary files differnew file mode 100644 index 00000000..598716d5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.xml new file mode 100644 index 00000000..37319dbb --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.xml @@ -0,0 +1,122 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mana-bug.png|W" width="16" height="16"/> + <action name="stand" imageset="base"> + <animation direction="up"> + <sequence start="0" end="1" delay="6" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="12" end="13" delay="6" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="6" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="9" delay="6" offsetY="-20"/> + </animation> + <animation direction="upright"> + <sequence start="2" end="3" delay="6" offsetY="-20"/> + </animation> + <animation direction="upleft"> + <sequence start="6" end="7" delay="6" offsetY="-20"/> + </animation> + <animation direction="downright"> + <sequence start="10" end="11" delay="6" offsetY="-20"/> + </animation> + <animation direction="downleft"> + <sequence start="14" end="15" delay="6" offsetY="-20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="up"> + <sequence start="0" end="1" delay="7" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="12" end="13" delay="7" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="7" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="9" delay="7" offsetY="-20"/> + </animation> + <animation direction="upright"> + <sequence start="2" end="3" delay="7" offsetY="-20"/> + </animation> + <animation direction="upleft"> + <sequence start="6" end="7" delay="7" offsetY="-20"/> + </animation> + <animation direction="downright"> + <sequence start="10" end="11" delay="7" offsetY="-20"/> + </animation> + <animation direction="downleft"> + <sequence start="14" end="15" delay="7" offsetY="-20"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="up"> + <frame index="0" delay="50" offsetY="-24"/> + <frame index="1" delay="50" offsetY="-36"/> + <frame index="2" delay="50" offsetY="-84"/> + <frame index="3" delay="60" offsetY="-52"/> + <frame index="2" delay="60" offsetY="-36"/> + <frame index="1" delay="60" offsetY="-28"/> + <frame index="0" delay="60" offsetY="-24"/> + <end/> + </animation> + <animation direction="down"> + <frame index="0" delay="50" offsetY="-16"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="44"/> + <frame index="3" delay="60" offsetY="12"/> + <frame index="2" delay="60" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-12"/> + <frame index="0" delay="60" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4" delay="50" offsetY="-20" offsetX="4"/> + <frame index="5" delay="50" offsetY="-20" offsetX="16"/> + <frame index="6" delay="50" offsetY="-20" offsetX="64"/> + <frame index="7" delay="60" offsetY="-20" offsetX="32"/> + <frame index="6" delay="60" offsetY="-20" offsetX="16"/> + <frame index="5" delay="60" offsetY="-20" offsetX="8"/> + <frame index="4" delay="60" offsetY="-20" offsetX="4"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> + <frame index="9" delay="50" offsetY="-20" offsetX="-16"/> + <frame index="10" delay="50" offsetY="-20" offsetX="-64"/> + <frame index="11" delay="60" offsetY="-20" offsetX="-32"/> + <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> + <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> + <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" delay="70" offsetY="-19" offsetX="2"/> + <frame index="13" delay="70" offsetY="-18" offsetX="4"/> + <frame index="14" delay="70" offsetY="-17" offsetX="8"/> + <frame index="13" delay="70" offsetY="-16" offsetX="10"/> + <frame index="12" delay="75" offsetY="-15" offsetX="8"/> + <frame index="13" delay="75" offsetY="-14" offsetX="4"/> + <frame index="14" delay="75" offsetY="-13" offsetX="2"/> + <frame index="13" delay="75" offsetY="-12" offsetX="0"/> + <frame index="12" delay="80" offsetY="-11" offsetX="-2"/> + <frame index="13" delay="80" offsetY="-10" offsetX="-4"/> + <frame index="14" delay="80" offsetY="-9" offsetX="-6"/> + <frame index="13" delay="80" offsetY="-8" offsetX="-8"/> + <frame index="12" delay="85" offsetY="-7" offsetX="-10"/> + <frame index="13" delay="85" offsetY="-6" offsetX="-8"/> + <frame index="14" delay="85" offsetY="-5" offsetX="-6"/> + <frame index="13" delay="85" offsetY="-4" offsetX="-4"/> + <frame index="12" delay="90" offsetY="-3" offsetX="-2"/> + <frame index="13" delay="90" offsetY="-2" offsetX="0"/> + <frame index="14" delay="90" offsetY="-1" offsetX="2"/> + <frame index="15" delay="5000" offsetY="0" offsetX="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.png Binary files differnew file mode 100644 index 00000000..fd526670 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.xml new file mode 100644 index 00000000..ada1522a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mana-ghost.png" width="50" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="30" end="34" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="20" end="24" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="10" end="14" delay="200"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="8" delay="150"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="30" end="38" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="20" end="28" delay="150"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="10" end="18" delay="150"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" delay="0"/> + </animation> + <animation direction="right"> + <frame index="39" delay="0"/> + </animation> + <animation direction="up"> + <frame index="29" delay="0"/> + </animation> + <animation direction="left"> + <frame index="19" delay="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.png Binary files differnew file mode 100644 index 00000000..9645ff0c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.xml new file mode 100644 index 00000000..49b90477 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="14"/> + </animation> + <animation direction="left"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="14" end="17" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="20" delay="900"/> + </animation> + <animation direction="left"> + <frame index="13" delay="900"/> + </animation> + <animation direction="up"> + <frame index="27" delay="900"/> + </animation> + <animation direction="right"> + <frame index="6" delay="900"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="18" end="19" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="11" end="12" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="26" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.png Binary files differnew file mode 100644 index 00000000..af47f131 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.xml new file mode 100644 index 00000000..067e9682 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-ant.png" width="24" height="30" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="2" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="3" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.png Binary files differnew file mode 100644 index 00000000..7cf67e93 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.xml new file mode 100644 index 00000000..8516860e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-arachnide.png|W" width="24" height="30" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="2" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="3" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.png Binary files differnew file mode 100644 index 00000000..8f4b5586 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.xml new file mode 100644 index 00000000..5fc936f6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-assassin.png|W" width="64" height="64" />
+
+ <include file="model/base.xml"/>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.png Binary files differnew file mode 100644 index 00000000..44319fb9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.xml new file mode 100644 index 00000000..adc08933 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-duck.png|W;M;R;G;C;B" width="24" height="26" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="3" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="13" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="33" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.png Binary files differnew file mode 100644 index 00000000..8b8aaacd --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.xml new file mode 100644 index 00000000..dab45a41 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-evilpinkie.png" width="50" height="42" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.png Binary files differnew file mode 100755 index 00000000..ea97605a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.xml new file mode 100755 index 00000000..79d8ee96 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.xml @@ -0,0 +1,51 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-fafidragon.png" width="256" height="128"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.png Binary files differnew file mode 100644 index 00000000..de50ae48 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.xml new file mode 100644 index 00000000..44765912 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.xml @@ -0,0 +1,43 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/monster-fairy-blue.png|W" width="37" height="58" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="25"/> + </animation> + <animation direction="up"> + <sequence start="35" end="40" delay="25"/> + </animation> + <animation direction="right"> + <sequence start="52" end="57" delay="25"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="25" delay="150"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="42" delay="150"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="57" end="59" delay="150"/> + <end /> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="9" end="16" delay="200"/> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.png Binary files differnew file mode 100644 index 00000000..be77cbd0 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.xml new file mode 100644 index 00000000..c399751b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/monstro-fada.png" width="37" height="58" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="9" end="14" delay="25" /> + </animation> + <animation direction="up"> + <sequence start="18" end="23" delay="25" /> + </animation> + <animation direction="right"> + <sequence start="27" end="32" delay="25" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150" /> + <frame index="8" delay="150" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="17" delay="150" /> + <frame index="17" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="26" delay="150" /> + <frame index="26" delay="150" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="33" end="35" delay="150" /> + <frame index="35" delay="150" /> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="36" end="44" delay="200" /> + <frame index="44"/> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.png Binary files differnew file mode 100644 index 00000000..1640ba4c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.xml new file mode 100644 index 00000000..4b4f2f5c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.xml @@ -0,0 +1,51 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monstro-fada-2.png" width="37" height="58" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="9" end="14" delay="25" /> + </animation> + <animation direction="up"> + <sequence start="18" end="23" delay="25" /> + </animation> + <animation direction="right"> + <sequence start="27" end="32" delay="25" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150" /> + <frame index="8" delay="150" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="17" delay="150" /> + <frame index="17" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="26" delay="150" /> + <frame index="26" delay="150" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="33" end="35" delay="150" /> + <frame index="35" delay="150" /> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="36" end="44" delay="200" /> + <frame index="44"/> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.png Binary files differnew file mode 100644 index 00000000..b026cea9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.xml new file mode 100644 index 00000000..2cb8e6ab --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-fairy.png" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25" offsetY="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="25" offsetY="0" /> + </animation> + <animation direction="up"> + <sequence start="35" end="40" delay="25" offsetY="0" /> + </animation> + <animation direction="right"> + <sequence start="52" end="57" delay="25" offsetY="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150" offsetY ="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="25" delay="150" offsetY ="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="42" delay="150" offsetY ="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="57" end="59" delay="150" offsetY ="0" /> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="9" end="16" delay="200" offsetY ="0" /> + <frame index="82" offsetY ="0" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.png Binary files differnew file mode 100644 index 00000000..f8cb60b1 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.xml new file mode 100644 index 00000000..a0d2e1ac --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.xml @@ -0,0 +1,6 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/monster-fluffy-winter.png" width="28" height="32" /> + <include file="monsters/monster-fluffy.xml"/> +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.png Binary files differnew file mode 100644 index 00000000..e464c885 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.xml new file mode 100644 index 00000000..773d8baa --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.xml @@ -0,0 +1,43 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/monster-ghost-pumpkin.png" width="60" height="60" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200" /> + </animation> + <animation direction="right"> + <sequence start="3" end="5" delay="200" /> + </animation> + <animation direction="left"> + <sequence start="6" end="8" delay="200" /> + </animation> + <animation direction="up"> + <sequence start="9" end="11" delay="200" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="12" end="14" delay="200" /> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="200" /> + </animation> + <animation direction="left"> + <sequence start="18" end="20" delay="200" /> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="200" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="24" end="28" delay="200" /> + <frame index="28" delay="0" /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.png Binary files differnew file mode 100644 index 00000000..b54d542a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.xml new file mode 100644 index 00000000..e94500bf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-ghost.png|W" width="64" height="64" /> + + <include file="model/base.xml"/> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.png Binary files differnew file mode 100644 index 00000000..b52d274e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.xml new file mode 100644 index 00000000..eaf47ff2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-goblin-fire.png" width="60" height="43" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="10" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="20" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="30" offsetX ="6" offsetY ="-8" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX ="6" offsetY ="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="19" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="29" offsetX ="6" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="39" offsetX ="6" offsetY ="-8" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="-8" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX ="-6" offsetY ="-8" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="-8" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX ="6" offsetY ="-8" /> + <end /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.png Binary files differnew file mode 100644 index 00000000..baaf3eeb --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.xml new file mode 100644 index 00000000..e7f706be --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-golem.png|W" width="64" height="64" /> + + <include file="model/base.xml"/> + + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.png Binary files differnew file mode 100644 index 00000000..e7b22808 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml new file mode 100644 index 00000000..d2cc5825 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-ironflower.png" width="60" height="60" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="3" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="3" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="3" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY ="3" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY ="3" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY ="3" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY ="3" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="3" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="3" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="3" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="3" /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="3" /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="3" /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="3" /> + </animation> + </action> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.png Binary files differnew file mode 100644 index 00000000..1d0ff1b7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.xml new file mode 100644 index 00000000..e363a4b1 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.xml @@ -0,0 +1,69 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-lizard.png|W" width="80" height="56" /> + + +<action name="stand" imageset="base"> + <animation direction="down"> + <frame index="26" /> + </animation> + <animation direction="left"> + <frame index="14" /> + </animation> + <animation direction="up"> + <frame index="38" /> + </animation> + <animation direction="right"> + <frame index="2" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="24" end="29" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="12" end="17" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="0" end="5" delay="75" /> + </animation> + </action> + + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="11" delay="100" /> + <frame index="23" delay="100" /> + <frame index="35" delay="100" /> + <frame index="47" delay="0" /> + <frame index="47" delay="0" /> + </animation> + </action> + + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="30" end="34" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="18" end="22" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="42" end="46" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="6" end="10" delay="75" /> + <end /> + </animation> + </action> +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.png Binary files differnew file mode 100644 index 00000000..64474f94 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.xml new file mode 100644 index 00000000..16c0b37d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.xml @@ -0,0 +1,67 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-maggot.png" width="20" height="15" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-11" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-10" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="-11" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY ="-11" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY ="-10" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY ="-11" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-8" /> + </animation> + <animation direction="left" > + <frame index="19" offsetY ="-11" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-10" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="-11" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY ="-11" /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY ="-10" /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY ="-11" /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.png Binary files differnew file mode 100644 index 00000000..b40b47cb --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.xml new file mode 100644 index 00000000..de9eb03a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-mushroom-red.png" width="42" height="33" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX ="7" offsetY ="-10" /> + </animation> + <animation direction="left"> + <frame index="10" offsetX ="5" offsetY ="-10" /> + </animation> + <animation direction="up"> + <frame index="20" offsetX ="7" offsetY ="-10" /> + </animation> + <animation direction="right"> + <frame index="30" offsetX ="7" offsetY ="-10" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="125" offsetX ="7" offsetY ="-10" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="125" offsetX ="5" offsetY ="-10" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="125" offsetX ="7" offsetY ="-10" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="250" offsetX ="7" offsetY ="-10" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX ="7" offsetY ="-10" /> + </animation> + <animation direction="left"> + <frame index="19" offsetX ="5" offsetY ="-10" /> + </animation> + <animation direction="up"> + <frame index="29" offsetX ="7" offsetY ="-10" /> + </animation> + <animation direction="right"> + <frame index="39" offsetX ="7" offsetY ="-10" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX ="7" offsetY ="-10" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX ="5" offsetY ="-10" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX ="7" offsetY ="-10" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX ="7" offsetY ="-10" /> + <end /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.png Binary files differnew file mode 100644 index 00000000..d5c9a835 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.xml new file mode 100644 index 00000000..38cca40f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-mushroom-spiky.png" width="42" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="30" offsetX ="1" offsetY ="-8" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY ="-8" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY ="-8" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX ="1" offsetY ="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="39" offsetX ="1" offsetY ="-8" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="-8" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="-8" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="-8" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX ="1" offsetY ="-8" /> + <end /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.png Binary files differnew file mode 100644 index 00000000..2d28927a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.xml new file mode 100644 index 00000000..76b86c32 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-mushroom-spiky2.png" width="42" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="30" offsetX ="1" offsetY ="-8" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY ="-8" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY ="-8" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX ="1" offsetY ="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="39" offsetX ="1" offsetY ="-8" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="-8" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="-8" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="-8" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX ="1" offsetY ="-8" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.png Binary files differnew file mode 100644 index 00000000..44a4683f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.xml new file mode 100644 index 00000000..938e6166 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-pinkie.png" width="50" height="42" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-12" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-12" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-12" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="-12" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY ="-12" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY ="-12" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY ="-12" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY ="-12" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-12" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="-12" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-12" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="-12" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="-12" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="-12" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="-12" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="-12" /> + <end /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.png Binary files differnew file mode 100644 index 00000000..0bd693fd --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.xml new file mode 100644 index 00000000..f0e826cf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-scorpion.png|W" width="48" height="45" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="2" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="2" /> + </animation> + <animation direction="up"> + <frame index="20" offsetX ="-1" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="2" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY ="2" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY ="2" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX ="-1" offsetY ="3" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY ="2" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="2" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="2" /> + </animation> + <animation direction="up"> + <frame index="29" offsetX ="-1" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="2" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="2" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="2" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX ="-1" offsetY ="3" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="2" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.png Binary files differnew file mode 100644 index 00000000..53438cf3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.xml new file mode 100644 index 00000000..89a86967 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-skeleton.png|W" width="64" height="64" /> + + <include file="model/base.xml"/> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.png Binary files differnew file mode 100644 index 00000000..843a7a5f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml new file mode 100644 index 00000000..ddc70df7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-skull-fire.png" width="50" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="10" end="13" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="20" end="23" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="30" end="33" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="14" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="34" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.png Binary files differnew file mode 100644 index 00000000..1cd45ee9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.xml new file mode 100644 index 00000000..8d03f144 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-skull-firelord.png" width="50" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="10" end="13" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="20" end="23" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="30" end="33" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="14" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="34" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.png Binary files differnew file mode 100644 index 00000000..5d1b3a48 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.xml new file mode 100644 index 00000000..19e1ba91 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-skull-poison.png" width="50" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.png Binary files differnew file mode 100644 index 00000000..877b4a44 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.xml new file mode 100644 index 00000000..bb383f39 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-slime.png|W" width="52" height="24" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-4" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-4" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-4" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="-4" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="200" offsetY ="-4" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="200" offsetY ="-4" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="200" offsetY ="-4" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="200" offsetY ="-4" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-4" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="-4" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-4" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="-4" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="100" offsetY ="-4" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="100" offsetY ="-4" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="100" offsetY ="-4" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="100" offsetY ="-4" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.png Binary files differnew file mode 100755 index 00000000..a733cb55 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml new file mode 100755 index 00000000..18f63671 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<!-- The Big Snowflake Monster! --> +<sprite> +<!-- height and width are equal to sprite frame size --> + <imageset name="base" src="graphics/sprites/monsters/monster-snowflake.png" width="29" height="30" /> +<!-- index=static frame. for start, each frame is decided from width/height above, if I understand correctly, and end is the last frame. Delay is in milliseconds. Offset is for alignment correction purposes. No alignment problems from what I can see. --> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="6" /> + </animation> + <animation direction="up"> + <frame index="0" /> + </animation> + <animation direction="right"> + <frame index="12" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" /> + <end /> + </animation> + <animation direction="left"> + <frame index="6" /> + <end /> + </animation> + <animation direction="up"> + <frame index="0" /> + <end /> + </animation> + <animation direction="right"> + <frame index="12" /> + <end /> + </animation> + </action> +<!-- Animated death must be in this format. Doing it like the other actions will result in extra frame.--> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="18" end="21" delay="250"/> + <end /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="5" delay="150" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="150" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="0" end="0" delay="150" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="14" end="17" delay="150" /> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.png Binary files differnew file mode 100644 index 00000000..3ec1653b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.xml new file mode 100644 index 00000000..54632569 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.xml @@ -0,0 +1,144 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/monster-terranite-mask.png" width="19" height="28" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-39" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY ="-40"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-40"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-40"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY ="-40" delay="75" /> + <frame index="2" offsetX="3" offsetY ="-41" delay="75" /> + <frame index="2" offsetX="0" offsetY ="-38" delay="75" /> + <frame index="2" offsetX="-1" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-38" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-38" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="2" offsetY ="-40" delay="75" /> + <frame index="2" offsetX="2" offsetY ="-40" delay="75" /> + <frame index="2" offsetX="2" offsetY ="-40" delay="75" /> + <frame index="2" offsetX="4" offsetY ="-41" delay="75" /> + <frame index="2" offsetX="4" offsetY ="-41" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-39" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-41" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-26" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY ="-31"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-1" offsetY ="-32"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY ="-31"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="20" offsetY="-16"/> + </animation> + </action> + +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.png Binary files differnew file mode 100644 index 00000000..a2a600dc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.xml new file mode 100644 index 00000000..881bd59a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/monster-ukar.png|W" width="64" height="64" /> + <include file="model/base.xml"/> +</sprite> + + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.png Binary files differnew file mode 100755 index 00000000..d6162316 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml new file mode 100755 index 00000000..3c0a17ae --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-whirlybird.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="14" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="28" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="42" offsetX ="0" offsetY ="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="8" end="13" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + <animation direction="left"> + <sequence start="22" end="27" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + <animation direction="right"> + <sequence start="50" end="55" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="21" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="35" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="49" offsetX ="0" offsetY ="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="20" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="29" end="34" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="43" end="48" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.png Binary files differnew file mode 100644 index 00000000..56ec41d6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml new file mode 100644 index 00000000..9e897bfc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R;G" width="80" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="left"> + <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="up"> + <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="right"> + <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="left"> + <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="up"> + <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="right"> + <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="16" offsetX ="0" offsetY ="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="left"> + <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="up"> + <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + <animation direction="right"> + <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern1.xml new file mode 100644 index 00000000..7220b33d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern1.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<sprite> + <!-- sand wyvern --> + + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#ffcc77;G:#f5f5dc" width="80" height="80" /> + + <include file="monsters/monster-wyvern.xml"/> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern2.xml new file mode 100644 index 00000000..ca6663d1 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern2.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <!-- ice wyvern --> + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#96cbff;G:#ff88ff" width="80" height="80" /> + + <include file="monsters/monster-wyvern.xml"/> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern3.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern3.xml new file mode 100644 index 00000000..4afb423f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern3.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <!-- avalon wyvern --> + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#fde732;G:#dddddd" width="80" height="80" /> + + <include file="monsters/monster-wyvern.xml"/> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern4.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern4.xml new file mode 100644 index 00000000..34004fc2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern4.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <!-- red wyvern --> + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#dd4422;G:#ffdd55" width="80" height="80" /> + + <include file="monsters/monster-wyvern.xml"/> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern5.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern5.xml new file mode 100644 index 00000000..20998b06 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern5.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <!-- grass wyvern --> + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#449924;G:#27d5b4" width="80" height="80" /> + + <include file="monsters/monster-wyvern.xml"/> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern6.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern6.xml new file mode 100644 index 00000000..8aeb8872 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern6.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <!-- black wyvern --> + <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#545454;G:#bbbbbb" width="80" height="80" /> + + <include file="monsters/monster-wyvern.xml"/> + +</sprite> + diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada-2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada-2.png Binary files differnew file mode 100644 index 00000000..ed5aa95a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada-2.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada.png Binary files differnew file mode 100644 index 00000000..93ae6ece --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.png Binary files differnew file mode 100644 index 00000000..66d98851 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.xml new file mode 100644 index 00000000..be815e17 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.png Binary files differnew file mode 100644 index 00000000..c99878e8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.xml new file mode 100644 index 00000000..d3d11834 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.xml @@ -0,0 +1,58 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/mouboo-demonic.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.png Binary files differnew file mode 100644 index 00000000..6629f45d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.xml new file mode 100644 index 00000000..bca5a93e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.xml @@ -0,0 +1,58 @@ +<?xml version="1.0"?> +<sprite variants="60" variant_offset="1"> + <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.png Binary files differnew file mode 100644 index 00000000..743d83e7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.xml new file mode 100644 index 00000000..dc669756 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-red.png" width="42" height="33"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX="5" offsetY="-10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="7" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.png Binary files differnew file mode 100644 index 00000000..78ac875d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.xml new file mode 100644 index 00000000..1800abdc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-spiky.png" width="42" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.png Binary files differnew file mode 100644 index 00000000..31339c73 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.xml new file mode 100644 index 00000000..d7cc3581 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.png Binary files differnew file mode 100755 index 00000000..4f8ee548 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.xml new file mode 100755 index 00000000..ab8186b0 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.xml @@ -0,0 +1,46 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/npc-treasurebox.png|W;R;Y" width="48" height="48"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="0" /> + </animation> + <animation direction="up"> + <frame index="0" /> + </animation> + <animation direction="right"> + <frame index="0" /> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="10" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="0" end="10" delay="200" /> + </animation> + <animation direction="up"> + <sequence start="0" end="10" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="0" end="10" delay="75" /> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="11" /> + </animation> + <animation direction="left"> + <frame index="11" /> + </animation> + <animation direction="up"> + <frame index="11" /> + </animation> + <animation direction="right"> + <frame index="11" /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.png Binary files differnew file mode 100644 index 00000000..cca8dd37 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.xml new file mode 100644 index 00000000..5f4f2373 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="72" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.png Binary files differnew file mode 100644 index 00000000..336bcab8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.xml new file mode 100644 index 00000000..af47d77c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.xml @@ -0,0 +1,90 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500"/>
+ <frame index="46" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500"/>
+ <frame index="22" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500"/>
+ <frame index="58" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500"/>
+ <frame index="10" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500"/>
+ <frame index="42" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500"/>
+ <frame index="26" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="56" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.png Binary files differnew file mode 100644 index 00000000..fdb8a5b6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.xml new file mode 100644 index 00000000..5069c612 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/pinkie.png" width="50" height="42"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-12"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="-12"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-12"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.png Binary files differnew file mode 100644 index 00000000..2f701c7e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.xml new file mode 100644 index 00000000..a7c2fd82 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/plant.png|W" width="46" height="42"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.png Binary files differnew file mode 100644 index 00000000..662f7717 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.xml new file mode 100644 index 00000000..2fef27a3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.xml @@ -0,0 +1,36 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="64" height="67"/> + <action name="default" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="125"/> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="125"/> + </animation> + <animation direction="up"> + <sequence start="6" end="9" delay="125"/> + </animation> + <animation direction="left"> + <sequence start="18" end="21" delay="125"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="24" end="27" delay="200"/> + <frame index="27" delay="0"/> + </animation> + <animation direction="right"> + <sequence start="24" end="27" delay="200"/> + <frame index="27" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="24" end="27" delay="200"/> + <frame index="27" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="24" end="27" delay="200"/> + <frame index="27" delay="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-bubble.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-bubble.xml new file mode 100644 index 00000000..2183428e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-bubble.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="128" height="67"/> + <action name="default" imageset="base"> + <animation direction="down"> + <frame index="14" delay="0"/> + </animation> + <animation direction="right"> + <frame index="14" delay="0"/> + </animation> + <animation direction="up"> + <frame index="14" delay="0"/> + </animation> + <animation direction="left"> + <frame index="14" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="2" delay="100"/> + <frame index="5" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" delay="100"/> + <frame index="5" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="100"/> + <frame index="5" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" delay="100"/> + <frame index="5" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.png Binary files differnew file mode 100644 index 00000000..011b097b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.xml new file mode 100644 index 00000000..a71c6ceb --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/pumpkin.png" width="50" height="50"/> + <action name="stand" imageset="base"> + <animation> + <frame index="1" offsetX="4" offsetY="3"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="0" offsetX="4" offsetY="3"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.png Binary files differnew file mode 100644 index 00000000..2b6598d8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.xml new file mode 100644 index 00000000..88b26b8e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="25" delay="300"/> + <frame index="25" delay="300" offsetY="-1"/> + <frame index="25" delay="300" offsetY="-2"/> + <frame index="25" delay="300" offsetY="-1"/> + </animation> + <animation direction="left"> + <frame index="29" delay="300"/> + <frame index="29" delay="300" offsetY="-1"/> + <frame index="29" delay="300" offsetY="-2"/> + <frame index="29" delay="300" offsetY="-1"/> + </animation> + <animation direction="up"> + <frame index="19" delay="300"/> + <frame index="19" delay="300" offsetY="-1"/> + <frame index="19" delay="300" offsetY="-2"/> + <frame index="19" delay="300" offsetY="-1"/> + </animation> + <animation direction="right"> + <frame index="23" delay="300"/> + <frame index="23" delay="300" offsetY="-1"/> + <frame index="23" delay="300" offsetY="-2"/> + <frame index="23" delay="300" offsetY="-1"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="25" delay="75" offsetY="0"/> + <frame index="26" delay="75" offsetY="-1"/> + <frame index="25" delay="75" offsetY="-2"/> + <frame index="24" delay="75" offsetY="-1"/> + </animation> + <animation direction="left"> + <frame index="28" delay="75" offsetY="0"/> + <frame index="27" delay="75" offsetY="-1"/> + <frame index="28" delay="75" offsetY="-2"/> + <frame index="27" delay="75" offsetY="-1"/> + </animation> + <animation direction="up"> + <frame index="19" delay="75" offsetY="0"/> + <frame index="20" delay="75" offsetY="-1"/> + <frame index="19" delay="75" offsetY="-2"/> + <frame index="18" delay="75" offsetY="-1"/> + </animation> + <animation direction="right"> + <frame index="22" delay="75" offsetY="0"/> + <frame index="21" delay="75" offsetY="-1"/> + <frame index="22" delay="75" offsetY="-2"/> + <frame index="21" delay="75" offsetY="-1"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75"/> + <frame index="4" delay="75"/> + <frame index="3" delay="75"/> + <frame index="2" delay="75"/> + <frame index="1" delay="75"/> + <frame index="0" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="17" delay="150" offsetY="-1"/> + <frame index="16" delay="150" offsetY="-1"/> + <frame index="15" delay="225"/> + <frame index="16" delay="150" offsetY="-1"/> + <frame index="17" delay="150" offsetY="-1"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="6" end="11" delay="75"/> + <frame index="10" delay="75"/> + <frame index="9" delay="75"/> + <frame index="8" delay="75"/> + <frame index="7" delay="75"/> + <frame index="6" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" delay="150" offsetY="-1"/> + <frame index="13" delay="150" offsetY="-1"/> + <frame index="14" delay="225"/> + <frame index="13" delay="150" offsetY="-1"/> + <frame index="12" delay="150" offsetY="-1"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="30" end="44" delay="150"/> + <frame index="45"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.png Binary files differnew file mode 100644 index 00000000..e4b560c4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.xml new file mode 100644 index 00000000..04a5ae16 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.xml @@ -0,0 +1,51 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/red-dragon.png" width="256" height="128"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.png Binary files differnew file mode 100644 index 00000000..0bd693fd --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.xml new file mode 100644 index 00000000..4812aefe --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="2"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="2"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="2"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="2"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="-1" offsetY="3"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="2"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.png Binary files differnew file mode 100644 index 00000000..3432dcf4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.xml new file mode 100644 index 00000000..e0070841 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/serqet.png" width="60" height="47"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="22" delay="1000"/> + <frame index="23" delay="100"/> + </animation> + <animation direction="left"> + <frame index="11" delay="1000"/> + <frame index="12" delay="100"/> + </animation> + <animation direction="up"> + <frame index="33" delay="1000"/> + <frame index="34" delay="100"/> + </animation> + <animation direction="right"> + <frame index="0" delay="1000"/> + <frame index="1" delay="100"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="24" end="27" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="13" end="16" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="35" end="38" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="2" end="5" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="30" end="32" delay="5000"/> + </animation> + <animation direction="left"> + <sequence start="19" end="21" delay="5000"/> + </animation> + <animation direction="up"> + <sequence start="41" end="43" delay="5000"/> + </animation> + <animation direction="right"> + <sequence start="8" end="10" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="29" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="17" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="39" end="40" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="6" end="7" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.png Binary files differnew file mode 100644 index 00000000..b5a78964 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.xml new file mode 100644 index 00000000..572c7c85 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.xml @@ -0,0 +1,37 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/silkworm.png|W;R" width="32" height="24"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="5"/> + </animation> + <animation direction="left"> + <frame index="0"/> + </animation> + <animation direction="up"> + <frame index="15"/> + </animation> + <animation direction="right"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="0" end="3" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="15" end="18" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="10" end="13" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="4"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.png Binary files differnew file mode 100644 index 00000000..53438cf3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.xml new file mode 100644 index 00000000..46ec397a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.png Binary files differnew file mode 100644 index 00000000..fd85c9cc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.xml new file mode 100644 index 00000000..543cf5ce --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skeleton_inv.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.png Binary files differnew file mode 100644 index 00000000..843a7a5f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.xml new file mode 100644 index 00000000..5125aa40 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skull-fire.png" width="50" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="10" end="13" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="20" end="23" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="30" end="33" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="14" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="34" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.png Binary files differnew file mode 100644 index 00000000..dcc66922 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.xml new file mode 100644 index 00000000..6b34efd6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skull-ice.png" width="45" height="60"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="350"/> + <frame index="1" delay="350"/> + </animation> + <animation direction="left"> + <frame index="12" delay="350"/> + <frame index="13" delay="350"/> + </animation> + <animation direction="up"> + <frame index="24" delay="350"/> + <frame index="25" delay="350"/> + </animation> + <animation direction="right"> + <frame index="36" delay="350"/> + <frame index="37" delay="350"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="12" end="16" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="36" end="40" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="right"> + <sequence start="44" end="46" delay="150"/> + <frame index="47" delay="0"/> + </animation> + <animation direction="down"> + <sequence start="8" end="10" delay="150"/> + <frame index="11" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="20" end="22" delay="150"/> + <frame index="23" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="32" end="34" delay="150"/> + <frame index="35" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="7" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="17" end="19" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="29" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="41" end="43" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.png Binary files differnew file mode 100644 index 00000000..5d1b3a48 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.xml new file mode 100644 index 00000000..3ea3cfe8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.png Binary files differnew file mode 100644 index 00000000..ab13fc1e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.xml new file mode 100644 index 00000000..badd931e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/sleeping-bandit.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation> + <frame index="4" delay="1500"/> + <frame index="3" delay="1500"/> + <frame index="2" delay="1500"/> + <frame index="1" delay="1500"/> + <frame index="0" delay="1500"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="5"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-littleslime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-littleslime.xml new file mode 100644 index 00000000..d8cf5c18 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-littleslime.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200"/> + <sequence start="3" end="4" delay="200"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200"/> + <sequence start="5" end="6" delay="200"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200"/> + <sequence start="7" end="8" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.png Binary files differnew file mode 100644 index 00000000..1b139414 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.xml new file mode 100644 index 00000000..1ea9db9a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.xml @@ -0,0 +1,90 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/slime-mother.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="400"/> + <frame index="26" delay="400"/> + <frame index="44" delay="400"/> + <frame index="62" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.png Binary files differnew file mode 100644 index 00000000..ab14bbb5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.xml new file mode 100644 index 00000000..77b873f9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/slime.png|W" width="52" height="24"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="-4"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="200" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="10" end="12" delay="200" offsetY="-4"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="19" end="21" delay="200" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="28" end="30" delay="200" offsetY="-4"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="8" offsetY="-4"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="7" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="22" end="25" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="22" end="25" delay="100" offsetY="-4"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.png Binary files differnew file mode 100644 index 00000000..bfc7de92 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.xml new file mode 100644 index 00000000..cac8d4ef --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.xml @@ -0,0 +1,51 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/smoke-dragon.png" width="256" height="128"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.png Binary files differnew file mode 100644 index 00000000..2e974de2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.xml new file mode 100644 index 00000000..46a86138 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.xml @@ -0,0 +1,100 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/snail.png|W;R;Y;G;C;B" width="50" height="50"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="31" end="34" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="12" end="14" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" delay="50"/> + <frame index="9" delay="50" offsetY="-2"/> + <frame index="9" delay="50" offsetY="-1"/> + <frame index="9" delay="50"/> + <frame index="9" delay="50" offsetY="-2"/> + <frame index="9" delay="50" offsetY="-1"/> + <frame index="9" delay="6000" offsetY="-2"/> + </animation> + <animation direction="left"> + <frame index="39" delay="50"/> + <frame index="39" delay="50" offsetY="-2"/> + <frame index="39" delay="50" offsetY="-1"/> + <frame index="39" delay="50"/> + <frame index="39" delay="50" offsetY="-2"/> + <frame index="39" delay="50" offsetY="-1"/> + <frame index="39" delay="6000" offsetY="-2"/> + </animation> + <animation direction="up"> + <frame index="29" delay="50"/> + <frame index="29" delay="50" offsetY="-2"/> + <frame index="29" delay="50" offsetY="-1"/> + <frame index="29" delay="50"/> + <frame index="29" delay="50" offsetY="-2"/> + <frame index="29" delay="50" offsetY="-1"/> + <frame index="29" delay="6000" offsetY="-2"/> + </animation> + <animation direction="right"> + <frame index="19" delay="50"/> + <frame index="19" delay="50" offsetY="-2"/> + <frame index="19" delay="50" offsetY="-1"/> + <frame index="19" delay="50"/> + <frame index="19" delay="50" offsetY="-2"/> + <frame index="19" delay="50" offsetY="-1"/> + <frame index="19" delay="6000" offsetY="-2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="150" offsetY="-1"/> + <frame index="6" delay="150" offsetY="-2"/> + <frame index="7" delay="150" offsetY="-3"/> + <frame index="8" delay="150" offsetY="-2"/> + <end/> + </animation> + <animation direction="left"> + <frame index="35" delay="150" offsetX="-1"/> + <frame index="36" delay="150" offsetX="-2"/> + <frame index="37" delay="150" offsetX="-3"/> + <frame index="38" delay="150" offsetX="-2"/> + <end/> + </animation> + <animation direction="up"> + <frame index="25" delay="150" offsetY="1"/> + <frame index="26" delay="150" offsetY="2"/> + <frame index="27" delay="150" offsetY="3"/> + <frame index="28" delay="150" offsetY="2"/> + <end/> + </animation> + <animation direction="right"> + <frame index="15" delay="150" offsetX="1"/> + <frame index="16" delay="150" offsetX="2"/> + <frame index="17" delay="150" offsetX="3"/> + <frame index="18" delay="150" offsetX="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.png Binary files differnew file mode 100644 index 00000000..ea4045d1 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.xml new file mode 100644 index 00000000..ff503052 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/snake-cave.png" width="96" height="56"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="4"/> + </animation> + <animation direction="up"> + <frame index="14" offsetX="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="21" offsetX="1" offsetY="5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="29" delay="300" offsetX="0" offsetY="6"/> + <frame index="28" delay="500" offsetX="0" offsetY="6"/> + <frame index="30" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="36" delay="300" offsetX="0" offsetY="6"/> + <frame index="8" delay="500" offsetX="0" offsetY="6"/> + <frame index="37" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="up"> + <frame index="43" delay="300" offsetX="0" offsetY="6"/> + <frame index="42" delay="500" offsetX="0" offsetY="6"/> + <frame index="44" delay="5000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="right"> + <frame index="50" delay="300" offsetX="0" offsetY="6"/> + <frame index="22" delay="500" offsetX="0" offsetY="6"/> + <frame index="51" delay="5000" offsetX="0" offsetY="6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/> + <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/> + <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/> + <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/> + <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.png Binary files differnew file mode 100644 index 00000000..2164d69b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.xml new file mode 100644 index 00000000..5aeff357 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/snake.png|W" width="48" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="-1" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="-1" offsetY="-11"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" offsetX="0" offsetY="-3" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" offsetX="-1" offsetY="-11" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" offsetX="0" offsetY="-5" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" offsetX="-1" offsetY="-11" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="-1" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="-1" offsetY="-11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetX="0" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetX="-1" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetX="0" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetX="-1" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.png Binary files differnew file mode 100644 index 00000000..d0018b4c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.xml new file mode 100644 index 00000000..4670fccc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/snowflower.png" width="58" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="0" offsetY="-1"/> + </animation> + <animation direction="up"> + <frame index="12"/> + </animation> + <animation direction="right"> + <frame index="18"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="13" end="16" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="19" end="22" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="5"/> + </animation> + <animation direction="left"> + <frame index="11"/> + </animation> + <animation direction="up"> + <frame index="17"/> + </animation> + <animation direction="right"> + <frame index="23"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.png Binary files differnew file mode 100644 index 00000000..b6f455a8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.xml new file mode 100644 index 00000000..82a626cf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="275"/> + <frame index="2" delay="275"/> + </animation> + <animation direction="left"> + <frame index="7" delay="275"/> + <frame index="9" delay="275"/> + </animation> + <animation direction="up"> + <frame index="14" delay="275"/> + <frame index="16" delay="275"/> + </animation> + <animation direction="right"> + <frame index="21" delay="275"/> + <frame index="23" delay="275"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="14" end="17" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="21" end="24" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="6"/> + </animation> + <animation direction="left"> + <frame index="13"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="27"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="5" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="11" end="12" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="18" end="19" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="25" end="26" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.png Binary files differnew file mode 100644 index 00000000..1c5e0b45 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.xml new file mode 100644 index 00000000..4301748c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.xml @@ -0,0 +1,32 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/spinning-scythe.png" width="100" height="100"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="80" offsetY="-10"/> + <frame index="9" delay="90" offsetY="10"/> + <frame index="10" delay="110" offsetY="20"/> + <frame index="11" delay="140" offsetY="35"/> + <frame index="12" delay="110" offsetY="35"/> + <frame index="13" delay="80" offsetY="35"/> + <frame index="14" delay="120" offsetY="35"/> + <frame index="15" offsetY="35"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.png Binary files differnew file mode 100644 index 00000000..20972932 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.xml new file mode 100644 index 00000000..b937cdae --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/spirit-demonic.png|W" width="48" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="1" offsetX="0" offsetY="-3" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="13" end="14" offsetX="-1" offsetY="-11" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="26" end="27" offsetX="0" offsetY="-5" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="39" end="40" offsetX="-1" offsetY="-11" delay="200"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="2" end="5" offsetX="0" offsetY="-3" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" offsetX="-1" offsetY="-11" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="28" end="31" offsetX="0" offsetY="-5" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="41" end="44" offsetX="-1" offsetY="-11" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="10" end="12" offsetX="0" offsetY="-3" delay="200"/> + <frame index="12" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="23" end="25" offsetX="-1" offsetY="-11" delay="200"/> + <frame index="25" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="38" offsetX="0" offsetY="-5" delay="200"/> + <frame index="38" delay="0"/> + </animation> + <animation direction="right"> + <sequence start="49" end="51" offsetX="-1" offsetY="-11" delay="200"/> + <frame index="51" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="9" delay="150" offsetX="0" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="19" end="22" delay="150" offsetX="-1" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="32" end="35" delay="150" offsetX="0" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="45" end="48" delay="150" offsetX="-1" offsetY="-11"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.png Binary files differnew file mode 100644 index 00000000..36e863ca --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.xml new file mode 100644 index 00000000..8bf96d79 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="16" end="19" delay="375"/> + <sequence start="20" end="25" delay="75"/> + <sequence start="16" end="19" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="375"/> + <sequence start="4" end="7" delay="75"/> + <sequence start="0" end="3" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="24" end="27" delay="375"/> + <sequence start="28" end="31" delay="75"/> + <sequence start="24" end="27" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="375"/> + <sequence start="12" end="15" delay="75"/> + <sequence start="8" end="11" delay="75"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="50" delay="110"/> + </animation> + <animation direction="right"> + <sequence start="32" end="34" delay="110"/> + </animation> + <animation direction="up"> + <sequence start="56" end="58" delay="110"/> + </animation> + <animation direction="left"> + <sequence start="40" end="42" delay="110"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <sequence start="54" end="55" delay="800"/> + <frame index="55" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="16" delay="250"/> + <frame index="52" delay="250"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="250"/> + <frame index="36" delay="250"/> + <end/> + </animation> + <animation direction="up"> + <frame index="24" delay="250"/> + <frame index="60" delay="250"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" delay="250"/> + <frame index="44" delay="250"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.png Binary files differnew file mode 100644 index 00000000..7362a057 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.xml new file mode 100644 index 00000000..e848047a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/terranite-mask.png" width="19" height="28"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="150"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-40" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-41" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-40" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-41" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="150"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY="-40" delay="75"/> + <frame index="2" offsetX="3" offsetY="-41" delay="75"/> + <frame index="2" offsetX="0" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-3" offsetY="-40" delay="225"/> + <frame index="1" offsetX="-3" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="75"/> + <frame index="3" offsetX="-4" offsetY="-42" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="2" offsetY="-40" delay="225"/> + <frame index="2" offsetX="4" offsetY="-41" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-40" delay="225"/> + <frame index="1" offsetX="-3" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-40" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-41" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-31"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="20" offsetY="-16"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.png Binary files differnew file mode 100644 index 00000000..77f808b2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.xml new file mode 100644 index 00000000..130f6789 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml new file mode 100644 index 00000000..52de0366 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="300"/> + </animation> + <animation direction="downright"> + <sequence start="6" end="11" delay="300"/> + </animation> + <animation direction="right"> + <sequence start="12" end="17" delay="300"/> + </animation> + <animation direction="upright"> + <sequence start="18" end="23" delay="300"/> + </animation> + <animation direction="up"> + <sequence start="24" end="29" delay="300"/> + </animation> + <animation direction="upleft"> + <sequence start="30" end="35" delay="300"/> + </animation> + <animation direction="left"> + <sequence start="36" end="41" delay="300"/> + </animation> + <animation direction="downleft"> + <sequence start="42" end="47" delay="300"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="53" delay="100"/> + </animation> + <animation direction="downright"> + <sequence start="54" end="59" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="60" end="65" delay="100"/> + </animation> + <animation direction="upright"> + <sequence start="66" end="71" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="72" end="77" delay="100"/> + </animation> + <animation direction="upleft"> + <sequence start="78" end="83" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="84" end="89" delay="100"/> + </animation> + <animation direction="downleft"> + <sequence start="90" end="95" delay="100"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="101" delay="100"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="102" end="107" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="108" end="113" delay="100"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="114" end="119" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="120" end="125" delay="100"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="126" end="131" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="132" end="137" delay="100"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="138" end="143" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="146"/> + </animation> + <animation direction="right"> + <frame index="152"/> + </animation> + <animation direction="up"> + <frame index="158"/> + </animation> + <animation direction="left"> + <frame index="164"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.png Binary files differnew file mode 100644 index 00000000..01b5ba75 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.xml new file mode 100644 index 00000000..f8ab7ea6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="300"/> + </animation> + <animation direction="downright"> + <sequence start="6" end="11" delay="300"/> + </animation> + <animation direction="right"> + <sequence start="12" end="17" delay="300"/> + </animation> + <animation direction="upright"> + <sequence start="18" end="23" delay="300"/> + </animation> + <animation direction="up"> + <sequence start="24" end="29" delay="300"/> + </animation> + <animation direction="upleft"> + <sequence start="30" end="35" delay="300"/> + </animation> + <animation direction="left"> + <sequence start="36" end="41" delay="300"/> + </animation> + <animation direction="downleft"> + <sequence start="42" end="47" delay="300"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="53" delay="100"/> + </animation> + <animation direction="downright"> + <sequence start="54" end="59" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="60" end="65" delay="100"/> + </animation> + <animation direction="upright"> + <sequence start="66" end="71" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="72" end="77" delay="100"/> + </animation> + <animation direction="upleft"> + <sequence start="78" end="83" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="84" end="89" delay="100"/> + </animation> + <animation direction="downleft"> + <sequence start="90" end="95" delay="100"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="101" delay="100"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="102" end="107" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="108" end="113" delay="100"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="114" end="119" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="120" end="125" delay="100"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="126" end="131" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="132" end="137" delay="100"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="138" end="143" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="144" end="149" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="150" end="155" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="156" end="161" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="162" end="167" delay="100"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.png Binary files differnew file mode 100644 index 00000000..1e92e9ba --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.xml new file mode 100644 index 00000000..cdc592ef --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/vampire-bat.png" width="37" height="58"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="50" offsetY="0"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="50" offsetY="0"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="50" offsetY="0"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="50" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.png Binary files differnew file mode 100644 index 00000000..69b9749a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.xml new file mode 100644 index 00000000..d90138a0 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/vespa.png|R;G" width="65" height="75"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="60"/> + </animation> + <animation direction="left"> + <sequence start="26" end="30" delay="60"/> + </animation> + <animation direction="up"> + <sequence start="39" end="43" delay="60"/> + </animation> + <animation direction="right"> + <sequence start="0" end="4" delay="60"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="13" end="20" delay="65"/> + </animation> + <animation direction="left"> + <sequence start="26" end="33" delay="65"/> + </animation> + <animation direction="up"> + <sequence start="39" end="46" delay="65"/> + </animation> + <animation direction="right"> + <sequence start="0" end="7" delay="65"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="right"> + <frame index="12" delay="0"/> + </animation> + <animation direction="down"> + <frame index="25" delay="0"/> + </animation> + <animation direction="left"> + <frame index="38" delay="0"/> + </animation> + <animation direction="up"> + <frame index="51" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="21" end="24" delay="65"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="34" end="37" delay="65"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="47" end="50" delay="65"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="8" end="11" delay="65"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.png Binary files differnew file mode 100644 index 00000000..0bcd3438 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.xml new file mode 100644 index 00000000..768d0fdb --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wight.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.png Binary files differnew file mode 100644 index 00000000..c0641cae --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.xml new file mode 100644 index 00000000..39753943 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="3" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="5" end="8" delay="150"/> + <frame index="9" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="4" delay="50" offsetY="64"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="0" delay="0" offsetY="4"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="50" offsetX="4"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="4" delay="50" offsetX="64"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="0" delay="0" offsetX="4"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="50" offsetY="0"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="4" delay="50" offsetY="-32"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="0" delay="0" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="50" offsetX="0"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="4" delay="50" offsetX="-32"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="0" delay="0" offsetX="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.png Binary files differnew file mode 100644 index 00000000..803c4e78 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.xml new file mode 100644 index 00000000..39ac12b5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="28" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="28" delay="300"/> + <frame index="30" delay="300"/> + <frame index="31" delay="500"/> + <frame index="32" delay="600"/> + <frame index="31" delay="400"/> + <frame index="32" delay="700"/> + </animation> + <animation direction="left"> + <frame index="6" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="6" delay="300"/> + <frame index="8" delay="300"/> + <frame index="9" delay="500"/> + <frame index="10" delay="600"/> + <frame index="9" delay="400"/> + <frame index="10" delay="700"/> + </animation> + <animation direction="up"> + <frame index="39" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="39" delay="300"/> + <frame index="41" delay="300"/> + <frame index="42" delay="500"/> + <frame index="43" delay="600"/> + <frame index="42" delay="400"/> + <frame index="43" delay="700"/> + </animation> + <animation direction="right"> + <frame index="17" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="17" delay="300"/> + <frame index="19" delay="300"/> + <frame index="20" delay="500"/> + <frame index="21" delay="600"/> + <frame index="20" delay="400"/> + <frame index="21" delay="700"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="22" end="27" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="0" end="5" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="11" end="16" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="up"> + <frame index="54" delay="0"/> + </animation> + <animation direction="down"> + <frame index="65" delay="0"/> + </animation> + <animation direction="right"> + <frame index="54" delay="0"/> + </animation> + <animation direction="left"> + <frame index="65" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="55" end="59" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="49" end="53" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="60" end="64" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="44" end="48" delay="70"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.png Binary files differnew file mode 100644 index 00000000..fbf6daee --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.xml new file mode 100644 index 00000000..5d74fe81 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wraith.png" width="97" height="127"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="24"/> + </animation> + <animation direction="up"> + <frame index="16"/> + </animation> + <animation direction="left"> + <frame index="8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="24" end="26" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="16" end="18" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="8" end="10" delay="100"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="150"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="24" end="28" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="16" end="20" delay="150"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="8" end="12" delay="150"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="5" end="7" delay="200"/> + <frame index="7" delay="0"/> + </animation> + <animation direction="right"> + <sequence start="29" end="31" delay="200"/> + <frame index="31" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="200"/> + <frame index="23" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="13" end="15" delay="200"/> + <frame index="15" delay="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.png Binary files differnew file mode 100644 index 00000000..5ccfe7b7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.xml new file mode 100644 index 00000000..9d1e995a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/yeti.png" width="80" height="80"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="3"/> + </animation> + <animation> + <frame index="10"/> + </animation> + <animation direction="up"> + <frame index="31"/> + </animation> + <animation direction="right"> + <frame index="20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="70"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="70"/> + </animation> + <animation direction="up"> + <sequence start="31" end="34" delay="70"/> + </animation> + <animation direction="right"> + <sequence start="21" end="24" delay="70"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="39"/> + </animation> + <animation direction="right"> + <frame index="29"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="60"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="60"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="35" end="38" delay="60"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="25" end="28" delay="60"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.png Binary files differnew file mode 100644 index 00000000..bf1f1818 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.xml new file mode 100644 index 00000000..ad4250cf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite variants="56" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="27" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="14" end="20" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <sequence start="44" end="55" delay="100"/> + <frame index="55" delay="5000"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end/> + </animation> + </action> +</sprite> |