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-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml15
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml15
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.pngbin0 -> 4137 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.pngbin0 -> 83 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.pngbin0 -> 591 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.pngbin0 -> 364 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.pngbin0 -> 1872 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.pngbin0 -> 1017 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.pngbin0 -> 2532 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.pngbin0 -> 1525 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml228
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.pngbin0 -> 565 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml98
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.pngbin0 -> 738 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml98
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.pngbin0 -> 5187 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.pngbin0 -> 12467 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.pngbin0 -> 10986 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.pngbin0 -> 12712 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.pngbin0 -> 1768 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml101
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.pngbin0 -> 1120 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml84
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.pngbin0 -> 2478 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml84
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.pngbin0 -> 3456 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml84
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.pngbin0 -> 1655 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml108
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.pngbin0 -> 1703 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml108
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.pngbin0 -> 3250 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml76
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml117
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml15
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.pngbin0 -> 22262 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml28
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.pngbin0 -> 1182 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml25
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml23
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.pngbin0 -> 3780 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml57
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.pngbin0 -> 1139 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml46
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.pngbin0 -> 1816 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.pngbin0 -> 696 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml34
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml46
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/archant.pngbin0 -> 5966 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/archant.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.pngbin0 -> 9683 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.xml26
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.pngbin0 -> 92299 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.pngbin0 -> 83787 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bat.pngbin0 -> 15877 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bat.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bee.pngbin0 -> 5165 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bee.xml94
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.pngbin0 -> 7884 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.pngbin0 -> 1886 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.xml98
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.pngbin0 -> 17859 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.pngbin0 -> 4589 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.pngbin0 -> 49165 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/clover.pngbin0 -> 810 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/clover.xml14
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/demon.pngbin0 -> 84728 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/demon.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.pngbin0 -> 317060 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.xml46
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/duck.pngbin0 -> 6082 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/duck.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.pngbin0 -> 54288 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.xml121
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/flower.pngbin0 -> 10262 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/flower.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.pngbin0 -> 6491 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.pngbin0 -> 22241 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.xml42
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.pngbin0 -> 8543 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.pngbin0 -> 14746 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.pngbin0 -> 15769 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.pngbin0 -> 43757 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.xml58
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.pngbin0 -> 78446 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.xml66
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.pngbin0 -> 18954 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.pngbin0 -> 4541 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.pngbin0 -> 3639 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.xml122
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.pngbin0 -> 49736 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.pngbin0 -> 57825 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.pngbin0 -> 4754 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.xml71
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.pngbin0 -> 7154 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.xml70
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.pngbin0 -> 80210 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.xml10
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.pngbin0 -> 6082 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.xml72
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.pngbin0 -> 8637 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.xml72
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.pngbin0 -> 317060 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.xml51
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.pngbin0 -> 72044 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.xml43
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.pngbin0 -> 69907 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.pngbin0 -> 71344 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.xml51
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.pngbin0 -> 71344 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.xml49
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.pngbin0 -> 13026 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.xml6
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.pngbin0 -> 22241 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.xml43
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.pngbin0 -> 97269 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.xml10
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.pngbin0 -> 8543 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.xml71
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.pngbin0 -> 100226 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.xml11
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.pngbin0 -> 12186 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml68
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.pngbin0 -> 45614 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.xml69
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.pngbin0 -> 4541 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.xml67
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.pngbin0 -> 11013 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.xml71
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.pngbin0 -> 12640 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.xml71
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.pngbin0 -> 18361 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.xml72
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.pngbin0 -> 10392 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.xml71
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.pngbin0 -> 7855 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.xml72
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.pngbin0 -> 46255 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.xml10
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.pngbin0 -> 22942 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml56
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.pngbin0 -> 27840 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.xml57
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.pngbin0 -> 24644 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.xml56
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.pngbin0 -> 3344 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.xml72
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.pngbin0 -> 8740 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml66
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.pngbin0 -> 1361 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.xml144
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.pngbin0 -> 58243 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.xml7
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.pngbin0 -> 21027 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml70
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.pngbin0 -> 19844 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml66
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern1.xml10
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern2.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern3.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern4.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern5.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern6.xml9
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada-2.pngbin0 -> 54208 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada.pngbin0 -> 56070 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.pngbin0 -> 11287 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.pngbin0 -> 57763 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.xml58
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.pngbin0 -> 49835 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.xml58
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.pngbin0 -> 9412 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.pngbin0 -> 9534 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.pngbin0 -> 15773 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.xml64
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.pngbin0 -> 3041 bytes
-rwxr-xr-xtmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.xml46
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.pngbin0 -> 39401 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.xml5
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.pngbin0 -> 11346 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.xml90
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.pngbin0 -> 10484 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/plant.pngbin0 -> 4276 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/plant.xml14
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.pngbin0 -> 90792 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.xml36
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/psi-bubble.xml48
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.pngbin0 -> 2052 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.xml14
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.pngbin0 -> 114405 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.xml98
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.pngbin0 -> 319471 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.xml51
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.pngbin0 -> 7855 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.pngbin0 -> 11232 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.xml68
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.pngbin0 -> 3235 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.xml37
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.pngbin0 -> 46255 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.xml96
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.pngbin0 -> 45399 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.xml96
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.pngbin0 -> 22942 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.pngbin0 -> 20129 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.xml72
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.pngbin0 -> 24644 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.pngbin0 -> 4484 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.xml18
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/slime-littleslime.xml57
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.pngbin0 -> 106602 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.xml90
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/slime.pngbin0 -> 13722 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/slime.xml49
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.pngbin0 -> 352075 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.xml51
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snail.pngbin0 -> 13670 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snail.xml100
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.pngbin0 -> 41340 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.xml76
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snake.pngbin0 -> 10579 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snake.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.pngbin0 -> 13130 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/spider.pngbin0 -> 12333 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/spider.xml68
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.pngbin0 -> 54338 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.xml32
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.pngbin0 -> 58732 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.xml68
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.pngbin0 -> 12888 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.xml68
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.pngbin0 -> 1290 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.xml117
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.pngbin0 -> 55460 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml104
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/troll.pngbin0 -> 79113 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/troll.xml104
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.pngbin0 -> 12296 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.xml50
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.pngbin0 -> 30963 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wight.pngbin0 -> 11912 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wight.xml96
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.pngbin0 -> 47919 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.xml72
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.pngbin0 -> 64642 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.xml104
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.pngbin0 -> 80858 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.xml68
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.pngbin0 -> 94076 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.xml64
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.pngbin0 -> 63529 bytes
-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.xml56
285 files changed, 8375 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml
new file mode 100644
index 00000000..0d811374
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/>
+ <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="5"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="empty">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml
new file mode 100644
index 00000000..0d811374
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/>
+ <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="5"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="empty">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png
new file mode 100644
index 00000000..e3f17a41
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png
new file mode 100644
index 00000000..dabd9f21
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png
new file mode 100644
index 00000000..1c43e809
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml
new file mode 100644
index 00000000..acf2cd6c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
new file mode 100644
index 00000000..d5fcfb86
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml
new file mode 100644
index 00000000..9affd612
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png
new file mode 100644
index 00000000..d034fe67
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml
new file mode 100644
index 00000000..6a4d9eb4
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle05.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png
new file mode 100644
index 00000000..c3a27ddc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml
new file mode 100644
index 00000000..d4769375
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle07.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png
new file mode 100644
index 00000000..3c81a1a8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml
new file mode 100644
index 00000000..f1742e05
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle08.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png
new file mode 100644
index 00000000..0421089a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml
new file mode 100644
index 00000000..2d70caf2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/monsters/accessories/hairstyle13.png|W" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="2" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="3" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="4" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="4" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="5" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="5" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="6" offsetX="3" offsetY="-33"/>
+ <frame delay="150" index="7" offsetX="3" offsetY="-34"/>
+ <frame delay="75" index="6" offsetX="3" offsetY="-33"/>
+ <frame delay="150" index="8" offsetX="3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="9" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="10" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="10" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="11" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="11" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="3" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="3" offsetX="7" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="7" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="6" offsetX="2" offsetY="-33"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="9" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="9" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="9" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="9" offsetX="4" offsetY="-31"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="3" offsetX="6" offsetY="-33"/>
+ <frame delay="150" index="3" offsetX="8" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="6" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-32"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="9" offsetX="0" offsetY="-33"/>
+ <frame delay="150" index="9" offsetX="-2" offsetY="-34"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="4" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="-3" offsetY="-24"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="12" offsetX="23" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="1" offsetY="-32" delay="280"/>
+ <frame index="6" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="6" offsetX="2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="6" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="300"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="9" offsetX="4" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="1" offsetY="-32" delay="280"/>
+ <frame index="0" offsetX="1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="10" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-33" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="6" offsetX="0" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="9" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="6" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-35" delay="280"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-31" delay="280"/>
+ <frame index="6" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="1" offsetY="-35" delay="280"/>
+ <frame index="9" offsetX="6" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png
new file mode 100644
index 00000000..cab475ca
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml
new file mode 100644
index 00000000..e38c37e8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-antlers.png" width="28" height="21"/>
+ <action name="stand" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-16" offsetY="-55"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-56"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="16" offsetY="-55"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="150" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-48"/>
+ <frame index="0" delay="75" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-16" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-14" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-15" offsetY="-61"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-60"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-51"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-63"/>
+ <frame index="0" delay="75" offsetY="-61"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="16" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="14" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="15" offsetY="-61"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-60"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-51"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-50"/>
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="75" offsetY="-39"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-30"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-14" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-7" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-23" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-27" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-24" offsetY="-49"/>
+ <frame index="1" delay="75" offsetX="-16" offsetY="-55"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-55"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-56"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="14" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="7" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="23" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="27" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="24" offsetY="-49"/>
+ <frame index="2" delay="75" offsetX="16" offsetY="-55"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="accessory">
+ <animation>
+ <frame index="3" delay="1600" offsetX="20" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png
new file mode 100644
index 00000000..88817f27
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml
new file mode 100644
index 00000000..324eda8e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png" width="37" height="30"/>
+ <action name="stand" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-16" offsetY="-55"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-56"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="19" offsetY="-55"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="150" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-48"/>
+ <frame index="0" delay="75" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-16" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-14" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-15" offsetY="-61"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-60"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-51"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-63"/>
+ <frame index="0" delay="75" offsetY="-61"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="16" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="14" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="15" offsetY="-61"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-60"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-51"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-50"/>
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="75" offsetY="-39"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-30"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-14" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-7" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-23" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-27" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-24" offsetY="-49"/>
+ <frame index="1" delay="75" offsetX="-16" offsetY="-55"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-55"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-56"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="14" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="7" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="23" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="27" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="24" offsetY="-49"/>
+ <frame index="2" delay="75" offsetX="16" offsetY="-55"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="accessory">
+ <animation>
+ <frame index="3" delay="1600" offsetX="20" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png
new file mode 100644
index 00000000..63857cb3
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml
new file mode 100644
index 00000000..297f18cf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-nose.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png
new file mode 100644
index 00000000..1e0973cf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml
new file mode 100644
index 00000000..fd2ce1e7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-saddle.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png
new file mode 100644
index 00000000..9e2f2dad
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml
new file mode 100644
index 00000000..4b48e8df
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-shoes.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png
new file mode 100644
index 00000000..b1b89788
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml
new file mode 100644
index 00000000..ed788518
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-santa-hat.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png
new file mode 100644
index 00000000..aceb7139
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml
new file mode 100644
index 00000000..9b903035
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml
@@ -0,0 +1,101 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-arms1.png|W" width="22" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="10" offsetX="-2" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="30" offsetX="2" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="10" delay="150" offsetX="2" offsetY="-5"/>
+ <frame index="13" delay="75" offsetX="2" offsetY="-8"/>
+ <frame index="14" delay="75" offsetX="2" offsetY="-5"/>
+ <frame index="14" delay="75" offsetX="2" offsetY="-6"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="30" delay="150" offsetX="-2" offsetY="-5"/>
+ <frame index="33" delay="75" offsetX="-2" offsetY="-6"/>
+ <frame index="34" delay="75" offsetX="-2" offsetY="-5"/>
+ <frame index="34" delay="75" offsetX="-2" offsetY="-6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" delay="150" offsetY="-5"/>
+ <frame index="13" delay="75" offsetY="-8"/>
+ <frame index="14" delay="75" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" delay="150" offsetY="-5"/>
+ <frame index="23" delay="75" offsetY="-10"/>
+ <frame index="24" delay="75" offsetY="-5"/>
+ <frame index="24" delay="75" offsetY="-6"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" delay="150" offsetY="-5"/>
+ <frame index="33" delay="75" offsetY="-6"/>
+ <frame index="34" delay="75" offsetY="-5"/>
+ <frame index="34" delay="75" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="15" end="18" delay="75" offsetX="2" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="35" end="38" delay="75" offsetX="-2" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png
new file mode 100644
index 00000000..5bdd50d2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml
new file mode 100644
index 00000000..c6279afe
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png|W" width="18" height="13"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-20"/>
+ <frame index="2" delay="75" offsetY="-26"/>
+ <frame index="0" delay="75" offsetY="-20"/>
+ <frame index="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="150" offsetY="-19"/>
+ <frame index="1" delay="75" offsetX="2" offsetY="-20"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-20"/>
+ <frame index="3" delay="75" offsetY="-25"/>
+ <frame index="0" delay="75" offsetY="-20"/>
+ <frame index="0" delay="75" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" delay="150" offsetY="-19"/>
+ <frame index="1" delay="75" offsetX="-2" offsetY="-20"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetY="12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-12" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10" offsetX="12" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="4" delay="75" offsetY="-19"/>
+ <frame index="4" delay="75" offsetY="-17"/>
+ <frame index="0" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ <frame index="1" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" delay="75" offsetY="-19"/>
+ <frame index="4" delay="75" offsetY="-17"/>
+ <frame index="0" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ <frame index="1" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png
new file mode 100644
index 00000000..49574e9e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
new file mode 100644
index 00000000..f4ffb4ad
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="5" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="6" delay="75" offsetY="-9"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="6" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="5" delay="75" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png
new file mode 100644
index 00000000..56b43e52
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml
new file mode 100644
index 00000000..90ea51cc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="5" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="6" delay="75" offsetY="-9"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="6" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="5" delay="75" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png
new file mode 100644
index 00000000..a9cbc128
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml
new file mode 100644
index 00000000..a2e7ee1d
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml
@@ -0,0 +1,108 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face1.png|W;R" width="12" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2200" offsetY="-5"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="2200" offsetY="-5"/>
+ <frame index="19" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="2200" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="2200" offsetY="-5"/>
+ <frame index="25" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="2200" offsetY="-5"/>
+ <frame index="13" delay="80" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="150" offsetY="-5"/>
+ <frame index="21" delay="75" offsetY="-8"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="150" offsetY="-5"/>
+ <frame index="8" delay="75" offsetY="-8"/>
+ <frame index="9" delay="75" offsetY="-5"/>
+ <frame index="9" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="150" offsetY="-5"/>
+ <frame index="26" delay="75" offsetY="-6"/>
+ <frame index="27" delay="75" offsetY="-5"/>
+ <frame index="27" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ <frame index="15" delay="75" offsetY="-5"/>
+ <frame index="15" delay="75" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-5"/>
+ <frame index="4" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="23" delay="150" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <frame index="11" delay="150" offsetY="-5"/>
+ <frame index="10" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="150" offsetY="-5"/>
+ <frame index="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="150" offsetY="-5"/>
+ <frame index="16" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png
new file mode 100644
index 00000000..a8e1cf25
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml
new file mode 100644
index 00000000..6433a2d3
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml
@@ -0,0 +1,108 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face2.png|W;R" width="12" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2200" offsetY="-5"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="2200" offsetY="-5"/>
+ <frame index="19" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="2200" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="2200" offsetY="-5"/>
+ <frame index="25" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="2200" offsetY="-5"/>
+ <frame index="13" delay="80" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="150" offsetY="-5"/>
+ <frame index="21" delay="75" offsetY="-8"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="150" offsetY="-5"/>
+ <frame index="8" delay="75" offsetY="-8"/>
+ <frame index="9" delay="75" offsetY="-5"/>
+ <frame index="9" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="150" offsetY="-5"/>
+ <frame index="26" delay="75" offsetY="-6"/>
+ <frame index="27" delay="75" offsetY="-5"/>
+ <frame index="27" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ <frame index="15" delay="75" offsetY="-5"/>
+ <frame index="15" delay="75" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-5"/>
+ <frame index="4" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="23" delay="150" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <frame index="11" delay="150" offsetY="-5"/>
+ <frame index="10" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="150" offsetY="-5"/>
+ <frame index="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="150" offsetY="-5"/>
+ <frame index="16" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png
new file mode 100644
index 00000000..e95efc8a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml
new file mode 100644
index 00000000..32c8e6bc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1.png|W" width="18" height="25"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="75" offsetY="-6"/>
+ <frame index="2" delay="75"/>
+ <frame index="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="75" offsetY="-4"/>
+ <frame index="2" delay="75" offsetY="-3"/>
+ <frame index="8" delay="75" offsetY="-2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="75" offsetY="-6"/>
+ <frame index="2" delay="75"/>
+ <frame index="3" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10" delay="150"/>
+ <frame index="11" delay="75" offsetY="-4"/>
+ <frame index="2" delay="75" offsetY="-3"/>
+ <frame index="13" delay="75" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="21"/>
+ </animation>
+ <animation direction="up">
+ <frame index="22"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml
new file mode 100644
index 00000000..5979c83f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-37"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="3" offsetX="37" offsetY="-10"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml
new file mode 100644
index 00000000..94eb61cd
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/>
+ <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="empty">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png
new file mode 100644
index 00000000..c4471ca5
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml
new file mode 100644
index 00000000..dc14033b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/scythe-shadow.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="80" offsetY="35"/>
+ <frame index="9" delay="80" offsetY="35"/>
+ <frame index="10" delay="80" offsetY="35"/>
+ <frame index="11" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" offsetY="35"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png
new file mode 100644
index 00000000..78d92547
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml
new file mode 100644
index 00000000..eb2887d5
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml
new file mode 100644
index 00000000..6f3429c2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="bow" src="graphics/sprites/monsters/accessories/bow-slimecovered.png|B;R;W" width="64" height="64"/>
+ <action name="default" imageset="bow"/>
+ <action name="attack" imageset="bow">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="9" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="14" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="19" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png
new file mode 100644
index 00000000..0abed38a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml
new file mode 100644
index 00000000..b985c12b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="16"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200" offsetY="16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="16"/>
+ <sequence start="3" end="4" delay="200" offsetY="16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="16"/>
+ <sequence start="5" end="6" delay="200" offsetY="16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="16"/>
+ <sequence start="7" end="8" delay="200" offsetY="16"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9" offsetY="16"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png
new file mode 100644
index 00000000..b786aea4
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml
new file mode 100644
index 00000000..5db91dfe
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-rudolph.png" width="26" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png
new file mode 100644
index 00000000..6f9b8c21
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml
new file mode 100644
index 00000000..30803a80
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-santa.png" width="18" height="14"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="2" offsetY="-14"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetX="-4" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="2" offsetX="3" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="-3" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" offsetX="-3" offsetY="-15"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png
new file mode 100644
index 00000000..8e92c2f4
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml
new file mode 100644
index 00000000..87c4d928
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-seajelly.png|W" width="26" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation>
+ <sequence start="0" end="1" delay="600" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation>
+ <sequence start="0" end="1" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="2"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml
new file mode 100644
index 00000000..0025d7df
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="3" end="4" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="5" end="6" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="7" end="8" delay="200" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.png
new file mode 100644
index 00000000..b554435f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.xml
new file mode 100644
index 00000000..40486be3
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/archant.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-1" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="-1" offsetY="-3"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.png
new file mode 100644
index 00000000..894dcecc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.xml
new file mode 100644
index 00000000..6bc6f98c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ball-lightning.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/ball-lightning.png" width="70" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="3" end="5" delay="100"/>
+ <frame index="6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.png
new file mode 100644
index 00000000..8c860143
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.xml
new file mode 100644
index 00000000..eb81d35a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit-lord.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bandit-lord.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.png
new file mode 100644
index 00000000..a0c2fd46
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.xml
new file mode 100644
index 00000000..f117a8e9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bandit.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bandit.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.png
new file mode 100644
index 00000000..f84a1f76
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.xml
new file mode 100644
index 00000000..502325a7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bat.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bat.png" width="37" height="58"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="50" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.png
new file mode 100644
index 00000000..cd1f8bcd
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.xml
new file mode 100644
index 00000000..c718bbd0
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bee.xml
@@ -0,0 +1,94 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bee.png" width="20" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="8" end="11" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="12" end="15" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="75" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="16" end="19" delay="75" offsetY="-16"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="16" offsetY="16"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="17" offsetY="8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="19" delay="75" offsetY="-16"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="18" offsetY="4"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="16" end="19" delay="75" offsetY="-16"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="19" offsetY="12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="8" delay="75" offsetY="-12"/>
+ <frame index="9" delay="75" offsetY="-8"/>
+ <frame index="10" delay="75" offsetY="-4"/>
+ <frame index="11" delay="75" offsetY="0"/>
+ <frame index="10" delay="75" offsetY="-4"/>
+ <frame index="9" delay="75" offsetY="-8"/>
+ <frame index="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="75" offsetY="-16" offsetX="0"/>
+ <frame index="1" delay="75" offsetY="-16" offsetX="-4"/>
+ <frame index="2" delay="75" offsetY="-16" offsetX="-8"/>
+ <frame index="3" delay="75" offsetY="-16" offsetX="-12"/>
+ <frame index="2" delay="75" offsetY="-16" offsetX="-8"/>
+ <frame index="1" delay="75" offsetY="-16" offsetX="-4"/>
+ <frame index="0" delay="75" offsetY="-16" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" delay="75" offsetY="-14"/>
+ <frame index="13" delay="75" offsetY="-16"/>
+ <frame index="14" delay="75" offsetY="-18"/>
+ <frame index="15" delay="75" offsetY="-20"/>
+ <frame index="14" delay="75" offsetY="-18"/>
+ <frame index="13" delay="75" offsetY="-16"/>
+ <frame index="12" delay="75" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="75" offsetY="-16" offsetX="0"/>
+ <frame index="5" delay="75" offsetY="-16" offsetX="4"/>
+ <frame index="6" delay="75" offsetY="-16" offsetX="8"/>
+ <frame index="7" delay="75" offsetY="-16" offsetX="12"/>
+ <frame index="6" delay="75" offsetY="-16" offsetX="8"/>
+ <frame index="5" delay="75" offsetY="-16" offsetX="4"/>
+ <frame index="4" delay="75" offsetY="-16" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.png
new file mode 100644
index 00000000..764630a8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.xml
new file mode 100644
index 00000000..a5a99067
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/bluepar.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.png
new file mode 100644
index 00000000..f15cd2c7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.xml
new file mode 100644
index 00000000..9d0af81e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/butterfly.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/butterfly.png|W" width="28" height="28"/>
+ <action name="stand" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="3" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="0" end="3" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="120" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="75" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="-24"/>
+ <frame index="1" delay="50" offsetY="-36"/>
+ <frame index="2" delay="50" offsetY="-84"/>
+ <frame index="3" delay="60" offsetY="-52"/>
+ <frame index="2" delay="60" offsetY="-36"/>
+ <frame index="1" delay="60" offsetY="-28"/>
+ <frame index="0" delay="60" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="-16"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="44"/>
+ <frame index="3" delay="60" offsetY="12"/>
+ <frame index="2" delay="60" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-12"/>
+ <frame index="0" delay="60" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="50" offsetY="-20" offsetX="4"/>
+ <frame index="5" delay="50" offsetY="-20" offsetX="16"/>
+ <frame index="6" delay="50" offsetY="-20" offsetX="64"/>
+ <frame index="7" delay="60" offsetY="-20" offsetX="32"/>
+ <frame index="6" delay="60" offsetY="-20" offsetX="16"/>
+ <frame index="5" delay="60" offsetY="-20" offsetX="8"/>
+ <frame index="4" delay="60" offsetY="-20" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="50" offsetY="-20" offsetX="-4"/>
+ <frame index="9" delay="50" offsetY="-20" offsetX="-16"/>
+ <frame index="10" delay="50" offsetY="-20" offsetX="-64"/>
+ <frame index="11" delay="60" offsetY="-20" offsetX="-32"/>
+ <frame index="10" delay="60" offsetY="-20" offsetX="-16"/>
+ <frame index="9" delay="60" offsetY="-20" offsetX="-8"/>
+ <frame index="8" delay="60" offsetY="-20" offsetX="-4"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" delay="70" offsetY="-19" offsetX="2"/>
+ <frame index="13" delay="70" offsetY="-18" offsetX="4"/>
+ <frame index="14" delay="70" offsetY="-17" offsetX="8"/>
+ <frame index="13" delay="70" offsetY="-16" offsetX="10"/>
+ <frame index="12" delay="75" offsetY="-15" offsetX="8"/>
+ <frame index="13" delay="75" offsetY="-14" offsetX="4"/>
+ <frame index="14" delay="75" offsetY="-13" offsetX="2"/>
+ <frame index="13" delay="75" offsetY="-12" offsetX="0"/>
+ <frame index="12" delay="80" offsetY="-11" offsetX="-2"/>
+ <frame index="13" delay="80" offsetY="-10" offsetX="-4"/>
+ <frame index="14" delay="80" offsetY="-9" offsetX="-6"/>
+ <frame index="13" delay="80" offsetY="-8" offsetX="-8"/>
+ <frame index="12" delay="85" offsetY="-7" offsetX="-10"/>
+ <frame index="13" delay="85" offsetY="-6" offsetX="-8"/>
+ <frame index="14" delay="85" offsetY="-5" offsetX="-6"/>
+ <frame index="13" delay="85" offsetY="-4" offsetX="-4"/>
+ <frame index="12" delay="90" offsetY="-3" offsetX="-2"/>
+ <frame index="13" delay="90" offsetY="-2" offsetX="0"/>
+ <frame index="14" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="15" delay="5000" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.png
new file mode 100644
index 00000000..4eee44d7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.xml
new file mode 100644
index 00000000..c4a63558
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot-giant.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/cave-maggot-giant.png|W" width="58" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.png
new file mode 100644
index 00000000..fe5f3c0d
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.xml
new file mode 100644
index 00000000..ce7e9ffe
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/cave-maggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/cave-maggot.png|W" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.png
new file mode 100644
index 00000000..025d0513
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.xml
new file mode 100644
index 00000000..074acefb
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/christmas-mouboo.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="60" variant_offset="1">
+ <imageset name="mob" src="graphics/sprites/monsters/christmas-mouboo.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.png
new file mode 100644
index 00000000..c2d3ee3d
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.xml
new file mode 100644
index 00000000..a3976baf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/clover.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/clover.png" width="30" height="30"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.png
new file mode 100644
index 00000000..229e619f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.xml
new file mode 100644
index 00000000..16b68baa
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/demon.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/demon.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.png
new file mode 100644
index 00000000..ea97605a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.xml
new file mode 100644
index 00000000..2ddbf90b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/dragon.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="32" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.png
new file mode 100644
index 00000000..44319fb9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.xml
new file mode 100644
index 00000000..209c0774
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/duck.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="13" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="33" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.png
new file mode 100644
index 00000000..a58f500a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.xml
new file mode 100644
index 00000000..dfdcdab7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/element-ball.xml
@@ -0,0 +1,121 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/element-ball.png|W" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="14" delay="90"/>
+ <frame index="15" delay="90"/>
+ <frame index="16" delay="90"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="55" offsetY="1"/>
+ <frame index="0" delay="55" offsetY="2"/>
+ <frame index="0" delay="45" offsetY="3"/>
+ <frame index="0" delay="45" offsetY="4"/>
+ <frame index="0" delay="45" offsetY="5"/>
+ <frame index="0" delay="45" offsetY="6"/>
+ <frame index="0" delay="35" offsetY="7"/>
+ <frame index="0" delay="35" offsetY="8"/>
+ <frame index="0" delay="25" offsetY="9"/>
+ <frame index="0" delay="25" offsetY="10"/>
+ <frame index="0" delay="25" offsetY="11"/>
+ <frame index="0" delay="25" offsetY="12"/>
+ <frame index="0" delay="25" offsetY="13"/>
+ <frame index="0" delay="15" offsetY="14"/>
+ <frame index="0" delay="15" offsetY="15"/>
+ <frame index="40" delay="140" offsetY="15"/>
+ <frame index="41" delay="140" offsetY="15"/>
+ <frame index="42" delay="140" offsetY="15"/>
+ <frame index="43" delay="140" offsetY="15"/>
+ <frame index="44" delay="140" offsetY="15"/>
+ <frame index="45" delay="110" offsetY="15"/>
+ <frame index="46" delay="110" offsetY="15"/>
+ <frame index="47" delay="110" offsetY="15"/>
+ <frame index="48" delay="110" offsetY="15"/>
+ <frame index="49" delay="110" offsetY="15"/>
+ <frame index="17"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="80"/>
+ <frame index="21" delay="80"/>
+ <frame index="22" delay="80"/>
+ <frame index="23" delay="80"/>
+ <frame index="24" delay="80"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="220"/>
+ <frame index="25" delay="180"/>
+ <frame index="24" delay="140"/>
+ <frame index="23" delay="100"/>
+ <frame index="22" delay="80"/>
+ <frame index="21" delay="60"/>
+ <frame index="20" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="80"/>
+ <frame index="21" delay="80"/>
+ <frame index="22" delay="80"/>
+ <frame index="23" delay="80"/>
+ <frame index="24" delay="80"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="220"/>
+ <frame index="25" delay="180"/>
+ <frame index="24" delay="140"/>
+ <frame index="23" delay="100"/>
+ <frame index="22" delay="80"/>
+ <frame index="21" delay="60"/>
+ <frame index="20" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" delay="80"/>
+ <frame index="35" delay="80"/>
+ <frame index="34" delay="80"/>
+ <frame index="33" delay="80"/>
+ <frame index="32" delay="80"/>
+ <frame index="31" delay="80"/>
+ <frame index="30" delay="220"/>
+ <frame index="31" delay="180"/>
+ <frame index="32" delay="140"/>
+ <frame index="33" delay="100"/>
+ <frame index="34" delay="80"/>
+ <frame index="35" delay="60"/>
+ <frame index="36" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="36" delay="80"/>
+ <frame index="35" delay="80"/>
+ <frame index="34" delay="80"/>
+ <frame index="33" delay="80"/>
+ <frame index="32" delay="80"/>
+ <frame index="31" delay="80"/>
+ <frame index="30" delay="220"/>
+ <frame index="31" delay="180"/>
+ <frame index="32" delay="140"/>
+ <frame index="33" delay="100"/>
+ <frame index="34" delay="80"/>
+ <frame index="35" delay="60"/>
+ <frame index="36" delay="60"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.png
new file mode 100644
index 00000000..d2835b85
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.xml
new file mode 100644
index 00000000..5a385cb2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/flower.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/flower.png|W;R;Y" width="58" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetY="3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetY="3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetY="3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11" offsetY="3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetY="3"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="5" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="13" end="16" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="19" end="22" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.png
new file mode 100644
index 00000000..8cb26d03
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.xml
new file mode 100644
index 00000000..b28330e7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/fluffy.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="175" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="175" offsetY="-6"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="175" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="175" offsetY="-6"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.png
new file mode 100644
index 00000000..e464c885
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.xml
new file mode 100644
index 00000000..85b76e93
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/ghost-pumpkin.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/ghost-pumpkin.png" width="60" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="3" end="5" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="11" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="12" end="14" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="17" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="20" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="200"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="28" delay="200"/>
+ <frame index="28" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.png
new file mode 100644
index 00000000..b52d274e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.xml
new file mode 100644
index 00000000..3365c0bf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-fire.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/goblin-fire.png" width="60" height="43"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="6" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.png
new file mode 100644
index 00000000..cbba8f3e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.xml
new file mode 100644
index 00000000..6359ef5a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/goblin-ice.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/goblin-ice.png" width="60" height="43"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="6" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.png
new file mode 100644
index 00000000..84e9ad6e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.xml
new file mode 100644
index 00000000..a431f679
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/larvespa.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/larvespa.png|R;G" width="45" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="27" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" delay="150"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="27" end="31" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="4" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="13" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="22" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <frame index="26" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="35" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="32" end="34" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="7" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="14" end="16" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="23" end="25" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.png
new file mode 100644
index 00000000..7ce934b0
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.xml
new file mode 100644
index 00000000..9558904e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/lizard.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/lizard.png|W" width="80" height="56"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+ <animation direction="up">
+ <frame index="38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="29" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="17" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="5" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="11" delay="100"/>
+ <frame index="23" delay="100"/>
+ <frame index="35" delay="100"/>
+ <frame index="47" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="22" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="42" end="46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="10" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.png
new file mode 100644
index 00000000..183faf69
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.xml
new file mode 100644
index 00000000..5cd3c847
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/logmonster.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/logmonster.png" width="45" height="43"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="3500"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="4000"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="3500"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="4000"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="17" delay="120"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="29" delay="400"/>
+ <frame index="29" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="34" end="35" delay="120"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="47" delay="120"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="41" delay="120"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="52" end="53" delay="120"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.png
new file mode 100644
index 00000000..a9bf0fb7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.xml
new file mode 100644
index 00000000..78fdf8ee
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot-giant.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/maggot-giant.png" width="58" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.png
new file mode 100644
index 00000000..64474f94
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.xml
new file mode 100644
index 00000000..fa093e05
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/maggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/maggot.png" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.png
new file mode 100644
index 00000000..598716d5
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.xml
new file mode 100644
index 00000000..37319dbb
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-bug.xml
@@ -0,0 +1,122 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mana-bug.png|W" width="16" height="16"/>
+ <action name="stand" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="1" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="12" end="13" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="9" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="2" end="3" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="6" end="7" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="10" end="11" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="14" end="15" delay="6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="1" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="12" end="13" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="9" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="2" end="3" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="6" end="7" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="10" end="11" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="14" end="15" delay="7" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="-24"/>
+ <frame index="1" delay="50" offsetY="-36"/>
+ <frame index="2" delay="50" offsetY="-84"/>
+ <frame index="3" delay="60" offsetY="-52"/>
+ <frame index="2" delay="60" offsetY="-36"/>
+ <frame index="1" delay="60" offsetY="-28"/>
+ <frame index="0" delay="60" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="-16"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="44"/>
+ <frame index="3" delay="60" offsetY="12"/>
+ <frame index="2" delay="60" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-12"/>
+ <frame index="0" delay="60" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="50" offsetY="-20" offsetX="4"/>
+ <frame index="5" delay="50" offsetY="-20" offsetX="16"/>
+ <frame index="6" delay="50" offsetY="-20" offsetX="64"/>
+ <frame index="7" delay="60" offsetY="-20" offsetX="32"/>
+ <frame index="6" delay="60" offsetY="-20" offsetX="16"/>
+ <frame index="5" delay="60" offsetY="-20" offsetX="8"/>
+ <frame index="4" delay="60" offsetY="-20" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="50" offsetY="-20" offsetX="-4"/>
+ <frame index="9" delay="50" offsetY="-20" offsetX="-16"/>
+ <frame index="10" delay="50" offsetY="-20" offsetX="-64"/>
+ <frame index="11" delay="60" offsetY="-20" offsetX="-32"/>
+ <frame index="10" delay="60" offsetY="-20" offsetX="-16"/>
+ <frame index="9" delay="60" offsetY="-20" offsetX="-8"/>
+ <frame index="8" delay="60" offsetY="-20" offsetX="-4"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" delay="70" offsetY="-19" offsetX="2"/>
+ <frame index="13" delay="70" offsetY="-18" offsetX="4"/>
+ <frame index="14" delay="70" offsetY="-17" offsetX="8"/>
+ <frame index="13" delay="70" offsetY="-16" offsetX="10"/>
+ <frame index="12" delay="75" offsetY="-15" offsetX="8"/>
+ <frame index="13" delay="75" offsetY="-14" offsetX="4"/>
+ <frame index="14" delay="75" offsetY="-13" offsetX="2"/>
+ <frame index="13" delay="75" offsetY="-12" offsetX="0"/>
+ <frame index="12" delay="80" offsetY="-11" offsetX="-2"/>
+ <frame index="13" delay="80" offsetY="-10" offsetX="-4"/>
+ <frame index="14" delay="80" offsetY="-9" offsetX="-6"/>
+ <frame index="13" delay="80" offsetY="-8" offsetX="-8"/>
+ <frame index="12" delay="85" offsetY="-7" offsetX="-10"/>
+ <frame index="13" delay="85" offsetY="-6" offsetX="-8"/>
+ <frame index="14" delay="85" offsetY="-5" offsetX="-6"/>
+ <frame index="13" delay="85" offsetY="-4" offsetX="-4"/>
+ <frame index="12" delay="90" offsetY="-3" offsetX="-2"/>
+ <frame index="13" delay="90" offsetY="-2" offsetX="0"/>
+ <frame index="14" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="15" delay="5000" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.png
new file mode 100644
index 00000000..fd526670
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.xml
new file mode 100644
index 00000000..ada1522a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mana-ghost.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mana-ghost.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="34" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="24" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="14" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="8" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="38" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="28" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="18" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.png
new file mode 100644
index 00000000..9645ff0c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.xml
new file mode 100644
index 00000000..49b90477
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moggun.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="14" end="17" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="120"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="900"/>
+ </animation>
+ <animation direction="left">
+ <frame index="13" delay="900"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27" delay="900"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" delay="900"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="18" end="19" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.png
new file mode 100644
index 00000000..af47f131
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.xml
new file mode 100644
index 00000000..067e9682
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ant.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-ant.png" width="24" height="30" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="2" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="3" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.png
new file mode 100644
index 00000000..7cf67e93
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.xml
new file mode 100644
index 00000000..8516860e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-arachnide.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-arachnide.png|W" width="24" height="30" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="2" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="3" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.png
new file mode 100644
index 00000000..8f4b5586
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.xml
new file mode 100644
index 00000000..5fc936f6
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-assassin.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-assassin.png|W" width="64" height="64" />
+
+ <include file="model/base.xml"/>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.png
new file mode 100644
index 00000000..44319fb9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.xml
new file mode 100644
index 00000000..adc08933
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-duck.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-duck.png|W;M;R;G;C;B" width="24" height="26" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="3" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="13" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="33" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.png
new file mode 100644
index 00000000..8b8aaacd
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.xml
new file mode 100644
index 00000000..dab45a41
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-evilpinkie.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-evilpinkie.png" width="50" height="42" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.png
new file mode 100755
index 00000000..ea97605a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.xml
new file mode 100755
index 00000000..79d8ee96
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fafidragon.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-fafidragon.png" width="256" height="128"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="32" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.png
new file mode 100644
index 00000000..de50ae48
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.xml
new file mode 100644
index 00000000..44765912
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-blue.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/monster-fairy-blue.png|W" width="37" height="58" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="25"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="25"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="40" delay="25"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="57" delay="25"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="6" end="8" delay="150"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="25" delay="150"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="42" delay="150"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="57" end="59" delay="150"/>
+ <end />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="9" end="16" delay="200"/>
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.png
new file mode 100644
index 00000000..be77cbd0
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.xml
new file mode 100644
index 00000000..c399751b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-green.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/monstro-fada.png" width="37" height="58" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="25" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="9" end="14" delay="25" />
+ </animation>
+ <animation direction="up">
+ <sequence start="18" end="23" delay="25" />
+ </animation>
+ <animation direction="right">
+ <sequence start="27" end="32" delay="25" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="6" end="8" delay="150" />
+ <frame index="8" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="17" delay="150" />
+ <frame index="17" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="26" delay="150" />
+ <frame index="26" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="33" end="35" delay="150" />
+ <frame index="35" delay="150" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="36" end="44" delay="200" />
+ <frame index="44"/>
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.png
new file mode 100644
index 00000000..1640ba4c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.xml
new file mode 100644
index 00000000..4b4f2f5c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy-red.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monstro-fada-2.png" width="37" height="58" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="25" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="9" end="14" delay="25" />
+ </animation>
+ <animation direction="up">
+ <sequence start="18" end="23" delay="25" />
+ </animation>
+ <animation direction="right">
+ <sequence start="27" end="32" delay="25" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="6" end="8" delay="150" />
+ <frame index="8" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="17" delay="150" />
+ <frame index="17" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="26" delay="150" />
+ <frame index="26" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="33" end="35" delay="150" />
+ <frame index="35" delay="150" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="36" end="44" delay="200" />
+ <frame index="44"/>
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.png
new file mode 100644
index 00000000..b026cea9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.xml
new file mode 100644
index 00000000..2cb8e6ab
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fairy.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-fairy.png" width="37" height="58" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="25" offsetY="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="25" offsetY="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="40" delay="25" offsetY="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="57" delay="25" offsetY="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="6" end="8" delay="150" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="25" delay="150" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="42" delay="150" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="57" end="59" delay="150" offsetY ="0" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="16" delay="200" offsetY ="0" />
+ <frame index="82" offsetY ="0" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.png
new file mode 100644
index 00000000..f8cb60b1
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.xml
new file mode 100644
index 00000000..a0d2e1ac
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-fluffy-winter.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/monster-fluffy-winter.png" width="28" height="32" />
+ <include file="monsters/monster-fluffy.xml"/>
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.png
new file mode 100644
index 00000000..e464c885
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.xml
new file mode 100644
index 00000000..773d8baa
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost-pumpkin.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/monster-ghost-pumpkin.png" width="60" height="60" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200" />
+ </animation>
+ <animation direction="right">
+ <sequence start="3" end="5" delay="200" />
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="200" />
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="11" delay="200" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="12" end="14" delay="200" />
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="17" delay="200" />
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="20" delay="200" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="200" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="28" delay="200" />
+ <frame index="28" delay="0" />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.png
new file mode 100644
index 00000000..b54d542a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.xml
new file mode 100644
index 00000000..e94500bf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ghost.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-ghost.png|W" width="64" height="64" />
+
+ <include file="model/base.xml"/>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.png
new file mode 100644
index 00000000..b52d274e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.xml
new file mode 100644
index 00000000..eaf47ff2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-goblin-fire.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-goblin-fire.png" width="60" height="43" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="6" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="6" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="6" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="6" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="-6" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="6" offsetY ="-8" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.png
new file mode 100644
index 00000000..baaf3eeb
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.xml
new file mode 100644
index 00000000..e7f706be
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-golem.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-golem.png|W" width="64" height="64" />
+
+ <include file="model/base.xml"/>
+
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.png
new file mode 100644
index 00000000..e7b22808
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml
new file mode 100644
index 00000000..d2cc5825
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-ironflower.png" width="60" height="60" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="3" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="3" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="3" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY ="3" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY ="3" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY ="3" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="3" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="3" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="3" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="3" />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="3" />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY ="3" />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.png
new file mode 100644
index 00000000..1d0ff1b7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.xml
new file mode 100644
index 00000000..e363a4b1
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-lizard.xml
@@ -0,0 +1,69 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-lizard.png|W" width="80" height="56" />
+
+
+<action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="26" />
+ </animation>
+ <animation direction="left">
+ <frame index="14" />
+ </animation>
+ <animation direction="up">
+ <frame index="38" />
+ </animation>
+ <animation direction="right">
+ <frame index="2" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="17" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="5" delay="75" />
+ </animation>
+ </action>
+
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="11" delay="100" />
+ <frame index="23" delay="100" />
+ <frame index="35" delay="100" />
+ <frame index="47" delay="0" />
+ <frame index="47" delay="0" />
+ </animation>
+ </action>
+
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="34" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="22" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="42" end="46" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="10" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.png
new file mode 100644
index 00000000..64474f94
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.xml
new file mode 100644
index 00000000..16c0b37d
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-maggot.xml
@@ -0,0 +1,67 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-maggot.png" width="20" height="15" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="-11" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY ="-11" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-8" />
+ </animation>
+ <animation direction="left" >
+ <frame index="19" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="-11" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY ="-11" />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.png
new file mode 100644
index 00000000..b40b47cb
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.xml
new file mode 100644
index 00000000..de9eb03a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-red.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-mushroom-red.png" width="42" height="33" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="7" offsetY ="-10" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="5" offsetY ="-10" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="7" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="7" offsetY ="-10" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="125" offsetX ="7" offsetY ="-10" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="125" offsetX ="5" offsetY ="-10" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="125" offsetX ="7" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="250" offsetX ="7" offsetY ="-10" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="7" offsetY ="-10" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="5" offsetY ="-10" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="7" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="7" offsetY ="-10" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="7" offsetY ="-10" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="5" offsetY ="-10" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="7" offsetY ="-10" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="7" offsetY ="-10" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.png
new file mode 100644
index 00000000..d5c9a835
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.xml
new file mode 100644
index 00000000..38cca40f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-mushroom-spiky.png" width="42" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="1" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="1" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="1" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="1" offsetY ="-8" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.png
new file mode 100644
index 00000000..2d28927a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.xml
new file mode 100644
index 00000000..76b86c32
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-mushroom-spiky2.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-mushroom-spiky2.png" width="42" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="1" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="1" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="1" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="1" offsetY ="-8" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.png
new file mode 100644
index 00000000..44a4683f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.xml
new file mode 100644
index 00000000..938e6166
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-pinkie.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-pinkie.png" width="50" height="42" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="-12" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY ="-12" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.png
new file mode 100644
index 00000000..0bd693fd
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.xml
new file mode 100644
index 00000000..f0e826cf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-scorpion.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-scorpion.png|W" width="48" height="45" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="2" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="-1" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="2" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY ="2" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="-1" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY ="2" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="2" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="-1" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="2" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="2" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="2" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="-1" offsetY ="3" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY ="2" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.png
new file mode 100644
index 00000000..53438cf3
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.xml
new file mode 100644
index 00000000..89a86967
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skeleton.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-skeleton.png|W" width="64" height="64" />
+
+ <include file="model/base.xml"/>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.png
new file mode 100644
index 00000000..843a7a5f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml
new file mode 100644
index 00000000..ddc70df7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-fire.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-skull-fire.png" width="50" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="13" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="23" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="33" delay="100" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="34" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.png
new file mode 100644
index 00000000..1cd45ee9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.xml
new file mode 100644
index 00000000..8d03f144
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-firelord.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-skull-firelord.png" width="50" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="13" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="23" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="33" delay="100" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="34" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.png
new file mode 100644
index 00000000..5d1b3a48
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.xml
new file mode 100644
index 00000000..19e1ba91
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-skull-poison.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-skull-poison.png" width="50" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.png
new file mode 100644
index 00000000..877b4a44
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.xml
new file mode 100644
index 00000000..bb383f39
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-slime.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-slime.png|W" width="52" height="24" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-4" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-4" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-4" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="-4" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="200" offsetY ="-4" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="200" offsetY ="-4" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="200" offsetY ="-4" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="200" offsetY ="-4" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-4" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="-4" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-4" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="-4" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="100" offsetY ="-4" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="100" offsetY ="-4" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="100" offsetY ="-4" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="100" offsetY ="-4" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.png
new file mode 100755
index 00000000..a733cb55
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml
new file mode 100755
index 00000000..18f63671
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-snowflake.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<!-- The Big Snowflake Monster! -->
+<sprite>
+<!-- height and width are equal to sprite frame size -->
+ <imageset name="base" src="graphics/sprites/monsters/monster-snowflake.png" width="29" height="30" />
+<!-- index=static frame. for start, each frame is decided from width/height above, if I understand correctly, and end is the last frame. Delay is in milliseconds. Offset is for alignment correction purposes. No alignment problems from what I can see. -->
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ <end />
+ </animation>
+ </action>
+<!-- Animated death must be in this format. Doing it like the other actions will result in extra frame.-->
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="18" end="21" delay="250"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="0" end="0" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="14" end="17" delay="150" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.png
new file mode 100644
index 00000000..3ec1653b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.xml
new file mode 100644
index 00000000..54632569
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-terranite-mask.xml
@@ -0,0 +1,144 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/monster-terranite-mask.png" width="19" height="28" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-39" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY ="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-40"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY ="-40" delay="75" />
+ <frame index="2" offsetX="3" offsetY ="-41" delay="75" />
+ <frame index="2" offsetX="0" offsetY ="-38" delay="75" />
+ <frame index="2" offsetX="-1" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-38" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-38" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="2" offsetY ="-40" delay="75" />
+ <frame index="2" offsetX="2" offsetY ="-40" delay="75" />
+ <frame index="2" offsetX="2" offsetY ="-40" delay="75" />
+ <frame index="2" offsetX="4" offsetY ="-41" delay="75" />
+ <frame index="2" offsetX="4" offsetY ="-41" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-39" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY ="-41" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-26" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY ="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY ="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY ="-31"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-16"/>
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.png
new file mode 100644
index 00000000..a2a600dc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.xml
new file mode 100644
index 00000000..881bd59a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ukar.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/monster-ukar.png|W" width="64" height="64" />
+ <include file="model/base.xml"/>
+</sprite>
+
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.png
new file mode 100755
index 00000000..d6162316
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml
new file mode 100755
index 00000000..3c0a17ae
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-whirlybird.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="14" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="28" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="42" offsetX ="0" offsetY ="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="8" end="13" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="27" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ <animation direction="right">
+ <sequence start="50" end="55" offsetX ="0" offsetY ="0" delay="150" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="21" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="35" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="49" offsetX ="0" offsetY ="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="20" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="29" end="34" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="43" end="48" delay="150" offsetX ="0" offsetY ="0" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.png
new file mode 100644
index 00000000..56ec41d6
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml
new file mode 100644
index 00000000..9e897bfc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R;G" width="80" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="left">
+ <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="left">
+ <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="16" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX ="0" offsetY ="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="16" offsetX ="0" offsetY ="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="20" end="31" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="left">
+ <sequence start="40" end="51" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="71" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="11" offsetX ="0" offsetY ="0" delay="65" />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern1.xml
new file mode 100644
index 00000000..7220b33d
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern1.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- sand wyvern -->
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#ffcc77;G:#f5f5dc" width="80" height="80" />
+
+ <include file="monsters/monster-wyvern.xml"/>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern2.xml
new file mode 100644
index 00000000..ca6663d1
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern2.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- ice wyvern -->
+ <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#96cbff;G:#ff88ff" width="80" height="80" />
+
+ <include file="monsters/monster-wyvern.xml"/>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern3.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern3.xml
new file mode 100644
index 00000000..4afb423f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern3.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- avalon wyvern -->
+ <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#fde732;G:#dddddd" width="80" height="80" />
+
+ <include file="monsters/monster-wyvern.xml"/>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern4.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern4.xml
new file mode 100644
index 00000000..34004fc2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern4.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- red wyvern -->
+ <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#dd4422;G:#ffdd55" width="80" height="80" />
+
+ <include file="monsters/monster-wyvern.xml"/>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern5.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern5.xml
new file mode 100644
index 00000000..20998b06
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern5.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- grass wyvern -->
+ <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#449924;G:#27d5b4" width="80" height="80" />
+
+ <include file="monsters/monster-wyvern.xml"/>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern6.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern6.xml
new file mode 100644
index 00000000..8aeb8872
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-wyvern6.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- black wyvern -->
+ <imageset name="base" src="graphics/sprites/monsters/monster-wyvern.png|R:#545454;G:#bbbbbb" width="80" height="80" />
+
+ <include file="monsters/monster-wyvern.xml"/>
+
+</sprite>
+
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada-2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada-2.png
new file mode 100644
index 00000000..ed5aa95a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada-2.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada.png
new file mode 100644
index 00000000..93ae6ece
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monstro-fada.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.png
new file mode 100644
index 00000000..66d98851
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.xml
new file mode 100644
index 00000000..be815e17
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/moonshroom.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.png
new file mode 100644
index 00000000..c99878e8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.xml
new file mode 100644
index 00000000..d3d11834
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo-demonic.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/mouboo-demonic.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.png
new file mode 100644
index 00000000..6629f45d
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.xml
new file mode 100644
index 00000000..bca5a93e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mouboo.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<sprite variants="60" variant_offset="1">
+ <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.png
new file mode 100644
index 00000000..743d83e7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.xml
new file mode 100644
index 00000000..dc669756
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-red.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-red.png" width="42" height="33"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="5" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.png
new file mode 100644
index 00000000..78ac875d
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.xml
new file mode 100644
index 00000000..1800abdc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-spiky.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-spiky.png" width="42" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.png
new file mode 100644
index 00000000..31339c73
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.xml
new file mode 100644
index 00000000..d7cc3581
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/mushroom-wicked.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.png
new file mode 100755
index 00000000..4f8ee548
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.xml
new file mode 100755
index 00000000..ab8186b0
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/npc-treasurebox.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/npc-treasurebox.png|W;R;Y" width="48" height="48"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" />
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="10" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="10" delay="200" />
+ </animation>
+ <animation direction="up">
+ <sequence start="0" end="10" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="10" delay="75" />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="11" />
+ </animation>
+ <animation direction="left">
+ <frame index="11" />
+ </animation>
+ <animation direction="up">
+ <frame index="11" />
+ </animation>
+ <animation direction="right">
+ <frame index="11" />
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.png
new file mode 100644
index 00000000..cca8dd37
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.xml
new file mode 100644
index 00000000..5f4f2373
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/nutcracker.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="72" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.png
new file mode 100644
index 00000000..336bcab8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.xml
new file mode 100644
index 00000000..af47d77c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/penguin.xml
@@ -0,0 +1,90 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500"/>
+ <frame index="46" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500"/>
+ <frame index="22" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500"/>
+ <frame index="58" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500"/>
+ <frame index="10" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500"/>
+ <frame index="42" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500"/>
+ <frame index="26" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="56" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.png
new file mode 100644
index 00000000..fdb8a5b6
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.xml
new file mode 100644
index 00000000..5069c612
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pinkie.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pinkie.png" width="50" height="42"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.png
new file mode 100644
index 00000000..2f701c7e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.xml
new file mode 100644
index 00000000..a7c2fd82
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/plant.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/plant.png|W" width="46" height="42"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.png
new file mode 100644
index 00000000..662f7717
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.xml
new file mode 100644
index 00000000..2fef27a3
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-brain.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="64" height="67"/>
+ <action name="default" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="125"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="125"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="6" end="9" delay="125"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="21" delay="125"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-bubble.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-bubble.xml
new file mode 100644
index 00000000..2183428e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/psi-bubble.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="128" height="67"/>
+ <action name="default" imageset="base">
+ <animation direction="down">
+ <frame index="14" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="14" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="14" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.png
new file mode 100644
index 00000000..011b097b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.xml
new file mode 100644
index 00000000..a71c6ceb
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/pumpkin.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pumpkin.png" width="50" height="50"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="1" offsetX="4" offsetY="3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="0" offsetX="4" offsetY="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.png
new file mode 100644
index 00000000..2b6598d8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.xml
new file mode 100644
index 00000000..88b26b8e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/reaper.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="25" delay="300"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ <frame index="25" delay="300" offsetY="-2"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="300"/>
+ <frame index="29" delay="300" offsetY="-1"/>
+ <frame index="29" delay="300" offsetY="-2"/>
+ <frame index="29" delay="300" offsetY="-1"/>
+ </animation>
+ <animation direction="up">
+ <frame index="19" delay="300"/>
+ <frame index="19" delay="300" offsetY="-1"/>
+ <frame index="19" delay="300" offsetY="-2"/>
+ <frame index="19" delay="300" offsetY="-1"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" delay="300"/>
+ <frame index="23" delay="300" offsetY="-1"/>
+ <frame index="23" delay="300" offsetY="-2"/>
+ <frame index="23" delay="300" offsetY="-1"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="25" delay="75" offsetY="0"/>
+ <frame index="26" delay="75" offsetY="-1"/>
+ <frame index="25" delay="75" offsetY="-2"/>
+ <frame index="24" delay="75" offsetY="-1"/>
+ </animation>
+ <animation direction="left">
+ <frame index="28" delay="75" offsetY="0"/>
+ <frame index="27" delay="75" offsetY="-1"/>
+ <frame index="28" delay="75" offsetY="-2"/>
+ <frame index="27" delay="75" offsetY="-1"/>
+ </animation>
+ <animation direction="up">
+ <frame index="19" delay="75" offsetY="0"/>
+ <frame index="20" delay="75" offsetY="-1"/>
+ <frame index="19" delay="75" offsetY="-2"/>
+ <frame index="18" delay="75" offsetY="-1"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" delay="75" offsetY="0"/>
+ <frame index="21" delay="75" offsetY="-1"/>
+ <frame index="22" delay="75" offsetY="-2"/>
+ <frame index="21" delay="75" offsetY="-1"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75"/>
+ <frame index="4" delay="75"/>
+ <frame index="3" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="17" delay="150" offsetY="-1"/>
+ <frame index="16" delay="150" offsetY="-1"/>
+ <frame index="15" delay="225"/>
+ <frame index="16" delay="150" offsetY="-1"/>
+ <frame index="17" delay="150" offsetY="-1"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="6" end="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="9" delay="75"/>
+ <frame index="8" delay="75"/>
+ <frame index="7" delay="75"/>
+ <frame index="6" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-1"/>
+ <frame index="13" delay="150" offsetY="-1"/>
+ <frame index="14" delay="225"/>
+ <frame index="13" delay="150" offsetY="-1"/>
+ <frame index="12" delay="150" offsetY="-1"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="30" end="44" delay="150"/>
+ <frame index="45"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.png
new file mode 100644
index 00000000..e4b560c4
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.xml
new file mode 100644
index 00000000..04a5ae16
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/red-dragon.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/red-dragon.png" width="256" height="128"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="32" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.png
new file mode 100644
index 00000000..0bd693fd
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.xml
new file mode 100644
index 00000000..4812aefe
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/scorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.png
new file mode 100644
index 00000000..3432dcf4
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.xml
new file mode 100644
index 00000000..e0070841
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/serqet.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/serqet.png" width="60" height="47"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="22" delay="1000"/>
+ <frame index="23" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11" delay="1000"/>
+ <frame index="12" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <frame index="33" delay="1000"/>
+ <frame index="34" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="16" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="2" end="5" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="32" delay="5000"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="21" delay="5000"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="41" end="43" delay="5000"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="10" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="7" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.png
new file mode 100644
index 00000000..b5a78964
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.xml
new file mode 100644
index 00000000..572c7c85
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/silkworm.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/silkworm.png|W;R" width="32" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="3" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="10" end="13" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.png
new file mode 100644
index 00000000..53438cf3
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.xml
new file mode 100644
index 00000000..46ec397a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.png
new file mode 100644
index 00000000..fd85c9cc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.xml
new file mode 100644
index 00000000..543cf5ce
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skeleton_inv.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skeleton_inv.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.png
new file mode 100644
index 00000000..843a7a5f
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.xml
new file mode 100644
index 00000000..5125aa40
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-fire.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-fire.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="13" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="23" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="33" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="34" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.png
new file mode 100644
index 00000000..dcc66922
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.xml
new file mode 100644
index 00000000..6b34efd6
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-ice.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-ice.png" width="45" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="350"/>
+ <frame index="1" delay="350"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="350"/>
+ <frame index="13" delay="350"/>
+ </animation>
+ <animation direction="up">
+ <frame index="24" delay="350"/>
+ <frame index="25" delay="350"/>
+ </animation>
+ <animation direction="right">
+ <frame index="36" delay="350"/>
+ <frame index="37" delay="350"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="16" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="40" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <sequence start="44" end="46" delay="150"/>
+ <frame index="47" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="8" end="10" delay="150"/>
+ <frame index="11" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="20" end="22" delay="150"/>
+ <frame index="23" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="34" delay="150"/>
+ <frame index="35" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="7" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="19" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="29" end="31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="41" end="43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.png
new file mode 100644
index 00000000..5d1b3a48
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.xml
new file mode 100644
index 00000000..3ea3cfe8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/skull-poison.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.png
new file mode 100644
index 00000000..ab13fc1e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.xml
new file mode 100644
index 00000000..badd931e
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/sleeping-bandit.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/sleeping-bandit.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="4" delay="1500"/>
+ <frame index="3" delay="1500"/>
+ <frame index="2" delay="1500"/>
+ <frame index="1" delay="1500"/>
+ <frame index="0" delay="1500"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="5"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-littleslime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-littleslime.xml
new file mode 100644
index 00000000..d8cf5c18
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-littleslime.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200"/>
+ <sequence start="3" end="4" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200"/>
+ <sequence start="5" end="6" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200"/>
+ <sequence start="7" end="8" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.png
new file mode 100644
index 00000000..1b139414
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.xml
new file mode 100644
index 00000000..1ea9db9a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime-mother.xml
@@ -0,0 +1,90 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/slime-mother.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="400"/>
+ <frame index="26" delay="400"/>
+ <frame index="44" delay="400"/>
+ <frame index="62" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.png
new file mode 100644
index 00000000..ab14bbb5
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.xml
new file mode 100644
index 00000000..77b873f9
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/slime.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/slime.png|W" width="52" height="24"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="10" end="12" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="19" end="21" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="28" end="30" delay="200" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="8" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="7" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="22" end="25" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="22" end="25" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.png
new file mode 100644
index 00000000..bfc7de92
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.xml
new file mode 100644
index 00000000..cac8d4ef
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/smoke-dragon.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/smoke-dragon.png" width="256" height="128"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="32" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.png
new file mode 100644
index 00000000..2e974de2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.xml
new file mode 100644
index 00000000..46a86138
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snail.xml
@@ -0,0 +1,100 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snail.png|W;R;Y;G;C;B" width="50" height="50"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="34" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="14" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="50"/>
+ <frame index="9" delay="50" offsetY="-2"/>
+ <frame index="9" delay="50" offsetY="-1"/>
+ <frame index="9" delay="50"/>
+ <frame index="9" delay="50" offsetY="-2"/>
+ <frame index="9" delay="50" offsetY="-1"/>
+ <frame index="9" delay="6000" offsetY="-2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="39" delay="50"/>
+ <frame index="39" delay="50" offsetY="-2"/>
+ <frame index="39" delay="50" offsetY="-1"/>
+ <frame index="39" delay="50"/>
+ <frame index="39" delay="50" offsetY="-2"/>
+ <frame index="39" delay="50" offsetY="-1"/>
+ <frame index="39" delay="6000" offsetY="-2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="50"/>
+ <frame index="29" delay="50" offsetY="-2"/>
+ <frame index="29" delay="50" offsetY="-1"/>
+ <frame index="29" delay="50"/>
+ <frame index="29" delay="50" offsetY="-2"/>
+ <frame index="29" delay="50" offsetY="-1"/>
+ <frame index="29" delay="6000" offsetY="-2"/>
+ </animation>
+ <animation direction="right">
+ <frame index="19" delay="50"/>
+ <frame index="19" delay="50" offsetY="-2"/>
+ <frame index="19" delay="50" offsetY="-1"/>
+ <frame index="19" delay="50"/>
+ <frame index="19" delay="50" offsetY="-2"/>
+ <frame index="19" delay="50" offsetY="-1"/>
+ <frame index="19" delay="6000" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-1"/>
+ <frame index="6" delay="150" offsetY="-2"/>
+ <frame index="7" delay="150" offsetY="-3"/>
+ <frame index="8" delay="150" offsetY="-2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="35" delay="150" offsetX="-1"/>
+ <frame index="36" delay="150" offsetX="-2"/>
+ <frame index="37" delay="150" offsetX="-3"/>
+ <frame index="38" delay="150" offsetX="-2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="25" delay="150" offsetY="1"/>
+ <frame index="26" delay="150" offsetY="2"/>
+ <frame index="27" delay="150" offsetY="3"/>
+ <frame index="28" delay="150" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="15" delay="150" offsetX="1"/>
+ <frame index="16" delay="150" offsetX="2"/>
+ <frame index="17" delay="150" offsetX="3"/>
+ <frame index="18" delay="150" offsetX="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.png
new file mode 100644
index 00000000..ea4045d1
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.xml
new file mode 100644
index 00000000..ff503052
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake-cave.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snake-cave.png" width="96" height="56"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="14" offsetX="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="21" offsetX="1" offsetY="5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="29" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="28" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="30" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="36" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="8" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="37" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="42" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="44" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="right">
+ <frame index="50" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="22" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="51" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/>
+ <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/>
+ <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/>
+ <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/>
+ <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.png
new file mode 100644
index 00000000..2164d69b
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.xml
new file mode 100644
index 00000000..5aeff357
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snake.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snake.png|W" width="48" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-1" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="-1" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" offsetX="0" offsetY="-3" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" offsetX="0" offsetY="-5" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="0" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-1" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="-1" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetX="0" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetX="0" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.png
new file mode 100644
index 00000000..d0018b4c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.xml
new file mode 100644
index 00000000..4670fccc
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/snowflower.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snowflower.png" width="58" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="0" offsetY="-1"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="13" end="16" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="19" end="22" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.png
new file mode 100644
index 00000000..b6f455a8
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.xml
new file mode 100644
index 00000000..82a626cf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spider.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="275"/>
+ <frame index="2" delay="275"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" delay="275"/>
+ <frame index="9" delay="275"/>
+ </animation>
+ <animation direction="up">
+ <frame index="14" delay="275"/>
+ <frame index="16" delay="275"/>
+ </animation>
+ <animation direction="right">
+ <frame index="21" delay="275"/>
+ <frame index="23" delay="275"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="14" end="17" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="13"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="18" end="19" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="26" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.png
new file mode 100644
index 00000000..1c5e0b45
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.xml
new file mode 100644
index 00000000..4301748c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spinning-scythe.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/spinning-scythe.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="80" offsetY="-10"/>
+ <frame index="9" delay="90" offsetY="10"/>
+ <frame index="10" delay="110" offsetY="20"/>
+ <frame index="11" delay="140" offsetY="35"/>
+ <frame index="12" delay="110" offsetY="35"/>
+ <frame index="13" delay="80" offsetY="35"/>
+ <frame index="14" delay="120" offsetY="35"/>
+ <frame index="15" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.png
new file mode 100644
index 00000000..20972932
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.xml
new file mode 100644
index 00000000..b937cdae
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/spirit-demonic.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/spirit-demonic.png|W" width="48" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="1" offsetX="0" offsetY="-3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="14" offsetX="-1" offsetY="-11" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="26" end="27" offsetX="0" offsetY="-5" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="39" end="40" offsetX="-1" offsetY="-11" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" offsetX="0" offsetY="-3" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="28" end="31" offsetX="0" offsetY="-5" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="41" end="44" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="10" end="12" offsetX="0" offsetY="-3" delay="200"/>
+ <frame index="12" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="25" offsetX="-1" offsetY="-11" delay="200"/>
+ <frame index="25" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="38" offsetX="0" offsetY="-5" delay="200"/>
+ <frame index="38" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="51" offsetX="-1" offsetY="-11" delay="200"/>
+ <frame index="51" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="6" end="9" delay="150" offsetX="0" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="22" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="150" offsetX="0" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="45" end="48" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.png
new file mode 100644
index 00000000..36e863ca
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.xml
new file mode 100644
index 00000000..8bf96d79
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/squirrel.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="16" end="19" delay="375"/>
+ <sequence start="20" end="25" delay="75"/>
+ <sequence start="16" end="19" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="375"/>
+ <sequence start="4" end="7" delay="75"/>
+ <sequence start="0" end="3" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="27" delay="375"/>
+ <sequence start="28" end="31" delay="75"/>
+ <sequence start="24" end="27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="375"/>
+ <sequence start="12" end="15" delay="75"/>
+ <sequence start="8" end="11" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="50" delay="110"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="32" end="34" delay="110"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="56" end="58" delay="110"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="40" end="42" delay="110"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="54" end="55" delay="800"/>
+ <frame index="55" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="16" delay="250"/>
+ <frame index="52" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="250"/>
+ <frame index="36" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="24" delay="250"/>
+ <frame index="60" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="250"/>
+ <frame index="44" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.png
new file mode 100644
index 00000000..7362a057
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.xml
new file mode 100644
index 00000000..e848047a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite-mask.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/terranite-mask.png" width="19" height="28"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-41" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="2" offsetY="-40" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-16"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.png
new file mode 100644
index 00000000..77f808b2
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.xml
new file mode 100644
index 00000000..130f6789
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/terranite.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml
new file mode 100644
index 00000000..52de0366
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll-race.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="300"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="6" end="11" delay="300"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="17" delay="300"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="18" end="23" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="29" delay="300"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="30" end="35" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="41" delay="300"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="42" end="47" delay="300"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="53" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="54" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="60" end="65" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="66" end="71" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="72" end="77" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="78" end="83" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="89" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="90" end="95" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="101" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="102" end="107" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="108" end="113" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="114" end="119" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="120" end="125" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="126" end="131" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="132" end="137" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="138" end="143" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="146"/>
+ </animation>
+ <animation direction="right">
+ <frame index="152"/>
+ </animation>
+ <animation direction="up">
+ <frame index="158"/>
+ </animation>
+ <animation direction="left">
+ <frame index="164"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.png
new file mode 100644
index 00000000..01b5ba75
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.xml
new file mode 100644
index 00000000..f8ab7ea6
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/troll.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="300"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="6" end="11" delay="300"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="17" delay="300"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="18" end="23" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="29" delay="300"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="30" end="35" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="41" delay="300"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="42" end="47" delay="300"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="53" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="54" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="60" end="65" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="66" end="71" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="72" end="77" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="78" end="83" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="89" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="90" end="95" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="101" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="102" end="107" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="108" end="113" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="114" end="119" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="120" end="125" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="126" end="131" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="132" end="137" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="138" end="143" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="144" end="149" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="150" end="155" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="161" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="162" end="167" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.png
new file mode 100644
index 00000000..1e92e9ba
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.xml
new file mode 100644
index 00000000..cdc592ef
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vampire-bat.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/vampire-bat.png" width="37" height="58"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="50" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.png
new file mode 100644
index 00000000..69b9749a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.xml
new file mode 100644
index 00000000..d90138a0
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/vespa.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/vespa.png|R;G" width="65" height="75"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="60"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="30" delay="60"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="43" delay="60"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="4" delay="60"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="20" delay="65"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="33" delay="65"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="46" delay="65"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="7" delay="65"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <frame index="12" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="25" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="38" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="51" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="21" end="24" delay="65"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="34" end="37" delay="65"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="47" end="50" delay="65"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="11" delay="65"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.png
new file mode 100644
index 00000000..0bcd3438
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.xml
new file mode 100644
index 00000000..768d0fdb
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wight.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wight.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.png
new file mode 100644
index 00000000..c0641cae
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.xml
new file mode 100644
index 00000000..39753943
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wisp.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="5" end="8" delay="150"/>
+ <frame index="9" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="4" delay="50" offsetY="64"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="0" delay="0" offsetY="4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="50" offsetX="4"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="4" delay="50" offsetX="64"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="0" delay="0" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="0"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="4" delay="50" offsetY="-32"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="0" delay="0" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="50" offsetX="0"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="4" delay="50" offsetX="-32"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="0" delay="0" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.png
new file mode 100644
index 00000000..803c4e78
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.xml
new file mode 100644
index 00000000..39ac12b5
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wolvern.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="28" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="28" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="31" delay="500"/>
+ <frame index="32" delay="600"/>
+ <frame index="31" delay="400"/>
+ <frame index="32" delay="700"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="6" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="9" delay="500"/>
+ <frame index="10" delay="600"/>
+ <frame index="9" delay="400"/>
+ <frame index="10" delay="700"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="39" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="42" delay="500"/>
+ <frame index="43" delay="600"/>
+ <frame index="42" delay="400"/>
+ <frame index="43" delay="700"/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="17" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="20" delay="500"/>
+ <frame index="21" delay="600"/>
+ <frame index="20" delay="400"/>
+ <frame index="21" delay="700"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="22" end="27" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="5" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="11" end="16" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="up">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="65" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="55" end="59" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="49" end="53" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="64" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="44" end="48" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.png
new file mode 100644
index 00000000..fbf6daee
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.xml
new file mode 100644
index 00000000..5d74fe81
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/wraith.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wraith.png" width="97" height="127"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="26" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="18" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="10" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="28" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="20" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="12" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="7" delay="200"/>
+ <frame index="7" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="29" end="31" delay="200"/>
+ <frame index="31" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="200"/>
+ <frame index="23" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="15" delay="200"/>
+ <frame index="15" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.png
new file mode 100644
index 00000000..5ccfe7b7
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.xml
new file mode 100644
index 00000000..9d1e995a
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/yeti.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/yeti.png" width="80" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="3"/>
+ </animation>
+ <animation>
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="31"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="70"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="70"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="34" delay="70"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="70"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="29"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="28" delay="60"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.png
new file mode 100644
index 00000000..bf1f1818
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.png
Binary files differ
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.xml
new file mode 100644
index 00000000..ad4250cf
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/zombie.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<sprite variants="56" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="13" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="27" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="20" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="44" end="55" delay="100"/>
+ <frame index="55" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="32" end="35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="39" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>