diff options
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/monsters/accessories')
58 files changed, 1593 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml new file mode 100644 index 00000000..0d811374 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="5"/> + </animation> + </action> + <action name="dead" imageset="empty"> + <animation> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml new file mode 100644 index 00000000..0d811374 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="5"/> + </animation> + </action> + <action name="dead" imageset="empty"> + <animation> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png Binary files differnew file mode 100644 index 00000000..e3f17a41 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/bow-slimecovered.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png Binary files differnew file mode 100644 index 00000000..dabd9f21 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/empty-frame.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png Binary files differnew file mode 100644 index 00000000..1c43e809 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml new file mode 100644 index 00000000..acf2cd6c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differnew file mode 100644 index 00000000..d5fcfb86 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml new file mode 100644 index 00000000..9affd612 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png Binary files differnew file mode 100644 index 00000000..d034fe67 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml new file mode 100644 index 00000000..6a4d9eb4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle05.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle05.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png Binary files differnew file mode 100644 index 00000000..c3a27ddc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml new file mode 100644 index 00000000..d4769375 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle07.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle07.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png Binary files differnew file mode 100644 index 00000000..3c81a1a8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml new file mode 100644 index 00000000..f1742e05 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle08.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle08.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png Binary files differnew file mode 100644 index 00000000..0421089a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml new file mode 100644 index 00000000..2d70caf2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/hairstyle13.xml @@ -0,0 +1,228 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="32" name="base" src="graphics/sprites/monsters/accessories/hairstyle13.png|W" width="32"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="3" offsetY="-33"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="3" offsetY="-32"/> + <frame delay="150" index="1" offsetX="3" offsetY="-33"/> + <frame delay="75" index="0" offsetX="3" offsetY="-32"/> + <frame delay="150" index="2" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame delay="75" index="3" offsetX="3" offsetY="-33"/> + <frame delay="75" index="4" offsetX="3" offsetY="-32"/> + <frame delay="150" index="4" offsetX="3" offsetY="-33"/> + <frame delay="75" index="5" offsetX="3" offsetY="-32"/> + <frame delay="75" index="5" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="up"> + <frame delay="75" index="6" offsetX="3" offsetY="-33"/> + <frame delay="150" index="7" offsetX="3" offsetY="-34"/> + <frame delay="75" index="6" offsetX="3" offsetY="-33"/> + <frame delay="150" index="8" offsetX="3" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame delay="75" index="9" offsetX="3" offsetY="-33"/> + <frame delay="75" index="10" offsetX="3" offsetY="-32"/> + <frame delay="150" index="10" offsetX="3" offsetY="-33"/> + <frame delay="75" index="11" offsetX="3" offsetY="-32"/> + <frame delay="75" index="11" offsetX="3" offsetY="-33"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="3" offsetY="-30"/> + <frame delay="75" index="0" offsetX="3" offsetY="-31"/> + <frame delay="75" index="0" offsetX="3" offsetY="-28"/> + <frame delay="75" index="0" offsetX="3" offsetY="-27"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="3" offsetX="7" offsetY="-34"/> + <frame delay="75" index="3" offsetX="7" offsetY="-35"/> + <frame delay="75" index="3" offsetX="3" offsetY="-32"/> + <frame delay="75" index="3" offsetX="2" offsetY="-31"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="6" offsetX="2" offsetY="-33"/> + <frame delay="75" index="6" offsetX="2" offsetY="-31"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="9" offsetX="0" offsetY="-34"/> + <frame delay="75" index="9" offsetX="0" offsetY="-35"/> + <frame delay="75" index="9" offsetX="3" offsetY="-32"/> + <frame delay="75" index="9" offsetX="4" offsetY="-31"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="3" offsetY="-32"/> + <frame delay="75" index="0" offsetX="3" offsetY="-31"/> + <frame delay="75" index="0" offsetX="3" offsetY="-32"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="3" offsetX="6" offsetY="-33"/> + <frame delay="150" index="3" offsetX="8" offsetY="-34"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="6" offsetX="3" offsetY="-33"/> + <frame delay="75" index="6" offsetX="2" offsetY="-32"/> + <frame delay="75" index="6" offsetX="2" offsetY="-33"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="9" offsetX="0" offsetY="-33"/> + <frame delay="150" index="9" offsetX="-2" offsetY="-34"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-21"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY="-24"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="12" offsetX="23" offsetY="-8"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="2" offsetY="-29" delay="140"/> + <frame index="0" offsetX="2" offsetY="-26" delay="140"/> + <frame index="0" offsetX="2" offsetY="-31" delay="140"/> + <frame index="0" offsetX="2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="2" offsetY="-30" delay="140"/> + <frame index="3" offsetX="5" offsetY="-33" delay="280"/> + <frame index="3" offsetX="0" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="1" offsetY="-32" delay="280"/> + <frame index="6" offsetX="1" offsetY="-30" delay="140"/> + <frame index="6" offsetX="2" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="5" offsetY="-30" delay="140"/> + <frame index="9" offsetX="2" offsetY="-33" delay="140"/> + <frame index="9" offsetX="0" offsetY="-33" delay="140"/> + <frame index="9" offsetX="6" offsetY="-29" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-30" delay="100"/> + <frame index="0" offsetX="3" offsetY="-31" delay="100"/> + <frame index="0" offsetX="3" offsetY="-28" delay="100"/> + <frame index="0" offsetX="3" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-34" delay="100"/> + <frame index="3" offsetX="7" offsetY="-35" delay="100"/> + <frame index="3" offsetX="3" offsetY="-32" delay="100"/> + <frame index="3" offsetX="2" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="2" offsetY="-33" delay="300"/> + <frame index="6" offsetX="2" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY="-34" delay="100"/> + <frame index="9" offsetX="0" offsetY="-35" delay="100"/> + <frame index="9" offsetX="3" offsetY="-32" delay="100"/> + <frame index="9" offsetX="4" offsetY="-31" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="1" offsetY="-32" delay="280"/> + <frame index="0" offsetX="1" offsetY="-33" delay="140"/> + <frame index="0" offsetX="1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-34" delay="140"/> + <frame index="3" offsetX="10" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-34" delay="140"/> + <frame index="3" offsetX="3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="0" offsetY="-33" delay="140"/> + <frame index="6" offsetX="1" offsetY="-33" delay="140"/> + <frame index="6" offsetX="1" offsetY="-32" delay="140"/> + <frame index="6" offsetX="0" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY="-34" delay="140"/> + <frame index="9" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="9" offsetX="4" offsetY="-34" delay="140"/> + <frame index="9" offsetX="5" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="2" offsetY="-31" delay="140"/> + <frame index="0" offsetX="2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="6" offsetY="-34" delay="140"/> + <frame index="3" offsetX="6" offsetY="-35" delay="280"/> + <frame index="3" offsetX="1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="1" offsetY="-32" delay="140"/> + <frame index="6" offsetX="1" offsetY="-31" delay="280"/> + <frame index="6" offsetX="1" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="0" offsetY="-34" delay="140"/> + <frame index="9" offsetX="1" offsetY="-35" delay="280"/> + <frame index="9" offsetX="6" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png Binary files differnew file mode 100644 index 00000000..cab475ca --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml new file mode 100644 index 00000000..e38c37e8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-antlers.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-antlers.png" width="28" height="21"/> + <action name="stand" imageset="accessory"> + <animation direction="down"> + <frame index="0" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-16" offsetY="-55"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-56"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="16" offsetY="-55"/> + </animation> + </action> + <action name="walk" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="150" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-48"/> + <frame index="0" delay="75" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-16" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-14" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-15" offsetY="-61"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-60"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-51"/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-63"/> + <frame index="0" delay="75" offsetY="-61"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-58"/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="16" offsetY="-59"/> + <frame index="2" delay="75" offsetX="14" offsetY="-59"/> + <frame index="2" delay="75" offsetX="15" offsetY="-61"/> + <frame index="2" delay="75" offsetX="20" offsetY="-60"/> + <frame index="2" delay="75" offsetX="20" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-51"/> + </animation> + </action> + <action name="attack" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-50"/> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="75" offsetY="-39"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-30"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-38"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-14" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-7" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-23" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-27" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-24" offsetY="-49"/> + <frame index="1" delay="75" offsetX="-16" offsetY="-55"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-55"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-56"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="14" offsetY="-56"/> + <frame index="2" delay="75" offsetX="7" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-40"/> + <frame index="2" delay="75" offsetX="23" offsetY="-40"/> + <frame index="2" delay="75" offsetX="27" offsetY="-40"/> + <frame index="2" delay="75" offsetX="24" offsetY="-49"/> + <frame index="2" delay="75" offsetX="16" offsetY="-55"/> + <end/> + </animation> + </action> + <action name="dead" imageset="accessory"> + <animation> + <frame index="3" delay="1600" offsetX="20" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png Binary files differnew file mode 100644 index 00000000..88817f27 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml new file mode 100644 index 00000000..324eda8e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png" width="37" height="30"/> + <action name="stand" imageset="accessory"> + <animation direction="down"> + <frame index="0" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-16" offsetY="-55"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-56"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="19" offsetY="-55"/> + </animation> + </action> + <action name="walk" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="150" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-48"/> + <frame index="0" delay="75" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-16" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-14" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-15" offsetY="-61"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-60"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-51"/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-63"/> + <frame index="0" delay="75" offsetY="-61"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-58"/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="16" offsetY="-59"/> + <frame index="2" delay="75" offsetX="14" offsetY="-59"/> + <frame index="2" delay="75" offsetX="15" offsetY="-61"/> + <frame index="2" delay="75" offsetX="20" offsetY="-60"/> + <frame index="2" delay="75" offsetX="20" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-51"/> + </animation> + </action> + <action name="attack" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-50"/> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="75" offsetY="-39"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-30"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-38"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-14" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-7" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-23" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-27" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-24" offsetY="-49"/> + <frame index="1" delay="75" offsetX="-16" offsetY="-55"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-55"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-56"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="14" offsetY="-56"/> + <frame index="2" delay="75" offsetX="7" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-40"/> + <frame index="2" delay="75" offsetX="23" offsetY="-40"/> + <frame index="2" delay="75" offsetX="27" offsetY="-40"/> + <frame index="2" delay="75" offsetX="24" offsetY="-49"/> + <frame index="2" delay="75" offsetX="16" offsetY="-55"/> + <end/> + </animation> + </action> + <action name="dead" imageset="accessory"> + <animation> + <frame index="3" delay="1600" offsetX="20" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png Binary files differnew file mode 100644 index 00000000..63857cb3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml new file mode 100644 index 00000000..297f18cf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-nose.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-nose.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png Binary files differnew file mode 100644 index 00000000..1e0973cf --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml new file mode 100644 index 00000000..fd2ce1e7 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-saddle.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png Binary files differnew file mode 100644 index 00000000..9e2f2dad --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml new file mode 100644 index 00000000..4b48e8df --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-shoes.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png Binary files differnew file mode 100644 index 00000000..b1b89788 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml new file mode 100644 index 00000000..ed788518 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-santa-hat.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png Binary files differnew file mode 100644 index 00000000..aceb7139 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml new file mode 100644 index 00000000..9b903035 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml @@ -0,0 +1,101 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-arms1.png|W" width="22" height="12"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="10" offsetX="-2" offsetY="-5"/> + </animation> + <animation direction="downright"> + <frame index="30" offsetX="2" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-5"/> + <frame index="2" delay="75" offsetY="-10"/> + <frame index="3" delay="150" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="10" delay="150" offsetX="2" offsetY="-5"/> + <frame index="13" delay="75" offsetX="2" offsetY="-8"/> + <frame index="14" delay="75" offsetX="2" offsetY="-5"/> + <frame index="14" delay="75" offsetX="2" offsetY="-6"/> + </animation> + <animation direction="downright"> + <frame index="30" delay="150" offsetX="-2" offsetY="-5"/> + <frame index="33" delay="75" offsetX="-2" offsetY="-6"/> + <frame index="34" delay="75" offsetX="-2" offsetY="-5"/> + <frame index="34" delay="75" offsetX="-2" offsetY="-6"/> + </animation> + <animation direction="left"> + <frame index="10" delay="150" offsetY="-5"/> + <frame index="13" delay="75" offsetY="-8"/> + <frame index="14" delay="75" offsetY="-5"/> + <frame index="14" delay="75" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" delay="150" offsetY="-5"/> + <frame index="23" delay="75" offsetY="-10"/> + <frame index="24" delay="75" offsetY="-5"/> + <frame index="24" delay="75" offsetY="-6"/> + </animation> + <animation direction="right"> + <frame index="30" delay="150" offsetY="-5"/> + <frame index="33" delay="75" offsetY="-6"/> + <frame index="34" delay="75" offsetY="-5"/> + <frame index="34" delay="75" offsetY="-6"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="15" end="18" delay="75" offsetX="2" offsetY="-5"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="35" end="38" delay="75" offsetX="-2" offsetY="-5"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png Binary files differnew file mode 100644 index 00000000..5bdd50d2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml new file mode 100644 index 00000000..c6279afe --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png|W" width="18" height="13"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-20"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="1" offsetY="-20"/> + </animation> + <animation direction="right"> + <frame index="0" offsetY="-20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-20"/> + <frame index="2" delay="75" offsetY="-26"/> + <frame index="0" delay="75" offsetY="-20"/> + <frame index="3" delay="75" offsetY="-20"/> + </animation> + <animation direction="left"> + <frame index="1" delay="150" offsetY="-19"/> + <frame index="1" delay="75" offsetX="2" offsetY="-20"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150" offsetY="-20"/> + <frame index="3" delay="75" offsetY="-25"/> + <frame index="0" delay="75" offsetY="-20"/> + <frame index="0" delay="75" offsetY="-21"/> + </animation> + <animation direction="right"> + <frame index="1" delay="150" offsetY="-19"/> + <frame index="1" delay="75" offsetX="-2" offsetY="-20"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="5" offsetY="12"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-12" offsetY="2"/> + </animation> + <animation direction="up"> + <frame index="9" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="10" offsetX="12" offsetY="2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="4" delay="75" offsetY="-19"/> + <frame index="4" delay="75" offsetY="-17"/> + <frame index="0" delay="150" offsetY="-20"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + <frame index="1" delay="150" offsetY="-20"/> + <end/> + </animation> + <animation direction="up"> + <frame index="4" delay="75" offsetY="-19"/> + <frame index="4" delay="75" offsetY="-17"/> + <frame index="0" delay="150" offsetY="-20"/> + <end/> + </animation> + <animation direction="right"> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="1" delay="75" offsetY="-17"/> + <frame index="1" delay="150" offsetY="-20"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png Binary files differnew file mode 100644 index 00000000..49574e9e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml new file mode 100644 index 00000000..f4ffb4ad --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="5" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="6" delay="75" offsetY="-9"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="6" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="5" delay="75" offsetY="-9"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetY="8"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-8"/> + </animation> + <animation direction="up"> + <frame index="8" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png Binary files differnew file mode 100644 index 00000000..56b43e52 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml new file mode 100644 index 00000000..90ea51cc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="5" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="6" delay="75" offsetY="-9"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="2" delay="75" offsetY="-19"/> + <frame index="0" delay="75" offsetY="-12"/> + <frame index="1" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="0" delay="150" offsetY="-12"/> + <frame index="6" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-13"/> + <frame index="5" delay="75" offsetY="-9"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetY="8"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-8"/> + </animation> + <animation direction="up"> + <frame index="8" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="11"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-12"/> + <frame index="3" delay="75" offsetY="-10"/> + <frame index="0" delay="150" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png Binary files differnew file mode 100644 index 00000000..a9cbc128 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml new file mode 100644 index 00000000..a2e7ee1d --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face1.png|W;R" width="12" height="12"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="2200" offsetY="-5"/> + <frame index="1" delay="80" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="2200" offsetY="-5"/> + <frame index="19" delay="80" offsetY="-5"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="2200" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="24" delay="2200" offsetY="-5"/> + <frame index="25" delay="80" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="2200" offsetY="-5"/> + <frame index="13" delay="80" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-5"/> + <frame index="2" delay="75" offsetY="-10"/> + <frame index="3" delay="150" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="150" offsetY="-5"/> + <frame index="21" delay="75" offsetY="-8"/> + <frame index="22" delay="75" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-4"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="150" offsetY="-5"/> + <frame index="8" delay="75" offsetY="-8"/> + <frame index="9" delay="75" offsetY="-5"/> + <frame index="9" delay="75" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="24" delay="150" offsetY="-5"/> + <frame index="26" delay="75" offsetY="-6"/> + <frame index="27" delay="75" offsetY="-5"/> + <frame index="27" delay="75" offsetY="-4"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="150" offsetY="-5"/> + <frame index="14" delay="75" offsetY="-6"/> + <frame index="15" delay="75" offsetY="-5"/> + <frame index="15" delay="75" offsetY="-4"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="30"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="150" offsetY="-5"/> + <frame index="4" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downleft"> + <frame index="23" delay="150" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downright"> + <frame index="11" delay="150" offsetY="-5"/> + <frame index="10" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="left"> + <frame index="29" delay="150" offsetY="-5"/> + <frame index="28" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="up"> + <frame index="30"/> + <end/> + </animation> + <animation direction="right"> + <frame index="17" delay="150" offsetY="-5"/> + <frame index="16" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png Binary files differnew file mode 100644 index 00000000..a8e1cf25 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml new file mode 100644 index 00000000..6433a2d3 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face2.png|W;R" width="12" height="12"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="2200" offsetY="-5"/> + <frame index="1" delay="80" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="2200" offsetY="-5"/> + <frame index="19" delay="80" offsetY="-5"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="2200" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="24" delay="2200" offsetY="-5"/> + <frame index="25" delay="80" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="2200" offsetY="-5"/> + <frame index="13" delay="80" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150" offsetY="-5"/> + <frame index="2" delay="75" offsetY="-10"/> + <frame index="3" delay="150" offsetY="-5"/> + </animation> + <animation direction="downleft"> + <frame index="18" delay="150" offsetY="-5"/> + <frame index="21" delay="75" offsetY="-8"/> + <frame index="22" delay="75" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-4"/> + </animation> + <animation direction="downright"> + <frame index="6" delay="150" offsetY="-5"/> + <frame index="8" delay="75" offsetY="-8"/> + <frame index="9" delay="75" offsetY="-5"/> + <frame index="9" delay="75" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="24" delay="150" offsetY="-5"/> + <frame index="26" delay="75" offsetY="-6"/> + <frame index="27" delay="75" offsetY="-5"/> + <frame index="27" delay="75" offsetY="-4"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="12" delay="150" offsetY="-5"/> + <frame index="14" delay="75" offsetY="-6"/> + <frame index="15" delay="75" offsetY="-5"/> + <frame index="15" delay="75" offsetY="-4"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="30"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="150" offsetY="-5"/> + <frame index="4" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downleft"> + <frame index="23" delay="150" offsetY="-5"/> + <frame index="22" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="downright"> + <frame index="11" delay="150" offsetY="-5"/> + <frame index="10" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="left"> + <frame index="29" delay="150" offsetY="-5"/> + <frame index="28" delay="75" offsetY="-5"/> + <end/> + </animation> + <animation direction="up"> + <frame index="30"/> + <end/> + </animation> + <animation direction="right"> + <frame index="17" delay="150" offsetY="-5"/> + <frame index="16" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png Binary files differnew file mode 100644 index 00000000..e95efc8a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml new file mode 100644 index 00000000..32c8e6bc --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/mushroom-base1.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1.png|W" width="18" height="25"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="0"/> + </animation> + <animation direction="up"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="150"/> + <frame index="1" delay="75" offsetY="-6"/> + <frame index="2" delay="75"/> + <frame index="3" delay="75"/> + </animation> + <animation direction="left"> + <frame index="5" delay="150"/> + <frame index="6" delay="75" offsetY="-4"/> + <frame index="2" delay="75" offsetY="-3"/> + <frame index="8" delay="75" offsetY="-2"/> + </animation> + <animation direction="up"> + <frame index="0" delay="150"/> + <frame index="1" delay="75" offsetY="-6"/> + <frame index="2" delay="75"/> + <frame index="3" delay="75"/> + </animation> + <animation direction="right"> + <frame index="10" delay="150"/> + <frame index="11" delay="75" offsetY="-4"/> + <frame index="2" delay="75" offsetY="-3"/> + <frame index="13" delay="75" offsetY="-2"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="20"/> + </animation> + <animation direction="left"> + <frame index="21"/> + </animation> + <animation direction="up"> + <frame index="22"/> + </animation> + <animation direction="right"> + <frame index="23"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="4"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4"/> + <end/> + </animation> + <animation direction="up"> + <frame index="4"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml new file mode 100644 index 00000000..5979c83f --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/nutcrackerhat.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="150"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="2" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-47" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="0" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-44" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-47" delay="225"/> + <frame index="1" offsetX="3" offsetY="-48" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-4" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-4" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-48" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-37"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="3" offsetX="37" offsetY="-10"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml new file mode 100644 index 00000000..94eb61cd --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/reaper-shadow.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="-2"/> + </animation> + </action> + <action name="dead" imageset="empty"> + <animation> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png Binary files differnew file mode 100644 index 00000000..c4471ca5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml new file mode 100644 index 00000000..dc14033b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/scythe-shadow.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/scythe-shadow.png" width="100" height="100"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="80" offsetY="35"/> + <frame index="9" delay="80" offsetY="35"/> + <frame index="10" delay="80" offsetY="35"/> + <frame index="11" offsetY="35"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differnew file mode 100644 index 00000000..78d92547 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml new file mode 100644 index 00000000..eb2887d5 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-bubble.xml @@ -0,0 +1,25 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25"/> + <action name="stand" imageset="base"> + <animation> + <sequence start="0" end="2" offsetY="-7" delay="200"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation> + <sequence start="0" end="2" offsetY="-7" delay="200"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation> + <sequence start="0" end="2" offsetY="-7" delay="200"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="3"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml new file mode 100644 index 00000000..6f3429c2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-covered-bow.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="bow" src="graphics/sprites/monsters/accessories/bow-slimecovered.png|B;R;W" width="64" height="64"/> + <action name="default" imageset="bow"/> + <action name="attack" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differnew file mode 100644 index 00000000..0abed38a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml new file mode 100644 index 00000000..b985c12b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-littleslime.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="16"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200" offsetY="16"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="16"/> + <sequence start="3" end="4" delay="200" offsetY="16"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="16"/> + <sequence start="5" end="6" delay="200" offsetY="16"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="16"/> + <sequence start="7" end="8" delay="200" offsetY="16"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9" offsetY="16"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="16"/> + <frame index="1" delay="200" offsetY="16"/> + <frame index="5" delay="200" offsetY="16"/> + <end/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png Binary files differnew file mode 100644 index 00000000..b786aea4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml new file mode 100644 index 00000000..5db91dfe --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-rudolph.xml @@ -0,0 +1,46 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-rudolph.png" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="6" offsetY="-16"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="6" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="6" offsetY="-16"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="7" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="7" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png Binary files differnew file mode 100644 index 00000000..6f9b8c21 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml new file mode 100644 index 00000000..30803a80 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-santa.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-santa.png" width="18" height="14"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="2" offsetY="-14"/> + </animation> + <animation direction="up"> + <frame index="4" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="7" offsetX="-4" offsetY="-14"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="2" offsetX="3" offsetY="-15"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY="-15"/> + <end/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="-3" offsetY="-15"/> + <end/> + </animation> + <animation direction="right"> + <frame index="6" offsetX="-3" offsetY="-15"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="3" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="7" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="7" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png Binary files differnew file mode 100644 index 00000000..8e92c2f4 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml new file mode 100644 index 00000000..87c4d928 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-seajelly.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-seajelly.png|W" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-5"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-5"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="1" offsetY="-5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation> + <sequence start="0" end="1" delay="600" offsetY="-5"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation> + <sequence start="0" end="1" delay="75" offsetY="-5"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="2"/> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml new file mode 100644 index 00000000..0025d7df --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/accessories/slime-slimeblast.xml @@ -0,0 +1,46 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="2" delay="200" offsetY="0"/> + </animation> + <animation direction="left"> + <sequence start="3" end="4" delay="200" offsetY="0"/> + </animation> + <animation direction="up"> + <sequence start="5" end="6" delay="200" offsetY="0"/> + </animation> + <animation direction="right"> + <sequence start="7" end="8" delay="200" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9" offsetY="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <frame index="9" delay="200" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> |