diff options
85 files changed, 2005 insertions, 0 deletions
diff --git a/Icon/arrows/arrowenchant.png b/Icon/arrows/arrowenchant.png Binary files differnew file mode 100644 index 00000000..2e22ecc3 --- /dev/null +++ b/Icon/arrows/arrowenchant.png diff --git a/Icon/arrows/flechacomsangue.png b/Icon/arrows/flechacomsangue.png Binary files differnew file mode 100644 index 00000000..5896529f --- /dev/null +++ b/Icon/arrows/flechacomsangue.png diff --git a/Icon/arrows/flechadeouro.png b/Icon/arrows/flechadeouro.png Binary files differnew file mode 100644 index 00000000..fd984aea --- /dev/null +++ b/Icon/arrows/flechadeouro.png diff --git a/Icon/arrows/weapon-arrow-ThrowingStar.png b/Icon/arrows/weapon-arrow-ThrowingStar.png Binary files differnew file mode 100644 index 00000000..82d43ac3 --- /dev/null +++ b/Icon/arrows/weapon-arrow-ThrowingStar.png diff --git a/Icon/generic/amostravazia.png b/Icon/generic/amostravazia.png Binary files differnew file mode 100644 index 00000000..faeb79e3 --- /dev/null +++ b/Icon/generic/amostravazia.png diff --git a/Icon/generic/baralho.png b/Icon/generic/baralho.png Binary files differnew file mode 100644 index 00000000..0614805a --- /dev/null +++ b/Icon/generic/baralho.png diff --git a/Icon/generic/cristalazul.png b/Icon/generic/cristalazul.png Binary files differnew file mode 100644 index 00000000..422e960f --- /dev/null +++ b/Icon/generic/cristalazul.png diff --git a/Icon/generic/generic-guache.png b/Icon/generic/generic-guache.png Binary files differnew file mode 100644 index 00000000..3d738a49 --- /dev/null +++ b/Icon/generic/generic-guache.png diff --git a/Icon/generic/generic-heartpendantpart.png b/Icon/generic/generic-heartpendantpart.png Binary files differnew file mode 100644 index 00000000..45773d0a --- /dev/null +++ b/Icon/generic/generic-heartpendantpart.png diff --git a/Icon/generic/generic-madeira-encantada.png b/Icon/generic/generic-madeira-encantada.png Binary files differnew file mode 100644 index 00000000..ee4a535f --- /dev/null +++ b/Icon/generic/generic-madeira-encantada.png diff --git a/Icon/generic/generic-madeira.png b/Icon/generic/generic-madeira.png Binary files differnew file mode 100644 index 00000000..58311af4 --- /dev/null +++ b/Icon/generic/generic-madeira.png diff --git a/Icon/generic/generic-penadeanjo.png b/Icon/generic/generic-penadeanjo.png Binary files differnew file mode 100644 index 00000000..bcf22dcb --- /dev/null +++ b/Icon/generic/generic-penadeanjo.png diff --git a/Icon/generic/generic-po-encantado.png b/Icon/generic/generic-po-encantado.png Binary files differnew file mode 100644 index 00000000..6d7d920f --- /dev/null +++ b/Icon/generic/generic-po-encantado.png diff --git a/Icon/generic/generic-porta-retrato.png b/Icon/generic/generic-porta-retrato.png Binary files differnew file mode 100644 index 00000000..fe2694ca --- /dev/null +++ b/Icon/generic/generic-porta-retrato.png diff --git a/Icon/generic/generic-rawlog.png b/Icon/generic/generic-rawlog.png Binary files differnew file mode 100644 index 00000000..95ab5511 --- /dev/null +++ b/Icon/generic/generic-rawlog.png diff --git a/Icon/generic/generic-saddlerug.png b/Icon/generic/generic-saddlerug.png Binary files differnew file mode 100644 index 00000000..eb529f5e --- /dev/null +++ b/Icon/generic/generic-saddlerug.png diff --git a/Icon/generic/generic-silk-sheet.png b/Icon/generic/generic-silk-sheet.png Binary files differnew file mode 100644 index 00000000..90a08422 --- /dev/null +++ b/Icon/generic/generic-silk-sheet.png diff --git a/Icon/generic/generic-wrappingpaperdotted.png b/Icon/generic/generic-wrappingpaperdotted.png Binary files differnew file mode 100644 index 00000000..a851564e --- /dev/null +++ b/Icon/generic/generic-wrappingpaperdotted.png diff --git a/Icon/generic/generic-wrappingpaperstriped.png b/Icon/generic/generic-wrappingpaperstriped.png Binary files differnew file mode 100644 index 00000000..18073fab --- /dev/null +++ b/Icon/generic/generic-wrappingpaperstriped.png diff --git a/Icon/generic/moedaestranha.png b/Icon/generic/moedaestranha.png Binary files differnew file mode 100644 index 00000000..def3e585 --- /dev/null +++ b/Icon/generic/moedaestranha.png diff --git a/Icon/generic/olhodebatholder.png b/Icon/generic/olhodebatholder.png Binary files differnew file mode 100644 index 00000000..b79e45d1 --- /dev/null +++ b/Icon/generic/olhodebatholder.png diff --git a/Icon/generic/pilhagrande.png b/Icon/generic/pilhagrande.png Binary files differnew file mode 100644 index 00000000..4fd5923b --- /dev/null +++ b/Icon/generic/pilhagrande.png diff --git a/Icon/generic/topazio.png b/Icon/generic/topazio.png Binary files differnew file mode 100644 index 00000000..134b614d --- /dev/null +++ b/Icon/generic/topazio.png diff --git a/Icon/generic/topazioativado.png b/Icon/generic/topazioativado.png Binary files differnew file mode 100644 index 00000000..3a45c695 --- /dev/null +++ b/Icon/generic/topazioativado.png diff --git a/Icon/generic/tronco2.png b/Icon/generic/tronco2.png Binary files differnew file mode 100644 index 00000000..038d5a5f --- /dev/null +++ b/Icon/generic/tronco2.png diff --git a/Icon/shields/armor-shield-bladeshield.png b/Icon/shields/armor-shield-bladeshield.png Binary files differnew file mode 100644 index 00000000..dde2ecbd --- /dev/null +++ b/Icon/shields/armor-shield-bladeshield.png diff --git a/Icon/shields/escudobritanico.png b/Icon/shields/escudobritanico.png Binary files differnew file mode 100644 index 00000000..c3a8f1d7 --- /dev/null +++ b/Icon/shields/escudobritanico.png diff --git a/Icon/shields/escudotupiguarani.png b/Icon/shields/escudotupiguarani.png Binary files differnew file mode 100644 index 00000000..2e1b77c3 --- /dev/null +++ b/Icon/shields/escudotupiguarani.png diff --git a/Icon/shields/generec-escudoamericano2.png b/Icon/shields/generec-escudoamericano2.png Binary files differnew file mode 100644 index 00000000..b8ca9c5d --- /dev/null +++ b/Icon/shields/generec-escudoamericano2.png diff --git a/Icon/shields/generec-escudoamericano2.xcf b/Icon/shields/generec-escudoamericano2.xcf Binary files differnew file mode 100644 index 00000000..2917979b --- /dev/null +++ b/Icon/shields/generec-escudoamericano2.xcf diff --git a/Icon/string.png b/Icon/string.png Binary files differnew file mode 100644 index 00000000..dc4e010a --- /dev/null +++ b/Icon/string.png diff --git a/Icon/usable/generic-grimorium-clerigo.png b/Icon/usable/generic-grimorium-clerigo.png Binary files differnew file mode 100644 index 00000000..e7ef94f0 --- /dev/null +++ b/Icon/usable/generic-grimorium-clerigo.png diff --git a/Icon/usable/livro.png b/Icon/usable/livro.png Binary files differnew file mode 100644 index 00000000..0276fbf8 --- /dev/null +++ b/Icon/usable/livro.png diff --git a/Icon/usable/livro2.png b/Icon/usable/livro2.png Binary files differnew file mode 100644 index 00000000..99db64fa --- /dev/null +++ b/Icon/usable/livro2.png diff --git a/Icon/usable/use-potion-rocha.png b/Icon/usable/use-potion-rocha.png Binary files differnew file mode 100644 index 00000000..3ce5d992 --- /dev/null +++ b/Icon/usable/use-potion-rocha.png diff --git a/Icon/usable/use-potion-verde.png b/Icon/usable/use-potion-verde.png Binary files differnew file mode 100644 index 00000000..ad828215 --- /dev/null +++ b/Icon/usable/use-potion-verde.png diff --git a/Icon/weapons/Golden Sword.xcf b/Icon/weapons/Golden Sword.xcf Binary files differnew file mode 100644 index 00000000..1b95d662 --- /dev/null +++ b/Icon/weapons/Golden Sword.xcf diff --git a/Icon/weapons/Golden Sword2.png b/Icon/weapons/Golden Sword2.png Binary files differnew file mode 100644 index 00000000..a81da9ec --- /dev/null +++ b/Icon/weapons/Golden Sword2.png diff --git a/Icon/weapons/aurisghard.png b/Icon/weapons/aurisghard.png Binary files differnew file mode 100644 index 00000000..7770cc1b --- /dev/null +++ b/Icon/weapons/aurisghard.png diff --git a/Icon/weapons/espada-clarividencia.png b/Icon/weapons/espada-clarividencia.png Binary files differnew file mode 100644 index 00000000..01f9c3b6 --- /dev/null +++ b/Icon/weapons/espada-clarividencia.png diff --git a/Icon/weapons/espada-imortal.png b/Icon/weapons/espada-imortal.png Binary files differnew file mode 100644 index 00000000..e4b891c8 --- /dev/null +++ b/Icon/weapons/espada-imortal.png diff --git a/Icon/weapons/espada-kurogane.png b/Icon/weapons/espada-kurogane.png Binary files differnew file mode 100644 index 00000000..1be044dd --- /dev/null +++ b/Icon/weapons/espada-kurogane.png diff --git a/Icon/weapons/espada-lider.png b/Icon/weapons/espada-lider.png Binary files differnew file mode 100644 index 00000000..f70054dd --- /dev/null +++ b/Icon/weapons/espada-lider.png diff --git a/Icon/weapons/espada-vermelha.png b/Icon/weapons/espada-vermelha.png Binary files differnew file mode 100644 index 00000000..ca3147eb --- /dev/null +++ b/Icon/weapons/espada-vermelha.png diff --git a/Icon/weapons/espada-zambacutou-pedra.png b/Icon/weapons/espada-zambacutou-pedra.png Binary files differnew file mode 100644 index 00000000..056dd979 --- /dev/null +++ b/Icon/weapons/espada-zambacutou-pedra.png diff --git a/Icon/weapons/espada-zambacutou-velha.png b/Icon/weapons/espada-zambacutou-velha.png Binary files differnew file mode 100644 index 00000000..1303281e --- /dev/null +++ b/Icon/weapons/espada-zambacutou-velha.png diff --git a/Icon/weapons/kunai.png b/Icon/weapons/kunai.png Binary files differnew file mode 100644 index 00000000..75e359da --- /dev/null +++ b/Icon/weapons/kunai.png diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-female.png b/Sprites/Equipment/chests/chest-blusabaloeiro-female.png Binary files differnew file mode 100644 index 00000000..d604df04 --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-female.png diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml b/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml new file mode 100644 index 00000000..28eec25e --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-female.xml @@ -0,0 +1,107 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-blusabaloeiro-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
+
diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-male.png b/Sprites/Equipment/chests/chest-blusabaloeiro-male.png Binary files differnew file mode 100644 index 00000000..b6fde26d --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-male.png diff --git a/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml b/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml new file mode 100644 index 00000000..79af4aee --- /dev/null +++ b/Sprites/Equipment/chests/chest-blusabaloeiro-male.xml @@ -0,0 +1,107 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-blusabaloeiro-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
+
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-female.png b/Sprites/Equipment/chests/chest-ecarlaterobe-female.png Binary files differnew file mode 100644 index 00000000..0d64aee2 --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-female.png diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml b/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml new file mode 100644 index 00000000..64768090 --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-ecarlaterobe-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-male.png b/Sprites/Equipment/chests/chest-ecarlaterobe-male.png Binary files differnew file mode 100644 index 00000000..1e5dbbe1 --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-male.png diff --git a/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml b/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml new file mode 100644 index 00000000..3885084b --- /dev/null +++ b/Sprites/Equipment/chests/chest-ecarlaterobe-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-ecarlaterobe-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-sanctum-female.png b/Sprites/Equipment/chests/chest-sanctum-female.png Binary files differnew file mode 100644 index 00000000..59b84fca --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-female.png diff --git a/Sprites/Equipment/chests/chest-sanctum-female.xml b/Sprites/Equipment/chests/chest-sanctum-female.xml new file mode 100644 index 00000000..bd0a0932 --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-sanctum-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-sanctum-male.png b/Sprites/Equipment/chests/chest-sanctum-male.png Binary files differnew file mode 100644 index 00000000..c07e7cec --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-male.png diff --git a/Sprites/Equipment/chests/chest-sanctum-male.xml b/Sprites/Equipment/chests/chest-sanctum-male.xml new file mode 100644 index 00000000..ebee9a98 --- /dev/null +++ b/Sprites/Equipment/chests/chest-sanctum-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/chest-sanctum-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/Sprites/Equipment/chests/chest-snakeplate-female.png b/Sprites/Equipment/chests/chest-snakeplate-female.png Binary files differnew file mode 100644 index 00000000..a2bcc82f --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-female.png diff --git a/Sprites/Equipment/chests/chest-snakeplate-female.xml b/Sprites/Equipment/chests/chest-snakeplate-female.xml new file mode 100644 index 00000000..21ee5cbb --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-female.xml @@ -0,0 +1,103 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/chest-snakeplate-female.png" width="64" height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/chests/chest-snakeplate-male.png b/Sprites/Equipment/chests/chest-snakeplate-male.png Binary files differnew file mode 100644 index 00000000..1598725e --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-male.png diff --git a/Sprites/Equipment/chests/chest-snakeplate-male.xml b/Sprites/Equipment/chests/chest-snakeplate-male.xml new file mode 100644 index 00000000..b387617d --- /dev/null +++ b/Sprites/Equipment/chests/chest-snakeplate-male.xml @@ -0,0 +1,103 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/chest-snakeplate-male.png" width="64" height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/GorroSorridente.png b/Sprites/Equipment/head/GorroSorridente.png Binary files differnew file mode 100644 index 00000000..01e2c86f --- /dev/null +++ b/Sprites/Equipment/head/GorroSorridente.png diff --git a/Sprites/Equipment/head/capacete-clerigo.png b/Sprites/Equipment/head/capacete-clerigo.png Binary files differnew file mode 100644 index 00000000..3ae8bcab --- /dev/null +++ b/Sprites/Equipment/head/capacete-clerigo.png diff --git a/Sprites/Equipment/head/head-masc-ninja.png b/Sprites/Equipment/head/head-masc-ninja.png Binary files differnew file mode 100644 index 00000000..43b3781f --- /dev/null +++ b/Sprites/Equipment/head/head-masc-ninja.png diff --git a/Sprites/Equipment/head/head-masc-ninja.xml b/Sprites/Equipment/head/head-masc-ninja.xml new file mode 100644 index 00000000..cdc55496 --- /dev/null +++ b/Sprites/Equipment/head/head-masc-ninja.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/head-masc-ninja.png" width="27" height="27" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-36" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-36"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-36" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-34" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-34" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-36" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-37" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-24" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY ="-27"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="22" offsetY="-14"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/mascara-ninja.png b/Sprites/Equipment/head/mascara-ninja.png Binary files differnew file mode 100644 index 00000000..e0431e43 --- /dev/null +++ b/Sprites/Equipment/head/mascara-ninja.png diff --git a/Sprites/Equipment/head/mascara-ninja.xml b/Sprites/Equipment/head/mascara-ninja.xml new file mode 100644 index 00000000..2d4b345f --- /dev/null +++ b/Sprites/Equipment/head/mascara-ninja.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/head/mascara-ninja.png" width="18" height="43"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-16"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="150" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="75" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="150" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="75" offsetY="-16"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-7"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="1" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-7"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetX="0" offsetY="-14"/> + <frame index="0" delay="75" offsetX="0" offsetY="-15"/> + <frame index="0" delay="75" offsetX="0" offsetY="-12"/> + <frame index="0" delay="75" offsetX="0" offsetY="-11"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="4" offsetY="-17"/> + <frame index="1" delay="75" offsetX="4" offsetY="-18"/> + <frame index="1" delay="75" offsetX="0" offsetY="-15"/> + <frame index="1" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="225" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetX="-3" offsetY="-17"/> + <frame index="3" delay="75" offsetX="-3" offsetY="-18"/> + <frame index="3" delay="75" offsetX="0" offsetY="-15"/> + <frame index="3" delay="75" offsetX="1" offsetY="-14"/> + <end/> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" delay="225" offsetY="-15"/> + <frame index="0" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-15"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="225" offsetX="3" offsetY="-16"/> + <frame index="1" delay="150" offsetX="5" offsetY="-17"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="150" offsetX="0" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-15"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="225" offsetX="-3" offsetY="-16"/> + <frame index="3" delay="150" offsetX="-5" offsetY="-17"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/ninjamask.png b/Sprites/Equipment/head/ninjamask.png Binary files differnew file mode 100644 index 00000000..a2101d6b --- /dev/null +++ b/Sprites/Equipment/head/ninjamask.png diff --git a/Sprites/Equipment/head/ninjamask.xml b/Sprites/Equipment/head/ninjamask.xml new file mode 100644 index 00000000..ddb2a680 --- /dev/null +++ b/Sprites/Equipment/head/ninjamask.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/ninjamask.png" width="40" height="31" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY ="-35" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY ="-35"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="5" offsetY ="-35"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY ="-34" delay="75"/> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="4" offsetY ="-35" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-35" delay="75"/> + <frame index="1" 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offsetX="-3" offsetY="-36" delay="100"/> + <frame index="2" offsetX="0" offsetY="-33" delay="100"/> + <frame index="2" offsetX="1" offsetY="-32" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY="-34" delay="280"/> + <frame index="0" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="140"/> + <frame index="1" offsetX="5" offsetY="-33" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-5" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="3" 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offsetX="-4" offsetY="-32" delay="280"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="280"/> + <frame index="2" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/Sprites/Equipment/head/snowgoggles.png b/Sprites/Equipment/head/snowgoggles.png Binary files differnew file mode 100644 index 00000000..18221fed --- /dev/null +++ b/Sprites/Equipment/head/snowgoggles.png diff --git a/Sprites/Equipment/head/soldiershelmet.png b/Sprites/Equipment/head/soldiershelmet.png Binary files differnew file mode 100644 index 00000000..b9e36436 --- /dev/null +++ b/Sprites/Equipment/head/soldiershelmet.png diff --git a/Sprites/Equipment/head/soldiershelmet.xml b/Sprites/Equipment/head/soldiershelmet.xml new file mode 100644 index 00000000..fe0fc19d --- /dev/null +++ b/Sprites/Equipment/head/soldiershelmet.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/soldiershelmet.png" width="40" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-29" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-25" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-24" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-27" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-23" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-27" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-29" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-29" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-29" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="0" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-17" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY ="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/Sprites/Equipment/head/sunglasses.png b/Sprites/Equipment/head/sunglasses.png Binary files differnew file mode 100644 index 00000000..a0b3d6ac --- /dev/null +++ b/Sprites/Equipment/head/sunglasses.png diff --git a/Sprites/Equipment/head/sunglasses.xml b/Sprites/Equipment/head/sunglasses.xml new file mode 100644 index 00000000..9b8c1021 --- /dev/null +++ b/Sprites/Equipment/head/sunglasses.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/sunglasses.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="150"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="0" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-32" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="225"/> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-34" delay="225"/> + <frame index="1" offsetX="4" offsetY="-35" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="2" offsetX="-5" offsetY="-35" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-6" offsetY="-28"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-12"/> + </animation> + </action> +</sprite> diff --git a/Sprites/Equipment/legs/calca-baloeiro-female.png b/Sprites/Equipment/legs/calca-baloeiro-female.png Binary files differnew file mode 100644 index 00000000..e442147f --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-female.png diff --git a/Sprites/Equipment/legs/calca-baloeiro-female.xml b/Sprites/Equipment/legs/calca-baloeiro-female.xml new file mode 100644 index 00000000..b0dbf51a --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-female.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> + +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legschaos/calca-baloeiro-female.png" width="64" height="64"/> + + <include file="player_female_base.xml"/> + +</sprite> diff --git a/Sprites/Equipment/legs/calca-baloeiro-male.png b/Sprites/Equipment/legs/calca-baloeiro-male.png Binary files differnew file mode 100644 index 00000000..4925ad80 --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-male.png diff --git a/Sprites/Equipment/legs/calca-baloeiro-male.xml b/Sprites/Equipment/legs/calca-baloeiro-male.xml new file mode 100644 index 00000000..58e7d062 --- /dev/null +++ b/Sprites/Equipment/legs/calca-baloeiro-male.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> + +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legschaos/calca-baloeiro-male.png" width="64" height="64"/> + + <include file="player_male_base.xml"/> + +</sprite> |