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author | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
commit | 984b43d29ae5104b26dcae086f355efff1409c44 (patch) | |
tree | e7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml | |
parent | f6c8e69330444a34925e21623f6f08ead7ca869b (diff) | |
download | art-darkside.tar.gz art-darkside.tar.bz2 art-darkside.tar.xz art-darkside.zip |
Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml')
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml new file mode 100755 index 00000000..3c0a17ae --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-whirlybird.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-whirlybird.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="14" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="28" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="42" offsetX ="0" offsetY ="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="8" end="13" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + <animation direction="left"> + <sequence start="22" end="27" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + <animation direction="right"> + <sequence start="50" end="55" offsetX ="0" offsetY ="0" delay="150" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="21" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="35" offsetX ="0" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="49" offsetX ="0" offsetY ="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="20" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="29" end="34" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="43" end="48" delay="150" offsetX ="0" offsetY ="0" /> + <end /> + </animation> + </action> + +</sprite> |