diff options
Diffstat (limited to 'Rules')
54 files changed, 0 insertions, 3792 deletions
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<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> - <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set_ci" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_castle_indoor.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <tileset firstgid="206" source="../../../client-data/graphics/tilesets/woodland_indoor.tsx"/> - <tileset firstgid="462" name="set_castle_indoor" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_castle_indoor.png" width="256" height="256"/> - 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-// Rules for castles indoors - -// basic stuff: each rule-tile gets a default tile -// here is a map attribute set: "DeleteTiles := true" This means to delete all -// tiles in all touched tileslayers first. -./rule_castle_001.tmx - -// straight walls: -./rule_castle_002.tmx - -// corners at walls -./rule_castle_003.tmx - -// Carpets are bad in overall, so do not place one near the other -// straight carpets -./rule_castle_009.tmx - -// corners in carpets -./rule_castle_010.tmx - diff --git a/Rules/cave/rule_cave.txt b/Rules/cave/rule_cave.txt deleted file mode 100644 index 080ae6bc..00000000 --- a/Rules/cave/rule_cave.txt +++ /dev/null @@ -1,41 +0,0 @@ -// lines starting with // or // are comments -// all other lines will be parsed and treated as filenames. - -// Rules for caves - -// basic stuff: each rule-tile gets a default tile -// here is a map attribute set: "DeleteTiles := true" This means to delete all -// tiles in all touched tileslayers first. -./rule_cave_001.tmx - -// straight walls: -./rule_cave_002.tmx - -// corners at walls -./rule_cave_003.tmx -./rule_cave_004.tmx -./rule_cave_005.tmx - -// water in caves: -./rule_cave_006.tmx -./rule_cave_007.tmx - -// rules for entrances, has bad exception handling, -// so mind where to put entrances. (So avoid putting them near corners) -./rule_cave_008.tmx - -// straight carpets -./rule_cave_009.tmx - -// corners in carpets -./rule_cave_010.tmx - -// all tiles, which are walkable, but have unwalkable neighbors, -// should be unwalkable -// example: a decorative stone in a sea - -./rule_cave_050.tmx - -// error handling: some situations cannot be handled properly with this ruleset: -// so indicate these situations with the error-tile -./rule_cave_100.tmx diff --git a/Rules/cave/rule_cave_001.tmx b/Rules/cave/rule_cave_001.tmx deleted file mode 100644 index 334a39f2..00000000 --- a/Rules/cave/rule_cave_001.tmx +++ /dev/null @@ -1,169 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="17" height="17" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <properties> - <property name="AutomappingRadius" value="1"/> - <property name="DeleteTiles" value="true"/> - </properties> - 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<image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> - </tileset> - <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16"> - <image source="../../graphics/tilesets/cave_x2.png" width="512" height="64"/> - </tileset> - <layer name="Regions" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA84kyiOLOeMhPGJk2sPIfupbR42d1PTHlIBAHq5GFfUAQAA - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9gxcFmx8HGB4hVR0ugjIM90AAA6DCU7NQBAAA= - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB/gxcEeqkAFB3ugAQAsLTFH1AEAAA== - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9gw8EeBdQFAM2+xmvUAQAA - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB/gw8EeBdQFAEag6ZXUAQAA - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB8Qw8EeBdQFAJqF6UzUAQAA - </data> - </layer> - <layer name="Output_Error" width="13" height="9" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9wIZFNrFkDBchxNz0AAJUJJNPUAQAA - </data> - </layer> -</map> diff --git a/Rules/caverules.txt b/Rules/caverules.txt deleted file mode 100644 index d25355bb..00000000 --- a/Rules/caverules.txt +++ /dev/null @@ -1,6 +0,0 @@ -rule_cave.tmx - -// NOTE: Map with Ground only, black - base ground - water. Automap after done. -// AFTERMAP: Remove grey over tiles, fix narrow transistions (especially wall-water). -// RANDOMIZE: By adding randomization to rule_cave.tmx AFTER first automap. -// Add details manually. diff --git a/Rules/desertcliffs/rule_cave.txt b/Rules/desertcliffs/rule_cave.txt deleted file mode 100644 index 8695922d..00000000 --- a/Rules/desertcliffs/rule_cave.txt +++ /dev/null @@ -1,32 +0,0 @@ -// lines starting with // or // are comments -// all other lines will be parsed and treated as filenames. - -// Rules for desert cliffs - -// basic stuff: each rule-tile gets a default tile -// here is a map attribute set: "DeleteTiles := true" This means to delete all -// tiles in all touched tileslayers first. -./rule_cave_001.tmx - -// straight walls: -./rule_cave_002.tmx - -// corners at walls -./rule_cave_003.tmx -./rule_cave_03.tmx -//./rule_cave_004.tmx -//./rule_cave_005.tmx - -// rules for entrances, has bad exception handling, -// so mind where to put entrances. 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<image source="../../graphics/tilesets/collision.png" width="96" height="96"/> - </tileset> - <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> - <image source="../tilesets/set_desertcliff.png" width="256" height="256"/> - </tileset> - <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <layer name="Regions" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,74,0,0, -0,74,74,74,0, -0,0,74,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Input_set" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,14,0,0, -0,14,0,14,0, -0,0,14,0,0, -0,0,0,0,0 -</data> - </layer> - <layer name="Output_Collision" width="5" height="5"> - <data encoding="csv"> -0,0,0,0,0, -0,0,0,0,0, -0,0,2,0,0, -0,0,0,0,0, -0,0,0,0,0 -</data> - </layer> -</map> diff --git a/Rules/desertcliffs/rule_cave_100.tmx b/Rules/desertcliffs/rule_cave_100.tmx deleted file mode 100644 index bd25bb0c..00000000 --- a/Rules/desertcliffs/rule_cave_100.tmx +++ /dev/null @@ -1,33 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="13" height="9" tilewidth="32" tileheight="32" nextobjectid="1"> - 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H4sIAAAAAAAAA2NgoC7wokCPFxKmpT3DHQAAJSFKadQBAAA= - </data> - </layer> - <layer name="Input_set" width="13" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGHjAh4NNrJ5RgAoA0841FdQBAAA= - </data> - </layer> - <layer name="Output_Error" width="13" height="9" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGHjgjYNNrJ5RgAoAKzmZutQBAAA= - </data> - </layer> -</map> diff --git a/Rules/icecave/rule_icecave.txt b/Rules/icecave/rule_icecave.txt deleted file mode 100644 index c4580a9a..00000000 --- a/Rules/icecave/rule_icecave.txt +++ /dev/null @@ -1,34 +0,0 @@ -# lines starting with # or // are comments -# all other lines will be parsed and treated as filenames. - -# ice caves... similar to usual caves - -# basic stuff: each rule-tile gets a default tile -./rule_icecave_001.tmx - -# straight walls: -./rule_icecave_002.tmx - -# corners at walls -./rule_icecave_003.tmx -./rule_icecave_004.tmx -./rule_icecave_005.tmx - -# frozen water straight waterside -./rule_icecave_006.tmx - -# frozen water: corners at waterside -./rule_icecave_007.tmx - -# carpet straight -./rule_icecave_009.tmx - -# carpet corners -./rule_icecave_010.tmx - -# entrances and exits -./rule_icecave_020.tmx - -# error handling: some situations cannot be handled properly with this ruleset: -# so indicate these situations with the error-tile -./rule_icecave_100.tmx diff --git a/Rules/icecave/rule_icecave_001.tmx b/Rules/icecave/rule_icecave_001.tmx deleted file mode 100644 index c7c31f9b..00000000 --- a/Rules/icecave/rule_icecave_001.tmx +++ /dev/null @@ -1,54 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <properties> - <property name="AutoMappingRadius" value="1"/> - <property name="DeleteTiles" value="true"/> - </properties> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2"> - <image source="../../graphics/tilesets/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4"> - <image source="../tilesets/set_icecave.png" width="128" height="128"/> - </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="9" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4IE6CJBbj0DRZzyPEXALXctVNEAQAA - </data> - </layer> - <layer name="Input_set" width="9" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4wQ2kWKM0KpdmI1A8D7FCaA02ci0RzuKE0D5o4H4nm8ENpASgtCKWFSDADALg2bV1EAQAA - </data> - </layer> - <layer name="Output_Ground" width="9" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA5oQ2lpNLqVSP0wYASlJdDEyTVHkkrmwPwjgkYTAwCSHrZpRAEAAA== - </data> - </layer> - <layer name="Output_Collision" width="9" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4wEeBTCkg1D5d6cs2hxD8ARG/fIUQBAAA= - </data> - </layer> - <layer name="Output_Fringe" width="9" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8YkKmPWubhUh9AojkBaDQ5AACqeTmWRAEAAA== - </data> - </layer> - <layer name="Output_Error" width="9" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA== - </data> - </layer> - <layer name="Output_Over" width="9" height="9"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA== - </data> - </layer> -</map> diff --git a/Rules/icecave/rule_icecave_002.tmx b/Rules/icecave/rule_icecave_002.tmx deleted file mode 100644 index 0df731d1..00000000 --- a/Rules/icecave/rule_icecave_002.tmx +++ /dev/null @@ -1,45 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2"> - <image source="../../graphics/tilesets/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4"> - <image source="../tilesets/set_icecave.png" width="128" height="128"/> - </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="9" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4Ik6FGGAmjq8FnHroabOYQAgAtyHRU2AAAAA== - </data> - </layer> - <layer name="Input_set" width="9" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4wk6mGGU2cGHPQ1aKbQQwAAE/ZWtvYAAAA - </data> - </layer> - <layer name="InputNot_set" width="9" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB1gprIcPj3oAAAVANpz2AAAAA== - </data> - </layer> - <layer name="Output_Ground" width="9" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA5YE6HGG4uYFho/mkj70IEOieoBwW8e8tgAAAA= - </data> - </layer> - <layer name="Output_Over" width="9" height="6" opacity="0.51"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGBigR2PzAWLr5ITYAAAA - </data> - </layer> - <layer name="Output_Collision" width="9" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA4wkamGCU2cGHPQ1aKbQQwAAFG7H+7YAAAA - </data> - </layer> -</map> diff --git a/Rules/icecave/rule_icecave_003.tmx b/Rules/icecave/rule_icecave_003.tmx deleted file mode 100644 index 3dda3191..00000000 --- a/Rules/icecave/rule_icecave_003.tmx +++ /dev/null @@ -1,35 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="4" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2"> - <image source="../../graphics/tilesets/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4"> - <image source="../tilesets/set_icecave.png" width="128" height="128"/> - </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="13" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8IQzGxbHL1kAoA+YlsANAAAAA= - </data> - </layer> - <layer name="Input_set" width="13" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8wE+Dj0sOMhc2AJk4JAAB87igk0AAAAA== - </data> - </layer> - <layer name="InputNot_set" width="13" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB8wo9EwNjMWNjHm4OKTAgA8hSQr0AAAAA== - </data> - </layer> - <layer name="Output_Over" width="13" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA/Io/EVkNi6UFqfTLMpAQCgAAh70AAAAA== - </data> - </layer> -</map> diff --git a/Rules/icecave/rule_icecave_004.tmx b/Rules/icecave/rule_icecave_004.tmx deleted file mode 100644 index d7c406bc..00000000 --- a/Rules/icecave/rule_icecave_004.tmx +++ /dev/null @@ -1,40 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2"> - <image source="../../graphics/tilesets/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4"> - <image source="../tilesets/set_icecave.png" width="128" height="128"/> - </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="7" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+EoRidTSs5XAAAY11lnagAAAA= - </data> - </layer> - <layer name="Input_set" width="7" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+YoRidTYkcA5ocMQAANSMN1qgAAAA= - </data> - </layer> - <layer name="InputNot_set" width="7" height="6"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoD9gJsDHBgB9Q1zQqAAAAA== - </data> - </layer> - <layer name="Output_Ground" width="7" height="6" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIAzsobQtFjl/KO2LRS4eSscSYQchAAB9+9lsqAAAAA== - </data> - </layer> - <layer name="Output_Collision" width="7" height="6" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocMQAAqilRnqgAAAA= - </data> - </layer> -</map> diff --git a/Rules/icecave/rule_icecave_005.tmx b/Rules/icecave/rule_icecave_005.tmx deleted file mode 100644 index b365906b..00000000 --- a/Rules/icecave/rule_icecave_005.tmx +++ /dev/null @@ -1,40 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2"> - <image source="../../graphics/tilesets/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4"> - <image source="../tilesets/set_icecave.png" width="128" height="128"/> - </tileset> - <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> - <image source="../tilesets/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> - <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/> - </tileset> - <layer name="Regions" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB8Io9GU6MEnLkwCm556SAUAWbn4FWwBAAA= - </data> - </layer> - <layer name="Input_set" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB8wo9GU6MEnzoyFTch+Uu2hBwAAZhB9h2wBAAA= - </data> - </layer> - <layer name="InputNot_set" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGJqAGQ8flxwhPcwksMkBAHO5eppsAQAA - </data> - </layer> - <layer name="Output_Ground" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB9oQGlNEvRYQGlLNHErKG2DRY8HlPZEE/eC0j5Y9ERA6Ug08SgoHYPHjbQCAKQ1RdVsAQAA - </data> - </layer> - <layer name="Output_Collision" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB8wodGU6MFnFr300BoAAErWG9FsAQAA - </data> - </layer> -</map> diff --git a/Rules/icecave/rule_icecave_006.tmx b/Rules/icecave/rule_icecave_006.tmx deleted file mode 100644 index d796ca39..00000000 --- a/Rules/icecave/rule_icecave_006.tmx +++ /dev/null @@ -1,40 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> - <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2"> - 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</layer> -</map> diff --git a/Rules/rules.txt b/Rules/rules.txt deleted file mode 100644 index 4bd59862..00000000 --- a/Rules/rules.txt +++ /dev/null @@ -1,17 +0,0 @@ -# Comment the rules which are not in use - -# Micksha Cave -#caverules.txt - -# Cave Rules -cave/rule_cave.txt - -# Castle Rules (bad tileset) -#castle_indoor/rule_castle_indoor.txt - -# Ice Cave Rules -#icecave/rule_icecave.txt - -# Desert Cliffs Rules -#desertcliffs/rule_cave.txt - diff --git a/Rules/tilesets/set_castle_indoor.png b/Rules/tilesets/set_castle_indoor.png Binary files differdeleted file mode 100644 index 7f02def6..00000000 --- a/Rules/tilesets/set_castle_indoor.png +++ /dev/null diff --git a/Rules/tilesets/set_cave.png b/Rules/tilesets/set_cave.png Binary files differdeleted file mode 100644 index aa6e1bfb..00000000 --- a/Rules/tilesets/set_cave.png +++ /dev/null diff --git a/Rules/tilesets/set_desertcliff.png b/Rules/tilesets/set_desertcliff.png Binary files differdeleted file mode 100644 index 3ead83d4..00000000 --- a/Rules/tilesets/set_desertcliff.png +++ /dev/null diff --git a/Rules/tilesets/set_hlw.png b/Rules/tilesets/set_hlw.png Binary files differdeleted file mode 100644 index ec17f1e3..00000000 --- a/Rules/tilesets/set_hlw.png +++ /dev/null diff --git a/Rules/tilesets/set_icecave.png b/Rules/tilesets/set_icecave.png Binary files differdeleted file mode 100644 index 8a1319b9..00000000 --- a/Rules/tilesets/set_icecave.png +++ /dev/null diff --git a/Rules/tilesets/set_icemountain.png b/Rules/tilesets/set_icemountain.png Binary files differdeleted file mode 100644 index 7a8613ed..00000000 --- a/Rules/tilesets/set_icemountain.png +++ /dev/null diff --git a/Rules/tilesets/set_rules.png b/Rules/tilesets/set_rules.png Binary files differdeleted file mode 100644 index bf7f93c7..00000000 --- a/Rules/tilesets/set_rules.png +++ /dev/null diff --git a/Rules/tilesets/set_woodland.png b/Rules/tilesets/set_woodland.png Binary files differdeleted file mode 100644 index 9661f074..00000000 --- a/Rules/tilesets/set_woodland.png +++ /dev/null |